- Fixed the avoidance tab on the player detail window for Demon Hunters.
- Added the tag {target} on custom text for the interrupt announcer.
- Merging Demon Hunter 'Fury of the Illidari' spell when the consolidade option is enabled under Spell Customization.
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@@ -134,6 +134,7 @@
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[210155] = 210153, --deamonhunter Death Sweep
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[227518] = 201428, --deamonhunter Annihilation
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[187727] = 178741, --deamonhunter Immolation Aura
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[201789] = 201628, --deamonhunter Fury of the Illidari
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[205164] = 205165, --death knight Crystalline Swords
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@@ -310,6 +310,7 @@
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if (custom ~= "") then
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custom = custom:gsub ("{spell}", spellname)
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custom = custom:gsub ("{target}", alvo_name or "")
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custom = custom:gsub ("{next}", next)
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_detalhes:SendMsgToChannel (custom, channel, _detalhes.announce_interrupts.whisper)
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else
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@@ -335,6 +336,7 @@
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if (custom ~= "") then
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custom = custom:gsub ("{spell}", spellname)
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custom = custom:gsub ("{next}", who_name)
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custom = custom:gsub ("{target}", alvo_name or "")
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_detalhes:SendMsgToChannel (custom, "PRINT")
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else
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local minute, second = _detalhes:GetCombat():GetFormatedCombatTime()
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@@ -409,7 +411,7 @@
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if (custom ~= "") then
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custom = custom:gsub ("{spell}", spellname)
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custom = custom:gsub ("{target}", alvo_name)
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custom = custom:gsub ("{target}", alvo_name or "")
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_detalhes:SendMsgToChannel (custom, channel, _detalhes.announce_interrupts.whisper)
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else
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local msg
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@@ -2025,6 +2025,12 @@ function gump:CriaJanelaInfo()
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[871] = true, --shield wall
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[112048] = true, --shield barrier
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},
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["DEMONHUNTER"] = {
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[178740] = true, --immolation aura --178741
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[203819] = true, --Demon Spikes
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[187827] = true, --Metamorphosis
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[218256] = true, --Empower Wards
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},
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}
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local avoidance_fill = function (tab, player, combat)
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