chore(libs): sync Ace3 to coa-ace3 (WoWUIDev master @ 52e5f2c)
Bring every embedded Ace3 / CallbackHandler / LibStub copy in line with the canonical Exiles/coa-ace3 bundle so LibStub resolution is predictable across all Exiles forks regardless of which addons are enabled. Libraries updated in this fork: AceAddon-3.0 13 (5 → 13) AceComm-3.0 14 (6 → 14) AceConfig-3.0 3 (2 → 3) AceConfigCmd-3.0 14 (12 → 14) AceConfigDialog-3.0 92 (49 → 92) AceConfigRegistry-3.0 22 (12 → 22) AceConsole-3.0 7 AceDB-3.0 33 (21 → 33) AceDBOptions-3.0 15 (12 → 15) AceEvent-3.0 4 (3 → 4) AceGUI-3.0 41 (33 → 41) AceHook-3.0 9 (5 → 9) AceLocale-3.0 6 (2 → 6) AceTimer-3.0 17 (5 → 17) CallbackHandler-1.0 8 (6 → 8) LibStub 2
This commit is contained in:
@@ -2,7 +2,7 @@
|
||||
Slider Widget
|
||||
Graphical Slider, like, for Range values.
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "Slider", 20
|
||||
local Type, Version = "Slider", 24
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
@@ -14,10 +14,6 @@ local tonumber, pairs = tonumber, pairs
|
||||
local PlaySound = PlaySound
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: GameFontHighlightSmall
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Support functions
|
||||
-------------------------------------------------------------------------------]]
|
||||
@@ -31,13 +27,13 @@ local function UpdateText(self)
|
||||
end
|
||||
|
||||
local function UpdateLabels(self)
|
||||
local min, max = (self.min or 0), (self.max or 100)
|
||||
local min_value, max_value = (self.min or 0), (self.max or 100)
|
||||
if self.ispercent then
|
||||
self.lowtext:SetFormattedText("%s%%", (min * 100))
|
||||
self.hightext:SetFormattedText("%s%%", (max * 100))
|
||||
self.lowtext:SetFormattedText("%s%%", (min_value * 100))
|
||||
self.hightext:SetFormattedText("%s%%", (max_value * 100))
|
||||
else
|
||||
self.lowtext:SetText(min)
|
||||
self.hightext:SetText(max)
|
||||
self.lowtext:SetText(min_value)
|
||||
self.hightext:SetText(max_value)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -57,10 +53,13 @@ local function Frame_OnMouseDown(frame)
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function Slider_OnValueChanged(frame)
|
||||
local function Slider_OnValueChanged(frame, newvalue)
|
||||
local self = frame.obj
|
||||
if not frame.setup then
|
||||
local newvalue = frame:GetValue()
|
||||
if self.step and self.step > 0 then
|
||||
local min_value = self.min or 0
|
||||
newvalue = floor((newvalue - min_value) / self.step + 0.5) * self.step + min_value
|
||||
end
|
||||
if newvalue ~= self.value and not self.disabled then
|
||||
self.value = newvalue
|
||||
self:Fire("OnValueChanged", newvalue)
|
||||
@@ -102,9 +101,9 @@ local function EditBox_OnEnterPressed(frame)
|
||||
else
|
||||
value = tonumber(value)
|
||||
end
|
||||
|
||||
|
||||
if value then
|
||||
PlaySound("igMainMenuOptionCheckBoxOn")
|
||||
PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
|
||||
self.slider:SetValue(value)
|
||||
self:Fire("OnMouseUp", value)
|
||||
end
|
||||
@@ -172,13 +171,13 @@ local methods = {
|
||||
self.label:SetText(text)
|
||||
end,
|
||||
|
||||
["SetSliderValues"] = function(self, min, max, step)
|
||||
["SetSliderValues"] = function(self, min_value, max_value, step)
|
||||
local frame = self.slider
|
||||
frame.setup = true
|
||||
self.min = min
|
||||
self.max = max
|
||||
self.min = min_value
|
||||
self.max = max_value
|
||||
self.step = step
|
||||
frame:SetMinMaxValues(min or 0,max or 100)
|
||||
frame:SetMinMaxValues(min_value or 0,max_value or 100)
|
||||
UpdateLabels(self)
|
||||
frame:SetValueStep(step or 1)
|
||||
if self.value then
|
||||
@@ -222,7 +221,7 @@ local function Constructor()
|
||||
label:SetJustifyH("CENTER")
|
||||
label:SetHeight(15)
|
||||
|
||||
local slider = CreateFrame("Slider", nil, frame)
|
||||
local slider = CreateFrame("Slider", nil, frame, "BackdropTemplate")
|
||||
slider:SetOrientation("HORIZONTAL")
|
||||
slider:SetHeight(15)
|
||||
slider:SetHitRectInsets(0, 0, -10, 0)
|
||||
@@ -244,7 +243,7 @@ local function Constructor()
|
||||
local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
|
||||
hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3)
|
||||
|
||||
local editbox = CreateFrame("EditBox", nil, frame)
|
||||
local editbox = CreateFrame("EditBox", nil, frame, "BackdropTemplate")
|
||||
editbox:SetAutoFocus(false)
|
||||
editbox:SetFontObject(GameFontHighlightSmall)
|
||||
editbox:SetPoint("TOP", slider, "BOTTOM")
|
||||
@@ -274,6 +273,7 @@ local function Constructor()
|
||||
widget[method] = func
|
||||
end
|
||||
slider.obj, editbox.obj = widget, widget
|
||||
C_Timer.After(0.3, function() editbox:SetText(" ") UpdateText(widget) end) -- Workaround for font loading issue, making the editboxes blank until the text is changed
|
||||
|
||||
return AceGUI:RegisterAsWidget(widget)
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user