Files
coa-dbm/DBM-Naxx/ConstructQuarter/Thaddius.lua
T
Andrew6810 39c0ed874e init
2022-10-21 06:50:13 -07:00

187 lines
5.3 KiB
Lua

local mod = DBM:NewMod("Thaddius", "DBM-Naxx", 2)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 2869 $"):sub(12, -3))
mod:SetCreatureID(15928)
mod:RegisterCombat("yell", L.Yell)
mod:EnableModel()
mod:RegisterEvents(
"SPELL_CAST_START",
"CHAT_MSG_RAID_BOSS_EMOTE",
"UNIT_AURA",
"PLAYER_ALIVE"
)
-----POLARITY SHIFT-----
local timerShiftCast = mod:NewCastTimer(3, 28089)
local timerNextShift = mod:NewNextTimer(30, 28089)
local warnShiftCasting = mod:NewCastAnnounce(28089, 3)
-----THROW-----
local warnThrow = mod:NewSpellAnnounce(28338, 2)
local warnThrowSoon = mod:NewSoonAnnounce(28338, 1)
local timerThrow = mod:NewNextTimer(20.6, 28338)
-----MISC-----
local warnChargeChanged = mod:NewSpecialWarning("WarningChargeChanged")
local warnChargeNotChanged = mod:NewSpecialWarning("WarningChargeNotChanged", false)
local enrageTimer = mod:NewBerserkTimer(365)
mod:AddBoolOption("ArrowsEnabled", false, "Arrows")
mod:AddBoolOption("ArrowsRightLeft", false, "Arrows")
mod:AddBoolOption("ArrowsInverse", false, "Arrows")
mod:AddBoolOption("HealthFrame", true)
mod:SetBossHealthInfo(
15930, L.Boss1,
15929, L.Boss2
)
local currentCharge
local phase2
local down = 0
-----BOSS FUNCTIONS-----
function mod:OnCombatStart(delay)
phase2 = false
self.vb.phase = 1
currentCharge = nil
down = 0
self:ScheduleMethod(20.6 - delay, "TankThrow")
timerThrow:Start(-delay)
warnThrowSoon:Schedule(17.6 - delay)
end
local lastShift = 0
function mod:SPELL_CAST_START(args)
if args:IsSpellID(28089) then
phase2 = true
self.vb.phase = 2
timerNextShift:Start()
timerShiftCast:Start()
warnShiftCasting:Show()
lastShift = GetTime()
end
end
function mod:UNIT_AURA(elapsed)
if not phase2 then return end
local charge
local i = 1
while UnitDebuff("player", i) do
local _, _, icon, count = UnitDebuff("player", i)
if icon == "Interface\\Icons\\Spell_ChargeNegative" then
if count > 1 then return end
charge = L.Charge1
elseif icon == "Interface\\Icons\\Spell_ChargePositive" then
if count > 1 then return end
charge = L.Charge2
end
i = i + 1
end
if charge then
lastShift = 0
if charge == currentCharge then
warnChargeNotChanged:Show()
if self.Options.ArrowsEnabled and self.Options.ArrowsRightLeft then
if self.Options.ArrowsInverse then
self:ShowLeftArrow()
else
self:ShowRightArrow()
end
end
else
warnChargeChanged:Show(charge)
if self.Options.ArrowsEnabled then
if self.Options.ArrowsRightLeft and self.Options.ArrowsInverse then
self:ShowRightArrow()
elseif self.Options.ArrowsRightLeft then
self:ShowLeftArrow()
elseif currentCharge then
self:ShowUpArrow()
end
end
end
currentCharge = charge
end
end
function mod:CHAT_MSG_RAID_BOSS_EMOTE(msg)
if msg == L.Emote or msg == L.Emote2 then
down = down + 1
if down >= 2 then
self:UnscheduleMethod("TankThrow")
timerThrow:Cancel()
warnThrowSoon:Cancel()
DBM.BossHealth:Hide()
enrageTimer:Start()
end
end
end
function mod:TankThrow()
if not self:IsInCombat() or phase2 then
DBM.BossHealth:Hide()
return
end
timerThrow:Start()
warnThrowSoon:Schedule(17.6)
self:ScheduleMethod(20.6, "TankThrow")
end
local function arrowOnUpdate(self, elapsed)
self.elapsed = (self.elapsed or 0) + elapsed
if self.elapsed >= 3.5 and self.elapsed < 4.5 then
self:SetAlpha(4.5 - self.elapsed)
elseif self.elapsed >= 4.5 then
self:Hide()
end
end
local function arrowOnShow(self)
self.elapsed = 0
self:SetAlpha(1)
end
-- this file uses the texture Textures/arrow.tga. This image was created by Everaldo Coelho and is licensed under the GNU Lesser General Public License. See Textures/lgpl.txt.
local arrowLeft = CreateFrame("Frame", nil, UIParent)
arrowLeft:Hide()
local arrowLeftTexture = arrowLeft:CreateTexture(nil, "BACKGROUND")
arrowLeftTexture:SetTexture("Interface\\AddOns\\DBM-Naxx\\ConstructQuarter\\Textures\\arrow")
arrowLeftTexture:SetPoint("CENTER", arrowLeft, "CENTER")
arrowLeft:SetHeight(1)
arrowLeft:SetWidth(1)
arrowLeft:SetPoint("CENTER", UIParent, "CENTER", -150, -30)
arrowLeft:SetScript("OnShow", arrowOnShow)
arrowLeft:SetScript("OnUpdate", arrowOnUpdate)
local arrowRight = CreateFrame("Frame", nil, UIParent)
arrowRight:Hide()
local arrowRightTexture = arrowRight:CreateTexture(nil, "BACKGROUND")
arrowRightTexture:SetTexture("Interface\\AddOns\\DBM-Naxx\\ConstructQuarter\\Textures\\arrow")
arrowRightTexture:SetPoint("CENTER", arrowRight, "CENTER")
arrowRightTexture:SetTexCoord(1, 0, 0, 1)
arrowRight:SetHeight(1)
arrowRight:SetWidth(1)
arrowRight:SetPoint("CENTER", UIParent, "CENTER", 150, -30)
arrowRight:SetScript("OnShow", arrowOnShow)
arrowRight:SetScript("OnUpdate", arrowOnUpdate)
local arrowUp = CreateFrame("Frame", nil, UIParent)
arrowUp:Hide()
local arrowUpTexture = arrowUp:CreateTexture(nil, "BACKGROUND")
arrowUpTexture:SetTexture("Interface\\AddOns\\DBM-Naxx\\ConstructQuarter\\Textures\\arrow")
arrowUpTexture:SetRotation(math.pi * 3 / 2)
arrowUpTexture:SetPoint("CENTER", arrowUp, "CENTER")
arrowUp:SetHeight(1)
arrowUp:SetWidth(1)
arrowUp:SetPoint("CENTER", UIParent, "CENTER", 0, 40)
arrowUp:SetScript("OnShow", arrowOnShow)
arrowUp:SetScript("OnUpdate", arrowOnUpdate)
function mod:ShowRightArrow()
arrowRight:Show()
end
function mod:ShowLeftArrow()
arrowLeft:Show()
end
function mod:ShowUpArrow()
arrowUp:Show()
end