Improve vehicle behaviour

This commit is contained in:
Hendrik Leppkes
2009-03-26 00:15:52 +01:00
parent e15647895e
commit 7d202aabc1
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -425,7 +425,7 @@ function Bar:InitVisibilityDriver(returnOnly)
elseif key == "possess" then
table_insert(self.hidedriver, "[bonusbar:5]hide")
elseif key == "vehicle" then
table_insert(self.hidedriver, "[target=vehicle, exists]hide")
table_insert(self.hidedriver, "[target=vehicle,exists,bonusbar:5]hide")
elseif directVisCond[key] then
table_insert(self.hidedriver, ("[%s]hide"):format(key))
elseif key == "stance" then
+1 -1
View File
@@ -95,7 +95,7 @@ function Bartender4:HideBlizzard()
MainMenuBar:UnregisterAllEvents()
MainMenuBar:Hide()
MainMenuBarArtFrame:UnregisterEvent("PLAYER_ENTERING_WORLD")
--MainMenuBarArtFrame:UnregisterEvent("PLAYER_ENTERING_WORLD")
--MainMenuBarArtFrame:UnregisterEvent("BAG_UPDATE")
MainMenuBarArtFrame:UnregisterEvent("ACTIONBAR_PAGE_CHANGED")
--MainMenuBarArtFrame:UnregisterEvent("KNOWN_CURRENCY_TYPES_UPDATE")