Fix all and any white-space errors

This commit is contained in:
Hendrik Leppkes
2009-02-20 23:08:35 +01:00
parent fc31c9d48d
commit 2ed2263968
27 changed files with 296 additions and 297 deletions
+8 -8
View File
@@ -28,7 +28,7 @@ function VehicleBarMod:OnEnable()
self.bar = setmetatable(Bartender4.ButtonBar:Create("Vehicle", self.db.profile, L["Vehicle Bar"], true), {__index = VehicleBar})
local buttons = {VehicleMenuBarLeaveButton, VehicleMenuBarPitchUpButton, VehicleMenuBarPitchDownButton}
self.bar.buttons = buttons
VehicleBarMod.button_count = 3
for i,v in pairs(buttons) do
@@ -36,21 +36,21 @@ function VehicleBarMod:OnEnable()
v:Show()
v.ClearSetPoint = self.bar.ClearSetPoint
end
self.bar:SetScript("OnEvent", self.bar.OnEvent)
self.bar:RegisterEvent("UNIT_ENTERED_VEHICLE")
-- setup button skins
VehicleMenuBarPitchUpButton:GetNormalTexture():SetTexture([[Interface\Vehicles\UI-Vehicles-Button-Pitch-Up]])
VehicleMenuBarPitchUpButton:GetNormalTexture():SetTexCoord(0.21875, 0.765625, 0.234375, 0.78125)
VehicleMenuBarPitchUpButton:GetPushedTexture():SetTexture([[Interface\Vehicles\UI-Vehicles-Button-Pitch-Down]])
VehicleMenuBarPitchUpButton:GetPushedTexture():SetTexCoord(0.21875, 0.765625, 0.234375, 0.78125)
VehicleMenuBarPitchDownButton:GetNormalTexture():SetTexture([[Interface\Vehicles\UI-Vehicles-Button-PitchDown-Up]])
VehicleMenuBarPitchDownButton:GetNormalTexture():SetTexCoord(0.21875, 0.765625, 0.234375, 0.78125)
VehicleMenuBarPitchDownButton:GetPushedTexture():SetTexture([[Interface\Vehicles\UI-Vehicles-Button-PitchDown-Down]])
VehicleMenuBarPitchDownButton:GetPushedTexture():SetTexCoord(0.21875, 0.765625, 0.234375, 0.78125)
VehicleMenuBarLeaveButton:GetNormalTexture():SetTexture([[Interface\Vehicles\UI-Vehicles-Button-Exit-Up]])
VehicleMenuBarLeaveButton:GetNormalTexture():SetTexCoord(0.140625, 0.859375, 0.140625, 0.859375)
VehicleMenuBarLeaveButton:GetPushedTexture():SetTexture([[Interface\Vehicles\UI-Vehicles-Button-Exit-Down]])
@@ -70,12 +70,12 @@ VehicleBar.button_height = 30
VehicleBar.LBFOverride = true
function VehicleBar:ApplyConfig(config)
ButtonBar.ApplyConfig(self, config)
if not self.config.position then
self:ClearSetPoint("CENTER", -105, 27)
self:SavePosition()
end
self:UpdateButtonLayout()
end
@@ -95,7 +95,7 @@ function VehicleBar:UpdateButtonVisibility()
_G["VehicleMenuBarPitchUpButton"]:Hide()
_G["VehicleMenuBarPitchDownButton"]:Hide()
end
if CanExitVehicle() then
_G["VehicleMenuBarLeaveButton"]:Show()
else