105 lines
3.5 KiB
Lua
105 lines
3.5 KiB
Lua
local L = LibStub("AceLocale-3.0"):GetLocale("Bartender4")
|
|
-- register module
|
|
local VehicleBarMod = Bartender4:NewModule("Vehicle")
|
|
|
|
-- fetch upvalues
|
|
local ButtonBar = Bartender4.ButtonBar.prototype
|
|
|
|
-- create prototype information
|
|
local VehicleBar = setmetatable({}, {__index = ButtonBar})
|
|
|
|
local table_insert = table.insert
|
|
|
|
local defaults = { profile = Bartender4:Merge({
|
|
enabled = true,
|
|
visibility = {
|
|
custom = true,
|
|
customdata = "[target=vehicle,exists]show;hide"
|
|
},
|
|
}, Bartender4.ButtonBar.defaults) }
|
|
|
|
function VehicleBarMod:OnInitialize()
|
|
self.db = Bartender4.db:RegisterNamespace("Vehicle", defaults)
|
|
self:SetEnabledState(self.db.profile.enabled)
|
|
end
|
|
|
|
function VehicleBarMod:OnEnable()
|
|
if not self.bar then
|
|
self.bar = setmetatable(Bartender4.ButtonBar:Create("Vehicle", self.db.profile, L["Vehicle Bar"], true), {__index = VehicleBar})
|
|
local buttons = {VehicleMenuBarLeaveButton, VehicleMenuBarPitchUpButton, VehicleMenuBarPitchDownButton}
|
|
self.bar.buttons = buttons
|
|
|
|
VehicleBarMod.button_count = 3
|
|
|
|
for i,v in pairs(buttons) do
|
|
v:SetParent(self.bar)
|
|
v:Show()
|
|
v.ClearSetPoint = self.bar.ClearSetPoint
|
|
end
|
|
|
|
self.bar:SetScript("OnEvent", self.bar.OnEvent)
|
|
self.bar:RegisterEvent("UNIT_ENTERED_VEHICLE")
|
|
|
|
-- setup button skins
|
|
VehicleMenuBarPitchUpButton:GetNormalTexture():SetTexture([[Interface\Vehicles\UI-Vehicles-Button-Pitch-Up]])
|
|
VehicleMenuBarPitchUpButton:GetNormalTexture():SetTexCoord(0.21875, 0.765625, 0.234375, 0.78125)
|
|
VehicleMenuBarPitchUpButton:GetPushedTexture():SetTexture([[Interface\Vehicles\UI-Vehicles-Button-Pitch-Down]])
|
|
VehicleMenuBarPitchUpButton:GetPushedTexture():SetTexCoord(0.21875, 0.765625, 0.234375, 0.78125)
|
|
|
|
VehicleMenuBarPitchDownButton:GetNormalTexture():SetTexture([[Interface\Vehicles\UI-Vehicles-Button-PitchDown-Up]])
|
|
VehicleMenuBarPitchDownButton:GetNormalTexture():SetTexCoord(0.21875, 0.765625, 0.234375, 0.78125)
|
|
VehicleMenuBarPitchDownButton:GetPushedTexture():SetTexture([[Interface\Vehicles\UI-Vehicles-Button-PitchDown-Down]])
|
|
VehicleMenuBarPitchDownButton:GetPushedTexture():SetTexCoord(0.21875, 0.765625, 0.234375, 0.78125)
|
|
|
|
VehicleMenuBarLeaveButton:GetNormalTexture():SetTexture([[Interface\Vehicles\UI-Vehicles-Button-Exit-Up]])
|
|
VehicleMenuBarLeaveButton:GetNormalTexture():SetTexCoord(0.140625, 0.859375, 0.140625, 0.859375)
|
|
VehicleMenuBarLeaveButton:GetPushedTexture():SetTexture([[Interface\Vehicles\UI-Vehicles-Button-Exit-Down]])
|
|
VehicleMenuBarLeaveButton:GetPushedTexture():SetTexCoord(0.140625, 0.859375, 0.140625, 0.859375)
|
|
end
|
|
self.bar:Enable()
|
|
self:ToggleOptions()
|
|
self:ApplyConfig()
|
|
end
|
|
|
|
function VehicleBarMod:ApplyConfig()
|
|
self.bar:ApplyConfig(self.db.profile)
|
|
end
|
|
|
|
VehicleBar.button_width = 30
|
|
VehicleBar.button_height = 30
|
|
VehicleBar.LBFOverride = true
|
|
function VehicleBar:ApplyConfig(config)
|
|
ButtonBar.ApplyConfig(self, config)
|
|
|
|
if not self.config.position then
|
|
self:ClearSetPoint("CENTER", -105, 27)
|
|
self:SavePosition()
|
|
end
|
|
|
|
self:UpdateButtonLayout()
|
|
end
|
|
|
|
function VehicleBar:OnEvent(event, arg1)
|
|
if event == "UNIT_ENTERED_VEHICLE" then
|
|
if arg1 == "player" then
|
|
self:UpdateButtonVisibility()
|
|
end
|
|
end
|
|
end
|
|
|
|
function VehicleBar:UpdateButtonVisibility()
|
|
if IsVehicleAimAngleAdjustable() then
|
|
_G["VehicleMenuBarPitchUpButton"]:Show()
|
|
_G["VehicleMenuBarPitchDownButton"]:Show()
|
|
else
|
|
_G["VehicleMenuBarPitchUpButton"]:Hide()
|
|
_G["VehicleMenuBarPitchDownButton"]:Hide()
|
|
end
|
|
|
|
if CanExitVehicle() then
|
|
_G["VehicleMenuBarLeaveButton"]:Show()
|
|
else
|
|
_G["VehicleMenuBarLeaveButton"]:Hide()
|
|
end
|
|
end
|