improve defaults and DB handling

This commit is contained in:
Hendrik Leppkes
2007-12-01 09:06:18 +00:00
parent 75deac4e1e
commit 23316ede0f
5 changed files with 62 additions and 24 deletions
+18 -21
View File
@@ -8,33 +8,32 @@ local ActionBar = setmetatable({}, {__index = Bar})
local ActionBar_MT = {__index = ActionBar}
local defaults = {
profile = {
Bars = {
['**'] = {
Scale = 1,
Alpha = 1,
Buttons = 12,
Padding = 2,
}
}
['**'] = {
Scale = 1,
Alpha = 1,
Buttons = 12,
Padding = 2,
}
}
local actionbars = {}
function BT4ActionBars:OnInitialize()
self.db = Bartender4.db:RegisterNamespace("ActionBars", defaults)
self.db = Bartender4.db
Bartender4:RegisterDefaultsKey("Bars", defaults)
end
local first = true
function BT4ActionBars:OnEnable()
for i=1,10 do
actionbars[i] = self:Create(i, self.db.profile.Bars[i])
if first then
self.actionbars = {}
for i=1,10 do
self.actionbars[i] = self:Create(i, self.db.profile.Bars[i])
end
first = nil
end
self.db.RegisterCallback(self, "OnProfileChanged", "ApplyConfig")
self.db.RegisterCallback(self, "OnProfileCopied", "ApplyConfig")
end
function BT4ActionBars:ApplyConfig()
for i,v in ipairs(actionbars) do
for i,v in ipairs(self.actionbars) do
v:ApplyConfig(self.db.profile.Bars[i])
v:Unlock()
end
@@ -79,10 +78,8 @@ function ActionBar:UpdateButtons(numbuttons)
local buttons = self.buttons or {}
-- create more buttons if needed
if #buttons < numbuttons then
for i = (#buttons+1), numbuttons do
buttons[i] = Bartender4.Button:Create(i, self)
end
for i = (#buttons+1), numbuttons do
buttons[i] = Bartender4.Button:Create(i, self)
end
-- show active buttons
@@ -107,7 +104,7 @@ function ActionBar:UpdateButtonLayout()
self:SetSize((36 + pad) * numbuttons + 8, 36 + 8)
buttons[1]:ClearSetPoint("TOPLEFT", self, "TOPLEFT", 5, -3)
buttons[1]:ClearSetPoint("TOPLEFT", self, "TOPLEFT", 6, -3)
for i = 2, numbuttons do
buttons[i]:ClearSetPoint("TOPLEFT", buttons[i-1], "TOPRIGHT", pad, 0)
end