updated the system that handles expansion selection and updated alot of the crafting tables that wernt sorted by expansion
This commit is contained in:
@@ -211,7 +211,6 @@ AtlasLoot_Difficulty = {
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}
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},
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["Search"] = {"Bloodforged", "Normal", "Heroic", "Mythic",
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"Mythic 1", "Mythic 2","Mythic 3","Mythic 4","Mythic 5", "Mythic 6","Mythic 7", "Mythic 8","Mythic 9", "Mythic 10",
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"Mythic 11", "Mythic 12","Mythic 13","Mythic 14","Mythic 15", "Mythic 16","Mythic 17","Mythic 18", "Mythic 19", "Mythic 20",
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@@ -85,8 +85,9 @@ Hooked_Atlas_Refresh = nil;
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Hooked_Atlas_OnShow = nil;
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Hooked_AtlasScrollBar_Update = nil;
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isTablereference = false
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notPattern = false
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isTablereference = false;
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notPattern = false;
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Updated_dataID = "";
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--Search panel open and close save variables
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--dataID, dataSource, boss, pFrame
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@@ -493,28 +494,25 @@ function AtlasLoot_OnLoad()
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AtlasLoot_SlashCommand(msg);
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end
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--Sets Expansion for seasonal/leagues
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--Sets the default loot tables for the current expansion enabled on the server.
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local function getExpac()
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if GetAccountExpansionLevel() == 0 then
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AtlasLoot_Expac = "CLASSIC";
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AtlasLoot_Expac2 = "TBC";
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AtlasLoot_Expac3 = "WRATH";
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elseif GetAccountExpansionLevel() == 1 then
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AtlasLoot_Expac = "TBC";
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AtlasLoot_Expac2 = "CLASSIC";
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AtlasLoot_Expac3 = "WRATH";
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elseif GetAccountExpansionLevel() == 2 then
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AtlasLoot_Expac = "WRATH";
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AtlasLoot_Expac2 = "CLASSIC";
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AtlasLoot_Expac3 = "TBC";
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else
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AtlasLoot_Expac = "CLASSIC";
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AtlasLoot_Expac2 = "TBC";
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AtlasLoot_Expac3 = "WRATH";
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end
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local xpaclist = { [0] = {"CLASSIC"} ,[1] = {"TBC"} ,[2] = {"WRATH"} };
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AtlasLoot_Expac = xpaclist[GetAccountExpansionLevel()][1];
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end
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getExpac();
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AtlasLoot_Expac_CurrentTable = AtlasLoot_Expac;
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end
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function AtlasLoot_CleandataID(newID, listnum)
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local cleanlist = { [1] = {"CLASSIC", "TBC", "WRATH", "1", "2", "3", "4", "5", "6", "7", "8"},
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[2] = {"1", "2", "3", "4", "5", "6", "7", "8"}
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};
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for i = 1, #cleanlist[listnum] do
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newID = gsub(newID, cleanlist[listnum][i], "");
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end
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return newID;
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end
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--[[
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AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame):
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dataID - Name of the loot table
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@@ -653,6 +651,25 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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else
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DewDrop2Enable = false;
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end
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--Turns on the submenu to change expansion
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if dataID == "SearchResult" or dataID == "WishList" then
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elseif AtlasLoot_Data[dataID].Submenu == "Expansion" then
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Updated_dataID = AtlasLoot_CleandataID(dataID, 1);
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AtlasLoot_Expac_CurrentTable = gsub(dataID, Updated_dataID, "")
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AtlasLoot_Expac_CurrentTable = AtlasLoot_CleandataID(AtlasLoot_Expac_CurrentTable, 2);
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AtlasLootDefaultFrame_SubMenu:Enable();
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AtlasLoot_DewdropSubMenu:Unregister(AtlasLootDefaultFrame_SubMenu);
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AtlasLoot_DewdropSubMenuRegister(AtlasLoot_DewDropDown_SubTables["Expansion"]);
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AtlasLootDefaultFrame_SelectedTable:SetText(AtlasLoot_TableNames[AtlasLoot_Expac_CurrentTable][1]);
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SelectedTableTextSet = true;
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elseif AtlasLoot_Data[dataID].Submenu == "Disable" then
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AtlasLoot_DewdropSubMenu:Unregister(AtlasLootDefaultFrame_SubMenu);
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SelectedTableTextSet = false;
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AtlasLootDefaultFrame_SubMenu:Disable();
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AtlasLootDefaultFrame_SelectedTable:SetText("");
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AtlasLoot_Expac_CurrentTable = "";
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end
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--Hide UI objects so that only needed ones are shown
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for i = 1, 30, 1 do
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@@ -700,6 +717,8 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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if isItem then
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if ItemindexID == "Bloodforged" then
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IDfound = "60"..dataSource[dataID][i][2];
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elseif ItemindexID == 2 then
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IDfound = dataSource[dataID][i][2];
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else
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--Sets ItemindexID to normal(2) if it is nil for min/max difficulties.
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if not tonumber(ItemindexID) then ItemindexID = AtlasLoot_Difficulty.Normal end;
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@@ -883,7 +902,9 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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lastType = dataSource[dataID].Type
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end
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if SelectedTableTextSet then
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if AtlasLoot_Expac_CurrentTable ~= "" then
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AtlasLootDefaultFrame_SelectedTable:SetText(AtlasLoot_TableNames[AtlasLoot_Expac_CurrentTable][1]);
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elseif SelectedTableTextSet then
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AtlasLootDefaultFrame_SelectedTable:SetText(AtlasLoot_TableNames[dataID][1]);
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else
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AtlasLootDefaultFrame_SelectedTable:SetText("");
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@@ -700,14 +700,14 @@ function AtlasLoot_FixText(text)
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text = gsub(text, "#aq40s9#", AL["Conqueror's Battlegear"]);
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-- Teir Tokens
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text = gsub(text, "#tt1#", AL["Tier 1 Set Token"]);
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text = gsub(text, "#tt2#", AL["Tier 2 Set Token"]);
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text = gsub(text, "#tt2.5#", AL["Tier 2.5 Set Token"]);
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text = gsub(text, "#tt3#", AL["Tier 3 Set Token"]);
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text = gsub(text, "#tt4#", AL["Tier 4 Set Token"]);
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text = gsub(text, "#tt5#", AL["Tier 5 Set Token"]);
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text = gsub(text, "#tt6#", AL["Tier 6 Set Token"]);
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text = gsub(text, "#tt7#", AL["Tier 7 Set Token"]);
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text = gsub(text, "#tt1#", AL["Tier 1 Set Token (Click)"]);
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text = gsub(text, "#tt2#", AL["Tier 2 Set Token (Click)"]);
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text = gsub(text, "#tt2.5#", AL["Tier 2.5 Set Token (Click)"]);
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text = gsub(text, "#tt3#", AL["Tier 3 Set Token (Click)"]);
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text = gsub(text, "#tt4#", AL["Tier 4 Set Token (Click)"]);
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text = gsub(text, "#tt5#", AL["Tier 5 Set Token (Click)"]);
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text = gsub(text, "#tt6#", AL["Tier 6 Set Token (Click)"]);
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text = gsub(text, "#tt7#", AL["Tier 7 Set Token (Click)"]);
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-- Dungeon 1 Sets
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text = gsub(text, "#t0s1#", AL["Wildheart Raiment"]);
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@@ -26,8 +26,8 @@ AtlasLoot_Dewdrop = AceLibrary("Dewdrop-2.0");
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AtlasLoot_DewdropSubMenu = AceLibrary("Dewdrop-2.0");
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AtlasLoot_DewdropSubMenu2 = AceLibrary("Dewdrop-2.0");
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AtlasLoot_DifficultyAtlas = AceLibrary("Dewdrop-2.0");
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indexID = 2
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ItemindexID = ""
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indexID = 2;
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ItemindexID = "";
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AtlasLoot_Data["AtlasLootFallback"] = {
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EmptyInstance = {};
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@@ -52,11 +52,23 @@ function AtlasLoot_DewDropClick(tablename, text, tabletype)
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--Save needed info for fuure re-display of the table
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AtlasLoot_Lastboss = tablename;
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AtlasLoot.db.profile.LastBoss = tablename;
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--Turns on the submenu to select expansion
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if AtlasLoot_Data[tablename].Submenu == "Expansion" then
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local updated_tablename = AtlasLoot_CleandataID(tablename, 1);
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Updated_dataID = updated_tablename;
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AtlasLootDefaultFrame_SubMenu:Enable();
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AtlasLoot_DewdropSubMenu:Unregister(AtlasLootDefaultFrame_SubMenu);
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AtlasLoot_DewdropSubMenuRegister(AtlasLoot_DewDropDown_SubTables["Expansion"]);
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AtlasLootDefaultFrame_SelectedTable:SetText(AtlasLoot_TableNames[AtlasLoot_Expac][1]);
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else
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--Purge the text label for the submenu and disable the submenu
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AtlasLootDefaultFrame_SubMenu:Disable();
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AtlasLootDefaultFrame_SelectedTable:SetText("");
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AtlasLootDefaultFrame_SelectedTable:Show();
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SelectedTableTextSet = false;
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Updated_dataID = "";
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AtlasLoot_Expac_CurrentTable = "";
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end
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else
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--Enable the submenu button
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AtlasLootDefaultFrame_SubMenu:Enable();
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@@ -76,6 +88,8 @@ function AtlasLoot_DewDropClick(tablename, text, tabletype)
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end
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AtlasLootDefaultFrame_SelectedTable:Show();
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SelectedTableTextSet = true;
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Updated_dataID = ""
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AtlasLoot_Expac_CurrentTable = "";
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end
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--Show the category that has been selected
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AtlasLootDefaultFrame_SelectedCategory:SetText(text);
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@@ -90,6 +104,12 @@ text - Heading for the loot table
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Called when a button in AtlasLoot_DewdropSubMenu is clicked
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]]
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function AtlasLoot_DewDropSubMenuClick(tablename, text)
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--Changes the lable of the submenu to show Expansion not the main table name
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if Updated_dataID ~= "" then
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if AtlasLoot_Data[Updated_dataID..tablename].Submenu == "Expansion" then
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tablename = Updated_dataID..tablename;
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end
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end
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--Definition of where I want the loot table to be shown
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pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
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--Show the select loot table
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@@ -246,38 +266,6 @@ function AtlasLootDefaultFrame_GetRaidDifficulty(raidtablename, itemID, itemColo
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end
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DropTablename = raidtablename;
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end
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--[[
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function AtlasLoot_DewdropSubMenu2Register(loottable)
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AtlasLoot_DewdropSubMenu2:Register(AtlasLootDefaultFrame_SubMenu2,
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'point', function(parent)
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return "TOP", "BOTTOM"
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end,
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'children', function(level, value)
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if level == 1 then
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for k,v in pairs(loottable) do
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AtlasLoot_DewdropSubMenu2:AddLine(
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'text', v[1],
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'func', AtlasLoot_DewDropSubMenu2Click,
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'arg1', v[1],
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'arg2', v[2],
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'arg3', v[3],
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'notCheckable', true
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)
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end
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AtlasLoot_DewdropSubMenu2:AddLine(
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'text', AL["Close Menu"],
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'textR', 0,
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'textG', 1,
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'textB', 1,
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'func', function() AtlasLoot_DewdropSubMenu2:Close() end,
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'notCheckable', true
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)
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end
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end,
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'dontHook', true
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)
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end
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]]
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function AtlasLoot_DewdropSubMenu2Register(loottable)
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AtlasLoot_DewdropSubMenu2:Register(AtlasLootDefaultFrame_SubMenu2,
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@@ -289,16 +289,16 @@ AtlasLoot_DewDropDown = {
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{ AL["Crafting"], "CRAFTINGMENU", "Table" },
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},
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[5] = {
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{ AL["Sets/Collections"], "SETMENU"..AtlasLoot_Expac, "Submenu" },
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{ AL["Sets/Collections"], "SETMENU"..AtlasLoot_Expac, "Table" },
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},
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[6] = {
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{ AL["PvP Rewards"], "PVPMENU"..AtlasLoot_Expac, "Submenu" },
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{ AL["PvP Rewards"], "PVPMENU"..AtlasLoot_Expac, "Table" },
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},
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[7] = {
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{ AL["World Bosses"], "WorldBosses"..AtlasLoot_Expac, "Submenu" },
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{ AL["World Bosses"], "WorldBosses"..AtlasLoot_Expac, "Table" },
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},
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[8] = {
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{ AL["Reputation Factions"], "REPMENU"..AtlasLoot_Expac, "Submenu" },
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{ AL["Reputation Factions"], "REPMENU"..AtlasLoot_Expac, "Table" },
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},
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[9] = {
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{ AL["World Events"], "WORLDEVENTMENU", "Table" },
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@@ -306,20 +306,10 @@ AtlasLoot_DewDropDown = {
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};
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AtlasLoot_DewDropDown_SubTables = {
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["REPMENU"..AtlasLoot_Expac] = {
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{ "", "REPMENU"..AtlasLoot_Expac },
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{ "", "REPMENU"..AtlasLoot_Expac2 },
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{ "", "REPMENU"..AtlasLoot_Expac3 },
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},
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["PVPMENU"..AtlasLoot_Expac] = {
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{ "", "PVPMENU"..AtlasLoot_Expac },
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{ "", "PVPMENU"..AtlasLoot_Expac2 },
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{ "", "PVPMENU"..AtlasLoot_Expac3 },
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},
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["SETMENU"..AtlasLoot_Expac] = {
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{ "", "SETMENU"..AtlasLoot_Expac },
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{ "", "SETMENU"..AtlasLoot_Expac2 },
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{ "", "SETMENU"..AtlasLoot_Expac3 },
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["Expansion"] = {
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{ "Classic", "CLASSIC" },
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{ "Burning Crusade", "TBC" },
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{ "Wrath of the Lich King", "WRATH" },
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},
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["BlackrockDepths"] = {
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{ "", "BRDPyron" },
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@@ -930,9 +920,9 @@ AtlasLoot_DewDropDown_SubTables = {
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{ "", "TheNexusKolurgStoutbeardHEROIC"},
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{ "", "TheNexusKeristrasza" },
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},
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["WorldBosses"..AtlasLoot_Expac] = {
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{ "", "WorldBosses"..AtlasLoot_Expac },
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{ "", "WorldBosses"..AtlasLoot_Expac2 },
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["WorldBosses"] = {
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{ "", "WorldBossesCLASSIC" },
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{ "", "WorldBossesTBC" },
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},
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["ForgeofSouls"] = {
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{ "", "FoSBronjahm" },
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@@ -46,6 +46,9 @@ if AL then
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AL["Factions - Classic"] = true;
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AL["Factions - Burning Crusade"] = true;
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AL["Factions - Wrath of the Lich King"] = true;
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AL["Classic"] = true;
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AL["Burning Crusade"] = true;
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AL["Wrath of the Lich King"] = true;
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AL["Choose Table ..."] = true;
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AL["Unknown"] = true;
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AL["Add to QuickLooks:"] = true;
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@@ -127,15 +130,15 @@ if AL then
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AL["Mythic Tier 8"] = true;
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AL["Mythic Tier 9"] = true;
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AL["Mythic Tier 10"] = true;
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AL["Tier 1 Set Token"] = true;
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AL["Tier 2 Set Token"] = true;
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AL["Tier 2.5 Set Token"] = true;
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AL["Tier 3 Set Token"] = true;
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AL["Tier 4 Set Token"] = true;
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AL["Tier 5 Set Token"] = true;
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AL["Tier 6 Set Token"] = true;
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AL["Tier 7 Set Token"] = true;
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AL["Tier 8 Set Token"] = true;
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AL["Tier 1 Set Token (Click)"] = true;
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AL["Tier 2 Set Token (Click)"] = true;
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AL["Tier 2.5 Set Token (Click)"] = true;
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AL["Tier 3 Set Token (Click)"] = true;
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AL["Tier 4 Set Token (Click)"] = true;
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AL["Tier 5 Set Token (Click)"] = true;
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AL["Tier 6 Set Token (Click)"] = true;
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AL["Tier 7 Set Token (Click)"] = true;
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AL["Tier 8 Set Token (Click)"] = true;
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-- Slash commands
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AL["reset"] = true;
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@@ -20,51 +20,51 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
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{ 21, "FISHINGDAILYMENU", "inv_fishingpole_03", AL["Fishing Daily"], ""};
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{ 22, "JEWELCRAFTINGDAILYMENU", "INV_Misc_Gem_01", AL["Jewelcrafting Daily"], ""};
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{ 27, "CookingHighRisk", "INV_Misc_Food_15", "=ds=Cooking High Risk", ""};
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Submenu = "Disable";
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};
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AtlasLoot_Data["ALCHEMYMENU"] = {
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{ 2, "AlchemyBattleElixir1", "INV_Potion_23", "=ds="..AL["Battle Elixirs"], "" };
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{ 3, "AlchemyPotion1", "INV_Potion_23", "=ds="..AL["Potions"], "" };
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{ 4, "AlchemyTransmute1", "INV_Potion_23", "=ds="..AL["Transmutes"], "" };
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{ 13, "AlchemyHighRisk", "INV_Potion_23", "=ds=High Risk", "" };
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{ 17, "AlchemyGuardianElixir1", "INV_Potion_23", "=ds="..AL["Guardian Elixirs"], "" };
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{ 18, "AlchemyFlask1", "INV_Potion_23", "=ds="..AL["Flasks"], "" };
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{ 19, "AlchemyMisc1", "INV_Potion_23", "=ds="..AL["Miscellaneous"], "" };
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{ 2, "AlchemyBattleElixir"..AtlasLoot_Expac, "INV_Potion_23", "=ds="..AL["Battle Elixirs"], "" };
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{ 3, "AlchemyPotion"..AtlasLoot_Expac, "INV_Potion_23", "=ds="..AL["Potions"], "" };
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{ 4, "AlchemyTransmute"..AtlasLoot_Expac, "INV_Potion_23", "=ds="..AL["Transmutes"], "" };
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{ 6, "AlchemyHighRisk", "INV_Potion_23", "=ds=High Risk", "" };
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{ 17, "AlchemyGuardianElixir"..AtlasLoot_Expac, "INV_Potion_23", "=ds="..AL["Guardian Elixirs"], "" };
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{ 18, "AlchemyFlask"..AtlasLoot_Expac, "INV_Potion_23", "=ds="..AL["Flasks"], "" };
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{ 19, "AlchemyMisc"..AtlasLoot_Expac, "INV_Potion_23", "=ds="..AL["Miscellaneous"], "" };
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Back = "CRAFTINGMENU";
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Submenu = "Disable";
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};
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AtlasLoot_Data["SMITHINGMENU"] = {
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{ 2, "SmithingArmorOld1", "Trade_BlackSmithing", "=ds="..BabbleInventory["Armor"], "=q5="..AL["Original WoW"] };
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{ 3, "SmithingArmorBC1", "Trade_BlackSmithing", "=ds="..BabbleInventory["Armor"], "=q5="..AL["Burning Crusade"] };
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{ 4, "SmithingArmorWrath1", "Trade_BlackSmithing", "=ds="..BabbleInventory["Armor"], "=q5="..AL["Wrath of the Lich King"] };
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{ 5, "SmithingEnhancement1", "Trade_BlackSmithing", "=ds="..AL["Item Enhancements"], "" };
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{ 7, "Armorsmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(9788), "" };
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{ 8, "Axesmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(17041), "" };
|
||||
{ 9, "Swordsmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(17039), "" };
|
||||
{ 13, "SmithingHighRisk", "Trade_BlackSmithing", "=ds=High Risk", "" };
|
||||
{ 17, "SmithingWeaponOld1", "Trade_BlackSmithing", "=ds="..BabbleInventory["Weapon"], "=q5="..AL["Original WoW"] };
|
||||
{ 18, "SmithingWeaponBC1", "Trade_BlackSmithing", "=ds="..BabbleInventory["Weapon"], "=q5="..AL["Burning Crusade"] };
|
||||
{ 19, "SmithingWeaponWrath1", "Trade_BlackSmithing", "=ds="..BabbleInventory["Weapon"], "=q5="..AL["Wrath of the Lich King"] };
|
||||
{ 20, "SmithingMisc1", "Trade_BlackSmithing", "=ds="..AL["Miscellaneous"], "" };
|
||||
{ 22, "Weaponsmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(9787), "" };
|
||||
{ 23, "Hammersmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(17040), "" };
|
||||
{ 2, "SmithingArmor"..AtlasLoot_Expac, "Trade_BlackSmithing", "=ds="..BabbleInventory["Armor"], "" };
|
||||
{ 4, "SmithingEnhancement1", "Trade_BlackSmithing", "=ds="..AL["Item Enhancements"], "" };
|
||||
{ 6, "Armorsmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(9788), "" };
|
||||
{ 7, "Axesmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(17041), "" };
|
||||
{ 8, "Swordsmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(17039), "" };
|
||||
{ 10, "SmithingHighRisk", "Trade_BlackSmithing", "=ds=High Risk", "" };
|
||||
{ 17, "SmithingWeapon"..AtlasLoot_Expac, "Trade_BlackSmithing", "=ds="..BabbleInventory["Weapon"], "" };
|
||||
{ 19, "SmithingMisc1", "Trade_BlackSmithing", "=ds="..AL["Miscellaneous"], "" };
|
||||
{ 21, "Weaponsmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(9787), "" };
|
||||
{ 22, "Hammersmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(17040), "" };
|
||||
Back = "CRAFTINGMENU";
|
||||
Submenu = "Disable";
|
||||
};
|
||||
|
||||
AtlasLoot_Data["ENCHANTINGMENU"] = {
|
||||
{ 2, "EnchantingBoots1", "Trade_Engraving", "=ds="..AL["Enchant Boots"], "" };
|
||||
{ 3, "EnchantingChest1", "Trade_Engraving", "=ds="..AL["Enchant Chest"], "" };
|
||||
{ 4, "EnchantingGloves1", "Trade_Engraving", "=ds="..AL["Enchant Gloves"], "" };
|
||||
{ 5, "EnchantingShield1", "Trade_Engraving", "=ds="..AL["Enchant Shield"], "" };
|
||||
{ 6, "Enchanting2HWeapon1", "Trade_Engraving", "=ds="..AL["Enchant 2H Weapon"], "" };
|
||||
{ 7, "EnchantingMisc1", "Trade_Engraving", "=ds="..AL["Miscellaneous"], "" };
|
||||
{ 13, "EnchantingHighRisk", "Trade_Engraving", "=ds=High Risk", "" };
|
||||
{ 17, "EnchantingBracer1", "Trade_Engraving", "=ds="..AL["Enchant Bracer"], "" };
|
||||
{ 18, "EnchantingCloak1", "Trade_Engraving", "=ds="..AL["Enchant Cloak"], "" };
|
||||
{ 2, "EnchantingBoots"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Enchant Boots"], "" };
|
||||
{ 3, "EnchantingChest"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Enchant Chest"], "" };
|
||||
{ 4, "EnchantingGloves"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Enchant Gloves"], "" };
|
||||
{ 5, "EnchantingShield"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Enchant Shield"], "" };
|
||||
{ 6, "EnchantingTwoHWeapon"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Enchant 2H Weapon"], "" };
|
||||
{ 7, "EnchantingMisc"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Miscellaneous"], "" };
|
||||
{ 9, "EnchantingHighRisk", "Trade_Engraving", "=ds=High Risk", "" };
|
||||
{ 17, "EnchantingBracer"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Enchant Bracer"], "" };
|
||||
{ 18, "EnchantingCloak"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Enchant Cloak"], "" };
|
||||
{ 19, "EnchantingRing1", "Trade_Engraving", "=ds="..AL["Enchant Ring"], "" };
|
||||
{ 20, "EnchantingStaff1", "Trade_Engraving", "=ds="..BabbleInventory["Staff"], "" };
|
||||
{ 21, "EnchantingWeapon1", "Trade_Engraving", "=ds="..AL["Enchant Weapon"], "" };
|
||||
{ 21, "EnchantingWeapon"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Enchant Weapon"], "" };
|
||||
Back = "CRAFTINGMENU";
|
||||
Submenu = "Disable";
|
||||
};
|
||||
|
||||
AtlasLoot_Data["ENGINEERINGMENU"] = {
|
||||
@@ -73,12 +73,13 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 4, "EngineeringMisc1", "Trade_Engineering", "=ds="..AL["Miscellaneous"], "" };
|
||||
{ 5, "EngineeringWeapon1", "Trade_Engineering", "=ds="..BabbleInventory["Weapon"], "" };
|
||||
{ 7, "Gnomish1", "Trade_Engineering", "=ds="..GetSpellInfo(20220), "" };
|
||||
{ 13, "EngineerHighRisk", "Trade_Engineering", "=ds=High Risk", "" };
|
||||
{ 9, "EngineerHighRisk", "Trade_Engineering", "=ds=High Risk", "" };
|
||||
{ 17, "EngineeringArmor1", "Trade_Engineering", "=ds="..BabbleInventory["Armor"], "" };
|
||||
{ 18, "EngineeringItemEnhancements1", "Trade_Engineering", "=ds="..AL["Item Enhancements"], "" };
|
||||
{ 19, "EngineeringReagents1", "Trade_Engineering", "=ds="..AL["Reagents"], "" };
|
||||
{ 22, "Goblin1", "Trade_Engineering", "=ds="..GetSpellInfo(20221), "" };
|
||||
Back = "CRAFTINGMENU";
|
||||
Submenu = "Disable";
|
||||
};
|
||||
|
||||
AtlasLoot_Data["INSCRIPTIONMENU"] = {
|
||||
@@ -107,16 +108,17 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 28, "Inscription_WarlockMinor1", "Spell_Shadow_CurseOfTounges", "=ds="..LOCALIZED_CLASS_NAMES_MALE["WARLOCK"], "=q5="..AL["Minor Glyph"] };
|
||||
{ 29, "Inscription_WarriorMinor1", "Ability_Warrior_BattleShout", "=ds="..LOCALIZED_CLASS_NAMES_MALE["WARRIOR"], "=q5="..AL["Minor Glyph"] };
|
||||
Back = "CRAFTINGMENU";
|
||||
Submenu = "Disable";
|
||||
};
|
||||
|
||||
AtlasLoot_Data["JEWELCRAFTINGMENU"] = {
|
||||
{ 1, "JewelRed1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Red"].." "..BabbleInventory["Gem"], "" };
|
||||
{ 2, "JewelBlue1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Blue"].." "..BabbleInventory["Gem"], "" };
|
||||
{ 3, "JewelYellow1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Yellow"].." "..BabbleInventory["Gem"], "" };
|
||||
{ 4, "JewelGreen1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "" };
|
||||
{ 5, "JewelOrange1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "" };
|
||||
{ 6, "JewelPurple1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "" };
|
||||
{ 7, "JewelMeta1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Meta"].." "..BabbleInventory["Gem"], "" };
|
||||
{ 1, "JewelRed"..AtlasLoot_Expac, "INV_Misc_Gem_01", "=ds="..BabbleInventory["Red"].." "..BabbleInventory["Gem"], "" };
|
||||
{ 2, "JewelBlue"..AtlasLoot_Expac, "INV_Misc_Gem_01", "=ds="..BabbleInventory["Blue"].." "..BabbleInventory["Gem"], "" };
|
||||
{ 3, "JewelYellow"..AtlasLoot_Expac, "INV_Misc_Gem_01", "=ds="..BabbleInventory["Yellow"].." "..BabbleInventory["Gem"], "" };
|
||||
{ 4, "JewelGreen"..AtlasLoot_Expac, "INV_Misc_Gem_01", "=ds="..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "" };
|
||||
{ 5, "JewelOrange"..AtlasLoot_Expac, "INV_Misc_Gem_01", "=ds="..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "" };
|
||||
{ 6, "JewelPurple"..AtlasLoot_Expac, "INV_Misc_Gem_01", "=ds="..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "" };
|
||||
{ 7, "JewelMeta"..AtlasLoot_Expac, "INV_Misc_Gem_01", "=ds="..BabbleInventory["Meta"].." "..BabbleInventory["Gem"], "" };
|
||||
{ 8, "JewelPrismatic1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Prismatic"].." "..BabbleInventory["Gem"], "" };
|
||||
{ 9, "JewelDragonsEye1", "INV_Misc_Gem_01", "=ds="..AL["Dragon's Eye"], "" };
|
||||
{ 16, "JewelNeck1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Neck"], "" };
|
||||
@@ -124,39 +126,36 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 18, "JewelRing1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Ring"], "" };
|
||||
{ 19, "JewelMisc1", "INV_Misc_Gem_01", "=ds="..AL["Miscellaneous"], "" };
|
||||
Back = "CRAFTINGMENU";
|
||||
Submenu = "Disable";
|
||||
};
|
||||
|
||||
AtlasLoot_Data["LEATHERWORKINGMENU"] = {
|
||||
{ 2, "LeatherLeatherArmorOld1", "INV_Misc_ArmorKit_17", "=ds="..AL["Leather Armor"], "=q5="..AL["Original WoW"] };
|
||||
{ 3, "LeatherLeatherArmorBC1", "INV_Misc_ArmorKit_17", "=ds="..AL["Leather Armor"], "=q5="..AL["Burning Crusade"] };
|
||||
{ 4, "LeatherLeatherArmorWrath1", "INV_Misc_ArmorKit_17", "=ds="..AL["Leather Armor"], "=q5="..AL["Wrath of the Lich King"] };
|
||||
{ 6, "LeatherCloaks1", "INV_Misc_ArmorKit_17", "=ds="..AL["Cloaks"], "" };
|
||||
{ 7, "LeatherQuiversPouches1", "INV_Misc_ArmorKit_17", "=ds="..AL["Quivers and Ammo Pouches"], "" };
|
||||
{ 8, "LeatherLeather1", "INV_Misc_ArmorKit_17", "=ds="..BabbleInventory["Leather"], "" };
|
||||
{ 10, "Dragonscale1", "INV_Misc_ArmorKit_17", "=ds="..GetSpellInfo(10656), "" };
|
||||
{ 11, "Tribal1", "INV_Misc_ArmorKit_17", "=ds="..GetSpellInfo(10660), "" };
|
||||
{ 13, "LeatherHighRisk", "INV_Misc_ArmorKit_17", "=ds=High Risk", "" };
|
||||
{ 17, "LeatherMailArmorOld1", "INV_Misc_ArmorKit_17", "=ds="..AL["Mail Armor"], "=q5="..AL["Original WoW"] };
|
||||
{ 18, "LeatherMailArmorBC1", "INV_Misc_ArmorKit_17", "=ds="..AL["Mail Armor"], "=q5="..AL["Burning Crusade"] };
|
||||
{ 19, "LeatherMailArmorWrath1", "INV_Misc_ArmorKit_17", "=ds="..AL["Mail Armor"], "=q5="..AL["Wrath of the Lich King"] };
|
||||
{ 21, "LeatherItemEnhancement1", "INV_Misc_ArmorKit_17", "=ds="..AL["Item Enhancements"], "" };
|
||||
{ 22, "LeatherDrumsBagsMisc1", "INV_Misc_ArmorKit_17", "=ds="..AL["Drums, Bags and Misc."], "" };
|
||||
{ 25, "Elemental1", "INV_Misc_ArmorKit_17", "=ds="..GetSpellInfo(10658), "" };
|
||||
{ 2, "LeatherLeatherArmor"..AtlasLoot_Expac, "INV_Misc_ArmorKit_17", "=ds="..AL["Leather Armor"], "" };
|
||||
{ 4, "LeatherCloaks1", "INV_Misc_ArmorKit_17", "=ds="..AL["Cloaks"], "" };
|
||||
{ 5, "LeatherQuiversPouches1", "INV_Misc_ArmorKit_17", "=ds="..AL["Quivers and Ammo Pouches"], "" };
|
||||
{ 6, "LeatherLeather1", "INV_Misc_ArmorKit_17", "=ds="..BabbleInventory["Leather"], "" };
|
||||
{ 8, "Dragonscale1", "INV_Misc_ArmorKit_17", "=ds="..GetSpellInfo(10656), "" };
|
||||
{ 9, "Tribal1", "INV_Misc_ArmorKit_17", "=ds="..GetSpellInfo(10660), "" };
|
||||
{ 11, "LeatherHighRisk", "INV_Misc_ArmorKit_17", "=ds=High Risk", "" };
|
||||
{ 17, "LeatherMailArmor"..AtlasLoot_Expac, "INV_Misc_ArmorKit_17", "=ds="..AL["Mail Armor"],"" };
|
||||
{ 19, "LeatherItemEnhancement1", "INV_Misc_ArmorKit_17", "=ds="..AL["Item Enhancements"], "" };
|
||||
{ 20, "LeatherDrumsBagsMisc1", "INV_Misc_ArmorKit_17", "=ds="..AL["Drums, Bags and Misc."], "" };
|
||||
{ 22, "Elemental1", "INV_Misc_ArmorKit_17", "=ds="..GetSpellInfo(10658), "" };
|
||||
Back = "CRAFTINGMENU";
|
||||
Submenu = "Disable";
|
||||
};
|
||||
|
||||
AtlasLoot_Data["TAILORINGMENU"] = {
|
||||
{ 2, "TailoringArmorOld1", "Trade_Tailoring", "=ds="..AL["Cloth Armor"], "=q5="..AL["Original WoW"] };
|
||||
{ 3, "TailoringArmorBC1", "Trade_Tailoring", "=ds="..AL["Cloth Armor"], "=q5="..AL["Burning Crusade"] };
|
||||
{ 4, "TailoringArmorWotLK1", "Trade_Tailoring", "=ds="..AL["Cloth Armor"], "=q5="..AL["Wrath of the Lich King"] };
|
||||
{ 6, "Mooncloth1", "Trade_Tailoring", "=ds="..GetSpellInfo(26798), "" };
|
||||
{ 7, "Shadoweave1", "Trade_Tailoring", "=ds="..GetSpellInfo(26801), "" };
|
||||
{ 13, "TailorHighRisk", "Trade_Tailoring", "=ds=High Risk", "" };
|
||||
{ 2, "TailoringArmor"..AtlasLoot_Expac, "Trade_Tailoring", "=ds="..AL["Cloth Armor"], "" };
|
||||
{ 4, "Mooncloth1", "Trade_Tailoring", "=ds="..GetSpellInfo(26798), "" };
|
||||
{ 5, "Shadoweave1", "Trade_Tailoring", "=ds="..GetSpellInfo(26801), "" };
|
||||
{ 6, "Spellfire1", "Trade_Tailoring", "=ds="..GetSpellInfo(26797), "" };
|
||||
{ 8, "TailorHighRisk", "Trade_Tailoring", "=ds=High Risk", "" };
|
||||
{ 17, "TailoringBags1", "Trade_Tailoring", "=ds="..AL["Bags"], "" };
|
||||
{ 18, "TailoringMisc1", "Trade_Tailoring", "=ds="..AL["Miscellaneous"], "" };
|
||||
{ 19, "TailoringShirts1", "Trade_Tailoring", "=ds="..AL["Shirts"], "" };
|
||||
{ 21, "Spellfire1", "Trade_Tailoring", "=ds="..GetSpellInfo(26797), "" };
|
||||
Back = "CRAFTINGMENU";
|
||||
Submenu = "Disable";
|
||||
};
|
||||
|
||||
AtlasLoot_Data["CRAFTSET1"] = {
|
||||
|
||||
@@ -12,6 +12,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
Prev = "PVPMENUWRATH";
|
||||
Next = "PVPMENUTBC";
|
||||
Back = "PVPMENU"..AtlasLoot_Expac;
|
||||
Submenu = "Expansion";
|
||||
};
|
||||
|
||||
AtlasLoot_Data["PVPMENUTBC"] = {
|
||||
@@ -31,6 +32,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
Prev = "PVPMENUCLASSIC";
|
||||
Next = "PVPMENUWRATH";
|
||||
Back = "PVPMENU"..AtlasLoot_Expac;
|
||||
Submenu = "Expansion";
|
||||
};
|
||||
|
||||
AtlasLoot_Data["PVPMENUWRATH"] = {
|
||||
@@ -44,6 +46,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
Prev = "PVPMENUTBC";
|
||||
Next = "PVPMENUCLASSIC";
|
||||
Back = "PVPMENU"..AtlasLoot_Expac;
|
||||
Submenu = "Expansion";
|
||||
};
|
||||
|
||||
AtlasLoot_Data["PVPMENU2"] = {
|
||||
|
||||
@@ -22,6 +22,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
Prev = "REPMENUWRATH";
|
||||
Next = "REPMENUTBC";
|
||||
Back = "REPMENU"..AtlasLoot_Expac;
|
||||
Submenu = "Expansion";
|
||||
};
|
||||
|
||||
AtlasLoot_Data["REPMENUTBC"] = {
|
||||
@@ -48,6 +49,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
Prev = "REPMENUCLASSIC";
|
||||
Next = "REPMENUWRATH";
|
||||
Back = "REPMENU"..AtlasLoot_Expac;
|
||||
Submenu = "Expansion";
|
||||
};
|
||||
|
||||
AtlasLoot_Data["REPMENUWRATH"] = {
|
||||
@@ -66,4 +68,5 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
Prev = "REPMENUTBC";
|
||||
Next = "REPMENUCLASSIC";
|
||||
Back = "REPMENU"..AtlasLoot_Expac;
|
||||
Submenu = "Expansion";
|
||||
};
|
||||
@@ -26,7 +26,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 23, "T3SET", "INV_Pants_Mail_38v3", "=ds="..AL["Tier 3 Sets"], ""};
|
||||
Prev = "SETMENUWRATH";
|
||||
Next = "SETMENUTBC";
|
||||
Back = "SETMENU"..AtlasLoot_Expac;
|
||||
Submenu = "Expansion";
|
||||
};
|
||||
|
||||
AtlasLoot_Data["SETMENUTBC"] = {
|
||||
@@ -41,7 +41,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 20, "T6SET", "inv_helmet_98", "=ds="..AL["Tier 6 Sets"], ""};
|
||||
Prev = "SETMENUCLASSIC";
|
||||
Next = "SETMENUWRATH";
|
||||
Back = "SETMENU"..AtlasLoot_Expac;
|
||||
Submenu = "Expansion";
|
||||
};
|
||||
|
||||
AtlasLoot_Data["SETMENUWRATH"] = {
|
||||
@@ -59,7 +59,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 18, "T10SET", "INV_Chest_Chain_15", "=ds="..AL["Tier 10 Sets"], "=q5="..AL["10/25 Man"]};
|
||||
Prev = "SETMENUTBC";
|
||||
Next = "SETMENUCLASSIC";
|
||||
Back = "SETMENU"..AtlasLoot_Expac;
|
||||
Submenu = "Expansion";
|
||||
};
|
||||
|
||||
AtlasLoot_Data["70TOKENMENU"] = {
|
||||
@@ -121,6 +121,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 18, "MountsPvP1", "ability_mount_netherdrakeelite", "=ds="..AL["PvP Mounts"], ""};
|
||||
{ 19, "MountsCraftQuestPromotion1", "INV_Misc_QirajiCrystal_05", "=ds="..AL["Quest"].." / "..AL["Promotional"].." / "..AL["Crafted Mounts"], ""};
|
||||
Back = "SETMENU"..AtlasLoot_Expac;
|
||||
Submenu = "Expansion";
|
||||
};
|
||||
|
||||
AtlasLoot_Data["PETMENU"] = {
|
||||
@@ -132,6 +133,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 18, "PetsEvent1", "inv_pet_egbert", "=ds="..AL["World Events"], ""};
|
||||
{ 19, "PetsPetStore1", "INV_Misc_Coin_01", "=ds="..AL["Pet Store"], ""};
|
||||
Back = "SETMENU"..AtlasLoot_Expac;
|
||||
Submenu = "Expansion";
|
||||
};
|
||||
|
||||
AtlasLoot_Data["SETSCLASSIC"] = {
|
||||
|
||||
@@ -1405,7 +1405,7 @@ end
|
||||
AtlasLoot_TableNames["WorldEpics2"] = { AL["BoE World Epics"].." - "..AL["Level 40-49"], "AtlasLootOriginalWoW" };
|
||||
AtlasLoot_TableNames["WorldEpics3"] = { AL["BoE World Epics"].." - "..AL["Level 50-60"], "AtlasLootOriginalWoW" };
|
||||
AtlasLoot_TableNames["WorldEpics4"] = { AL["BoE World Epics"].." - "..AL["Level 70"], "AtlasLootBurningCrusade" };
|
||||
AtlasLoot_TableNames["WorldEpicsWrath1"] = { AL["BoE World Epics"].." - "..AL["Level 80"], "AtlasLootWotLK" };
|
||||
AtlasLoot_TableNames["WorldEpicsWRATH"] = { AL["BoE World Epics"].." - "..AL["Level 80"], "AtlasLootWotLK" };
|
||||
|
||||
|
||||
--------------------
|
||||
@@ -1633,36 +1633,45 @@ end
|
||||
--------------
|
||||
|
||||
-- Alchemy
|
||||
AtlasLoot_TableNames["AlchemyBattleElixir1"] = { ALCHEMY..": "..AL["Battle Elixirs"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyBattleElixir2"] = { ALCHEMY..": "..AL["Battle Elixirs"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyGuardianElixir1"] = { ALCHEMY..": "..AL["Guardian Elixirs"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyPotion1"] = { ALCHEMY..": "..AL["Potions"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyPotion2"] = { ALCHEMY..": "..AL["Potions"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyPotion3"] = { ALCHEMY..": "..AL["Potions"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyTransmute1"] = { ALCHEMY..": "..AL["Transmutes"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyTransmute2"] = { ALCHEMY..": "..AL["Transmutes"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyFlask1"] = { ALCHEMY..": "..AL["Flasks"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyMisc1"] = { ALCHEMY..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyMisc2"] = { ALCHEMY..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
|
||||
--AtlasLoot_TableNames["AlchemyBattleElixir"] = { AL["Battle Elixirs"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyBattleElixirCLASSIC"] = { AL["Battle Elixirs"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyBattleElixirTBC"] = { AL["Battle Elixirs"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyBattleElixirWRATH"] = { AL["Battle Elixirs"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyGuardianElixirCLASSIC"] = { AL["Guardian Elixirs"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyGuardianElixirTBC"] = { AL["Guardian Elixirs"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyGuardianElixirWRATH"] = { AL["Guardian Elixirs"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyPotionCLASSIC"] = { AL["Potions"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyPotion1CLASSIC"] = { AL["Potions"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyPotionTBC"] = { AL["Potions"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyPotionWRATH"] = { AL["Potions"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyTransmuteCLASSIC"] = { AL["Transmutes"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyTransmuteTBC"] = { AL["Transmutes"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyTransmuteWRATH"] = { AL["Transmutes"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyFlaskCLASSIC"] = { AL["Flasks"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyFlaskTBC"] = { AL["Flasks"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyFlaskWRATH"] = { AL["Flasks"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyMiscCLASSIC"] = { AL["Miscellaneous"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyMiscTBC"] = { AL["Miscellaneous"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["AlchemyMiscWRATH"] = { AL["Miscellaneous"], "AtlasLootCrafting" };
|
||||
-- BlackSmithing
|
||||
AtlasLoot_TableNames["SmithingArmorOld1"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorOld2"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorOld3"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorOld4"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorOld5"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorBC1"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorBC2"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorBC3"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorWrath1"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorWrath2"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorWrath3"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorWrath4"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingWeaponOld1"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingWeaponOld2"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingWeaponOld3"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingWeaponBC1"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingWeaponBC2"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingWeaponWrath1"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorCLASSIC"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorCLASSIC2"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorCLASSIC3"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorCLASSIC4"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorCLASSIC5"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorTBC"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorTBC2"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorTBC3"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorWRATH"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorWRATH2"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorWRATH3"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingArmorWRATH4"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingWeaponCLASSIC"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingWeaponCLASSIC2"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingWeaponCLASSIC3"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingWeaponTBC"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingWeaponTBC2"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingWeaponWRATH"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingEnhancement1"] = { BLACKSMITHING..": "..AL["Item Enhancements"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingEnhancement2"] = { BLACKSMITHING..": "..AL["Item Enhancements"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["SmithingMisc1"] = { BLACKSMITHING..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
|
||||
@@ -1672,23 +1681,35 @@ end
|
||||
AtlasLoot_TableNames["Hammersmith1"] = { HAMMERSMITH, "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["Swordsmith1"] = { SWORDSMITH, "AtlasLootCrafting" };
|
||||
-- Enchanting
|
||||
AtlasLoot_TableNames["EnchantingBoots1"] = { ENCHANTING..": "..AL["Enchant Boots"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingBracer1"] = { ENCHANTING..": "..AL["Enchant Bracer"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingBracer2"] = { ENCHANTING..": "..AL["Enchant Bracer"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingChest1"] = { ENCHANTING..": "..AL["Enchant Chest"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingChest2"] = { ENCHANTING..": "..AL["Enchant Chest"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingCloak1"] = { ENCHANTING..": "..AL["Enchant Cloak"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingCloak2"] = { ENCHANTING..": "..AL["Enchant Cloak"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingGloves1"] = { ENCHANTING..": "..AL["Enchant Gloves"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingGloves2"] = { ENCHANTING..": "..AL["Enchant Gloves"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingBootsCLASSIC"] = { ENCHANTING..": "..AL["Enchant Boots"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingBootsTBC"] = { ENCHANTING..": "..AL["Enchant Boots"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingBootsWRATH"] = { ENCHANTING..": "..AL["Enchant Boots"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingBracerCLASSIC"] = { ENCHANTING..": "..AL["Enchant Bracer"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingBracerTBC"] = { ENCHANTING..": "..AL["Enchant Bracer"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingBracerWRATH"] = { ENCHANTING..": "..AL["Enchant Bracer"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingChestCLASSIC"] = { ENCHANTING..": "..AL["Enchant Chest"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingChestTBC"] = { ENCHANTING..": "..AL["Enchant Chest"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingChestWRATH"] = { ENCHANTING..": "..AL["Enchant Chest"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingCloakCLASSIC"] = { ENCHANTING..": "..AL["Enchant Cloak"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingCloakTBC"] = { ENCHANTING..": "..AL["Enchant Cloak"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingCloakWRATH"] = { ENCHANTING..": "..AL["Enchant Cloak"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingGlovesCLASSIC"] = { ENCHANTING..": "..AL["Enchant Gloves"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingGlovesTBC"] = { ENCHANTING..": "..AL["Enchant Gloves"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingGlovesWRATH"] = { ENCHANTING..": "..AL["Enchant Gloves"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingRing1"] = { ENCHANTING..": "..AL["Enchant Ring"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingShield1"] = { ENCHANTING..": "..AL["Enchant Shield"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["Enchanting2HWeapon1"] = { ENCHANTING..": "..AL["Enchant 2H Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingWeapon1"] = { ENCHANTING..": "..AL["Enchant Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingWeapon2"] = { ENCHANTING..": "..AL["Enchant Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingShieldCLASSIC"] = { ENCHANTING..": "..AL["Enchant Shield"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingShieldTBC"] = { ENCHANTING..": "..AL["Enchant Shield"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingShieldWRATH"] = { ENCHANTING..": "..AL["Enchant Shield"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingTwoHWeaponCLASSIC"] = { ENCHANTING..": "..AL["Enchant 2H Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingTwoHWeaponTBC"] = { ENCHANTING..": "..AL["Enchant 2H Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingTwoHWeaponWRATH"] = { ENCHANTING..": "..AL["Enchant 2H Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingWeaponCLASSIC"] = { ENCHANTING..": "..AL["Enchant Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingWeaponTBC"] = { ENCHANTING..": "..AL["Enchant Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingWeaponWRATH"] = { ENCHANTING..": "..AL["Enchant Weapon"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingStaff1"] = { ENCHANTING..": "..BabbleInventory["Staff"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingMisc1"] = { ENCHANTING..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingMisc2"] = { ENCHANTING..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingMiscCLASSIC"] = { ENCHANTING..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingMiscTBC"] = { ENCHANTING..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EnchantingMiscWRATH"] = { ENCHANTING..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
|
||||
-- Engineering
|
||||
AtlasLoot_TableNames["EngineeringAmmo1"] = { ENGINEERING..": "..AL["Ammunition"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["EngineeringArmor1"] = { ENGINEERING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
|
||||
@@ -1733,22 +1754,31 @@ end
|
||||
AtlasLoot_TableNames["Inscription_WarriorMajor1"] = { INSCRIPTION..": "..AL["Major Glyph"].." - "..LOCALIZED_CLASS_NAMES_MALE["WARRIOR"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["Inscription_WarriorMinor1"] = { INSCRIPTION..": "..AL["Minor Glyph"].." - "..LOCALIZED_CLASS_NAMES_MALE["WARRIOR"], "AtlasLootCrafting" };
|
||||
-- Jewelcrafting
|
||||
AtlasLoot_TableNames["JewelRed1"] = { JEWELCRAFTING..": "..BabbleInventory["Red"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelRed2"] = { JEWELCRAFTING..": "..BabbleInventory["Red"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelBlue1"] = { JEWELCRAFTING..": "..BabbleInventory["Blue"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelYellow1"] = { JEWELCRAFTING..": "..BabbleInventory["Yellow"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelYellow2"] = { JEWELCRAFTING..": "..BabbleInventory["Yellow"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelGreen1"] = { JEWELCRAFTING..": "..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelGreen2"] = { JEWELCRAFTING..": "..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelGreen3"] = { JEWELCRAFTING..": "..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelOrange1"] = { JEWELCRAFTING..": "..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelOrange2"] = { JEWELCRAFTING..": "..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelOrange3"] = { JEWELCRAFTING..": "..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelPurple1"] = { JEWELCRAFTING..": "..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelPurple2"] = { JEWELCRAFTING..": "..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelPurple3"] = { JEWELCRAFTING..": "..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelMeta1"] = { JEWELCRAFTING..": "..BabbleInventory["Meta"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelMeta2"] = { JEWELCRAFTING..": "..BabbleInventory["Meta"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelRedCLASSIC"] = { JEWELCRAFTING..": "..BabbleInventory["Red"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelRedTBC"] = { JEWELCRAFTING..": "..BabbleInventory["Red"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelRedWRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Red"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelBlueCLASSIC"] = { JEWELCRAFTING..": "..BabbleInventory["Blue"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelBlueTBC"] = { JEWELCRAFTING..": "..BabbleInventory["Blue"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelBlueWRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Blue"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelYellowCLASSIC"] = { JEWELCRAFTING..": "..BabbleInventory["Yellow"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelYellowTBC"] = { JEWELCRAFTING..": "..BabbleInventory["Yellow"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelYellowWRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Yellow"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelGreenCLASSIC"] = { JEWELCRAFTING..": "..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelGreenTBC"] = { JEWELCRAFTING..": "..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelGreenWRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelGreen2WRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelOrangeCLASSIC"] = { JEWELCRAFTING..": "..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelOrangeTBC"] = { JEWELCRAFTING..": "..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelOrangeWRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelOrange2WRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelOrange3WRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelPurpleCLASSIC"] = { JEWELCRAFTING..": "..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelPurpleTBC"] = { JEWELCRAFTING..": "..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelPurpleWRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelPurple2WRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelMetaCLASSIC"] = { JEWELCRAFTING..": "..BabbleInventory["Meta"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelMetaTBC"] = { JEWELCRAFTING..": "..BabbleInventory["Meta"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelMetaWRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Meta"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelDragonsEye1"] = { JEWELCRAFTING..": "..AL["Dragon's Eye"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelPrismatic1"] = { JEWELCRAFTING..": "..BabbleInventory["Prismatic"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelTrinket1"] = { JEWELCRAFTING..": "..BabbleInventory["Trinket"], "AtlasLootCrafting" };
|
||||
@@ -1759,24 +1789,24 @@ end
|
||||
AtlasLoot_TableNames["JewelNeck2"] = { JEWELCRAFTING..": "..BabbleInventory["Neck"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["JewelMisc1"] = { JEWELCRAFTING..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
|
||||
-- Leatherworking
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorOld1"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorOld2"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorOld3"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorOld4"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorOld5"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorOld6"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorBC1"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorBC2"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorWrath1"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorWrath2"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorWrath3"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherMailArmorOld1"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherMailArmorOld2"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherMailArmorBC1"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherMailArmorBC2"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherMailArmorWrath1"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherMailArmorWrath2"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherMailArmorWrath3"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorCLASSIC"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorCLASSIC2"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorCLASSIC3"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorCLASSIC4"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorCLASSIC5"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorCLASSIC6"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorTBC"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorTBC2"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorWRATH"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorWRATH2"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherLeatherArmorWRATH3"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherMailArmorCLASSIC"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherMailArmorCLASSIC2"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherMailArmorTBC"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherMailArmorTBC2"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherMailArmorWRATH"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherMailArmorWRATH2"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherMailArmorWRATH3"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherCloaks1"] = { LEATHERWORKING..": "..AL["Cloaks"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherItemEnhancement1"] = { LEATHERWORKING..": "..AL["Item Enhancements"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["LeatherItemEnhancement2"] = { LEATHERWORKING..": "..AL["Item Enhancements"], "AtlasLootCrafting" };
|
||||
@@ -1789,16 +1819,16 @@ end
|
||||
-- Mining
|
||||
AtlasLoot_TableNames["Mining1"] = { MINING, "AtlasLootCrafting" };
|
||||
-- Tailoring
|
||||
AtlasLoot_TableNames["TailoringArmorOld1"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorOld2"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorOld3"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorOld4"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorOld5"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorOld6"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorOld7"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorBC1"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorBC2"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorBC3"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorCLASSIC"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorCLASSIC2"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorCLASSIC3"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorCLASSIC4"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorCLASSIC5"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorCLASSIC6"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorCLASSIC7"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorTBC"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorTBC2"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorTBC3"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorWotLK1"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorWotLK2"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
AtlasLoot_TableNames["TailoringArmorWotLK3"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
|
||||
@@ -1964,22 +1994,19 @@ end
|
||||
AtlasLoot_TableNames["T7T8SET"] = { AL["Tier 7/8 Sets"], "Menu" };
|
||||
AtlasLoot_TableNames["T9SET"] = { AL["Tier 9 Sets"], "Menu" };
|
||||
AtlasLoot_TableNames["T10SET"] = { AL["Tier 10 Sets"], "Menu" };
|
||||
AtlasLoot_TableNames["REPMENU_ORIGINALWOW"] = { AL["Factions - Classic"], "Menu" };
|
||||
AtlasLoot_TableNames["REPMENU_BURNINGCRUSADE"] = { AL["Factions - Burning Crusade"], "Menu" };
|
||||
AtlasLoot_TableNames["REPMENU_WOTLK"] = { AL["Factions - Wrath of the Lich King"], "Menu" };
|
||||
AtlasLoot_TableNames["REPMENUCLASSIC"] = { AL["Factions - Classic"], "Menu" };
|
||||
AtlasLoot_TableNames["REPMENUTBC"] = { AL["Factions - Burning Crusade"], "Menu" };
|
||||
AtlasLoot_TableNames["REPMENUWRATH"] = { AL["Factions - Wrath of the Lich King"], "Menu" };
|
||||
AtlasLoot_TableNames["SETMENUCLASSIC"] = { AL["Classic Collections"], "Menu" };
|
||||
AtlasLoot_TableNames["SETMENUTBC"] = { AL["Burning Crusade Collections"], "Menu" };
|
||||
AtlasLoot_TableNames["SETMENUWRATH"] = { AL["Wrath of the Lich King Collections"], "Menu" };
|
||||
AtlasLoot_TableNames["REPMENUCLASSIC"] = { AL["Classic"], "Menu" };
|
||||
AtlasLoot_TableNames["REPMENUTBC"] = { AL["Burning Crusade"], "Menu" };
|
||||
AtlasLoot_TableNames["REPMENUWRATH"] = { AL["Wrath of the Lich King"], "Menu" };
|
||||
AtlasLoot_TableNames["SETMENUCLASSIC"] = { AL["Classic"], "Menu" };
|
||||
AtlasLoot_TableNames["SETMENUTBC"] = { AL["Burning Crusade"], "Menu" };
|
||||
AtlasLoot_TableNames["SETMENUWRATH"] = { AL["Wrath of the Lich King"], "Menu" };
|
||||
|
||||
AtlasLoot_TableNames["MOUNTMENU"] = { AL["Mounts"], "Menu" };
|
||||
AtlasLoot_TableNames["PETMENU"] = { AL["Vanity Pets"], "Menu" };
|
||||
AtlasLoot_TableNames["PVPSET"] = { AL["PvP Armor Sets"]..": "..AL["Level 60"], "Menu" };
|
||||
AtlasLoot_TableNames["PVPMENUCLASSIC"] = { AL["Classic PvP Rewards"], "Menu" };
|
||||
AtlasLoot_TableNames["PVPMENUTBC"] = { AL["Burning Crusade PvP Rewards"], "Menu" };
|
||||
AtlasLoot_TableNames["PVPMENUWRATH"] = { AL["Wrath of the Lich King PvP Rewards"], "Menu" };
|
||||
AtlasLoot_TableNames["PVPMENUCLASSIC"] = { AL["Classic"], "Menu" };
|
||||
AtlasLoot_TableNames["PVPMENUTBC"] = { AL["Burning Crusade"], "Menu" };
|
||||
AtlasLoot_TableNames["PVPMENUWRATH"] = { AL["Wrath of the Lich King"], "Menu" };
|
||||
AtlasLoot_TableNames["PVPMENU2"] = { AL["PvP Rewards"], "Menu" };
|
||||
AtlasLoot_TableNames["WINTERGRASPMENU"] = { BabbleZone["Wintergrasp"], "Menu" };
|
||||
AtlasLoot_TableNames["PVP70RepSET"] = { AL["PvP Reputation Sets"]..": "..AL["Level 70"], "Menu" };
|
||||
@@ -2041,5 +2068,10 @@ end
|
||||
AtlasLoot_TableNames["ItemUncommon"] = { AL["Item Uncommon"], "Menu" };
|
||||
AtlasLoot_TableNames["ItemRare"] = { AL["Item Rare"], "Menu" };
|
||||
AtlasLoot_TableNames["ItemEpic"] = { AL["Item Epic"], "Menu" };
|
||||
AtlasLoot_TableNames["CLASSIC"] = { AL["Classic"], "Menu" };
|
||||
AtlasLoot_TableNames["TBC"] = { AL["Burning Crusade"], "Menu" };
|
||||
AtlasLoot_TableNames["WRATH"] = { AL["Wrath of the Lich King"], "Menu" };
|
||||
|
||||
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+1263
-964
File diff suppressed because it is too large
Load Diff
@@ -5549,16 +5549,16 @@ local BabbleFaction = AtlasLoot_GetLocaleLibBabble("LibBabble-Faction-3.0")
|
||||
|
||||
|
||||
AtlasLoot_Data["T3Shoulders"] = {
|
||||
{ 3, 22491, "", "=q4=Dreamwalker Spaulders", "=ds="};
|
||||
{ 3, 22439, "", "=q4=Cryptstalker Spaulders", "=ds="};
|
||||
{ 1, 22491, "", "=q4=Dreamwalker Spaulders", "=ds="};
|
||||
{ 2, 22439, "", "=q4=Cryptstalker Spaulders", "=ds="};
|
||||
{ 3, 22499, "", "=q4=Frostfire Shoulderpads", "=ds="};
|
||||
{ 3, 22429, "", "=q4=Redemption Spaulders", "=ds="};
|
||||
{ 3, 22515, "", "=q4=Shoulderpads of Faith", "=ds="};
|
||||
{ 3, 22479, "", "=q4=Bonescythe Pauldrons", "=ds="};
|
||||
{ 3, 22467, "", "=q4=Earthshatter Spaulders", "=ds="};
|
||||
{ 3, 22507, "", "=q4=Plagueheart Shoulderpads", "=ds="};
|
||||
{ 3, 22419, "", "=q4=Dreadnaught Pauldrons", "=ds="};
|
||||
{ 3, 10491, "", "=q4=Dreadborne Pauldrons", "=ds="};
|
||||
{ 4, 22429, "", "=q4=Redemption Spaulders", "=ds="};
|
||||
{ 5, 22515, "", "=q4=Shoulderpads of Faith", "=ds="};
|
||||
{ 6, 22479, "", "=q4=Bonescythe Pauldrons", "=ds="};
|
||||
{ 7, 22467, "", "=q4=Earthshatter Spaulders", "=ds="};
|
||||
{ 8, 22507, "", "=q4=Plagueheart Shoulderpads", "=ds="};
|
||||
{ 9, 22419, "", "=q4=Dreadnaught Pauldrons", "=ds="};
|
||||
{ 10, 10491, "", "=q4=Dreadborne Pauldrons", "=ds="};
|
||||
Back = AtlasLoot_Lastboss;
|
||||
Type = "ClassicRaid";
|
||||
};
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user