updated the system that handles expansion selection and updated alot of the crafting tables that wernt sorted by expansion

This commit is contained in:
Anch
2022-06-16 01:21:24 +12:00
parent bbd5b96572
commit e5025eb36c
15 changed files with 1587 additions and 9555 deletions
-1
View File
@@ -211,7 +211,6 @@ AtlasLoot_Difficulty = {
}
},
["Search"] = {"Bloodforged", "Normal", "Heroic", "Mythic",
"Mythic 1", "Mythic 2","Mythic 3","Mythic 4","Mythic 5", "Mythic 6","Mythic 7", "Mythic 8","Mythic 9", "Mythic 10",
"Mythic 11", "Mythic 12","Mythic 13","Mythic 14","Mythic 15", "Mythic 16","Mythic 17","Mythic 18", "Mythic 19", "Mythic 20",
+42 -21
View File
@@ -85,8 +85,9 @@ Hooked_Atlas_Refresh = nil;
Hooked_Atlas_OnShow = nil;
Hooked_AtlasScrollBar_Update = nil;
isTablereference = false
notPattern = false
isTablereference = false;
notPattern = false;
Updated_dataID = "";
--Search panel open and close save variables
--dataID, dataSource, boss, pFrame
@@ -493,28 +494,25 @@ function AtlasLoot_OnLoad()
AtlasLoot_SlashCommand(msg);
end
--Sets Expansion for seasonal/leagues
--Sets the default loot tables for the current expansion enabled on the server.
local function getExpac()
if GetAccountExpansionLevel() == 0 then
AtlasLoot_Expac = "CLASSIC";
AtlasLoot_Expac2 = "TBC";
AtlasLoot_Expac3 = "WRATH";
elseif GetAccountExpansionLevel() == 1 then
AtlasLoot_Expac = "TBC";
AtlasLoot_Expac2 = "CLASSIC";
AtlasLoot_Expac3 = "WRATH";
elseif GetAccountExpansionLevel() == 2 then
AtlasLoot_Expac = "WRATH";
AtlasLoot_Expac2 = "CLASSIC";
AtlasLoot_Expac3 = "TBC";
else
AtlasLoot_Expac = "CLASSIC";
AtlasLoot_Expac2 = "TBC";
AtlasLoot_Expac3 = "WRATH";
end
local xpaclist = { [0] = {"CLASSIC"} ,[1] = {"TBC"} ,[2] = {"WRATH"} };
AtlasLoot_Expac = xpaclist[GetAccountExpansionLevel()][1];
end
getExpac();
AtlasLoot_Expac_CurrentTable = AtlasLoot_Expac;
end
function AtlasLoot_CleandataID(newID, listnum)
local cleanlist = { [1] = {"CLASSIC", "TBC", "WRATH", "1", "2", "3", "4", "5", "6", "7", "8"},
[2] = {"1", "2", "3", "4", "5", "6", "7", "8"}
};
for i = 1, #cleanlist[listnum] do
newID = gsub(newID, cleanlist[listnum][i], "");
end
return newID;
end
--[[
AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame):
dataID - Name of the loot table
@@ -653,6 +651,25 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
else
DewDrop2Enable = false;
end
--Turns on the submenu to change expansion
if dataID == "SearchResult" or dataID == "WishList" then
elseif AtlasLoot_Data[dataID].Submenu == "Expansion" then
Updated_dataID = AtlasLoot_CleandataID(dataID, 1);
AtlasLoot_Expac_CurrentTable = gsub(dataID, Updated_dataID, "")
AtlasLoot_Expac_CurrentTable = AtlasLoot_CleandataID(AtlasLoot_Expac_CurrentTable, 2);
AtlasLootDefaultFrame_SubMenu:Enable();
AtlasLoot_DewdropSubMenu:Unregister(AtlasLootDefaultFrame_SubMenu);
AtlasLoot_DewdropSubMenuRegister(AtlasLoot_DewDropDown_SubTables["Expansion"]);
AtlasLootDefaultFrame_SelectedTable:SetText(AtlasLoot_TableNames[AtlasLoot_Expac_CurrentTable][1]);
SelectedTableTextSet = true;
elseif AtlasLoot_Data[dataID].Submenu == "Disable" then
AtlasLoot_DewdropSubMenu:Unregister(AtlasLootDefaultFrame_SubMenu);
SelectedTableTextSet = false;
AtlasLootDefaultFrame_SubMenu:Disable();
AtlasLootDefaultFrame_SelectedTable:SetText("");
AtlasLoot_Expac_CurrentTable = "";
end
--Hide UI objects so that only needed ones are shown
for i = 1, 30, 1 do
@@ -700,6 +717,8 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
if isItem then
if ItemindexID == "Bloodforged" then
IDfound = "60"..dataSource[dataID][i][2];
elseif ItemindexID == 2 then
IDfound = dataSource[dataID][i][2];
else
--Sets ItemindexID to normal(2) if it is nil for min/max difficulties.
if not tonumber(ItemindexID) then ItemindexID = AtlasLoot_Difficulty.Normal end;
@@ -883,7 +902,9 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
lastType = dataSource[dataID].Type
end
if SelectedTableTextSet then
if AtlasLoot_Expac_CurrentTable ~= "" then
AtlasLootDefaultFrame_SelectedTable:SetText(AtlasLoot_TableNames[AtlasLoot_Expac_CurrentTable][1]);
elseif SelectedTableTextSet then
AtlasLootDefaultFrame_SelectedTable:SetText(AtlasLoot_TableNames[dataID][1]);
else
AtlasLootDefaultFrame_SelectedTable:SetText("");
+8 -8
View File
@@ -700,14 +700,14 @@ function AtlasLoot_FixText(text)
text = gsub(text, "#aq40s9#", AL["Conqueror's Battlegear"]);
-- Teir Tokens
text = gsub(text, "#tt1#", AL["Tier 1 Set Token"]);
text = gsub(text, "#tt2#", AL["Tier 2 Set Token"]);
text = gsub(text, "#tt2.5#", AL["Tier 2.5 Set Token"]);
text = gsub(text, "#tt3#", AL["Tier 3 Set Token"]);
text = gsub(text, "#tt4#", AL["Tier 4 Set Token"]);
text = gsub(text, "#tt5#", AL["Tier 5 Set Token"]);
text = gsub(text, "#tt6#", AL["Tier 6 Set Token"]);
text = gsub(text, "#tt7#", AL["Tier 7 Set Token"]);
text = gsub(text, "#tt1#", AL["Tier 1 Set Token (Click)"]);
text = gsub(text, "#tt2#", AL["Tier 2 Set Token (Click)"]);
text = gsub(text, "#tt2.5#", AL["Tier 2.5 Set Token (Click)"]);
text = gsub(text, "#tt3#", AL["Tier 3 Set Token (Click)"]);
text = gsub(text, "#tt4#", AL["Tier 4 Set Token (Click)"]);
text = gsub(text, "#tt5#", AL["Tier 5 Set Token (Click)"]);
text = gsub(text, "#tt6#", AL["Tier 6 Set Token (Click)"]);
text = gsub(text, "#tt7#", AL["Tier 7 Set Token (Click)"]);
-- Dungeon 1 Sets
text = gsub(text, "#t0s1#", AL["Wildheart Raiment"]);
@@ -26,8 +26,8 @@ AtlasLoot_Dewdrop = AceLibrary("Dewdrop-2.0");
AtlasLoot_DewdropSubMenu = AceLibrary("Dewdrop-2.0");
AtlasLoot_DewdropSubMenu2 = AceLibrary("Dewdrop-2.0");
AtlasLoot_DifficultyAtlas = AceLibrary("Dewdrop-2.0");
indexID = 2
ItemindexID = ""
indexID = 2;
ItemindexID = "";
AtlasLoot_Data["AtlasLootFallback"] = {
EmptyInstance = {};
@@ -46,17 +46,29 @@ function AtlasLoot_DewDropClick(tablename, text, tabletype)
pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
--If the button clicked was linked to a loot table
AtlasLoot_Hold = false;
if tabletype == "Table" then
--Show the loot table
AtlasLoot_ShowBossLoot(tablename, tablename, pFrame);
--Save needed info for fuure re-display of the table
AtlasLoot_Lastboss = tablename;
AtlasLoot.db.profile.LastBoss = tablename;
--Purge the text label for the submenu and disable the submenu
AtlasLootDefaultFrame_SubMenu:Disable();
AtlasLootDefaultFrame_SelectedTable:SetText("");
AtlasLootDefaultFrame_SelectedTable:Show();
SelectedTableTextSet = false;
if tabletype == "Table" then
--Show the loot table
AtlasLoot_ShowBossLoot(tablename, tablename, pFrame);
--Save needed info for fuure re-display of the table
AtlasLoot_Lastboss = tablename;
AtlasLoot.db.profile.LastBoss = tablename;
--Turns on the submenu to select expansion
if AtlasLoot_Data[tablename].Submenu == "Expansion" then
local updated_tablename = AtlasLoot_CleandataID(tablename, 1);
Updated_dataID = updated_tablename;
AtlasLootDefaultFrame_SubMenu:Enable();
AtlasLoot_DewdropSubMenu:Unregister(AtlasLootDefaultFrame_SubMenu);
AtlasLoot_DewdropSubMenuRegister(AtlasLoot_DewDropDown_SubTables["Expansion"]);
AtlasLootDefaultFrame_SelectedTable:SetText(AtlasLoot_TableNames[AtlasLoot_Expac][1]);
else
--Purge the text label for the submenu and disable the submenu
AtlasLootDefaultFrame_SubMenu:Disable();
AtlasLootDefaultFrame_SelectedTable:SetText("");
AtlasLootDefaultFrame_SelectedTable:Show();
SelectedTableTextSet = false;
Updated_dataID = "";
AtlasLoot_Expac_CurrentTable = "";
end
else
--Enable the submenu button
AtlasLootDefaultFrame_SubMenu:Enable();
@@ -76,6 +88,8 @@ function AtlasLoot_DewDropClick(tablename, text, tabletype)
end
AtlasLootDefaultFrame_SelectedTable:Show();
SelectedTableTextSet = true;
Updated_dataID = ""
AtlasLoot_Expac_CurrentTable = "";
end
--Show the category that has been selected
AtlasLootDefaultFrame_SelectedCategory:SetText(text);
@@ -90,6 +104,12 @@ text - Heading for the loot table
Called when a button in AtlasLoot_DewdropSubMenu is clicked
]]
function AtlasLoot_DewDropSubMenuClick(tablename, text)
--Changes the lable of the submenu to show Expansion not the main table name
if Updated_dataID ~= "" then
if AtlasLoot_Data[Updated_dataID..tablename].Submenu == "Expansion" then
tablename = Updated_dataID..tablename;
end
end
--Definition of where I want the loot table to be shown
pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
--Show the select loot table
@@ -246,38 +266,6 @@ function AtlasLootDefaultFrame_GetRaidDifficulty(raidtablename, itemID, itemColo
end
DropTablename = raidtablename;
end
--[[
function AtlasLoot_DewdropSubMenu2Register(loottable)
AtlasLoot_DewdropSubMenu2:Register(AtlasLootDefaultFrame_SubMenu2,
'point', function(parent)
return "TOP", "BOTTOM"
end,
'children', function(level, value)
if level == 1 then
for k,v in pairs(loottable) do
AtlasLoot_DewdropSubMenu2:AddLine(
'text', v[1],
'func', AtlasLoot_DewDropSubMenu2Click,
'arg1', v[1],
'arg2', v[2],
'arg3', v[3],
'notCheckable', true
)
end
AtlasLoot_DewdropSubMenu2:AddLine(
'text', AL["Close Menu"],
'textR', 0,
'textG', 1,
'textB', 1,
'func', function() AtlasLoot_DewdropSubMenu2:Close() end,
'notCheckable', true
)
end
end,
'dontHook', true
)
end
]]
function AtlasLoot_DewdropSubMenu2Register(loottable)
AtlasLoot_DewdropSubMenu2:Register(AtlasLootDefaultFrame_SubMenu2,
+11 -21
View File
@@ -289,16 +289,16 @@ AtlasLoot_DewDropDown = {
{ AL["Crafting"], "CRAFTINGMENU", "Table" },
},
[5] = {
{ AL["Sets/Collections"], "SETMENU"..AtlasLoot_Expac, "Submenu" },
{ AL["Sets/Collections"], "SETMENU"..AtlasLoot_Expac, "Table" },
},
[6] = {
{ AL["PvP Rewards"], "PVPMENU"..AtlasLoot_Expac, "Submenu" },
{ AL["PvP Rewards"], "PVPMENU"..AtlasLoot_Expac, "Table" },
},
[7] = {
{ AL["World Bosses"], "WorldBosses"..AtlasLoot_Expac, "Submenu" },
{ AL["World Bosses"], "WorldBosses"..AtlasLoot_Expac, "Table" },
},
[8] = {
{ AL["Reputation Factions"], "REPMENU"..AtlasLoot_Expac, "Submenu" },
{ AL["Reputation Factions"], "REPMENU"..AtlasLoot_Expac, "Table" },
},
[9] = {
{ AL["World Events"], "WORLDEVENTMENU", "Table" },
@@ -306,20 +306,10 @@ AtlasLoot_DewDropDown = {
};
AtlasLoot_DewDropDown_SubTables = {
["REPMENU"..AtlasLoot_Expac] = {
{ "", "REPMENU"..AtlasLoot_Expac },
{ "", "REPMENU"..AtlasLoot_Expac2 },
{ "", "REPMENU"..AtlasLoot_Expac3 },
},
["PVPMENU"..AtlasLoot_Expac] = {
{ "", "PVPMENU"..AtlasLoot_Expac },
{ "", "PVPMENU"..AtlasLoot_Expac2 },
{ "", "PVPMENU"..AtlasLoot_Expac3 },
},
["SETMENU"..AtlasLoot_Expac] = {
{ "", "SETMENU"..AtlasLoot_Expac },
{ "", "SETMENU"..AtlasLoot_Expac2 },
{ "", "SETMENU"..AtlasLoot_Expac3 },
["Expansion"] = {
{ "Classic", "CLASSIC" },
{ "Burning Crusade", "TBC" },
{ "Wrath of the Lich King", "WRATH" },
},
["BlackrockDepths"] = {
{ "", "BRDPyron" },
@@ -930,9 +920,9 @@ AtlasLoot_DewDropDown_SubTables = {
{ "", "TheNexusKolurgStoutbeardHEROIC"},
{ "", "TheNexusKeristrasza" },
},
["WorldBosses"..AtlasLoot_Expac] = {
{ "", "WorldBosses"..AtlasLoot_Expac },
{ "", "WorldBosses"..AtlasLoot_Expac2 },
["WorldBosses"] = {
{ "", "WorldBossesCLASSIC" },
{ "", "WorldBossesTBC" },
},
["ForgeofSouls"] = {
{ "", "FoSBronjahm" },
+12 -9
View File
@@ -46,6 +46,9 @@ if AL then
AL["Factions - Classic"] = true;
AL["Factions - Burning Crusade"] = true;
AL["Factions - Wrath of the Lich King"] = true;
AL["Classic"] = true;
AL["Burning Crusade"] = true;
AL["Wrath of the Lich King"] = true;
AL["Choose Table ..."] = true;
AL["Unknown"] = true;
AL["Add to QuickLooks:"] = true;
@@ -127,15 +130,15 @@ if AL then
AL["Mythic Tier 8"] = true;
AL["Mythic Tier 9"] = true;
AL["Mythic Tier 10"] = true;
AL["Tier 1 Set Token"] = true;
AL["Tier 2 Set Token"] = true;
AL["Tier 2.5 Set Token"] = true;
AL["Tier 3 Set Token"] = true;
AL["Tier 4 Set Token"] = true;
AL["Tier 5 Set Token"] = true;
AL["Tier 6 Set Token"] = true;
AL["Tier 7 Set Token"] = true;
AL["Tier 8 Set Token"] = true;
AL["Tier 1 Set Token (Click)"] = true;
AL["Tier 2 Set Token (Click)"] = true;
AL["Tier 2.5 Set Token (Click)"] = true;
AL["Tier 3 Set Token (Click)"] = true;
AL["Tier 4 Set Token (Click)"] = true;
AL["Tier 5 Set Token (Click)"] = true;
AL["Tier 6 Set Token (Click)"] = true;
AL["Tier 7 Set Token (Click)"] = true;
AL["Tier 8 Set Token (Click)"] = true;
-- Slash commands
AL["reset"] = true;
+60 -61
View File
@@ -20,51 +20,51 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 21, "FISHINGDAILYMENU", "inv_fishingpole_03", AL["Fishing Daily"], ""};
{ 22, "JEWELCRAFTINGDAILYMENU", "INV_Misc_Gem_01", AL["Jewelcrafting Daily"], ""};
{ 27, "CookingHighRisk", "INV_Misc_Food_15", "=ds=Cooking High Risk", ""};
Submenu = "Disable";
};
AtlasLoot_Data["ALCHEMYMENU"] = {
{ 2, "AlchemyBattleElixir1", "INV_Potion_23", "=ds="..AL["Battle Elixirs"], "" };
{ 3, "AlchemyPotion1", "INV_Potion_23", "=ds="..AL["Potions"], "" };
{ 4, "AlchemyTransmute1", "INV_Potion_23", "=ds="..AL["Transmutes"], "" };
{ 13, "AlchemyHighRisk", "INV_Potion_23", "=ds=High Risk", "" };
{ 17, "AlchemyGuardianElixir1", "INV_Potion_23", "=ds="..AL["Guardian Elixirs"], "" };
{ 18, "AlchemyFlask1", "INV_Potion_23", "=ds="..AL["Flasks"], "" };
{ 19, "AlchemyMisc1", "INV_Potion_23", "=ds="..AL["Miscellaneous"], "" };
{ 2, "AlchemyBattleElixir"..AtlasLoot_Expac, "INV_Potion_23", "=ds="..AL["Battle Elixirs"], "" };
{ 3, "AlchemyPotion"..AtlasLoot_Expac, "INV_Potion_23", "=ds="..AL["Potions"], "" };
{ 4, "AlchemyTransmute"..AtlasLoot_Expac, "INV_Potion_23", "=ds="..AL["Transmutes"], "" };
{ 6, "AlchemyHighRisk", "INV_Potion_23", "=ds=High Risk", "" };
{ 17, "AlchemyGuardianElixir"..AtlasLoot_Expac, "INV_Potion_23", "=ds="..AL["Guardian Elixirs"], "" };
{ 18, "AlchemyFlask"..AtlasLoot_Expac, "INV_Potion_23", "=ds="..AL["Flasks"], "" };
{ 19, "AlchemyMisc"..AtlasLoot_Expac, "INV_Potion_23", "=ds="..AL["Miscellaneous"], "" };
Back = "CRAFTINGMENU";
Submenu = "Disable";
};
AtlasLoot_Data["SMITHINGMENU"] = {
{ 2, "SmithingArmorOld1", "Trade_BlackSmithing", "=ds="..BabbleInventory["Armor"], "=q5="..AL["Original WoW"] };
{ 3, "SmithingArmorBC1", "Trade_BlackSmithing", "=ds="..BabbleInventory["Armor"], "=q5="..AL["Burning Crusade"] };
{ 4, "SmithingArmorWrath1", "Trade_BlackSmithing", "=ds="..BabbleInventory["Armor"], "=q5="..AL["Wrath of the Lich King"] };
{ 5, "SmithingEnhancement1", "Trade_BlackSmithing", "=ds="..AL["Item Enhancements"], "" };
{ 7, "Armorsmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(9788), "" };
{ 8, "Axesmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(17041), "" };
{ 9, "Swordsmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(17039), "" };
{ 13, "SmithingHighRisk", "Trade_BlackSmithing", "=ds=High Risk", "" };
{ 17, "SmithingWeaponOld1", "Trade_BlackSmithing", "=ds="..BabbleInventory["Weapon"], "=q5="..AL["Original WoW"] };
{ 18, "SmithingWeaponBC1", "Trade_BlackSmithing", "=ds="..BabbleInventory["Weapon"], "=q5="..AL["Burning Crusade"] };
{ 19, "SmithingWeaponWrath1", "Trade_BlackSmithing", "=ds="..BabbleInventory["Weapon"], "=q5="..AL["Wrath of the Lich King"] };
{ 20, "SmithingMisc1", "Trade_BlackSmithing", "=ds="..AL["Miscellaneous"], "" };
{ 22, "Weaponsmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(9787), "" };
{ 23, "Hammersmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(17040), "" };
{ 2, "SmithingArmor"..AtlasLoot_Expac, "Trade_BlackSmithing", "=ds="..BabbleInventory["Armor"], "" };
{ 4, "SmithingEnhancement1", "Trade_BlackSmithing", "=ds="..AL["Item Enhancements"], "" };
{ 6, "Armorsmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(9788), "" };
{ 7, "Axesmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(17041), "" };
{ 8, "Swordsmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(17039), "" };
{ 10, "SmithingHighRisk", "Trade_BlackSmithing", "=ds=High Risk", "" };
{ 17, "SmithingWeapon"..AtlasLoot_Expac, "Trade_BlackSmithing", "=ds="..BabbleInventory["Weapon"], "" };
{ 19, "SmithingMisc1", "Trade_BlackSmithing", "=ds="..AL["Miscellaneous"], "" };
{ 21, "Weaponsmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(9787), "" };
{ 22, "Hammersmith1", "Trade_BlackSmithing", "=ds="..GetSpellInfo(17040), "" };
Back = "CRAFTINGMENU";
Submenu = "Disable";
};
AtlasLoot_Data["ENCHANTINGMENU"] = {
{ 2, "EnchantingBoots1", "Trade_Engraving", "=ds="..AL["Enchant Boots"], "" };
{ 3, "EnchantingChest1", "Trade_Engraving", "=ds="..AL["Enchant Chest"], "" };
{ 4, "EnchantingGloves1", "Trade_Engraving", "=ds="..AL["Enchant Gloves"], "" };
{ 5, "EnchantingShield1", "Trade_Engraving", "=ds="..AL["Enchant Shield"], "" };
{ 6, "Enchanting2HWeapon1", "Trade_Engraving", "=ds="..AL["Enchant 2H Weapon"], "" };
{ 7, "EnchantingMisc1", "Trade_Engraving", "=ds="..AL["Miscellaneous"], "" };
{ 13, "EnchantingHighRisk", "Trade_Engraving", "=ds=High Risk", "" };
{ 17, "EnchantingBracer1", "Trade_Engraving", "=ds="..AL["Enchant Bracer"], "" };
{ 18, "EnchantingCloak1", "Trade_Engraving", "=ds="..AL["Enchant Cloak"], "" };
{ 2, "EnchantingBoots"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Enchant Boots"], "" };
{ 3, "EnchantingChest"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Enchant Chest"], "" };
{ 4, "EnchantingGloves"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Enchant Gloves"], "" };
{ 5, "EnchantingShield"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Enchant Shield"], "" };
{ 6, "EnchantingTwoHWeapon"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Enchant 2H Weapon"], "" };
{ 7, "EnchantingMisc"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Miscellaneous"], "" };
{ 9, "EnchantingHighRisk", "Trade_Engraving", "=ds=High Risk", "" };
{ 17, "EnchantingBracer"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Enchant Bracer"], "" };
{ 18, "EnchantingCloak"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Enchant Cloak"], "" };
{ 19, "EnchantingRing1", "Trade_Engraving", "=ds="..AL["Enchant Ring"], "" };
{ 20, "EnchantingStaff1", "Trade_Engraving", "=ds="..BabbleInventory["Staff"], "" };
{ 21, "EnchantingWeapon1", "Trade_Engraving", "=ds="..AL["Enchant Weapon"], "" };
{ 21, "EnchantingWeapon"..AtlasLoot_Expac, "Trade_Engraving", "=ds="..AL["Enchant Weapon"], "" };
Back = "CRAFTINGMENU";
Submenu = "Disable";
};
AtlasLoot_Data["ENGINEERINGMENU"] = {
@@ -73,12 +73,13 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 4, "EngineeringMisc1", "Trade_Engineering", "=ds="..AL["Miscellaneous"], "" };
{ 5, "EngineeringWeapon1", "Trade_Engineering", "=ds="..BabbleInventory["Weapon"], "" };
{ 7, "Gnomish1", "Trade_Engineering", "=ds="..GetSpellInfo(20220), "" };
{ 13, "EngineerHighRisk", "Trade_Engineering", "=ds=High Risk", "" };
{ 9, "EngineerHighRisk", "Trade_Engineering", "=ds=High Risk", "" };
{ 17, "EngineeringArmor1", "Trade_Engineering", "=ds="..BabbleInventory["Armor"], "" };
{ 18, "EngineeringItemEnhancements1", "Trade_Engineering", "=ds="..AL["Item Enhancements"], "" };
{ 19, "EngineeringReagents1", "Trade_Engineering", "=ds="..AL["Reagents"], "" };
{ 22, "Goblin1", "Trade_Engineering", "=ds="..GetSpellInfo(20221), "" };
Back = "CRAFTINGMENU";
Submenu = "Disable";
};
AtlasLoot_Data["INSCRIPTIONMENU"] = {
@@ -107,16 +108,17 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 28, "Inscription_WarlockMinor1", "Spell_Shadow_CurseOfTounges", "=ds="..LOCALIZED_CLASS_NAMES_MALE["WARLOCK"], "=q5="..AL["Minor Glyph"] };
{ 29, "Inscription_WarriorMinor1", "Ability_Warrior_BattleShout", "=ds="..LOCALIZED_CLASS_NAMES_MALE["WARRIOR"], "=q5="..AL["Minor Glyph"] };
Back = "CRAFTINGMENU";
Submenu = "Disable";
};
AtlasLoot_Data["JEWELCRAFTINGMENU"] = {
{ 1, "JewelRed1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Red"].." "..BabbleInventory["Gem"], "" };
{ 2, "JewelBlue1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Blue"].." "..BabbleInventory["Gem"], "" };
{ 3, "JewelYellow1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Yellow"].." "..BabbleInventory["Gem"], "" };
{ 4, "JewelGreen1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "" };
{ 5, "JewelOrange1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "" };
{ 6, "JewelPurple1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "" };
{ 7, "JewelMeta1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Meta"].." "..BabbleInventory["Gem"], "" };
{ 1, "JewelRed"..AtlasLoot_Expac, "INV_Misc_Gem_01", "=ds="..BabbleInventory["Red"].." "..BabbleInventory["Gem"], "" };
{ 2, "JewelBlue"..AtlasLoot_Expac, "INV_Misc_Gem_01", "=ds="..BabbleInventory["Blue"].." "..BabbleInventory["Gem"], "" };
{ 3, "JewelYellow"..AtlasLoot_Expac, "INV_Misc_Gem_01", "=ds="..BabbleInventory["Yellow"].." "..BabbleInventory["Gem"], "" };
{ 4, "JewelGreen"..AtlasLoot_Expac, "INV_Misc_Gem_01", "=ds="..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "" };
{ 5, "JewelOrange"..AtlasLoot_Expac, "INV_Misc_Gem_01", "=ds="..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "" };
{ 6, "JewelPurple"..AtlasLoot_Expac, "INV_Misc_Gem_01", "=ds="..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "" };
{ 7, "JewelMeta"..AtlasLoot_Expac, "INV_Misc_Gem_01", "=ds="..BabbleInventory["Meta"].." "..BabbleInventory["Gem"], "" };
{ 8, "JewelPrismatic1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Prismatic"].." "..BabbleInventory["Gem"], "" };
{ 9, "JewelDragonsEye1", "INV_Misc_Gem_01", "=ds="..AL["Dragon's Eye"], "" };
{ 16, "JewelNeck1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Neck"], "" };
@@ -124,39 +126,36 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 18, "JewelRing1", "INV_Misc_Gem_01", "=ds="..BabbleInventory["Ring"], "" };
{ 19, "JewelMisc1", "INV_Misc_Gem_01", "=ds="..AL["Miscellaneous"], "" };
Back = "CRAFTINGMENU";
Submenu = "Disable";
};
AtlasLoot_Data["LEATHERWORKINGMENU"] = {
{ 2, "LeatherLeatherArmorOld1", "INV_Misc_ArmorKit_17", "=ds="..AL["Leather Armor"], "=q5="..AL["Original WoW"] };
{ 3, "LeatherLeatherArmorBC1", "INV_Misc_ArmorKit_17", "=ds="..AL["Leather Armor"], "=q5="..AL["Burning Crusade"] };
{ 4, "LeatherLeatherArmorWrath1", "INV_Misc_ArmorKit_17", "=ds="..AL["Leather Armor"], "=q5="..AL["Wrath of the Lich King"] };
{ 6, "LeatherCloaks1", "INV_Misc_ArmorKit_17", "=ds="..AL["Cloaks"], "" };
{ 7, "LeatherQuiversPouches1", "INV_Misc_ArmorKit_17", "=ds="..AL["Quivers and Ammo Pouches"], "" };
{ 8, "LeatherLeather1", "INV_Misc_ArmorKit_17", "=ds="..BabbleInventory["Leather"], "" };
{ 10, "Dragonscale1", "INV_Misc_ArmorKit_17", "=ds="..GetSpellInfo(10656), "" };
{ 11, "Tribal1", "INV_Misc_ArmorKit_17", "=ds="..GetSpellInfo(10660), "" };
{ 13, "LeatherHighRisk", "INV_Misc_ArmorKit_17", "=ds=High Risk", "" };
{ 17, "LeatherMailArmorOld1", "INV_Misc_ArmorKit_17", "=ds="..AL["Mail Armor"], "=q5="..AL["Original WoW"] };
{ 18, "LeatherMailArmorBC1", "INV_Misc_ArmorKit_17", "=ds="..AL["Mail Armor"], "=q5="..AL["Burning Crusade"] };
{ 19, "LeatherMailArmorWrath1", "INV_Misc_ArmorKit_17", "=ds="..AL["Mail Armor"], "=q5="..AL["Wrath of the Lich King"] };
{ 21, "LeatherItemEnhancement1", "INV_Misc_ArmorKit_17", "=ds="..AL["Item Enhancements"], "" };
{ 22, "LeatherDrumsBagsMisc1", "INV_Misc_ArmorKit_17", "=ds="..AL["Drums, Bags and Misc."], "" };
{ 25, "Elemental1", "INV_Misc_ArmorKit_17", "=ds="..GetSpellInfo(10658), "" };
{ 2, "LeatherLeatherArmor"..AtlasLoot_Expac, "INV_Misc_ArmorKit_17", "=ds="..AL["Leather Armor"], "" };
{ 4, "LeatherCloaks1", "INV_Misc_ArmorKit_17", "=ds="..AL["Cloaks"], "" };
{ 5, "LeatherQuiversPouches1", "INV_Misc_ArmorKit_17", "=ds="..AL["Quivers and Ammo Pouches"], "" };
{ 6, "LeatherLeather1", "INV_Misc_ArmorKit_17", "=ds="..BabbleInventory["Leather"], "" };
{ 8, "Dragonscale1", "INV_Misc_ArmorKit_17", "=ds="..GetSpellInfo(10656), "" };
{ 9, "Tribal1", "INV_Misc_ArmorKit_17", "=ds="..GetSpellInfo(10660), "" };
{ 11, "LeatherHighRisk", "INV_Misc_ArmorKit_17", "=ds=High Risk", "" };
{ 17, "LeatherMailArmor"..AtlasLoot_Expac, "INV_Misc_ArmorKit_17", "=ds="..AL["Mail Armor"],"" };
{ 19, "LeatherItemEnhancement1", "INV_Misc_ArmorKit_17", "=ds="..AL["Item Enhancements"], "" };
{ 20, "LeatherDrumsBagsMisc1", "INV_Misc_ArmorKit_17", "=ds="..AL["Drums, Bags and Misc."], "" };
{ 22, "Elemental1", "INV_Misc_ArmorKit_17", "=ds="..GetSpellInfo(10658), "" };
Back = "CRAFTINGMENU";
Submenu = "Disable";
};
AtlasLoot_Data["TAILORINGMENU"] = {
{ 2, "TailoringArmorOld1", "Trade_Tailoring", "=ds="..AL["Cloth Armor"], "=q5="..AL["Original WoW"] };
{ 3, "TailoringArmorBC1", "Trade_Tailoring", "=ds="..AL["Cloth Armor"], "=q5="..AL["Burning Crusade"] };
{ 4, "TailoringArmorWotLK1", "Trade_Tailoring", "=ds="..AL["Cloth Armor"], "=q5="..AL["Wrath of the Lich King"] };
{ 6, "Mooncloth1", "Trade_Tailoring", "=ds="..GetSpellInfo(26798), "" };
{ 7, "Shadoweave1", "Trade_Tailoring", "=ds="..GetSpellInfo(26801), "" };
{ 13, "TailorHighRisk", "Trade_Tailoring", "=ds=High Risk", "" };
{ 2, "TailoringArmor"..AtlasLoot_Expac, "Trade_Tailoring", "=ds="..AL["Cloth Armor"], "" };
{ 4, "Mooncloth1", "Trade_Tailoring", "=ds="..GetSpellInfo(26798), "" };
{ 5, "Shadoweave1", "Trade_Tailoring", "=ds="..GetSpellInfo(26801), "" };
{ 6, "Spellfire1", "Trade_Tailoring", "=ds="..GetSpellInfo(26797), "" };
{ 8, "TailorHighRisk", "Trade_Tailoring", "=ds=High Risk", "" };
{ 17, "TailoringBags1", "Trade_Tailoring", "=ds="..AL["Bags"], "" };
{ 18, "TailoringMisc1", "Trade_Tailoring", "=ds="..AL["Miscellaneous"], "" };
{ 19, "TailoringShirts1", "Trade_Tailoring", "=ds="..AL["Shirts"], "" };
{ 21, "Spellfire1", "Trade_Tailoring", "=ds="..GetSpellInfo(26797), "" };
Back = "CRAFTINGMENU";
Submenu = "Disable";
};
AtlasLoot_Data["CRAFTSET1"] = {
+3
View File
@@ -12,6 +12,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
Prev = "PVPMENUWRATH";
Next = "PVPMENUTBC";
Back = "PVPMENU"..AtlasLoot_Expac;
Submenu = "Expansion";
};
AtlasLoot_Data["PVPMENUTBC"] = {
@@ -31,6 +32,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
Prev = "PVPMENUCLASSIC";
Next = "PVPMENUWRATH";
Back = "PVPMENU"..AtlasLoot_Expac;
Submenu = "Expansion";
};
AtlasLoot_Data["PVPMENUWRATH"] = {
@@ -44,6 +46,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
Prev = "PVPMENUTBC";
Next = "PVPMENUCLASSIC";
Back = "PVPMENU"..AtlasLoot_Expac;
Submenu = "Expansion";
};
AtlasLoot_Data["PVPMENU2"] = {
+3
View File
@@ -22,6 +22,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
Prev = "REPMENUWRATH";
Next = "REPMENUTBC";
Back = "REPMENU"..AtlasLoot_Expac;
Submenu = "Expansion";
};
AtlasLoot_Data["REPMENUTBC"] = {
@@ -48,6 +49,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
Prev = "REPMENUCLASSIC";
Next = "REPMENUWRATH";
Back = "REPMENU"..AtlasLoot_Expac;
Submenu = "Expansion";
};
AtlasLoot_Data["REPMENUWRATH"] = {
@@ -66,4 +68,5 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
Prev = "REPMENUTBC";
Next = "REPMENUCLASSIC";
Back = "REPMENU"..AtlasLoot_Expac;
Submenu = "Expansion";
};
+5 -3
View File
@@ -26,7 +26,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 23, "T3SET", "INV_Pants_Mail_38v3", "=ds="..AL["Tier 3 Sets"], ""};
Prev = "SETMENUWRATH";
Next = "SETMENUTBC";
Back = "SETMENU"..AtlasLoot_Expac;
Submenu = "Expansion";
};
AtlasLoot_Data["SETMENUTBC"] = {
@@ -41,7 +41,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 20, "T6SET", "inv_helmet_98", "=ds="..AL["Tier 6 Sets"], ""};
Prev = "SETMENUCLASSIC";
Next = "SETMENUWRATH";
Back = "SETMENU"..AtlasLoot_Expac;
Submenu = "Expansion";
};
AtlasLoot_Data["SETMENUWRATH"] = {
@@ -59,7 +59,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 18, "T10SET", "INV_Chest_Chain_15", "=ds="..AL["Tier 10 Sets"], "=q5="..AL["10/25 Man"]};
Prev = "SETMENUTBC";
Next = "SETMENUCLASSIC";
Back = "SETMENU"..AtlasLoot_Expac;
Submenu = "Expansion";
};
AtlasLoot_Data["70TOKENMENU"] = {
@@ -121,6 +121,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 18, "MountsPvP1", "ability_mount_netherdrakeelite", "=ds="..AL["PvP Mounts"], ""};
{ 19, "MountsCraftQuestPromotion1", "INV_Misc_QirajiCrystal_05", "=ds="..AL["Quest"].." / "..AL["Promotional"].." / "..AL["Crafted Mounts"], ""};
Back = "SETMENU"..AtlasLoot_Expac;
Submenu = "Expansion";
};
AtlasLoot_Data["PETMENU"] = {
@@ -132,6 +133,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 18, "PetsEvent1", "inv_pet_egbert", "=ds="..AL["World Events"], ""};
{ 19, "PetsPetStore1", "INV_Misc_Coin_01", "=ds="..AL["Pet Store"], ""};
Back = "SETMENU"..AtlasLoot_Expac;
Submenu = "Expansion";
};
AtlasLoot_Data["SETSCLASSIC"] = {
+133 -101
View File
@@ -1405,7 +1405,7 @@ end
AtlasLoot_TableNames["WorldEpics2"] = { AL["BoE World Epics"].." - "..AL["Level 40-49"], "AtlasLootOriginalWoW" };
AtlasLoot_TableNames["WorldEpics3"] = { AL["BoE World Epics"].." - "..AL["Level 50-60"], "AtlasLootOriginalWoW" };
AtlasLoot_TableNames["WorldEpics4"] = { AL["BoE World Epics"].." - "..AL["Level 70"], "AtlasLootBurningCrusade" };
AtlasLoot_TableNames["WorldEpicsWrath1"] = { AL["BoE World Epics"].." - "..AL["Level 80"], "AtlasLootWotLK" };
AtlasLoot_TableNames["WorldEpicsWRATH"] = { AL["BoE World Epics"].." - "..AL["Level 80"], "AtlasLootWotLK" };
--------------------
@@ -1633,36 +1633,45 @@ end
--------------
-- Alchemy
AtlasLoot_TableNames["AlchemyBattleElixir1"] = { ALCHEMY..": "..AL["Battle Elixirs"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyBattleElixir2"] = { ALCHEMY..": "..AL["Battle Elixirs"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyGuardianElixir1"] = { ALCHEMY..": "..AL["Guardian Elixirs"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyPotion1"] = { ALCHEMY..": "..AL["Potions"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyPotion2"] = { ALCHEMY..": "..AL["Potions"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyPotion3"] = { ALCHEMY..": "..AL["Potions"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyTransmute1"] = { ALCHEMY..": "..AL["Transmutes"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyTransmute2"] = { ALCHEMY..": "..AL["Transmutes"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyFlask1"] = { ALCHEMY..": "..AL["Flasks"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyMisc1"] = { ALCHEMY..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyMisc2"] = { ALCHEMY..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
--AtlasLoot_TableNames["AlchemyBattleElixir"] = { AL["Battle Elixirs"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyBattleElixirCLASSIC"] = { AL["Battle Elixirs"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyBattleElixirTBC"] = { AL["Battle Elixirs"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyBattleElixirWRATH"] = { AL["Battle Elixirs"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyGuardianElixirCLASSIC"] = { AL["Guardian Elixirs"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyGuardianElixirTBC"] = { AL["Guardian Elixirs"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyGuardianElixirWRATH"] = { AL["Guardian Elixirs"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyPotionCLASSIC"] = { AL["Potions"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyPotion1CLASSIC"] = { AL["Potions"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyPotionTBC"] = { AL["Potions"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyPotionWRATH"] = { AL["Potions"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyTransmuteCLASSIC"] = { AL["Transmutes"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyTransmuteTBC"] = { AL["Transmutes"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyTransmuteWRATH"] = { AL["Transmutes"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyFlaskCLASSIC"] = { AL["Flasks"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyFlaskTBC"] = { AL["Flasks"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyFlaskWRATH"] = { AL["Flasks"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyMiscCLASSIC"] = { AL["Miscellaneous"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyMiscTBC"] = { AL["Miscellaneous"], "AtlasLootCrafting" };
AtlasLoot_TableNames["AlchemyMiscWRATH"] = { AL["Miscellaneous"], "AtlasLootCrafting" };
-- BlackSmithing
AtlasLoot_TableNames["SmithingArmorOld1"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorOld2"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorOld3"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorOld4"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorOld5"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorBC1"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorBC2"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorBC3"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorWrath1"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorWrath2"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorWrath3"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorWrath4"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingWeaponOld1"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingWeaponOld2"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingWeaponOld3"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingWeaponBC1"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingWeaponBC2"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingWeaponWrath1"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorCLASSIC"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorCLASSIC2"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorCLASSIC3"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorCLASSIC4"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorCLASSIC5"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorTBC"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorTBC2"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorTBC3"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorWRATH"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorWRATH2"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorWRATH3"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingArmorWRATH4"] = { BLACKSMITHING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingWeaponCLASSIC"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingWeaponCLASSIC2"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingWeaponCLASSIC3"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingWeaponTBC"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingWeaponTBC2"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingWeaponWRATH"] = { BLACKSMITHING..": "..BabbleInventory["Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingEnhancement1"] = { BLACKSMITHING..": "..AL["Item Enhancements"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingEnhancement2"] = { BLACKSMITHING..": "..AL["Item Enhancements"], "AtlasLootCrafting" };
AtlasLoot_TableNames["SmithingMisc1"] = { BLACKSMITHING..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
@@ -1672,23 +1681,35 @@ end
AtlasLoot_TableNames["Hammersmith1"] = { HAMMERSMITH, "AtlasLootCrafting" };
AtlasLoot_TableNames["Swordsmith1"] = { SWORDSMITH, "AtlasLootCrafting" };
-- Enchanting
AtlasLoot_TableNames["EnchantingBoots1"] = { ENCHANTING..": "..AL["Enchant Boots"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingBracer1"] = { ENCHANTING..": "..AL["Enchant Bracer"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingBracer2"] = { ENCHANTING..": "..AL["Enchant Bracer"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingChest1"] = { ENCHANTING..": "..AL["Enchant Chest"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingChest2"] = { ENCHANTING..": "..AL["Enchant Chest"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingCloak1"] = { ENCHANTING..": "..AL["Enchant Cloak"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingCloak2"] = { ENCHANTING..": "..AL["Enchant Cloak"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingGloves1"] = { ENCHANTING..": "..AL["Enchant Gloves"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingGloves2"] = { ENCHANTING..": "..AL["Enchant Gloves"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingBootsCLASSIC"] = { ENCHANTING..": "..AL["Enchant Boots"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingBootsTBC"] = { ENCHANTING..": "..AL["Enchant Boots"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingBootsWRATH"] = { ENCHANTING..": "..AL["Enchant Boots"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingBracerCLASSIC"] = { ENCHANTING..": "..AL["Enchant Bracer"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingBracerTBC"] = { ENCHANTING..": "..AL["Enchant Bracer"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingBracerWRATH"] = { ENCHANTING..": "..AL["Enchant Bracer"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingChestCLASSIC"] = { ENCHANTING..": "..AL["Enchant Chest"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingChestTBC"] = { ENCHANTING..": "..AL["Enchant Chest"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingChestWRATH"] = { ENCHANTING..": "..AL["Enchant Chest"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingCloakCLASSIC"] = { ENCHANTING..": "..AL["Enchant Cloak"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingCloakTBC"] = { ENCHANTING..": "..AL["Enchant Cloak"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingCloakWRATH"] = { ENCHANTING..": "..AL["Enchant Cloak"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingGlovesCLASSIC"] = { ENCHANTING..": "..AL["Enchant Gloves"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingGlovesTBC"] = { ENCHANTING..": "..AL["Enchant Gloves"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingGlovesWRATH"] = { ENCHANTING..": "..AL["Enchant Gloves"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingRing1"] = { ENCHANTING..": "..AL["Enchant Ring"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingShield1"] = { ENCHANTING..": "..AL["Enchant Shield"], "AtlasLootCrafting" };
AtlasLoot_TableNames["Enchanting2HWeapon1"] = { ENCHANTING..": "..AL["Enchant 2H Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingWeapon1"] = { ENCHANTING..": "..AL["Enchant Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingWeapon2"] = { ENCHANTING..": "..AL["Enchant Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingShieldCLASSIC"] = { ENCHANTING..": "..AL["Enchant Shield"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingShieldTBC"] = { ENCHANTING..": "..AL["Enchant Shield"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingShieldWRATH"] = { ENCHANTING..": "..AL["Enchant Shield"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingTwoHWeaponCLASSIC"] = { ENCHANTING..": "..AL["Enchant 2H Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingTwoHWeaponTBC"] = { ENCHANTING..": "..AL["Enchant 2H Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingTwoHWeaponWRATH"] = { ENCHANTING..": "..AL["Enchant 2H Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingWeaponCLASSIC"] = { ENCHANTING..": "..AL["Enchant Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingWeaponTBC"] = { ENCHANTING..": "..AL["Enchant Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingWeaponWRATH"] = { ENCHANTING..": "..AL["Enchant Weapon"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingStaff1"] = { ENCHANTING..": "..BabbleInventory["Staff"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingMisc1"] = { ENCHANTING..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingMisc2"] = { ENCHANTING..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingMiscCLASSIC"] = { ENCHANTING..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingMiscTBC"] = { ENCHANTING..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EnchantingMiscWRATH"] = { ENCHANTING..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
-- Engineering
AtlasLoot_TableNames["EngineeringAmmo1"] = { ENGINEERING..": "..AL["Ammunition"], "AtlasLootCrafting" };
AtlasLoot_TableNames["EngineeringArmor1"] = { ENGINEERING..": "..BabbleInventory["Armor"], "AtlasLootCrafting" };
@@ -1733,22 +1754,31 @@ end
AtlasLoot_TableNames["Inscription_WarriorMajor1"] = { INSCRIPTION..": "..AL["Major Glyph"].." - "..LOCALIZED_CLASS_NAMES_MALE["WARRIOR"], "AtlasLootCrafting" };
AtlasLoot_TableNames["Inscription_WarriorMinor1"] = { INSCRIPTION..": "..AL["Minor Glyph"].." - "..LOCALIZED_CLASS_NAMES_MALE["WARRIOR"], "AtlasLootCrafting" };
-- Jewelcrafting
AtlasLoot_TableNames["JewelRed1"] = { JEWELCRAFTING..": "..BabbleInventory["Red"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelRed2"] = { JEWELCRAFTING..": "..BabbleInventory["Red"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelBlue1"] = { JEWELCRAFTING..": "..BabbleInventory["Blue"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelYellow1"] = { JEWELCRAFTING..": "..BabbleInventory["Yellow"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelYellow2"] = { JEWELCRAFTING..": "..BabbleInventory["Yellow"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelGreen1"] = { JEWELCRAFTING..": "..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelGreen2"] = { JEWELCRAFTING..": "..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelGreen3"] = { JEWELCRAFTING..": "..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelOrange1"] = { JEWELCRAFTING..": "..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelOrange2"] = { JEWELCRAFTING..": "..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelOrange3"] = { JEWELCRAFTING..": "..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelPurple1"] = { JEWELCRAFTING..": "..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelPurple2"] = { JEWELCRAFTING..": "..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelPurple3"] = { JEWELCRAFTING..": "..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelMeta1"] = { JEWELCRAFTING..": "..BabbleInventory["Meta"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelMeta2"] = { JEWELCRAFTING..": "..BabbleInventory["Meta"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelRedCLASSIC"] = { JEWELCRAFTING..": "..BabbleInventory["Red"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelRedTBC"] = { JEWELCRAFTING..": "..BabbleInventory["Red"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelRedWRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Red"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelBlueCLASSIC"] = { JEWELCRAFTING..": "..BabbleInventory["Blue"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelBlueTBC"] = { JEWELCRAFTING..": "..BabbleInventory["Blue"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelBlueWRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Blue"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelYellowCLASSIC"] = { JEWELCRAFTING..": "..BabbleInventory["Yellow"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelYellowTBC"] = { JEWELCRAFTING..": "..BabbleInventory["Yellow"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelYellowWRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Yellow"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelGreenCLASSIC"] = { JEWELCRAFTING..": "..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelGreenTBC"] = { JEWELCRAFTING..": "..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelGreenWRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelGreen2WRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Green"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelOrangeCLASSIC"] = { JEWELCRAFTING..": "..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelOrangeTBC"] = { JEWELCRAFTING..": "..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelOrangeWRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelOrange2WRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelOrange3WRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Orange"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelPurpleCLASSIC"] = { JEWELCRAFTING..": "..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelPurpleTBC"] = { JEWELCRAFTING..": "..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelPurpleWRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelPurple2WRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Purple"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelMetaCLASSIC"] = { JEWELCRAFTING..": "..BabbleInventory["Meta"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelMetaTBC"] = { JEWELCRAFTING..": "..BabbleInventory["Meta"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelMetaWRATH"] = { JEWELCRAFTING..": "..BabbleInventory["Meta"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelDragonsEye1"] = { JEWELCRAFTING..": "..AL["Dragon's Eye"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelPrismatic1"] = { JEWELCRAFTING..": "..BabbleInventory["Prismatic"].." "..BabbleInventory["Gem"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelTrinket1"] = { JEWELCRAFTING..": "..BabbleInventory["Trinket"], "AtlasLootCrafting" };
@@ -1759,24 +1789,24 @@ end
AtlasLoot_TableNames["JewelNeck2"] = { JEWELCRAFTING..": "..BabbleInventory["Neck"], "AtlasLootCrafting" };
AtlasLoot_TableNames["JewelMisc1"] = { JEWELCRAFTING..": "..AL["Miscellaneous"], "AtlasLootCrafting" };
-- Leatherworking
AtlasLoot_TableNames["LeatherLeatherArmorOld1"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorOld2"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorOld3"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorOld4"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorOld5"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorOld6"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorBC1"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorBC2"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorWrath1"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorWrath2"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorWrath3"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherMailArmorOld1"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherMailArmorOld2"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherMailArmorBC1"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherMailArmorBC2"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherMailArmorWrath1"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherMailArmorWrath2"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherMailArmorWrath3"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorCLASSIC"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorCLASSIC2"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorCLASSIC3"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorCLASSIC4"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorCLASSIC5"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorCLASSIC6"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorTBC"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorTBC2"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorWRATH"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorWRATH2"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherLeatherArmorWRATH3"] = { LEATHERWORKING..": "..AL["Leather Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherMailArmorCLASSIC"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherMailArmorCLASSIC2"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherMailArmorTBC"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherMailArmorTBC2"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherMailArmorWRATH"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherMailArmorWRATH2"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherMailArmorWRATH3"] = { LEATHERWORKING..": "..AL["Mail Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherCloaks1"] = { LEATHERWORKING..": "..AL["Cloaks"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherItemEnhancement1"] = { LEATHERWORKING..": "..AL["Item Enhancements"], "AtlasLootCrafting" };
AtlasLoot_TableNames["LeatherItemEnhancement2"] = { LEATHERWORKING..": "..AL["Item Enhancements"], "AtlasLootCrafting" };
@@ -1789,16 +1819,16 @@ end
-- Mining
AtlasLoot_TableNames["Mining1"] = { MINING, "AtlasLootCrafting" };
-- Tailoring
AtlasLoot_TableNames["TailoringArmorOld1"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorOld2"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorOld3"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorOld4"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorOld5"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorOld6"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorOld7"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorBC1"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorBC2"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorBC3"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorCLASSIC"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorCLASSIC2"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorCLASSIC3"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorCLASSIC4"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorCLASSIC5"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorCLASSIC6"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorCLASSIC7"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorTBC"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorTBC2"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorTBC3"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorWotLK1"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorWotLK2"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
AtlasLoot_TableNames["TailoringArmorWotLK3"] = { TAILORING..": "..AL["Cloth Armor"], "AtlasLootCrafting" };
@@ -1964,22 +1994,19 @@ end
AtlasLoot_TableNames["T7T8SET"] = { AL["Tier 7/8 Sets"], "Menu" };
AtlasLoot_TableNames["T9SET"] = { AL["Tier 9 Sets"], "Menu" };
AtlasLoot_TableNames["T10SET"] = { AL["Tier 10 Sets"], "Menu" };
AtlasLoot_TableNames["REPMENU_ORIGINALWOW"] = { AL["Factions - Classic"], "Menu" };
AtlasLoot_TableNames["REPMENU_BURNINGCRUSADE"] = { AL["Factions - Burning Crusade"], "Menu" };
AtlasLoot_TableNames["REPMENU_WOTLK"] = { AL["Factions - Wrath of the Lich King"], "Menu" };
AtlasLoot_TableNames["REPMENUCLASSIC"] = { AL["Factions - Classic"], "Menu" };
AtlasLoot_TableNames["REPMENUTBC"] = { AL["Factions - Burning Crusade"], "Menu" };
AtlasLoot_TableNames["REPMENUWRATH"] = { AL["Factions - Wrath of the Lich King"], "Menu" };
AtlasLoot_TableNames["SETMENUCLASSIC"] = { AL["Classic Collections"], "Menu" };
AtlasLoot_TableNames["SETMENUTBC"] = { AL["Burning Crusade Collections"], "Menu" };
AtlasLoot_TableNames["SETMENUWRATH"] = { AL["Wrath of the Lich King Collections"], "Menu" };
AtlasLoot_TableNames["REPMENUCLASSIC"] = { AL["Classic"], "Menu" };
AtlasLoot_TableNames["REPMENUTBC"] = { AL["Burning Crusade"], "Menu" };
AtlasLoot_TableNames["REPMENUWRATH"] = { AL["Wrath of the Lich King"], "Menu" };
AtlasLoot_TableNames["SETMENUCLASSIC"] = { AL["Classic"], "Menu" };
AtlasLoot_TableNames["SETMENUTBC"] = { AL["Burning Crusade"], "Menu" };
AtlasLoot_TableNames["SETMENUWRATH"] = { AL["Wrath of the Lich King"], "Menu" };
AtlasLoot_TableNames["MOUNTMENU"] = { AL["Mounts"], "Menu" };
AtlasLoot_TableNames["PETMENU"] = { AL["Vanity Pets"], "Menu" };
AtlasLoot_TableNames["PVPSET"] = { AL["PvP Armor Sets"]..": "..AL["Level 60"], "Menu" };
AtlasLoot_TableNames["PVPMENUCLASSIC"] = { AL["Classic PvP Rewards"], "Menu" };
AtlasLoot_TableNames["PVPMENUTBC"] = { AL["Burning Crusade PvP Rewards"], "Menu" };
AtlasLoot_TableNames["PVPMENUWRATH"] = { AL["Wrath of the Lich King PvP Rewards"], "Menu" };
AtlasLoot_TableNames["PVPMENUCLASSIC"] = { AL["Classic"], "Menu" };
AtlasLoot_TableNames["PVPMENUTBC"] = { AL["Burning Crusade"], "Menu" };
AtlasLoot_TableNames["PVPMENUWRATH"] = { AL["Wrath of the Lich King"], "Menu" };
AtlasLoot_TableNames["PVPMENU2"] = { AL["PvP Rewards"], "Menu" };
AtlasLoot_TableNames["WINTERGRASPMENU"] = { BabbleZone["Wintergrasp"], "Menu" };
AtlasLoot_TableNames["PVP70RepSET"] = { AL["PvP Reputation Sets"]..": "..AL["Level 70"], "Menu" };
@@ -2041,5 +2068,10 @@ end
AtlasLoot_TableNames["ItemUncommon"] = { AL["Item Uncommon"], "Menu" };
AtlasLoot_TableNames["ItemRare"] = { AL["Item Rare"], "Menu" };
AtlasLoot_TableNames["ItemEpic"] = { AL["Item Epic"], "Menu" };
AtlasLoot_TableNames["CLASSIC"] = { AL["Classic"], "Menu" };
AtlasLoot_TableNames["TBC"] = { AL["Burning Crusade"], "Menu" };
AtlasLoot_TableNames["WRATH"] = { AL["Wrath of the Lich King"], "Menu" };
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+9 -9
View File
@@ -5549,16 +5549,16 @@ local BabbleFaction = AtlasLoot_GetLocaleLibBabble("LibBabble-Faction-3.0")
AtlasLoot_Data["T3Shoulders"] = {
{ 3, 22491, "", "=q4=Dreamwalker Spaulders", "=ds="};
{ 3, 22439, "", "=q4=Cryptstalker Spaulders", "=ds="};
{ 1, 22491, "", "=q4=Dreamwalker Spaulders", "=ds="};
{ 2, 22439, "", "=q4=Cryptstalker Spaulders", "=ds="};
{ 3, 22499, "", "=q4=Frostfire Shoulderpads", "=ds="};
{ 3, 22429, "", "=q4=Redemption Spaulders", "=ds="};
{ 3, 22515, "", "=q4=Shoulderpads of Faith", "=ds="};
{ 3, 22479, "", "=q4=Bonescythe Pauldrons", "=ds="};
{ 3, 22467, "", "=q4=Earthshatter Spaulders", "=ds="};
{ 3, 22507, "", "=q4=Plagueheart Shoulderpads", "=ds="};
{ 3, 22419, "", "=q4=Dreadnaught Pauldrons", "=ds="};
{ 3, 10491, "", "=q4=Dreadborne Pauldrons", "=ds="};
{ 4, 22429, "", "=q4=Redemption Spaulders", "=ds="};
{ 5, 22515, "", "=q4=Shoulderpads of Faith", "=ds="};
{ 6, 22479, "", "=q4=Bonescythe Pauldrons", "=ds="};
{ 7, 22467, "", "=q4=Earthshatter Spaulders", "=ds="};
{ 8, 22507, "", "=q4=Plagueheart Shoulderpads", "=ds="};
{ 9, 22419, "", "=q4=Dreadnaught Pauldrons", "=ds="};
{ 10, 10491, "", "=q4=Dreadborne Pauldrons", "=ds="};
Back = AtlasLoot_Lastboss;
Type = "ClassicRaid";
};
File diff suppressed because it is too large Load Diff