Mythic+ 30
Reworked Search New Advanced Search UI
This commit is contained in:
@@ -2,7 +2,7 @@
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## Title: AtlasLoot Ascension Edition
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## Notes: Shows the possible loot from the bosses
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## Author: Original: Hegarol, Ascension: Skray/Szyler/Anch/Rvng
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## Version: v6.1.2
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## Version: v6.2.0
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## X-eMail: manager@atlasloot.net
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## X-Credits: Daviesh, Lag, Cellelach, Asurn, Pernicus and many others.
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## X-Category: Map
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@@ -1,3 +1,5 @@
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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AtlasLoot_Difficulty = {
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-- table of difficulties and there itemID references
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["ClassicDungeon"] = {
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@@ -32,6 +34,12 @@ AtlasLoot_Difficulty = {
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},
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},
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[6] = {
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["Mythic+ 21-30"] = {
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{"Mythic 21", 25, "=q4=", [4] = "Submenu" }, {"Mythic 22", 26, "=q4=", [4] = "Submenu" }, {"Mythic 23", 27, "=q4=", [4] = "Submenu" }, {"Mythic 24", 28, "=q4=", [4] = "Submenu" }, {"Mythic 25", 29, "=q4=", [4] = "Submenu" },
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{"Mythic 26", 30, "=q4=", [4] = "Submenu" }, {"Mythic 27", 31, "=q4=", [4] = "Submenu" }, {"Mythic 28", 32, "=q4=", [4] = "Submenu" }, {"Mythic 29", 33, "=q4=", [4] = "Submenu" }, {"Mythic 30", 34, "=q4=", [4] = "Submenu" },
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},
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},
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[7] = {
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{"Bloodforged", 1, [4] = "Submenu"},
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},
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};
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@@ -167,14 +175,19 @@ AtlasLoot_Difficulty = {
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};
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["Search"] = {"Bloodforged", "Normal", "Heroic", "Mythic", "Mythic 1", "Mythic 2","Mythic 3","Mythic 4","Mythic 5", "Mythic 6","Mythic 7",
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"Mythic 8","Mythic 9", "Mythic 10", "Mythic 11", "Mythic 12","Mythic 13","Mythic 14","Mythic 15", "Mythic 16","Mythic 17","Mythic 18",
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"Mythic 19", "Mythic 20", [99] = "Ascended"};
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--Enums for comparisons in code
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Bloodforged = 1;
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Normal = 2;
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Heroic = 3;
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Mythic = 4; --Use for Ascended as well
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MythicPlus = {5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24}; --Usage AtlasLoot_Difficulty.MythicPlus[1-20];
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MythicPlus = {5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34}; --Usage AtlasLoot_Difficulty.MythicPlus[1-30];
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DIF_SEARCH = 16;
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DUPLICATE = 17;
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MIN_DIF = 18;
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MAX_DIF = 19;
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@@ -86,6 +86,9 @@ SelectedTable2TextSet = true
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isTablereference = false
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notPattern = false
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--Search panel open and close save variables
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--dataID, dataSource, boss, pFrame
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SearchPrevData = {"", "", "", ""};
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AtlasLootCharDB={};
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@@ -506,6 +509,8 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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local isItem;
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local spellName, spellIcon;
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SearchPrevData = {dataID, dataSource, boss, pFrame};
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--If the loot table name has not been passed, throw up a debugging statement
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if dataID==nil then
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DEFAULT_CHAT_FRAME:AddMessage("No dataID!");
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@@ -516,6 +521,10 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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HideUIPanel(AtlasQuestInsideFrame);
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end
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--Hide Advanced search if it is up and reshow Querybutton
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AtlasLootAdvancedSearch:Hide();
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AtlasLootServerQueryButton:Show();
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--Ditch the Quicklook selector
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AtlasLoot_QuickLooks:Hide();
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AtlasLootQuickLooksButton:Hide();
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@@ -544,6 +553,7 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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else
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dataSource = AtlasLoot_Data;
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end
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if dataID == "FilterList" then
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Type = lastType;
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else
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@@ -621,6 +631,9 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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if(toShow) then
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IDfound = AL_FindId(string.sub(dataSource[dataID][i][4], 5), ItemindexID) or dataSource[dataID][i][2];
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if ((dataID == "SearchResult") or (dataID == "WishList")) then
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IDfound = AL_FindId(string.sub(dataSource[dataID][i][4], 5), dataSource[dataID][i][AtlasLoot_Difficulty.DIF_SEARCH]) or dataSource[dataID][i][2];
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end
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if string.sub(IDfound, 1, 1) == "s" then
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isItem = false;
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@@ -640,9 +653,16 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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if dataSource[dataID][i][AtlasLoot_Difficulty.DUPLICATE] then
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--Used if an item has more then 1 version with the same name eg Atiesh
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IDfound = AL_FindId(string.sub(dataSource[dataID][i][4], 5) .. " " .. dataSource[dataID][i][AtlasLoot_Difficulty.DUPLICATE], ItemindexID) or dataSource[dataID][i][2];
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if ((dataID == "SearchResult") or (dataID == "WishList")) then
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IDfound = AL_FindId(string.sub(dataSource[dataID][i][4], 5), dataSource[dataID][i][AtlasLoot_Difficulty.DIF_SEARCH]) or dataSource[dataID][i][2];
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end
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else
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--If something was found in itemID database show that if not show default table item
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IDfound = AL_FindId(string.sub(dataSource[dataID][i][4], 5), ItemindexID) or dataSource[dataID][i][2];
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if ((dataID == "SearchResult") or (dataID == "WishList")) then
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IDfound = AL_FindId(string.sub(dataSource[dataID][i][4], 5), dataSource[dataID][i][AtlasLoot_Difficulty.DIF_SEARCH]) or dataSource[dataID][i][2];
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end
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end
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itemName, itemLink, itemQuality, itemLevel, itemMinLevel, itemType, itemSubType, itemCount, itemEquipLoc, itemTexture = GetItemInfo(IDfound);
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@@ -777,6 +797,17 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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if (dataID == "SearchResult" or dataID == "WishList") and dataSource[dataID][i][8] then
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itemButton.sourcePage = dataSource[dataID][i][8];
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end
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if dataSource[dataID][i][AtlasLoot_Difficulty.DIF_SEARCH] then
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itemButton.difficulty = dataSource[dataID][i][AtlasLoot_Difficulty.DIF_SEARCH];
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else
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itemButton.difficulty = ItemindexID;
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if dataSource[dataID].Type then
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if string.find(dataSource[dataID].Type, "Raid") and ItemindexID == 4 then
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itemButton.difficulty = 99;
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end
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end
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end
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itemButton.i = 1;
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itemButton:Show();
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@@ -786,7 +817,7 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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end
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if dataID ~= "FilterList" then
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lastType = dataSource[dataID].Type
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lastType = dataSource[dataID].Type
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end
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if SelectedTableTextSet then
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@@ -16,6 +16,7 @@
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<Script file="Launchers.lua"/>
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<Script file="AtlasLoot.lua"/>
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<Script file="WishList.lua"/>
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<Script file="SearchAdvanced.lua"/>
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<Script file="Search.lua"/>
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@@ -1627,7 +1628,7 @@
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</Scripts>
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</Button>
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<EditBox name="AtlasLootSearchBox" inherits="InputBoxTemplate" letters="100">
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<EditBox name="AtlasLootSearchBox" inherits="InputBoxTemplate" letters="100" hidden="true">
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<Size>
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<AbsDimension x="240" y="35"></AbsDimension>
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</Size>
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@@ -1650,14 +1651,14 @@
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</Scripts>
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<FontString name="AtlasLootSearchString" inherits="GameFontNormal"></FontString>
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</EditBox>
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<Button name="AtlasLootSearchButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootSearchBox">
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<Button name="AtlasLootSearchButton" inherits="UIPanelButtonTemplate2">
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<Size>
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<AbsDimension x="69" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativePoint="RIGHT">
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<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
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<Offset>
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<AbsDimension x="0" y="0"/>
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<AbsDimension x="-123" y="20"/>
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</Offset>
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</Anchor>
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</Anchors>
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@@ -1668,7 +1669,7 @@
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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<OnClick>
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AtlasLoot:Search(AtlasLootSearchBox:GetText());
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AtlasLoot_AdvancedSearchShow();
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AtlasLootSearchBox:ClearFocus();
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</OnClick>
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</Scripts>
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@@ -1742,5 +1743,614 @@
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</Frames>
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</Frame>
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<Frame name="AtlasLootAdvancedSearch" parent="UIParent" hidden="true">
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<Size>
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<AbsDimension x="510" y="510"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER"/>
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</Anchors>
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<Frames>
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<Button name="$parent_CloseButton" inherits="UIPanelCloseButton">
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<Anchors>
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<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
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<Offset>
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<AbsDimension x="-5" y="-5"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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AtlasLoot_AdvancedSearchClose();
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</OnClick>
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<OnShow>
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_Quality" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP">
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<Offset>
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<AbsDimension x="-160" y="-60"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString name="$parent_QualityText" inherits="GameFontNormal" text="Quality: ">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_Quality" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension y="5"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnClick>
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if AtlasLoot_QualityMenu:IsOpen() then
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AtlasLoot_QualityMenu:Close();
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else
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AtlasLoot_QualityMenu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Select Quality");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_Equip" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="TOP" relativeTo="$parent_Quality" relativePoint="BOTTOM">
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<Offset>
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<AbsDimension y="-25"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString name="$parent_QualityText" inherits="GameFontNormal" text="Equip Type Info: ">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_Equip" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension y="5"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnClick>
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if AtlasLoot_EquipMenu:IsOpen() then
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AtlasLoot_EquipMenu:Close();
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else
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AtlasLoot_EquipMenu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Select Item Type");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_EquipSub" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent_Equip" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="15"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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if AtlasLoot_EquipSubMenu:IsOpen() then
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AtlasLoot_EquipSubMenu:Close();
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else
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AtlasLoot_EquipSubMenu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Select Option");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_WeaponSub" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent_EquipSub" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="15"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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if AtlasLoot_WeaponSubMenu:IsOpen() then
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AtlasLoot_WeaponSubMenu:Close();
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else
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AtlasLoot_WeaponSubMenu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Select Weapon Type");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_Difficulty" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="TOP" relativeTo="$parent_Equip" relativePoint="BOTTOM">
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<Offset>
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<AbsDimension y="-25"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString name="$parent_QualityText" inherits="GameFontNormal" text="Difficulty: ">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_Difficulty" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension y="5"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnClick>
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if AtlasLoot_DifficultyMenu:IsOpen() then
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AtlasLoot_DifficultyMenu:Close();
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else
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AtlasLoot_DifficultyMenu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Select Difficulty");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_MythicSub" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent_Difficulty" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="15"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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if AtlasLoot_DiffSubMenu:IsOpen() then
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AtlasLoot_DiffSubMenu:Close();
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else
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AtlasLoot_DiffSubMenu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Mythic+ 1");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_Argument1" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="TOP" relativeTo="$parent_Difficulty" relativePoint="BOTTOM">
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<Offset>
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<AbsDimension y="-40"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString name="$parent_QualityText" inherits="GameFontNormal" text="Extra Seach Options 1: ">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_Argument1" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension y="5"/>
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</Offset>
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</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Scripts>
|
||||
<OnClick>
|
||||
if AtlasLoot_Argument1Menu:IsOpen() then
|
||||
AtlasLoot_Argument1Menu:Close();
|
||||
else
|
||||
AtlasLoot_Argument1Menu:Open(this);
|
||||
end
|
||||
</OnClick>
|
||||
<OnShow>
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
this:SetText("Select Option");
|
||||
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="$parent_Argument1Sub" inherits="OptionsButtonTemplate">
|
||||
<Size>
|
||||
<AbsDimension x="130" y="20"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parent_Argument1" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="15"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnClick>
|
||||
if AtlasLoot_Argument1SubMenu:IsOpen() then
|
||||
AtlasLoot_Argument1SubMenu:Close();
|
||||
else
|
||||
AtlasLoot_Argument1SubMenu:Open(this);
|
||||
end
|
||||
</OnClick>
|
||||
<OnShow>
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
this:SetText("Select Option");
|
||||
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<EditBox name="$parent_Argument1Value" inherits="InputBoxTemplate" letters="5">
|
||||
<Size>
|
||||
<AbsDimension x="65" y="35"></AbsDimension>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parent_Argument1Sub" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="15"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
this:SetAutoFocus(false);
|
||||
this:SetTextInsets(0, 8, 0, 0);
|
||||
</OnLoad>
|
||||
<OnEnterPressed>
|
||||
this:ClearFocus();
|
||||
</OnEnterPressed>
|
||||
</Scripts>
|
||||
<FontString name="$parent_Argument1String" inherits="GameFontNormal"></FontString>
|
||||
</EditBox>
|
||||
|
||||
<Button name="$parent_Argument2" inherits="OptionsButtonTemplate">
|
||||
<Size>
|
||||
<AbsDimension x="130" y="20"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOP" relativeTo="$parent_Argument1" relativePoint="BOTTOM">
|
||||
<Offset>
|
||||
<AbsDimension y="-25"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Layers>
|
||||
<Layer level="OVERLAY">
|
||||
<FontString name="$parent_QualityText" inherits="GameFontNormal" text="Extra Seach Options 2: ">
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_Argument2" relativePoint="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension y="5"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Scripts>
|
||||
<OnClick>
|
||||
if AtlasLoot_Argument2Menu:IsOpen() then
|
||||
AtlasLoot_Argument2Menu:Close();
|
||||
else
|
||||
AtlasLoot_Argument2Menu:Open(this);
|
||||
end
|
||||
</OnClick>
|
||||
<OnShow>
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
this:SetText("Select Option");
|
||||
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="$parent_Argument2Sub" inherits="OptionsButtonTemplate">
|
||||
<Size>
|
||||
<AbsDimension x="130" y="20"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parent_Argument2" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="15"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnClick>
|
||||
if AtlasLoot_Argument2SubMenu:IsOpen() then
|
||||
AtlasLoot_Argument2SubMenu:Close();
|
||||
else
|
||||
AtlasLoot_Argument2SubMenu:Open(this);
|
||||
end
|
||||
</OnClick>
|
||||
<OnShow>
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
this:SetText("Select Option");
|
||||
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<EditBox name="$parent_Argument2Value" inherits="InputBoxTemplate" letters="5">
|
||||
<Size>
|
||||
<AbsDimension x="65" y="35"></AbsDimension>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parent_Argument2Sub" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="15"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
this:SetAutoFocus(false);
|
||||
this:SetTextInsets(0, 8, 0, 0);
|
||||
</OnLoad>
|
||||
<OnEnterPressed>
|
||||
this:ClearFocus();
|
||||
</OnEnterPressed>
|
||||
</Scripts>
|
||||
<FontString name="$parent_Argument2String" inherits="GameFontNormal"></FontString>
|
||||
</EditBox>
|
||||
|
||||
<Button name="$parent_Argument3" inherits="OptionsButtonTemplate">
|
||||
<Size>
|
||||
<AbsDimension x="130" y="20"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOP" relativeTo="$parent_Argument2" relativePoint="BOTTOM">
|
||||
<Offset>
|
||||
<AbsDimension y="-25"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Layers>
|
||||
<Layer level="OVERLAY">
|
||||
<FontString name="$parent_QualityText" inherits="GameFontNormal" text="Extra Seach Options 3: ">
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_Argument3" relativePoint="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension y="5"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Scripts>
|
||||
<OnClick>
|
||||
if AtlasLoot_Argument3Menu:IsOpen() then
|
||||
AtlasLoot_Argument3Menu:Close();
|
||||
else
|
||||
AtlasLoot_Argument3Menu:Open(this);
|
||||
end
|
||||
</OnClick>
|
||||
<OnShow>
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
this:SetText("Select Option");
|
||||
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="$parent_Argument3Sub" inherits="OptionsButtonTemplate">
|
||||
<Size>
|
||||
<AbsDimension x="130" y="20"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parent_Argument3" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="15"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnClick>
|
||||
if AtlasLoot_Argument3SubMenu:IsOpen() then
|
||||
AtlasLoot_Argument3SubMenu:Close();
|
||||
else
|
||||
AtlasLoot_Argument3SubMenu:Open(this);
|
||||
end
|
||||
</OnClick>
|
||||
<OnShow>
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
this:SetText("Select Option");
|
||||
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<EditBox name="$parent_Argument3Value" inherits="InputBoxTemplate" letters="5">
|
||||
<Size>
|
||||
<AbsDimension x="65" y="35"></AbsDimension>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parent_Argument3Sub" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="15"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
this:SetAutoFocus(false);
|
||||
this:SetTextInsets(0, 8, 0, 0);
|
||||
</OnLoad>
|
||||
<OnEnterPressed>
|
||||
this:ClearFocus();
|
||||
</OnEnterPressed>
|
||||
</Scripts>
|
||||
<FontString name="$parent_Argument3String" inherits="GameFontNormal"></FontString>
|
||||
</EditBox>
|
||||
|
||||
<EditBox name="$parent_SearchBox" inherits="InputBoxTemplate" letters="100">
|
||||
<Size>
|
||||
<AbsDimension x="240" y="35"></AbsDimension>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
|
||||
<Offset>
|
||||
<AbsDimension x="-120" y="20"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
this:SetAutoFocus(false);
|
||||
this:SetTextInsets(0, 8, 0, 0);
|
||||
</OnLoad>
|
||||
<OnEnterPressed>
|
||||
AtlasLoot:AdvancedSearch(AtlasLootAdvancedSearch_SearchBox:GetText());
|
||||
this:ClearFocus();
|
||||
</OnEnterPressed>
|
||||
</Scripts>
|
||||
<FontString name="$parent_SearchString" inherits="GameFontNormal"></FontString>
|
||||
</EditBox>
|
||||
<Button name="$parent_SearchButton" inherits="UIPanelButtonTemplate2">
|
||||
<Size>
|
||||
<AbsDimension x="69" y="32"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parent_SearchBox" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnShow>
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
this:SetText(AL["Search"]);
|
||||
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
|
||||
</OnShow>
|
||||
<OnClick>
|
||||
AtlasLootAdvancedSearch_SearchBox:ClearFocus();
|
||||
AtlasLootAdvancedSearch_Argument1Value:ClearFocus();
|
||||
AtlasLootAdvancedSearch_Argument2Value:ClearFocus();
|
||||
AtlasLootAdvancedSearch_Argument3Value:ClearFocus();
|
||||
AtlasLoot:AdvancedSearch(AtlasLootAdvancedSearch_SearchBox:GetText(), {AtlasLootAdvancedSearch_Argument1Value:GetText(), AtlasLootAdvancedSearch_Argument2Value:GetText(), AtlasLootAdvancedSearch_Argument3Value:GetText()});
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="$parent_SearchOptionsButton">
|
||||
<Size>
|
||||
<AbsDimension x="28" y="28" />
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parent_SearchButton" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-6" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
|
||||
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
|
||||
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
|
||||
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
|
||||
<Scripts>
|
||||
<OnShow>
|
||||
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
|
||||
</OnShow>
|
||||
<OnClick>
|
||||
AtlasLoot:ShowSearchOptions(this);
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="$parent_SearchClearButton" inherits="UIPanelButtonTemplate2">
|
||||
<Size>
|
||||
<AbsDimension x="58" y="32"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parent_SearchOptionsButton" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-2" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnShow>
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
this:SetText(AL["Clear"]);
|
||||
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
|
||||
</OnShow>
|
||||
<OnClick>
|
||||
AtlasLoot_AdvancedSearchReset();
|
||||
AtlasLootAdvancedSearch_SearchBox:SetText("");
|
||||
AtlasLootAdvancedSearch_SearchBox:ClearFocus();
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="$parent_LastResultButton" inherits="UIPanelButtonTemplate2">
|
||||
<Size>
|
||||
<AbsDimension x="100" y="32"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parent_SearchClearButton" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnShow>
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
this:SetText(AL["Last Result"]);
|
||||
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
|
||||
</OnShow>
|
||||
<OnClick>
|
||||
AtlasLoot:ShowSearchResult();
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
</Frames>
|
||||
</Frame>
|
||||
</Ui>
|
||||
|
||||
|
||||
+5675
-4959
File diff suppressed because it is too large
Load Diff
+6379
-6794
File diff suppressed because it is too large
Load Diff
@@ -248,9 +248,15 @@ function AtlasLootItem_OnClick(arg1)
|
||||
if AtlasLootItemsFrame.refresh[1] == "WishList" then
|
||||
AtlasLoot_DeleteFromWishList(this.itemID);
|
||||
elseif AtlasLootItemsFrame.refresh[1] == "SearchResult" then
|
||||
AtlasLoot:GetOriginalDataFromSearchResult(this.itemID);
|
||||
if this.difficulty then
|
||||
AtlasLoot:GetOriginalDataFromSearchResult(this.itemID);
|
||||
end
|
||||
else
|
||||
AtlasLoot_ShowWishListDropDown(this.itemID, this.itemTexture, getglobal("AtlasLootItem_"..this:GetID().."_Name"):GetText(), AtlasLoot_BossName:GetText(), AtlasLootItemsFrame.refreshOri[1].."|"..AtlasLootItemsFrame.refreshOri[2], this);
|
||||
if this.difficulty then
|
||||
AtlasLoot_ShowWishListDropDown(this.itemID, this.itemTexture, getglobal("AtlasLootItem_"..this:GetID().."_Name"):GetText(), AtlasLoot_BossName:GetText(), AtlasLootItemsFrame.refreshOri[1].."|"..AtlasLootItemsFrame.refreshOri[2], this, nil, this.difficulty);
|
||||
else
|
||||
AtlasLoot_ShowWishListDropDown(this.itemID, this.itemTexture, getglobal("AtlasLootItem_"..this:GetID().."_Name"):GetText(), AtlasLoot_BossName:GetText(), AtlasLootItemsFrame.refreshOri[1].."|"..AtlasLootItemsFrame.refreshOri[2], this);
|
||||
end
|
||||
end
|
||||
elseif((AtlasLootItemsFrame.refresh[1] == "SearchResult" or AtlasLootItemsFrame.refresh[1] == "WishList") and this.sourcePage) then
|
||||
local dataID, dataSource = strsplit("|", this.sourcePage);
|
||||
|
||||
+337
-354
@@ -12,11 +12,13 @@ local currentPage = 1;
|
||||
local SearchResult = nil;
|
||||
|
||||
-- Supported Operators
|
||||
local BINARYOPERATORS = { "&" };
|
||||
local OPERATORS = { "<>", "<=", ">=", "=", "<", ">" };
|
||||
local OP_AND = "&"
|
||||
local BINARYOPERATORS = { OP_AND };
|
||||
-- multi-character patterns must come before single-character patterns
|
||||
local RELATIONAL_OPERATORS = { ">=", "<=", "<>", "<", ">", "=", };
|
||||
|
||||
-- Supported Stat Filters
|
||||
local STATFILTERS = {
|
||||
local STAT_FILTERS = {
|
||||
-- Base Stats
|
||||
["stamina"] = "ITEM_MOD_STAMINA_SHORT",
|
||||
["stam"] = "ITEM_MOD_STAMINA_SHORT",
|
||||
@@ -136,7 +138,14 @@ local STATFILTERS = {
|
||||
["resarc"] = "RESISTANCE6_NAME"
|
||||
};
|
||||
|
||||
local ITEMSOCKETSTATFILTERS = {
|
||||
local SOCKET_FILTERS = {
|
||||
["socket"] = true,
|
||||
["sockets"] = true,
|
||||
["gem"] = true,
|
||||
["gems"] = true,
|
||||
};
|
||||
|
||||
local SOCKET_TYPES = {
|
||||
"EMPTY_SOCKET_BLUE",
|
||||
"EMPTY_SOCKET_RED",
|
||||
"EMPTY_SOCKET_YELLOW",
|
||||
@@ -144,15 +153,14 @@ local ITEMSOCKETSTATFILTERS = {
|
||||
"EMPTY_SOCKET_NO_COLOR"
|
||||
};
|
||||
|
||||
local ITEMINFOFILTERS = {
|
||||
["ilvl"] = "ilvl",
|
||||
["minlvl"] = "minlvl",
|
||||
["type"] = "type",
|
||||
["subtype"] = "subtype",
|
||||
["quality"] = "quality"
|
||||
local INFO_FILTERS = {
|
||||
["ilvl"] = true,
|
||||
["minlvl"] = true,
|
||||
--["type"] = true,
|
||||
--["subtype"] = true,
|
||||
};
|
||||
|
||||
local ITEMINFOVALUEFILTERS = {
|
||||
local QUALITY_FILTERS = {
|
||||
["poor"] = 0,
|
||||
["common"] = 1,
|
||||
["uncommon"] = 2,
|
||||
@@ -163,75 +171,318 @@ local ITEMINFOVALUEFILTERS = {
|
||||
["heirloom"] = 7
|
||||
};
|
||||
|
||||
local ITEMINFOEQUIPMENTLOC = {
|
||||
["INVTYPE_NON_EQUIP"] = "INVTYPE_NON_EQUIP",
|
||||
["INVTYPE_HEAD"] = "INVTYPE_HEAD",
|
||||
["INVTYPE_NECK"] = "INVTYPE_NECK",
|
||||
["INVTYPE_SHOULDER"] = "INVTYPE_SHOULDER",
|
||||
["INVTYPE_BODY"] = "INVTYPE_BODY",
|
||||
["INVTYPE_CHEST"] = "INVTYPE_CHEST",
|
||||
["INVTYPE_WAIST"] = "INVTYPE_WAIST",
|
||||
["INVTYPE_LEGS"] = "INVTYPE_LEGS",
|
||||
["INVTYPE_FEET"] = "INVTYPE_FEET",
|
||||
["INVTYPE_WRIST"] = "INVTYPE_WRIST",
|
||||
["INVTYPE_HAND"] = "INVTYPE_HAND",
|
||||
["INVTYPE_FINGER"] = "INVTYPE_FINGER",
|
||||
["INVTYPE_TRINKET"] = "INVTYPE_TRINKET",
|
||||
["INVTYPE_WEAPON"] = "INVTYPE_WEAPON",
|
||||
["INVTYPE_SHIELD"] = "INVTYPE_SHIELD",
|
||||
["INVTYPE_RANGED"] = "INVTYPE_RANGED",
|
||||
["INVTYPE_CLOAK"] = "INVTYPE_CLOAK",
|
||||
["INVTYPE_2HWEAPON"] = "INVTYPE_2HWEAPON",
|
||||
["INVTYPE_BAG"] = "INVTYPE_BAG",
|
||||
["INVTYPE_TABARD"] = "INVTYPE_TABARD",
|
||||
["INVTYPE_ROBE"] = "INVTYPE_ROBE",
|
||||
["INVTYPE_WEAPONMAINHAND"] = "INVTYPE_WEAPONMAINHAND",
|
||||
["INVTYPE_WEAPONOFFHAND"] = "INVTYPE_WEAPONOFFHAND",
|
||||
["INVTYPE_HOLDABLE"] = "INVTYPE_HOLDABLE",
|
||||
["INVTYPE_AMMO"] = "INVTYPE_AMMO",
|
||||
["INVTYPE_THROWN"] = "INVTYPE_THROWN",
|
||||
["INVTYPE_RANGEDRIGHT"] = "INVTYPE_RANGEDRIGHT",
|
||||
["INVTYPE_QUIVER"] = "INVTYPE_QUIVER",
|
||||
["INVTYPE_RELIC"] = "INVTYPE_RELIC"
|
||||
local SLOT_FILTERS = {
|
||||
["none"] = "INVTYPE_NON_EQUIP",
|
||||
["head"] = "INVTYPE_HEAD",
|
||||
["neck"] = "INVTYPE_NECK",
|
||||
["shoulder"] = "INVTYPE_SHOULDER",
|
||||
["body"] = "INVTYPE_BODY",
|
||||
["chest"] = "INVTYPE_CHEST",
|
||||
["waist"] = "INVTYPE_WAIST",
|
||||
["legs"] = "INVTYPE_LEGS",
|
||||
["feet"] = "INVTYPE_FEET",
|
||||
["wrist"] = "INVTYPE_WRIST",
|
||||
["hand"] = "INVTYPE_HAND",
|
||||
["finger"] = "INVTYPE_FINGER",
|
||||
["trinket"] = "INVTYPE_TRINKET",
|
||||
["weapon"] = "INVTYPE_WEAPON",
|
||||
["shield"] = "INVTYPE_SHIELD",
|
||||
["ranged"] = "INVTYPE_RANGED",
|
||||
["cloak"] = "INVTYPE_CLOAK",
|
||||
["2hweapon"] = "INVTYPE_2HWEAPON",
|
||||
["bag"] = "INVTYPE_BAG",
|
||||
["tabard"] = "INVTYPE_TABARD",
|
||||
["robe"] = "INVTYPE_ROBE",
|
||||
["weaponmainhand"] = "INVTYPE_WEAPONMAINHAND",
|
||||
["mainhand"] = "INVTYPE_WEAPONMAINHAND",
|
||||
["weaponoffhand"] = "INVTYPE_WEAPONOFFHAND",
|
||||
["offhand"] = "INVTYPE_WEAPONOFFHAND",
|
||||
["holdable"] = "INVTYPE_HOLDABLE",
|
||||
["ammo"] = "INVTYPE_AMMO",
|
||||
["thrown"] = "INVTYPE_THROWN",
|
||||
["rangedright"] = "INVTYPE_RANGEDRIGHT",
|
||||
["quiver"] = "INVTYPE_QUIVER",
|
||||
["relic"] = "INVTYPE_RELIC"
|
||||
};
|
||||
|
||||
local ITEMLEVELGEAREQUIPFILTER = {
|
||||
["INVTYPE_NON_EQUIP"] = "INVTYPE_NON_EQUIP",
|
||||
["INVTYPE_BODY"] = "INVTYPE_BODY",
|
||||
["INVTYPE_BAG"] = "INVTYPE_BAG",
|
||||
["INVTYPE_AMMO"] = "INVTYPE_AMMO",
|
||||
["INVTYPE_QUIVER"] = "INVTYPE_QUIVER"
|
||||
local NON_EQUIPABLE_SLOTS = {
|
||||
["INVTYPE_NON_EQUIP"] = true,
|
||||
["INVTYPE_BODY"] = true,
|
||||
["INVTYPE_BAG"] = true,
|
||||
["INVTYPE_AMMO"] = true,
|
||||
["INVTYPE_QUIVER"] = true,
|
||||
};
|
||||
|
||||
-- Slash command that prints out all used item filter keys
|
||||
SLASH_ATLASLOOTITEMINFOFILTERS1 = "/atlaslootfilterkeys";
|
||||
SlashCmdList["ATLASLOOTITEMINFOFILTERS"] = function(msg, editBox)
|
||||
local sortedTable = { "socket", "sockets", "gem", "gems", "ilvl" };
|
||||
for index, statItem in pairs(STATFILTERS) do
|
||||
table.insert(sortedTable, index);
|
||||
end
|
||||
table.sort(sortedTable, function(a,b) return a < b; end)
|
||||
SLASH_ATLASLOOTHELP1 = "/atlasloothelp";
|
||||
SlashCmdList["ATLASLOOTHELP"] = function(msg, editBox)
|
||||
local function show(caption, t)
|
||||
local keys = {}
|
||||
for key in pairs(t) do table.insert(keys, key) end
|
||||
table.sort(keys, function(a,b) return a < b end)
|
||||
print(caption..": ".. table.concat(keys, ", "))
|
||||
end
|
||||
show("stat", STAT_FILTERS)
|
||||
show("socket", SOCKET_FILTERS)
|
||||
show("slot", SLOT_FILTERS)
|
||||
show("quality", QUALITY_FILTERS)
|
||||
show("info", INFO_FILTERS)
|
||||
|
||||
local filterKeys = "Filter keys: [ ";
|
||||
for i, filterIndex in pairs(sortedTable) do
|
||||
if i == 1 then
|
||||
filterKeys = filterKeys..filterIndex;
|
||||
else
|
||||
filterKeys = filterKeys..", "..filterIndex;
|
||||
end
|
||||
end
|
||||
filterKeys = filterKeys.." ]";
|
||||
|
||||
print(filterKeys);
|
||||
print("\nExamples:")
|
||||
print("gladiator")
|
||||
print("str>40")
|
||||
print("gladiator&str>40")
|
||||
print("str>40&ilvl>=120&ilvl<140&int>0&socket>2");
|
||||
print("sp>20&quality>=rare&quality<legendary&slot=finger");
|
||||
print("stam>20&minlvl<=50")
|
||||
end
|
||||
|
||||
-- Slash command that prints filter examples
|
||||
SLASH_ATLASLOOTITEMINFOFILTEREXAMPLE1 = "/atlaslootfilterexample";
|
||||
SlashCmdList["ATLASLOOTITEMINFOFILTEREXAMPLE"] = function(msg, editBox)
|
||||
print("Single search example: str>40");
|
||||
print("Multi search example: str>40&ilvl<140&ilvl>=120&int>0&socket>2");
|
||||
SLASH_ATLASLOOTSEARCH1 = "/atlaslootsearch";
|
||||
SLASH_ATLASLOOTSEARCH2 = "/als";
|
||||
SlashCmdList["ATLASLOOTSEARCH"] = function(search, editBox)
|
||||
AtlasLootDefaultFrame:Show()
|
||||
if search and search ~= '' then
|
||||
AtlasLootDefaultFrameSearchBox:SetText(search)
|
||||
AtlasLootDefaultFrameSearchButton:Click()
|
||||
end
|
||||
end
|
||||
|
||||
-- split one string on another (delimiter can be more than one character)
|
||||
local function SplitString(str, delimiter)
|
||||
local result = {}
|
||||
local start = 1
|
||||
local len = #str
|
||||
while start <= len do
|
||||
local delimPos = str:find(delimiter, start, true)
|
||||
if delimPos then
|
||||
result[#result+1] = str:sub(start, delimPos-1) -- grab up to the delimeter
|
||||
start = delimPos + #delimiter -- advance past the delimiter
|
||||
else
|
||||
result[#result+1] = str:sub(start) -- grab the rest of the string
|
||||
break
|
||||
end
|
||||
end
|
||||
return result
|
||||
end
|
||||
|
||||
local function CompareNumbersByOperator(operator, left, right)
|
||||
return left and right and (
|
||||
(operator == "<>" and left ~= right)
|
||||
or (operator == "<=" and left <= right)
|
||||
or (operator == ">=" and left >= right)
|
||||
or (operator == "=" and left == right)
|
||||
or (operator == "<" and left < right)
|
||||
or (operator == ">" and left > right)
|
||||
)
|
||||
end
|
||||
|
||||
local function ThrowQueryError(...)
|
||||
error("Error: "..string.format(...))
|
||||
end
|
||||
|
||||
local function IsItemStatMatch(term, stats)
|
||||
local filterKey = STAT_FILTERS[term.left]
|
||||
if not filterKey then
|
||||
return
|
||||
end
|
||||
|
||||
local statValue = tonumber(stats[filterKey])
|
||||
if not statValue then
|
||||
return
|
||||
end
|
||||
|
||||
local searchedValue = tonumber(term.right)
|
||||
if not searchedValue then
|
||||
ThrowQueryError("'%s' requires a numeric argument", term.left)
|
||||
end
|
||||
|
||||
return CompareNumbersByOperator(term.relational, statValue, searchedValue)
|
||||
end
|
||||
|
||||
local function IsItemLevelFilterMatch(term, itemLvl, itemEquipLoc)
|
||||
if term.left ~= "ilvl" then
|
||||
return
|
||||
end
|
||||
|
||||
local searchedValue = tonumber(term.right);
|
||||
if not searchedValue then
|
||||
ThrowQueryError("ilvl search requires a numeric argument")
|
||||
end
|
||||
|
||||
return itemLvl ~= nil and itemLvl > 0 and CompareNumbersByOperator(term.relational, itemLvl, searchedValue)
|
||||
end
|
||||
|
||||
local function IsItemQualityMatch(term, itemQuality)
|
||||
if term.left ~= "quality" then
|
||||
return
|
||||
end
|
||||
|
||||
local searchedValue = QUALITY_FILTERS[term.right]
|
||||
if not searchedValue then
|
||||
ThrowQueryError("unrecognized quality value \"%s\"", term.right)
|
||||
end
|
||||
|
||||
return CompareNumbersByOperator(term.relational, itemQuality, searchedValue)
|
||||
end
|
||||
|
||||
local function IsItemSocketMatch(term, stats)
|
||||
if not SOCKET_FILTERS[term.left] then
|
||||
return
|
||||
end
|
||||
|
||||
local searchedValue = tonumber(term.right)
|
||||
if not searchedValue then
|
||||
ThrowQueryError("'%s' requires a numeric argument", term.left)
|
||||
end
|
||||
|
||||
local socketCount = 0;
|
||||
for _, socketType in pairs(SOCKET_TYPES) do
|
||||
local statValue = tonumber(stats[socketType]);
|
||||
if statValue then
|
||||
socketCount = socketCount + statValue;
|
||||
end
|
||||
end
|
||||
|
||||
return CompareNumbersByOperator(term.relational, socketCount, searchedValue)
|
||||
end
|
||||
|
||||
local function IsMinLevelFilterMatch(term, minLvl)
|
||||
if term.left ~= "minlvl" then
|
||||
return
|
||||
end
|
||||
|
||||
local searchedValue = tonumber(term.right);
|
||||
if not searchedValue then
|
||||
ThrowQueryError("minlvl search requires a numeric argument")
|
||||
end
|
||||
|
||||
return minLvl ~= nil and minLvl > 0 and CompareNumbersByOperator(term.relational, minLvl, searchedValue)
|
||||
end
|
||||
|
||||
local function IsItemSlotMatch(term, itemEquipLoc)
|
||||
if term.left ~= "slot" then
|
||||
return
|
||||
end
|
||||
|
||||
if term.relational ~= "=" then
|
||||
ThrowQueryError("slot searches should be in the form \"slot=[slotname]\"")
|
||||
end
|
||||
|
||||
local slot = SLOT_FILTERS[term.right]
|
||||
if not slot then
|
||||
ThrowQueryError("unrecognized slot name: \"%s\"", term.right)
|
||||
end
|
||||
|
||||
return slot == itemEquipLoc
|
||||
end
|
||||
|
||||
local function nameMatches(name, searchText)
|
||||
if AtlasLoot.db.profile.PartialMatching then
|
||||
return string.find(string.lower(name), searchText);
|
||||
else
|
||||
return string.lower(name) == searchText;
|
||||
end
|
||||
end
|
||||
|
||||
local function ItemMatchesTerm(term, itemName, stats, itemLvl, minLvl, itemQuality, itemEquipLoc)
|
||||
if term.relational then
|
||||
return IsItemStatMatch(term, stats)
|
||||
or IsItemSocketMatch(term, stats)
|
||||
or IsItemLevelFilterMatch(term, itemLvl, itemEquipLoc)
|
||||
or IsMinLevelFilterMatch(term, minLvl)
|
||||
or IsItemSlotMatch(term, itemEquipLoc)
|
||||
or IsItemQualityMatch(term, itemQuality)
|
||||
else
|
||||
return nameMatches(itemName, term.name)
|
||||
end
|
||||
end
|
||||
|
||||
local function ItemMatchesAllTerms(searchTerms, itemName, stats, itemLvl, minLvl, itemQuality, itemEquipLoc)
|
||||
for _, term in ipairs(searchTerms) do
|
||||
if not ItemMatchesTerm(term, itemName, stats, itemLvl, minLvl, itemQuality, itemEquipLoc) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
local function ParseTerm(termText)
|
||||
for _, relational in ipairs(RELATIONAL_OPERATORS) do
|
||||
local operands = SplitString(termText, relational)
|
||||
if #operands == 2 then
|
||||
return {
|
||||
left = operands[1],
|
||||
right = operands[2],
|
||||
relational = relational
|
||||
}
|
||||
end
|
||||
end
|
||||
return { name = termText } -- simple name search
|
||||
end
|
||||
|
||||
-- Parse search text into '&'-delimited search terms,
|
||||
-- then parse each term on its relational operator, if present.
|
||||
local function ParseQuery(searchText)
|
||||
local terms = {}
|
||||
for i, term in pairs(SplitString(searchText, OP_AND)) do
|
||||
table.insert(terms, ParseTerm(term))
|
||||
end
|
||||
return terms
|
||||
end
|
||||
|
||||
local function GetItemDetails(itemId, atlasName)
|
||||
-- Name, Link, Quality(num), iLvl(num), minLvl(num), itemType(localized string), itemSubType(localized string), stackCount(num), itemEquipLoc(enum), texture(link to a local file), displayId(num)
|
||||
local itemName, _, itemQuality, itemLvl, minLvl, _, _, _, itemEquipLoc = GetItemInfo(itemId);
|
||||
if not itemName then itemName = gsub(atlasName, "=q%d=", "") end
|
||||
return itemName, itemQuality, itemLvl, minLvl, itemEquipLoc, GetItemStats("item:"..itemId)
|
||||
end
|
||||
|
||||
local function GetSpellName(itemId, atlasName)
|
||||
local spellName = GetSpellInfo(string.sub(itemId, 2));
|
||||
if spellName then
|
||||
return spellName
|
||||
elseif (string.sub(atlasName, 1, 2) == "=d") then
|
||||
return gsub(atlasName, "=ds=", "");
|
||||
else
|
||||
return gsub(atlasName, "=q%d=", "");
|
||||
end
|
||||
end
|
||||
|
||||
local function DoSearch(searchText)
|
||||
AtlasLootCharDB["SearchResult"] = {};
|
||||
AtlasLootCharDB.LastSearchedText = Text;
|
||||
|
||||
local function AddItemToSearchResult(itemId, itemType, itemName, dataID)
|
||||
local lootPage = AtlasLoot_TableNames[dataID] and AtlasLoot_TableNames[dataID][1] or "Argh!";
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, itemId, itemType, itemName, lootPage, "", "", dataID.."|".."\"\"", [AtlasLoot_Difficulty.DIF_SEARCH] = 2});
|
||||
end
|
||||
|
||||
local searchTerms = ParseQuery(searchText)
|
||||
local equipableFilterOn = AtlasLoot.db.profile.EquipableFilter
|
||||
local function IsItemEquipableMatch(itemEquipLoc)
|
||||
return not equipableFilterOn or (itemEquipLoc and itemEquipLoc ~= '' and not NON_EQUIPABLE_SLOTS[itemEquipLoc])
|
||||
end
|
||||
|
||||
for dataID, data in pairs(AtlasLoot_Data) do
|
||||
for _, v in ipairs(data) do
|
||||
local _, itemId, itemType, atlasName = unpack(v)
|
||||
|
||||
if type(itemId) == "number" and itemId > 0 then
|
||||
local itemName, itemQuality, itemLvl, minLvl, itemEquipLoc, stats = GetItemDetails(itemId, atlasName);
|
||||
if IsItemEquipableMatch(itemEquipLoc) and ItemMatchesAllTerms(searchTerms, itemName, stats, itemLvl, minLvl, itemQuality, itemEquipLoc) then
|
||||
AddItemToSearchResult(itemId, itemType, itemName, dataID)
|
||||
end
|
||||
elseif not equipableFilterOn and itemId and itemId ~= "" and string.sub(itemId, 1, 1) == "s" then
|
||||
local spellName = GetSpellName(itemId, atlasName)
|
||||
if nameMatches(spellName, searchText) then
|
||||
spellName = string.sub(atlasName, 1, 4)..spellName;
|
||||
AddItemToSearchResult(itemId, itemType, spellName, dataID)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function AtlasLoot:ShowSearchResult()
|
||||
AtlasLoot_ShowItemsFrame("SearchResult", "SearchResultPage"..currentPage, (AL["Search Result: %s"]):format(AtlasLootCharDB.LastSearchedText or ""), pFrame);
|
||||
end
|
||||
@@ -252,7 +503,7 @@ function AtlasLoot:Search(Text)
|
||||
end
|
||||
end
|
||||
if allDisabled then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..WHITE..AL["You don't have any module selected to search on."]);
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..WHITE..AL["You don't have any module selected to search on."]);
|
||||
return;
|
||||
end
|
||||
if self.db.profile.SearchOn.All then
|
||||
@@ -265,292 +516,17 @@ function AtlasLoot:Search(Text)
|
||||
end
|
||||
end
|
||||
|
||||
AtlasLootCharDB["SearchResult"] = {};
|
||||
AtlasLootCharDB.LastSearchedText = Text;
|
||||
local success, message = pcall(DoSearch, Text)
|
||||
|
||||
local text = string.lower(Text);
|
||||
--[[if not self.db.profile.SearchOn.All then
|
||||
local module = AtlasLoot_GetLODModule(dataSource);
|
||||
if not module or self.db.profile.SearchOn[module] ~= true then return end
|
||||
end]]
|
||||
|
||||
local function HaveBinaryOperator (textValue)
|
||||
for index, operator in ipairs(BINARYOPERATORS) do
|
||||
if string.find(textValue, operator) then
|
||||
return operator;
|
||||
end
|
||||
end
|
||||
return nil;
|
||||
end
|
||||
|
||||
local function HaveOperator (textValue)
|
||||
for index, operator in ipairs(OPERATORS) do
|
||||
if string.find(textValue, operator) then
|
||||
return operator;
|
||||
end
|
||||
end
|
||||
return nil;
|
||||
end
|
||||
|
||||
local function SplitString(str, delimiter)
|
||||
result = {};
|
||||
for match in (str..delimiter):gmatch("(.-)"..delimiter) do
|
||||
table.insert(result, match);
|
||||
end
|
||||
return result;
|
||||
end
|
||||
|
||||
local function CompareNumbersByOperator (operator, baseValue, valueToCompare)
|
||||
if baseValue ~= nil and valueToCompare ~= nil
|
||||
and ((operator == "<>") and (baseValue ~= valueToCompare)
|
||||
or (operator == "<=") and (baseValue <= valueToCompare)
|
||||
or (operator == ">=") and (baseValue >= valueToCompare)
|
||||
or (operator == "=") and (baseValue == valueToCompare)
|
||||
or (operator == "<") and (baseValue < valueToCompare)
|
||||
or (operator == ">") and (baseValue > valueToCompare))
|
||||
then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
-- Region: Stat Filter
|
||||
local function IsSocketTermInSearchText(searchText)
|
||||
if string.find(searchText, "socket")
|
||||
or string.find(searchText, "sockets")
|
||||
or string.find(searchText, "gem")
|
||||
or string.find(searchText, "gems")
|
||||
then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function IsSocketTermEqualsSearchText(searchText)
|
||||
if searchText == "socket"
|
||||
or searchText == "sockets"
|
||||
or searchText == "gem"
|
||||
or searchText == "gems"
|
||||
then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function FilterSockets(searchTextItem, stats, operator)
|
||||
if stats then
|
||||
if IsSocketTermInSearchText(searchTextItem) then
|
||||
local searchedStatValue = tonumber(string.match(searchTextItem, "%d+"));
|
||||
local searchTerm = string.gsub(searchTextItem, tostring(searchedStatValue), "");
|
||||
searchTerm = string.gsub(searchTerm, operator, "");
|
||||
|
||||
if IsSocketTermEqualsSearchText(searchTerm) then
|
||||
local socketCount = 0;
|
||||
for _, socketType in pairs(ITEMSOCKETSTATFILTERS) do
|
||||
if socketType then
|
||||
local statValue = tonumber(stats[socketType]);
|
||||
if statValue then
|
||||
socketCount = socketCount + statValue;
|
||||
end
|
||||
end
|
||||
end
|
||||
if CompareNumbersByOperator(operator, socketCount, searchedStatValue) then
|
||||
return true;
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function HaveStat (textValue)
|
||||
for index, statItem in pairs(STATFILTERS) do
|
||||
if textValue == index then
|
||||
return STATFILTERS[index];
|
||||
end
|
||||
end
|
||||
return nil;
|
||||
end
|
||||
|
||||
local function IsItemStatMatch(searchTextItem, stats, operator)
|
||||
if stats then
|
||||
local searchedStat = tonumber(string.match(searchTextItem, "%d+"));
|
||||
local searchTerm = searchTextItem.gsub(searchTextItem, tostring(searchedStat), "");
|
||||
searchTerm = string.gsub(searchTerm, operator, "");
|
||||
|
||||
local statFilterFound = HaveStat(searchTerm);
|
||||
if statFilterFound then
|
||||
local statValue = tonumber(stats[statFilterFound]);
|
||||
if CompareNumbersByOperator(operator, statValue, searchedStat) then
|
||||
return true;
|
||||
end
|
||||
else
|
||||
return FilterSockets(searchTextItem, stats, operator);
|
||||
end
|
||||
end
|
||||
return false;
|
||||
end
|
||||
-- EndRegion
|
||||
|
||||
-- Region: Item Level Filter
|
||||
local function HaveItemInfoFilter (textValue)
|
||||
for index, itemInfoFilter in pairs(ITEMINFOFILTERS) do
|
||||
if textValue == index then
|
||||
return index;
|
||||
end
|
||||
end
|
||||
return nil;
|
||||
end
|
||||
|
||||
local function IsEquipableGear (textValue)
|
||||
if textValue == nil or textValue == "" then
|
||||
return false;
|
||||
end
|
||||
for index, equipLoc in ipairs(ITEMLEVELGEAREQUIPFILTER) do
|
||||
if string.find(textValue, equipLoc) then
|
||||
return false;
|
||||
end
|
||||
end
|
||||
return true;
|
||||
end
|
||||
|
||||
local function IsItemLevelFilter (textValue)
|
||||
local itemLevelFilter = ITEMINFOFILTERS["ilvl"];
|
||||
if string.match(textValue, itemLevelFilter) then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function IsItemLevelFilterMatch(searchText, itemLvl, itemEquipLoc, operator)
|
||||
local searchedItemLevel = tonumber(string.match(searchText, "%d+"));
|
||||
local searchTerm = searchText.gsub(searchText, tostring(searchedItemLevel), "");
|
||||
searchTerm = string.gsub(searchTerm, operator, "");
|
||||
|
||||
local itemInfoFilter = HaveItemInfoFilter(searchTerm);
|
||||
if itemInfoFilter and itemLvl ~= nil and itemLvl > 0
|
||||
--TODO Equipment filter patch
|
||||
--and IsEquipableGear(itemEquipLoc)
|
||||
and IsItemLevelFilter(itemInfoFilter)
|
||||
then
|
||||
if CompareNumbersByOperator(operator, itemLvl, searchedItemLevel) then
|
||||
return true;
|
||||
end
|
||||
end
|
||||
return false;
|
||||
end
|
||||
-- EndRegion
|
||||
|
||||
-- Add item to Search Result
|
||||
local function AddItemToSearchResult(itemId, itemType, itemName, lootPage, dataId)
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, itemId, itemType, itemName, lootPage, "", "", dataId.."|".."\"\"" });
|
||||
end
|
||||
|
||||
-- Checks for Partial Matching
|
||||
local partial = self.db.profile.PartialMatching;
|
||||
|
||||
-- Checks for Item Filters by searching for an Operator in the search text
|
||||
local operator = HaveOperator(text);
|
||||
|
||||
for dataID, data in pairs(AtlasLoot_Data) do
|
||||
for _, v in ipairs(data) do
|
||||
if type(v[2]) == "number" and v[2] > 0 then
|
||||
-- Name, Link, Quality(num), iLvl(num), minLvl(num), itemType(localized string), itemSubType(localized string), stackCount(num), itemEquipLoc(enum), texture(link to a local file), displayId(num)
|
||||
local itemName, _, itemQuality, itemLvl, minLvl, _, _, _, itemEquipLoc = GetItemInfo(v[2]);
|
||||
|
||||
if not itemName then itemName = gsub(v[4], "=q%d=", "") end
|
||||
|
||||
if operator ~= nil then
|
||||
local stats = GetItemStats("item:"..tostring(v[2]));
|
||||
|
||||
-- Currently only supports "&"
|
||||
local binaryOperator = HaveBinaryOperator(text);
|
||||
if binaryOperator ~= nil then
|
||||
local searchConditionsMet = true;
|
||||
local searchItems = SplitString(text, binaryOperator);
|
||||
|
||||
if searchItems then
|
||||
for _, searchTextItem in ipairs(searchItems) do
|
||||
local localOperator = HaveOperator(searchTextItem);
|
||||
if not localOperator
|
||||
or not (
|
||||
-- Stat Filter
|
||||
IsItemStatMatch(searchTextItem, stats, localOperator)
|
||||
-- Item Level Filter
|
||||
or IsItemLevelFilterMatch(searchTextItem, itemLvl, itemEquipLoc, localOperator)
|
||||
)
|
||||
then
|
||||
searchConditionsMet = false;
|
||||
break;
|
||||
end
|
||||
end
|
||||
|
||||
if searchConditionsMet then
|
||||
AddItemToSearchResult(v[2], v[3], itemName, lootpage, dataID);
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Stat Filter
|
||||
if IsItemStatMatch(text, stats, operator)
|
||||
-- Item Level Filter
|
||||
or IsItemLevelFilterMatch(text, itemLvl, itemEquipLoc, operator)
|
||||
then
|
||||
AddItemToSearchResult(v[2], v[3], itemName, lootpage, dataID);
|
||||
end
|
||||
-- TODO itemQuality
|
||||
-- TODO minLvl
|
||||
-- TODO itemEquipLoc
|
||||
end
|
||||
|
||||
-- Stat Table Cleanup
|
||||
if stats then
|
||||
table.wipe(stats);
|
||||
end
|
||||
end
|
||||
|
||||
local found;
|
||||
if partial then
|
||||
found = string.find(string.lower(itemName), text);
|
||||
else
|
||||
found = string.lower(itemName) == text;
|
||||
end
|
||||
if found then
|
||||
local _, _, quality = string.find(v[4], "=q(%d)=");
|
||||
if quality then itemName = "=q"..quality.."="..itemName end
|
||||
if AtlasLoot_TableNames[dataID] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, v[2], v[3], itemName, lootpage, "", "", dataID.."|".."\"\"" });
|
||||
end
|
||||
elseif (v[2] ~= nil) and (v[2] ~= "") and (string.sub(v[2], 1, 1) == "s") then
|
||||
local spellName = GetSpellInfo(string.sub(v[2], 2));
|
||||
if not spellName then
|
||||
if (string.sub(v[4], 1, 2) == "=d") then
|
||||
spellName = gsub(v[4], "=ds=", "");
|
||||
else
|
||||
spellName = gsub(v[4], "=q%d=", "");
|
||||
end
|
||||
end
|
||||
local found;
|
||||
if partial then
|
||||
found = string.find(string.lower(spellName), text);
|
||||
else
|
||||
found = string.lower(spellName) == text;
|
||||
end
|
||||
if found then
|
||||
spellName = string.sub(v[4], 1, 4)..spellName;
|
||||
if AtlasLoot_TableNames[dataID][1] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, v[2], v[3], spellName, lootpage, "", "", dataID.."|".."\"\"" });
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if #AtlasLootCharDB["SearchResult"] == 0 then
|
||||
if not success then
|
||||
message = message:match("[^:]+: (.*)") or message -- strip stack location
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..WHITE..message);
|
||||
elseif #AtlasLootCharDB["SearchResult"] == 0 then
|
||||
local itemFilterErrorMessage = "";
|
||||
if operator then
|
||||
itemFilterErrorMessage = [[
|
||||
Please check if you have a typo in the filter.
|
||||
To check filter keys, type "/atlaslootfilterkeys".
|
||||
To check filter examples, type "/atlaslootfilterexample".
|
||||
For help, type "/atlasloothelp".
|
||||
You might also have to query the server for item informations to load them into your client's Cache.]];
|
||||
end
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..WHITE..AL["No match found for"].." \""..Text.."\"."..itemFilterErrorMessage);
|
||||
@@ -613,6 +589,13 @@ function AtlasLoot:ShowSearchOptions(button)
|
||||
"tooltipText", AL["If checked, AtlasLoot search item names for a partial match."],
|
||||
"func", function() self.db.profile.PartialMatching = not self.db.profile.PartialMatching end
|
||||
);
|
||||
dewdrop:AddLine(
|
||||
"text", "Only search equipable", -- TODO: put in AL
|
||||
"checked", self.db.profile.EquipableFilter,
|
||||
"tooltipTitle", "Equipable filter", -- TODO: put in AL
|
||||
"tooltipText", "If checked, AtlasLoot only includes items that are euipable.", -- TODO: put in AL
|
||||
"func", function() self.db.profile.EquipableFilter = not self.db.profile.EquipableFilter end
|
||||
);
|
||||
end;
|
||||
dewdrop:Open(button,
|
||||
'point', function(parent)
|
||||
@@ -626,7 +609,7 @@ end
|
||||
function AtlasLoot:GetOriginalDataFromSearchResult(itemID)
|
||||
for i, v in ipairs(AtlasLootCharDB["SearchResult"]) do
|
||||
if v[2] == itemID then
|
||||
AtlasLoot_ShowWishListDropDown(v[2], v[3], v[4], v[5], v[8], this);
|
||||
AtlasLoot_ShowWishListDropDown(v[2], v[3], v[4], v[5], v[8], this, nil, v[AtlasLoot_Difficulty.DIF_SEARCH]);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -0,0 +1,777 @@
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
local modules = { "AtlasLoot_BurningCrusade", "AtlasLoot_Crafting", "AtlasLoot_OriginalWoW", "AtlasLoot_WorldEvents", "AtlasLoot_WrathoftheLichKing" };
|
||||
|
||||
AtlasLoot_QualityMenu = AceLibrary("Dewdrop-2.0");
|
||||
AtlasLoot_DifficultyMenu = AceLibrary("Dewdrop-2.0");
|
||||
AtlasLoot_DiffSubMenu = AceLibrary("Dewdrop-2.0");
|
||||
AtlasLoot_EquipMenu = AceLibrary("Dewdrop-2.0");
|
||||
AtlasLoot_EquipSubMenu = AceLibrary("Dewdrop-2.0");
|
||||
AtlasLoot_WeaponSubMenu = AceLibrary("Dewdrop-2.0");
|
||||
|
||||
AtlasLoot_Argument1Menu = AceLibrary("Dewdrop-2.0");
|
||||
AtlasLoot_Argument1SubMenu = AceLibrary("Dewdrop-2.0");
|
||||
|
||||
AtlasLoot_Argument2Menu = AceLibrary("Dewdrop-2.0");
|
||||
AtlasLoot_Argument2SubMenu = AceLibrary("Dewdrop-2.0");
|
||||
|
||||
AtlasLoot_Argument3Menu = AceLibrary("Dewdrop-2.0");
|
||||
AtlasLoot_Argument3SubMenu = AceLibrary("Dewdrop-2.0");
|
||||
|
||||
local GREY = "|cff999999";
|
||||
local RED = "|cffff0000";
|
||||
local WHITE = "|cffFFFFFF";
|
||||
local GREEN = "|cff1eff00";
|
||||
local PURPLE = "|cff9F3FFF";
|
||||
local BLUE = "|cff0070dd";
|
||||
local ORANGE = "|cffFF8400";
|
||||
local DEFAULT = "|cffFFd200";
|
||||
|
||||
AdvSearchSubMenuEnabled = 0;
|
||||
AdvSearchSubMenuText = "";
|
||||
AdvSearchSubMenu2Enabled = 0;
|
||||
AdvSearchSubMenuText = "";
|
||||
|
||||
AdvSearchSetup = false;
|
||||
|
||||
AtlasLoot_FrameMenuList = {
|
||||
["EquipSubMenu"] = {AtlasLoot_EquipSubMenu, "AtlasLootAdvancedSearch_EquipSub", "Select Option", "equipType", "", "AtlasLootAdvancedSearch_WeaponSub"};
|
||||
["MythicSubMenu"] = {AtlasLoot_DiffSubMenu, "AtlasLootAdvancedSearch_MythicSub", "Mythic+ 1", "difficulty", 5};
|
||||
["WeaponSubMenu"] = {AtlasLoot_WeaponSubMenu, "AtlasLootAdvancedSearch_WeaponSub", "Select Weapon Type", "equipType", ""};
|
||||
}
|
||||
|
||||
AtlasLoot_AdvancedSearchMenus = {
|
||||
["Difficulty"] ={
|
||||
[1] = {
|
||||
{"Normal", "difficulty", 2, "MythicSubMenu", "Disable"},
|
||||
},
|
||||
[2] = {
|
||||
{"Heroic", "difficulty", 3, "MythicSubMenu", "Disable"},
|
||||
},
|
||||
[3] = {
|
||||
{"Mythic/Ascended", "difficulty", 4, "MythicSubMenu", "Disable"},
|
||||
},
|
||||
[4] = {
|
||||
{"Mythic Plus", "difficulty", 5, "MythicSubMenu", "MythicPlus"},
|
||||
},
|
||||
[5] = {
|
||||
{"Bloodforged", "difficulty", 1, "MythicSubMenu", "Disable"},
|
||||
},
|
||||
};
|
||||
|
||||
["MythicPlus"] = {
|
||||
|
||||
};
|
||||
|
||||
["Quality"] = {
|
||||
[1] = {
|
||||
{AtlasLoot_FixText("=q0=").."Poor", "quality", "poor"},
|
||||
},
|
||||
[2] = {
|
||||
{AtlasLoot_FixText("=q1=").."Normal", "quality", "normal"},
|
||||
},
|
||||
[3] = {
|
||||
{AtlasLoot_FixText("=q2=").."Uncommon", "quality", "uncommon"},
|
||||
},
|
||||
[4] = {
|
||||
{AtlasLoot_FixText("=q3=").."Rare", "quality", "rare"},
|
||||
},
|
||||
[5] = {
|
||||
{AtlasLoot_FixText("=q4=").."Epic", "quality", "epic"},
|
||||
},
|
||||
[6] = {
|
||||
{AtlasLoot_FixText("=q5=").."Legendary", "quality", "legendary"},
|
||||
},
|
||||
};
|
||||
|
||||
["Equip"] = {
|
||||
[1] = {
|
||||
{"Head", "equip", "head", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[2] = {
|
||||
{"Shoulder", "equip", "shoulder", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[3] = {
|
||||
{"Chest", "equip", "chest", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[4] = {
|
||||
{"Wrist", "equip", "wrist", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[5] = {
|
||||
{"Hands", "equip", "hands", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[6] = {
|
||||
{"Waist", "equip", "waist", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[7] = {
|
||||
{"Legs", "equip", "legs", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[8] = {
|
||||
{"Feet", "equip", "feet", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[9] = {
|
||||
{"Back", "equip", "back", "EquipSubMenu", "Disable"},
|
||||
},
|
||||
[10] = {
|
||||
{"Necklace", "equip", "neck", "EquipSubMenu", "Disable"},
|
||||
},
|
||||
[11] = {
|
||||
{"Ring", "equip", "ring", "EquipSubMenu", "Disable"},
|
||||
},
|
||||
[12] = {
|
||||
{"Trinket", "equip", "trinket", "EquipSubMenu", "Disable"},
|
||||
},
|
||||
[13] = {
|
||||
{"Weapon/Shield", "equip", "#w", "EquipSubMenu", "WeaponEquip"},
|
||||
},
|
||||
[14] = {
|
||||
{"Held in Off-Hand", "equip", "holdable", "EquipSubMenu", "Disable"},
|
||||
},
|
||||
[15] = {
|
||||
{"Relic", "equip", "relic", "EquipSubMenu", "RelicType"},
|
||||
},
|
||||
};
|
||||
|
||||
["ArmorType"] = {
|
||||
[1] = {
|
||||
{"Cloth", "equipType", "cloth"},
|
||||
},
|
||||
[2] = {
|
||||
{"Leather", "equipType", "leather"},
|
||||
},
|
||||
[3] = {
|
||||
{"Mail", "equipType", "mail"},
|
||||
},
|
||||
[4] = {
|
||||
{"Plate", "equipType", "plate"},
|
||||
},
|
||||
};
|
||||
|
||||
["RelicType"] = {
|
||||
[1] = {
|
||||
{"Idols", "equipType", "idol"},
|
||||
},
|
||||
[2] = {
|
||||
{"Libram", "equipType", "libram"},
|
||||
},
|
||||
[3] = {
|
||||
{"Totem", "equipType", "totem"},
|
||||
},
|
||||
[4] = {
|
||||
{"Sigil", "equipType", "sigil"},
|
||||
},
|
||||
};
|
||||
|
||||
["WeaponEquip"] = {
|
||||
[1] = {
|
||||
{"One-Hand", "equip", "weapon", "WeaponSubMenu", "WeaponType"},
|
||||
},
|
||||
[2] = {
|
||||
{"Two-Hand", "equip", "2hweapon", "WeaponSubMenu", "WeaponType"},
|
||||
},
|
||||
[3] = {
|
||||
{"Main Hand", "equip", "mainhand", "WeaponSubMenu", "WeaponType"},
|
||||
},
|
||||
[4] = {
|
||||
{"Off Hand", "equip", "offhand", "WeaponSubMenu", "WeaponType"},
|
||||
},
|
||||
[5] = {
|
||||
{"Ranged", "equip", "ranged", "WeaponSubMenu", "WeaponType"},
|
||||
}
|
||||
};
|
||||
|
||||
["WeaponType"] = {
|
||||
[1] = {
|
||||
{"Axe", "equipType", "#w1#"}
|
||||
},
|
||||
[2] = {
|
||||
{"Mace", "equipType", "#w6#"}
|
||||
},
|
||||
[3] = {
|
||||
{"Sword", "equipType", "#w10#"}
|
||||
},
|
||||
[4] = {
|
||||
{"Polearm", "equipType", "#w7#"}
|
||||
},
|
||||
[5] = {
|
||||
{"Dagger", "equipType", "#w4#"}
|
||||
},
|
||||
[6] = {
|
||||
{"Staff", "equipType", "#w9#"}
|
||||
},
|
||||
[7] = {
|
||||
{"Fist Weapon", "equipType", "#w13#"}
|
||||
},
|
||||
[8] = {
|
||||
{"Bow", "equipType", "#w2#"}
|
||||
},
|
||||
[9] = {
|
||||
{"Gun", "equipType", "#w5#"}
|
||||
},
|
||||
[10] = {
|
||||
{"Crossbow", "equipType", "#w3#"}
|
||||
},
|
||||
[11] = {
|
||||
{"Wand", "equipType", "#w12#"}
|
||||
},
|
||||
[12] = {
|
||||
{"Thrown", "equipType", "#w11#"}
|
||||
},
|
||||
[13] = {
|
||||
{"Shield", "equipType", "#w8#"}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
AtlasLoot_AdvancedSearchArguments = {
|
||||
["Arguments"] = {
|
||||
[1] = {
|
||||
["Primary Stats"] = {
|
||||
{"Stamina", "sta"},
|
||||
{"Strength", "str"},
|
||||
{"Agility", "agi"};
|
||||
{"Intellect", "int"},
|
||||
{"Spirit", "spr"},
|
||||
}
|
||||
};
|
||||
[2] = {
|
||||
["Secondary Stats"] = {
|
||||
{"Attack Power", "ap"};
|
||||
{"Spell Power", "sp"};
|
||||
{"Crit", "crit"};
|
||||
{"Hit", "hit"};
|
||||
{"Haste", "haste"};
|
||||
{"Expertise", "exp"};
|
||||
{"Armor Pen", "arp"};
|
||||
{"Spell Pen", "spp"};
|
||||
}
|
||||
};
|
||||
[3] = {
|
||||
["Defensive Stats"] = {
|
||||
{"Defense", "def"};
|
||||
{"Dodge", "dodge"};
|
||||
{"Parry", "parry"};
|
||||
{"Block", "block"};
|
||||
{"Block Value", "bv"};
|
||||
{"Resilience", "res"};
|
||||
}
|
||||
};
|
||||
[4] = {
|
||||
["Resistances"] = {
|
||||
{"Armor", "armor"};
|
||||
{"Holy Resist", "resholy"};
|
||||
{"Fire Resist", "resfire"};
|
||||
{"Nature Resist", "resnat"};
|
||||
{"Frost Resist", "resfrost"};
|
||||
{"Shadow Resist", "resshad"};
|
||||
{"Arcane Resist", "resarc"};
|
||||
}
|
||||
};
|
||||
[5] = {
|
||||
["Sockets"] = {
|
||||
{"Any", "socket"};
|
||||
{"Red Socket", "socketred"};
|
||||
{"Blue Socket", "socketblue"};
|
||||
{"Yellow Socket", "socketyellow"};
|
||||
{"Meta Socket", "socketmeta"};
|
||||
}
|
||||
};
|
||||
[6] = {
|
||||
["Other"] = {
|
||||
{"Required Level", "minlvl"};
|
||||
{"Item Level", "ilvl"};
|
||||
}
|
||||
};
|
||||
|
||||
[7] = {
|
||||
{RED.."Reset", "reset"}
|
||||
}
|
||||
};
|
||||
|
||||
["Operators"] = {
|
||||
[1] = {
|
||||
{"Equals", "=", true};
|
||||
},
|
||||
[2] = {
|
||||
{"Greater Than", ">", true}
|
||||
},
|
||||
[3] = {
|
||||
{"Greater Than Or Equal", ">=", true}
|
||||
},
|
||||
[4] = {
|
||||
{"Less Than", "<", true}
|
||||
},
|
||||
[5] = {
|
||||
{"Less Than Or Equal", "<=", true}
|
||||
},
|
||||
[6] = {
|
||||
{"Not Equal", "<>", true}
|
||||
},
|
||||
[7] = {
|
||||
{RED.."Reset", "reset", true}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AdvancedSearchOptions = {
|
||||
["quality"] = "",
|
||||
["equip"] = "",
|
||||
["equipType"] = "",
|
||||
["difficulty"] = 0,
|
||||
["arg1"] = "",
|
||||
["arg1op"] = "",
|
||||
["arg2"] = "",
|
||||
["arg2op"] = "",
|
||||
["arg3"] = "",
|
||||
["arg3op"] = "",
|
||||
}
|
||||
|
||||
function AtlasLoot_AdvancedSearchSetup()
|
||||
AtlasLoot_AdvancedSearchRegister(AtlasLoot_QualityMenu, AtlasLootAdvancedSearch_Quality, AtlasLoot_AdvancedSearchMenus["Quality"]);
|
||||
AtlasLoot_AdvancedSearchRegister(AtlasLoot_EquipMenu, AtlasLootAdvancedSearch_Equip, AtlasLoot_AdvancedSearchMenus["Equip"]);
|
||||
AtlasLoot_AdvancedSearchRegister(AtlasLoot_DifficultyMenu, AtlasLootAdvancedSearch_Difficulty, AtlasLoot_AdvancedSearchMenus["Difficulty"]);
|
||||
|
||||
AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument1Menu, AtlasLootAdvancedSearch_Argument1, "1", AtlasLoot_AdvancedSearchArguments["Arguments"]);
|
||||
AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument2Menu, AtlasLootAdvancedSearch_Argument2, "2", AtlasLoot_AdvancedSearchArguments["Arguments"]);
|
||||
AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument3Menu, AtlasLootAdvancedSearch_Argument3, "3", AtlasLoot_AdvancedSearchArguments["Arguments"]);
|
||||
|
||||
AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument1SubMenu, AtlasLootAdvancedSearch_Argument1Sub, "1", AtlasLoot_AdvancedSearchArguments["Operators"]);
|
||||
AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument2SubMenu, AtlasLootAdvancedSearch_Argument2Sub, "2", AtlasLoot_AdvancedSearchArguments["Operators"]);
|
||||
AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument3SubMenu, AtlasLootAdvancedSearch_Argument3Sub, "3", AtlasLoot_AdvancedSearchArguments["Operators"]);
|
||||
|
||||
--Setup Mythic+ dropdown options;
|
||||
for i = 1, 30, 1 do
|
||||
AtlasLoot_AdvancedSearchMenus["MythicPlus"][i] = {
|
||||
{"Mythic+ "..i, "difficulty", i + 4};
|
||||
}
|
||||
end
|
||||
|
||||
AdvSearchSetup = true;
|
||||
end
|
||||
|
||||
function AtlasLoot_AdvancedSearchShow()
|
||||
if (AtlasLootAdvancedSearch:IsVisible()) then
|
||||
AtlasLoot_AdvancedSearchClose();
|
||||
return;
|
||||
end
|
||||
|
||||
pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
|
||||
|
||||
if not (AdvSearchSetup) then AtlasLoot_AdvancedSearchSetup() end
|
||||
|
||||
--Hide all elements that could be in the AtlasTable
|
||||
getglobal("AtlasLootItemsFrame_NEXT"):Hide();
|
||||
getglobal("AtlasLootItemsFrame_PREV"):Hide();
|
||||
getglobal("AtlasLootItemsFrame_BACK"):Hide();
|
||||
|
||||
if AtlasLootDefaultFrame_SubMenu2:IsEnabled() then
|
||||
AdvSearchSubMenu2Enabled = 1;
|
||||
AdvSearchSubMenu2Text = AtlasLootDefaultFrame_SelectedTable2:GetText();
|
||||
AtlasLootDefaultFrame_SubMenu2:Disable();
|
||||
AtlasLootDefaultFrame_SelectedTable2:SetText("");
|
||||
AtlasLootDefaultFrame_SelectedTable2:Hide();
|
||||
end
|
||||
|
||||
if AtlasLootDefaultFrame_SubMenu:IsEnabled() then
|
||||
AdvSearchSubMenuEnabled = 1;
|
||||
AdvSearchSubMenuText = AtlasLootDefaultFrame_SelectedTable:GetText();
|
||||
AtlasLootDefaultFrame_SubMenu:Disable();
|
||||
AtlasLootDefaultFrame_SelectedTable:SetText("");
|
||||
end
|
||||
|
||||
AtlasLootServerQueryButton:Hide();
|
||||
|
||||
--Ditch the Quicklook selector
|
||||
AtlasLoot_QuickLooks:Hide();
|
||||
AtlasLootQuickLooksButton:Hide();
|
||||
|
||||
-- Hide the Filter Check-Box
|
||||
AtlasLootFilterCheck:Hide();
|
||||
|
||||
for i = 1, 30, 1 do
|
||||
getglobal("AtlasLootItem_"..i.."_Unsafe"):Hide();
|
||||
getglobal("AtlasLootMenuItem_"..i):Hide();
|
||||
getglobal("AtlasLootItem_"..i):Hide();
|
||||
getglobal("AtlasLootItem_"..i).itemID = 0;
|
||||
getglobal("AtlasLootItem_"..i).spellitemID = 0;
|
||||
end
|
||||
|
||||
--Reset Search options
|
||||
AtlasLoot_AdvancedSearchReset();
|
||||
|
||||
AtlasLoot_BossName:SetText("Advanced Search");
|
||||
|
||||
AtlasLootAdvancedSearch:ClearAllPoints();
|
||||
AtlasLootAdvancedSearch:SetParent(pFrame[2]);
|
||||
AtlasLootAdvancedSearch:ClearAllPoints();
|
||||
AtlasLootAdvancedSearch:SetPoint(pFrame[1], pFrame[2], pFrame[3], pFrame[4], pFrame[5]);
|
||||
AtlasLootAdvancedSearch:Show();
|
||||
end
|
||||
|
||||
function AtlasLoot_AdvancedSearchClose()
|
||||
AtlasLootAdvancedSearch:Hide();
|
||||
AtlasLootServerQueryButton:Show();
|
||||
|
||||
if AdvSearchSubMenu2Enabled then
|
||||
AtlasLootDefaultFrame_SubMenu2:Enable();
|
||||
AtlasLootDefaultFrame_SelectedTable2:SetText(AdvSearchSubMenu2Text);
|
||||
end
|
||||
|
||||
if AdvSearchSubMenuEnabled then
|
||||
AtlasLootDefaultFrame_SubMenu:Enable();
|
||||
AtlasLootDefaultFrame_SelectedTable:SetText(AdvSearchSubMenuText);
|
||||
end
|
||||
|
||||
AdvSearchSubMenuEnabled = 0;
|
||||
AdvSearchSubMenu2Enabled = 0;
|
||||
|
||||
if (SearchPrevData[1] ~= "") then
|
||||
AtlasLoot_ShowItemsFrame(SearchPrevData[1], SearchPrevData[2], SearchPrevData[3], SearchPrevData[4]);
|
||||
end
|
||||
end
|
||||
|
||||
function AtlasLoot_AdvancedSearchReset()
|
||||
AdvancedSearchOptions = {
|
||||
["quality"] = "",
|
||||
["equip"] = "",
|
||||
["equipType"] = "",
|
||||
["difficulty"] = 0,
|
||||
["arg1"] = "",
|
||||
["arg1op"] = "",
|
||||
["arg2"] = "",
|
||||
["arg2op"] = "",
|
||||
["arg3"] = "",
|
||||
["arg3op"] = "",
|
||||
}
|
||||
|
||||
AtlasLootAdvancedSearch_Quality:SetText("Select Quality");
|
||||
AtlasLootAdvancedSearch_Equip:SetText("Select Item Type");
|
||||
AtlasLootAdvancedSearch_Difficulty:Disable();
|
||||
AtlasLootAdvancedSearch_Difficulty:SetText("Select Difficulty");
|
||||
AtlasLootAdvancedSearch_Argument1:SetText("Select Option");
|
||||
AtlasLootAdvancedSearch_Argument2:SetText("Select Option");
|
||||
AtlasLootAdvancedSearch_Argument3:SetText("Select Option");
|
||||
|
||||
AtlasLootAdvancedSearch_EquipSub:Disable();
|
||||
AtlasLootAdvancedSearch_EquipSub:SetText("Select Option")
|
||||
AtlasLootAdvancedSearch_MythicSub:Disable();
|
||||
AtlasLootAdvancedSearch_MythicSub:SetText("Mythic+ 1");
|
||||
AtlasLootAdvancedSearch_WeaponSub:Disable();
|
||||
AtlasLootAdvancedSearch_WeaponSub:SetText("Select Weapon Type")
|
||||
|
||||
AtlasLootAdvancedSearch_Argument1Sub:Disable();
|
||||
AtlasLootAdvancedSearch_Argument1Sub:SetText("Select Option");
|
||||
AtlasLootAdvancedSearch_Argument1Value:Hide();
|
||||
AtlasLootAdvancedSearch_Argument1Value:SetText("");
|
||||
AtlasLootAdvancedSearch_Argument2Sub:Disable();
|
||||
AtlasLootAdvancedSearch_Argument2Sub:SetText("Select Option");
|
||||
AtlasLootAdvancedSearch_Argument2Value:Hide();
|
||||
AtlasLootAdvancedSearch_Argument2Value:SetText("");
|
||||
AtlasLootAdvancedSearch_Argument3Sub:Disable();
|
||||
AtlasLootAdvancedSearch_Argument3Sub:SetText("Select Option");
|
||||
AtlasLootAdvancedSearch_Argument3Value:Hide();
|
||||
AtlasLootAdvancedSearch_Argument3Value:SetText("");
|
||||
end
|
||||
|
||||
|
||||
|
||||
function AtlasLoot_AdvancedSearchMenuClick(Object, VariableToSet, VariableValue, ChildMenu, ChildMenuRegister)
|
||||
--Setups child menus and sets search options to default
|
||||
if(ChildMenu ~= nil) then
|
||||
if(ChildMenuRegister == "Disable") then
|
||||
AdvancedSearchOptions[AtlasLoot_FrameMenuList[ChildMenu][4]] = AtlasLoot_FrameMenuList[ChildMenu][5];
|
||||
getglobal(AtlasLoot_FrameMenuList[ChildMenu][2]):Disable();
|
||||
--Disable assigned children menus as well
|
||||
if(AtlasLoot_FrameMenuList[ChildMenu][6]) then
|
||||
getglobal(AtlasLoot_FrameMenuList[ChildMenu][6]):Disable();
|
||||
end
|
||||
else
|
||||
AtlasLoot_AdvancedSearchRegister(AtlasLoot_FrameMenuList[ChildMenu][1], getglobal(AtlasLoot_FrameMenuList[ChildMenu][2]), AtlasLoot_AdvancedSearchMenus[ChildMenuRegister]);
|
||||
AdvancedSearchOptions[AtlasLoot_FrameMenuList[ChildMenu][4]] = AtlasLoot_FrameMenuList[ChildMenu][5];
|
||||
getglobal(AtlasLoot_FrameMenuList[ChildMenu][2]):Enable();
|
||||
getglobal(AtlasLoot_FrameMenuList[ChildMenu][2]):SetText(AtlasLoot_FrameMenuList[ChildMenu][3]);
|
||||
--Disable assigned children menus as well
|
||||
if(AtlasLoot_FrameMenuList[ChildMenu][6]) then
|
||||
getglobal(AtlasLoot_FrameMenuList[ChildMenu][6]):Disable();
|
||||
end
|
||||
end
|
||||
end
|
||||
AdvancedSearchOptions[VariableToSet] = VariableValue;
|
||||
Object[1]:SetText(Object[3]);
|
||||
Object[2]:Close();
|
||||
end
|
||||
|
||||
function AtlasLoot_AdvancedSearchRegister(DropDown, DropDownObject, MenuOption)
|
||||
DropDown:Register(DropDownObject,
|
||||
'point', function(parent)
|
||||
return "TOP", "BOTTOM"
|
||||
end,
|
||||
'children', function(level, value)
|
||||
if level == 1 then
|
||||
if AtlasLoot_AdvancedSearchMenus then
|
||||
for k,v in ipairs(MenuOption) do
|
||||
--If a link to show a submenu
|
||||
if (type(v[1]) == "table") and (type(v[1][1]) == "string") then
|
||||
if v[1][1] ~= "" then
|
||||
DropDown:AddLine(
|
||||
'text', v[1][1],
|
||||
'textR', 1,
|
||||
'textG', 0.82,
|
||||
'textB', 0,
|
||||
'func', AtlasLoot_AdvancedSearchMenuClick,
|
||||
'arg1', {DropDownObject, DropDown, v[1][1]},
|
||||
'arg2', v[1][2],
|
||||
'arg3', v[1][3],
|
||||
'arg4', v[1][4],
|
||||
'arg5', v[1][5],
|
||||
'notCheckable', true
|
||||
)
|
||||
end
|
||||
else
|
||||
local lock=0;
|
||||
--If an entry linked to a subtable
|
||||
for i,j in pairs(v) do
|
||||
if lock==0 then
|
||||
DropDown:AddLine(
|
||||
'text', i,
|
||||
'textR', 1,
|
||||
'textG', 0.82,
|
||||
'textB', 0,
|
||||
'hasArrow', true,
|
||||
'value', j,
|
||||
'notCheckable', true
|
||||
)
|
||||
lock=1;
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--Close button
|
||||
DropDown:AddLine(
|
||||
'text', AL["Close Menu"],
|
||||
'textR', 0,
|
||||
'textG', 1,
|
||||
'textB', 1,
|
||||
'func', function() DropDown:Close() end,
|
||||
'notCheckable', true
|
||||
)
|
||||
end
|
||||
end,
|
||||
'dontHook', true
|
||||
)
|
||||
end
|
||||
|
||||
function AtlasLoot_AdvancedSearchArgumentClick(Object, VariableToSet, VariableValue, IsOperator)
|
||||
if IsOperator and VariableValue == "reset" then
|
||||
AdvancedSearchOptions["arg"..VariableToSet.."op"] = "";
|
||||
|
||||
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):SetText("");
|
||||
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):Hide();
|
||||
|
||||
Object[1]:SetText("Select Option");
|
||||
Object[2]:Close();
|
||||
elseif IsOperator then
|
||||
AdvancedSearchOptions["arg"..VariableToSet.."op"] = VariableValue;
|
||||
|
||||
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):Show();
|
||||
|
||||
Object[1]:SetText(Object[3]);
|
||||
Object[2]:Close();
|
||||
elseif VariableValue == "reset" then
|
||||
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Sub"):SetText("Select Option");
|
||||
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Sub"):Disable();
|
||||
|
||||
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):SetText("");
|
||||
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):Hide();
|
||||
|
||||
AdvancedSearchOptions["arg"..VariableToSet] = "";
|
||||
AdvancedSearchOptions["arg"..VariableToSet.."op"] = "";
|
||||
|
||||
Object[1]:SetText("Select Option");
|
||||
Object[2]:Close();
|
||||
else
|
||||
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Sub"):SetText("Select Option");
|
||||
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Sub"):Enable();
|
||||
AdvancedSearchOptions["arg"..VariableToSet.."op"] = "";
|
||||
|
||||
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):SetText("");
|
||||
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):Hide();
|
||||
|
||||
AdvancedSearchOptions["arg"..VariableToSet] = VariableValue;
|
||||
Object[1]:SetText(Object[3]);
|
||||
Object[2]:Close();
|
||||
end
|
||||
end
|
||||
|
||||
function AtlasLoot_AdvancedSearchArgumentRegister(DropDown, DropDownObject, ArgumentCount, ArgumentMenu)
|
||||
DropDown:Register(DropDownObject,
|
||||
'point', function(parent)
|
||||
return "TOP", "BOTTOM"
|
||||
end,
|
||||
'children', function(level, value)
|
||||
if level == 1 then
|
||||
if AtlasLoot_AdvancedSearchArguments then
|
||||
for k,v in ipairs(ArgumentMenu) do
|
||||
--If a link to show a submenu
|
||||
if (type(v[1]) == "table") and (type(v[1][1]) == "string") then
|
||||
local checked = false;
|
||||
if v[1][3] == "Submenu" then
|
||||
DropDown:AddLine(
|
||||
'text', v[1][1],
|
||||
'textR', 1,
|
||||
'textG', 0.82,
|
||||
'textB', 0,
|
||||
'func', AtlasLoot_AdvancedSearchArgumentClick,
|
||||
'arg1', {DropDownObject, DropDown, v[1][1]},
|
||||
'arg2', ArgumentCount,
|
||||
'arg3', v[1][2],
|
||||
'arg4', v[1][3],
|
||||
'notCheckable', true
|
||||
)
|
||||
elseif v[1][1] ~= "" then
|
||||
DropDown:AddLine(
|
||||
'text', v[1][1],
|
||||
'textR', 1,
|
||||
'textG', 0.82,
|
||||
'textB', 0,
|
||||
'func', AtlasLoot_AdvancedSearchArgumentClick,
|
||||
'arg1', {DropDownObject, DropDown, v[1][1]},
|
||||
'arg2', ArgumentCount,
|
||||
'arg3', v[1][2],
|
||||
'arg4', v[1][3],
|
||||
'notCheckable', true
|
||||
)
|
||||
end
|
||||
else
|
||||
local lock=0;
|
||||
--If an entry linked to a subtable
|
||||
for i,j in pairs(v) do
|
||||
if lock==0 then
|
||||
DropDown:AddLine(
|
||||
'text', i,
|
||||
'textR', 1,
|
||||
'textG', 0.82,
|
||||
'textB', 0,
|
||||
'hasArrow', true,
|
||||
'value', j,
|
||||
'notCheckable', true
|
||||
)
|
||||
lock=1;
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--Close button
|
||||
DropDown:AddLine(
|
||||
'text', AL["Close Menu"],
|
||||
'textR', 0,
|
||||
'textG', 1,
|
||||
'textB', 1,
|
||||
'func', function() DropDown:Close() end,
|
||||
'notCheckable', true
|
||||
)
|
||||
elseif level == 2 then
|
||||
if value then
|
||||
for k,v in ipairs(value) do
|
||||
if type(v) == "table" then
|
||||
if (type(v[1]) == "string") then
|
||||
local checked = false;
|
||||
--If an entry to show a submenu
|
||||
if v[4] == "Header" then
|
||||
DropDown:AddLine(
|
||||
'text', v[1],
|
||||
'textR', 0.2,
|
||||
'textG', 0.82,
|
||||
'textB', 0.5,
|
||||
'func', AtlasLoot_AdvancedSearchArgumentClick,
|
||||
'arg1', {DropDownObject, DropDown, v[1]},
|
||||
'arg2', ArgumentCount,
|
||||
'arg3', v[2],
|
||||
'arg4', v[3],
|
||||
'notCheckable', true
|
||||
)
|
||||
elseif v[3] == "Submenu" then
|
||||
DropDown:AddLine(
|
||||
'text', v[1],
|
||||
'textR', 1,
|
||||
'textG', 0.82,
|
||||
'textB', 0,
|
||||
'func', AtlasLoot_AdvancedSearchArgumentClick,
|
||||
'arg1', {DropDownObject, DropDown, v[1]},
|
||||
'arg2', ArgumentCount,
|
||||
'arg3', v[2],
|
||||
'arg4', v[3],
|
||||
'notCheckable', true
|
||||
)
|
||||
else
|
||||
DropDown:AddLine(
|
||||
'text', v[1],
|
||||
'textR', 1,
|
||||
'textG', 0.82,
|
||||
'textB', 0,
|
||||
'func', AtlasLoot_AdvancedSearchArgumentClick,
|
||||
'arg1', {DropDownObject, DropDown, v[1]},
|
||||
'arg2', ArgumentCount,
|
||||
'arg3', v[2],
|
||||
'arg4', v[3],
|
||||
'notCheckable', true
|
||||
)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
DropDown:AddLine(
|
||||
'text', AL["Close Menu"],
|
||||
'textR', 0,
|
||||
'textG', 1,
|
||||
'textB', 1,
|
||||
'func', function() DropDown:Close() end,
|
||||
'notCheckable', true
|
||||
)
|
||||
end
|
||||
end,
|
||||
'dontHook', true
|
||||
)
|
||||
end
|
||||
|
||||
function AtlasLoot:AdvancedSearch(Text, args)
|
||||
if not Text then return end
|
||||
Text = strtrim(Text);
|
||||
local advSearchString = Text or "";
|
||||
|
||||
local function AppendSearchString(toAppend, str)
|
||||
if toAppend ~= "" then
|
||||
toAppend = toAppend.."&"..str;
|
||||
return toAppend;
|
||||
end
|
||||
|
||||
return str;
|
||||
end
|
||||
|
||||
if AdvancedSearchOptions["quality"] ~= "" then
|
||||
advSearchString = AppendSearchString(advSearchString, "quality="..AdvancedSearchOptions["quality"]);
|
||||
end
|
||||
|
||||
if AdvancedSearchOptions["equipType"] ~= "" then
|
||||
--advSearchString = AppendSearchString(advSearchString, AtlasLoot_FixText(AdvancedSearchOptions["equipType"]));
|
||||
end
|
||||
|
||||
if AdvancedSearchOptions["equip"] ~= "" then
|
||||
advSearchString = AppendSearchString(advSearchString, "slot="..AdvancedSearchOptions["equip"]);
|
||||
end
|
||||
|
||||
for i = 1, 3, 1 do
|
||||
if AdvancedSearchOptions["arg"..i] ~= "" then
|
||||
if AdvancedSearchOptions["arg"..i.."op"] == "" then
|
||||
AdvancedSearchOptions["arg"..i.."op"] = ">"
|
||||
args[i] = "0";
|
||||
print(args[i]);
|
||||
end
|
||||
advSearchString = AppendSearchString(advSearchString, AdvancedSearchOptions["arg"..i]..AdvancedSearchOptions["arg"..i.."op"]..args[i]);
|
||||
end
|
||||
end
|
||||
print(string.lower(advSearchString));
|
||||
AtlasLoot:Search(string.lower(advSearchString));
|
||||
end
|
||||
+20
-37
@@ -32,7 +32,7 @@ AtlasLoot_WishListDrop = AceLibrary("Dewdrop-2.0");
|
||||
AtlasLoot_WishList = nil;
|
||||
local currentPage = 1;
|
||||
local playerName = UnitName("player")
|
||||
local itemID, itemTexture, itemName, lootPage, sourcePage, lasttyp, xtyp, xarg2, xarg3
|
||||
local itemID, itemTexture, itemName, lootPage, sourcePage, lasttyp, xtyp, xarg2, xarg3, difficulty
|
||||
local lastWishListtyp, lastWishListarg2, lastWishListarg3
|
||||
local OptionsLoadet = false
|
||||
|
||||
@@ -110,7 +110,7 @@ function AtlasLoot_WishListAddDropClick(typ, arg2, arg3, arg4)
|
||||
return;
|
||||
end
|
||||
|
||||
table.insert(AtlasLootWishList["Own"][playerName][arg2], { 0, itemID, itemTexture, itemName, lootPage, "", "", sourcePage });
|
||||
table.insert(AtlasLootWishList["Own"][playerName][arg2], { 0, itemID, itemTexture, itemName, lootPage, "", "", sourcePage, [AtlasLoot_Difficulty.DIF_SEARCH] = difficulty});
|
||||
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..AtlasLoot_FixText(itemName)..GREY..AL[" added to the WishList."]..WHITE.." ("..AtlasLootWishList["Own"][playerName][arg2]["info"][1]..")");
|
||||
AtlasLoot_WishList = AtlasLoot_CategorizeWishList(AtlasLootWishList["Own"][playerName][arg2]);
|
||||
@@ -122,7 +122,7 @@ function AtlasLoot_WishListAddDropClick(typ, arg2, arg3, arg4)
|
||||
return;
|
||||
end
|
||||
|
||||
table.insert(AtlasLootWishList["Own"][arg2][arg3], { 0, itemID, itemTexture, itemName, lootPage, "", "", sourcePage });
|
||||
table.insert(AtlasLootWishList["Own"][arg2][arg3], { 0, itemID, itemTexture, itemName, lootPage, "", "", sourcePage, [AtlasLoot_Difficulty.DIF_SEARCH] = difficulty});
|
||||
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..AtlasLoot_FixText(itemName)..GREY..AL[" added to the WishList."]..WHITE.." ("..AtlasLootWishList["Own"][arg2][arg3]["info"][1].." - "..arg2..")");
|
||||
AtlasLoot_WishList = AtlasLoot_CategorizeWishList(AtlasLootWishList["Own"][arg2][arg3]);
|
||||
@@ -134,7 +134,7 @@ function AtlasLoot_WishListAddDropClick(typ, arg2, arg3, arg4)
|
||||
return;
|
||||
end
|
||||
|
||||
table.insert(AtlasLootWishList["Shared"][arg2][arg3], { 0, itemID, itemTexture, itemName, lootPage, "", "", sourcePage });
|
||||
table.insert(AtlasLootWishList["Shared"][arg2][arg3], { 0, itemID, itemTexture, itemName, lootPage, "", "", sourcePage, [AtlasLoot_Difficulty.DIF_SEARCH] = difficulty});
|
||||
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..AtlasLoot_FixText(itemName)..GREY..AL[" added to the WishList."]..WHITE.." ("..AtlasLootWishList["Shared"][arg2][arg3]["info"][1].." - "..arg2..")");
|
||||
AtlasLoot_WishList = AtlasLoot_CategorizeWishList(AtlasLootWishList["Shared"][arg2][arg3]);
|
||||
@@ -148,8 +148,8 @@ end
|
||||
AtlasLoot_ShowWishListDropDown(xitemID, xitemTexture, xitemName, xlootPage, xsourcePage, button, show)
|
||||
Show the dropdownlist with the wishlists
|
||||
]]
|
||||
function AtlasLoot_ShowWishListDropDown(xitemID, xitemTexture, xitemName, xlootPage, xsourcePage, button, show)
|
||||
itemID, itemTexture, itemName, lootPage, sourcePage = xitemID, xitemTexture, xitemName, xlootPage, xsourcePage
|
||||
function AtlasLoot_ShowWishListDropDown(xitemID, xitemTexture, xitemName, xlootPage, xsourcePage, button, show, xdifficulty)
|
||||
itemID, itemTexture, itemName, lootPage, sourcePage, difficulty = xitemID, xitemTexture, xitemName, xlootPage, xsourcePage, xdifficulty;
|
||||
if AtlasLootWishList["Options"][playerName]["UseDefaultWishlist"] == false then
|
||||
if AtlasLoot_WishListDrop:IsOpen(button) then
|
||||
AtlasLoot_WishListDrop:Close(1);
|
||||
@@ -499,40 +499,23 @@ function AtlasLoot_CategorizeWishList(wlTable)
|
||||
for _, v in pairs(wlTable) do
|
||||
if v[8] and v[8] ~= "" then
|
||||
local dataID = strsplit("|", v[8]);
|
||||
if v[AtlasLoot_Difficulty.DIF_SEARCH] then
|
||||
local name = AtlasLoot_GetWishListSubheading(dataID)
|
||||
dataID = dataID..AtlasLoot_Difficulty.Search[v[AtlasLoot_Difficulty.DIF_SEARCH]];
|
||||
if not subheadings[dataID] then
|
||||
subheadings[dataID] = name;
|
||||
if subheadings[dataID] then subheadings[dataID] = subheadings[dataID].." ("..AtlasLoot_Difficulty.Search[v[AtlasLoot_Difficulty.DIF_SEARCH]]..")" end
|
||||
end
|
||||
-- Build subheading table
|
||||
if not subheadings[dataID] then
|
||||
-- Heroic handling
|
||||
local HeroicCheck=string.sub(dataID, string.len(dataID)-10, string.len(dataID));
|
||||
local NonHeroicdataID=string.sub(dataID, 1, string.len(dataID)-6);
|
||||
local BigraidCheck=string.sub(dataID, string.len(dataID)-4, string.len(dataID));
|
||||
|
||||
if BigraidCheck == "25Man" or HeroicCheck == "25ManHEROIC" then
|
||||
HeroicCheck=string.sub(dataID, string.len(dataID)-10, string.len(dataID));
|
||||
NonHeroicdataID=string.sub(dataID, 1, string.len(dataID)-11);
|
||||
else
|
||||
HeroicCheck=string.sub(dataID, string.len(dataID)-5, string.len(dataID));
|
||||
NonHeroicdataID=string.sub(dataID, 1, string.len(dataID)-6);
|
||||
elseif not subheadings[dataID] then
|
||||
subheadings[dataID] = AtlasLoot_GetWishListSubheading(dataID);
|
||||
-- If search failed, replace ID like "Aldor2" to "Aldor1" and try again
|
||||
if not subheadings[dataID] and string.find(dataID, "^%a+%d?$") then
|
||||
subheadings[dataID] = AtlasLoot_GetWishListSubheading(strsub(dataID, 1, strlen(dataID) - 1).."1");
|
||||
end
|
||||
|
||||
if HeroicCheck == "HEROIC" then
|
||||
subheadings[dataID] = AtlasLoot_GetWishListSubheading(NonHeroicdataID);
|
||||
if subheadings[dataID] then subheadings[dataID] = subheadings[dataID].." ("..AL["Heroic"]..")" end
|
||||
elseif HeroicCheck == "25ManHEROIC" then
|
||||
subheadings[dataID] = AtlasLoot_GetWishListSubheading(NonHeroicdataID);
|
||||
if subheadings[dataID] then subheadings[dataID] = subheadings[dataID].." ("..AL["25 Man"].."-"..AL["Heroic"]..")" end
|
||||
elseif strsub(dataID, strlen(dataID) - 4) == "25Man" then
|
||||
subheadings[dataID] = AtlasLoot_GetWishListSubheading(strsub(dataID, 1, strlen(dataID) - 5));
|
||||
if subheadings[dataID] then subheadings[dataID] = subheadings[dataID].." ("..AL["25 Man"]..")" end
|
||||
else
|
||||
subheadings[dataID] = AtlasLoot_GetWishListSubheading(dataID);
|
||||
-- If search failed, replace ID like "Aldor2" to "Aldor1" and try again
|
||||
if not subheadings[dataID] and string.find(dataID, "^%a+%d?$") then
|
||||
subheadings[dataID] = AtlasLoot_GetWishListSubheading(strsub(dataID, 1, strlen(dataID) - 1).."1");
|
||||
end
|
||||
end
|
||||
-- If still cant find it, mark it with Unknown
|
||||
if not subheadings[dataID] then subheadings[dataID] = AL["Unknown"] end
|
||||
end
|
||||
-- If still cant find it, mark it with Unknown
|
||||
if not subheadings[dataID] then subheadings[dataID] = AL["Unknown"] end
|
||||
-- Build category tables
|
||||
if not categories[subheadings[dataID]] then categories[subheadings[dataID]] = {} end
|
||||
table.insert(categories[subheadings[dataID]], v);
|
||||
|
||||
@@ -169,6 +169,8 @@ function AtlasLoot_DifficultyDisable() --Disables Difficulty Menu
|
||||
end
|
||||
|
||||
function AtlasLoot_DifficultyEnable(dataID, dataSource) --Enables Difficulty Menu
|
||||
if not AtlasLoot_Difficulty[dataSource[dataID].Type] then return end
|
||||
|
||||
AtlasLootDefaultFrame_SubMenu2:Enable();
|
||||
AtlasLoot_DewdropSubMenu2:Unregister(AtlasLootDefaultFrame_SubMenu2);
|
||||
AtlasLoot_DewdropSubMenu2Register(AtlasLoot_Difficulty[dataSource[dataID].Type]);
|
||||
@@ -670,7 +672,11 @@ function AtlasLoot_SetNewStyle(style)
|
||||
"AtlasLootDefaultFrameSearchButton",
|
||||
"AtlasLootDefaultFrameSearchClearButton",
|
||||
"AtlasLootDefaultFrameLastResultButton",
|
||||
"AtlasLootDefaultFrameWishListButton"
|
||||
"AtlasLootDefaultFrameWishListButton",
|
||||
"AtlasLootDefaultFrameAdvancedSearchButton",
|
||||
"AtlasLootAdvancedSearch_SearchButton",
|
||||
"AtlasLootAdvancedSearch_SearchClearButton",
|
||||
"AtlasLootAdvancedSearch_LastResultButton"
|
||||
}
|
||||
|
||||
if style == "new" then
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="$parent_LoadModules" inherits="AtlasLootDefaultFrameButtonTemplate">
|
||||
<Button name="$parent_LoadModules" inherits="AtlasLootDefaultFrameButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
|
||||
<Offset>
|
||||
@@ -183,49 +183,12 @@
|
||||
</Layer>
|
||||
</Layers>
|
||||
</Frame>
|
||||
<Button name="$parent_Preset1" inherits="AtlasLootDefaultFrameButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="75" y="63"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnEnter>
|
||||
if this:IsEnabled() then
|
||||
GameTooltip:ClearLines();
|
||||
GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
|
||||
GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][1][3]);
|
||||
GameTooltip:Show();
|
||||
end
|
||||
</OnEnter>
|
||||
<OnLeave>
|
||||
if(GameTooltip:IsVisible()) then
|
||||
GameTooltip:Hide();
|
||||
end
|
||||
</OnLeave>
|
||||
<OnClick>
|
||||
if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][1][1]) then
|
||||
pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
|
||||
AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][1][1], AtlasLootCharDB["QuickLooks"][1][2], AtlasLootCharDB["QuickLooks"][1][3], pFrame);
|
||||
end
|
||||
</OnClick>
|
||||
<OnShow>
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
this:SetText(AL["QuickLook"].." 1");
|
||||
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
|
||||
if ((not AtlasLootCharDB["QuickLooks"][1]) or (not AtlasLootCharDB["QuickLooks"][1][1])) or (AtlasLootCharDB["QuickLooks"][1][1]==nil) then
|
||||
this:Disable();
|
||||
end
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
</Button>
|
||||
|
||||
<Button name="$parent_Preset2" inherits="AtlasLootDefaultFrameButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parent_Preset1" relativePoint="RIGHT">
|
||||
<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
|
||||
<Offset>
|
||||
<AbsDimension x="5" y="0"/>
|
||||
<AbsDimension x="0" y="63"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -258,6 +221,44 @@
|
||||
end
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="$parent_Preset1" inherits="AtlasLootDefaultFrameButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="RIGHT" relativeTo="$parent_Preset2" relativePoint="LEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="-5" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnEnter>
|
||||
if this:IsEnabled() then
|
||||
GameTooltip:ClearLines();
|
||||
GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
|
||||
GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][1][3]);
|
||||
GameTooltip:Show();
|
||||
end
|
||||
</OnEnter>
|
||||
<OnLeave>
|
||||
if(GameTooltip:IsVisible()) then
|
||||
GameTooltip:Hide();
|
||||
end
|
||||
</OnLeave>
|
||||
<OnClick>
|
||||
if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][1][1]) then
|
||||
pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
|
||||
AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][1][1], AtlasLootCharDB["QuickLooks"][1][2], AtlasLootCharDB["QuickLooks"][1][3], pFrame);
|
||||
end
|
||||
</OnClick>
|
||||
<OnShow>
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
this:SetText(AL["QuickLook"].." 1");
|
||||
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
|
||||
if ((not AtlasLootCharDB["QuickLooks"][1]) or (not AtlasLootCharDB["QuickLooks"][1][1])) or (AtlasLootCharDB["QuickLooks"][1][1]==nil) then
|
||||
this:Disable();
|
||||
end
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="$parent_Preset3" inherits="AtlasLootDefaultFrameButtonTemplate">
|
||||
<Anchors>
|
||||
@@ -335,14 +336,33 @@
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="AtlasLootDefaultFrameWishListButton" inherits="AtlasLootDefaultFrameButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="RIGHT" relativeTo="$parent_Preset1" relativePoint="LEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="-5" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnClick>
|
||||
AtlasLoot_ShowWishListDropDown("","","","","",this,true)
|
||||
</OnClick>
|
||||
<OnShow>
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
this:SetText(AL["Wishlist"]);
|
||||
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<EditBox name="AtlasLootDefaultFrameSearchBox" inherits="InputBoxTemplate" letters="100">
|
||||
<Size>
|
||||
<AbsDimension x="180" y="32" />
|
||||
<AbsDimension x="190" y="32" />
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
|
||||
<Anchor point="TOPLEFT" relativeTo="AtlasLootDefaultFrameWishListButton" relativePoint="BOTTOMLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="-70" y="30"/>
|
||||
<AbsDimension x="7" y="-3"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -358,14 +378,14 @@
|
||||
</Scripts>
|
||||
<FontString name="AtlasLootDefaultFrameSearchString" inherits="GameFontNormal"></FontString>
|
||||
</EditBox>
|
||||
<Button name="AtlasLootDefaultFrameSearchButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootDefaultFrameSearchBox">
|
||||
<Button name="AtlasLootDefaultFrameSearchButton" inherits="UIPanelButtonTemplate2">
|
||||
<Size>
|
||||
<AbsDimension x="69" y="32"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativePoint="RIGHT">
|
||||
<Anchor point="LEFT" relativeTo="AtlasLootDefaultFrameSearchBox" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="0"/>
|
||||
<AbsDimension x="2"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -388,7 +408,7 @@
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="AtlasLootDefaultFrameSearchButton" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-6" y="0"/>
|
||||
<AbsDimension x="-5" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -435,7 +455,7 @@
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="AtlasLootDefaultFrameSearchClearButton" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="0"/>
|
||||
<AbsDimension x="1" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -450,26 +470,27 @@
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="AtlasLootDefaultFrameWishListButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootDefaultFrame">
|
||||
<Button name="AtlasLootDefaultFrameAdvancedSearchButton" inherits="UIPanelButtonTemplate2">
|
||||
<Size>
|
||||
<AbsDimension x="100" y="32"/>
|
||||
<AbsDimension x="95" y="32"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="RIGHT" relativeTo="AtlasLootDefaultFrameSearchBox" relativePoint="LEFT">
|
||||
<Anchor point="LEFT" relativeTo="AtlasLootDefaultFrameLastResultButton" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-7" y="0"/>
|
||||
<AbsDimension x="2"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnClick>
|
||||
AtlasLoot_ShowWishListDropDown("","","","","",this,true)
|
||||
</OnClick>
|
||||
<OnShow>
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
this:SetText(AL["Wishlist"]);
|
||||
this:SetText("Advanced");
|
||||
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
|
||||
</OnShow>
|
||||
<OnClick>
|
||||
AtlasLoot_AdvancedSearchShow();
|
||||
AtlasLootDefaultFrameSearchBox:ClearFocus();
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
</Frames>
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
## Title-zhTW: |r|cFF0099FF[地圖]|rAL 小地圖按鍵
|
||||
## Notes-zhTW: AtlasLoot 小地圖按鍵
|
||||
## Author: Original: Hegarol, Ascension: Skray/Szyler/Anch/Rvng
|
||||
## Version: v6.1.2
|
||||
## Version: v6.2.0
|
||||
## X-eMail: manager@atlasloot.net
|
||||
## X-Category: Map
|
||||
## X-License: GPL v2
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
## Notes-zhCN: AtlasLoot Enhanced 的《燃烧的远征》副本掉落信息
|
||||
## Notes-zhTW: AtlasLoot 燃燒的遠征副本掉落物品資料庫
|
||||
## Author: Original: Hegarol, Ascension: Skray/Szyler/Anch/Rvng
|
||||
## Version: v6.1.2
|
||||
## Version: v6.2.0
|
||||
## X-eMail: manager@atlasloot.net
|
||||
## X-Category: Map
|
||||
## X-License: GPL v2
|
||||
|
||||
@@ -148,7 +148,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 25, 27414, "", "=q3=Mok'Nathal Beast-Mask", "=ds=#s1#, #a3#", "", "11.27%"};
|
||||
{ 26, 27413, "", "=q3=Ring of the Exarchs", "=ds=#s13#", "", "10.42%"};
|
||||
{ 27, 27416, "", "=q3=Fetish of the Fallen", "=ds=#s14#", "", "12.81%"};
|
||||
{ 28, 27412, "", "=q3=Ironstaff of Regeneration", "=ds=#w9#", "", "11.95%"};
|
||||
{ 28, 27412, "", "=q3=Ironstaff of Regeneration", "=ds=#h2#, #w9#", "", "11.95%"};
|
||||
Prev = "AuchCryptsShirrak";
|
||||
Next = "AuchCryptsAvatar";
|
||||
Type = "BCDungeon";
|
||||
@@ -161,7 +161,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 2, 28268, "", "=q3=Natural Mender's Wraps", "=ds=#s9#, #a2#", "", "3.94%"};
|
||||
{ 3, 27876, "", "=q3=Will of the Fallen Exarch", "=ds=#h3#, #w6#", "", "5.10%"};
|
||||
{ 4, 27937, "", "=q3=Sky Breaker", "=ds=#h3#, #w6#", "", "3.48%"};
|
||||
{ 5, 27877, "", "=q3=Draenic Wildstaff", "=ds=#w9#", "", "4.87%"};
|
||||
{ 5, 27877, "", "=q3=Draenic Wildstaff", "=ds=#h2#, #w9#", "", "4.87%"};
|
||||
{ 7, 27797, "", "=q3=Wastewalker Shoulderpads", "=ds=#s3#, #a2# (D3)", "", "3.94%"};
|
||||
Prev = "AuchCryptsExarch";
|
||||
Type = "BCDungeon";
|
||||
@@ -205,7 +205,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 4, 25947, "", "=q3=Lightning-Rod Pauldrons", "=ds=#s3#, #a3#", "", "11.25%"};
|
||||
{ 5, 25952, "", "=q3=Scimitar of the Nexus-Stalkers", "=ds=#h1#, #w10#", "", "12.12%"};
|
||||
{ 6, 25944, "", "=q3=Shaarde the Greater", "=ds=#h2#, #w10#", "", "9.35%"};
|
||||
{ 7, 25950, "", "=q3=Staff of Polarities", "=ds=#w9#", "", "9.91%"};
|
||||
{ 7, 25950, "", "=q3=Staff of Polarities", "=ds=#h2#, #w9#", "", "9.91%"};
|
||||
{ 16, 0, "INV_Box_01", "=q6=#j3#", ""};
|
||||
{ 17, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
|
||||
{ 18, 30584, "", "=q4=Enscribed Fire Opal", "=ds=#e7#", "", "0.08%"};
|
||||
@@ -262,7 +262,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 23, 28400, "", "=q3=Warp-Storm Warblade", "=ds=#h1#, #w10#"};
|
||||
{ 24, 27829, "", "=q3=Axe of the Nexus-Kings", "=ds=#h2#, #w1#", "", "9.09%"};
|
||||
{ 25, 27840, "", "=q3=Scepter of Sha'tar", "=ds=#h2#, #w6#"};
|
||||
{ 26, 27842, "", "=q3=Grand Scepter of the Nexus-Kings", "=ds=#w9#", "", "9.09%"};
|
||||
{ 26, 27842, "", "=q3=Grand Scepter of the Nexus-Kings", "=ds=#h2#, #w9#", "", "9.09%"};
|
||||
{ 28, 22921, "", "=q2=Recipe: Major Frost Protection Potion", "=ds=#p1# (360)", "", "2.85%"};
|
||||
Prev = "AuchManaNexusPrince";
|
||||
Next = "AuchManaYor";
|
||||
@@ -358,7 +358,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 22, 29249, "", "=q4=Bands of the Benevolent", "=ds=#s8#, #a1#", "", "4.49%"};
|
||||
{ 23, 29259, "", "=q4=Bracers of the Hunt", "=ds=#s8#, #a3#", "", "7.87%"};
|
||||
{ 24, 32073, "", "=q4=Spaulders of Dementia", "=ds=#s3#, #a4#"};
|
||||
{ 25, 29355, "", "=q4=Terokk's Shadowstaff", "=ds=#w9#", "", "0.16%"};
|
||||
{ 25, 29355, "", "=q4=Terokk's Shadowstaff", "=ds=#h2#, #w9#", "", "0.16%"};
|
||||
{ 27, 33834, "", "=q1=The Headfeathers of Ikiss", "=ds=#m3#", "", "100%"};
|
||||
Prev = "AuchSethekkDarkweaver";
|
||||
Next = "AuchSethekkRavenGod";
|
||||
@@ -588,7 +588,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 16, 32335, "", "=q4=Unstoppable Aggressor's Ring", "=ds=#s13#", "", "16%"};
|
||||
{ 17, 32501, "", "=q4=Shadowmoon Insignia", "=ds=#s14#", "", "15%"};
|
||||
{ 18, 32269, "", "=q4=Messenger of Fate", "=ds=#h1#, #w4#", "", "16%"};
|
||||
{ 19, 32344, "", "=q4=Staff of Immaculate Recovery", "=ds=#w9#", "", "15%"};
|
||||
{ 19, 32344, "", "=q4=Staff of Immaculate Recovery", "=ds=#h2#, #w9#", "", "15%"};
|
||||
{ 20, 32343, "", "=q4=Wand of Prismatic Focus", "=ds=#w12#", "", "14%"};
|
||||
{ 22, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
|
||||
Prev = "BTGorefiend";
|
||||
@@ -672,7 +672,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 18, 31090, "", "=q4=Chestguard of the Forgotten Vanquisher", "=q1=#m1# =ds=#c6#, #c3#, #c1#", "", "78%"};
|
||||
{ 20, 32471, "", "=q4=Shard of Azzinoth", "=ds=#h1#, #w4#", "", "16%"};
|
||||
{ 21, 32500, "", "=q4=Crystal Spire of Karabor", "=ds=#h3#, #w6#", "", "15%"};
|
||||
{ 22, 32374, "", "=q4=Zhar'doom, Greatstaff of the Devourer", "=ds=#w9#", "", "14%"};
|
||||
{ 22, 32374, "", "=q4=Zhar'doom, Greatstaff of the Devourer", "=ds=#h2#, #w9#", "", "14%"};
|
||||
{ 23, 32375, "", "=q4=Bulwark of Azzinoth", "=ds=#w8#", "", "14%"};
|
||||
{ 24, 32336, "", "=q4=Black Bow of the Betrayer", "=ds=#w2#", "", "16%"};
|
||||
Prev = "BTCouncil";
|
||||
@@ -879,7 +879,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 3, 28034, "", "=q3=Hourglass of the Unraveller", "=ds=#s14#", "", "13.69%"};
|
||||
{ 4, 28187, "", "=q3=Star-Heart Lamp", "=ds=#s15#", "", "11.83%"};
|
||||
{ 5, 28184, "", "=q3=Millennium Blade", "=ds=#h1#, #w10#", "", "11.74%"};
|
||||
{ 6, 28033, "", "=q3=Epoch-Mender", "=ds=#w9#", "", "13.80%"};
|
||||
{ 6, 28033, "", "=q3=Epoch-Mender", "=ds=#h2#, #w9#", "", "13.80%"};
|
||||
{ 16, 0, "INV_Box_01", "=q6=#j27#", ""};
|
||||
{ 17, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
|
||||
{ 18, 30558, "", "=q4=Glimmering Fire Opal", "=ds=#e7#"};
|
||||
@@ -904,7 +904,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 10, 28207, "", "=q3=Pauldrons of the Crimson Flight", "=ds=#s3#, #a4#", "", "11.11%"};
|
||||
{ 11, 28190, "", "=q3=Scarab of the Infinite Cycle", "=ds=#s14#", "", "11.32%"};
|
||||
{ 12, 28189, "", "=q3=Latro's Shifting Sword", "=ds=#h1#, #w10#", "", "9.70%"};
|
||||
{ 13, 28188, "", "=q3=Bloodfire Greatstaff", "=ds=#w9#", "", "10.48%"};
|
||||
{ 13, 28188, "", "=q3=Bloodfire Greatstaff", "=ds=#h2#, #w9#", "", "10.48%"};
|
||||
{ 16, 0, "INV_Box_01", "=q6=#j27#", ""};
|
||||
{ 17, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
|
||||
{ 18, 30558, "", "=q4=Glimmering Fire Opal", "=ds=#e7#"};
|
||||
@@ -959,7 +959,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 8, 30878, "", "=q4=Glimmering Steel Mantle", "=ds=#s3#, #a4#", "", "16%"};
|
||||
{ 16, 30874, "", "=q4=The Unbreakable Will", "=ds=#h1#, #w10#", "", "16%"};
|
||||
{ 17, 30881, "", "=q4=Blade of Infamy", "=ds=#h1#, #w10#", "", "15%"};
|
||||
{ 18, 30883, "", "=q4=Pillar of Ferocity", "=ds=#w9#", "", "16%"};
|
||||
{ 18, 30883, "", "=q4=Pillar of Ferocity", "=ds=#h2#, #w9#", "", "16%"};
|
||||
{ 19, 30882, "", "=q4=Bastion of Light", "=ds=#w8#", "", "15%"};
|
||||
{ 21, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
|
||||
Prev = "MountHyjalWinterchill";
|
||||
@@ -1018,7 +1018,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 7, 30911, "", "=q4=Scepter of Purification", "=ds=#s15#", "", "15%"};
|
||||
{ 9, 30910, "", "=q4=Tempest of Chaos", "=ds=#h3#, #w10#", "", "14%"};
|
||||
{ 10, 30902, "", "=q4=Cataclysm's Edge", "=ds=#h2#, #w10#", "", "15%"};
|
||||
{ 11, 30908, "", "=q4=Apostle of Argus", "=ds=#w9#", "", "15%"};
|
||||
{ 11, 30908, "", "=q4=Apostle of Argus", "=ds=#h2#, #w9#", "", "15%"};
|
||||
{ 12, 30909, "", "=q4=Antonidas's Aegis of Rapt Concentration", "=ds=#w8#", "", "15%"};
|
||||
{ 13, 30906, "", "=q4=Bristleblitz Striker", "=ds=#w2#", "", "16%"};
|
||||
{ 16, 31097, "", "=q4=Helm of the Forgotten Conqueror", "=q1=#m1# =ds=#c4#, #c5#, #c8#", "", "70%"};
|
||||
@@ -1175,7 +1175,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 1, 27793, "", "=q3=Earth Mantle Handwraps", "=ds=#s9#, #a3#", "", "16.92%"};
|
||||
{ 2, 27790, "", "=q3=Mask of Pennance", "=ds=#s1#, #a4#", "", "16.65%"};
|
||||
{ 3, 27792, "", "=q3=Steam-Hinge Chain of Valor", "=ds=#s2#", "", "14.49%"};
|
||||
{ 4, 27791, "", "=q3=Serpentcrest Life-Staff", "=ds=#w9#", "", "17.09%"};
|
||||
{ 4, 27791, "", "=q3=Serpentcrest Life-Staff", "=ds=#h2#, #w9#", "", "17.09%"};
|
||||
{ 5, 27794, "", "=q3=Recoilless Rocket Ripper X-54", "=ds=#w5#", "", "15.88%"};
|
||||
{ 7, 23887, "", "=q3=Schematic: Rocket Boots Xtreme", "=ds=#p5# (355)", "", "0.52%"};
|
||||
{ 16, 0, "INV_Box_01", "=q6=#j27#", ""};
|
||||
@@ -1279,7 +1279,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 24, 27755, "", "=q3=Girdle of Gallantry", "=ds=#s10#, #a4#", "", "7.33%"};
|
||||
{ 25, 27758, "", "=q3=Hydra-fang Necklace", "=ds=#s2#", "", "12.00%"};
|
||||
{ 26, 27761, "", "=q3=Ring of the Shadow Deeps", "=ds=#s13#", "", "18.67%"};
|
||||
{ 27, 27757, "", "=q3=Greatstaff of the Leviathan", "=ds=#w9#", "", "16.00%"};
|
||||
{ 27, 27757, "", "=q3=Greatstaff of the Leviathan", "=ds=#h2#, #w9#", "", "16.00%"};
|
||||
Prev = "CFRUnderHungarfen";
|
||||
Next = "CFRUnderSwamplord";
|
||||
Type = "BCDungeon";
|
||||
@@ -1492,7 +1492,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 2, 30022, "", "=q4=Pendant of the Perilous", "=ds=#s2#", "", "3%"};
|
||||
{ 3, 30620, "", "=q4=Spyglass of the Hidden Fleet", "=ds=#s14#", "", "4%"};
|
||||
{ 4, 30023, "", "=q4=Totem of the Maelstrom", "=ds=#s16#, #w15#", "", "3%"};
|
||||
{ 5, 30021, "", "=q4=Wildfury Greatstaff", "=ds=#w9#", "", "3%"};
|
||||
{ 5, 30021, "", "=q4=Wildfury Greatstaff", "=ds=#h2#, #w9#", "", "3%"};
|
||||
{ 6, 30025, "", "=q4=Serpentshrine Shuriken", "=ds=#w11#", "", "3%"};
|
||||
{ 7, 44831, "", "=q4=Mmrgrg glm Nuubs", "=ds=#s15#", "", "3%"};
|
||||
{ 9, 30324, "", "=q4=Plans: Red Havoc Boots", "=ds=#p2# (375)", "", "1%"};
|
||||
@@ -1622,7 +1622,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 24, 24073, "", "=q3=Garotte-String Necklace", "=ds=#s2#", "", "11.60%"};
|
||||
{ 25, 24096, "", "=q3=Heartblood Prayer Beads", "=ds=#s2#", "", "11.15%"};
|
||||
{ 26, 24094, "", "=q3=Heart Fire Warhammer", "=ds=#h2#, #w6#", "", "14.76%"};
|
||||
{ 27, 24069, "", "=q3=Crystalfire Staff", "=ds=#w9#", "", "12.43%"};
|
||||
{ 27, 24069, "", "=q3=Crystalfire Staff", "=ds=#h2#, #w9#", "", "12.43%"};
|
||||
{ 29, 23886, "", "=q1=Omor's Hoof", "=ds=#m3#", "", "100%"};
|
||||
Prev = "HCRampWatchkeeper";
|
||||
Next = "HCRampVazruden";
|
||||
@@ -1642,7 +1642,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 8, 24154, "", "=q3=Witching Band", "=ds=#s13#", "", "13.23%"};
|
||||
{ 9, 24151, "", "=q3=Mok'Nathal Clan Ring", "=ds=#s13#", "", "15.45%"};
|
||||
{ 10, 24044, "", "=q3=Hellreaver", "=ds=#w7#", "", "13.91%"};
|
||||
{ 11, 24155, "", "=q3=Ursol's Claw", "=ds=#w9#", "", "16.21%"};
|
||||
{ 11, 24155, "", "=q3=Ursol's Claw", "=ds=#h2#, #w9#", "", "16.21%"};
|
||||
{ 16, 0, "INV_Box_01", "=q6="..BabbleBoss["Vazruden"], ""};
|
||||
{ 17, 23892, "", "=q1=Ominous Letter", "=ds=#m2#", "", "100%"};
|
||||
{ 19, 0, "INV_Box_01", "=q6="..BabbleBoss["Nazan"], ""};
|
||||
@@ -1885,7 +1885,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 7, 28789, "", "=q4=Eye of Magtheridon", "=ds=#s14#"};
|
||||
{ 8, 28781, "", "=q4=Karaborian Talisman", "=ds=#s15#"};
|
||||
{ 9, 28774, "", "=q4=Glaive of the Pit", "=ds=#w7#"};
|
||||
{ 10, 28782, "", "=q4=Crystalheart Pulse-Staff", "=ds=#w9#"};
|
||||
{ 10, 28782, "", "=q4=Crystalheart Pulse-Staff", "=ds=#h2#, #w9#"};
|
||||
{ 11, 29458, "", "=q4=Aegis of the Vindicator", "=ds=#w8#"};
|
||||
{ 12, 28783, "", "=q4=Eredar Wand of Obliteration", "=ds=#w12#"};
|
||||
{ 14, 34845, "", "=q4=Pit Lord's Satchel", "=ds=#e1# #m15#"};
|
||||
@@ -2051,7 +2051,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 10, 24139, "", "=q1=Faint Arcane Essence", "=ds=#m3#", "", "100%"};
|
||||
{ 16, 28609, "", "=q4=Emberspur Talisman", "=ds=#s2#", "", "13.33%"};
|
||||
{ 17, 28603, "", "=q4=Talisman of Nightbane", "=ds=#s15#", "", "12.62%"};
|
||||
{ 18, 28604, "", "=q4=Nightstaff of the Everliving", "=ds=#w9#", "", "16.67%"};
|
||||
{ 18, 28604, "", "=q4=Nightstaff of the Everliving", "=ds=#h2#, #w9#", "", "16.67%"};
|
||||
{ 19, 28611, "", "=q4=Dragonheart Flameshield", "=ds=#w8#", "", "13.57%"};
|
||||
{ 20, 28606, "", "=q4=Shield of Impenetrable Darkness", "=ds=#w8#", "", "12.14%"};
|
||||
{ 22, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
|
||||
@@ -2068,7 +2068,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 3, 28631, "", "=q4=Dragon-Quake Shoulderguards", "=ds=#s3#, #a3#", "", "13.47%"};
|
||||
{ 4, 28621, "", "=q4=Wrynn Dynasty Greaves", "=ds=#s11#, #a4#", "", "11.85%"};
|
||||
{ 5, 28649, "", "=q4=Garona's Signet Ring", "=ds=#s13#", "", "12.07%"};
|
||||
{ 6, 28633, "", "=q4=Staff of Infinite Mysteries", "=ds=#w9#", "", "12.28%"};
|
||||
{ 6, 28633, "", "=q4=Staff of Infinite Mysteries", "=ds=#h2#, #w9#", "", "12.28%"};
|
||||
{ 8, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
|
||||
{ 16, 29757, "", "=q4=Gloves of the Fallen Champion", "=q1=#m1# =ds=#c4#, #c6#, #c7#", "", "29.42%"};
|
||||
{ 17, 29758, "", "=q4=Gloves of the Fallen Defender", "=q1=#m1# =ds=#c1#, #c5#, #c9#", "", "23.60%"};
|
||||
@@ -2092,7 +2092,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 16, 28661, "", "=q4=Mender's Heart-Ring", "=ds=#s13#", "", "11.64%"};
|
||||
{ 17, 28785, "", "=q4=The Lightning Capacitor", "=ds=#s14#", "", "10.75%"};
|
||||
{ 18, 28657, "", "=q4=Fool's Bane", "=ds=#h1#, #w6#", "", "14.63%"};
|
||||
{ 19, 28658, "", "=q4=Terestian's Stranglestaff", "=ds=#w9#", "", "7.46%"};
|
||||
{ 19, 28658, "", "=q4=Terestian's Stranglestaff", "=ds=#h2#, #w9#", "", "7.46%"};
|
||||
{ 20, 28659, "", "=q4=Xavian Stiletto", "=ds=#w11#", "", "13.43%"};
|
||||
{ 22, 22561, "", "=q3=Formula: Enchant Weapon - Soulfrost", "=ds=#p4# (375)", "", "0.30%"};
|
||||
Prev = "KaraCurator";
|
||||
@@ -2253,7 +2253,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 18, 434607, "", "=q4=Fel-tinged Mantle", "=ds=#s3#, #a1#", "", "20%"};
|
||||
{ 19, 434605, "", "=q4=Breastplate of Fierce Survival", "=ds=#s5#, #a4#", "", "19%"};
|
||||
{ 20, 434606, "", "=q4=Edge of Oppression", "=ds=#h1#, #w4#", "", "20%"};
|
||||
{ 21, 434608, "", "=q4=Rod of the Blazing Light", "=ds=#w9#", "", "19%"};
|
||||
{ 21, 434608, "", "=q4=Rod of the Blazing Light", "=ds=#h2#, #w9#", "", "19%"};
|
||||
{ 23, 435275, "", "=q3=Orb of the Sin'dorei", "=ds=#m20#", "", "2%"};
|
||||
Prev = "SMTFireheart";
|
||||
Next = "SMTDelrissa";
|
||||
@@ -2298,7 +2298,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 18, 434795, "", "=q3=Helm of Sanctification", "=ds=#s1#, #a4#", "", "5%"};
|
||||
{ 19, 434798, "", "=q3=Band of Celerity", "=ds=#s13#", "", "5%"};
|
||||
{ 20, 434794, "", "=q3=Axe of Shattered Dreams", "=ds=#h2#, #w1#", "", "5%"};
|
||||
{ 21, 434797, "", "=q3=Sun-infused Focus Staff", "=ds=#w9#", "", "14%"};
|
||||
{ 21, 434797, "", "=q3=Sun-infused Focus Staff", "=ds=#h2#, #w9#", "", "14%"};
|
||||
{ 22, 35504, "", "=q3=Phoenix Hatchling", "=ds=#e13#", "", "7%"};
|
||||
Prev = "SMTDelrissa";
|
||||
Next = "SMTKaelthasHeroic";
|
||||
@@ -2382,7 +2382,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 5, 34383, "", "=q4=Kilt of Spiritual Reconstruction", "=ds=#m29#"};
|
||||
{ 6, 34184, "", "=q4=Brooch of the Highborne", "=ds=#s2#", "", "16%"};
|
||||
{ 7, 34185, "", "=q4=Sword Breaker's Bulwark", "=ds=#w8#", "", "16%"};
|
||||
{ 8, 34182, "", "=q4=Grand Magister's Staff of Torrents", "=ds=#w9#", "", "17%"};
|
||||
{ 8, 34182, "", "=q4=Grand Magister's Staff of Torrents", "=ds=#h2#, #w9#", "", "17%"};
|
||||
{ 16, 34856, "", "=q4=Boots of the Forgotten Conqueror", "=q1=#m1# =ds=#c4#, #c5#, #c8#", "", "79%"};
|
||||
{ 17, 34857, "", "=q4=Boots of the Forgotten Protector", "=q1=#m1# =ds=#c9#, #c2#, #c7#", "", "86%"};
|
||||
{ 18, 34858, "", "=q4=Boots of the Forgotten Vanquisher", "=q1=#m1# =ds=#c6#, #c3#, #c1#", "", "77%"};
|
||||
@@ -2420,7 +2420,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 24, 34197, "", "=q4=Shiv of Exsanguination", "=ds=#h1#, #w4#", "", "23%"};
|
||||
{ 25, 34199, "", "=q4=Archon's Gavel", "=ds=#h3#, #w6#", "", "17%"};
|
||||
{ 26, 34203, "", "=q4=Grip of Mannoroth", "=ds=#h4#, #w13#", "", "20%"};
|
||||
{ 27, 34198, "", "=q4=Stanchion of Primal Instinct", "=ds=#w9#", "", "19%"};
|
||||
{ 27, 34198, "", "=q4=Stanchion of Primal Instinct", "=ds=#h2#, #w9#", "", "19%"};
|
||||
{ 28, 34196, "", "=q4=Golden Bow of Quel'Thalas", "=ds=#w2#", "", "18%"};
|
||||
{ 30, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
|
||||
Prev = "SPFelmyst";
|
||||
@@ -2495,7 +2495,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 27, 34335, "", "=q4=Hammer of Sanctification", "=ds=#h3#, #w6#", "", "20%"};
|
||||
{ 28, 34331, "", "=q4=Hand of the Deceiver", "=ds=#h3#, #w13#", "", "17%"};
|
||||
{ 29, 34336, "", "=q4=Sunflare", "=ds=#h3#, #w4#", "", "18%"};
|
||||
{ 30, 34337, "", "=q4=Golden Staff of the Sin'dorei", "=ds=#w9#", "", "14%"};
|
||||
{ 30, 34337, "", "=q4=Golden Staff of the Sin'dorei", "=ds=#h2#, #w9#", "", "14%"};
|
||||
Prev = "SPMuru";
|
||||
Type = "BCRaid";
|
||||
};
|
||||
@@ -2720,7 +2720,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 4, 28327, "", "=q3=Arcane Netherband", "=ds=#s13#", "", "17.77%"};
|
||||
{ 5, 28323, "", "=q3=Ring of Umbral Doom", "=ds=#s13#", "", "16.25%"};
|
||||
{ 6, 28322, "", "=q3=Runed Dagger of Solace", "=ds=#h3#, #w4#", "", "18.16%"};
|
||||
{ 7, 28325, "", "=q3=Dreamer's Dragonstaff", "=ds=#w9#", "", "15.46%"};
|
||||
{ 7, 28325, "", "=q3=Dreamer's Dragonstaff", "=ds=#h2#, #w9#", "", "15.46%"};
|
||||
{ 16, 0, "INV_Box_01", "=q6=#j27#", ""};
|
||||
{ 17, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
|
||||
{ 18, 30574, "", "=q4=Brutal Tanzanite", "=ds=#e7#", "", "8.00%"};
|
||||
@@ -2760,7 +2760,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 7, 28370, "", "=q3=Bangle of Endless Blessings", "=ds=#s14#", "", "12.38%"};
|
||||
{ 8, 28345, "", "=q3=Warp Splinter's Thorn", "=ds=#h1#, #w4#", "", "10.37%"};
|
||||
{ 9, 28367, "", "=q3=Greatsword of Forlorn Visions", "=ds=#h2#, #w10#", "", "11.64%"};
|
||||
{ 10, 28341, "", "=q3=Warpstaff of Arcanum", "=ds=#w9#", "", "10.47%"};
|
||||
{ 10, 28341, "", "=q3=Warpstaff of Arcanum", "=ds=#h2#, #w9#", "", "10.47%"};
|
||||
{ 12, 31085, "", "=q1=Top Shard of the Arcatraz Key", "=ds=#m3#", "", "100%"};
|
||||
{ 16, 28229, "", "=q3=Incanter's Robe", "=ds=#s5#, #a1# (D3)", "", "8.42%"};
|
||||
{ 17, 28348, "", "=q3=Moonglade Cowl", "=ds=#s1#, #a2# (D3)", "", "11.17%"};
|
||||
@@ -2779,7 +2779,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 2, 29258, "", "=q4=Boots of Ethereal Manipulation", "=ds=#s11#, #a1#"};
|
||||
{ 3, 29262, "", "=q4=Boots of the Endless Hunt", "=ds=#s12#, #a3#", "", "4.00%"};
|
||||
{ 4, 32072, "", "=q4=Gauntlets of Dissension", "=ds=#s9#, #a4#"};
|
||||
{ 5, 29359, "", "=q4=Feral Staff of Lashing", "=ds=#w9#"};
|
||||
{ 5, 29359, "", "=q4=Feral Staff of Lashing", "=ds=#h2#, #w9#"};
|
||||
{ 6, 24311, "", "=q4=Pattern: Whitemend Hood", "=ds=#p8# (375)", "", "0.30%"};
|
||||
{ 8, 28371, "", "=q3=Netherfury Cape", "=ds=#s4#", "", "4.00%"};
|
||||
{ 9, 28342, "", "=q3=Warp Infused Drape", "=ds=#s5#, #a1#", "", "8.00%"};
|
||||
@@ -2788,7 +2788,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 12, 28370, "", "=q3=Bangle of Endless Blessings", "=ds=#s14#", "", "28.00%"};
|
||||
{ 13, 28345, "", "=q3=Warp Splinter's Thorn", "=ds=#h1#, #w4#", "", "28.00%"};
|
||||
{ 14, 28367, "", "=q3=Greatsword of Forlorn Visions", "=ds=#h2#, #w10#", "", "8.00%"};
|
||||
{ 15, 28341, "", "=q3=Warpstaff of Arcanum", "=ds=#w9#", "", "4.00%"};
|
||||
{ 15, 28341, "", "=q3=Warpstaff of Arcanum", "=ds=#h2#, #w9#", "", "4.00%"};
|
||||
{ 16, 30574, "", "=q4=Brutal Tanzanite", "=ds=#e7#", "", "8.00%"};
|
||||
{ 17, 30572, "", "=q4=Imperial Tanzanite", "=ds=#e7#", "", "8.00%"};
|
||||
{ 18, 30573, "", "=q4=Mysterious Fire Opal", "=ds=#e7#", "", "8.00%"};
|
||||
@@ -2997,7 +2997,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 9, 29997, "", "=q4=Band of the Ranger-General", "=ds=#s13#", "", "14%"};
|
||||
{ 10, 29993, "", "=q4=Twinblade of the Phoenix", "=ds=#h2#, #w10#", "", "12%"};
|
||||
{ 11, 29996, "", "=q4=Rod of the Sun King", "=ds=#h1#, #w6#", "", "15%"};
|
||||
{ 12, 29988, "", "=q4=The Nexus Key", "=ds=#w9#", "", "14%"};
|
||||
{ 12, 29988, "", "=q4=The Nexus Key", "=ds=#h2#, #w9#", "", "14%"};
|
||||
{ 14, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
|
||||
{ 16, 30236, "", "=q4=Chestguard of the Vanquished Champion", "=q1=#m1# =ds=#c4#, #c6#, #c7#", "", "69%"};
|
||||
{ 17, 30237, "", "=q4=Chestguard of the Vanquished Defender", "=q1=#m1# =ds=#c1#, #c5#, #c9#", "", "68%"};
|
||||
@@ -3052,7 +3052,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 2, 30311, "", "=q5=Warp Slicer", "=ds=#h1#, #w10#"};
|
||||
{ 3, 30317, "", "=q5=Cosmic Infuser", "=ds=#h3#, #w6#"};
|
||||
{ 4, 30316, "", "=q5=Devastation", "=ds=#h2#, #w1#"};
|
||||
{ 5, 30313, "", "=q5=Staff of Disintegration", "=ds=#w9#"};
|
||||
{ 5, 30313, "", "=q5=Staff of Disintegration", "=ds=#h2#, #w9#"};
|
||||
{ 6, 30314, "", "=q5=Phaseshift Bulwark", "=ds=#w8#"};
|
||||
{ 7, 30318, "", "=q5=Netherstrand Longbow", "=ds=#w2#, =q1=#m1# =ds=#c2#"};
|
||||
{ 8, 30319, "", "=q5=Nether Spike", "=ds=#w17#"};
|
||||
@@ -3147,7 +3147,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 19, 33389, "", "=q4=Dagger of Bad Mojo", "=ds=#h1#, #w4#", "", "15%"};
|
||||
{ 20, 33298, "", "=q4=Prowler's Strikeblade", "=ds=#h1#, #w4#", "", "14%"};
|
||||
{ 21, 33388, "", "=q4=Heartless", "=ds=#h1#, #w10#", "", "15%"};
|
||||
{ 22, 33465, "", "=q4=Staff of Primal Fury", "=ds=#w9#", "", "13%"};
|
||||
{ 22, 33465, "", "=q4=Staff of Primal Fury", "=ds=#h2#, #w9#", "", "13%"};
|
||||
Prev = "ZAHalazzi";
|
||||
Next = "ZAZuljin";
|
||||
Type = "BCRaid";
|
||||
@@ -3191,8 +3191,8 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 17, 33495, "", "=q4=Rage", "=ds=#h3#, #w13#", "", "12%"};
|
||||
{ 18, 33493, "", "=q4=Umbral Shiv", "=ds=#h1#, #w4#", "", "12%"};
|
||||
{ 19, 33492, "", "=q4=Trollbane", "=ds=#h2#, #w1#", "", "11%"};
|
||||
{ 20, 33490, "", "=q4=Staff of Dark Mending", "=ds=#w9#", "", "13%"};
|
||||
{ 21, 33494, "", "=q4=Amani Divining Staff", "=ds=#w9#", "", "11%"};
|
||||
{ 20, 33490, "", "=q4=Staff of Dark Mending", "=ds=#h2#, #w9#", "", "13%"};
|
||||
{ 21, 33494, "", "=q4=Amani Divining Staff", "=ds=#h2#, #w9#", "", "11%"};
|
||||
{ 22, 33491, "", "=q4=Tuskbreaker", "=ds=#w5#", "", "12%"};
|
||||
{ 24, 0, "INV_Box_01", "=q6=#x32#", ""};
|
||||
{ 25, 33497, "", "=q4=Mana Attuned Band", "=ds=#s13#", "", "18%"};
|
||||
@@ -3279,7 +3279,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 16, 0, "INV_Misc_Ammo_Arrow_02", "=q6=#r3#", ""};
|
||||
{ 17, 25838, "", "=q3=Warden's Hauberk", "=ds=#s5#, #a2#"};
|
||||
{ 18, 25836, "", "=q3=Preserver's Cudgel", "=ds=#h3#, #w6#"};
|
||||
{ 19, 25835, "", "=q3=Explorer's Walking Stick", "=ds=#w9#"};
|
||||
{ 19, 25835, "", "=q3=Explorer's Walking Stick", "=ds=#h2#, #w9#"};
|
||||
{ 20, 25735, "", "=q3=Pattern: Heavy Clefthoof Vest", "=ds=#p7# (360)"};
|
||||
{ 21, 25736, "", "=q3=Pattern: Heavy Clefthoof Leggings", "=ds=#p7# (355)"};
|
||||
{ 22, 29194, "", "=q2=Arcanum of Nature Warding", "#s1# #e17#"};
|
||||
@@ -3691,7 +3691,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 1, 0, "Spell_Holy_SealOfSalvation", "=q6=#r4#", ""};
|
||||
{ 2, 29127, "", "=q3=Vindicator's Hauberk", "=ds=#s5#, #a4#"};
|
||||
{ 3, 29128, "", "=q3=Lightwarden's Band", "=ds=#s13#"};
|
||||
{ 4, 29130, "", "=q3=Auchenai Staff", "=ds=#w9#"};
|
||||
{ 4, 29130, "", "=q3=Auchenai Staff", "=ds=#h2#, #w9#"};
|
||||
{ 5, 24177, "", "=q3=Design: Pendant of Shadow's End", "=ds=#p12# (360)"};
|
||||
{ 6, 23604, "", "=q1=Plans: Flamebane Breastplate", "=ds=#p2# (365)"};
|
||||
{ 7, 29703, "", "=q1=Pattern: Blastguard Boots", "=ds=#p7# (350)"};
|
||||
@@ -3896,7 +3896,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 2, 29131, "", "=q3=Retainer's Leggings", "=ds=#s11#, #a2# "};
|
||||
{ 3, 29134, "", "=q3=Gauntlets of the Chosen", "=ds=#s9#, #a4# "};
|
||||
{ 4, 29132, "", "=q3=Scryer's Bloodgem", "=ds=#s14#"};
|
||||
{ 5, 29133, "", "=q3=Seer's Cane", "=ds=#w9#"};
|
||||
{ 5, 29133, "", "=q3=Seer's Cane", "=ds=#h2#, #w9#"};
|
||||
{ 6, 24176, "", "=q3=Design: Pendant of Withering", "=ds=#p12# (360)"};
|
||||
{ 7, 22908, "", "=q2=Recipe: Elixir of Major Firepower", "=ds=#p1# (345)"};
|
||||
{ 8, 23599, "", "=q1=Plans: Enchanted Adamantite Breastplate", "=ds=#p2# (360)"};
|
||||
@@ -5409,9 +5409,9 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 22, 34988, "", "=q4=Brutal Gladiator's Bonecracker", "=ds=#h4#, #w6#", "3150 #arena#", ""};
|
||||
{ 23, 34989, "", "=q4=Brutal Gladiator's Bonegrinder", "=ds=#h2#, #w6#", "3750 #arena#", ""};
|
||||
{ 24, 35064, "", "=q4=Brutal Gladiator's Painsaw", "=ds=#w7#", "3750 #arena#", ""};
|
||||
{ 25, 34987, "", "=q4=Brutal Gladiator's Battle Staff", "=ds=#w9#", "3750 #arena#", ""};
|
||||
{ 26, 35103, "", "=q4=Brutal Gladiator's Staff", "=ds=#w9#", "3750 #arena#", ""};
|
||||
{ 27, 35109, "", "=q4=Brutal Gladiator's War Staff", "=ds=#w9#", "3750 #arena#", ""};
|
||||
{ 25, 34987, "", "=q4=Brutal Gladiator's Battle Staff", "=ds=#h2#, #w9#", "3750 #arena#", ""};
|
||||
{ 26, 35103, "", "=q4=Brutal Gladiator's Staff", "=ds=#h2#, #w9#", "3750 #arena#", ""};
|
||||
{ 27, 35109, "", "=q4=Brutal Gladiator's War Staff", "=ds=#h2#, #w9#", "3750 #arena#", ""};
|
||||
Next = "Arena4Weapons2";
|
||||
Back = "PVPMENU";
|
||||
};
|
||||
@@ -6645,7 +6645,7 @@ AtlasLoot_Data["T6WarriorFury"] = {
|
||||
{ 23, 34952, "", "=q4=The Mutilator", "=ds=#h4#, #w4#", "45 #heroic#", ""};
|
||||
{ 24, 34891, "", "=q4=The Blade of Harbingers", "=ds=#h2#, #w1#", "150 #heroic#", ""};
|
||||
{ 25, 34896, "", "=q4=Gavel of Naaru Blessings", "=ds=#h3#, #w6#", "150 #heroic#", ""};
|
||||
{ 26, 34898, "", "=q4=Staff of the Forest Lord", "=ds=#w9#", "150 #heroic#", ""};
|
||||
{ 26, 34898, "", "=q4=Staff of the Forest Lord", "=ds=#h2#, #w9#", "150 #heroic#", ""};
|
||||
{ 27, 34892, "", "=q4=Crossbow of Relentless Strikes", "=ds=#w3#", "150 #heroic#", ""};
|
||||
Back = "70TOKENMENU";
|
||||
};
|
||||
@@ -6717,7 +6717,7 @@ AtlasLoot_Data["T6WarriorFury"] = {
|
||||
{ 19, 31318, "", "=q4=Singing Crystal Axe", "=ds=#h2#, #w1#", "", ""};
|
||||
{ 20, 31342, "", "=q4=The Ancient Scepter of Sue-Min", "=ds=#h3#, #w6#", "", ""};
|
||||
{ 21, 31322, "", "=q4=The Hammer of Destiny", "=ds=#h2#, #w6#", "", ""};
|
||||
{ 22, 31334, "", "=q4=Staff of Natural Fury", "=ds=#w9#", "", ""};
|
||||
{ 22, 31334, "", "=q4=Staff of Natural Fury", "=ds=#h2#, #w9#", "", ""};
|
||||
{ 23, 34622, "", "=q4=Spinesever", "=ds=#w11#", "", ""};
|
||||
{ 24, 31323, "", "=q4=Don Santos' Famous Hunting Rifle", "=ds=#w5#", "", ""};
|
||||
Next = "WorldEpicsWrath1";
|
||||
@@ -6740,7 +6740,7 @@ AtlasLoot_Data["T6WarriorFury"] = {
|
||||
{ 8, 30736, "", "=q4=Ring of Flowing Light", "=ds=#s13#", "", "15.8%"};
|
||||
{ 9, 30738, "", "=q4=Ring of Reciprocity", "=ds=#s13#", "", "23.4%"};
|
||||
{ 10, 30733, "", "=q4=Hope Ender", "=ds=#h1#, #w10#", "", "16.7%"};
|
||||
{ 11, 30732, "", "=q4=Exodar Life-Staff", "=ds=#w9#", "", "17.1%"};
|
||||
{ 11, 30732, "", "=q4=Exodar Life-Staff", "=ds=#h2#, #w9#", "", "17.1%"};
|
||||
{ 16, 0, "INV_Box_01", "=q6="..BabbleBoss["Doomwalker"], ""};
|
||||
{ 17, 30729, "", "=q4=Black-Iron Battlecloak", "=ds=#s4#", "", "19.6%"};
|
||||
{ 18, 30725, "", "=q4=Anger-Spark Gloves", "=ds=#s9#, #a1#", "", "17.9%"};
|
||||
@@ -6753,6 +6753,3 @@ AtlasLoot_Data["T6WarriorFury"] = {
|
||||
{ 25, 30722, "", "=q4=Ethereum Nexus-Reaver", "=ds=#h2#, #w1#", "", "16.0%"};
|
||||
{ 26, 30724, "", "=q4=Barrel-Blade Longrifle", "=ds=#w5#", "", "20.0%"};
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
## Notes-zhCN: AtlasLoot 交易技能制造出的物品表
|
||||
## Notes-zhTW: AtlasLoot 商業技能物品資料庫
|
||||
## Author: Original: Hegarol, Ascension: Skray/Szyler/Anch/Rvng
|
||||
## Version: v6.1.2
|
||||
## Version: v6.2.0
|
||||
## X-eMail: manager@atlasloot.net
|
||||
## X-Category: Map
|
||||
## X-License: GPL v2
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
## Notes-zhCN: AtlasLoot Enhanced 的《燃烧的远征》发售之前的副本掉落信息
|
||||
## Notes-zhTW: AtlasLoot 艾澤拉斯副本掉落物品資料庫
|
||||
## Author: Original: Hegarol, Ascension: Skray/Szyler/Anch/Rvng
|
||||
## Version: v6.1.2
|
||||
## Version: v6.2.0
|
||||
## X-eMail: manager@atlasloot.net
|
||||
## X-Category: Map
|
||||
## X-License: GPL v2
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
## Notes-zhCN: AtlasLoot Enhanced 的户外首领掉落信息
|
||||
## Notes-zhTW: AtlasLoot 世界事件物品掉落資料庫
|
||||
## Author: Original: Hegarol, Ascension: Skray/Szyler/Anch/Rvng
|
||||
## Version: v6.1.2
|
||||
## Version: v6.2.0
|
||||
## X-eMail: manager@atlasloot.net
|
||||
## X-Category: Map
|
||||
## X-License: GPL v2
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
## Notes-zhCN: AtlasLoot Enhanced 的《巫妖王之怒》副本掉落信息
|
||||
## Notes-zhTW: AtlasLoot 巫妖王之怒副本掉落物品資料庫
|
||||
## Author: Original: Hegarol, Ascension: Skray/Szyler/Anch/Rvng
|
||||
## Version: v6.1.2
|
||||
## Version: v6.2.0
|
||||
## X-eMail: manager@atlasloot.net
|
||||
## X-Category: Map
|
||||
## X-License: GPL v2
|
||||
|
||||
Reference in New Issue
Block a user