Mythic+ 30 and Updated Search functions and files
This commit is contained in:
@@ -2,7 +2,7 @@
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## Title: AtlasLoot Ascension Edition
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## Notes: Shows the possible loot from the bosses
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## Author: Original: Hegarol, Ascension: Skray/Szyler/Anch/Rvng
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## Version: v6.0.0
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## Version: v6.2.0
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## X-eMail: manager@atlasloot.net
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## X-Credits: Daviesh, Lag, Cellelach, Asurn, Pernicus and many others.
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## X-Category: Map
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@@ -2,172 +2,178 @@ local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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AtlasLoot_Difficulty = {
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-- table of difficulties and there itemID references
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["ClassicDungeon"] = {
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["ClassicDungeon"] = {
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[1] = {
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{"Normal", "", [4] = "Submenu"},
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},
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{"Normal", "", [4] = "Submenu"},
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},
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[2] = {
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{"Bloodforged", 1, [4] = "Submenu"},
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},
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{"Bloodforged", 1, [4] = "Submenu"},
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},
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};
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["ClassicDungeonExt"] = {
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["ClassicDungeonExt"] = {
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[1] = {
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{"Normal", "", [4] = "Submenu"},
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},
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{"Normal", "", [4] = "Submenu"},
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},
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[2] = {
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{"Heroic", 3, "=q4=", [4] = "Submenu"},
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},
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{"Heroic", 3, "=q4=", [4] = "Submenu"},
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},
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[3] = {
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{"Mythic", 4, "=q4=", [4] = "Submenu"},
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},
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[4] = {
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{"Mythic", 4, "=q4=", [4] = "Submenu"},
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},
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[4] = {
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["Mythic+ 1-10"] = {
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{"Mythic 1", 5, "=q4=", [4] = "Submenu" }, {"Mythic 2", 6, "=q4=", [4] = "Submenu" }, {"Mythic 3", 7, "=q4=", [4] = "Submenu" }, {"Mythic 4", 8, "=q4=", [4] = "Submenu" }, {"Mythic 5", 9, "=q4=", [4] = "Submenu" },
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{"Mythic 1", 5, "=q4=", [4] = "Submenu" }, {"Mythic 2", 6, "=q4=", [4] = "Submenu" }, {"Mythic 3", 7, "=q4=", [4] = "Submenu" }, {"Mythic 4", 8, "=q4=", [4] = "Submenu" }, {"Mythic 5", 9, "=q4=", [4] = "Submenu" },
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{"Mythic 6", 10, "=q4=", [4] = "Submenu" }, {"Mythic 7", 11, "=q4=", [4] = "Submenu" }, {"Mythic 8", 12, "=q4=", [4] = "Submenu" }, {"Mythic 9", 13, "=q4=", [4] = "Submenu" }, {"Mythic 10", 14, "=q4=", [4] = "Submenu" },
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},
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},
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},
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[5] = {
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["Mythic+ 11-20"] = {
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{"Mythic 11", 15, "=q4=", [4] = "Submenu" }, {"Mythic 12", 16, "=q4=", [4] = "Submenu" }, {"Mythic 13", 17, "=q4=", [4] = "Submenu" }, {"Mythic 14", 18, "=q4=", [4] = "Submenu" }, {"Mythic 15", 19, "=q4=", [4] = "Submenu" },
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{"Mythic 11", 15, "=q4=", [4] = "Submenu" }, {"Mythic 12", 16, "=q4=", [4] = "Submenu" }, {"Mythic 13", 17, "=q4=", [4] = "Submenu" }, {"Mythic 14", 18, "=q4=", [4] = "Submenu" }, {"Mythic 15", 19, "=q4=", [4] = "Submenu" },
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{"Mythic 16", 20, "=q4=", [4] = "Submenu" }, {"Mythic 17", 21, "=q4=", [4] = "Submenu" }, {"Mythic 18", 22, "=q4=", [4] = "Submenu" }, {"Mythic 19", 23, "=q4=", [4] = "Submenu" }, {"Mythic 20", 24, "=q4=", [4] = "Submenu" },
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},
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},
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},
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[6] = {
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["Mythic+ 21-30"] = {
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{"Mythic 21", 25, "=q4=", [4] = "Submenu" }, {"Mythic 22", 26, "=q4=", [4] = "Submenu" }, {"Mythic 23", 27, "=q4=", [4] = "Submenu" }, {"Mythic 24", 28, "=q4=", [4] = "Submenu" }, {"Mythic 25", 29, "=q4=", [4] = "Submenu" },
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{"Mythic 26", 30, "=q4=", [4] = "Submenu" }, {"Mythic 27", 31, "=q4=", [4] = "Submenu" }, {"Mythic 28", 32, "=q4=", [4] = "Submenu" }, {"Mythic 29", 33, "=q4=", [4] = "Submenu" }, {"Mythic 30", 34, "=q4=", [4] = "Submenu" },
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},
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},
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[7] = {
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{"Bloodforged", 1, [4] = "Submenu"},
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},
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},
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};
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["ClassicRaid"] = {
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["ClassicRaid"] = {
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[1] = {
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{"Normal Flex", "", [4] = "Submenu"},
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},
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{"Normal Flex", "", [4] = "Submenu"},
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},
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[2] = {
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{"Heroic Flex", 3, [4] = "Submenu"},
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},
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{"Heroic Flex", 3, [4] = "Submenu"},
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},
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[3] = {
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{"Ascended", 4, [4] = "Submenu"},
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{"Ascended", 4, [4] = "Submenu"},
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},
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[4] = {
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{"Bloodforged", 1, [4] = "Submenu"},
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},
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},
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};
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["BCDungeon"] = {
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["BCDungeon"] = {
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[1] = {
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{"Normal/Heroic", "", [4] = "Submenu"},
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},
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{"Normal/Heroic", "", [4] = "Submenu"},
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},
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[2] = {
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{"Mythic", 4, "=q4=", [4] = "Submenu"},
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{"Mythic", 4, "=q4=", [4] = "Submenu"},
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},
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[3] = {
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{"Bloodforged", 1, [4] = "Submenu"},
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},
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},
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--[[
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[3] = {
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[3] = {
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["Mythic+ 1-10"] = {
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{"Mythic 1", 5, "=q4=", [4] = "Submenu" }, {"Mythic 2", 6, "=q4=", [4] = "Submenu" }, {"Mythic 3", 7, "=q4=", [4] = "Submenu" }, {"Mythic 4", 8, "=q4=", [4] = "Submenu" }, {"Mythic 5", 9, "=q4=", [4] = "Submenu" },
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{"Mythic 1", 5, "=q4=", [4] = "Submenu" }, {"Mythic 2", 6, "=q4=", [4] = "Submenu" }, {"Mythic 3", 7, "=q4=", [4] = "Submenu" }, {"Mythic 4", 8, "=q4=", [4] = "Submenu" }, {"Mythic 5", 9, "=q4=", [4] = "Submenu" },
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{"Mythic 6", 10, "=q4=", [4] = "Submenu" }, {"Mythic 7", 11, "=q4=", [4] = "Submenu" }, {"Mythic 8", 12, "=q4=", [4] = "Submenu" }, {"Mythic 9", 13, "=q4=", [4] = "Submenu" }, {"Mythic 10", 14, "=q4=", [4] = "Submenu" },
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},
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},
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},
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[4] = {
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["Mythic+ 11-20"] = {
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{"Mythic 11", 15, "=q4=", [4] = "Submenu" }, {"Mythic 12", 16, "=q4=", [4] = "Submenu" }, {"Mythic 13", 17, "=q4=", [4] = "Submenu" }, {"Mythic 14", 18, "=q4=", [4] = "Submenu" }, {"Mythic 15", 19, "=q4=", [4] = "Submenu" },
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{"Mythic 11", 15, "=q4=", [4] = "Submenu" }, {"Mythic 12", 16, "=q4=", [4] = "Submenu" }, {"Mythic 13", 17, "=q4=", [4] = "Submenu" }, {"Mythic 14", 18, "=q4=", [4] = "Submenu" }, {"Mythic 15", 19, "=q4=", [4] = "Submenu" },
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{"Mythic 16", 20, "=q4=", [4] = "Submenu" }, {"Mythic 17", 21, "=q4=", [4] = "Submenu" }, {"Mythic 18", 22, "=q4=", [4] = "Submenu" }, {"Mythic 19", 23, "=q4=", [4] = "Submenu" }, {"Mythic 20", 24, "=q4=", [4] = "Submenu" },
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},
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},
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},
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]]
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};
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["BCRaid"] = {
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["BCRaid"] = {
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[1] = {
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{"Normal Flex", "", [4] = "Submenu"},
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},
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{"Normal Flex", "", [4] = "Submenu"},
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},
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[2] = {
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{"Heroic Flex", 3, [4] = "Submenu"},
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},
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{"Heroic Flex", 3, [4] = "Submenu"},
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},
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[3] = {
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{"Ascended", 4, [4] = "Submenu"},
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{"Ascended", 4, [4] = "Submenu"},
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},
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[4] = {
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{"Bloodforged", 1, [4] = "Submenu"},
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},
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};
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["WrathDungeon"] = {
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["WrathDungeon"] = {
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[1] = {
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{"Normal/Heroic", "", [4] = "Submenu"},
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},
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{"Normal/Heroic", "", [4] = "Submenu"},
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},
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[2] = {
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{"Mythic", 4, "=q4=", [4] = "Submenu"},
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{"Mythic", 4, "=q4=", [4] = "Submenu"},
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},
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[3] = {
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{"Bloodforged", 1, [4] = "Submenu"},
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},
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},
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--[[
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[3] = {
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[3] = {
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["Mythic+ 1-10"] = {
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{"Mythic 1", 5, "=q4=", [4] = "Submenu" }, {"Mythic 2", 6, "=q4=", [4] = "Submenu" }, {"Mythic 3", 7, "=q4=", [4] = "Submenu" }, {"Mythic 4", 8, "=q4=", [4] = "Submenu" }, {"Mythic 5", 9, "=q4=", [4] = "Submenu" },
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{"Mythic 1", 5, "=q4=", [4] = "Submenu" }, {"Mythic 2", 6, "=q4=", [4] = "Submenu" }, {"Mythic 3", 7, "=q4=", [4] = "Submenu" }, {"Mythic 4", 8, "=q4=", [4] = "Submenu" }, {"Mythic 5", 9, "=q4=", [4] = "Submenu" },
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{"Mythic 6", 10, "=q4=", [4] = "Submenu" }, {"Mythic 7", 11, "=q4=", [4] = "Submenu" }, {"Mythic 8", 12, "=q4=", [4] = "Submenu" }, {"Mythic 9", 13, "=q4=", [4] = "Submenu" }, {"Mythic 10", 14, "=q4=", [4] = "Submenu" },
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},
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},
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},
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[4] = {
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["Mythic+ 11-20"] = {
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{"Mythic 11", 15, "=q4=", [4] = "Submenu" }, {"Mythic 12", 16, "=q4=", [4] = "Submenu" }, {"Mythic 13", 17, "=q4=", [4] = "Submenu" }, {"Mythic 14", 18, "=q4=", [4] = "Submenu" }, {"Mythic 15", 19, "=q4=", [4] = "Submenu" },
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{"Mythic 11", 15, "=q4=", [4] = "Submenu" }, {"Mythic 12", 16, "=q4=", [4] = "Submenu" }, {"Mythic 13", 17, "=q4=", [4] = "Submenu" }, {"Mythic 14", 18, "=q4=", [4] = "Submenu" }, {"Mythic 15", 19, "=q4=", [4] = "Submenu" },
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{"Mythic 16", 20, "=q4=", [4] = "Submenu" }, {"Mythic 17", 21, "=q4=", [4] = "Submenu" }, {"Mythic 18", 22, "=q4=", [4] = "Submenu" }, {"Mythic 19", 23, "=q4=", [4] = "Submenu" }, {"Mythic 20", 24, "=q4=", [4] = "Submenu" },
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},
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},
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},
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]]
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};
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["WrathRaid"] = {
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["WrathRaid"] = {
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[1] = {
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{"Normal Flex", "", [4] = "Submenu"},
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},
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{"Normal Flex", "", [4] = "Submenu"},
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},
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[2] = {
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{"Heroic Flex", 3, [4] = "Submenu"},
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},
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{"Heroic Flex", 3, [4] = "Submenu"},
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},
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[3] = {
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{"Ascended", 4, [4] = "Submenu"},
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{"Ascended", 4, [4] = "Submenu"},
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},
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[4] = {
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{"Bloodforged", 1, [4] = "Submenu"},
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},
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};
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["Crafting"] = {
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["Crafting"] = {
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[1] = {
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{"Crafting Patterns", "", [4] = "Submenu" },
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},
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[2] = {
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[2] = {
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{"Item Normal", "=s=Normal", [4] = "Submenu" },
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},
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[3] = {
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[3] = {
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{"Bloodforged", 1, [4] = "Submenu" },
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},
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},
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};
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["CraftingExt"] = {
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["CraftingExt"] = {
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[1] = {
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{"Crafting Pattern Uncommon", "", [4] = "Submenu" },
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},
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[2] = {
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[2] = {
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{"Crafting Patterns Rare", "Rare", [4] = "Submenu" },
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},
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[3] = {
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[3] = {
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{"Crafting Patterns Epic", "Epic", [4] = "Submenu" },
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},
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[4] = {
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[4] = {
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{"Item Uncommon", "=s=", [4] = "Submenu" },
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},
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[5] = {
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[5] = {
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{"Item Rare", "=s=Rare", [4] = "Submenu" },
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},
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[6] = {
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[6] = {
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{"Item Epic", "=s=Epic", [4] = "Submenu" }
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},
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},
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};
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["Search"] = {"Bloodforged", "Normal", "Heroic", "Mythic", "Mythic 1", "Mythic 2","Mythic 3","Mythic 4","Mythic 5", "Mythic 6","Mythic 7",
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"Mythic 8","Mythic 9", "Mythic 10", "Mythic 11", "Mythic 12","Mythic 13","Mythic 14","Mythic 15", "Mythic 16","Mythic 17","Mythic 18",
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@@ -179,125 +185,10 @@ AtlasLoot_Difficulty = {
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Heroic = 3;
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Mythic = 4; --Use for Ascended as well
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MythicPlus = {5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24}; --Usage AtlasLoot_Difficulty.MythicPlus[1-20];
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MythicPlus = {5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34}; --Usage AtlasLoot_Difficulty.MythicPlus[1-30];
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DIF_SEARCH = 16;
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DUPLICATE = 17;
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MIN_DIF = 18;
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MAX_DIF = 19;
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}
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function QueryItems(instance, difficulty, expansion)
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if instance == "help" then
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print("Instance types are: \"Dungeon\", \"Raid\"");
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print("Difficulty types are: 1 - 24");
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print("Expansion options are: \"classic\" and \"tbc\"");
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print("Example: QueryItems(\"Dungeon\", 10) - This will query all classic dungeons Mythic+ 6 items");
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print("Example: QueryItems(\"Dungeon\", 10, \"tbc\") - This will query all tbc dungeons Mythic+ 6 items");
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return
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end
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local instanceType = "ClassicRaid";
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--Expansion select enums to make arguments easier to use
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local ex_sel = {
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["classic"] = AL["Classic Instances"];
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["tbc"] = AL["BC Instances"];
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}
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--Setup ranges so we arent parsing unwanted instance pages
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local range = {
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["classic"] = {
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["Raid"] = {2, 8},
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["Dungeon"] = {10, 29}
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},
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["tbc"] = {
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["Raid"] = {2, 10},
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["Dungeon"] = {12, 27}
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}
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}
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--Setup defualts if the arguments are not set or nil
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if expansion == nil or ex_sel[expansion] == nil then expansion = "classic" end
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if instance == nil then
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instance = "Dungeon"
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instanceType = "ClassicDungeonExt"
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end
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--TBC dungeon types are ExDungeon, i only want one argument type so we swap it here
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if instance == "Dungeon" and expansion == "tbc" then
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instanceType = "BCDungeon"
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end
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if instance == "Raid" then
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if expansion == "classic" then
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instanceType = "ClassicRaid"
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end
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if expansion == "tbc" then
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instanceType = "BCRaid"
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end
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end
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if difficulty == nil then difficulty = AtlasLoot_Difficulty.Normal end
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--We parse a drop down menu, they are setup weird so we have to check for expansion twice in the arry once as a number second as a Global Var
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local _men = 1
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if expansion == "tbc" then _men = 2 end;
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if instance == "Raid" then difficulty = math.min(AtlasLoot_Difficulty.Mythic, difficulty) end
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for i = range[expansion][instance][1], range[expansion][instance][2] do
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local inst = "";
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--DireMaul is in an another drop down list so instead what we can do is utilize instance ids we won't be querying
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if i == 14 and expansion == "classic" then inst = "DireMaulNorth" elseif i == 15 and expansion == "classic" then inst = "DireMaulEast" elseif i == 16 and expansion == "classic" then inst = "DireMaulWest"
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else
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inst = AtlasLoot_DewDropDown[_men][ex_sel[expansion]][i][1][2]
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end
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if (inst ~= nil and AtlasLoot_DewDropDown_SubTables[inst] ~= nil) then
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for b = 1, #AtlasLoot_DewDropDown_SubTables[inst] do
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local boss = AtlasLoot_DewDropDown_SubTables[inst][b][2];
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if(AtlasLoot_Data[boss] ~= nil and AtlasLoot_Data[boss].Type ~= nil and AtlasLoot_Data[boss].Type == instanceType) then
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local n = 1;
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local querytime = 0;
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local now = 0;
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while n < 31 do
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now = GetTime();
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if now - querytime > 0.01 then
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querytime = GetTime();
|
||||
if(AtlasLoot_Data[boss][n] ~= nil) then
|
||||
local queryitem = AL_FindId(string.sub(AtlasLoot_Data[boss][n][4], 5), difficulty) or AtlasLoot_Data[boss][n][2];
|
||||
if (queryitem) and (queryitem ~= nil) and (queryitem ~= "") and (queryitem ~= 0) and (string.sub(queryitem, 1, 1) ~= "s") then
|
||||
AtlasLootTooltip:SetHyperlink("item:"..queryitem..":0:0:0:0:0:0:0");
|
||||
end
|
||||
end
|
||||
n = n + 1;
|
||||
end
|
||||
end
|
||||
print("Query for "..boss.." in instance "..inst.." finished");
|
||||
end
|
||||
end
|
||||
elseif AtlasLoot_DewDropDown[_men][ex_sel[expansion]][i][1][3] == "Table" then
|
||||
if(AtlasLoot_Data[inst] ~= nil and AtlasLoot_Data[inst].Type ~= nil and AtlasLoot_Data[inst].Type == instanceType) then
|
||||
local n = 1;
|
||||
local querytime = 0;
|
||||
local now = 0;
|
||||
while n < 31 do
|
||||
now = GetTime();
|
||||
if now - querytime > 0.01 then
|
||||
querytime = GetTime();
|
||||
if(AtlasLoot_Data[inst][n] ~= nil) then
|
||||
local queryitem = AL_FindId(string.sub(AtlasLoot_Data[inst][n][4], 5), difficulty) or AtlasLoot_Data[inst][n][2];
|
||||
if (queryitem) and (queryitem ~= nil) and (queryitem ~= "") and (queryitem ~= 0) and (string.sub(queryitem, 1, 1) ~= "s") then
|
||||
AtlasLootTooltip:SetHyperlink("item:"..queryitem..":0:0:0:0:0:0:0");
|
||||
end
|
||||
end
|
||||
n = n + 1;
|
||||
end
|
||||
end
|
||||
print("Query for "..inst.." in instance "..inst.." finished");
|
||||
end
|
||||
end
|
||||
end
|
||||
print("You may need to reload your UI to finalize the Query")
|
||||
end
|
||||
|
||||
@@ -2276,7 +2276,7 @@
|
||||
AtlasLootAdvancedSearch_Argument1Value:ClearFocus();
|
||||
AtlasLootAdvancedSearch_Argument2Value:ClearFocus();
|
||||
AtlasLootAdvancedSearch_Argument3Value:ClearFocus();
|
||||
AtlasLoot:AdvancedSearch(AtlasLootAdvancedSearch_SearchBox:GetText(), AtlasLootAdvancedSearch_Argument1Value:GetText(), AtlasLootAdvancedSearch_Argument2Value:GetText(), AtlasLootAdvancedSearch_Argument3Value:GetText());
|
||||
AtlasLoot:AdvancedSearch(AtlasLootAdvancedSearch_SearchBox:GetText(), {AtlasLootAdvancedSearch_Argument1Value:GetText(), AtlasLootAdvancedSearch_Argument2Value:GetText(), AtlasLootAdvancedSearch_Argument3Value:GetText()});
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
|
||||
+5675
-4959
File diff suppressed because it is too large
Load Diff
+6379
-6794
File diff suppressed because it is too large
Load Diff
+385
-366
@@ -8,105 +8,106 @@ local ORANGE = "|cffFF8400";
|
||||
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
local modules = { "AtlasLoot_BurningCrusade", "AtlasLoot_Crafting", "AtlasLoot_OriginalWoW", "AtlasLoot_WorldEvents", "AtlasLoot_WrathoftheLichKing" };
|
||||
currentPage = 1;
|
||||
SearchResult = nil;
|
||||
local currentPage = 1;
|
||||
local SearchResult = nil;
|
||||
|
||||
-- Supported Operators
|
||||
BINARYOPERATORS = { "&" };
|
||||
OPERATORS = { "<>", "<=", ">=", "=", "<", ">" };
|
||||
local OP_AND = "&"
|
||||
local BINARYOPERATORS = { OP_AND };
|
||||
-- multi-character patterns must come before single-character patterns
|
||||
local RELATIONAL_OPERATORS = { ">=", "<=", "<>", "<", ">", "=", };
|
||||
|
||||
-- Supported Stat Filters
|
||||
STATFILTERS = {
|
||||
local STAT_FILTERS = {
|
||||
-- Base Stats
|
||||
["stamina"] = "ITEM_MOD_STAMINA_SHORT",
|
||||
["stam"] = "ITEM_MOD_STAMINA_SHORT",
|
||||
["sta"] = "ITEM_MOD_STAMINA_SHORT",
|
||||
|
||||
|
||||
["strength"] = "ITEM_MOD_STRENGTH_SHORT",
|
||||
["str"] = "ITEM_MOD_STRENGTH_SHORT",
|
||||
|
||||
|
||||
["agility"] = "ITEM_MOD_AGILITY_SHORT",
|
||||
["agi"] = "ITEM_MOD_AGILITY_SHORT",
|
||||
|
||||
|
||||
["intellect"] = "ITEM_MOD_INTELLECT_SHORT",
|
||||
["int"] = "ITEM_MOD_INTELLECT_SHORT",
|
||||
|
||||
|
||||
["spirit"] = "ITEM_MOD_SPIRIT_SHORT",
|
||||
["spir"] = "ITEM_MOD_SPIRIT_SHORT",
|
||||
["spi"] = "ITEM_MOD_SPIRIT_SHORT",
|
||||
["spr"] = "ITEM_MOD_SPIRIT_SHORT",
|
||||
|
||||
|
||||
["health"] = "ITEM_MOD_HEALTH_SHORT",
|
||||
["mana"] = "ITEM_MOD_MANA_SHORT",
|
||||
|
||||
|
||||
["mp5"] = "ITEM_MOD_POWER_REGEN0_SHORT",
|
||||
["mpr"] = "ITEM_MOD_POWER_REGEN0_SHORT",
|
||||
|
||||
|
||||
["hp5"] = "ITEM_MOD_HEALTH_REGEN_SHORT",
|
||||
["hpr"] = "ITEM_MOD_HEALTH_REGEN_SHORT",
|
||||
|
||||
|
||||
--Sockets
|
||||
["socketblue"] = "EMPTY_SOCKET_BLUE",
|
||||
["socketred"] = "EMPTY_SOCKET_RED",
|
||||
["socketyellow"] = "EMPTY_SOCKET_YELLOW",
|
||||
|
||||
|
||||
["socketnocolor"] = "EMPTY_SOCKET_NO_COLOR",
|
||||
["socketwhite"] = "EMPTY_SOCKET_NO_COLOR",
|
||||
|
||||
|
||||
["socketmeta"] = "EMPTY_SOCKET_META",
|
||||
["meta"] = "EMPTY_SOCKET_META",
|
||||
|
||||
|
||||
--Secondary Stats
|
||||
["attackpowerferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
|
||||
["attackpowferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
|
||||
["apferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
|
||||
|
||||
|
||||
["attackpower"] = "ITEM_MOD_ATTACK_POWER_SHORT",
|
||||
["attackpow"] = "ITEM_MOD_ATTACK_POWER_SHORT",
|
||||
["ap"] = "ITEM_MOD_ATTACK_POWER_SHORT",
|
||||
|
||||
|
||||
["spellpower"] = "ITEM_MOD_SPELL_POWER_SHORT",
|
||||
["spellpow"] = "ITEM_MOD_SPELL_POWER_SHORT",
|
||||
["sp"] = "ITEM_MOD_SPELL_POWER_SHORT",
|
||||
|
||||
|
||||
["spellpenetration"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
|
||||
["spellpen"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
|
||||
["spp"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
|
||||
|
||||
|
||||
["crit"] = "ITEM_MOD_CRIT_RATING_SHORT",
|
||||
["haste"] = "ITEM_MOD_HASTE_RATING_SHORT",
|
||||
|
||||
|
||||
["hit"] = "ITEM_MOD_HIT_RATING_SHORT",
|
||||
|
||||
|
||||
["armorpenetration"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
|
||||
["armourpenetration"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
|
||||
["armorpen"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
|
||||
["armourpen"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
|
||||
["arp"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
|
||||
|
||||
|
||||
["expertise"] = "ITEM_MOD_EXPERTISE_RATING_SHORT",
|
||||
["exp"] = "ITEM_MOD_EXPERTISE_RATING_SHORT",
|
||||
|
||||
|
||||
["dps"] = "ITEM_MOD_DAMAGE_PER_SECOND_SHORT",
|
||||
|
||||
|
||||
["resilience"] = "ITEM_MOD_RESILIENCE_RATING",
|
||||
["resil"] = "ITEM_MOD_RESILIENCE_RATING",
|
||||
["res"] = "ITEM_MOD_RESILIENCE_RATING",
|
||||
|
||||
|
||||
["defense"] = "ITEM_MOD_DEFENSE_SKILL_RATING_SHORT",
|
||||
["def"] = "ITEM_MOD_DEFENSE_SKILL_RATING_SHORT",
|
||||
|
||||
|
||||
["dodge"] = "ITEM_MOD_DODGE_RATING_SHORT",
|
||||
["dod"] = "ITEM_MOD_DODGE_RATING_SHORT",
|
||||
|
||||
|
||||
["block"] = "ITEM_MOD_BLOCK_RATING_SHORT",
|
||||
|
||||
|
||||
["blockvalue"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
|
||||
["blockval"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
|
||||
["bv"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
|
||||
|
||||
|
||||
["parry"] = "ITEM_MOD_PARRY_RATING_SHORT",
|
||||
|
||||
|
||||
--Resistances
|
||||
["armor"] = "RESISTANCE0_NAME",
|
||||
["armour"] = "RESISTANCE0_NAME",
|
||||
@@ -114,30 +115,37 @@ STATFILTERS = {
|
||||
["resistancephysical"] = "RESISTANCE0_NAME",
|
||||
["resistancephys"] = "RESISTANCE0_NAME",
|
||||
["resphys"] = "RESISTANCE0_NAME",
|
||||
|
||||
|
||||
["resistanceholy"] = "RESISTANCE1_NAME",
|
||||
["resholy"] = "RESISTANCE1_NAME",
|
||||
|
||||
|
||||
["resistancefire"] = "RESISTANCE2_NAME",
|
||||
["resfire"] = "RESISTANCE2_NAME",
|
||||
|
||||
|
||||
["resistancenature"] = "RESISTANCE3_NAME",
|
||||
["resnature"] = "RESISTANCE3_NAME",
|
||||
["resnat"] = "RESISTANCE3_NAME",
|
||||
|
||||
|
||||
["resistanceforst"] = "RESISTANCE4_NAME",
|
||||
["resfrost"] = "RESISTANCE4_NAME",
|
||||
|
||||
|
||||
["resistanceshadow"] = "RESISTANCE5_NAME",
|
||||
["resshadow"] = "RESISTANCE5_NAME",
|
||||
["resshad"] = "RESISTANCE5_NAME",
|
||||
|
||||
|
||||
["resistancearcane"] = "RESISTANCE6_NAME",
|
||||
["resarcane"] = "RESISTANCE6_NAME",
|
||||
["resarc"] = "RESISTANCE6_NAME"
|
||||
};
|
||||
|
||||
ITEMSOCKETSTATFILTERS = {
|
||||
local SOCKET_FILTERS = {
|
||||
["socket"] = true,
|
||||
["sockets"] = true,
|
||||
["gem"] = true,
|
||||
["gems"] = true,
|
||||
};
|
||||
|
||||
local SOCKET_TYPES = {
|
||||
"EMPTY_SOCKET_BLUE",
|
||||
"EMPTY_SOCKET_RED",
|
||||
"EMPTY_SOCKET_YELLOW",
|
||||
@@ -145,51 +153,336 @@ ITEMSOCKETSTATFILTERS = {
|
||||
"EMPTY_SOCKET_NO_COLOR"
|
||||
};
|
||||
|
||||
ITEMINFOFILTERS = {
|
||||
["ilvl"] = "ilvl",
|
||||
["minlvl"] = "minlvl",
|
||||
["type"] = "type",
|
||||
["subtype"] = "subtype",
|
||||
["quality"] = "quality"
|
||||
local INFO_FILTERS = {
|
||||
["ilvl"] = true,
|
||||
["minlvl"] = true,
|
||||
--["type"] = true,
|
||||
--["subtype"] = true,
|
||||
};
|
||||
|
||||
ITEMLEVELGEAREQUIPFILTER = {
|
||||
["INVTYPE_NON_EQUIP"] = "INVTYPE_NON_EQUIP",
|
||||
["INVTYPE_BODY"] = "INVTYPE_BODY",
|
||||
["INVTYPE_BAG"] = "INVTYPE_BAG",
|
||||
["INVTYPE_AMMO"] = "INVTYPE_AMMO",
|
||||
["INVTYPE_QUIVER"] = "INVTYPE_QUIVER"
|
||||
local QUALITY_FILTERS = {
|
||||
["poor"] = 0,
|
||||
["common"] = 1,
|
||||
["uncommon"] = 2,
|
||||
["rare"] = 3,
|
||||
["epic"] = 4,
|
||||
["legendary"] = 5,
|
||||
["artifact"] = 6,
|
||||
["heirloom"] = 7
|
||||
};
|
||||
|
||||
-- Slash command that prints out all used item filter keys
|
||||
SLASH_ATLASLOOTITEMINFOFILTERS1 = "/atlaslootfilterkeys";
|
||||
SlashCmdList["ATLASLOOTITEMINFOFILTERS"] = function(msg, editBox)
|
||||
local sortedTable = { "socket", "sockets", "gem", "gems", "ilvl" };
|
||||
for index, statItem in pairs(STATFILTERS) do
|
||||
table.insert(sortedTable, index);
|
||||
end
|
||||
table.sort(sortedTable, function(a,b) return a < b; end)
|
||||
local SLOT_FILTERS = {
|
||||
["none"] = "INVTYPE_NON_EQUIP",
|
||||
["head"] = "INVTYPE_HEAD",
|
||||
["neck"] = "INVTYPE_NECK",
|
||||
["shoulder"] = "INVTYPE_SHOULDER",
|
||||
["body"] = "INVTYPE_BODY",
|
||||
["chest"] = "INVTYPE_CHEST",
|
||||
["waist"] = "INVTYPE_WAIST",
|
||||
["legs"] = "INVTYPE_LEGS",
|
||||
["feet"] = "INVTYPE_FEET",
|
||||
["wrist"] = "INVTYPE_WRIST",
|
||||
["hand"] = "INVTYPE_HAND",
|
||||
["finger"] = "INVTYPE_FINGER",
|
||||
["trinket"] = "INVTYPE_TRINKET",
|
||||
["weapon"] = "INVTYPE_WEAPON",
|
||||
["shield"] = "INVTYPE_SHIELD",
|
||||
["ranged"] = "INVTYPE_RANGED",
|
||||
["cloak"] = "INVTYPE_CLOAK",
|
||||
["2hweapon"] = "INVTYPE_2HWEAPON",
|
||||
["bag"] = "INVTYPE_BAG",
|
||||
["tabard"] = "INVTYPE_TABARD",
|
||||
["robe"] = "INVTYPE_ROBE",
|
||||
["weaponmainhand"] = "INVTYPE_WEAPONMAINHAND",
|
||||
["mainhand"] = "INVTYPE_WEAPONMAINHAND",
|
||||
["weaponoffhand"] = "INVTYPE_WEAPONOFFHAND",
|
||||
["offhand"] = "INVTYPE_WEAPONOFFHAND",
|
||||
["holdable"] = "INVTYPE_HOLDABLE",
|
||||
["ammo"] = "INVTYPE_AMMO",
|
||||
["thrown"] = "INVTYPE_THROWN",
|
||||
["rangedright"] = "INVTYPE_RANGEDRIGHT",
|
||||
["quiver"] = "INVTYPE_QUIVER",
|
||||
["relic"] = "INVTYPE_RELIC"
|
||||
};
|
||||
|
||||
local filterKeys = "Filter keys: [ ";
|
||||
for i, filterIndex in pairs(sortedTable) do
|
||||
if i == 1 then
|
||||
filterKeys = filterKeys..filterIndex;
|
||||
else
|
||||
filterKeys = filterKeys..", "..filterIndex;
|
||||
end
|
||||
end
|
||||
filterKeys = filterKeys.." ]";
|
||||
|
||||
print(filterKeys);
|
||||
local NON_EQUIPABLE_SLOTS = {
|
||||
["INVTYPE_NON_EQUIP"] = true,
|
||||
["INVTYPE_BODY"] = true,
|
||||
["INVTYPE_BAG"] = true,
|
||||
["INVTYPE_AMMO"] = true,
|
||||
["INVTYPE_QUIVER"] = true,
|
||||
};
|
||||
|
||||
SLASH_ATLASLOOTHELP1 = "/atlasloothelp";
|
||||
SlashCmdList["ATLASLOOTHELP"] = function(msg, editBox)
|
||||
local function show(caption, t)
|
||||
local keys = {}
|
||||
for key in pairs(t) do table.insert(keys, key) end
|
||||
table.sort(keys, function(a,b) return a < b end)
|
||||
print(caption..": ".. table.concat(keys, ", "))
|
||||
end
|
||||
show("stat", STAT_FILTERS)
|
||||
show("socket", SOCKET_FILTERS)
|
||||
show("slot", SLOT_FILTERS)
|
||||
show("quality", QUALITY_FILTERS)
|
||||
show("info", INFO_FILTERS)
|
||||
|
||||
print("\nExamples:")
|
||||
print("gladiator")
|
||||
print("str>40")
|
||||
print("gladiator&str>40")
|
||||
print("str>40&ilvl>=120&ilvl<140&int>0&socket>2");
|
||||
print("sp>20&quality>=rare&quality<legendary&slot=finger");
|
||||
print("stam>20&minlvl<=50")
|
||||
end
|
||||
|
||||
-- Slash command that prints filter examples
|
||||
SLASH_ATLASLOOTITEMINFOFILTEREXAMPLE1 = "/atlaslootfilterexample";
|
||||
SlashCmdList["ATLASLOOTITEMINFOFILTEREXAMPLE"] = function(msg, editBox)
|
||||
print("Single search example: str>40");
|
||||
print("Multi search example: str>40&ilvl<140&ilvl>=120&int>0&socket>2");
|
||||
SLASH_ATLASLOOTSEARCH1 = "/atlaslootsearch";
|
||||
SLASH_ATLASLOOTSEARCH2 = "/als";
|
||||
SlashCmdList["ATLASLOOTSEARCH"] = function(search, editBox)
|
||||
AtlasLootDefaultFrame:Show()
|
||||
if search and search ~= '' then
|
||||
AtlasLootDefaultFrameSearchBox:SetText(search)
|
||||
AtlasLootDefaultFrameSearchButton:Click()
|
||||
end
|
||||
end
|
||||
|
||||
-- split one string on another (delimiter can be more than one character)
|
||||
local function SplitString(str, delimiter)
|
||||
local result = {}
|
||||
local start = 1
|
||||
local len = #str
|
||||
while start <= len do
|
||||
local delimPos = str:find(delimiter, start, true)
|
||||
if delimPos then
|
||||
result[#result+1] = str:sub(start, delimPos-1) -- grab up to the delimeter
|
||||
start = delimPos + #delimiter -- advance past the delimiter
|
||||
else
|
||||
result[#result+1] = str:sub(start) -- grab the rest of the string
|
||||
break
|
||||
end
|
||||
end
|
||||
return result
|
||||
end
|
||||
|
||||
local function CompareNumbersByOperator(operator, left, right)
|
||||
return left and right and (
|
||||
(operator == "<>" and left ~= right)
|
||||
or (operator == "<=" and left <= right)
|
||||
or (operator == ">=" and left >= right)
|
||||
or (operator == "=" and left == right)
|
||||
or (operator == "<" and left < right)
|
||||
or (operator == ">" and left > right)
|
||||
)
|
||||
end
|
||||
|
||||
local function ThrowQueryError(...)
|
||||
error("Error: "..string.format(...))
|
||||
end
|
||||
|
||||
local function IsItemStatMatch(term, stats)
|
||||
local filterKey = STAT_FILTERS[term.left]
|
||||
if not filterKey then
|
||||
return
|
||||
end
|
||||
|
||||
local statValue = tonumber(stats[filterKey])
|
||||
if not statValue then
|
||||
return
|
||||
end
|
||||
|
||||
local searchedValue = tonumber(term.right)
|
||||
if not searchedValue then
|
||||
ThrowQueryError("'%s' requires a numeric argument", term.left)
|
||||
end
|
||||
|
||||
return CompareNumbersByOperator(term.relational, statValue, searchedValue)
|
||||
end
|
||||
|
||||
local function IsItemLevelFilterMatch(term, itemLvl, itemEquipLoc)
|
||||
if term.left ~= "ilvl" then
|
||||
return
|
||||
end
|
||||
|
||||
local searchedValue = tonumber(term.right);
|
||||
if not searchedValue then
|
||||
ThrowQueryError("ilvl search requires a numeric argument")
|
||||
end
|
||||
|
||||
return itemLvl ~= nil and itemLvl > 0 and CompareNumbersByOperator(term.relational, itemLvl, searchedValue)
|
||||
end
|
||||
|
||||
local function IsItemQualityMatch(term, itemQuality)
|
||||
if term.left ~= "quality" then
|
||||
return
|
||||
end
|
||||
|
||||
local searchedValue = QUALITY_FILTERS[term.right]
|
||||
if not searchedValue then
|
||||
ThrowQueryError("unrecognized quality value \"%s\"", term.right)
|
||||
end
|
||||
|
||||
return CompareNumbersByOperator(term.relational, itemQuality, searchedValue)
|
||||
end
|
||||
|
||||
local function IsItemSocketMatch(term, stats)
|
||||
if not SOCKET_FILTERS[term.left] then
|
||||
return
|
||||
end
|
||||
|
||||
local searchedValue = tonumber(term.right)
|
||||
if not searchedValue then
|
||||
ThrowQueryError("'%s' requires a numeric argument", term.left)
|
||||
end
|
||||
|
||||
local socketCount = 0;
|
||||
for _, socketType in pairs(SOCKET_TYPES) do
|
||||
local statValue = tonumber(stats[socketType]);
|
||||
if statValue then
|
||||
socketCount = socketCount + statValue;
|
||||
end
|
||||
end
|
||||
|
||||
return CompareNumbersByOperator(term.relational, socketCount, searchedValue)
|
||||
end
|
||||
|
||||
local function IsMinLevelFilterMatch(term, minLvl)
|
||||
if term.left ~= "minlvl" then
|
||||
return
|
||||
end
|
||||
|
||||
local searchedValue = tonumber(term.right);
|
||||
if not searchedValue then
|
||||
ThrowQueryError("minlvl search requires a numeric argument")
|
||||
end
|
||||
|
||||
return minLvl ~= nil and minLvl > 0 and CompareNumbersByOperator(term.relational, minLvl, searchedValue)
|
||||
end
|
||||
|
||||
local function IsItemSlotMatch(term, itemEquipLoc)
|
||||
if term.left ~= "slot" then
|
||||
return
|
||||
end
|
||||
|
||||
if term.relational ~= "=" then
|
||||
ThrowQueryError("slot searches should be in the form \"slot=[slotname]\"")
|
||||
end
|
||||
|
||||
local slot = SLOT_FILTERS[term.right]
|
||||
if not slot then
|
||||
ThrowQueryError("unrecognized slot name: \"%s\"", term.right)
|
||||
end
|
||||
|
||||
return slot == itemEquipLoc
|
||||
end
|
||||
|
||||
local function nameMatches(name, searchText)
|
||||
if AtlasLoot.db.profile.PartialMatching then
|
||||
return string.find(string.lower(name), searchText);
|
||||
else
|
||||
return string.lower(name) == searchText;
|
||||
end
|
||||
end
|
||||
|
||||
local function ItemMatchesTerm(term, itemName, stats, itemLvl, minLvl, itemQuality, itemEquipLoc)
|
||||
if term.relational then
|
||||
return IsItemStatMatch(term, stats)
|
||||
or IsItemSocketMatch(term, stats)
|
||||
or IsItemLevelFilterMatch(term, itemLvl, itemEquipLoc)
|
||||
or IsMinLevelFilterMatch(term, minLvl)
|
||||
or IsItemSlotMatch(term, itemEquipLoc)
|
||||
or IsItemQualityMatch(term, itemQuality)
|
||||
else
|
||||
return nameMatches(itemName, term.name)
|
||||
end
|
||||
end
|
||||
|
||||
local function ItemMatchesAllTerms(searchTerms, itemName, stats, itemLvl, minLvl, itemQuality, itemEquipLoc)
|
||||
for _, term in ipairs(searchTerms) do
|
||||
if not ItemMatchesTerm(term, itemName, stats, itemLvl, minLvl, itemQuality, itemEquipLoc) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
local function ParseTerm(termText)
|
||||
for _, relational in ipairs(RELATIONAL_OPERATORS) do
|
||||
local operands = SplitString(termText, relational)
|
||||
if #operands == 2 then
|
||||
return {
|
||||
left = operands[1],
|
||||
right = operands[2],
|
||||
relational = relational
|
||||
}
|
||||
end
|
||||
end
|
||||
return { name = termText } -- simple name search
|
||||
end
|
||||
|
||||
-- Parse search text into '&'-delimited search terms,
|
||||
-- then parse each term on its relational operator, if present.
|
||||
local function ParseQuery(searchText)
|
||||
local terms = {}
|
||||
for i, term in pairs(SplitString(searchText, OP_AND)) do
|
||||
table.insert(terms, ParseTerm(term))
|
||||
end
|
||||
return terms
|
||||
end
|
||||
|
||||
local function GetItemDetails(itemId, atlasName)
|
||||
-- Name, Link, Quality(num), iLvl(num), minLvl(num), itemType(localized string), itemSubType(localized string), stackCount(num), itemEquipLoc(enum), texture(link to a local file), displayId(num)
|
||||
local itemName, _, itemQuality, itemLvl, minLvl, _, _, _, itemEquipLoc = GetItemInfo(itemId);
|
||||
if not itemName then itemName = gsub(atlasName, "=q%d=", "") end
|
||||
return itemName, itemQuality, itemLvl, minLvl, itemEquipLoc, GetItemStats("item:"..itemId)
|
||||
end
|
||||
|
||||
local function GetSpellName(itemId, atlasName)
|
||||
local spellName = GetSpellInfo(string.sub(itemId, 2));
|
||||
if spellName then
|
||||
return spellName
|
||||
elseif (string.sub(atlasName, 1, 2) == "=d") then
|
||||
return gsub(atlasName, "=ds=", "");
|
||||
else
|
||||
return gsub(atlasName, "=q%d=", "");
|
||||
end
|
||||
end
|
||||
|
||||
local function DoSearch(searchText)
|
||||
AtlasLootCharDB["SearchResult"] = {};
|
||||
AtlasLootCharDB.LastSearchedText = Text;
|
||||
|
||||
local function AddItemToSearchResult(itemId, itemType, itemName, dataID)
|
||||
local lootPage = AtlasLoot_TableNames[dataID] and AtlasLoot_TableNames[dataID][1] or "Argh!";
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, itemId, itemType, itemName, lootPage, "", "", dataID.."|".."\"\"", [AtlasLoot_Difficulty.DIF_SEARCH] = 2});
|
||||
end
|
||||
|
||||
local searchTerms = ParseQuery(searchText)
|
||||
local equipableFilterOn = AtlasLoot.db.profile.EquipableFilter
|
||||
local function IsItemEquipableMatch(itemEquipLoc)
|
||||
return not equipableFilterOn or (itemEquipLoc and itemEquipLoc ~= '' and not NON_EQUIPABLE_SLOTS[itemEquipLoc])
|
||||
end
|
||||
|
||||
for dataID, data in pairs(AtlasLoot_Data) do
|
||||
for _, v in ipairs(data) do
|
||||
local _, itemId, itemType, atlasName = unpack(v)
|
||||
|
||||
if type(itemId) == "number" and itemId > 0 then
|
||||
local itemName, itemQuality, itemLvl, minLvl, itemEquipLoc, stats = GetItemDetails(itemId, atlasName);
|
||||
if IsItemEquipableMatch(itemEquipLoc) and ItemMatchesAllTerms(searchTerms, itemName, stats, itemLvl, minLvl, itemQuality, itemEquipLoc) then
|
||||
AddItemToSearchResult(itemId, itemType, itemName, dataID)
|
||||
end
|
||||
elseif not equipableFilterOn and itemId and itemId ~= "" and string.sub(itemId, 1, 1) == "s" then
|
||||
local spellName = GetSpellName(itemId, atlasName)
|
||||
if nameMatches(spellName, searchText) then
|
||||
spellName = string.sub(atlasName, 1, 4)..spellName;
|
||||
AddItemToSearchResult(itemId, itemType, spellName, dataID)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function AtlasLoot:ShowSearchResult()
|
||||
AtlasLoot_ShowItemsFrame("SearchResult", "SearchResultPage"..currentPage, (AL["Search Result: %s"]):format(AtlasLootCharDB.LastSearchedText or ""), pFrame);
|
||||
end
|
||||
@@ -198,7 +491,7 @@ function AtlasLoot:Search(Text)
|
||||
if not Text then return end
|
||||
Text = strtrim(Text);
|
||||
if Text == "" then return end
|
||||
|
||||
|
||||
-- Decide if we need load all modules or just specified ones
|
||||
local allDisabled = not self.db.profile.SearchOn.All;
|
||||
if allDisabled then
|
||||
@@ -210,7 +503,7 @@ function AtlasLoot:Search(Text)
|
||||
end
|
||||
end
|
||||
if allDisabled then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..WHITE..AL["You don't have any module selected to search on."]);
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..WHITE..AL["You don't have any module selected to search on."]);
|
||||
return;
|
||||
end
|
||||
if self.db.profile.SearchOn.All then
|
||||
@@ -222,299 +515,18 @@ function AtlasLoot:Search(Text)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
AtlasLootCharDB["SearchResult"] = {};
|
||||
AtlasLootCharDB.LastSearchedText = Text;
|
||||
|
||||
local text = string.lower(Text);
|
||||
--[[if not self.db.profile.SearchOn.All then
|
||||
local module = AtlasLoot_GetLODModule(dataSource);
|
||||
if not module or self.db.profile.SearchOn[module] ~= true then return end
|
||||
end]]
|
||||
|
||||
local function HaveBinaryOperator (textValue)
|
||||
for index, operator in ipairs(BINARYOPERATORS) do
|
||||
if string.find(textValue, operator) then
|
||||
return operator;
|
||||
end
|
||||
end
|
||||
return nil;
|
||||
end
|
||||
|
||||
local function HaveOperator (textValue)
|
||||
for index, operator in ipairs(OPERATORS) do
|
||||
if string.find(textValue, operator) then
|
||||
return operator;
|
||||
end
|
||||
end
|
||||
return nil;
|
||||
end
|
||||
|
||||
local function SplitString(str, delimiter)
|
||||
result = {};
|
||||
for match in (str..delimiter):gmatch("(.-)"..delimiter) do
|
||||
table.insert(result, match);
|
||||
end
|
||||
return result;
|
||||
end
|
||||
|
||||
local function CompareNumbersByOperator (operator, baseValue, valueToCompare)
|
||||
if baseValue ~= nil and valueToCompare ~= nil
|
||||
and ((operator == "<>") and (baseValue ~= valueToCompare)
|
||||
or (operator == "<=") and (baseValue <= valueToCompare)
|
||||
or (operator == ">=") and (baseValue >= valueToCompare)
|
||||
or (operator == "=") and (baseValue == valueToCompare)
|
||||
or (operator == "<") and (baseValue < valueToCompare)
|
||||
or (operator == ">") and (baseValue > valueToCompare))
|
||||
then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
-- Region: Stat Filter
|
||||
local function IsSocketTermInSearchText(searchText)
|
||||
if string.find(searchText, "socket")
|
||||
or string.find(searchText, "sockets")
|
||||
or string.find(searchText, "gem")
|
||||
or string.find(searchText, "gems")
|
||||
then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function IsSocketTermEqualsSearchText(searchText)
|
||||
if searchText == "socket"
|
||||
or searchText == "sockets"
|
||||
or searchText == "gem"
|
||||
or searchText == "gems"
|
||||
then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function FilterSockets(searchTextItem, stats, operator)
|
||||
if stats then
|
||||
if IsSocketTermInSearchText(searchTextItem) then
|
||||
local searchedStatValue = tonumber(string.match(searchTextItem, "%d+"));
|
||||
local searchTerm = string.gsub(searchTextItem, tostring(searchedStatValue), "");
|
||||
searchTerm = string.gsub(searchTerm, operator, "");
|
||||
|
||||
if IsSocketTermEqualsSearchText(searchTerm) then
|
||||
local socketCount = 0;
|
||||
for _, socketType in pairs(ITEMSOCKETSTATFILTERS) do
|
||||
if socketType then
|
||||
local statValue = tonumber(stats[socketType]);
|
||||
if statValue then
|
||||
socketCount = socketCount + statValue;
|
||||
end
|
||||
end
|
||||
end
|
||||
if CompareNumbersByOperator(operator, socketCount, searchedStatValue) then
|
||||
return true;
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function HaveStat (textValue)
|
||||
for index, statItem in pairs(STATFILTERS) do
|
||||
if textValue == index then
|
||||
return STATFILTERS[index];
|
||||
end
|
||||
end
|
||||
return nil;
|
||||
end
|
||||
|
||||
local function IsItemStatMatch(searchTextItem, stats, operator)
|
||||
if stats then
|
||||
local searchedStat = tonumber(string.match(searchTextItem, "%d+"));
|
||||
local searchTerm = searchTextItem.gsub(searchTextItem, tostring(searchedStat), "");
|
||||
searchTerm = string.gsub(searchTerm, operator, "");
|
||||
|
||||
local statFilterFound = HaveStat(searchTerm);
|
||||
if statFilterFound then
|
||||
local statValue = tonumber(stats[statFilterFound]);
|
||||
if CompareNumbersByOperator(operator, statValue, searchedStat) then
|
||||
return true;
|
||||
end
|
||||
else
|
||||
return FilterSockets(searchTextItem, stats, operator);
|
||||
end
|
||||
end
|
||||
return false;
|
||||
end
|
||||
-- EndRegion
|
||||
|
||||
-- Region: Item Level Filter
|
||||
local function HaveItemInfoFilter (textValue)
|
||||
for index, itemInfoFilter in pairs(ITEMINFOFILTERS) do
|
||||
if textValue == index then
|
||||
return index;
|
||||
end
|
||||
end
|
||||
return nil;
|
||||
end
|
||||
|
||||
local function IsEquipableGear (textValue)
|
||||
if textValue == nil or textValue == "" then
|
||||
return false;
|
||||
end
|
||||
for index, equipLoc in ipairs(ITEMLEVELGEAREQUIPFILTER) do
|
||||
if string.find(textValue, equipLoc) then
|
||||
return false;
|
||||
end
|
||||
end
|
||||
return true;
|
||||
end
|
||||
|
||||
local function IsItemLevelFilter (textValue)
|
||||
local itemLevelFilter = ITEMINFOFILTERS["ilvl"];
|
||||
if string.match(textValue, itemLevelFilter) then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function IsItemLevelFilterMatch(searchText, itemLvl, itemEquipLoc, operator)
|
||||
local searchedItemLevel = tonumber(string.match(searchText, "%d+"));
|
||||
local searchTerm = searchText.gsub(searchText, tostring(searchedItemLevel), "");
|
||||
searchTerm = string.gsub(searchTerm, operator, "");
|
||||
|
||||
local itemInfoFilter = HaveItemInfoFilter(searchTerm);
|
||||
if itemInfoFilter and itemLvl ~= nil and itemLvl > 0
|
||||
--TODO Equipment filter patch
|
||||
--and IsEquipableGear(itemEquipLoc)
|
||||
and IsItemLevelFilter(itemInfoFilter)
|
||||
then
|
||||
if CompareNumbersByOperator(operator, itemLvl, searchedItemLevel) then
|
||||
return true;
|
||||
end
|
||||
end
|
||||
return false;
|
||||
end
|
||||
-- EndRegion
|
||||
|
||||
-- Add item to Search Result
|
||||
local function AddItemToSearchResult(itemId, itemType, itemName, lootPage, dataId)
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, itemId, itemType, itemName, lootPage, "", "", dataId.."|".."\"\"" });
|
||||
end
|
||||
|
||||
-- Checks for Partial Matching
|
||||
local partial = self.db.profile.PartialMatching;
|
||||
|
||||
-- Checks for Item Filters by searching for an Operator in the search text
|
||||
local operator = HaveOperator(text);
|
||||
|
||||
for dataID, data in pairs(AtlasLoot_Data) do
|
||||
for _, v in ipairs(data) do
|
||||
if type(v[2]) == "number" and v[2] > 0 then
|
||||
-- Name, Link, Quality(num), iLvl(num), minLvl(num), itemType(localized string), itemSubType(localized string), stackCount(num), itemEquipLoc(enum), texture(link to a local file), displayId(num)
|
||||
local itemName, _, itemQuality, itemLvl, minLvl, _, _, _, itemEquipLoc = GetItemInfo(v[2]);
|
||||
|
||||
if not itemName then itemName = gsub(v[4], "=q%d=", "") end
|
||||
local success, message = pcall(DoSearch, Text)
|
||||
|
||||
if operator ~= nil then
|
||||
local stats = GetItemStats("item:"..tostring(v[2]));
|
||||
|
||||
-- Currently only supports "&"
|
||||
local binaryOperator = HaveBinaryOperator(text);
|
||||
if binaryOperator ~= nil then
|
||||
local searchConditionsMet = true;
|
||||
local searchItems = SplitString(text, binaryOperator);
|
||||
|
||||
if searchItems then
|
||||
for _, searchTextItem in ipairs(searchItems) do
|
||||
local localOperator = HaveOperator(searchTextItem);
|
||||
if not localOperator
|
||||
or not (
|
||||
-- Stat Filter
|
||||
IsItemStatMatch(searchTextItem, stats, localOperator)
|
||||
-- Item Level Filter
|
||||
or IsItemLevelFilterMatch(searchTextItem, itemLvl, itemEquipLoc, localOperator)
|
||||
)
|
||||
then
|
||||
searchConditionsMet = false;
|
||||
break;
|
||||
end
|
||||
end
|
||||
|
||||
if searchConditionsMet then
|
||||
AddItemToSearchResult(v[2], v[3], itemName, lootpage, dataID);
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Stat Filter
|
||||
if IsItemStatMatch(text, stats, operator)
|
||||
-- Item Level Filter
|
||||
or IsItemLevelFilterMatch(text, itemLvl, itemEquipLoc, operator)
|
||||
then
|
||||
AddItemToSearchResult(v[2], v[3], itemName, lootpage, dataID);
|
||||
end
|
||||
-- TODO itemQuality
|
||||
-- TODO minLvl
|
||||
-- TODO itemEquipLoc
|
||||
end
|
||||
|
||||
-- Stat Table Cleanup
|
||||
if stats then
|
||||
table.wipe(stats);
|
||||
end
|
||||
end
|
||||
|
||||
local found;
|
||||
if partial then
|
||||
local res = SplitString(text, " ");
|
||||
for _, t in ipairs(res) do
|
||||
found = string.find(string.lower(itemName), t);
|
||||
if not found then
|
||||
break;
|
||||
end
|
||||
end
|
||||
else
|
||||
found = string.lower(itemName) == text;
|
||||
end
|
||||
if found then
|
||||
local _, _, quality = string.find(v[4], "=q(%d)=");
|
||||
if quality then itemName = "=q"..quality.."="..itemName end
|
||||
if AtlasLoot_TableNames[dataID] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, v[2], v[3], itemName, lootpage, "", "", dataID.."|".."\"\"" });
|
||||
end
|
||||
elseif (v[2] ~= nil) and (v[2] ~= "") and (string.sub(v[2], 1, 1) == "s") then
|
||||
local spellName = GetSpellInfo(string.sub(v[2], 2));
|
||||
if not spellName then
|
||||
if (string.sub(v[4], 1, 2) == "=d") then
|
||||
spellName = gsub(v[4], "=ds=", "");
|
||||
else
|
||||
spellName = gsub(v[4], "=q%d=", "");
|
||||
end
|
||||
end
|
||||
local found;
|
||||
if partial then
|
||||
found = string.find(string.lower(spellName), text);
|
||||
else
|
||||
found = string.lower(spellName) == text;
|
||||
end
|
||||
if found then
|
||||
spellName = string.sub(v[4], 1, 4)..spellName;
|
||||
if AtlasLoot_TableNames[dataID][1] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, v[2], v[3], spellName, lootpage, "", "", dataID.."|".."\"\"" });
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if #AtlasLootCharDB["SearchResult"] == 0 then
|
||||
if not success then
|
||||
message = message:match("[^:]+: (.*)") or message -- strip stack location
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..WHITE..message);
|
||||
elseif #AtlasLootCharDB["SearchResult"] == 0 then
|
||||
local itemFilterErrorMessage = "";
|
||||
if operator then
|
||||
itemFilterErrorMessage = [[
|
||||
Please check if you have a typo in the filter.
|
||||
To check filter keys, type "/atlaslootfilterkeys".
|
||||
To check filter examples, type "/atlaslootfilterexample".
|
||||
For help, type "/atlasloothelp".
|
||||
You might also have to query the server for item informations to load them into your client's Cache.]];
|
||||
end
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..WHITE..AL["No match found for"].." \""..Text.."\"."..itemFilterErrorMessage);
|
||||
@@ -577,6 +589,13 @@ function AtlasLoot:ShowSearchOptions(button)
|
||||
"tooltipText", AL["If checked, AtlasLoot search item names for a partial match."],
|
||||
"func", function() self.db.profile.PartialMatching = not self.db.profile.PartialMatching end
|
||||
);
|
||||
dewdrop:AddLine(
|
||||
"text", "Only search equipable", -- TODO: put in AL
|
||||
"checked", self.db.profile.EquipableFilter,
|
||||
"tooltipTitle", "Equipable filter", -- TODO: put in AL
|
||||
"tooltipText", "If checked, AtlasLoot only includes items that are euipable.", -- TODO: put in AL
|
||||
"func", function() self.db.profile.EquipableFilter = not self.db.profile.EquipableFilter end
|
||||
);
|
||||
end;
|
||||
dewdrop:Open(button,
|
||||
'point', function(parent)
|
||||
@@ -589,8 +608,8 @@ end
|
||||
|
||||
function AtlasLoot:GetOriginalDataFromSearchResult(itemID)
|
||||
for i, v in ipairs(AtlasLootCharDB["SearchResult"]) do
|
||||
if v[2] == itemID then
|
||||
AtlasLoot_ShowWishListDropDown(v[2], v[3], v[4], v[5], v[8], this, nil, v[AtlasLoot_Difficulty.DIF_SEARCH]);
|
||||
if v[2] == itemID then
|
||||
AtlasLoot_ShowWishListDropDown(v[2], v[3], v[4], v[5], v[8], this, nil, v[AtlasLoot_Difficulty.DIF_SEARCH]);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
+153
-585
@@ -26,6 +26,13 @@ local BLUE = "|cff0070dd";
|
||||
local ORANGE = "|cffFF8400";
|
||||
local DEFAULT = "|cffFFd200";
|
||||
|
||||
AdvSearchSubMenuEnabled = 0;
|
||||
AdvSearchSubMenuText = "";
|
||||
AdvSearchSubMenu2Enabled = 0;
|
||||
AdvSearchSubMenuText = "";
|
||||
|
||||
AdvSearchSetup = false;
|
||||
|
||||
AtlasLoot_FrameMenuList = {
|
||||
["EquipSubMenu"] = {AtlasLoot_EquipSubMenu, "AtlasLootAdvancedSearch_EquipSub", "Select Option", "equipType", "", "AtlasLootAdvancedSearch_WeaponSub"};
|
||||
["MythicSubMenu"] = {AtlasLoot_DiffSubMenu, "AtlasLootAdvancedSearch_MythicSub", "Mythic+ 1", "difficulty", 5};
|
||||
@@ -48,121 +55,124 @@ AtlasLoot_AdvancedSearchMenus = {
|
||||
},
|
||||
[5] = {
|
||||
{"Bloodforged", "difficulty", 1, "MythicSubMenu", "Disable"},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
["MythicPlus"] = {
|
||||
|
||||
};
|
||||
|
||||
["Quality"] = {
|
||||
["Quality"] = {
|
||||
[1] = {
|
||||
{AtlasLoot_FixText("=q0=").."Poor", "quality", "=q0="},
|
||||
},
|
||||
{AtlasLoot_FixText("=q0=").."Poor", "quality", "poor"},
|
||||
},
|
||||
[2] = {
|
||||
{AtlasLoot_FixText("=q1=").."Normal", "quality", "=q1="},
|
||||
},
|
||||
{AtlasLoot_FixText("=q1=").."Normal", "quality", "normal"},
|
||||
},
|
||||
[3] = {
|
||||
{AtlasLoot_FixText("=q2=").."Uncommon", "quality", "=q2="},
|
||||
},
|
||||
{AtlasLoot_FixText("=q2=").."Uncommon", "quality", "uncommon"},
|
||||
},
|
||||
[4] = {
|
||||
{AtlasLoot_FixText("=q3=").."Rare", "quality", "=q3="},
|
||||
},
|
||||
{AtlasLoot_FixText("=q3=").."Rare", "quality", "rare"},
|
||||
},
|
||||
[5] = {
|
||||
{AtlasLoot_FixText("=q4=").."Epic", "quality", "=q4="},
|
||||
},
|
||||
{AtlasLoot_FixText("=q4=").."Epic", "quality", "epic"},
|
||||
},
|
||||
[6] = {
|
||||
{AtlasLoot_FixText("=q5=").."Legendary", "quality", "=q5="},
|
||||
},
|
||||
{AtlasLoot_FixText("=q5=").."Legendary", "quality", "legendary"},
|
||||
},
|
||||
};
|
||||
|
||||
["Equip"] = {
|
||||
["Equip"] = {
|
||||
[1] = {
|
||||
{"Head", "equip", "#s1#", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
{"Head", "equip", "head", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[2] = {
|
||||
{"Shoulder", "equip", "#s3#", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
{"Shoulder", "equip", "shoulder", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[3] = {
|
||||
{"Chest", "equip", "#s5#", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
{"Chest", "equip", "chest", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[4] = {
|
||||
{"Wrist", "equip", "#s8#", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
{"Wrist", "equip", "wrist", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[5] = {
|
||||
{"Hands", "equip", "#s9#", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
{"Hands", "equip", "hands", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[6] = {
|
||||
{"Waist", "equip", "#s10#", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
{"Waist", "equip", "waist", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[7] = {
|
||||
{"Legs", "equip", "#s11#", "EquipSubMenu", "ArmorType"},
|
||||
{"Legs", "equip", "legs", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[8] = {
|
||||
{"Feet", "equip", "#s12#", "EquipSubMenu", "ArmorType"},
|
||||
{"Feet", "equip", "feet", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[9] = {
|
||||
{"Back", "equip", "#s4#", "EquipSubMenu", "Disable"},
|
||||
{"Back", "equip", "back", "EquipSubMenu", "Disable"},
|
||||
},
|
||||
[10] = {
|
||||
{"Necklace", "equip", "#s2#", "EquipSubMenu", "Disable"},
|
||||
{"Necklace", "equip", "neck", "EquipSubMenu", "Disable"},
|
||||
},
|
||||
[11] = {
|
||||
{"Ring", "equip", "#s13#", "EquipSubMenu", "Disable"},
|
||||
{"Ring", "equip", "ring", "EquipSubMenu", "Disable"},
|
||||
},
|
||||
[12] = {
|
||||
{"Trinket", "equip", "#s14#", "EquipSubMenu", "Disable"},
|
||||
{"Trinket", "equip", "trinket", "EquipSubMenu", "Disable"},
|
||||
},
|
||||
[13] = {
|
||||
{"Weapon/Shield", "equip", "#w", "EquipSubMenu", "WeaponEquip"},
|
||||
{"Weapon/Shield", "equip", "#w", "EquipSubMenu", "WeaponEquip"},
|
||||
},
|
||||
[14] = {
|
||||
{"Relic", "equip", "#s16#", "EquipSubMenu", "RelicType"},
|
||||
[14] = {
|
||||
{"Held in Off-Hand", "equip", "holdable", "EquipSubMenu", "Disable"},
|
||||
},
|
||||
[15] = {
|
||||
{"Relic", "equip", "relic", "EquipSubMenu", "RelicType"},
|
||||
},
|
||||
};
|
||||
|
||||
["ArmorType"] = {
|
||||
[1] = {
|
||||
{"Cloth", "equipType", "#a1#"},
|
||||
},
|
||||
{"Cloth", "equipType", "cloth"},
|
||||
},
|
||||
[2] = {
|
||||
{"Leather", "equipType", "#a2#"},
|
||||
},
|
||||
{"Leather", "equipType", "leather"},
|
||||
},
|
||||
[3] = {
|
||||
{"Mail", "equipType", "#a3#"},
|
||||
},
|
||||
{"Mail", "equipType", "mail"},
|
||||
},
|
||||
[4] = {
|
||||
{"Plate", "equipType", "#a4#"},
|
||||
{"Plate", "equipType", "plate"},
|
||||
},
|
||||
};
|
||||
|
||||
["RelicType"] = {
|
||||
[1] = {
|
||||
{"Idols", "equipType", "#w14#"},
|
||||
},
|
||||
{"Idols", "equipType", "idol"},
|
||||
},
|
||||
[2] = {
|
||||
{"Libram", "equipType", "#w16#"},
|
||||
},
|
||||
{"Libram", "equipType", "libram"},
|
||||
},
|
||||
[3] = {
|
||||
{"Totem", "equipType", "#w15#"},
|
||||
},
|
||||
{"Totem", "equipType", "totem"},
|
||||
},
|
||||
[4] = {
|
||||
{"Sigil", "equipType", "#w21#"},
|
||||
{"Sigil", "equipType", "sigil"},
|
||||
},
|
||||
};
|
||||
|
||||
["WeaponEquip"] = {
|
||||
[1] = {
|
||||
{"One-Hand", "equip", "#h1#", "WeaponSubMenu", "WeaponType"},
|
||||
},
|
||||
{"One-Hand", "equip", "weapon", "WeaponSubMenu", "WeaponType"},
|
||||
},
|
||||
[2] = {
|
||||
{"Two-Hand", "equip", "#h2#", "WeaponSubMenu", "WeaponType"},
|
||||
},
|
||||
{"Two-Hand", "equip", "2hweapon", "WeaponSubMenu", "WeaponType"},
|
||||
},
|
||||
[3] = {
|
||||
{"Main Hand", "equip", "#h3#", "WeaponSubMenu", "WeaponType"},
|
||||
},
|
||||
{"Main Hand", "equip", "mainhand", "WeaponSubMenu", "WeaponType"},
|
||||
},
|
||||
[4] = {
|
||||
{"Off Hand", "equip", "#h4#", "WeaponSubMenu", "WeaponType"},
|
||||
{"Off Hand", "equip", "offhand", "WeaponSubMenu", "WeaponType"},
|
||||
},
|
||||
[5] = {
|
||||
{"Ranged", "equip", "ranged", "WeaponSubMenu", "WeaponType"},
|
||||
@@ -208,7 +218,7 @@ AtlasLoot_AdvancedSearchMenus = {
|
||||
},
|
||||
[13] = {
|
||||
{"Shield", "equipType", "#w8#"}
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
@@ -302,12 +312,6 @@ AtlasLoot_AdvancedSearchArguments = {
|
||||
}
|
||||
}
|
||||
|
||||
local findByQuality = false;
|
||||
local findByEquip = false;
|
||||
local findByEquipType = false;
|
||||
local findByName = false;
|
||||
local findByDifficulty = false;
|
||||
|
||||
AdvancedSearchOptions = {
|
||||
["quality"] = "",
|
||||
["equip"] = "",
|
||||
@@ -321,26 +325,8 @@ AdvancedSearchOptions = {
|
||||
["arg3op"] = "",
|
||||
}
|
||||
|
||||
local AtlasLoot_AdvancedSearchQuality = {
|
||||
["=q0="] = "Poor",
|
||||
["=q1="] = "Common",
|
||||
["=q2="] = "Uncoom",
|
||||
["=q3="] = "Rare",
|
||||
["=q4="] = "Epic",
|
||||
["=q5="] = "Legendary",
|
||||
["=q6="] = "Artifact",
|
||||
["=q7="] = "Heirloom"
|
||||
};
|
||||
|
||||
function AtlasLoot_AdvancedSearchShow()
|
||||
if (AtlasLootAdvancedSearch:IsVisible()) then
|
||||
AtlasLoot_AdvancedSearchClose();
|
||||
return;
|
||||
end
|
||||
|
||||
pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
|
||||
|
||||
AtlasLoot_AdvancedSearchRegister(AtlasLoot_QualityMenu, AtlasLootAdvancedSearch_Quality, AtlasLoot_AdvancedSearchMenus["Quality"]);
|
||||
function AtlasLoot_AdvancedSearchSetup()
|
||||
AtlasLoot_AdvancedSearchRegister(AtlasLoot_QualityMenu, AtlasLootAdvancedSearch_Quality, AtlasLoot_AdvancedSearchMenus["Quality"]);
|
||||
AtlasLoot_AdvancedSearchRegister(AtlasLoot_EquipMenu, AtlasLootAdvancedSearch_Equip, AtlasLoot_AdvancedSearchMenus["Equip"]);
|
||||
AtlasLoot_AdvancedSearchRegister(AtlasLoot_DifficultyMenu, AtlasLootAdvancedSearch_Difficulty, AtlasLoot_AdvancedSearchMenus["Difficulty"]);
|
||||
|
||||
@@ -352,24 +338,52 @@ function AtlasLoot_AdvancedSearchShow()
|
||||
AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument2SubMenu, AtlasLootAdvancedSearch_Argument2Sub, "2", AtlasLoot_AdvancedSearchArguments["Operators"]);
|
||||
AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument3SubMenu, AtlasLootAdvancedSearch_Argument3Sub, "3", AtlasLoot_AdvancedSearchArguments["Operators"]);
|
||||
|
||||
--Setup Mythic+ dropdown options;
|
||||
for i = 1, 30, 1 do
|
||||
AtlasLoot_AdvancedSearchMenus["MythicPlus"][i] = {
|
||||
{"Mythic+ "..i, "difficulty", i + 4};
|
||||
}
|
||||
end
|
||||
|
||||
AdvSearchSetup = true;
|
||||
end
|
||||
|
||||
function AtlasLoot_AdvancedSearchShow()
|
||||
if (AtlasLootAdvancedSearch:IsVisible()) then
|
||||
AtlasLoot_AdvancedSearchClose();
|
||||
return;
|
||||
end
|
||||
|
||||
pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
|
||||
|
||||
if not (AdvSearchSetup) then AtlasLoot_AdvancedSearchSetup() end
|
||||
|
||||
--Hide all elements that could be in the AtlasTable
|
||||
getglobal("AtlasLootItemsFrame_NEXT"):Hide();
|
||||
getglobal("AtlasLootItemsFrame_PREV"):Hide();
|
||||
getglobal("AtlasLootItemsFrame_BACK"):Hide();
|
||||
|
||||
AtlasLootDefaultFrame_SubMenu2:Disable();
|
||||
AtlasLootDefaultFrame_SelectedTable2:SetText("");
|
||||
AtlasLootDefaultFrame_SelectedTable2:Hide();
|
||||
if AtlasLootDefaultFrame_SubMenu2:IsEnabled() then
|
||||
AdvSearchSubMenu2Enabled = 1;
|
||||
AdvSearchSubMenu2Text = AtlasLootDefaultFrame_SelectedTable2:GetText();
|
||||
AtlasLootDefaultFrame_SubMenu2:Disable();
|
||||
AtlasLootDefaultFrame_SelectedTable2:SetText("");
|
||||
AtlasLootDefaultFrame_SelectedTable2:Hide();
|
||||
end
|
||||
|
||||
AtlasLootDefaultFrame_SubMenu:Disable();
|
||||
AtlasLootDefaultFrame_SelectedTable:SetText("");
|
||||
if AtlasLootDefaultFrame_SubMenu:IsEnabled() then
|
||||
AdvSearchSubMenuEnabled = 1;
|
||||
AdvSearchSubMenuText = AtlasLootDefaultFrame_SelectedTable:GetText();
|
||||
AtlasLootDefaultFrame_SubMenu:Disable();
|
||||
AtlasLootDefaultFrame_SelectedTable:SetText("");
|
||||
end
|
||||
|
||||
AtlasLootServerQueryButton:Hide();
|
||||
|
||||
--Ditch the Quicklook selector
|
||||
AtlasLoot_QuickLooks:Hide();
|
||||
AtlasLootQuickLooksButton:Hide();
|
||||
|
||||
|
||||
-- Hide the Filter Check-Box
|
||||
AtlasLootFilterCheck:Hide();
|
||||
|
||||
@@ -381,13 +395,6 @@ function AtlasLoot_AdvancedSearchShow()
|
||||
getglobal("AtlasLootItem_"..i).spellitemID = 0;
|
||||
end
|
||||
|
||||
--Setup Mythic+ dropdown options;
|
||||
for i = 1, 20, 1 do
|
||||
AtlasLoot_AdvancedSearchMenus["MythicPlus"][i] = {
|
||||
{"Mythic+ "..i, "difficulty", i + 4};
|
||||
}
|
||||
end
|
||||
|
||||
--Reset Search options
|
||||
AtlasLoot_AdvancedSearchReset();
|
||||
|
||||
@@ -400,8 +407,29 @@ function AtlasLoot_AdvancedSearchShow()
|
||||
AtlasLootAdvancedSearch:Show();
|
||||
end
|
||||
|
||||
function AtlasLoot_AdvancedSearchClose()
|
||||
AtlasLootAdvancedSearch:Hide();
|
||||
AtlasLootServerQueryButton:Show();
|
||||
|
||||
if AdvSearchSubMenu2Enabled then
|
||||
AtlasLootDefaultFrame_SubMenu2:Enable();
|
||||
AtlasLootDefaultFrame_SelectedTable2:SetText(AdvSearchSubMenu2Text);
|
||||
end
|
||||
|
||||
if AdvSearchSubMenuEnabled then
|
||||
AtlasLootDefaultFrame_SubMenu:Enable();
|
||||
AtlasLootDefaultFrame_SelectedTable:SetText(AdvSearchSubMenuText);
|
||||
end
|
||||
|
||||
AdvSearchSubMenuEnabled = 0;
|
||||
AdvSearchSubMenu2Enabled = 0;
|
||||
|
||||
if (SearchPrevData[1] ~= "") then
|
||||
AtlasLoot_ShowItemsFrame(SearchPrevData[1], SearchPrevData[2], SearchPrevData[3], SearchPrevData[4]);
|
||||
end
|
||||
end
|
||||
|
||||
function AtlasLoot_AdvancedSearchReset()
|
||||
AdvancedSearchOptions = { }
|
||||
AdvancedSearchOptions = {
|
||||
["quality"] = "",
|
||||
["equip"] = "",
|
||||
@@ -415,14 +443,9 @@ function AtlasLoot_AdvancedSearchReset()
|
||||
["arg3op"] = "",
|
||||
}
|
||||
|
||||
findByQuality = false;
|
||||
findByEquip = false;
|
||||
findByEquipType = false;
|
||||
findByName = false;
|
||||
findByDifficulty = false;
|
||||
|
||||
AtlasLootAdvancedSearch_Quality:SetText("Select Quality");
|
||||
AtlasLootAdvancedSearch_Equip:SetText("Select Item Type");
|
||||
AtlasLootAdvancedSearch_Difficulty:Disable();
|
||||
AtlasLootAdvancedSearch_Difficulty:SetText("Select Difficulty");
|
||||
AtlasLootAdvancedSearch_Argument1:SetText("Select Option");
|
||||
AtlasLootAdvancedSearch_Argument2:SetText("Select Option");
|
||||
@@ -449,14 +472,7 @@ function AtlasLoot_AdvancedSearchReset()
|
||||
AtlasLootAdvancedSearch_Argument3Value:SetText("");
|
||||
end
|
||||
|
||||
function AtlasLoot_AdvancedSearchClose()
|
||||
AtlasLootAdvancedSearch:Hide();
|
||||
AtlasLootServerQueryButton:Show();
|
||||
|
||||
if (SearchPrevData[1] ~= "") then
|
||||
AtlasLoot_ShowItemsFrame(SearchPrevData[1], SearchPrevData[2], SearchPrevData[3], SearchPrevData[4]);
|
||||
end
|
||||
end
|
||||
|
||||
function AtlasLoot_AdvancedSearchMenuClick(Object, VariableToSet, VariableValue, ChildMenu, ChildMenuRegister)
|
||||
--Setups child menus and sets search options to default
|
||||
@@ -468,7 +484,7 @@ function AtlasLoot_AdvancedSearchMenuClick(Object, VariableToSet, VariableValue,
|
||||
if(AtlasLoot_FrameMenuList[ChildMenu][6]) then
|
||||
getglobal(AtlasLoot_FrameMenuList[ChildMenu][6]):Disable();
|
||||
end
|
||||
else
|
||||
else
|
||||
AtlasLoot_AdvancedSearchRegister(AtlasLoot_FrameMenuList[ChildMenu][1], getglobal(AtlasLoot_FrameMenuList[ChildMenu][2]), AtlasLoot_AdvancedSearchMenus[ChildMenuRegister]);
|
||||
AdvancedSearchOptions[AtlasLoot_FrameMenuList[ChildMenu][4]] = AtlasLoot_FrameMenuList[ChildMenu][5];
|
||||
getglobal(AtlasLoot_FrameMenuList[ChildMenu][2]):Enable();
|
||||
@@ -569,18 +585,18 @@ function AtlasLoot_AdvancedSearchArgumentClick(Object, VariableToSet, VariableVa
|
||||
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):Hide();
|
||||
|
||||
AdvancedSearchOptions["arg"..VariableToSet] = "";
|
||||
AdvancedSearchOptions["arg"..VariableToSet.."op"] = "";
|
||||
AdvancedSearchOptions["arg"..VariableToSet.."op"] = "";
|
||||
|
||||
Object[1]:SetText("Select Option");
|
||||
Object[2]:Close();
|
||||
else
|
||||
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Sub"):SetText("Select Option");
|
||||
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Sub"):Enable();
|
||||
AdvancedSearchOptions["arg"..VariableToSet.."op"] = "";
|
||||
AdvancedSearchOptions["arg"..VariableToSet.."op"] = "";
|
||||
|
||||
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):SetText("");
|
||||
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):Hide();
|
||||
|
||||
|
||||
AdvancedSearchOptions["arg"..VariableToSet] = VariableValue;
|
||||
Object[1]:SetText(Object[3]);
|
||||
Object[2]:Close();
|
||||
@@ -720,490 +736,42 @@ function AtlasLoot_AdvancedSearchArgumentRegister(DropDown, DropDownObject, Argu
|
||||
)
|
||||
end
|
||||
|
||||
|
||||
|
||||
function AtlasLoot:AdvancedSearch(Text, arg1, arg2, arg3)
|
||||
function AtlasLoot:AdvancedSearch(Text, args)
|
||||
if not Text then return end
|
||||
Text = strtrim(Text);
|
||||
if Text == "" then findByName = false else findByName = true end
|
||||
local searchTitleString = Text
|
||||
|
||||
local dif = 2;
|
||||
local advSearchString = Text or "";
|
||||
|
||||
if AdvancedSearchOptions["difficulty"] ~= 0 then
|
||||
findByDifficulty = true;
|
||||
dif = AdvancedSearchOptions["difficulty"]
|
||||
searchTitleString = searchTitleString.." "..WHITE..AtlasLoot_Difficulty.Search[dif];
|
||||
end
|
||||
local function AppendSearchString(toAppend, str)
|
||||
if toAppend ~= "" then
|
||||
toAppend = toAppend.."&"..str;
|
||||
return toAppend;
|
||||
end
|
||||
|
||||
return str;
|
||||
end
|
||||
|
||||
if AdvancedSearchOptions["quality"] ~= "" then
|
||||
findByQuality = true;
|
||||
searchTitleString = searchTitleString.." "..AtlasLoot_FixText(AdvancedSearchOptions["quality"])..AtlasLoot_AdvancedSearchQuality[AdvancedSearchOptions["quality"]];
|
||||
advSearchString = AppendSearchString(advSearchString, "quality="..AdvancedSearchOptions["quality"]);
|
||||
end
|
||||
|
||||
if AdvancedSearchOptions["equipType"] ~= "" then
|
||||
findByEquipType = true;
|
||||
searchTitleString = searchTitleString.." "..WHITE..AtlasLoot_FixText(AdvancedSearchOptions["equipType"]);
|
||||
--advSearchString = AppendSearchString(advSearchString, AtlasLoot_FixText(AdvancedSearchOptions["equipType"]));
|
||||
end
|
||||
|
||||
if AdvancedSearchOptions["equip"] ~= "" then
|
||||
findByEquip = true;
|
||||
searchTitleString = searchTitleString.." "..WHITE..AtlasLoot_FixText(AdvancedSearchOptions["equip"]);
|
||||
advSearchString = AppendSearchString(advSearchString, "slot="..AdvancedSearchOptions["equip"]);
|
||||
end
|
||||
|
||||
local advSearchString = "";
|
||||
|
||||
if AdvancedSearchOptions["arg1"] ~= "" and AdvancedSearchOptions["arg1op"] == "" then
|
||||
AdvancedSearchOptions["arg1op"] = ">"
|
||||
arg1 = "0";
|
||||
end
|
||||
|
||||
if AdvancedSearchOptions["arg2"] ~= "" and AdvancedSearchOptions["arg2op"] == "" then
|
||||
AdvancedSearchOptions["arg2op"] = ">"
|
||||
arg2 = "0";
|
||||
end
|
||||
|
||||
if AdvancedSearchOptions["arg3"] ~= "" and AdvancedSearchOptions["arg3op"] == "" then
|
||||
AdvancedSearchOptions["arg3op"] = ">"
|
||||
arg3 = "0";
|
||||
end
|
||||
|
||||
if AdvancedSearchOptions["arg1"] ~= "" and AdvancedSearchOptions["arg1op"] ~= "" and arg1 ~= "" then
|
||||
advSearchString = advSearchString..AdvancedSearchOptions["arg1"]..AdvancedSearchOptions["arg1op"]..arg1;
|
||||
searchTitleString = searchTitleString.." "..AdvancedSearchOptions["arg1"].." "..AdvancedSearchOptions["arg1op"].." "..arg1;
|
||||
end
|
||||
|
||||
if AdvancedSearchOptions["arg2"] ~= "" and AdvancedSearchOptions["arg2op"] ~= "" and arg2 ~= "" then
|
||||
if advSearchString == "" then
|
||||
advSearchString = advSearchString..AdvancedSearchOptions["arg2"]..AdvancedSearchOptions["arg2op"]..arg2;
|
||||
searchTitleString = searchTitleString.." "..AdvancedSearchOptions["arg2"].." "..AdvancedSearchOptions["arg2op"].." "..arg2;
|
||||
else
|
||||
advSearchString = advSearchString.."&"..AdvancedSearchOptions["arg2"]..AdvancedSearchOptions["arg2op"]..arg2;
|
||||
searchTitleString = searchTitleString.." & "..AdvancedSearchOptions["arg2"].." "..AdvancedSearchOptions["arg2op"].." "..arg2;
|
||||
end
|
||||
end
|
||||
|
||||
if AdvancedSearchOptions["arg3"] ~= "" and AdvancedSearchOptions["arg3op"] ~= "" and arg3 ~= "" then
|
||||
if advSearchString == "" then
|
||||
advSearchString = advSearchString..AdvancedSearchOptions["arg3"]..AdvancedSearchOptions["arg3op"]..arg3;
|
||||
searchTitleString = searchTitleString.." "..AdvancedSearchOptions["arg3"].." "..AdvancedSearchOptions["arg3op"].." "..arg3
|
||||
else
|
||||
advSearchString = advSearchString.."&"..AdvancedSearchOptions["arg3"]..AdvancedSearchOptions["arg3op"]..arg3;
|
||||
searchTitleString = searchTitleString.." & "..AdvancedSearchOptions["arg3"].." "..AdvancedSearchOptions["arg3op"].." "..arg3
|
||||
end
|
||||
end
|
||||
|
||||
advSearchString = string.lower(advSearchString);
|
||||
|
||||
-- Decide if we need load all modules or just specified ones
|
||||
local allDisabled = not self.db.profile.SearchOn.All;
|
||||
if allDisabled then
|
||||
for _, module in ipairs(modules) do
|
||||
if self.db.profile.SearchOn[module] == true then
|
||||
allDisabled = false;
|
||||
break;
|
||||
for i = 1, 3, 1 do
|
||||
if AdvancedSearchOptions["arg"..i] ~= "" then
|
||||
if AdvancedSearchOptions["arg"..i.."op"] == "" then
|
||||
AdvancedSearchOptions["arg"..i.."op"] = ">"
|
||||
args[i] = "0";
|
||||
print(args[i]);
|
||||
end
|
||||
advSearchString = AppendSearchString(advSearchString, AdvancedSearchOptions["arg"..i]..AdvancedSearchOptions["arg"..i.."op"]..args[i]);
|
||||
end
|
||||
end
|
||||
if allDisabled then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..WHITE..AL["You don't have any module selected to search on."]);
|
||||
return;
|
||||
end
|
||||
if self.db.profile.SearchOn.All then
|
||||
AtlasLoot_LoadAllModules();
|
||||
else
|
||||
for k, v in pairs(self.db.profile.SearchOn) do
|
||||
if k ~= "All" and v == true and not IsAddOnLoaded(k) and LoadAddOn(k) and self.db.profile.LoDNotify then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(GREEN..AL["AtlasLoot"]..": "..ORANGE..k..WHITE.." "..AL["sucessfully loaded."]);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
AtlasLootCharDB["SearchResult"] = {};
|
||||
AtlasLootCharDB.LastSearchedText = searchTitleString;
|
||||
|
||||
local text = string.lower(Text);
|
||||
--[[if not self.db.profile.SearchOn.All then
|
||||
local module = AtlasLoot_GetLODModule(dataSource);
|
||||
if not module or self.db.profile.SearchOn[module] ~= true then return end
|
||||
end]]
|
||||
|
||||
local function HaveBinaryOperator (textValue)
|
||||
for index, operator in ipairs(BINARYOPERATORS) do
|
||||
if string.find(textValue, operator) then
|
||||
return operator;
|
||||
end
|
||||
end
|
||||
return nil;
|
||||
end
|
||||
|
||||
local function HaveOperator (textValue)
|
||||
for index, operator in ipairs(OPERATORS) do
|
||||
if string.find(textValue, operator) then
|
||||
return operator;
|
||||
end
|
||||
end
|
||||
return nil;
|
||||
end
|
||||
|
||||
local function SplitString(str, delimiter)
|
||||
local result = {};
|
||||
for match in (str..delimiter):gmatch("(.-)"..delimiter) do
|
||||
table.insert(result, match);
|
||||
end
|
||||
return result;
|
||||
end
|
||||
|
||||
local function CompareNumbersByOperator (operator, baseValue, valueToCompare)
|
||||
if baseValue ~= nil and valueToCompare ~= nil
|
||||
and ((operator == "<>") and (baseValue ~= valueToCompare)
|
||||
or (operator == "<=") and (baseValue <= valueToCompare)
|
||||
or (operator == ">=") and (baseValue >= valueToCompare)
|
||||
or (operator == "=") and (baseValue == valueToCompare)
|
||||
or (operator == "<") and (baseValue < valueToCompare)
|
||||
or (operator == ">") and (baseValue > valueToCompare))
|
||||
then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
-- Region: Stat Filter
|
||||
local function IsSocketTermInSearchText(searchText)
|
||||
if string.find(searchText, "socket")
|
||||
or string.find(searchText, "sockets")
|
||||
or string.find(searchText, "gem")
|
||||
or string.find(searchText, "gems")
|
||||
then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function IsSocketTermEqualsSearchText(searchText)
|
||||
if searchText == "socket"
|
||||
or searchText == "sockets"
|
||||
or searchText == "gem"
|
||||
or searchText == "gems"
|
||||
then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function FilterSockets(searchTextItem, stats, operator)
|
||||
if stats then
|
||||
if IsSocketTermInSearchText(searchTextItem) then
|
||||
local searchedStatValue = tonumber(string.match(searchTextItem, "%d+"));
|
||||
local searchTerm = string.gsub(searchTextItem, tostring(searchedStatValue), "");
|
||||
searchTerm = string.gsub(searchTerm, operator, "");
|
||||
|
||||
if IsSocketTermEqualsSearchText(searchTerm) then
|
||||
local socketCount = 0;
|
||||
for _, socketType in pairs(ITEMSOCKETSTATFILTERS) do
|
||||
if socketType then
|
||||
local statValue = tonumber(stats[socketType]);
|
||||
if statValue then
|
||||
socketCount = socketCount + statValue;
|
||||
end
|
||||
end
|
||||
end
|
||||
if CompareNumbersByOperator(operator, socketCount, searchedStatValue) then
|
||||
return true;
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function HaveStat (textValue)
|
||||
for index, statItem in pairs(STATFILTERS) do
|
||||
if textValue == index then
|
||||
return STATFILTERS[index];
|
||||
end
|
||||
end
|
||||
return nil;
|
||||
end
|
||||
|
||||
local function IsItemStatMatch(searchTextItem, stats, operator)
|
||||
if stats then
|
||||
local searchedStat = tonumber(string.match(searchTextItem, "%d+"));
|
||||
local searchTerm = searchTextItem.gsub(searchTextItem, tostring(searchedStat), "");
|
||||
searchTerm = string.gsub(searchTerm, operator, "");
|
||||
|
||||
local statFilterFound = HaveStat(searchTerm);
|
||||
if statFilterFound then
|
||||
local statValue = tonumber(stats[statFilterFound]);
|
||||
if CompareNumbersByOperator(operator, statValue, searchedStat) then
|
||||
return true;
|
||||
end
|
||||
else
|
||||
return FilterSockets(searchTextItem, stats, operator);
|
||||
end
|
||||
end
|
||||
return false;
|
||||
end
|
||||
-- EndRegion
|
||||
|
||||
-- Region: Item Level Filter
|
||||
local function HaveItemInfoFilter (textValue)
|
||||
for index, itemInfoFilter in pairs(ITEMINFOFILTERS) do
|
||||
if textValue == index then
|
||||
return index;
|
||||
end
|
||||
end
|
||||
return nil;
|
||||
end
|
||||
|
||||
local function IsEquipableGear (textValue)
|
||||
if textValue == nil or textValue == "" then
|
||||
return false;
|
||||
end
|
||||
for index, equipLoc in ipairs(ITEMLEVELGEAREQUIPFILTER) do
|
||||
if string.find(textValue, equipLoc) then
|
||||
return false;
|
||||
end
|
||||
end
|
||||
return true;
|
||||
end
|
||||
|
||||
local function IsItemLevelFilter (textValue)
|
||||
local itemLevelFilter = ITEMINFOFILTERS["ilvl"];
|
||||
if string.match(textValue, itemLevelFilter) then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function IsItemLevelFilterMatch(searchText, itemLvl, itemEquipLoc, operator)
|
||||
local searchedItemLevel = tonumber(string.match(searchText, "%d+"));
|
||||
local searchTerm = searchText.gsub(searchText, tostring(searchedItemLevel), "");
|
||||
searchTerm = string.gsub(searchTerm, operator, "");
|
||||
|
||||
local itemInfoFilter = HaveItemInfoFilter(searchTerm);
|
||||
if itemInfoFilter and itemLvl ~= nil and itemLvl > 0
|
||||
--TODO Equipment filter patch
|
||||
--and IsEquipableGear(itemEquipLoc)
|
||||
and IsItemLevelFilter(itemInfoFilter)
|
||||
then
|
||||
if CompareNumbersByOperator(operator, itemLvl, searchedItemLevel) then
|
||||
return true;
|
||||
end
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function IsMinLevelFilter (textValue)
|
||||
local itemLevelFilter = ITEMINFOFILTERS["minlvl"];
|
||||
if string.match(textValue, itemLevelFilter) then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function IsMinLevelFilterMatch(searchText, minLvl, operator)
|
||||
local searchedMinLevel = tonumber(string.match(searchText, "%d+"));
|
||||
local searchTerm = searchText.gsub(searchText, tostring(searchedMinLevel), "");
|
||||
searchTerm = string.gsub(searchTerm, operator, "");
|
||||
|
||||
local itemInfoFilter = HaveItemInfoFilter(searchTerm);
|
||||
if itemInfoFilter and minLvl ~= nil and minLvl > 0
|
||||
and IsMinLevelFilter(itemInfoFilter)
|
||||
then
|
||||
if CompareNumbersByOperator(operator, minLvl, searchedMinLevel) then
|
||||
return true;
|
||||
end
|
||||
end
|
||||
return false;
|
||||
end
|
||||
-- EndRegion
|
||||
|
||||
-- Checks for Partial Matching
|
||||
local partial = self.db.profile.PartialMatching;
|
||||
|
||||
-- Checks for Item Filters by searching for an Operator in the search text
|
||||
local operator = HaveOperator(advSearchString);
|
||||
|
||||
for dataID, data in pairs(AtlasLoot_Data) do
|
||||
for _, v in ipairs(data) do
|
||||
local _id;
|
||||
local found = true;
|
||||
|
||||
local dup = "";
|
||||
if v[AtlasLoot_Difficulty.DUPLICATE] then
|
||||
dup = " "..v[AtlasLoot_Difficulty.DUPLICATE]
|
||||
end
|
||||
|
||||
if findByDifficulty then
|
||||
_id = AL_FindId(string.sub(v[4]..dup, 5), dif);
|
||||
if _id == nil then found = false; end
|
||||
else
|
||||
_id = v[2];
|
||||
end
|
||||
|
||||
if _id ~= nil and type(_id) == "number" and _id > 0 then
|
||||
-- Name, Link, Quality(num), iLvl(num), minLvl(num), itemType(localized string), itemSubType(localized string), stackCount(num), itemEquipLoc(enum), texture(link to a local file), displayId(num)
|
||||
local itemName, _, itemQuality, itemLvl, minLvl, _, _, _, itemEquipLoc, tex = GetItemInfo(_id);
|
||||
|
||||
if GetItemIcon(_id) == nil then
|
||||
found = false;
|
||||
end
|
||||
|
||||
if(dif > 4 and (data.Type ~= "ClassicDungeonExt" --[[or data.Type ~= "BCDungeon"]])) then
|
||||
found = false;
|
||||
end
|
||||
|
||||
itemName = string.sub(v[4], 5)
|
||||
|
||||
local quality = string.sub(v[4], 3, -(string.len(v[4]) - 2));
|
||||
if dif > 2 and tonumber(quality) then
|
||||
if tonumber(quality) < 4 then
|
||||
quality = 4;
|
||||
end
|
||||
end
|
||||
|
||||
if findByQuality then
|
||||
if not (AdvancedSearchOptions["quality"] == "=q"..quality.."=") then
|
||||
found = false;
|
||||
end
|
||||
end
|
||||
|
||||
--v[5] contains equip data
|
||||
if findByEquip then
|
||||
if v[5] then
|
||||
if string.find(v[5], AdvancedSearchOptions["equip"]) then
|
||||
if findByEquipType then
|
||||
if not (string.find(v[5], AdvancedSearchOptions["equipType"])) then
|
||||
found = false;
|
||||
end
|
||||
end
|
||||
else
|
||||
found = false
|
||||
end
|
||||
else
|
||||
found = false;
|
||||
end
|
||||
end
|
||||
|
||||
if operator ~= nil and found then
|
||||
local stats = GetItemStats("item:"..tostring(_id));
|
||||
|
||||
-- Currently only supports "&"
|
||||
local binaryOperator = HaveBinaryOperator(advSearchString);
|
||||
if binaryOperator ~= nil then
|
||||
local searchConditionsMet = true;
|
||||
local searchItems = SplitString(advSearchString, binaryOperator);
|
||||
|
||||
if searchItems then
|
||||
for _, searchTextItem in ipairs(searchItems) do
|
||||
local localOperator = HaveOperator(searchTextItem);
|
||||
if not localOperator
|
||||
or not (
|
||||
-- Stat Filter
|
||||
IsItemStatMatch(searchTextItem, stats, localOperator)
|
||||
-- Item Level Filter
|
||||
or IsItemLevelFilterMatch(searchTextItem, itemLvl, itemEquipLoc, localOperator)
|
||||
-- Min Level Filter
|
||||
or IsMinLevelFilterMatch(searchTextItem, minLvl, localOperator)
|
||||
)
|
||||
then
|
||||
searchConditionsMet = false;
|
||||
break;
|
||||
end
|
||||
end
|
||||
|
||||
if not (searchConditionsMet) then
|
||||
found = false;
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Stat Filter
|
||||
if not (IsItemStatMatch(advSearchString, stats, operator)
|
||||
-- Item Level Filter
|
||||
or IsItemLevelFilterMatch(advSearchString, itemLvl, itemEquipLoc, operator)
|
||||
-- Min Level Filter
|
||||
or IsMinLevelFilterMatch(advSearchString, minLvl, operator))
|
||||
then
|
||||
found = false;
|
||||
end
|
||||
end
|
||||
|
||||
-- Stat Table Cleanup
|
||||
if stats then
|
||||
table.wipe(stats);
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if findByName and found then
|
||||
if partial then
|
||||
local res = SplitString(text, " ");
|
||||
for _, t in ipairs(res) do
|
||||
found = string.find(string.lower(itemName), t);
|
||||
if not found then
|
||||
break;
|
||||
end
|
||||
end
|
||||
else
|
||||
found = string.lower(itemName) == text;
|
||||
end
|
||||
end
|
||||
|
||||
if found then
|
||||
|
||||
local difficultyName = AtlasLoot_Difficulty.Search[dif];
|
||||
local tempdif = dif
|
||||
if dif == 4 and data.Type then
|
||||
if string.find(data.Type, "Raid") then
|
||||
difficultyName = "Ascended";
|
||||
tempdif = 99;
|
||||
end
|
||||
end
|
||||
|
||||
itemName = "=q"..quality.."="..itemName
|
||||
if AtlasLoot_TableNames[dataID] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, _id, v[3], itemName, lootpage.." ("..GREEN..difficultyName..DEFAULT..")", "", "", dataID.."|".."\"\"", [AtlasLoot_Difficulty.DUPLICATE] = dup, [AtlasLoot_Difficulty.DIF_SEARCH] = tempdif});
|
||||
end
|
||||
|
||||
--[[elseif (v[2] ~= nil) and (v[2] ~= "") and (string.sub(v[2], 1, 1) == "s") then
|
||||
local spellName = GetSpellInfo(string.sub(v[2], 2));
|
||||
if not spellName then
|
||||
if (string.sub(v[4], 1, 2) == "=d") then
|
||||
spellName = gsub(v[4], "=ds=", "");
|
||||
else
|
||||
spellName = gsub(v[4], "=q%d=", "");
|
||||
end
|
||||
end
|
||||
local found;
|
||||
if partial then
|
||||
found = string.find(string.lower(spellName), text);
|
||||
else
|
||||
found = string.lower(spellName) == text;
|
||||
end
|
||||
if found then
|
||||
spellName = string.sub(v[4], 1, 4)..spellName;
|
||||
if AtlasLoot_TableNames[dataID][1] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, v[2], v[3], spellName, lootpage, "", "", dataID.."|".."\"\"" });
|
||||
end--]]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if #AtlasLootCharDB["SearchResult"] == 0 then
|
||||
local itemFilterErrorMessage = "";
|
||||
if operator then
|
||||
itemFilterErrorMessage = [[
|
||||
Please check if you have a typo in the filter.
|
||||
To check filter keys, type "/atlaslootfilterkeys".
|
||||
To check filter examples, type "/atlaslootfilterexample".
|
||||
You might also have to query the server for item informations to load them into your client's Cache.]];
|
||||
end
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..WHITE..AL["No match found for"].." \""..Text.."\"."..itemFilterErrorMessage);
|
||||
else
|
||||
AtlasLootServerQueryButton:Show();
|
||||
currentPage = 1;
|
||||
SearchResult = AtlasLoot_CategorizeWishList(AtlasLootCharDB["SearchResult"]);
|
||||
AtlasLoot_ShowItemsFrame("SearchResult", "SearchResultPage1", (AL["Search Result: %s"]):format(AtlasLootCharDB.LastSearchedText or ""), pFrame);
|
||||
end
|
||||
print(string.lower(advSearchString));
|
||||
AtlasLoot:Search(string.lower(advSearchString));
|
||||
end
|
||||
@@ -4,7 +4,7 @@
|
||||
## Title-zhTW: |r|cFF0099FF[地圖]|rAL 小地圖按鍵
|
||||
## Notes-zhTW: AtlasLoot 小地圖按鍵
|
||||
## Author: Original: Hegarol, Ascension: Skray/Szyler/Anch/Rvng
|
||||
## Version: v6.0.0
|
||||
## Version: v6.2.0
|
||||
## X-eMail: manager@atlasloot.net
|
||||
## X-Category: Map
|
||||
## X-License: GPL v2
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
## Notes-zhCN: AtlasLoot Enhanced 的《燃烧的远征》副本掉落信息
|
||||
## Notes-zhTW: AtlasLoot 燃燒的遠征副本掉落物品資料庫
|
||||
## Author: Original: Hegarol, Ascension: Skray/Szyler/Anch/Rvng
|
||||
## Version: v6.0.0
|
||||
## Version: v6.2.0
|
||||
## X-eMail: manager@atlasloot.net
|
||||
## X-Category: Map
|
||||
## X-License: GPL v2
|
||||
|
||||
@@ -1494,6 +1494,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 4, 30023, "", "=q4=Totem of the Maelstrom", "=ds=#s16#, #w15#", "", "3%"};
|
||||
{ 5, 30021, "", "=q4=Wildfury Greatstaff", "=ds=#h2#, #w9#", "", "3%"};
|
||||
{ 6, 30025, "", "=q4=Serpentshrine Shuriken", "=ds=#w11#", "", "3%"};
|
||||
{ 7, 44831, "", "=q4=Mmrgrg glm Nuubs", "=ds=#s15#", "", "3%"};
|
||||
{ 8, 30324, "", "=q4=Plans: Red Havoc Boots", "=ds=#p2# (375)", "", "1%"};
|
||||
{ 9, 30322, "", "=q4=Plans: Red Belt of Battle", "=ds=#p2# (375)", "", "2%"};
|
||||
{ 10, 30323, "", "=q4=Plans: Boots of the Protector", "=ds=#p2# (375)", "", "2%"};
|
||||
@@ -3023,6 +3024,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 4, 30026, "", "=q4=Bands of the Celestial Archer", "=ds=#s8#, #a3#", "", "2%"};
|
||||
{ 5, 30030, "", "=q4=Girdle of Fallen Stars", "=ds=#s10#, #a3#", "", "2%"};
|
||||
{ 6, 30028, "", "=q4=Seventh Ring of the Tirisfalen", "=ds=#s13#", "", "2%"};
|
||||
{ 7, 2032902, "", "=q4=Bottled Nethergron Extract", "=ds=#s14#, =q1=#m1# =ds=#c6#", "", "2%"};
|
||||
{ 8, 30324, "", "=q4=Plans: Red Havoc Boots", "=ds=#p2# (375)", "", "1%"};
|
||||
{ 9, 30322, "", "=q4=Plans: Red Belt of Battle", "=ds=#p2# (375)", "", "2%"};
|
||||
{ 10, 30323, "", "=q4=Plans: Boots of the Protector", "=ds=#p2# (375)", "", "2%"};
|
||||
@@ -3041,7 +3043,6 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 23, 30302, "", "=q4=Pattern: Belt of Deep Shadow", "=ds=#p7# (375)", "", "1%"};
|
||||
{ 25, 30183, "", "=q4=Nether Vortex", "=ds=#e8#", "", "75%"};
|
||||
{ 27, 32897, "", "=q2=Mark of the Illidari", "=ds=#m20#", "", "27%"};
|
||||
{ 29, 2032902, "", "=q4=Bottled Nethergron Extract", "=ds=#s14#", "", "??%"};
|
||||
Type = "BCRaid";
|
||||
};
|
||||
|
||||
@@ -6752,7 +6753,4 @@ AtlasLoot_Data["T6WarriorFury"] = {
|
||||
{ 24, 30723, "", "=q4=Talon of the Tempest", "=ds=#h3#, #w4#", "", "15.4%"};
|
||||
{ 25, 30722, "", "=q4=Ethereum Nexus-Reaver", "=ds=#h2#, #w1#", "", "16.0%"};
|
||||
{ 26, 30724, "", "=q4=Barrel-Blade Longrifle", "=ds=#w5#", "", "20.0%"};
|
||||
};
|
||||
|
||||
|
||||
|
||||
};
|
||||
@@ -1445,7 +1445,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 2, 29984, "", "=q4=Girdle of Zaetar", "=ds=#s10#, #a2#", "", "13%"};
|
||||
{ 3, 29985, "", "=q4=Void Reaver Greaves", "=ds=#s11#, #a3#", "", "14%"};
|
||||
{ 4, 29983, "", "=q4=Fel-Steel Warhelm", "=ds=#s1#, #a4#", "", "12%"};
|
||||
{ 5, 32515, "", "=q4=Wristgaurds of Determination", "=ds=#s8#, #a4#", "", "13%"};
|
||||
{ 5, 32515, "", "=q4=Wristguards of Determination", "=ds=#s8#, #a4#", "", "13%"};
|
||||
{ 6, 30619, "", "=q4=Fel Reaver's Piston", "=ds=#s14#", "", "13%"};
|
||||
{ 7, 30450, "", "=q4=Warp-Spring Coil", "=ds=#s14#, =q1=#m1# =ds=#c6#", "", "12%"};
|
||||
{ 16, 30248, "", "=q4=Pauldrons of the Vanquished Champion", "=ds=#m22# #e15#", "", "61%"};
|
||||
@@ -1468,7 +1468,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
|
||||
{ 16, 30446, "", "=q4=Solarian's Sapphire", "=ds=#s14#, =q1=#m1# =ds=#c9#", "", "21%"};
|
||||
{ 17, 30449, "", "=q4=Void Star Talisman", "=ds=#s14#, =q1=#m1# =ds=#c8#", "", "22%"};
|
||||
{ 18, 29962, "", "=q4=Heartrazor", "=ds=#h1#, #w4#", "", "23%"};
|
||||
{ 19, 29981, "", "=q4=Etherium Life-Staff", "=ds=#w9#", "", "21%"};
|
||||
{ 19, 29981, "", "=q4=Ethereum Life-Staff", "=ds=#w9#", "", "21%"};
|
||||
{ 20, 29982, "", "=q4=Wand of the Forgotten Star", "=ds=#w12#", "", "18%"};
|
||||
{ 22, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
|
||||
Prev = "TKEyeVoidReaver";
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
## Notes-zhCN: AtlasLoot 交易技能制造出的物品表
|
||||
## Notes-zhTW: AtlasLoot 商業技能物品資料庫
|
||||
## Author: Original: Hegarol, Ascension: Skray/Szyler/Anch/Rvng
|
||||
## Version: v6.0.0
|
||||
## Version: v6.2.0
|
||||
## X-eMail: manager@atlasloot.net
|
||||
## X-Category: Map
|
||||
## X-License: GPL v2
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
## Notes-zhCN: AtlasLoot Enhanced 的《燃烧的远征》发售之前的副本掉落信息
|
||||
## Notes-zhTW: AtlasLoot 艾澤拉斯副本掉落物品資料庫
|
||||
## Author: Original: Hegarol, Ascension: Skray/Szyler/Anch/Rvng
|
||||
## Version: v6.0.0
|
||||
## Version: v6.2.0
|
||||
## X-eMail: manager@atlasloot.net
|
||||
## X-Category: Map
|
||||
## X-License: GPL v2
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
## Notes-zhCN: AtlasLoot Enhanced 的户外首领掉落信息
|
||||
## Notes-zhTW: AtlasLoot 世界事件物品掉落資料庫
|
||||
## Author: Original: Hegarol, Ascension: Skray/Szyler/Anch/Rvng
|
||||
## Version: v6.0.0
|
||||
## Version: v6.2.0
|
||||
## X-eMail: manager@atlasloot.net
|
||||
## X-Category: Map
|
||||
## X-License: GPL v2
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
## Notes-zhCN: AtlasLoot Enhanced 的《巫妖王之怒》副本掉落信息
|
||||
## Notes-zhTW: AtlasLoot 巫妖王之怒副本掉落物品資料庫
|
||||
## Author: Original: Hegarol, Ascension: Skray/Szyler/Anch/Rvng
|
||||
## Version: v6.0.0
|
||||
## Version: v6.2.0
|
||||
## X-eMail: manager@atlasloot.net
|
||||
## X-Category: Map
|
||||
## X-License: GPL v2
|
||||
|
||||
Reference in New Issue
Block a user