Merge branch 'master' into Wrath-Loot-Tables

This commit is contained in:
Anch
2022-11-20 16:53:50 +13:00
22 changed files with 4658 additions and 16227 deletions
+5 -5
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@@ -1,10 +1,10 @@
## Interface: 30300
## Title: AtlasLoot Ascension Edition
## Notes: Shows the possible loot from the bosses
## Author: v7 Rebuid Done by: Anch/Rvng (Original: Hegarol, Ascension: Skray/Szyler/Anch/Rvng)
## Version: v7.0.1
## Author: v7 Rebuid Done by: Anch, Rvng
## Version: v7.2.1
## X-eMail:
## X-Credits: Daviesh, Lag, Cellelach, Asurn, Pernicus and many others.
## X-Credits: Skray, Szyler and others.
## X-Category: Map
## X-License: GPL v2
## X-Website: https://discord.gg/uYCE2X2FgA
@@ -24,8 +24,8 @@
## RealTitle-zhCN: [地图]副本掉落物品查询
## RealTitle-zhTW: [地圖]AL 物品掉落[主程式]
## Notes-ruRU: Отображает весю возможную добычу с боссов
## SavedVariables: AtlasLootOptions, AtlasLootDB, AtlasLootWishList
## SavedVariablesPerCharacter: AtlasLootCharDB, AtlasLootFilterDB
## SavedVariables: AtlasLootOptions, AtlasLootDB, AtlasLootWishList, AtlasLootFilterDB
## SavedVariablesPerCharacter: AtlasLootCharDB
## OptionalDeps: LootLink, ItemSync, DewdropLib, FuBarPlugin-3.0, FuBar, Ace3, LibBabble-Boss-3.0, LibBabble-Faction-3.0, LibBabble-Inventory-3.0, LibBabble-Zone-3.0
embeds.xml
+15 -8
View File
@@ -31,8 +31,9 @@ AtlasLoot_Difficulty = {
};
["ClassicRaid"] = {
{"Normal Flex", 2},
{"Heroic Flex", 3},
{"Normal", 2},
{"Heroic", 3},
{"Mythic", 5},
{"Ascended", 4},
{"Bloodforged", 1},
};
@@ -52,8 +53,9 @@ AtlasLoot_Difficulty = {
};
["BCRaid"] = {
{"Normal Flex", 2},
{"Heroic Flex", 3},
{"Normal", 2},
{"Heroic", 3},
{"Mythic", 5},
{"Ascended", 4},
{"Bloodforged", 1},
};
@@ -69,9 +71,10 @@ AtlasLoot_Difficulty = {
};
["WrathRaid"] = {
{"Normal Flex", 2},
{"Heroic Flex", 3},
{"Ascended", 4},
{"Normal", 2},
{"Heroic", 3},
{"Mythic", 4},
{"Ascended", 5},
{"Bloodforged", 1},
};
@@ -80,6 +83,10 @@ AtlasLoot_Difficulty = {
{"Item Normal", 2 },
{"Bloodforged", 1 },
};
["CraftingNoBF"] = {
{"Crafting Patterns", "Pattern" },
{"Item Normal", 2 },
};
["Search"] = {
{"Bloodforged", 1},
@@ -122,7 +129,7 @@ function AtlasLoot_Difficulty:getMaxDifficulty(difficultyKey)
elseif (difficultyKey == "ClassicDungeonExt" or difficultyKey == "BCDungeon" or difficultyKey == "WrathDungeon") then
return 44;
elseif (difficultyKey == "ClassicRaid" or difficultyKey == "BCRaid" or difficultyKey == "WrathRaid") then
return 4;
return 5;
else
return 0;
end
+162 -103
View File
@@ -14,7 +14,6 @@ AtlasLoot_OnLoad()
AtlasLoot:ShowItemsFrame()
AtlasLoot:NavButton_OnClick()
AtlasLoot:IsLootTableAvailable(dataID)
AtlasLoot:GetLODModule(dataSource)
AtlasLoot:LoadAllModules()
AtlasLoot:ShowQuickLooks(button)
AtlasLoot:RefreshQuickLookButtons()
@@ -22,7 +21,7 @@ AtlasLoot:AddTooltip(frameb, tooltiptext)
AtlasLoot:FindId(name, difficulty)
]]
AtlasLoot = LibStub("AceAddon-3.0"):NewAddon("AtlasLoot", "AceEvent-3.0");
AtlasLoot = LibStub("AceAddon-3.0"):NewAddon("AtlasLoot", "AceEvent-3.0", "AceTimer-3.0")
--Instance required libraries
local BabbleBoss = AtlasLoot_GetLocaleLibBabble("LibBabble-Boss-3.0")
@@ -52,6 +51,7 @@ ATLASLOOT_DEBUGSHOWN = false;
ATLASLOOT_FILTER_ENABLE = false;
ATLASLOOT_CURRENTTYPE = "Default";
ATLASLOOT_TYPE = {};
ATLASLOOT_BACKENABLED = false;
-- Colours stored for code readability
local GREY = "|cff999999";
@@ -132,19 +132,22 @@ function AtlasLoot:OnEnable()
AtlasLoot.db:RegisterDefaults(AtlasLootDBDefaults);
if not AtlasLootCharDB then AtlasLootCharDB = {} end
if not AtlasLootCharDB["QuickLooks"] then AtlasLootCharDB["QuickLooks"] = {} end
if not AtlasLootCharDB.SelectedFilter then AtlasLootCharDB.SelectedFilter = 1 end
if not AtlasLootCharDB["SearchResult"] then AtlasLootCharDB["SearchResult"] = {Name = "Search Result" , Type = "Search", Back = true}; end
if not AtlasLootFilterDB then AtlasLootFilterDB = {["FilterLists"] = {{Name = "Default" }}} end;
if AtlasLootFilterDB and not AtlasLootFilterDB["FilterLists"] then AtlasLootFilterDB = {["FilterLists"] = {{Name = "Default" }}} end;
if AtlasLoot_Data then
AtlasLoot_Data["EmptyTable"] = {
Name = AL["Select a Loot Table..."];
{Name = ""};
{Name = AL["Select a Loot Table..."]};
};
end
if IsAddOnLoaded("Atlas") then
AtlasLoot:LoadMapData();
ATLASLOOT_ATLASLOADED = true;
AtlasLootDefaultFrame_MapButton:Show();
AtlasLootDefaultFrame_MapSelectButton:Show();
AtlasLootDefaultFrame_MapButton:Enable();
AtlasLootDefaultFrame_MapSelectButton:Enable();
end
--Add the loot browser to the special frames tables to enable closing wih the ESC key
@@ -220,7 +223,6 @@ function AtlasLoot:OnEnable()
panel.name=AL["AtlasLoot"];
InterfaceOptions_AddCategory(panel);
--Filter and wishlist options menus creates as part of the next 2 commands
AtlasLoot_CreateFilterOptions();
AtlasLoot_CreateWishlistOptions();
panel = _G["AtlasLootHelpFrame"];
panel.name=AL["Help"];
@@ -230,6 +232,14 @@ function AtlasLoot:OnEnable()
LibStub("LibAboutPanel").new(AL["AtlasLoot"], "AtlasLoot");
end
AtlasLoot_UpdateLootBrowserScale();
local playerName = UnitName("player");
-- Is wishlist item disabled on load or not
if AtlasLootWishList["Options"][playerName]["AutoSortWishlist"] then
AtlasLootItemsFrame_Wishlist_UnLock:Disable();
else
AtlasLootItemsFrame_Wishlist_UnLock:Enable();
end
AtlasLoot:LoadItemIDsDatabase();
end
function AtlasLoot_Reset(data)
@@ -322,11 +332,9 @@ function AtlasLoot:OnInitialize()
end
--Sets the default loot tables for the current expansion enabled on the server.
local function getExpac()
local xpaclist = {"CLASSIC", "TBC", "WRATH"};
AtlasLoot_Expac = xpaclist[GetAccountExpansionLevel()+1];
end
getExpac();
local xpaclist = {"CLASSIC", "TBC", "WRATH"};
AtlasLoot_Expac = xpaclist[GetAccountExpansionLevel()+1];
end
function AtlasLoot:CleandataID(newID, listnum)
@@ -366,6 +374,7 @@ function AtlasLoot:CreateToken(dataID)
};
end
--Fills table with items
local count = #AtlasLoot_Data[dataID][1] * #AtlasLoot_Data[dataID];
for n, t in ipairs(AtlasLoot_Data[dataID]) do
for c, v in ipairs(t) do
if type(v) == "table" then
@@ -374,9 +383,10 @@ function AtlasLoot:CreateToken(dataID)
if itemType == select(9, GetItemInfo(itemID)) or itemType2 == select(9, GetItemInfo(itemID)) then
table.insert(AtlasLoot_TokenData[orgID][1], {#AtlasLoot_TokenData[orgID][1] + 1, v[2], v[3], v[4], t.Name});
end
if #AtlasLoot_Data[dataID] == n and #t == c then
if count == 1 then
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3]);
end
count = count - 1;
end)
end
end
@@ -399,7 +409,6 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
local spellName, spellIcon;
SearchPrevData = {dataID, dataSource_backup, tablenum};
--If the loot table name has not been passed, throw up a debugging statement
if dataID == nil then
@@ -413,6 +422,8 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
--Ditch the Quicklook selector
AtlasLootQuickLooksButton:Hide();
AtlasLoot:HideFilterCreateButtons();
--Hide Map and reshow lootbackground
AtlasLootDefaultFrame_Map:Hide();
AtlasLootDefaultFrame_LootBackground:Show();
@@ -444,12 +455,19 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
AtlasLootDefaultFrame_MapButton:Disable();
AtlasLootDefaultFrame_MapSelectButton:SetText("No Map");
end
if dataSource_backup == "AtlasLoot_CurrentWishList" then
ATLASLOOT_CURRENT_WISHLIST_NUM = AtlasLoot_CurrentWishList["Show"].ListNum;
else
ATLASLOOT_ITEM_UNLOCK = false;
end
local difType = false;
-- Checks to see if type is the same
if ATLASLOOT_CURRENTTYPE ~= dataSource[dataID].Type then
if dataSource[dataID].Type == "Crafting" then
if dataSource[dataID].Type == "Crafting" or dataSource[dataID].Type == "CraftingNoBF" then
ItemindexID = "Pattern";
elseif ItemindexID == "Pattern" and dataSource[dataID].Type ~= "Crafting" then
elseif (ItemindexID == "Pattern" and dataSource[dataID].Type ~= "Crafting") or (ItemindexID == "Pattern" and dataSource[dataID].Type ~= "CraftingNoBF") then
ItemindexID = 2;
else
ItemindexID = ATLASLOOT_TYPE[dataSource[dataID].Type] or 2;
@@ -465,15 +483,33 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
ATLASLOOT_CURRENTTYPE = dataSource[dataID].Type or "Default";
-- Loads the difficultys into the scrollFrame
AtlasLoot:ScrollFrameUpdate();
if dataSource[dataID].ListType then
AtlasLoot:ScrollFrameUpdate(nil,dataSource[dataID].ListType);
else
AtlasLoot:ScrollFrameUpdate();
end
-- Sets the main page lable
AtlasLoot_BossName:SetText(dataSource[dataID][tablenum].Name);
-- Finds the tablenumber to set where the difficulty slider should be.
local typeNumber = 1;
local function findTypeNumber()
for i,v in ipairs(AtlasLoot_Difficulty[dataSource[dataID].Type]) do
if v[2] == ItemindexID then
typeNumber = i;
return i;
end
end
end
-- Moves the difficulty scrollslider if the difficulty has changed
if dataSource[dataID].Type and difType and #AtlasLoot_Difficulty[dataSource[dataID].Type] > 5 then
if dataSource[dataID].Type and difType and #AtlasLoot_Difficulty[dataSource[dataID].Type] > 5 and findTypeNumber() > 5 then
local min, max = AtlasLootDefaultFrameScrollScrollBar:GetMinMaxValues();
AtlasLootDefaultFrameScrollScrollBar:SetValue(ItemindexID * (max / #AtlasLoot_Difficulty[dataSource[dataID].Type]));
AtlasLootDefaultFrameScrollScrollBar:SetValue(typeNumber * (max / #AtlasLoot_Difficulty[dataSource[dataID].Type]));
end
-- Moves the difficulty scrollslider if wishlist
if dataSource_backup == "AtlasLoot_CurrentWishList" and dataSource[dataID].ListNum > 5 then
local min, max = AtlasLootDefaultFrameScrollScrollBar:GetMinMaxValues();
AtlasLootDefaultFrameScrollScrollBar:SetValue(dataSource[dataID].ListNum * (max / #AtlasLootWishList[dataSource[dataID].ListType][dataSource[dataID].ListNum]));
end
--For stopping the subtable from changing if its a token table
@@ -494,6 +530,14 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
_G["AtlasLootItem_"..i].spellitemID = 0;
end
-- Sets the main page lable
if dataSource[dataID][tablenum] and dataSource[dataID][tablenum].Name then
AtlasLoot_BossName:SetText(dataSource[dataID][tablenum].Name);
else
AtlasLoot_BossName:SetText("This Is Empty");
return
end
local function getProperItemConditionals(item)
isValid = false;
toShow = true;
@@ -512,11 +556,11 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
toShow = false;
end
end
IDfound = AtlasLoot:FindId(item[2], min(AtlasLoot_Difficulty:getMaxDifficulty(dataSource[dataID].Type), itemDif)) or item[2];
IDfound = AtlasLoot:FindId(item[2], min(AtlasLoot_Difficulty:getMaxDifficulty(dataSource[dataID].Type), itemDif),dataSource[dataID].Type) or item[2];
end
if string.sub(IDfound, 1, 1) == "s" then
IDfound = AtlasLoot:FindId(item[2], itemDif) or item[2];
IDfound = AtlasLoot:FindId(item[2], itemDif, dataSource[dataID].Type) or item[2];
else
isItem = true;
end
@@ -530,10 +574,10 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
if tonumber(item[AtlasLoot_Difficulty.MAX_DIF]) < itemDif then itemDif = item[AtlasLoot_Difficulty.MAX_DIF] end;
end
--If something was found in itemID database show that if not show default table item
IDfound = AtlasLoot:FindId(item[2], itemDif) or item[2];
IDfound = AtlasLoot:FindId(item[2], itemDif, dataSource[dataID].Type) or item[2];
if ItemindexID ~= "" and dataID == "SearchResult" then
IDfound = AtlasLoot:FindId(item[9], itemDif) or item[2];
IDfound = AtlasLoot:FindId(item[9], itemDif, dataSource[dataID].Type) or item[2];
end
end
end
@@ -542,7 +586,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
end
-- Create the loottable
if (dataID == "SearchResult") or (dataID == "WishList") or dataSource[dataID][tablenum] then
if (dataID == "SearchResult") or (dataSource_backup == "AtlasLoot_CurrentWishList") or dataSource[dataID][tablenum] then
--Iterate through each item object and set its properties
for i = 1, 30, 1 do
--Check for a valid object (that it exists, and that it has a name
@@ -583,7 +627,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
AtlasLootItemsFrame.refreshFilter = {dataID, dataSource_backup, tablenum};
end
if dataID ~= "WishList" and dataID ~= "FilterList" and dataSource[dataID].Back ~= true then
if dataID ~= "FilterList" and dataSource[dataID].Back ~= true then
AtlasLootItemsFrame.refreshOri = {dataID, dataSource_backup, tablenum};
end
@@ -604,7 +648,9 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
extraFrame = _G["AtlasLootItem_"..dataSource[dataID][tablenum][i][1].."_Extra"];
--If there is no data on the texture an item should have, show a big red question mark
if dataSource[dataID][tablenum][i][3] == "?" then
if dataSource[dataID][tablenum][i][3] == "Blank" then
iconFrame:SetTexture(nil);
elseif dataSource[dataID][tablenum][i][3] == "?" then
iconFrame:SetTexture("Interface\\Icons\\INV_Misc_QuestionMark");
elseif dataSource[dataID][tablenum][i][3] == "" then
iconFrame:SetTexture(GetItemIcon(IDfound));
@@ -623,14 +669,14 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
iconFrame:SetTexture("Interface\\Icons\\"..dataSource[dataID][tablenum][i][3]);
end
itemButton.itemTexture = dataSource[dataID][tablenum][i][3];
if iconFrame:GetTexture() == nil then
if iconFrame:GetTexture() == nil and dataSource[dataID][tablenum][i][3] ~= "Blank" then
iconFrame:SetTexture("Interface\\Icons\\INV_Misc_QuestionMark");
end
itemButton.name = text;
itemButton.extra = extra;
--Highlight items in the wishlist
if IDfound ~= "" and IDfound ~= 0 and dataSource_backup ~= "AtlasLootWishList" and AtlasLootWishList["Options"][UnitName("player")]["Mark"] == true then
if IDfound ~= "" and IDfound ~= 0 and dataSource_backup ~= "AtlasLoot_CurrentWishList" and AtlasLootWishList["Options"][UnitName("player")]["Mark"] == true then
local xitemexistwish, itemwishicons = AtlasLoot_WishListCheck(IDfound, true)
if xitemexistwish then
text = itemwishicons.." "..text;
@@ -642,7 +688,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
extraFrame:Show();
--For convenience, we store information about the objects in the objects so that it can be easily accessed later
if((string.sub(IDfound, 1, 1) == "s") and (ItemindexID ~= "Pattern") and (tonumber(dataSource[dataID][tablenum][i][3]))) then
IDfound = AtlasLoot:FindId(tonumber(dataSource[dataID][tablenum][i][3]), ItemindexID) or tonumber(dataSource[dataID][tablenum][i][3]);
IDfound = AtlasLoot:FindId(tonumber(dataSource[dataID][tablenum][i][3]), ItemindexID, dataSource[dataID].Type) or tonumber(dataSource[dataID][tablenum][i][3]);
itemButton.itemID = IDfound;
itemButton.spellitemID = dataSource[dataID][tablenum][i][3];
else
@@ -675,10 +721,12 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
itemButton.price = dataSource[dataID][tablenum][i][6] or nil;
itemButton.droprate = dataSource[dataID][tablenum][i][7] or nil;
if (dataID == "SearchResult" or dataSource_backup == "AtlasLootWishList") and dataSource[dataID][tablenum][i][8] then
if (dataID == "SearchResult" or dataSource_backup == "AtlasLoot_CurrentWishList") and dataSource[dataID][tablenum][i][8] then
itemButton.sourcePage = dataSource[dataID][tablenum][i][8];
elseif dataSource[dataID][tablenum][i][8] ~= nil and dataSource[dataID][tablenum][i][8]:match("=LT=") then
elseif dataSource[dataID][tablenum][i][8] ~= nil and dataSource[dataID][tablenum][i][8]:match("=TT=") then
itemButton.sourcePage = string.sub(dataSource[dataID][tablenum][i][8], 5);
elseif dataSource[dataID][tablenum][i][8] ~= nil and dataSource[dataID][tablenum][i][8]:match("=LT=") then
itemButton.sourcePage = dataSource[dataID][tablenum][i][8];
else
itemButton.sourcePage = nil;
end
@@ -702,9 +750,13 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
AtlasLootItemsFrame.refreshFilter = {dataID, dataSource_backup, tablenum};
end
if dataSource_backup ~= "AtlasLootWishList" and dataID ~= "FilterList" and dataSource[dataID].Back ~= true and dataID ~= "EmptyTable" then
if dataID ~= "FilterList" and dataSource[dataID].Back ~= true and dataID ~= "EmptyTable" then
AtlasLootItemsFrame.refreshOri = {dataID, dataSource_backup, tablenum};
AtlasLoot.db.profile.LastBoss = {dataID, dataSource_backup, tablenum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE};
end
if dataSource_backup ~= "AtlasLoot_CurrentWishList" and dataID ~= "FilterList" and dataSource[dataID].Back ~= true and dataID ~= "EmptyTable" then
if not AtlasLoot.db.profile.LastBoss then AtlasLoot.db.profile.LastBoss = {} end;
AtlasLoot.db.profile.LastBoss[AtlasLoot_Expac] = {dataID, dataSource_backup, tablenum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE};
AtlasLoot.db.profile[ATLASLOOT_CURRENTTABLE] = {dataID, dataSource_backup, tablenum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE};
end
@@ -724,7 +776,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
end
-- Show the Filter Check-Box
if dataID ~= "SearchResult" and filterCheck(dataID) ~= true and dataSource_backup ~= "AtlasLoot_TokenData" and dataSource_backup ~= "AtlasLootWishList" then
if filterCheck(dataID) ~= true then
AtlasLootFilterCheck:Show();
end
@@ -735,15 +787,17 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
_G["AtlasLootItemsFrame_Wishlist_Options"]:Hide();
_G["AtlasLootItemsFrame_Wishlist_Share"]:Hide();
_G["AtlasLootItemsFrame_Wishlist_Swap"]:Hide();
_G["AtlasLootItemsFrame_Wishlist_UnLock"]:Hide();
-- Show Wishlist buttons when a wishlist in showing
if dataSource_backup == "AtlasLootWishList" then
if dataSource_backup == "AtlasLoot_CurrentWishList" then
_G["AtlasLootItemsFrame_Wishlist_Options"]:Show();
_G["AtlasLootItemsFrame_Wishlist_Share"]:Show();
_G["AtlasLootItemsFrame_Wishlist_Swap"]:Show();
if dataID == "Shared" then
_G["AtlasLootItemsFrame_Wishlist_UnLock"]:Show();
if dataSource[dataID].ListType == "Shared" then
AtlasLootItemsFrame_Wishlist_Swap:SetText("Own");
elseif dataID == "Own" then
elseif dataSource[dataID].ListType == "Own" then
AtlasLootItemsFrame_Wishlist_Swap:SetText("Shared");
end
end
@@ -754,7 +808,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
tablenum = AtlasLootItemsFrame.refreshOri[3];
end
if AtlasLootItemsFrame.refreshOri and tablenum ~= #_G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]] and dataSource_backup ~= "AtlasLoot_TokenData" then
if AtlasLootItemsFrame.refresh and tablenum ~= #_G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]] and dataSource_backup ~= "AtlasLoot_TokenData" and dataID ~= "SearchResult" or tablenum ~= #_G[AtlasLootItemsFrame.refresh[2]][AtlasLootItemsFrame.refresh[1]] and dataID == "SearchResult" then
_G["AtlasLootItemsFrame_NEXT"]:Show();
_G["AtlasLootItemsFrame_NEXT"].tablenum = tablenum + 1;
_G["AtlasLootItemsFrame_NEXT"].tablebase = tablebase;
@@ -765,15 +819,17 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
_G["AtlasLootItemsFrame_PREV"].tablenum = tablenum - 1;
_G["AtlasLootItemsFrame_PREV"].tablebase = tablebase;
end
if dataSource[dataID].Back then
_G["AtlasLootItemsFrame_BACK"]:Show();
end
if dataSource[dataID].Back or ATLASLOOT_BACKENABLED then
_G["AtlasLootItemsFrame_BACK"]:Show();
elseif dataID ~= "FilterList" then
AtlasLootItemsFrame.refreshBack = {dataID, dataSource_backup, tablenum};
end
end
--Anchor the item frame where it is supposed to be
if ATLASLOOT_FILTER_ENABLE and dataID ~= "FilterList" then
AtlasLoot:HideNoUsableItems();
AtlasLoot:HideFilteredItems();
end
if dataID ~= "SearchResult" then
@@ -799,7 +855,8 @@ AtlasLoot:NavButton_OnClick:
Called when 'Back'Button is pressed and calls up the appropriate loot page
]]
function AtlasLoot:BackButton_OnClick()
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3]);
ATLASLOOT_BACKENABLED = false;
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refreshBack[1], AtlasLootItemsFrame.refreshBack[2], AtlasLootItemsFrame.refreshBack[3]);
end
--[[
@@ -809,7 +866,7 @@ dataID: Loot table dataID
]]
function AtlasLoot:IsLootTableAvailable(dataSource)
local moduleName = nil;
moduleName = AtlasLoot:GetLODModule(dataSource);
moduleName = AtlasLoot.ModuleName[dataSource];
if IsAddOnLoaded(moduleName) then
return true;
else
@@ -817,24 +874,14 @@ function AtlasLoot:IsLootTableAvailable(dataSource)
end
end
--[[
AtlasLoot:GetLODModule(dataSource)
Returns the name of the module that needs to be loaded
dataSource: Location of the loot table
]]
function AtlasLoot:GetLODModule(dataSource)
if (dataSource=="AtlasLootOriginalWoW") then
return "AtlasLoot_OriginalWoW";
elseif (dataSource=="AtlasLootBurningCrusade") then
return "AtlasLoot_BurningCrusade";
elseif (dataSource=="AtlasLootCrafting") then
return "AtlasLoot_Crafting";
elseif (dataSource=="AtlasLootWorldEvents") then
return "AtlasLoot_WorldEvents";
elseif (dataSource=="AtlasLootWotLK") then
return "AtlasLoot_WrathoftheLichKing";
end
end
-- List of Moduel Names
AtlasLoot.ModuleName = {
["AtlasLootOriginalWoW"] = "AtlasLoot_OriginalWoW";
["AtlasLootBurningCrusade"] = "AtlasLoot_BurningCrusade";
["AtlasLootCrafting"] = "AtlasLoot_Crafting";
["AtlasLootWorldEvents"] = "AtlasLoot_WorldEvents";
["AtlasLootWotLK"] = "AtlasLoot_WrathoftheLichKing"
}
--[[
AtlasLoot:LoadAllModules()
@@ -892,7 +939,11 @@ function AtlasLoot:ShowQuickLooks(button)
"tooltipTitle", AL["QuickLook"].." 1",
"tooltipText", AL["Assign this loot table\n to QuickLook"].." 1",
"func", function()
AtlasLootCharDB["QuickLooks"][1]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
AtlasLootCharDB["QuickLooks"][1]={AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G["AtlasLootWishList"][AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name};
else
AtlasLootCharDB["QuickLooks"][1]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
end
AtlasLoot:RefreshQuickLookButtons();
dewdrop:Close(1);
end
@@ -902,8 +953,12 @@ function AtlasLoot:ShowQuickLooks(button)
"tooltipTitle", AL["QuickLook"].." 2",
"tooltipText", AL["Assign this loot table\n to QuickLook"].." 2",
"func", function()
AtlasLootCharDB["QuickLooks"][2]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
AtlasLoot:RefreshQuickLookButtons();
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
AtlasLootCharDB["QuickLooks"][2]={AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G["AtlasLootWishList"][AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name};
else
AtlasLootCharDB["QuickLooks"][2]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
end
AtlasLoot:RefreshQuickLookButtons();
dewdrop:Close(1);
end
);
@@ -912,8 +967,12 @@ function AtlasLoot:ShowQuickLooks(button)
"tooltipTitle", AL["QuickLook"].." 3",
"tooltipText", AL["Assign this loot table\n to QuickLook"].." 3",
"func", function()
AtlasLootCharDB["QuickLooks"][3]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
AtlasLoot:RefreshQuickLookButtons();
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
AtlasLootCharDB["QuickLooks"][3]={AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G["AtlasLootWishList"][AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name};
else
AtlasLootCharDB["QuickLooks"][3]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
end
AtlasLoot:RefreshQuickLookButtons();
dewdrop:Close(1);
end
);
@@ -922,8 +981,12 @@ function AtlasLoot:ShowQuickLooks(button)
"tooltipTitle", AL["QuickLook"].." 4",
"tooltipText", AL["Assign this loot table\n to QuickLook"].." 4",
"func", function()
AtlasLootCharDB["QuickLooks"][4]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
AtlasLoot:RefreshQuickLookButtons();
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
AtlasLootCharDB["QuickLooks"][4]={AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G["AtlasLootWishList"][AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name};
else
AtlasLootCharDB["QuickLooks"][4]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
end
AtlasLoot:RefreshQuickLookButtons();
dewdrop:Close(1);
end
);
@@ -988,35 +1051,6 @@ function AtlasLoot:QueryLootPage()
queryNextItem(START);
end
--[[
AtlasLoot:QueryLootPage()
Querys all valid items on the current loot page.
]]
function AtlasLoot:QueryLootPageOLD()
local lastitem
for t = 1, 30, 1 do
local xbutton = _G["AtlasLootItem_"..t];
local xqueryitem = xbutton.itemID;
if (xqueryitem) and (xqueryitem ~= nil) and (xqueryitem ~= "") and (xqueryitem ~= 0) and (string.sub(xqueryitem, 1, 1) ~= "s") then
lastitem = t;
end
end
for i = 1, 30, 1 do
local button = _G["AtlasLootItem_"..i];
local queryitem = button.itemID;
if (queryitem) and (queryitem ~= nil) and (queryitem ~= "") and (queryitem ~= 0) and (string.sub(queryitem, 1, 1) ~= "s") then
local item = Item:CreateFromID(queryitem);
if not (item:GetInfo()) then
item:ContinueOnLoad(function(itemId)
if i == lastitem then
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3]);
end
end)
end
end
end
end
--[[
AtlasLoot:AddTooltip(frameb, tooltiptext)
Adds explanatory tooltips to UI objects.
@@ -1037,9 +1071,34 @@ AtlasLoot:FindId(id, difficulty)
Finds the Ids of other difficulties based on the normal id of the item and the difficulty parameter given.
On the form of {ID, {normal, heroic, mythic, mythic1, mythic2, ... ,mythicN}}
]]
function AtlasLoot:FindId(id, difficulty)
if ItemIDsDatabase[id] ~= nil then
function AtlasLoot:FindId(id, difficulty, type)
if not ItemIDsDatabase[id] then return nil, false end
if difficulty == 5 and (type == "BCRaid" or type == "ClassicRaid") then
return ItemIDsDatabase[id]["MythicRaid"], true
else
return ItemIDsDatabase[id][difficulty], true
end
return nil, false;
end
end
-- Loads the Item Variations into a table from the data content folder
function AtlasLoot:LoadItemIDsDatabase()
local content = C_ContentLoader:Load("ItemVariationData")
content:SetParser(function(index, data)
-- run for each item in the data
if index ~= 0 and data.Normal ~= 0 and not ItemIDsDatabase[data.Normal] then
ItemIDsDatabase[data.Normal] = {}
ItemIDsDatabase[data.Normal]["MythicRaid"] = data.Heroic + 1000000
table.insert(ItemIDsDatabase[data.Normal],data.Bloodforged);
table.insert(ItemIDsDatabase[data.Normal],data.Normal);
if data.Heroic ~= 0 then table.insert(ItemIDsDatabase[data.Normal],data.Heroic) end
for _,v in ipairs(data["Mythic"]) do
if v ~= 0 then
table.insert(ItemIDsDatabase[data.Normal],v)
end
end
end
end)
-- This will run over time (usually about 30s for a file this size), but will maintain playable fps while running.
content:ParseAsync()
end
+4 -3
View File
@@ -2,13 +2,14 @@
<!--Ascension Files-->
<Script file="AtlasDifficulty.lua"/>
<Script file="ItemIDsDatabase.lua"/>
<!-- <Script file="ItemIDsDatabase.lua"/>
<Script file="ItemIDsDatabase2.lua"/>
<Script file="ItemIDsDatabase3.lua"/>
<Script file="ItemIDsDatabaseFixes.lua"/>
<Script file="ItemIDsDatabase3.lua"/> -->
<!--Default Files-->
<Script file="AtlasLoot.lua"/>
<Script file="ItemIDsDatabaseFixes.lua"/>
<Script file="Filter.lua"/>
<Script file="ExtraText.lua"/>
<Script file="TextParsing.lua"/>
File diff suppressed because it is too large Load Diff
+367 -324
View File
@@ -5,7 +5,7 @@ Loot browser associating loot with instance bosses
Can be integrated with Atlas (http://www.atlasmod.com)
Functions:
AtlasLoot:HideNoUsableItems()
AtlasLoot:HideFilteredItems()
AtlasLoot_FilterEnableButton()
<local> CreateCheckButton(parrent, text, num)
AtlasLoote_CreateFilterOptions()
@@ -16,359 +16,402 @@ local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
local OptionsLoadet = false
AtlasLootFilterDB = {};
AtlasLoot_FilterMenu = AceLibrary("Dewdrop-2.0");
AtlasLoot_SetFiltersMenu = AceLibrary("Dewdrop-2.0");
local FilterTableNames = {
["Armor"] = AL["Armor:"],
["WeaponsMeele"] = AL["Melee weapons:"],
["WeaponsMeeleTwoHand"] = BabbleInventory["Two-Hand"]..":",--.." "..AL["Melee weapons:"],
["WeaponsRanged"] = AL["Ranged weapons:"],
["Relics"] = AL["Relics:"],
["Other"] = AL["Other:"],
}
local FilterSort = {"Armor","WeaponsMeele","WeaponsMeeleTwoHand","WeaponsRanged","Relics","Other"}
local FilterTable = {
["Armor"] = {
"Cloth", --1
"Leather", --2
"Mail", --3
"Plate", --4
},
["WeaponsMeele"] = {
"Held in Off-Hand", --1
"Dagger", --2
"Mace", --3
"Staff", --4
"Axe", --5
"Polearm", --6
"Shield", --7
"Sword", --8
"Fist Weapon", --9
},
["WeaponsMeeleTwoHand"] = {
"Mace", --1
"Axe", --2
"Sword", --3
},
["WeaponsRanged"] = {
"Wand", --1
"Bow", --2
"Crossbow", --3
"Gun", --4
"Thrown", --5
},
["Relics"] = {
"Idol", --1
"Totem", --2
"Libram", --3
"Sigils", --4
},
["Other"] = {
"Ring", --1
"Trinket", --2
"Neck", --3
"Back", --4
}
}
local ClassHides = {
["DRUID"] = {["Armor"] = {true,true,false,false},["WeaponsMeele"] = {true,true,true,true,false,true,false,false,false},["WeaponsMeeleTwoHand"] = {true,false,false},["WeaponsRanged"] = {false,false,false,false,false},["Relics"] = {true,false,false,false},["Other"] = {true,true,true,true}},
["MAGE"] = {["Armor"] = {true,false,false,false},["WeaponsMeele"] = {true,true,false,true,false,false,false,true,false},["WeaponsMeeleTwoHand"] = {false,false,false},["WeaponsRanged"] = {true,false,false,false,false},["Relics"] = {false,false,false,false},["Other"] = {true,true,true,true}},
["PALADIN"] = {["Armor"] = {true,true,true,true},["WeaponsMeele"] = {true,false,true,false,true,true,true,true,false},["WeaponsMeeleTwoHand"] = {true,false,true},["WeaponsRanged"] = {false,false,false,false,false},["Relics"] = {false,false,true,false},["Other"] = {true,true,true,true}},
["PRIEST"] = {["Armor"] = {true,false,false,false},["WeaponsMeele"] = {true,true,true,true,false,false,false,false,false},["WeaponsMeeleTwoHand"] = {false,false,false},["WeaponsRanged"] = {true,false,false,false,false},["Relics"] = {false,false,false,false},["Other"] = {true,true,true,true}},
["ROGUE"] = {["Armor"] = {true,true,false,false},["WeaponsMeele"] = {true,true,true,false,true,false,false,true,true},["WeaponsMeeleTwoHand"] = {false,false,false},["WeaponsRanged"] = {false,true,true,true,true},["Relics"] = {false,false,false,false},["Other"] = {true,true,true,true}},
["HUNTER"] = {["Armor"] = {false,true,true,false},["WeaponsMeele"] = {false,true,false,true,true,true,false,true,true},["WeaponsMeeleTwoHand"] = {false,true,true},["WeaponsRanged"] = {false,true,true,true,false},["Relics"] = {false,false,false,false},["Other"] = {true,true,true,true}},
["SHAMAN"] = {["Armor"] = {true,true,true,false},["WeaponsMeele"] = {true,true,true,true,true,false,true,false,true},["WeaponsMeeleTwoHand"] = {true,true,false},["WeaponsRanged"] = {false,false,false,false,false},["Relics"] = {false,true,false,false},["Other"] = {true,true,true,true}},
["WARLOCK"] = {["Armor"] = {true,false,false,false},["WeaponsMeele"] = {true,true,false,true,false,false,false,true,false},["WeaponsMeeleTwoHand"] = {false,false,false},["WeaponsRanged"] = {true,false,false,false,false},["Relics"] = {false,false,false,false},["Other"] = {true,true,true,true}},
["WARRIOR"] = {["Armor"] = {true,true,true,true},["WeaponsMeele"] = {true,true,true,true,true,true,true,true,true},["WeaponsMeeleTwoHand"] = {true,true,true},["WeaponsRanged"] = {false,true,true,true,true},["Relics"] = {false,false,false,false},["Other"] = {true,true,true,true}},
["DEATHKNIGHT"] = {["Armor"] = {true,true,true,true},["WeaponsMeele"] = {true,false,true,false,true,true,false,true,false},["WeaponsMeeleTwoHand"] = {true,false,true},["WeaponsRanged"] = {false,false,false,false,false},["Relics"] = {false,false,false,true},["Other"] = {true,true,true,true}}
{
Name = AL["Armor Type"],
Type = "ArmorType",
{"Cloth", "Cloth"},
{"Leather", "Leather"},
{"Mail", "Mail"},
{"Plate", "Plate"},
},
{
Name = AL["Weapons"],
Type = "InvType",
{"One-Hand", "INVTYPE_WEAPON"},
{"Two-Hand", "INVTYPE_2HWEAPON"},
{"Main Hand", "INVTYPE_WEAPONMAINHAND"},
{"Off Hand", "INVTYPE_WEAPONOFFHAND"},
{"Caster Off Hand", "INVTYPE_HOLDABLE"},
{"Ranged", "INVTYPE_RANGED"},
{"Thrown", "INVTYPE_THROWN"},
{"Relic", "INVTYPE_RELIC"},
{"Shield", "INVTYPE_SHIELD"}
},
{
Name = AL["Accessories"],
Type = "InvType",
{"Necklace", "INVTYPE_NECK"},
{"Back", "INVTYPE_CLOAK"},
{"Ring", "INVTYPE_FINGER"},
{"Trinket", "INVTYPE_TRINKET"}
},
{
Name = AL["Secondary Stats"],
Type = "Stat",
{"Crit", "ITEM_MOD_CRIT_RATING_SHORT"},
{"Hit", "ITEM_MOD_HIT_RATING_SHORT"},
{"Haste", "ITEM_MOD_HASTE_RATING_SHORT"},
{"Expertise", "ITEM_MOD_EXPERTISE_RATING_SHORT"},
{"Armor Pen", "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT"},
{"Spell Pen", "ITEM_MOD_SPELL_PENETRATION_SHORT"}
},
{
Name = AL["Primary Stats"],
Type = "PrimaryStat",
{"Strength", "ITEM_MOD_STRENGTH_SHORT"},
{"Agility", "ITEM_MOD_AGILITY_SHORT"},
{"Intellect", "ITEM_MOD_INTELLECT_SHORT"},
{"Spirit", "ITEM_MOD_SPIRIT_SHORT"},
{"Attack Power", "ITEM_MOD_ATTACK_POWER_SHORT"},
{"Spell Power", "ITEM_MOD_SPELL_POWER_SHORT"}
},
{
Name = AL["Defensive Stats"],
Type = "Stat",
{"Defense", "ITEM_MOD_DEFENSE_SKILL_RATING_SHORT"},
{"Dodge", "ITEM_MOD_DODGE_RATING_SHORT"},
{"Parry", "ITEM_MOD_PARRY_RATING_SHORT"},
{"Block", "ITEM_MOD_BLOCK_RATING_SHORT"},
{"Block Value", "ITEM_MOD_BLOCK_VALUE_SHORT"},
{"Resilience", "ITEM_MOD_RESILIENCE_RATING"}
},
}
-- **********************************************************************
-- ItemFilter:
-- AtlasLoot:HideNoUsableItems()
-- AtlasLoot:HideFilteredItems()
-- AtlasLoot_FilterEnableButton()
-- **********************************************************************
AtlasLootFilter = {};
AtlasLootFilter["FilterList"] = {};
AtlasLoot_Data["FilterList"] = { [1] = {}; };
function AtlasLoot_Testabc()
print(BabbleInventory["Two-Hand"])
end
function AtlasLoot:HideNoUsableItems()
function AtlasLoot:HideFilteredItems()
local dataID, dataSource, tablenum = AtlasLootItemsFrame.refreshFilter[1], _G[AtlasLootItemsFrame.refreshFilter[2]], AtlasLootItemsFrame.refreshFilter[3];
local tablebase = dataSource[dataID][tablenum]
if not tablebase or dataID == "WishList" or dataID == "SearchResult" then return end
local itemCount = 0
local countAll = 1
local count = 0
local leatherworking = GetSpellInfo(2108)
if not tablebase or dataID == "WishList" or dataID == "SearchResult" or AtlasLootCharDB.SelectedFilter == nil then return end
AtlasLootFilter["FilterList"] = {};
AtlasLootFilter["FilterList"].Type = dataSource[dataID].Type;
AtlasLootFilter["FilterList"].Name = dataSource[dataID].Name;
AtlasLootFilter["FilterList"].Back = dataSource[dataID].Back;
AtlasLootFilter["FilterList"].Map = dataSource[dataID].Map;
AtlasLootFilter["FilterList"][1] = {Name = dataSource[dataID][tablenum].Name};
AtlasLoot_Data["FilterList"] = { Type = dataSource[dataID].Type; Name = dataSource[dataID].Name; Back = dataSource[dataID].Back; Map = dataSource[dataID].Map; [tablenum] = {Name = dataSource[dataID][tablenum].Name}; };
for i=1,30 do
local info = _G["AtlasLootItem_"..i.."_Extra"]:GetText()
if _G["AtlasLootItem_"..i]:IsShown() then
local xgo = true
local countOld = count
itemCount = itemCount + 1
countAll = countAll + count
count = 0
local xitemID = _G["AtlasLootItem_"..i].itemID
local xspellitemID = _G["AtlasLootItem_"..i].spellitemID
local xitemTexture = tablebase[itemCount][3]
local xitemExtraText = AtlasLoot_FixText(tablebase[itemCount][5])
local xitemExtraTextSave = xitemExtraText
-- remove the "-"
xitemExtraText = gsub(xitemExtraText, "-", "")
local xitemNameText = _G["AtlasLootItem_"..i.."_Name"]:GetText()
if xitemExtraText and xitemExtraText ~= "" then
for k = 1,#FilterSort do
k = FilterSort[k]
if type(FilterTable[k]) == "table" then
for i,j in pairs(FilterTable[k]) do
local Slotname = ""
-- Bugfix with Sigils
if j == "Sigils" then
Slotname = AL["Sigil"]
else
Slotname = BabbleInventory[j]
end
if (k ~= "WeaponsMeeleTwoHand" and not strfind(xitemExtraText, BabbleInventory["Two-Hand"]) and strfind(xitemExtraText, Slotname) and AtlasLootFilterDB[k][j] == false) then
xgo = false
-- German fix
if j == "Shield" and not strfind(xitemExtraText, BabbleInventory["Held in Off-Hand"]) and not strfind(xitemExtraText, BabbleInventory["Off Hand"]) then
xgo = false
elseif j == "Shield" and strfind(xitemExtraText, BabbleInventory["Held in Off-Hand"]) and AtlasLootFilterDB["WeaponsMeele"]["Held in Off-Hand"] == true then
xgo = true
end
elseif k == "WeaponsMeeleTwoHand" and strfind(xitemExtraText, BabbleInventory["Two-Hand"]) and strfind(xitemExtraText, Slotname) and AtlasLootFilterDB[k][j] == false then
xgo = false
-- Fix bug with Leatherworking Patterns
elseif strfind(xitemExtraText, leatherworking) then
xgo = true
end
end
local function getStats(itemID,sType)
for i,v in pairs(AtlasLootFilterDB["FilterLists"][AtlasLootCharDB.SelectedFilter]) do
if type(v) == "table" then
if v[1] and v[3] == sType then
local ItemStats = {};
GetItemStats(select(2,GetItemInfo(itemID)), ItemStats);
if ItemStats[v[2]] then
return true;
end
end
end
-- Sort the items
if xgo == true then
if i==16 and countOld > 0 then
AtlasLoot_Data["FilterList"][tablenum][16] = { 16, xitemID, xitemTexture, xitemNameText, xitemExtraTextSave}
countAll = 16
elseif i==16 and xitemExtraText and strfind(xitemExtraText, AL["Token"]) then
AtlasLoot_Data["FilterList"][tablenum][16] = { 16, xitemID, xitemTexture, xitemNameText, xitemExtraTextSave}
countAll = 16
elseif countAll < 16 and xitemNameText and strfind(xitemNameText, AL["Hard Mode"]) then
AtlasLoot_Data["FilterList"][tablenum][16] = { 16, xitemID, xitemTexture, xitemNameText, xitemExtraTextSave}
countAll = 16
elseif i==16 and xitemTexture == "INV_Box_01" then
AtlasLoot_Data["FilterList"][tablenum][16] = { 16, xitemID, xitemTexture, xitemNameText, xitemExtraTextSave}
countAll = 16
else
AtlasLoot_Data["FilterList"][tablenum][countAll] = { countAll, xitemID, xitemTexture, xitemNameText, xitemExtraTextSave}
end
if tablebase[itemCount][6] and countAll==16 then
AtlasLoot_Data["FilterList"][tablenum][16][6] = tablebase[itemCount][6]
elseif tablebase[itemCount][6] and countAll~=16 then
AtlasLoot_Data["FilterList"][tablenum][countAll][6] = tablebase[itemCount][6]
end
if tablebase[itemCount][7] and countAll==16 then
AtlasLoot_Data["FilterList"][tablenum][16][7] = tablebase[itemCount][7]
elseif tablebase[itemCount][7] and countAll~=16 then
AtlasLoot_Data["FilterList"][tablenum][countAll][7] = tablebase[itemCount][7]
end
if tablebase[itemCount][8] and countAll==16 then
AtlasLoot_Data["FilterList"][tablenum][16][8] = tablebase[itemCount][8]
elseif tablebase[itemCount][8] and countAll~=16 then
AtlasLoot_Data["FilterList"][tablenum][countAll][8] = tablebase[itemCount][8]
end
countAll = countAll + 1
count = 0
end
else
count = count + 1
end
end
AtlasLoot:ShowItemsFrame("FilterList", "AtlasLoot_Data", AtlasLootItemsFrame.refresh[3])
local function checkNofilter(itemID, filter)
if getStats(itemID,filter) then return true end;
for i,v in pairs(AtlasLootFilterDB["FilterLists"][AtlasLootCharDB.SelectedFilter]) do
for n,t in ipairs(FilterTable) do
if t.Type == filter and v[1] then
return true;
end
end
end
end
local count = 0
local function getFilterType(itemID)
local filterSelect3, filterSelect2,_ , filterSelect1 = select(6,GetItemInfo(itemID));
local filter1 = AtlasLootFilterDB["FilterLists"][AtlasLootCharDB.SelectedFilter][filterSelect1];
local filter2 = AtlasLootFilterDB["FilterLists"][AtlasLootCharDB.SelectedFilter][filterSelect2];
if (filter1 and filter1[1] and filter1[3] == "InvType" and getStats(itemID,"PrimaryStat") and checkNofilter(itemID, "Stat")) or
(filter2 and filter2[1] and filter2[3] == "ArmorType" and getStats(itemID,"PrimaryStat") and checkNofilter(itemID, "Stat"))
then
return true;
else
for _,v in pairs(FilterTable) do
for _,t in ipairs(v) do
if t[2] == filterSelect1 or t[2] == filterSelect2 or t[2] == filterSelect3 then
return false;
end
end
end
return true;
end
end
for i,v in ipairs(tablebase) do
if getFilterType(v[2]) or v[2] == 0 then
if v[1] == 16 then
count = 0;
end
table.insert(AtlasLootFilter["FilterList"][1],{v[1] - count,v[2],v[3],v[4],v[5],v[6],v[7],v[8]});
elseif v[1] == 16 then
count = 1
else
count = count + 1;
end
end
AtlasLoot:ShowItemsFrame("FilterList", "AtlasLootFilter", 1)
end
function AtlasLoot_FilterEnableButton()
if ATLASLOOT_FILTER_ENABLE == true then
ATLASLOOT_FILTER_ENABLE = false;
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refreshFilter[1], AtlasLootItemsFrame.refreshFilter[2], AtlasLootItemsFrame.refreshFilter[3]);
function AtlasLoot_FilterEnableButton(self, btnclick)
if btnclick == "RightButton" then
if AtlasLoot_FilterMenu:IsOpen() then
AtlasLoot_FilterMenu:Close();
else
AtlasLoot_FilterMenu:Unregister(AtlasLootFilterCheck);
AtlasLoot:FilterMenuRegister();
AtlasLoot_FilterMenu:Open(self);
end
if AtlasLootFilterCheck:GetChecked() then
AtlasLootFilterCheck:SetChecked(false);
else
AtlasLootFilterCheck:SetChecked(true);
end
else
ATLASLOOT_FILTER_ENABLE = true
AtlasLoot:HideNoUsableItems();
if ATLASLOOT_FILTER_ENABLE then
ATLASLOOT_FILTER_ENABLE = false;
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refreshFilter[1], AtlasLootItemsFrame.refreshFilter[2], AtlasLootItemsFrame.refreshFilter[3]);
else
ATLASLOOT_FILTER_ENABLE = true
AtlasLoot:HideFilteredItems();
end
end
end
--[[
AtlasLoot:FilterMenuRegister:
Constructs the Filter menu.
]]
function AtlasLoot:FilterMenuRegister()
AtlasLoot_FilterMenu:Register(AtlasLootFilterCheck,
'point', function(parent)
return "TOP", "BOTTOM"
end,
'children', function(level, value)
for i,v in ipairs(AtlasLootFilterDB["FilterLists"]) do
local setFilter = false;
if AtlasLootCharDB.SelectedFilter == i then setFilter = true end
AtlasLoot_FilterMenu:AddLine(
"text", v.Name,
"func", function()
AtlasLootCharDB.SelectedFilter = i;
AtlasLoot_FilterMenu:Close();
end,
"checked", setFilter
);
end
AtlasLoot_FilterMenu:AddLine(
"text", AL["Add Filter Set"],
"func", function() AtlasLoot:OpenFilterCreate() end,
"notCheckable", true
);
--Close button
AtlasLoot_FilterMenu:AddLine(
'text', AL["Close Menu"],
'textR', 0,
'textG', 1,
'textB', 1,
'func', function() AtlasLoot_FilterMenu:Close() end,
'notCheckable', true
);
end,
'dontHook', true
)
end
--Sets all the filter check boxs for current filter
local function setFilterChecks()
local filterList = AtlasLootFilterDB["FilterLists"][AtlasLootCharDB.SelectedFilter];
local count = 1;
for i,v in ipairs(FilterTable) do
count = count + 1;
for n,t in ipairs(v) do
if filterList[t[2]] and filterList[t[2]][1] then
_G["AtlasLootFilterButton_"..count]:SetChecked(true);
else
_G["AtlasLootFilterButton_"..count]:SetChecked(false);
end
count = count + 1;
end
end
end
local function setFilter(arg1,type)
if AtlasLootFilterDB["FilterLists"][AtlasLootCharDB.SelectedFilter][arg1] and AtlasLootFilterDB["FilterLists"][AtlasLootCharDB.SelectedFilter][arg1][1] then
AtlasLootFilterDB["FilterLists"][AtlasLootCharDB.SelectedFilter][arg1] = {false,arg1,type};
else
AtlasLootFilterDB["FilterLists"][AtlasLootCharDB.SelectedFilter][arg1] = {true,arg1,type};
end
end
function AtlasLoot:HideFilterCreateButtons()
if not ATLASLOOT_BUILD_FILTER_LIST then return end
for i=1, 41 do
_G["AtlasLootFilterButton_"..i]:Hide();
end
AtlasLootFilterSelect:Hide();
AtlasLootFilterCreate:Hide();
AtlasLootFilterDelete:Hide();
end
-- **********************************************************************
-- Options:
-- AtlasLoot:HideNoUsableItems()
-- <local> CreateCheckButton(parrent, text, num)
-- AtlasLoote_CreateFilterOptions()
-- AtlasLoot:HideFilteredItems()
-- **********************************************************************
local ypos = -40
local xpos = 0
local linecount = 1
local lastframewidht,lastframeheight = 0,0
local function CreateCheckButton(parrent, text, num)
local framewidht = InterfaceOptionsFramePanelContainer:GetWidth()
local Check = CreateFrame("CheckButton", "AtlasLootOptionsCheck"..text..num, parrent, "OptionsCheckButtonTemplate")
Check:SetPoint("LEFT", parrent, "TOPLEFT", xpos, ypos)
Check:SetWidth(25)
Check:SetHeight(25)
Check:SetScript("OnShow", function()
_G[this:GetName().."Text"]:SetText(BabbleInventory[text]);
if AtlasLootFilterDB[num][text] then
this:SetChecked(1);
ATLASLOOT_BUILD_FILTER_LIST = false;
-- Place to add new or edit existing filter lists
function AtlasLoot:OpenFilterCreate()
if not ATLASLOOT_BUILD_FILTER_LIST then
ATLASLOOT_BUILD_FILTER_LIST = true;
local count = 1;
for i,v in ipairs(FilterTable) do
local filterCatLable = AtlasLootItemsFrame:CreateFontString("AtlasLootFilterButton_"..count,"OVERLAY","GameFontNormal");
filterCatLable:SetText(v.Name);
filterCatLable:Show();
if count == 1 then
filterCatLable:SetPoint("TOP", "AtlasLootItemsFrame", "TOP",-150,-90);
elseif count == 16 then
filterCatLable:SetPoint("TOP", "AtlasLootItemsFrame", "TOP",0,-90);
elseif count == 28 then
filterCatLable:SetPoint("TOP", "AtlasLootItemsFrame", "TOP",150,-90);
else
this:SetChecked(nil);
filterCatLable:SetPoint("LEFT", "AtlasLootFilterButton_"..(count - 1), "LEFT",0,-25);
end
end)
Check:SetScript("OnClick", function()
if AtlasLootFilterDB[num][text] then
AtlasLootFilterDB[num][text] = false;
else
AtlasLootFilterDB[num][text] = true;
end
end)
if xpos == framewidht/2 then
xpos = 0
ypos = ypos - 20
linecount = 1
elseif xpos == 0 then
xpos = framewidht/2
linecount = 2
count = count + 1;
for n,t in ipairs(v) do
local button = CreateFrame("CheckButton", "AtlasLootFilterButton_"..count, AtlasLootItemsFrame, "OptionsCheckButtonTemplate");
_G["AtlasLootFilterButton_"..count.."Text"]:SetText(t[1]);
button:SetScript("OnClick", function() setFilter(t[2],v.Type) end)
if n == 1 then
button:SetPoint("LEFT", "AtlasLootFilterButton_"..(count - 1), "LEFT",0,-25);
else
button:SetPoint("LEFT", "AtlasLootFilterButton_"..(count - 1), "LEFT",0,-20);
end
count = count + 1;
end
end
local filterSelectButton = CreateFrame("Button", "AtlasLootFilterSelect", AtlasLootItemsFrame, "UIDropDownMenuTemplate");
filterSelectButton:SetSize(190,24);
filterSelectButton:SetPoint("Top", "AtlasLootItemsFrame", "TOP",-110,-35);
local createFilterButton = CreateFrame("Button", "AtlasLootFilterCreate", AtlasLootItemsFrame, "OptionsButtonTemplate");
createFilterButton:SetSize(130,20);
createFilterButton:SetPoint("LEFT", "AtlasLootItemsFrame_BACK", "LEFT",-150,0);
createFilterButton:SetText(AL["Add/Edit Filter"]);
createFilterButton:SetScript("OnClick", function(self) StaticPopup_Show("ATLASLOOT_ADD_FILTER_LIST") end);
local deleteFilterButton = CreateFrame("Button", "AtlasLootFilterDelete", AtlasLootItemsFrame, "OptionsButtonTemplate");
deleteFilterButton:SetSize(130,20);
deleteFilterButton:SetPoint("RIGHT", "AtlasLootItemsFrame_BACK", "RIGHT",150,0);
deleteFilterButton:SetText(AL["Delete Filter"]);
deleteFilterButton:SetScript("OnClick", function(self) StaticPopup_Show("ATLASLOOT_DELETE_FILTERLIST") end);
end
UIDropDownMenu_Initialize(AtlasLootFilterSelect, AtlasLoot.FilterSelectorMenuInitialize);
UIDropDownMenu_SetSelectedID(AtlasLootFilterSelect, AtlasLootCharDB.SelectedFilter);
setFilterChecks();
for i=1,41 do
_G["AtlasLootFilterButton_"..i]:Show();
end
AtlasLootFilterSelect:Show();
AtlasLootFilterCreate:Show();
AtlasLootFilterDelete:Show();
--Ditch the Quicklook selector
AtlasLootQuickLooksButton:Hide();
-- Hide the Filter Check-Box
AtlasLootFilterCheck:Hide();
--Hide navigation buttons by default, only show what we need
_G["AtlasLootItemsFrame_BACK"]:Show();
_G["AtlasLootItemsFrame_NEXT"]:Hide();
_G["AtlasLootItemsFrame_PREV"]:Hide();
--Hide UI objects so that only needed ones are shown
for i = 1, 30, 1 do
_G["AtlasLootItem_"..i.."_Unsafe"]:Hide();
_G["AtlasLootItem_"..i]:Hide();
_G["AtlasLootItem_"..i].itemID = 0;
_G["AtlasLootItem_"..i].spellitemID = 0;
end
--Set Page Title
AtlasLoot_BossName:SetText("Create Filter Set");
AtlasLoot_FilterMenu:Close();
end
local function FilterSelectOnClick()
AtlasLootCharDB.SelectedFilter = this:GetID();
UIDropDownMenu_SetSelectedID(AtlasLootFilterSelect, AtlasLootCharDB.SelectedFilter);
setFilterChecks();
end
function AtlasLoot:FilterSelectorMenuInitialize()
for i,v in ipairs(AtlasLootFilterDB["FilterLists"]) do
local info = {
text = v.Name;
func = FilterSelectOnClick;
};
UIDropDownMenu_AddButton(info);
end
end
local function CreateCat(parrent, text)
if not AtlasLootFilterDB[text] then AtlasLootFilterDB[text] = {} end
if linecount == 2 then
ypos = ypos - 10
else
ypos = ypos + 10
end
local Text = parrent:CreateFontString("AtlasLoot"..text,"OVERLAY","GameFontNormal")
Text:SetPoint("TOPLEFT", parrent, "TOPLEFT", xpos, ypos)
Text:SetText(FilterTableNames[text]);
Text:SetHeight(20)
Text:SetTextColor(1.0, 1.0, 1.0, 1.0);
ypos = ypos - 30
for i,j in pairs(FilterTable[text]) do
if AtlasLootFilterDB[text][j] ~= true and AtlasLootFilterDB[text][j] ~= false then AtlasLootFilterDB[text][j] = true end
CreateCheckButton(parrent, j, text)
end
xpos = 0
ypos = ypos - 10
end
--[[
StaticPopupDialogs["ATLASLOOT_ADD_FILTER_LIST"]
This is shown, if you want too add a add/edit a filter list
]]
StaticPopupDialogs["ATLASLOOT_ADD_FILTER_LIST"] = {
text = "Filter Name",
button1 = "Add Filter",
button3 = "Edit Filter",
button2 = AL["Cancel"],
OnShow = function(self)
self.editBox:SetText(UIDropDownMenu_GetText(AtlasLootFilterSelect))
self:SetFrameStrata("TOOLTIP");
end,
OnAccept = function(self)
local text = self.editBox:GetText();
table.insert(AtlasLootFilterDB["FilterLists"],AtlasLoot:CloneTable(AtlasLootFilterDB["FilterLists"][UIDropDownMenu_GetSelectedID(AtlasLootFilterSelect)]));
AtlasLootFilterDB["FilterLists"][#AtlasLootFilterDB["FilterLists"]].Name = text;
UIDropDownMenu_SetSelectedID(AtlasLootFilterSelect,#AtlasLootFilterDB["FilterLists"]);
UIDropDownMenu_SetText(AtlasLootFilterSelect,text);
end,
OnButton3 = function(self)
local text = self.editBox:GetText();
AtlasLootFilterDB["FilterLists"][UIDropDownMenu_GetSelectedID(AtlasLootFilterSelect)].Name = self.editBox:GetText();
UIDropDownMenu_SetText(AtlasLootFilterSelect,text);
end,
hasEditBox = 1,
timeout = 0,
whileDead = 1,
hideOnEscape = 1
};
function AtlasLoot_CreateFilterOptions()
if OptionsLoadet then return end
local FilterOptionsFrame = CreateFrame("FRAME", nil)
FilterOptionsFrame.name = AL["Filter"];
FilterOptionsFrame.parent = AL["AtlasLoot"];
local framewidht = InterfaceOptionsFramePanelContainer:GetWidth()
local panel3 = CreateFrame("ScrollFrame", "AtlasLootFilterOptionsScrollFrame", FilterOptionsFrame, "UIPanelScrollFrameTemplate")
local scc = CreateFrame("Frame", "AtlasLootFilterOptionsScrollInhalt", panel3)
panel3:SetScrollChild(scc)
panel3:SetPoint("TOPLEFT", FilterOptionsFrame, "TOPLEFT", 10, -10)
scc:SetPoint("TOPLEFT", panel3, "TOPLEFT", 0, 0)
panel3:SetWidth(framewidht-45)
panel3:SetHeight(410)
scc:SetWidth(framewidht-45)
scc:SetHeight(410)
panel3:SetHorizontalScroll(-50)
panel3:SetVerticalScroll(50)
panel3:SetBackdrop({bgFile="Interface\\DialogFrame\\UI-DialogBox-Background", edgeFile="", tile = false, tileSize = 0, edgeSize = 0, insets = { left = 0, right = 0, top = 0, bottom = 0 }})
panel3:SetScript("OnVerticalScroll", function() end)
panel3:EnableMouse(true)
panel3:SetVerticalScroll(0)
panel3:SetHorizontalScroll(0)
panel3:SetScript("OnUpdate", function()
local xframewidht = InterfaceOptionsFramePanelContainer:GetWidth()
local xframeheight = InterfaceOptionsFramePanelContainer:GetHeight()
if xframewidht ~= lastframewidht or xframeheight ~= lastframeheight then
panel3:SetWidth(xframewidht-45)
scc:SetWidth(xframewidht-45)
panel3:SetHeight(xframeheight-20)
scc:SetHeight(xframeheight-20)
end
end)
local FilterDisableButton = CreateFrame("BUTTON", nil, scc, "UIPanelButtonTemplate")
FilterDisableButton:SetHeight(20)
FilterDisableButton:SetWidth(150)
FilterDisableButton:SetPoint("TOPLEFT", scc, "TOPLEFT",0,-5)
FilterDisableButton:SetText(AL["Select All Loot"])
FilterDisableButton:SetWidth(FilterDisableButton:GetTextWidth()+20)
FilterDisableButton:SetScript("OnClick", function()
for k,v in pairs(FilterTable) do
if type(v) == "table" then
for i,j in pairs(FilterTable[k]) do
AtlasLootFilterDB[k][j] = true
end
end
end
scc:Hide()
scc:Show()
end)
local locClass,playerClass = UnitClass("player");
local ClassFilterLoadButton = CreateFrame("BUTTON", nil, scc, "UIPanelButtonTemplate")
ClassFilterLoadButton:SetHeight(20)
ClassFilterLoadButton:SetWidth(150)
ClassFilterLoadButton:SetPoint("TOPRIGHT", scc, "TOPRIGHT",0,-5)
ClassFilterLoadButton:SetText(AL["Apply Filter:"].." "..locClass)
ClassFilterLoadButton:SetWidth(ClassFilterLoadButton:GetTextWidth()+20)
ClassFilterLoadButton:SetScript("OnClick", function()
for k,v in pairs(FilterTable) do
if type(v) == "table" then
for i,j in pairs(FilterTable[k]) do
if ClassHides[playerClass][k][i] == false then
AtlasLootFilterDB[k][j] = false
else
AtlasLootFilterDB[k][j] = true
end
end
end
end
scc:Hide()
scc:Show()
end)
CreateCat(scc, "Armor")
CreateCat(scc, "WeaponsMeele")
CreateCat(scc, "WeaponsMeeleTwoHand")
CreateCat(scc, "WeaponsRanged")
CreateCat(scc, "Relics")
CreateCat(scc, "Other")
InterfaceOptions_AddCategory(FilterOptionsFrame)
OptionsLoadet = true
end
--[[
StaticPopupDialogs["ATLASLOOT_DELETE_FILTERLIST"]
This is shown, if you want too delete a filter list
]]
StaticPopupDialogs["ATLASLOOT_DELETE_FILTERLIST"] = {
text = AL["Delete Filter"],
button1 = AL["Delete"],
button2 = AL["Cancel"],
OnShow = function()
this:SetFrameStrata("TOOLTIP");
end,
OnAccept = function()
table.remove(AtlasLootFilterDB["FilterLists"],UIDropDownMenu_GetSelectedID(AtlasLootFilterSelect));
UIDropDownMenu_SetSelectedID(AtlasLootFilterSelect,1);
UIDropDownMenu_SetText(AtlasLootFilterSelect,UIDropDownMenu_GetText(AtlasLootFilterSelect));
end,
timeout = 0,
whileDead = 1,
hideOnEscape = 1
};
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
-583
View File
@@ -1,583 +0,0 @@
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ItemIDsDatabase[41521] = {350313, 41521, 350312, 350314, 350315, 350316, 350317, 350318, 350319, 350320, 350321, 350322, 350323, 350324, 579193, 579194, 579195, 579196, 579197, 579198, 579199, 579200, 579201, 579202, 987880, 987881, 987882, 987883, 987884, 987885, 987886, 987887, 987888, 987889, 987890, 987891, 987892, 987893, 987894, 987895, 987896, 987897, 987898, 987899};
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ItemIDsDatabase[41523] = {6041523, 41523, 350338, 350339, 350340, 350341, 350342, 350343, 350344, 350345, 350346, 350347, 350348, 350349, 579213, 579214, 579215, 579216, 579217, 579218, 579219, 579220, 579221, 579222, 987920, 987921, 987922, 987923, 987924, 987925, 987926, 987927, 987928, 987929, 987930, 987931, 987932, 987933, 987934, 987935, 987936, 987937, 987938, 987939};
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ItemIDsDatabase[41543] = {350378, 41543, 350377, 350379, 350380, 350381, 350382, 350383, 350384, 350385, 350386, 350387, 350388, 350389, 579243, 579244, 579245, 579246, 579247, 579248, 579249, 579250, 579251, 579252, 987980, 987981, 987982, 987983, 987984, 987985, 987986, 987987, 987988, 987989, 987990, 987991, 987992, 987993, 987994, 987995, 987996, 987997, 987998, 987999};
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ItemIDsDatabase[41546] = {350420, 41546, 350419, 350421, 350422, 350423, 350424, 350430, 350431, 350432, 350433, 350434, 350435, 350436, 579273, 579274, 579275, 579276, 579277, 579278, 579279, 579280, 579281, 579282, 988044, 988045, 988046, 988047, 988048, 988049, 988050, 988051, 988052, 988053, 988054, 988055, 988056, 988057, 988058, 988059, 988060, 988061, 988062, 988063};
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ItemIDsDatabase[44691] = {6044691, 44691, 369102, 369103, 369104, 369105, 369106, 369107, 369108, 369109, 369110, 369111, 369112, 369113, 594673, 594674, 594675, 594676, 594677, 594678, 594679, 594680, 594681, 594682, 1085847, 1085848, 1085849, 1085850, 1085851, 1085852, 1085853, 1085854, 1085855, 1085856, 1085857, 1085858, 1085859, 1085860, 1085861, 1085862, 1085863, 1085864, 1085865, 1085866};
ItemIDsDatabase[44695] = {6044695, 44695, 369114, 369115, 369116, 369117, 369118, 369119, 369120, 369121, 369122, 369123, 369124, 369125, 594683, 594684, 594685, 594686, 594687, 594688, 594689, 594690, 594691, 594692, 1085867, 1085868, 1085869, 1085870, 1085871, 1085872, 1085873, 1085874, 1085875, 1085876, 1085877, 1085878, 1085879, 1085880, 1085881, 1085882, 1085883, 1085884, 1085885, 1085886};
ItemIDsDatabase[44696] = {6044696, 44696, 369126, 369127, 369128, 369129, 369130, 369131, 369132, 369133, 369134, 369135, 369136, 369137, 594693, 594694, 594695, 594696, 594697, 594698, 594699, 594700, 594701, 594702, 1085887, 1085888, 1085889, 1085890, 1085891, 1085892, 1085893, 1085894, 1085895, 1085896, 1085897, 1085898, 1085899, 1085900, 1085901, 1085902, 1085903, 1085904, 1085905, 1085906};
ItemIDsDatabase[44697] = {6044697, 44697, 369138, 369139, 369140, 369141, 369142, 369143, 369144, 369145, 369146, 369147, 369148, 369149, 594703, 594704, 594705, 594706, 594707, 594708, 594709, 594710, 594711, 594712, 1085907, 1085908, 1085909, 1085910, 1085911, 1085912, 1085913, 1085914, 1085915, 1085916, 1085917, 1085918, 1085919, 1085920, 1085921, 1085922, 1085923, 1085924, 1085925, 1085926};
ItemIDsDatabase[44703] = {369151, 44703, 369150, 369152, 369153, 369154, 369155, 369156, 369157, 369158, 369159, 369160, 369161, 369162, 594713, 594714, 594715, 594716, 594717, 594718, 594719, 594720, 594721, 594722, 1085927, 1085928, 1085929, 1085930, 1085931, 1085932, 1085933, 1085934, 1085935, 1085936, 1085937, 1085938, 1085939, 1085940, 1085941, 1085942, 1085943, 1085944, 1085945, 1085946};
ItemIDsDatabase[44708] = {6044708, 44708, 369163, 369164, 369165, 369166, 369167, 369168, 369169, 369170, 369171, 369172, 369173, 369174, 594723, 594724, 594725, 594726, 594727, 594728, 594729, 594730, 594731, 594732, 1085947, 1085948, 1085949, 1085950, 1085951, 1085952, 1085953, 1085954, 1085955, 1085956, 1085957, 1085958, 1085959, 1085960, 1085961, 1085962, 1085963, 1085964, 1085965, 1085966};
ItemIDsDatabase[44732] = {6044732, 44732, 369188, 369189, 369190, 369191, 369192, 369193, 369194, 369195, 369196, 369197, 369198, 369199, 594743, 594744, 594745, 594746, 594747, 594748, 594749, 594750, 594751, 594752, 1085987, 1085988, 1085989, 1085990, 1085991, 1085992, 1085993, 1085994, 1085995, 1085996, 1085997, 1085998, 1085999, 1086000, 1086001, 1086002, 1086003, 1086004, 1086005, 1086006};
ItemIDsDatabase[44734] = {6044734, 44734, 369200, 369201, 369202, 369203, 369204, 369205, 369206, 369207, 369208, 369209, 369210, 369211, 594753, 594754, 594755, 594756, 594757, 594758, 594759, 594760, 594761, 594762, 1086007, 1086008, 1086009, 1086010, 1086011, 1086012, 1086013, 1086014, 1086015, 1086016, 1086017, 1086018, 1086019, 1086020, 1086021, 1086022, 1086023, 1086024, 1086025, 1086026};
ItemIDsDatabase[44735] = {6044735, 44735, 369212, 369213, 369214, 369215, 369216, 369217, 369218, 369219, 369220, 369221, 369222, 369223, 594763, 594764, 594765, 594766, 594767, 594768, 594769, 594770, 594771, 594772, 1086027, 1086028, 1086029, 1086030, 1086031, 1086032, 1086033, 1086034, 1086035, 1086036, 1086037, 1086038, 1086039, 1086040, 1086041, 1086042, 1086043, 1086044, 1086045, 1086046};
ItemIDsDatabase[44736] = {6044736, 44736, 369224, 369225, 369226, 369227, 369228, 369229, 369230, 369231, 369232, 369233, 369234, 369235, 594773, 594774, 594775, 594776, 594777, 594778, 594779, 594780, 594781, 594782, 1086047, 1086048, 1086049, 1086050, 1086051, 1086052, 1086053, 1086054, 1086055, 1086056, 1086057, 1086058, 1086059, 1086060, 1086061, 1086062, 1086063, 1086064, 1086065, 1086066};
ItemIDsDatabase[44740] = {6044740, 44740, 369236, 369237, 369238, 369239, 369240, 369241, 369242, 369243, 369244, 369245, 369246, 369247, 594783, 594784, 594785, 594786, 594787, 594788, 594789, 594790, 594791, 594792, 1086067, 1086068, 1086069, 1086070, 1086071, 1086072, 1086073, 1086074, 1086075, 1086076, 1086077, 1086078, 1086079, 1086080, 1086081, 1086082, 1086083, 1086084, 1086085, 1086086};
ItemIDsDatabase[44741] = {6044741, 44741, 369248, 369249, 369250, 369251, 369252, 369253, 369254, 369255, 369256, 369257, 369258, 369259, 594793, 594794, 594795, 594796, 594797, 594798, 594799, 594800, 594801, 594802, 1086087, 1086088, 1086089, 1086090, 1086091, 1086092, 1086093, 1086094, 1086095, 1086096, 1086097, 1086098, 1086099, 1086100, 1086101, 1086102, 1086103, 1086104, 1086105, 1086106};
ItemIDsDatabase[44742] = {6044742, 44742, 369260, 369261, 369262, 369263, 369264, 369265, 369266, 369267, 369268, 369269, 369270, 369271, 594803, 594804, 594805, 594806, 594807, 594808, 594809, 594810, 594811, 594812, 1086107, 1086108, 1086109, 1086110, 1086111, 1086112, 1086113, 1086114, 1086115, 1086116, 1086117, 1086118, 1086119, 1086120, 1086121, 1086122, 1086123, 1086124, 1086125, 1086126};
ItemIDsDatabase[44745] = {6044745, 44745, 369272, 369273, 369274, 369275, 369276, 369277, 369278, 369279, 369280, 369281, 369282, 369283, 594813, 594814, 594815, 594816, 594817, 594818, 594819, 594820, 594821, 594822, 1086127, 1086128, 1086129, 1086130, 1086131, 1086132, 1086133, 1086134, 1086135, 1086136, 1086137, 1086138, 1086139, 1086140, 1086141, 1086142, 1086143, 1086144, 1086145, 1086146};
ItemIDsDatabase[44746] = {6044746, 44746, 369284, 369285, 369286, 369287, 369288, 369289, 369290, 369291, 369292, 369293, 369294, 369295, 594823, 594824, 594825, 594826, 594827, 594828, 594829, 594830, 594831, 594832, 1086147, 1086148, 1086149, 1086150, 1086151, 1086152, 1086153, 1086154, 1086155, 1086156, 1086157, 1086158, 1086159, 1086160, 1086161, 1086162, 1086163, 1086164, 1086165, 1086166};
ItemIDsDatabase[44747] = {6044747, 44747, 369296, 369297, 369298, 369299, 369300, 369301, 369302, 369303, 369304, 369305, 369306, 369307, 594833, 594834, 594835, 594836, 594837, 594838, 594839, 594840, 594841, 594842, 1086167, 1086168, 1086169, 1086170, 1086171, 1086172, 1086173, 1086174, 1086175, 1086176, 1086177, 1086178, 1086179, 1086180, 1086181, 1086182, 1086183, 1086184, 1086185, 1086186};
ItemIDsDatabase[44748] = {6044748, 44748, 369308, 369309, 369310, 369311, 369312, 369313, 369314, 369315, 369316, 369317, 369318, 369319, 594843, 594844, 594845, 594846, 594847, 594848, 594849, 594850, 594851, 594852, 1086187, 1086188, 1086189, 1086190, 1086191, 1086192, 1086193, 1086194, 1086195, 1086196, 1086197, 1086198, 1086199, 1086200, 1086201, 1086202, 1086203, 1086204, 1086205, 1086206};
ItemIDsDatabase[44924] = {6044924, 44924, 369608, 369609, 369610, 369611, 369612, 369613, 369614, 369615, 369616, 369617, 369618, 369619, 595093, 595094, 595095, 595096, 595097, 595098, 595099, 595100, 595101, 595102, 1086687, 1086688, 1086689, 1086690, 1086691, 1086692, 1086693, 1086694, 1086695, 1086696, 1086697, 1086698, 1086699, 1086700, 1086701, 1086702, 1086703, 1086704, 1086705, 1086706};
ItemIDsDatabase[45849] = {6045849, 45849, 375717, 375718, 375719, 375720, 375721, 375722, 375723, 375724, 375725, 375726, 375727, 375728, 600366, 600367, 600368, 600369, 600370, 600371, 600372, 600373, 600374, 600375, 1097067, 1097068, 1097069, 1097070, 1097071, 1097072, 1097073, 1097074, 1097075, 1097076, 1097077, 1097078, 1097079, 1097080, 1097081, 1097082, 1097083, 1097084, 1097085, 1097086};
ItemIDsDatabase[45850] = {6045850, 45850, 375729, 375730, 375731, 375732, 375733, 375734, 375735, 375736, 375737, 375738, 375739, 375740, 600376, 600377, 600378, 600379, 600380, 600381, 600382, 600383, 600384, 600385, 1097087, 1097088, 1097089, 1097090, 1097091, 1097092, 1097093, 1097094, 1097095, 1097096, 1097097, 1097098, 1097099, 1097100, 1097101, 1097102, 1097103, 1097104, 1097105, 1097106};
ItemIDsDatabase[45851] = {6045851, 45851, 375741, 375742, 375743, 375744, 375745, 375746, 375747, 375748, 375749, 375750, 375751, 375752, 600386, 600387, 600388, 600389, 600390, 600391, 600392, 600393, 600394, 600395, 1097107, 1097108, 1097109, 1097110, 1097111, 1097112, 1097113, 1097114, 1097115, 1097116, 1097117, 1097118, 1097119, 1097120, 1097121, 1097122, 1097123, 1097124, 1097125, 1097126};
ItemIDsDatabase[45852] = {6045852, 45852, 375753, 375754, 375755, 375756, 375757, 375758, 375759, 375760, 375761, 375762, 375763, 375764, 600396, 600397, 600398, 600399, 600400, 600407, 600408, 600409, 600410, 600411, 1097127, 1097128, 1097129, 1097130, 1097131, 1097132, 1097133, 1097134, 1097135, 1097136, 1097137, 1097138, 1097139, 1097140, 1097141, 1097142, 1097143, 1097144, 1097145, 1097146};
ItemIDsDatabase[45853] = {6045853, 45853, 375765, 375766, 375767, 375768, 375769, 375770, 375771, 375772, 375773, 375774, 375775, 375776, 600412, 600413, 600414, 600415, 600416, 600417, 600418, 600419, 600420, 600421, 1097147, 1097148, 1097149, 1097150, 1097151, 1097152, 1097153, 1097154, 1097155, 1097156, 1097157, 1097158, 1097159, 1097160, 1097161, 1097162, 1097163, 1097164, 1097165, 1097166};
ItemIDsDatabase[45854] = {6045854, 45854, 375777, 375778, 375779, 375780, 375781, 375782, 375783, 375784, 375785, 375786, 375787, 375788, 600422, 600423, 600424, 600425, 600426, 600427, 600428, 600429, 600430, 600431, 1097167, 1097168, 1097169, 1097170, 1097171, 1097172, 1097173, 1097174, 1097175, 1097176, 1097177, 1097178, 1097179, 1097180, 1097181, 1097182, 1097183, 1097184, 1097185, 1097186};
ItemIDsDatabase[46324] = {6046324, 46324, 380131, 380132, 380133, 380134, 380135, 380136, 380137, 380138, 380139, 380140, 380141, 380142, 603976, 603977, 603978, 603979, 603980, 603981, 603982, 603983, 603984, 603985, 1104205, 1104206, 1104207, 1104208, 1104209, 1104210, 1104211, 1104212, 1104213, 1104214, 1104215, 1104216, 1104217, 1104218, 1104219, 1104220, 1104221, 1104222, 1104223, 1104224};
ItemIDsDatabase[49227] = {6049227, 49227, 388355, 388356, 388357, 388358, 388359, 388360, 388361, 388362, 388363, 388364, 388365, 388366, 615278, 615279, 615280, 615281, 615282, 615283, 615284, 615285, 615286, 615287, 1126679, 1126680, 1126681, 1126682, 1126683, 1126684, 1126685, 1126686, 1126687, 1126688, 1126689, 1126690, 1126691, 1126692, 1126693, 1126694, 1126695, 1126696, 1126697, 1126698};
ItemIDsDatabase[51958] = {6051958, 51958, 397193, 397194, 397195, 397196, 397197, 397198, 397199, 397200, 397201, 397202, 397203, 397204, 626479, 626480, 626481, 626482, 626483, 626484, 626485, 626486, 626487, 626488, 1149041, 1149042, 1149043, 1149044, 1149045, 1149046, 1149047, 1149048, 1149049, 1149050, 1149051, 1149052, 1149053, 1149054, 1149055, 1149056, 1149057, 1149058, 1149059, 1149060};
ItemIDsDatabase[53889] = {6053889, 53889, 397981, 397982, 397983, 397984, 397985, 397986, 397987, 397988, 397989, 397990, 397991, 397992, 627379, 627380, 627381, 627382, 627383, 627384, 627385, 627386, 627387, 627388, 1150841, 1150842, 1150843, 1150844, 1150845, 1150846, 1150847, 1150848, 1150849, 1150850, 1150851, 1150852, 1150853, 1150854, 1150855, 1150856, 1150857, 1150858, 1150859, 1150860};
ItemIDsDatabase[53890] = {6053890, 53890, 397993, 397994, 397995, 397996, 397997, 397998, 397999, 398000, 398001, 398002, 398003, 398004, 627389, 627390, 627391, 627392, 627393, 627394, 627395, 627396, 627397, 627398, 1150861, 1150862, 1150863, 1150864, 1150865, 1150866, 1150867, 1150868, 1150869, 1150870, 1150871, 1150872, 1150873, 1150874, 1150875, 1150876, 1150877, 1150878, 1150879, 1150880};
--Items not added from generated file
ItemIDsDatabase[53890] = {6053891, 53890, 2232902, 2332902};
ItemIDsDatabase[53890] = {6044831, 53890, 344831, 244831};
ItemIDsDatabase[27896] = {53890, 27896, 27896, 427896};
+11 -2
View File
@@ -1,9 +1,11 @@
ItemIDsDatabase = {};
--Items not added from generated file
ItemIDsDatabase[18563] = {18563, 18563, 318563, 218563};
ItemIDsDatabase[18564] = {18564, 18564, 318564, 218564};
ItemIDsDatabase[17204] = {17204, 17204, 317204, 217204};
ItemIDsDatabase[19017] = {19017, 19017, 319017, 219017};
ItemIDsDatabase[11879] = {11879, 11879, 311879, 211879};
ItemIDsDatabase[11879] = {11879, 11879, 311879, 211879};
ItemIDsDatabase[22589] = {6022589, 22589, 322589, 222589};
@@ -110,9 +112,16 @@ ItemIDsDatabase[33483] = {6033483, 33483, 333483, 233483};
ItemIDsDatabase[33493] = {6033493, 33493, 333493, 233493};
ItemIDsDatabase[33497] = {6033497, 33497, 333497, 233497};
ItemIDsDatabase[33494] = {6033494, 33494, 333494, 233494};
ItemIDsDatabase[24537] = {6024537, 24537, 324537, 224537};
--ZA Bears
ItemIDsDatabase[1333809] = {1333809, 1333809, 1433809, 1233809};
--intact vial of kael'thas sunstrider
ItemIDsDatabase[450001] = {450001, 450001, 450003, 450005};
ItemIDsDatabase[450000] = {450000, 450000, 450002, 450004};
ItemIDsDatabase[450000] = {450000, 450000, 450002, 450004};
for _,v in pairs(ItemIDsDatabase) do
if not v["MythicRaid"] then
v["MythicRaid"] = v[3] + 1000000;
end
end
+30 -20
View File
@@ -154,15 +154,6 @@ function AtlasLootItem_OnEnter(self)
if((AtlasLoot.db.profile.EquipCompare and ((not EquipCompare_RegisterTooltip) or (not EquipCompare_Enabled)))) or IsShiftKeyDown() then
AtlasLootItem_ShowCompareItem(self); --- CALL MISSING METHOD TO SHOW 2 TOOLTIPS (Item Compare)
end
else
AtlasLootTooltip:SetOwner(self, "ANCHOR_RIGHT", -(self:GetWidth() / 2), 24);
AtlasLootTooltip:ClearLines();
AtlasLootTooltip:AddLine(RED..AL["Item Unavailable"], nil, nil, nil, 1);
AtlasLootTooltip:AddLine(BLUE..AL["ItemID:"].." "..self.itemID, nil, nil, nil, 1);
AtlasLootTooltip:AddLine(AL["self item is unsafe. To view self item without the risk of disconnection, you need to have first seen it in the game world. This is a restriction enforced by Blizzard since Patch 1.10."], nil, nil, nil, 1);
AtlasLootTooltip:AddLine(" ");
AtlasLootTooltip:AddLine(AL["You can right-click to attempt to query the server. You may be disconnected."], nil, nil, nil, 1);
AtlasLootTooltip:Show();
end
end
end
@@ -221,7 +212,14 @@ function AtlasLootItem_OnClick(self ,arg1)
local iteminfo = GetItemInfo(self.itemID);
local itemName, itemLink, itemQuality, itemLevel, itemMinLevel, itemType, itemSubType, itemCount, itemEquipLoc, itemTexture = GetItemInfo(self.itemID);
--If shift-clicked, link in the chat window
if(arg1=="RightButton" and not iteminfo and self.itemID ~= 0) then
if arg1=="RightButton" and ATLASLOOT_ITEM_UNLOCK then
AtlasLoot:MoveWishlistItem("Down",self.number);
elseif IsAltKeyDown() and arg1=="LeftButton" and ATLASLOOT_ITEM_UNLOCK then
StaticPopup_Show("ATLASLOOT_ADD_CUSTOMHEADER");
StaticPopupDialogs.ATLASLOOT_ADD_CUSTOMHEADER.num = self.number;
elseif (arg1=="LeftButton") and ATLASLOOT_ITEM_UNLOCK then
AtlasLoot:MoveWishlistItem("Up",self.number);
elseif(arg1=="RightButton" and not iteminfo and self.itemID ~= 0) then
AtlasLootTooltip:SetHyperlink("item:"..self.itemID..":0:0:0:0:0:0:0");
if not AtlasLoot.db.profile.ItemSpam then
DEFAULT_CHAT_FRAME:AddMessage(AL["Server queried for "]..color.."["..name.."]".."|r"..AL[". Right click on any other item to refresh the loot page."]);
@@ -239,24 +237,30 @@ function AtlasLootItem_OnClick(self ,arg1)
--If control-clicked, use the dressing room
elseif(IsControlKeyDown() and iteminfo) then
DressUpItemLink(itemLink);
elseif(IsAltKeyDown() and (self.itemID ~= 0)) then
if AtlasLootItemsFrame.refresh[2] == "AtlasLootWishList" then
AtlasLoot_DeleteFromWishList(self.itemID);
elseif IsAltKeyDown() then
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
AtlasLoot_DeleteFromWishList(self.itemID,self.number);
else
if(AtlasLootItemsFrame.refresh[1] == "SearchResult") then
local datID, _, datPage = strsplit("|", self.sourcePage);
AtlasLoot_ShowWishListDropDown(self.itemID, self.itemTexture, _G["AtlasLootItem_"..self:GetID().."_Name"]:GetText(),
AtlasLoot_Data[datID][tonumber(datPage)].Name, self.sourcePage, self);
AtlasLoot_ShowWishListDropDown(self.itemID, self.itemTexture, _G["AtlasLootItem_"..self:GetID().."_Name"]:GetText(), AtlasLoot_Data[datID][tonumber(datPage)].Name,
datID .. "|" .. "AtlasLoot_Data" .. "|" .. tostring(datPage), self);
else
AtlasLoot_ShowWishListDropDown(self.itemID, self.itemTexture, _G["AtlasLootItem_"..self:GetID().."_Name"]:GetText(),
AtlasLoot_ShowWishListDropDown(self.itemID, self.itemTexture, _G["AtlasLootItem_"..self:GetID().."_Name"]:GetText(),
AtlasLoot_BossName:GetText(), self.dataID .. "|" .. "AtlasLoot_Data" .. "|" .. tostring(self.tablenum), self);
end
end
elseif((AtlasLootItemsFrame.refresh[1] == "SearchResult" or AtlasLootItemsFrame.refresh[2] == "AtlasLootWishList") and self.sourcePage) then
elseif((AtlasLootItemsFrame.refresh[1] == "SearchResult" or AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList") and self.sourcePage) then
local dataID, dataSource, dataPage = strsplit("|", self.sourcePage);
if(dataID and dataSource) then
AtlasLoot:ShowItemsFrame(dataID, "AtlasLoot_Data", tonumber(dataPage));
end
elseif( self.sourcePage and self.sourcePage:match("=LT=") ) then
local dataID, dataSource, dataPage = strsplit("|", string.sub(self.sourcePage, 5));
if(dataID and dataSource) then
ATLASLOOT_BACKENABLED = true;
AtlasLoot:ShowItemsFrame(dataID, "AtlasLoot_Data", tonumber(dataPage));
end
elseif (arg1=="LeftButton") and self.sourcePage then
--Create token table if there isnt one
if AtlasLoot_TokenData[self.sourcePage] == nil then
@@ -269,9 +273,9 @@ function AtlasLootItem_OnClick(self ,arg1)
if IsShiftKeyDown() then
spellID = string.sub(self.itemID, 2);
ChatEdit_InsertLink(AtlasLoot_GetEnchantLink(spellID));
elseif(IsAltKeyDown() and (self.itemID ~= 0)) then
if AtlasLootItemsFrame.refresh[2] == "AtlasLootWishList" then
AtlasLoot_DeleteFromWishList(self.itemID);
elseif IsAltKeyDown() then
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
AtlasLoot_DeleteFromWishList(self.itemID, self.number);
else
spellName, _, _, _, _, _, _, _, _ = GetSpellInfo(string.sub(self.itemID, 2));
--spellIcon = GetItemIcon(self.dressingroomID);
@@ -290,6 +294,12 @@ function AtlasLootItem_OnClick(self ,arg1)
if(dataID and dataSource) then
AtlasLoot:ShowItemsFrame(dataID, "AtlasLoot_Data", tonumber(dataPage));
end
elseif( self.sourcePage and self.sourcePage:match("=LT=") ) then
local dataID, dataSource, dataPage = strsplit("|", string.sub(self.sourcePage, 5));
if(dataID and dataSource) then
ATLASLOOT_BACKENABLED = true;
AtlasLoot:ShowItemsFrame(dataID, "AtlasLoot_Data", tonumber(dataPage));
end
end
end
end
+13 -29
View File
@@ -45,6 +45,7 @@ function AtlasLootOptions_Init()
AtlasLootOptionsFrameItemSyncTT:SetChecked(AtlasLoot.db.profile.ItemSyncTT);
AtlasLootOptionsFrameEquipCompare:SetChecked(AtlasLoot.db.profile.EquipCompare);
AtlasLootOptionsFrameOpaque:SetChecked(AtlasLoot.db.profile.Opaque);
AtlasLootOptionsFrameAutoInstance:SetChecked(AtlasLoot.db.profile.AutoCurrentInstance);
AtlasLootOptionsFrameItemID:SetChecked(AtlasLoot.db.profile.ItemIDs);
AtlasLootOptionsFrameLoDStartup:SetChecked(AtlasLoot.db.profile.LoadAllLoDStartup);
AtlasLootOptionsFrameLootBrowserScale:SetValue(AtlasLoot.db.profile.LootBrowserScale);
@@ -106,6 +107,10 @@ function AtlasLootOptions_OpaqueToggle()
AtlasLootOptions_Init();
end
function AtlasLoot:Options_AutoInstanceToggle()
AtlasLoot.db.profile.AutoCurrentInstance = AtlasLootOptionsFrameAutoInstance:GetChecked();
end
function AtlasLootOptions_LoDStartup()
if (AtlasLoot.db.profile.LoadAllLoDStartup) then
AtlasLoot.db.profile.LoadAllLoDStartup = false;
@@ -176,6 +181,8 @@ function AtlasLoot_DisplayHelp()
WHITE..AL["While on the wishlist screen, just Alt+Left Click on an item to delete it."].."\n\n"..
ORANGE..AL["What else does the wishlist do?"].."\n"..
WHITE..AL["If you Left Click any item on the wishlist, you can jump to the loot page the item comes from. Also, on a loot page any item already in your wishlist is marked with a yellow star."].."\n\n"..
ORANGE..AL["How to set of change a page filter:"].."\n"..
WHITE..AL["If you Right Click on the filter check box you will get a drop downmenu with a list of filters. Click the filter you want to use or click add filter set to add new custom filters."].."\n\n"..
ORANGE..AL["HELP!! I have broken the mod somehow!"].."\n"..
WHITE..AL["Use the reset buttons available in the options menu, or type '/al reset' in your chat window."].."\n\n"..
GREY..AL["For further help, see our website and forums: "]..GREEN.."https://discord.gg/uYCE2X2FgA"
@@ -230,8 +237,6 @@ function AtlasLoot_OptionsOnShow()
UIDropDownMenu_SetWidth(AtlasLoot_SelectLootBrowserStyle, 150);
end
function AtlasLoot_SelectLootBrowserStyle_OnClick()
local thisID = this:GetID();
UIDropDownMenu_SetSelectedID(AtlasLoot_SelectLootBrowserStyle, thisID);
@@ -244,32 +249,6 @@ function AtlasLoot_SelectLootBrowserStyle_OnClick()
AtlasLoot_OptionsOnShow();
end
local Authors = {
["Calî"] = "Arthas",
["Lâg"] = "Arthas",
--["Daviesh"] = "Thaurissan",
["Hegarol"] = "Dun Morogh",
}
function AtlasLoot_UnitTarget()
local name = GameTooltip:GetUnit()
if UnitName("mouseover") == name then
local _, realm = UnitName("mouseover")
if not realm then
realm = GetRealmName()
end;
if name and Authors[name] then
if Authors[name] == realm then
GameTooltip:AddLine("AtlasLoot Author |TInterface\\AddOns\\AtlasLoot\\Images\\gold:0|t", 0, 1, 0 )
end
end
end
end
GameTooltip:HookScript("OnTooltipSetUnit", AtlasLoot_UnitTarget)
local helpframe = CreateFrame("Frame", "AtlasLootHelpFrame")
helpframe:SetSize(425,450);
helpframe:Hide();
@@ -315,6 +294,11 @@ local opaque = CreateFrame("CheckButton", "AtlasLootOptionsFrameOpaque", AtlasLo
AtlasLootOptionsFrameOpaqueText:SetText(AL["Make Loot Table Opaque"]);
opaque:SetScript("OnClick", function() AtlasLootOptions_OpaqueToggle() end);
local autoInstance = CreateFrame("CheckButton", "AtlasLootOptionsFrameAutoInstance", AtlasLootOptionsFrame, "OptionsCheckButtonTemplate");
autoInstance:SetPoint("TOPLEFT",5,-160);
AtlasLootOptionsFrameAutoInstanceText:SetText(AL["Auto Load Instance Loot Pages"]);
autoInstance:SetScript("OnClick", function() AtlasLoot:Options_AutoInstanceToggle() end);
local itemid = CreateFrame("CheckButton", "AtlasLootOptionsFrameItemID", AtlasLootOptionsFrame, "OptionsCheckButtonTemplate");
itemid:SetPoint("TOP",5,-130);
AtlasLootOptionsFrameItemIDText:SetText(AL["Show itemIDs at all times"]);
@@ -393,7 +377,7 @@ local fooshow = CreateFrame("Button", "AtlasLootOptionsFrame_FuBarShow", AtlasLo
end
end);
local foohide = CreateFrame("Button", "AtlasLootOptionsFrame_FuBarShow", AtlasLootOptionsFrame, "OptionsButtonTemplate");
local foohide = CreateFrame("Button", "AtlasLootOptionsFrame_FuBarHide", AtlasLootOptionsFrame, "OptionsButtonTemplate");
foohide:SetSize(150,25);
foohide:SetText(AL["Hide FuBar Plugin"]);
foohide:SetPoint("TOP", "AtlasLootOptionsFrame", "TOP", 85, -390);
+1 -1
View File
@@ -665,7 +665,7 @@ local function DoSearch(searchText)
end
else
local difficultyCap = min(AtlasLoot_Difficulty:getMaxDifficulty(data.Type), ItemindexID);
itemId = AtlasLoot:FindId(itemId, difficultyCap) or 2;
itemId = AtlasLoot:FindId(itemId, difficultyCap, data.Type) or 2;
local item = Item:CreateFromID(itemId);
+217 -49
View File
@@ -39,6 +39,25 @@ local PURPLE = "|cff9F3FFF";
local BLUE = "|cff0070dd";
local ORANGE = "|cffFF8400";
function AtlasLoot:ShowWishList(listType,arg2,arg3)
AtlasLoot_CurrentWishList = {["Show"] = {ListType = listType, ListNum = arg2 ,Name = "WishLists", Icon = AtlasLootWishList[listType][arg2].Icon}};
local numPages = math.ceil(#AtlasLootWishList[listType][arg2]/30);
for n = 1 ,numPages, 1 do
table.insert(AtlasLoot_CurrentWishList["Show"], {Name = "Page "..n})
end
for i,v in ipairs(AtlasLootWishList[listType][arg2]) do
local itemNum
if (v[1]-(math.floor(v[1]/30)*30)) == 0 then
itemNum = 30;
else
itemNum = v[1]-(math.floor(v[1]/30)*30);
end
table.insert(AtlasLoot_CurrentWishList["Show"][math.ceil(v[1]/30)], {itemNum,v[2],v[3],v[4],v[5],v[6],v[7],v[8]});
end
AtlasLoot:ShowItemsFrame("Show", "AtlasLoot_CurrentWishList", arg3 or 1);
AtlasLoot_WishListDrop:Close(1)
end
--[[
AtlasLoot_WishListAddDropClick(typ, arg2, arg3, arg4)
Add a item too the wishlist or show the selected wishlist
@@ -46,11 +65,9 @@ Add a item too the wishlist or show the selected wishlist
function AtlasLoot_WishListAddDropClick(typ, arg2, arg3, arg4)
if arg4 == true then
if typ == "addOwn" then
AtlasLoot:ShowItemsFrame("Own", "AtlasLootWishList", arg2);
AtlasLoot_WishListDrop:Close(1)
AtlasLoot:ShowWishList("Own",arg2);
elseif typ == "addShared" then
AtlasLoot:ShowItemsFrame("Shared", "AtlasLootWishList", arg2);
AtlasLoot_WishListDrop:Close(1)
AtlasLoot:ShowWishList("Shared",arg2);
end
else
xtyp = typ
@@ -60,7 +77,15 @@ function AtlasLoot_WishListAddDropClick(typ, arg2, arg3, arg4)
DEFAULT_CHAT_FRAME:AddMessage(BLUE..AL["AtlasLoot"]..": "..AtlasLoot_FixText(itemName)..RED..AL[" already in the WishList!"]..WHITE.." ("..AtlasLootWishList["Own"][arg2].Name..")");
return;
end
table.insert(AtlasLootWishList["Own"][arg2], { #AtlasLootWishList["Own"][arg2] + 1, itemID, itemTexture, itemName, lootPage, "", "", sourcePage});
if(AtlasLootItemsFrame.refresh[1] == "SearchResult") then
local dataID, _, dataPage = strsplit("|", sourcePage);
table.insert(AtlasLootWishList["Own"][arg2], { #AtlasLootWishList["Own"][arg2] + 1, itemID, itemTexture, itemName, AtlasLoot_Data[dataID][tonumber(dataPage)].Name, "", "", sourcePage});
else
table.insert(AtlasLootWishList["Own"][arg2], { #AtlasLootWishList["Own"][arg2] + 1, itemID, itemTexture, itemName, AtlasLoot_Data[AtlasLootItemsFrame.refresh[1]].Name, "", "", sourcePage});
end
if AtlasLootWishList["Options"][playerName]["AutoSortWishlist"] then
AtlasLoot:SortWishList(nil,"Own", arg2);
end
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..AtlasLoot_FixText(itemName)..GREY..AL[" added to the WishList."]..WHITE.." ("..AtlasLootWishList["Own"][arg2].Name..")");
AtlasLoot_WishListDrop:Close(1)
elseif typ == "addShared" then
@@ -69,35 +94,107 @@ function AtlasLoot_WishListAddDropClick(typ, arg2, arg3, arg4)
return;
end
table.insert(AtlasLootWishList["Shared"][arg2], { #AtlasLootWishList["Shared"][arg2] + 1, itemID, itemTexture, itemName, lootPage, "", "", sourcePage});
if AtlasLootWishList["Options"][playerName]["AutoSortWishlist"] then
AtlasLoot:SortWishList(nil,"Shared", arg2);
end
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..AtlasLoot_FixText(itemName)..GREY..AL[" added to the WishList."]..WHITE.." ("..AtlasLootWishList["Shared"][arg2].Name..")");
AtlasLoot_WishListDrop:Close(1)
end
end
end
local function CloneTable(t) -- return a copy of the table t
function AtlasLoot:CloneTable(t) -- return a copy of the table t
local new = {}; -- create a new table
local i, v = next(t, nil); -- i is an index of t, v = t[i]
while i do
if type(v)=="table" then
v=CloneTable(v);
end
v=AtlasLoot:CloneTable(v);
end
new[i] = v;
i, v = next(t, i); -- get next index
end
return new;
end
-- Add CustomHeader
function AtlasLoot:AddItemCustomHeader(num,text)
for i,v in ipairs(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum]) do
if num <= v[1] then
v[1] = v[1] + 1;
end
end
if text == "" or text == nil then
table.insert(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum],{num, 0, "Blank", WHITE..text, ""});
else
table.insert(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum],{num, 0, "INV_Box_01", WHITE..text, ""});
end
AtlasLoot:ShowWishList(AtlasLoot_CurrentWishList["Show"].ListType, AtlasLoot_CurrentWishList["Show"].ListNum,AtlasLootItemsFrame.refresh[3]);
end
-- Opens edit wishlist name/icon window
function AtlasLoot:EditWishList()
AtlasLootWishList_AddFrame:Show()
AtlasLottAddEditWishList:SetText(AL["Edit Wishlist"]);
AtlasLootWishListNewName:SetText(AtlasLootWishList[AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]].Name);
curaddicon = AtlasLootWishList[AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]].Icon;
AtlasLootWishListNewName:SetText(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name);
curaddicon = AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Icon;
editName = true;
AtlasLoot_WishListDrop:Close(1);
end
-- Moves wishlist item
function AtlasLoot:MoveWishlistItem(pos,itemNum,replaceNum,replaceNum2)
itemNum = itemNum + ((AtlasLootItemsFrame.refresh[3]-1)*30);
if pos == "Up" then replaceNum = itemNum - 1; replaceNum2 = 1 elseif pos == "Down" then replaceNum = itemNum + 1; replaceNum2 = -1 end
if replaceNum ~= 0 then
for i,v in ipairs(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum]) do
if itemNum == v[1] then
v[1] = replaceNum;
elseif v[1] == replaceNum then
v[1] = v[1] + replaceNum2;
end
end
AtlasLoot:ShowWishList(AtlasLoot_CurrentWishList["Show"].ListType, AtlasLoot_CurrentWishList["Show"].ListNum,AtlasLootItemsFrame.refresh[3]);
end
end
--Sort wishlist
function AtlasLoot:SortWishList(refresh,type,tNumb)
local sorted = {};
local name = AtlasLootWishList[type][tNumb].Name;
local icon = AtlasLootWishList[type][tNumb].Icon;
for i,v in ipairs(AtlasLootWishList[type][tNumb]) do
local function tableCheck()
for n,t in ipairs(sorted) do
if t[2][5] == v[5] then
return t
end
end
end
if v[2] ~= 0 and tableCheck() then
table.insert(tableCheck(),v);
elseif v[2] ~= 0 then
table.insert(sorted,{{0, 0, "INV_Box_01", WHITE..v[5], ""},v});
end
end
AtlasLootWishList[type][tNumb] = {};
local num = 1
for i,v in ipairs(sorted) do
for n,t in ipairs(v) do
if num ~= 1 and t[3] == "INV_Box_01" then
table.insert(AtlasLootWishList[type][tNumb],{num, 0, "Blank", WHITE.." ", ""});
num = num + 1;
end
table.insert(AtlasLootWishList[type][tNumb],{num,t[2],t[3],t[4],t[5],t[6],t[7],t[8]});
num = num + 1;
end
end
AtlasLootWishList[type][tNumb].Name = name;
AtlasLootWishList[type][tNumb].Icon = icon;
if refresh then
AtlasLoot:ShowWishList(type, tNumb);
end
end
-- Opens add wishlist name/icon window
function AtlasLoot:AddWishList()
AtlasLootWishList_AddFrame:Show();
@@ -113,15 +210,15 @@ end
-- Clones a shared wishlist to personal table
function AtlasLoot:SetDefaultWishList()
if AtlasLootItemsFrame.refresh[1] == "Own" then
AtlasLootWishList["Options"][playerName]["DefaultWishList"] = {AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3]};
if AtlasLoot_CurrentWishList["Show"].ListType == "Own" then
AtlasLootWishList["Options"][playerName]["DefaultWishList"] = {AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum};
end
AtlasLoot_WishListDrop:Close(1);
end
-- Deletes current wishlist
function AtlasLoot:DeleteWishList()
if AtlasLootItemsFrame.refresh[2] == "AtlasLootWishList" then
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
StaticPopup_Show("ATLASLOOT_DELETE_WISHLIST");
AtlasLoot_WishListDrop:Close(1);
end
@@ -129,7 +226,7 @@ end
-- Share current wishlist
function AtlasLoot:ShareWishList()
StaticPopup_Show ("ATLASLOOT_SEND_WISHLIST",AtlasLootWishList["Own"][AtlasLootItemsFrame.refresh[3]].Name);
StaticPopup_Show ("ATLASLOOT_SEND_WISHLIST",AtlasLootWishList["Own"][AtlasLoot_CurrentWishList["Show"].ListNum].Name);
end
--[[
@@ -137,12 +234,12 @@ AtlasLoot:WishListSwapButton
Main panel wishlistswap button
]]
function AtlasLoot:WishListSwapButton(xitemID, xitemTexture, xitemName, xlootPage, xsourcePage, button, show)
if AtlasLootItemsFrame.refresh[1] == "Own" then
if AtlasLoot_CurrentWishList["Show"].ListType == "Own" then
if AtlasLootWishList["Shared"][1] then
AtlasLoot_WishListAddDropClick("addShared", 1, "", show);
AtlasLootItemsFrame_Wishlist_Swap:SetText("Own");
end
elseif AtlasLootItemsFrame.refresh[1] == "Shared" then
elseif AtlasLoot_CurrentWishList["Show"].ListType == "Shared" then
AtlasLoot_WishListAddDropClick("addOwn", AtlasLootWishList["Options"][playerName]["DefaultWishList"][3] or 1, "", show);
AtlasLootItemsFrame_Wishlist_Swap:SetText("Shared");
end
@@ -256,21 +353,28 @@ end
--[[
AtlasLoot_DeleteFromWishList(itemID)
Deletes the specified items from the wishlist
]]
function AtlasLoot_DeleteFromWishList(itemID)
if itemID and itemID == 0 then return end
if AtlasLootItemsFrame.refresh[2] == "AtlasLootWishList" then
for i, v in ipairs(_G[AtlasLootItemsFrame.refresh[2]][AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]]) do
if v[2] == itemID then
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..AtlasLoot_FixText(v[4])..GREY..AL[" deleted from the WishList."]..WHITE.." (".._G[AtlasLootItemsFrame.refresh[2]][AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]].Name..")");
table.remove(_G[AtlasLootItemsFrame.refresh[2]][AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]], i);
]]
function AtlasLoot_DeleteFromWishList(itemID,btnNumber)
btnNumber = btnNumber + ((AtlasLootItemsFrame.refresh[3] - 1) * 30);
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
for i, v in ipairs(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum]) do
if v[1] == btnNumber then
local numPos = v[1];
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..AtlasLoot_FixText(v[4])..GREY..AL[" deleted from the WishList."]..WHITE.." ("..AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name..")");
table.remove(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum], i);
--Sort wishlist after deleting an item
for n,table in ipairs(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum]) do
if numPos <= table[1] then
table[1] = table[1] - 1;
end
end
break;
end
end
end
end
AtlasLootItemsFrame:Hide();
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3]);
end
AtlasLoot:ShowWishList(AtlasLoot_CurrentWishList["Show"].ListType, AtlasLoot_CurrentWishList["Show"].ListNum,AtlasLootItemsFrame.refresh[3]);
end
--[[
AtlasLoot_WishListCheck(itemID, all):
@@ -368,14 +472,19 @@ function AtlasLoot:WishListOptionsRegister()
"func", function() AtlasLoot:EditWishList() end,
"notCheckable", true
);
if AtlasLootItemsFrame.refresh[1] == "Shared" then
AtlasLoot_WishListOptions:AddLine(
"text", AL["Sort Wishlist"],
"func", function() AtlasLoot:SortWishList(true,AtlasLoot_CurrentWishList["Show"].ListType,AtlasLoot_CurrentWishList["Show"].ListNum) end,
"notCheckable", true
);
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" and AtlasLoot_CurrentWishList["Show"].ListType == "Shared" then
AtlasLoot_WishListOptions:AddLine(
"text", AL["Copy Wishlist To Own"],
"func", function() AtlasLoot:CloneSharedWishList() end,
"notCheckable", true
);
end
if AtlasLootItemsFrame.refresh[1] == "Own" then
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" and AtlasLoot_CurrentWishList["Show"].ListType == "Own" then
AtlasLoot_WishListOptions:AddLine(
"text", AL["Make Wishlist Default"],
"func", function() AtlasLoot:SetDefaultWishList() end,
@@ -430,12 +539,12 @@ StaticPopupDialogs["ATLASLOOT_DELETE_WISHLIST"] = {
this:SetFrameStrata("TOOLTIP");
end,
OnAccept = function()
table.remove(AtlasLootWishList[AtlasLootItemsFrame.refresh[1]], AtlasLootItemsFrame.refresh[3]);
table.remove(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType], AtlasLoot_CurrentWishList["Show"].ListNum);
AtlasLootWishList["Options"][playerName]["DefaultWishList"][3] = 1;
if AtlasLootWishList[AtlasLootItemsFrame.refresh[1]][1] == nil then
if AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][1] == nil then
AtlasLoot:ShowItemsFrame("EmptyTable", "AtlasLoot_Data", 1);
else
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], 1);
AtlasLoot:ShowWishList(AtlasLoot_CurrentWishList["Show"].ListType, 1);
end
AtlasLoot_WishListDrop:Close(1);
end,
@@ -515,8 +624,7 @@ function AtlasLoot:WishlistSetup()
if AtlasLootWishList["Options"][playerName]["AllowShareWishlist"] ~= true and AtlasLootWishList["Options"][playerName]["AllowShareWishlist"] ~= false then AtlasLootWishList["Options"][playerName]["AllowShareWishlist"] = true end
if AtlasLootWishList["Options"][playerName]["AllowShareWishlistInCombat"] ~= true and AtlasLootWishList["Options"][playerName]["AllowShareWishlistInCombat"] ~= false then AtlasLootWishList["Options"][playerName]["AllowShareWishlistInCombat"] = true end
if AtlasLootWishList["Options"][playerName]["UseDefaultWishlist"] ~= true and AtlasLootWishList["Options"][playerName]["UseDefaultWishlist"] ~= false then AtlasLootWishList["Options"][playerName]["UseDefaultWishlist"] = false end
if AtlasLootWishList["Options"][playerName]["DefaultWishList"] ~= true then AtlasLootWishList["Options"][playerName]["DefaultWishList"] = {"Own", "AtlasLootWishList", 1} end
if not AtlasLootWishList["Options"][playerName]["DefaultWishList"] then AtlasLootWishList["Options"][playerName]["DefaultWishList"] = {"Own", "AtlasLootWishList", 1} end
end
--[[
AtlasLoot_CreateWishlistOptions()
@@ -602,10 +710,10 @@ function AtlasLoot_CreateWishlistOptions()
if curaddicon == "" then
curaddicon = "Interface\\Icons\\INV_Misc_QuestionMark"
elseif curaddicon ~= "" then
AtlasLootWishList[AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]].Name = curaddname;
AtlasLootWishList[AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]].Icon = curaddicon;
AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name = curaddname;
AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Icon = curaddicon;
WishListAddFrame:Hide();
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3]);
AtlasLoot:ShowWishList(AtlasLoot_CurrentWishList["Show"].ListType, AtlasLoot_CurrentWishList["Show"].ListNum);
end
else
if curaddicon == "" then
@@ -613,8 +721,8 @@ function AtlasLoot_CreateWishlistOptions()
elseif curaddicon ~= "" then
table.insert( AtlasLootWishList["Own"],{Name = curaddname, Icon = curaddicon})
WishListAddFrame:Hide();
if AtlasLootItemsFrame.refresh[2] == "AtlasLootWishList" then
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3]);
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
AtlasLoot:ShowWishList(AtlasLoot_CurrentWishList["Show"].ListType, AtlasLoot_CurrentWishList["Show"].ListNum);
end
end
end
@@ -787,6 +895,28 @@ function AtlasLoot_CreateWishlistOptions()
AtlasLootWishList["Options"][playerName]["UseDefaultWishlist"] = true;
end
end)
local WishListAutoSort = CreateFrame("CheckButton", "AtlasLootOptionsWishListAutoSort", WishlistOptionsFrame, "OptionsCheckButtonTemplate")
WishListAutoSort:SetPoint("LEFT", WishlistOptionsFrame, "TOPLEFT", 5, -135)
WishListAutoSort:SetWidth(25)
WishListAutoSort:SetHeight(25)
WishListAutoSort:SetScript("OnShow", function()
_G[this:GetName().."Text"]:SetText(AL["Auto Sort WishLists"]);
if AtlasLootWishList["Options"][playerName]["AutoSortWishlist"] == true then
this:SetChecked(1);
else
this:SetChecked(nil);
end
end)
WishListAutoSort:SetScript("OnClick", function()
if AtlasLootWishList["Options"][playerName]["AutoSortWishlist"] then
AtlasLootWishList["Options"][playerName]["AutoSortWishlist"] = false;
AtlasLootItemsFrame_Wishlist_UnLock:Enable();
else
AtlasLootWishList["Options"][playerName]["AutoSortWishlist"] = true;
AtlasLootItemsFrame_Wishlist_UnLock:Disable();
end
end)
InterfaceOptions_AddCategory(WishlistOptionsFrame)
OptionsLoadet = true
@@ -841,14 +971,29 @@ function AtlasLoot_GetWishList(wlstrg,sendername)
local success, wltab = ALModule:Deserialize(wlstrg);
if success then
for i,v in ipairs(wltab) do
v[8] = v[8].."|"..v[9].."|"..v[10];
table.remove(v,9)
table.remove(v,10)
if v[8] then
v[8] = v[8].."|"..v[9].."|"..v[10];
table.remove(v,9)
table.remove(v,10)
end
end
table.insert(AtlasLootWishList["Shared"],wltab)
end
end
local EscapePatterns={
"|[cC]%x%x%x%x%x%x";
"|T[^|]+|t";
"|H[^|]+|h%[(.-)%]|h";
};
local function StripEscapes(str)
for _,pattern in ipairs(EscapePatterns) do
str=str:gsub(pattern,pattern:find("%(.-[^%%]%)") and "%1" or "");
end
return str:gsub("^%s*(.-)%s*$","%1"):gsub("%s+"," ");-- Strip extra spaces
end
--[[
ALModule:OnCommReceived(prefix, message, distribution, sender)
Incomming messages from AceComm
@@ -861,13 +1006,15 @@ function ALModule:OnCommReceived(prefix, message, distribution, sender)
elseif message == "FinishSend" then
SpamFilter[string.lower(sender)] = GetTime()
elseif message == "AcceptWishlist" then
local wsltable = CloneTable(_G[curtable[2]][curtable[1]][curtable[3]]);
local wsltable = AtlasLoot:CloneTable(_G[curtable[2]][curtable[1]][curtable[3]]);
for i,v in ipairs(wsltable) do
v[4] = ""
local dataID, dataSource, dataPage = strsplit("|", v[8])
v[8] = dataID;
v[9] = dataSource;
v[10] = dataPage;
v[4] = gsub(StripEscapes(v[4]),"FF","");
if v[8] then
local dataID, dataSource, dataPage = strsplit("|", v[8])
v[8] = dataID;
v[9] = dataSource;
v[10] = dataPage;
end
end
local sendData = ALModule:Serialize(wsltable);
ALModule:SendCommMessage("AtlasLootWishlist", sendData, "WHISPER", sender);
@@ -922,7 +1069,7 @@ StaticPopupDialogs["ATLASLOOT_SEND_WISHLIST"] = {
else
if SpamProtect(string.lower(name)) then
curtable = {AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3]};
curtable = {AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum};
ALModule:SendCommMessage("AtlasLootWishlist", "WishlistRequest", "WHISPER", name);
else
local _,_,timeleft = string.find( 10-(GetTime() - SpamFilter[string.lower(name)]), "(%d+)%.")
@@ -935,3 +1082,24 @@ StaticPopupDialogs["ATLASLOOT_SEND_WISHLIST"] = {
whileDead = 1,
hideOnEscape = 1
};
--[[
StaticPopupDialogs["ATLASLOOT_ADD_CUSTOMHEADER"]
This is shown, if you want too add a CustomHeader to a wishlist
]]
StaticPopupDialogs["ATLASLOOT_ADD_CUSTOMHEADER"] = {
text = "Add text for a Custom Header or leave blank for a blank",
button1 = "Set Text",
button2 = AL["Cancel"],
OnShow = function(self)
self:SetFrameStrata("TOOLTIP");
end,
OnAccept = function()
local text = _G[this:GetParent():GetName().."EditBox"]:GetText();
AtlasLoot:AddItemCustomHeader(StaticPopupDialogs.ATLASLOOT_ADD_CUSTOMHEADER.num,text);
end,
hasEditBox = 1,
timeout = 0,
whileDead = 1,
hideOnEscape = 1
};
@@ -37,9 +37,11 @@ function AtlasLootDefaultFrame_OnShow()
--Remove the selection of a loot table in Atlas
AtlasLootItemsFrame.activeBoss = nil;
--Set the item table to the loot table
--Show the last displayed loot table
local lastboss = AtlasLoot.db.profile.LastBoss;
if lastboss and lastboss[4] then
--Show the last displayed loot table
local lastboss = AtlasLoot.db.profile.LastBoss[AtlasLoot_Expac];
if AtlasLoot.db.profile.AutoCurrentInstance and AtlasLoot:ShowInstance() then
return;
elseif lastboss and lastboss[4] then
ATLASLOOT_CURRENTTABLE = lastboss[5];
ATLASLOOT_LASTMODULE = lastboss[4];
AtlasLoot:IsLootTableAvailable(lastboss[4]);
@@ -52,6 +54,24 @@ function AtlasLootDefaultFrame_OnShow()
end
end
-- Show the Instance you are in
function AtlasLoot:ShowInstance()
for i,v in pairs(AtlasLoot_SubMenus) do
for n,t in ipairs(v) do
if t[4] == BabbleZone[GetRealZoneText()] then
ATLASLOOT_CURRENTTABLE = v.SubMenu;
ATLASLOOT_LASTMODULE = v.Module;
AtlasLoot:IsLootTableAvailable(ATLASLOOT_LASTMODULE);
AtlasLoot:ShowItemsFrame(t[2], "AtlasLoot_Data", 1);
AtlasLoot_DewdropSubMenu:Unregister(AtlasLootDefaultFrame_SubMenu);
AtlasLoot:DewdropSubMenuRegister(AtlasLoot_SubMenus[ATLASLOOT_CURRENTTABLE]);
AtlasLoot:WishListOptionsRegister();
return true;
end
end
end
end
--[[
AtlasLootDefaultFrame_OnHide:
When we close the loot browser, re-bind the item table to Atlas
@@ -71,6 +91,7 @@ Called when a button in AtlasLoot_Dewdrop is clicked
]]
function AtlasLoot:DewDropClick(tablename, text, tablenum)
ATLASLOOT_FILTER_ENABLE = false;
ATLASLOOT_BACKENABLED = false;
AtlasLootFilterCheck:SetChecked(false);
tablename = tablename .. AtlasLoot_Expac;
ATLASLOOT_CURRENTTABLE = tablename;
@@ -96,6 +117,7 @@ text - Heading for the loot table
Called when a button in AtlasLoot_DewdropSubMenu is clicked
]]
function AtlasLoot:DewDropSubMenuClick(tablename)
ATLASLOOT_BACKENABLED = false;
--Show the select loot table
local tablenum = AtlasLoot_Data[tablename].Loadfirst or 1;
--Show the table that has been selected
@@ -105,11 +127,12 @@ end
--[[
AtlasLoot:DewdropExpansionMenuClick(expansion, name):
tablename - Name of the loot table in the database
text - Heading for the loot table
Called when a button in AtlasLoot_DewdropSubMenu is clicked
expansion - expansion to load
name - label for the expansion
Called when a button in DewdropExpansionMenuClick is clicked
]]
function AtlasLoot:DewdropExpansionMenuClick(expansion, name)
ATLASLOOT_BACKENABLED = false;
AtlasLootDefaultFrame_ExpansionMenu:SetText(name);
AtlasLoot_DewdropExpansionMenu:Close(1);
AtlasLoot_Expac = expansion;
@@ -125,7 +148,7 @@ function AtlasLoot:DewdropExpansionMenuClick(expansion, name)
else
local tablenum = AtlasLoot_Data[tablename].Loadfirst or 1;
AtlasLoot:ShowItemsFrame(tablename, "AtlasLoot_Data", tablenum);
end
end
end
end
@@ -289,6 +312,7 @@ function AtlasLoot:SetNewStyle(style)
"AtlasLootDefaultFrame_AdvancedSearchPanel_ClearButton",
"AtlasLootDefaultFrame_MapButton",
"AtlasLootDefaultFrame_MapSelectButton",
"AtlasLootDefaultFrame_LoadInstanceButton",
}
if style == "new" then
@@ -52,7 +52,7 @@ local lootbground = CreateFrame("Frame", "AtlasLootDefaultFrame_LootBackground",
lootbground:SetBackdropColor(0,0,0.5,0.5);
lootbground:EnableMouse();
lootbground:SetScript("OnMouseDown",function(self, button)
if _G[AtlasLootItemsFrame.refresh[2]][AtlasLootItemsFrame.refresh[1]].Back and button == "RightButton" then
if _G["AtlasLootItemsFrame_BACK"]:IsVisible() and button == "RightButton" then
AtlasLoot:BackButton_OnClick();
elseif AtlasLootDefaultFrame_AdvancedSearchPanel:IsVisible() and button == "RightButton" then
AtlasLoot_AdvancedSearchClose();
@@ -88,7 +88,7 @@ local itemframe = CreateFrame("Frame", "AtlasLootItemsFrame", AtlasLootDefaultFr
end
end);
local function createLootItemButtons(num)
for num = 1, 30 do
local button = CreateFrame("Button","AtlasLootItem_"..num, AtlasLootItemsFrame);
button:SetID(num);
button:SetSize(236,28);
@@ -105,6 +105,7 @@ local function createLootItemButtons(num)
button.extra:SetPoint("TOPLEFT","AtlasLootItem_"..num.."_Name","BOTTOMLEFT",0,-1);
button.extra:SetJustifyH("LEFT");
button:RegisterForClicks("AnyDown");
button.number = num;
button:SetScript("OnEnter", function(self) AtlasLootItem_OnEnter(self) end);
button:SetScript("OnLeave", function(self) AtlasLootItem_OnLeave(self) end);
button:SetScript("OnClick", function(self, arg1) AtlasLootItem_OnClick(self, arg1) end);
@@ -122,10 +123,6 @@ local function createLootItemButtons(num)
end
end
for i = 1, 30 do
createLootItemButtons(i);
end
-- LootInfo
local lootinfo = CreateFrame("Frame", "AtlasLootInfo")
lootinfo:SetSize(128,75);
@@ -179,7 +176,7 @@ local backbtn = CreateFrame("Button", "AtlasLootItemsFrame_BACK", AtlasLootItems
-- Wishlist Own/Swap button
local swapbtn = CreateFrame("Button", "AtlasLootItemsFrame_Wishlist_Swap", AtlasLootItemsFrame, "OptionsButtonTemplate");
swapbtn:SetPoint("BOTTOM", "AtlasLootItemsFrame", "BOTTOM",0,4);
swapbtn:SetPoint("BOTTOM", "AtlasLootItemsFrame", "BOTTOM",50,4);
swapbtn:SetScript("OnClick", function(self) AtlasLoot:WishListSwapButton("","","","","",self,true) end)
swapbtn:Hide();
@@ -187,7 +184,7 @@ local swapbtn = CreateFrame("Button", "AtlasLootItemsFrame_Wishlist_Swap", Atlas
local optionsbtn = CreateFrame("Button", "AtlasLootItemsFrame_Wishlist_Options", AtlasLootItemsFrame, "OptionsButtonTemplate");
optionsbtn:SetPoint("BOTTOM", "AtlasLootItemsFrame_Wishlist_Swap", "BOTTOM",-100,0);
optionsbtn:SetText(AL["Options"]);
optionsbtn:SetScript("OnClick", function(self)
optionsbtn:SetScript("OnClick", function(self)
if AtlasLoot_WishListOptions:IsOpen() then
AtlasLoot_WishListOptions:Close();
else
@@ -196,20 +193,49 @@ local optionsbtn = CreateFrame("Button", "AtlasLootItemsFrame_Wishlist_Options",
end);
optionsbtn:Hide();
-- Wishlist Share button
-- Wishlist Item Lock button
ATLASLOOT_ITEM_UNLOCK = false;
local lockbtn = CreateFrame("Button", "AtlasLootItemsFrame_Wishlist_UnLock", AtlasLootItemsFrame, "OptionsButtonTemplate");
lockbtn:SetPoint("BOTTOM", "AtlasLootItemsFrame_Wishlist_Options", "BOTTOM",-100,0);
lockbtn:SetScript("OnClick", function(self)
if ATLASLOOT_ITEM_UNLOCK then
ATLASLOOT_ITEM_UNLOCK = false;
lockbtn:SetText("Locked");
else
ATLASLOOT_ITEM_UNLOCK = true;
lockbtn:SetText("UnLocked");
end
end)
lockbtn:SetScript("OnEnter", function(self)
GameTooltip:ClearLines();
GameTooltip:SetOwner(self, "ANCHOR_RIGHT", -(self:GetWidth() / 2), 5);
GameTooltip:AddLine("Toggle Item Moving");
GameTooltip:AddLine("Left Click to move item up");
GameTooltip:AddLine("Right Click to move item down");
GameTooltip:AddLine("Alt + Left Click to add a Custom Header");
GameTooltip:Show();
end);
lockbtn:SetScript("OnLeave", function()
if(GameTooltip:IsVisible()) then
GameTooltip:Hide();
end
end);
lockbtn:SetText("Locked");
lockbtn:Hide();
-- Wishlist Share button
local sharebtn = CreateFrame("Button", "AtlasLootItemsFrame_Wishlist_Share", AtlasLootItemsFrame, "OptionsButtonTemplate");
sharebtn:SetPoint("BOTTOM", "AtlasLootItemsFrame_Wishlist_Swap", "BOTTOM",100,0);
sharebtn:SetText(AL["Share"]);
sharebtn:SetScript("OnClick", function() AtlasLoot:ShareWishList() end)
sharebtn:Hide();
-- Filter Button
local filterbtn = CreateFrame("CheckButton","AtlasLootFilterCheck",AtlasLootItemsFrame,"OptionsCheckButtonTemplate");
filterbtn:SetPoint("BOTTOM", "AtlasLootItemsFrame", "BOTTOM",85 ,27);
filterbtn.Label = filterbtn:CreateFontString("AtlasLootFilterCheckText","OVERLAY","GameFontNormal");
filterbtn.Label:SetText(AL["Filter"]);
filterbtn.Label:SetPoint("RIGHT", AtlasLootFilterCheck, 30, 2);
filterbtn:SetScript("OnClick", function() AtlasLoot_FilterEnableButton() end);
filterbtn:RegisterForClicks("LeftButtonDown","RightButtonDown");
filterbtn:SetScript("OnClick", function(self, btnclick) AtlasLoot_FilterEnableButton(self, btnclick) end);
-- Quick Looks Button
local looksbtn = CreateFrame("Button", "AtlasLootQuickLooksButton", AtlasLootItemsFrame);
@@ -351,7 +377,11 @@ local function presetcreate(preset,num)
if AtlasLoot:IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][num][4]) then
ATLASLOOT_LASTMODULE = AtlasLootCharDB["QuickLooks"][num][4];
ATLASLOOT_CURRENTTABLE = AtlasLootCharDB["QuickLooks"][num][5];
AtlasLoot:ShowItemsFrame(AtlasLootCharDB["QuickLooks"][num][1], AtlasLootCharDB["QuickLooks"][num][2], AtlasLootCharDB["QuickLooks"][num][3]);
if AtlasLootCharDB["QuickLooks"][num][2] == "AtlasLootWishList" then
AtlasLoot:ShowWishList(AtlasLootCharDB["QuickLooks"][num][1], AtlasLootCharDB["QuickLooks"][num][3]);
else
AtlasLoot:ShowItemsFrame(AtlasLootCharDB["QuickLooks"][num][1], AtlasLootCharDB["QuickLooks"][num][2], AtlasLootCharDB["QuickLooks"][num][3]);
end
end
end);
preset:SetScript("OnShow", function(self)
@@ -458,17 +488,40 @@ local scrollFrame = CreateFrame("Frame", "Atlasloot_Difficulty_ScrollFrame", Atl
scrollFrame.Lable:SetJustifyH("LEFT");
scrollFrame.Lable:SetFont("GameFontNormal", 24);
function AtlasLoot:ScrollFrameUpdate()
if AtlasLoot_Difficulty then
local maxValue = #AtlasLoot_Difficulty[ATLASLOOT_CURRENTTYPE];
function AtlasLoot:ScrollFrameUpdate(hide,wishlist)
local maxValue,offset,row,value;
scrollFrame.wishList = nil;
if wishlist then
scrollFrame.wishList = wishlist;
maxValue = #AtlasLootWishList[wishlist];
FauxScrollFrame_Update(scrollFrame.scrollBar, maxValue, MAX_ROWS, ROW_HEIGHT);
local offset = FauxScrollFrame_GetOffset(scrollFrame.scrollBar);
offset = FauxScrollFrame_GetOffset(scrollFrame.scrollBar);
for i = 1, MAX_ROWS do
local value = i + offset
value = i + offset
scrollFrame.rows[i]:SetChecked(false);
scrollFrame.rows[i]:SetHighlightTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight", "ADD");
if value <= maxValue and AtlasLootWishList[wishlist][value] then
row = scrollFrame.rows[i]
row:SetText("|cffFFd200"..AtlasLootWishList[wishlist][value].Name);
row.itemIndex = value;
if row.itemIndex == ATLASLOOT_CURRENT_WISHLIST_NUM then
row:SetChecked(true);
end
row:Show()
else
scrollFrame.rows[i]:Hide()
end
end
elseif AtlasLoot_Difficulty then
maxValue = #AtlasLoot_Difficulty[ATLASLOOT_CURRENTTYPE];
FauxScrollFrame_Update(scrollFrame.scrollBar, maxValue, MAX_ROWS, ROW_HEIGHT);
offset = FauxScrollFrame_GetOffset(scrollFrame.scrollBar);
for i = 1, MAX_ROWS do
value = i + offset
scrollFrame.rows[i]:SetChecked(false);
scrollFrame.rows[i]:SetHighlightTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight", "ADD");
if value <= maxValue and AtlasLoot_Difficulty[ATLASLOOT_CURRENTTYPE][value] and hide == nil then
local row = scrollFrame.rows[i]
row = scrollFrame.rows[i]
row:SetText("|cffFFd200"..AtlasLoot_Difficulty[ATLASLOOT_CURRENTTYPE][value][1]);
row.itemIndex = AtlasLoot_Difficulty[ATLASLOOT_CURRENTTYPE][value][2];
if row.itemIndex == ItemindexID then
@@ -483,30 +536,46 @@ function AtlasLoot:ScrollFrameUpdate()
end
local scrollSlider = CreateFrame("ScrollFrame","AtlasLootDefaultFrameScroll", Atlasloot_Difficulty_ScrollFrame, "FauxScrollFrameTemplate");
scrollSlider:SetPoint("TOPLEFT", 0, -8)
scrollSlider:SetPoint("BOTTOMRIGHT", -30, 8)
scrollSlider:SetPoint("TOPLEFT", 0, -8);
scrollSlider:SetPoint("BOTTOMRIGHT", -30, 8);
scrollSlider:SetScript("OnVerticalScroll", function(self, offset)
self.offset = math.floor(offset / ROW_HEIGHT + 0.5)
AtlasLoot:ScrollFrameUpdate()
self.offset = math.floor(offset / ROW_HEIGHT + 0.5);
if scrollFrame.wishList then
AtlasLoot:ScrollFrameUpdate(nil,scrollFrame.wishList);
else
AtlasLoot:ScrollFrameUpdate();
end
end)
scrollSlider:SetScript("OnShow", function()
AtlasLoot:ScrollFrameUpdate()
if scrollFrame.wishList then
AtlasLoot:ScrollFrameUpdate(nil,scrollFrame.wishList);
else
AtlasLoot:ScrollFrameUpdate();
end
end)
scrollFrame.scrollBar = scrollSlider
local rows = setmetatable({}, { __index = function(t, i)
local row = CreateFrame("CheckButton", "$parentRow"..i, scrollFrame)
local row = CreateFrame("CheckButton", "$parentRow"..i, Atlasloot_Difficulty_ScrollFrame)
row:SetSize(230, ROW_HEIGHT);
--row:SetFrameStrata("Dialog");
row:SetNormalFontObject(GameFontHighlightLeft);
row:SetCheckedTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight", "ADD");
row:SetScript("OnClick", function()
ItemindexID = row.itemIndex;
if not AtlasLootDefaultFrame_AdvancedSearchPanel:IsVisible() then
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3]);
if scrollFrame.wishList then
AtlasLoot:ShowWishList(scrollFrame.wishList,row.itemIndex);
AtlasLoot_CurrentWishList["Show"].ListNum = row.itemIndex;
AtlasLoot:ScrollFrameUpdate(nil,scrollFrame.wishList);
else
ItemindexID = row.itemIndex;
if not AtlasLootDefaultFrame_AdvancedSearchPanel:IsVisible() then
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3]);
end
AtlasLoot:ScrollFrameUpdate();
end
AtlasLoot:ScrollFrameUpdate();
end)
if i == 1 then
row:SetPoint("TOPLEFT", scrollFrame, 8, -8)
@@ -583,9 +652,10 @@ local scrollSlider2 = CreateFrame("ScrollFrame","AtlasLootDefaultFrameSubTableSc
subtableFrame.scrollBar = scrollSlider2
local rows2 = setmetatable({}, { __index = function(t, i)
local row = CreateFrame("CheckButton", "$parentRow"..i, subtableFrame)
row:SetSize(230, ROW_HEIGHT)
row:SetNormalFontObject(GameFontHighlightLeft)
local row = CreateFrame("CheckButton", "$parentRow"..i, Atlasloot_SubTableFrame)
row:SetSize(230, ROW_HEIGHT);
--row:SetFrameStrata("Dialog");
row:SetNormalFontObject(GameFontHighlightLeft);
row:SetCheckedTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight", "ADD");
row.Text = row:CreateFontString("$parentRow"..i.."Text","OVERLAY","GameFontNormal");
row.Text:SetSize(230, ROW_HEIGHT);
@@ -631,7 +701,6 @@ local mapbtn = CreateFrame("Button","AtlasLootDefaultFrame_MapButton", AtlasLoot
mapbtn:SetPoint("BOTTOMLEFT",Atlasloot_SubTableFrame,0,-27.5);
mapbtn:SetText("Map");
mapbtn:SetScript("OnClick", function() AtlasLoot:MapOnShow(); end)
mapbtn:Hide();
-- Map Select Button
local mapSelbtn = CreateFrame("Button","AtlasLootDefaultFrame_MapSelectButton", AtlasLootDefaultFrame,"OptionsButtonTemplate");
@@ -645,4 +714,10 @@ local mapSelbtn = CreateFrame("Button","AtlasLootDefaultFrame_MapSelectButton",
end
end);
mapSelbtn:SetText("No Map");
mapSelbtn:Hide();
-- Load Current Instance Button
local currentInstance = CreateFrame("Button","AtlasLootDefaultFrame_LoadInstanceButton", AtlasLootDefaultFrame,"OptionsButtonTemplate");
currentInstance:SetSize(283,24);
currentInstance:SetPoint("BOTTOMRIGHT",Atlasloot_SubTableFrame,10,-58);
currentInstance:SetScript("OnClick", function() AtlasLoot:ShowInstance(); end)
currentInstance:SetText("Load Current Instance");
File diff suppressed because it is too large Load Diff
+57 -54
View File
@@ -9,73 +9,76 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
AtlasLoot_SubMenus["Dungeons and RaidsCLASSIC"] = {
Module = "AtlasLootOriginalWoW";
SubMenu = "Dungeons and RaidsCLASSIC";
{"Raids:", "OldKeys", "Header"};
{"", "MoltenCore"};
{"", "ZulGurub"};
{"", "Onyxia60"};
{"", "BlackwingLair"};
{"", "RuinsofAQ"};
{"", "TempleofAQ"};
{"", "Naxxramas60"};
{"", "ZulGurub", "", "Zul'Gurub"};
{"", "MoltenCore", "", "Molten Core"};
{"", "Onyxia60", "", "Onyxias Hort"};
{"", "BlackwingLair", "", "Blackwing Lair"};
{"", "RuinsofAQ", "", "Ruinen von Ahn'Qiraj"};
{"", "TempleofAQ", "", "Tempel von Ahn'Qiraj"};
{"", "Naxxramas60", "", "Naxxramas"};
{"Dungeons:", "OldKeys", "Header"};
{"", "BlackfathomDeeps"};
{"", "BlackrockDepths"};
{"", "LowerBlackrock"};
{"", "UpperBlackrock"};
{"", "TheDeadmines"};
{"", "DireMaulNorth"};
{"", "DireMaulEast"};
{"", "DireMaulWest"};
{"", "Gnomeregan"};
{"", "Maraudon"};
{"", "RagefireChasm"};
{"", "RazorfenDowns"};
{"", "RazorfenKraul"};
{"", "Scarlet Monastery"};
{"", "Scholomance"};
{"", "ShadowfangKeep"};
{"", "TheStockade"};
{"", "Stratholme"};
{"", "SunkenTemple"};
{"", "Uldaman"};
{"", "WailingCaverns"};
{"", "ZulFarrak"};
{"", "BlackfathomDeeps", "", "Blackfathom Deeps"};
{"", "BlackrockDepths", "", "Blackrock Depths"};
{"", "LowerBlackrock", "", "Lower Blackrock Spire"};
{"", "UpperBlackrock", "", "Upper Blackrock Spire"};
{"", "TheDeadmines", "", "The Deadmines"};
{"", "DireMaulNorth", "", "Dire Maul (North)"};
{"", "DireMaulEast", "", "Dire Maul (East)"};
{"", "DireMaulWest", "", "Dire Maul (West)"};
{"", "Gnomeregan", "", "Gnomeregan"};
{"", "Maraudon", "", "Maraudon"};
{"", "RagefireChasm", "", "Ragefire Chasm"};
{"", "RazorfenDowns", "", "Razorfen Downs"};
{"", "RazorfenKraul", "", "Razorfen Kraul"};
{"", "Scarlet Monastery", "", "Scarlet Monastery"};
{"", "Scholomance", "", "Scholomance"};
{"", "ShadowfangKeep", "", "Shadowfang Keep"};
{"", "TheStockade", "", "The Stockade"};
{"", "Stratholme", "", "Stratholme"};
{"", "SunkenTemple", "", "Sunken Temple"};
{"", "Uldaman", "", "Uldaman"};
{"", "WailingCaverns", "", "Wailing Caverns"};
{"", "ZulFarrak", "", "Zul'Farrak"};
};
AtlasLoot_SubMenus["Dungeons and RaidsTBC"] = {
Module = "AtlasLootBurningCrusade";
SubMenu = "Dungeons and RaidsTBC";
{"Raids:", "BCKeys", "Header"};
{"", "Karazhan"};
{"", "GruulsLair"};
{"", "HCMagtheridon"};
{"", "CFRSerpentshrine"};
{"", "TKEye"};
{"", "ZulAman"};
{"", "CoTHyjal"};
{"", "BlackTemple"};
{"", "SunwellPlateau"};
{"", "Karazhan", "", "Karazhan"};
{"", "GruulsLair", "", "Gruul's Lair"};
{"", "HCMagtheridon", "", "Magtheridon's Lair"};
{"", "CFRSerpentshrine", "", "Serpentshrine Cavern"};
{"", "TKEye", "", "The Eye"};
{"", "ZulAman", "", "Zul'Aman"};
{"", "CoTHyjal", "", "Mount Hyjal"};
{"", "BlackTemple", "", "Black Temple"};
{"", "SunwellPlateau", "", "Sunwell Plateau"};
---- Dungeons -----
{"Dungeons:", "BCKeys", "Header"};
{"", "HCRamparts"};
{"", "HCShatteredHalls"};
{"", "HCFurnace"};
{"", "TKBot"};
{"", "TKArc"};
{"", "TKMech"};
{"", "AuchCrypts"};
{"", "AuchManaTombs"};
{"", "AuchSethekk"};
{"", "AuchShadowLab"};
{"", "CoTOldHillsbrad"};
{"", "CoTBlackMorass"};
{"", "CFRSlavePens"};
{"", "CFRSteamvault"};
{"", "CFRUnderbog"};
{"", "MagistersTerrace"};
{"", "HCRamparts", "", "Hellfire Ramparts"};
{"", "HCShatteredHalls", "", "The Shattered Halls"};
{"", "HCFurnace", "", "The Blood Furnace"};
{"", "TKBot", "", "The Botanica"};
{"", "TKArc", "", "The Arcatraz"};
{"", "TKMech", "", "The Mechanar"};
{"", "AuchCrypts", "", "Auchenai Crypts"};
{"", "AuchManaTombs", "", "Mana-Tombs"};
{"", "AuchSethekk", "", "Sethekk Halls"};
{"", "AuchShadowLab", "", "Shadow Labyrinth"};
{"", "CoTOldHillsbrad", "", "Old Hillsbrad Foothills"};
{"", "CoTBlackMorass", "", "The Black Morass"};
{"", "CFRSlavePens", "", "The Slave Pens"};
{"", "CFRSteamvault", "", "The Steamvault"};
{"", "CFRUnderbog", "", "The Underbog"};
{"", "MagistersTerrace", "", "Magisters' Terrace"};
};
AtlasLoot_SubMenus["Dungeons and RaidsWRATH"] = {
Module = "AtlasLootWotLK";
SubMenu = "Dungeons and RaidsWRATH";
{"Raids:", "WrathKeys", "Header"};
{"", "Naxxramas80"};
{"", "Sartharion"};
+68 -69
View File
@@ -1228,7 +1228,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 20, 30049, "", "=q4=Fathomstone", "=ds=#s15#", "", "19%"};
{ 21, 30051, "", "=q4=Idol of the Crescent Goddess", "=ds=#s16#, #w14#", "", "11%"};
{ 23, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
{ 24, 816254, "", "=q3=Formula: Enchant Cloak - Crushing Wave", "=ds=#p4# (350)", "", "5%"};
{ 24, 816254, "", "=q3=Formula: Enchant Cloak - Crushing Wave", "=ds=#p4# (350)", "", "N:2%/H:5%/A:10%"};
};
{
Name = BabbleBoss["The Lurker Below"];
@@ -1255,7 +1255,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 30096, "", "=q4=Girdle of the Invulnerable", "=ds=#s10#, #a4#", "", "14%"};
{ 5, 30627, "", "=q4=Tsunami Talisman", "=ds=#s14#", "", "15%"};
{ 6, 30095, "", "=q4=Fang of the Leviathan", "=ds=#h3#, #w10#", "", "14%"};
{ 16, 30240, "", "=q4=Gloves of the Vanquished Defender", "=ds=#tt5#", "", "100%", "=LT=T5HAND"};
{ 16, 30240, "", "=q4=Gloves of the Vanquished Defender", "=ds=#tt5#", "", "100%", "=TT=T5HAND"};
{ 18, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
};
{
@@ -1266,7 +1266,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 30663, "", "=q4=Fathom-Brooch of the Tidewalker", "=ds=#s14#, =q1=#m1# =ds=#c7#", "", "15%"};
{ 5, 30626, "", "=q4=Sextant of Unstable Currents", "=ds=#s14#", "", "14%"};
{ 6, 30090, "", "=q4=World Breaker", "=ds=#h2#, #w6#", "", "15%"};
{ 16, 30246, "", "=q4=Leggings of the Vanquished Defender", "=ds=#tt5#", "", "100%", "=LT=T5LEGS"};
{ 16, 30246, "", "=q4=Leggings of the Vanquished Defender", "=ds=#tt5#", "", "100%", "=TT=T5LEGS"};
{ 18, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
};
{
@@ -1300,7 +1300,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 10, 30103, "", "=q4=Fang of Vashj", "=ds=#h1#, #w4#", "", "14%"};
{ 11, 30108, "", "=q4=Lightfathom Scepter", "=ds=#h3#, #w6#", "", "14%"};
{ 12, 30105, "", "=q4=Serpent Spine Longbow", "=ds=#w2#", "", "13%"};
{ 16, 30243, "", "=q4=Helm of the Vanquished Defender", "=ds=#tt5#", "", "100%", "=LT=T5HEAD"};
{ 16, 30243, "", "=q4=Helm of the Vanquished Defender", "=ds=#tt5#", "", "100%", "=TT=T5HEAD"};
{ 18, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
{ 19, 29906, "", "=q1=Vashj's Vial Remnant", "=ds=#m3#", "", "35%"};
{ 21, 450000, "", "=q5=Intact Vial of Lady Vashj", "", "", "5%"};
@@ -1351,9 +1351,9 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 28801, "", "=q4=Maulgar's Warhelm", "=ds=#s1#, #a3#", "", "21.32%"};
{ 5, 28795, "", "=q4=Bladespire Warbands", "=ds=#s8#, #a4#", "", "12.02%"};
{ 6, 28800, "", "=q4=Hammer of the Naaru", "=ds=#h2#, #w6#", "", "15.87%"};
{ 16, 29764, "", "=q4=Pauldrons of the Fallen Defender", "=ds=#tt4#", "", "100%", "=LT=T4SHOULDER"};
{ 16, 29764, "", "=q4=Pauldrons of the Fallen Defender", "=ds=#tt4#", "", "100%", "=TT=T4SHOULDER"};
{ 18, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
{ 19, 816252, "", "=q3=Formula: Enchant Weapon - Undaunted Might", "=ds=#p4# (375)", "", "5%"};
{ 19, 816252, "", "=q3=Formula: Enchant Weapon - Undaunted Might", "=ds=#p4# (375)", "", "N:2%/H:5%/A:10%"};
};
{
Name = BabbleBoss["Gruul the Dragonkiller"];
@@ -1367,7 +1367,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 8, 28823, "", "=q4=Eye of Gruul", "=ds=#s14#", "", "6.73%"};
{ 9, 28830, "", "=q4=Dragonspine Trophy", "=ds=#s14#", "", "11.72%"};
{ 11, 31750, "", "=q1=Earthen Signet", "=ds=#m3#", "", "100%"};
{ 16, 29767, "", "=q4=Leggings of the Fallen Defender", "=ds=#tt4#", "", "100%", "=LT=T4LEGS"};
{ 16, 29767, "", "=q4=Leggings of the Fallen Defender", "=ds=#tt4#", "", "100%", "=TT=T4LEGS"};
{ 18, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
{ 20, 28802, "", "=q4=Bloodmaw Magus-Blade", "=ds=#h3#, #w10#", "", "9.23%"};
{ 21, 28794, "", "=q4=Axe of the Gronn Lords", "=ds=#h2#, #w1#", "", "6.73%"};
@@ -1569,6 +1569,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
AtlasLoot_Data["HCShatteredHalls"] = {
Name = BabbleZone["Hellfire Citadel"]..": "..BabbleZone["The Shattered Halls"];
DisplayName = BabbleZone["The Shattered Halls"];
Type = "BCDungeon";
Map = "HCTheShatteredHalls";
{
@@ -1672,16 +1673,15 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 12, 28783, "", "=q4=Eredar Wand of Obliteration", "=ds=#w12#"};
{ 14, 34845, "", "=q4=Pit Lord's Satchel", "=ds=#e1# #m15#"};
{ 15, 34846, "", "=q2=Black Sack of Gems", "=ds=#e1#"};
{ 16, 29753, "", "=q4=Chestguard of the Fallen Defender", "=ds=#tt4#", "", "100%", "=LT=T4CHEST"};
{ 16, 29753, "", "=q4=Chestguard of the Fallen Defender", "=ds=#tt4#", "", "100%", "=TT=T4CHEST"};
{ 18, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
{ 19, 32385, "", "=q4=Magtheridon's Head", "=ds=#m2#", "", "100%"};
{ 20, 28791, "", "=q4=Ring of the Recalcitrant", "=q1=#m4#: =ds=#s13#"};
{ 21, 28790, "", "=q4=Naaru Lightwarden's Band", "=q1=#m4#: =ds=#s13#"};
{ 22, 28793, "", "=q4=Band of Crimson Fury", "=q1=#m4#: =ds=#s13#"};
{ 23, 28792, "", "=q4=A'dal's Signet of Defense", "=q1=#m4#: =ds=#s13#"};
{ 25, 816252, "", "=q3=Formula: Enchant Weapon - Undaunted Might", "=ds=#p4# (375)", "", "5%"};
{ 26, 428775, "", "=q4=Bor -o G'urth, the Hand of Death", "=ds=#w7#", [AtlasLoot_Difficulty.MIN_DIF] = AtlasLoot_Difficulty.Mythic};
{ 27, 428776, "", "=q4=Lebed -o G'urth, the Finger of Death", "=ds=#w7#", [AtlasLoot_Difficulty.MIN_DIF] = AtlasLoot_Difficulty.Mythic};
{ 25, 428775, "", "=q4=Bor -o G'urth, the Hand of Death", "=ds=#w7#", [AtlasLoot_Difficulty.MIN_DIF] = AtlasLoot_Difficulty.Mythic};
{ 26, 428776, "", "=q4=Lebed -o G'urth, the Finger of Death", "=ds=#w7#", [AtlasLoot_Difficulty.MIN_DIF] = AtlasLoot_Difficulty.Mythic};
};
};
----------------
@@ -1748,7 +1748,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 18, 28525, "", "=q4=Signet of Unshakable Faith", "=ds=#s15#", "", "14.54%"};
{ 19, 28568, "", "=q4=Idol of the Avian Heart", "=ds=#s16#, #w14#", "", "14.08%"};
{ 20, 28524, "", "=q4=Emerald Ripper", "=ds=#h1#, #w4#", "", "12.90%"};
{ 22, 22559, "", "=q3=Formula: Enchant Weapon - Mongoose", "=ds=#p4# (375)", "", "1.05%"};
{ 22, 22559, "", "=q3=Formula: Enchant Weapon - Mongoose", "=ds=#p4# (375)", "", "N:2%/H:5%/A:10%"};
};
{
Name = "Keanna's Log ("..AL["Quest Item"]..")";
@@ -1768,8 +1768,9 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 16, 28516, "", "=q4=Barbed Choker of Discipline", "=ds=#s2#", "", "11.48%"};
{ 17, 28523, "", "=q4=Totem of Healing Rains", "=ds=#s16#, #w15#", "", "14.58%"};
{ 18, 28522, "", "=q4=Shard of the Virtuous", "=ds=#h3#, #w6#", "", "10.69%"};
{ 20, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
{ 21, 816253, "", "=q3=Formula: Enchant Weapon - Faith", "=ds=#p4# (375)", "", "5%"};
{ 20, 229739, "", "=q4=Tome of Untold Secrets", "=ds=#e15#", "", "100%"};
{ 21, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
{ 22, 816253, "", "=q3=Formula: Enchant Weapon - Faith", "=ds=#p4# (375)", "", "N:2%/H:5%/A:10%"};
};
{
Name = "Opera Event";
@@ -1813,7 +1814,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 18, 28604, "", "=q4=Nightstaff of the Everliving", "=ds=#h2#, #w9#", "", "16.67%"};
{ 19, 28611, "", "=q4=Dragonheart Flameshield", "=ds=#w8#", "", "13.57%"};
{ 20, 28606, "", "=q4=Shield of Impenetrable Darkness", "=ds=#w8#", "", "12.14%"};
{ 22, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
{ 22, 229739, "", "=q4=Tome of Untold Secrets", "=ds=#e15#", "", "100%"};
{ 23, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
};
{
Name = BabbleBoss["The Curator"];
@@ -1824,7 +1826,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 5, 28649, "", "=q4=Garona's Signet Ring", "=ds=#s13#", "", "12.07%"};
{ 6, 28633, "", "=q4=Staff of Infinite Mysteries", "=ds=#h2#, #w9#", "", "12.28%"};
{ 8, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
{ 16, 29758, "", "=q4=Gloves of the Fallen Defender", "=ds=#tt4#", "", "100%", "=LT=T4HAND"};
{ 16, 29758, "", "=q4=Gloves of the Fallen Defender", "=ds=#tt4#", "", "100%", "=TT=T4HAND"};
};
{
Name = BabbleBoss["Terestian Illhoof"];
@@ -1835,13 +1837,14 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 5, 28655, "", "=q4=Cord of Nature's Sustenance", "=ds=#s10#, #a2#", "", "14.93%"};
{ 6, 28656, "", "=q4=Girdle of the Prowler", "=ds=#s10#, #a3#", "", "17.91%"};
{ 7, 28662, "", "=q4=Breastplate of the Lightbinder", "=ds=#s5#, #a4#", "", "17.31%"};
{ 9, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
{ 9, 229739, "", "=q4=Tome of Untold Secrets", "=ds=#e15#", "", "100%"};
{ 10, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
{ 16, 28661, "", "=q4=Mender's Heart-Ring", "=ds=#s13#", "", "11.64%"};
{ 17, 28785, "", "=q4=The Lightning Capacitor", "=ds=#s14#", "", "10.75%"};
{ 18, 28657, "", "=q4=Fool's Bane", "=ds=#h1#, #w6#", "", "14.63%"};
{ 19, 28658, "", "=q4=Terestian's Stranglestaff", "=ds=#h2#, #w9#", "", "7.46%"};
{ 20, 28659, "", "=q4=Xavian Stiletto", "=ds=#w11#", "", "13.43%"};
{ 22, 22561, "", "=q3=Formula: Enchant Weapon - Soulfrost", "=ds=#p4# (375)", "", "0.30%"};
{ 22, 22561, "", "=q3=Formula: Enchant Weapon - Soulfrost", "=ds=#p4# (375)", "", "N:2%/H:5%/A:10%"};
};
{
Name = BabbleBoss["Shade of Aran"];
@@ -1859,7 +1862,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 18, 28727, "", "=q4=Pendant of the Violet Eye", "=ds=#s14#", "", "15.39%"};
{ 19, 28728, "", "=q4=Aran's Soothing Sapphire", "=ds=#s15#", "", "12.72%"};
{ 20, 28673, "", "=q4=Tirisfal Wand of Ascendancy", "=ds=#w12#", "", "7.25%"};
{ 22, 22560, "", "=q3=Formula: Enchant Weapon - Sunfire", "=ds=#p4# (375)", "", "0.76%"};
{ 22, 22560, "", "=q3=Formula: Enchant Weapon - Sunfire", "=ds=#p4# (375)", "", "N:2%/H:5%/A:10%"};
};
{
Name = BabbleBoss["Netherspite"];
@@ -1875,7 +1878,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 17, 28730, "", "=q4=Mithril Band of the Unscarred", "=ds=#s13#", "", "10.99%"};
{ 18, 28734, "", "=q4=Jewel of Infinite Possibilities", "=ds=#s15#", "", "11.64%"};
{ 19, 28729, "", "=q4=Spiteblade", "=ds=#h1#, #w10#", "", "6.32%"};
{ 21, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
{ 21, 229739, "", "=q4=Tome of Untold Secrets", "=ds=#e15#", "", "100%"};
{ 22, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
};
{
Name = BabbleBoss["Chess Event"];
@@ -1907,9 +1911,10 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 11, 28773, "", "=q4=Gorehowl", "=ds=#h2#, #w1#", "", "12.63%"};
{ 12, 28771, "", "=q4=Light's Justice", "=ds=#h3#, #w6#", "", "11.17%"};
{ 13, 28772, "", "=q4=Sunfury Bow of the Phoenix", "=ds=#w2#", "", "9.97%"};
{ 16, 29761, "", "=q4=Helm of the Fallen Defender", "=ds=#tt4#", "", "100%", "=LT=T4HEAD"};
{ 18, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
{ 20, 499438, "", "=q4=Smoldering Emberwyrm", "=ds=#e12#", [AtlasLoot_Difficulty.MIN_DIF] = AtlasLoot_Difficulty.Heroic, "" };
{ 16, 29761, "", "=q4=Helm of the Fallen Defender", "=ds=#tt4#", "", "100%", "=TT=T4HEAD"};
{ 18, 229739, "", "=q4=Tome of Untold Secrets", "=ds=#e15#", "", "100%"};
{ 19, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
{ 21, 499438, "", "=q4=Smoldering Emberwyrm", "=ds=#e12#", [AtlasLoot_Difficulty.MIN_DIF] = AtlasLoot_Difficulty.Heroic, "" };
};
{ --Trash Mobs
Name = AL["Trash Mobs"];
@@ -1984,7 +1989,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 5, 434789, "", "=q3=Bracers of Slaughter", "=ds=#s8#, #a4#", "", "17%"};
{ 6, 434790, "", "=q3=Battle-mace of the High Priestess", "=ds=#h3#, #w6#", "", "16%"};
{ 7, 434783, "", "=q3=Nightstrike", "=ds=#w11#", "", "17%"};
{ 9, 35756, "", "=q3=Formula: Enchant Cloak - Steelweave", "=ds=#p4# (375)", "", "14%"};
{ 9, 35756, "", "=q3=Formula: Enchant Cloak - Steelweave", "=ds=#p4# (375)", "", "N:2%/H:5%/A:10%"};
{ 16, 0, "INV_Box_01", "#j27#", ""};
{ 17, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
{ 18, 434473, "", "=q4=Commendation of Kael'thas", "=ds=#s14#", "", "19%"};
@@ -2560,7 +2565,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 5, 32515, "", "=q4=Wristguards of Determination", "=ds=#s8#, #a4#", "", "13%"};
{ 6, 30619, "", "=q4=Fel Reaver's Piston", "=ds=#s14#", "", "13%"};
{ 7, 30450, "", "=q4=Warp-Spring Coil", "=ds=#s14#, =q1=#m1# =ds=#c6#", "", "12%"};
{ 16, 30249, "", "=q4=Pauldrons of the Vanquished Defender", "=ds=#tt5#", "", "100%", "=LT=T5SHOULDER"};
{ 16, 30249, "", "=q4=Pauldrons of the Vanquished Defender", "=ds=#tt5#", "", "100%", "=TT=T5SHOULDER"};
{ 18, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
};
{
@@ -2595,7 +2600,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 11, 29996, "", "=q4=Rod of the Sun King", "=ds=#h1#, #w6#", "", "15%"};
{ 12, 29988, "", "=q4=The Nexus Key", "=ds=#h2#, #w9#", "", "14%"};
{ 14, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
{ 16, 30237, "", "=q4=Chestguard of the Vanquished Defender", "=ds=#tt5#", "", "100%", "=LT=T5CHEST"};
{ 16, 30237, "", "=q4=Chestguard of the Vanquished Defender", "=ds=#tt5#", "", "100%", "=TT=T5CHEST"};
{ 18, 32458, "", "=q4=Ashes of Al'ar", "=ds=#e12#", "", "2%"};
{ 19, 32405, "", "=q4=Verdant Sphere", "=ds=#m2#", "", "100%"};
{ 20, 30018, "", "=q4=Lord Sanguinar's Claim", "=q1=#m4#: =ds=#s2#"};
@@ -2665,7 +2670,6 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 6, 33327, "", "=q4=Mask of Introspection", "=ds=#s1#, #a4#", "", "13%"};
{ 7, 33191, "", "=q4=Jungle Stompers", "=ds=#s12#, #a4#", "", "13%"};
{ 8, 33640, "", "=q4=Fury", "=ds=#h4#, #w13#", "", "14%"};
{ 10, 33307, "", "=q3=Formula: Enchant Weapon - Executioner", "=ds=#p4# (375)", "", "3%"};
{ 16, 33496, "", "=q4=Signet of Primal Wrath", "=ds=#s13#", "", "23%"};
{ 17, 33498, "", "=q4=Signet of the Quiet Forest", "=ds=#s13#", "", "21%"};
{ 18, 33971, "", "=q4=Elunite Imbued Leggings", "=ds=#s11#, #a2#", "", "10%"};
@@ -2683,15 +2687,11 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 6, 33293, "", "=q4=Signet of Ancient Magics", "=ds=#s13#", "", "13%"};
{ 7, 33214, "", "=q4=Akil'zon's Talonblade", "=ds=#h1#, #w10#", "", "13%"};
{ 8, 33283, "", "=q4=Amani Punisher", "=ds=#h3#, #w6#", "", "14%"};
{ 10, 33307, "", "=q3=Formula: Enchant Weapon - Executioner", "=ds=#p4# (375)", "", "3%"};
{ 16, 33591, "", "=q4=Shadowcaster's Drape", "=ds=#s4#", "", "11%"};
{ 17, 33590, "", "=q4=Cloak of Fiends", "=ds=#s4#", "", "10%"};
{ 18, 33481, "", "=q4=Pauldrons of Stone Resolve", "=ds=#s3#, #a4#", "", "11%"};
{ 19, 33492, "", "=q4=Trollbane", "=ds=#h2#, #w1#", "", "11%"};
{ 20, 33500, "", "=q4=Signet of Eternal Life", "=ds=#s13#", "", "20%"};
};
{
Name = BabbleBoss["Jan'alai"];
@@ -2703,7 +2703,6 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 6, 33354, "", "=q4=Wub's Cursed Hexblade", "=ds=#h3#, #w4#", "", "14%"};
{ 7, 33326, "", "=q4=Bulwark of the Amani Empire", "=ds=#w8#", "", "13%"};
{ 8, 33332, "", "=q4=Enamelled Disc of Mojo", "=ds=#w8#", "", "12%"};
{ 10, 33307, "", "=q3=Formula: Enchant Weapon - Executioner", "=ds=#p4# (375)", "", "3%"};
{ 16, 33499, "", "=q4=Signet of the Last Defender", "=ds=#s13#", "", "18%"};
{ 17, 33805, "", "=q4=Shadowhunter's Treads", "=ds=#s12#, #a3#", "", "10%"};
{ 18, 33491, "", "=q4=Tuskbreaker", "=ds=#w5#", "", "12%"};
@@ -2720,7 +2719,6 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 6, 33299, "", "=q4=Spaulders of the Advocate", "=ds=#s3#, #a4#", "", "13%"};
{ 7, 33303, "", "=q4=Skullshatter Warboots", "=ds=#s12#, #a4#", "", "14%"};
{ 8, 33297, "", "=q4=The Savage's Choker", "=ds=#s2#", "", "13%"};
{ 10, 33307, "", "=q3=Formula: Enchant Weapon - Executioner", "=ds=#p4# (375)", "", "3%"};
{ 16, 33483, "", "=q4=Life-step Belt", "=ds=#s10#, #a2#", "", "12%"};
{ 17, 33493, "", "=q4=Umbral Shiv", "=ds=#h1#, #w4#", "", "12%"};
{ 18, 33497, "", "=q4=Mana Attuned Band", "=ds=#s13#", "", "18%"};
@@ -2737,7 +2735,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 6, 33464, "", "=q4=Hex Lord's Voodoo Pauldrons", "=ds=#s3#, #a3#", "", "13%"};
{ 7, 33421, "", "=q4=Battleworn Tuskguard", "=ds=#s1#, #a4#", "", "15%"};
{ 8, 33446, "", "=q4=Girdle of Stromgarde's Hope", "=ds=#s10#, #a4#", "", "15%"};
{ 10, 2033307, "", "=q3=Formula: Enchant Weapon - Witchdoctor", "=ds=#p4# (375)", "", "3%"};
{ 10, 2033307, "", "=q3=Formula: Enchant Weapon - Witchdoctor", "=ds=#p4# (375)", "", "N:2%/H:5%/A:10%"};
{ 16, 34029, "", "=q4=Tiny Voodoo Mask", "=ds=#s14#", "", "25%"};
{ 17, 33828, "", "=q4=Tome of Diabolic Remedy", "=ds=#s14#", "", "13%"};
{ 18, 38634, "", "=q4=Troll Dice", "=ds=#s14#", "", "11%"};
@@ -2758,7 +2756,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 7, 33830, "", "=q4=Ancient Aqir Artifact", "=ds=#s14#", "", "14%"};
{ 8, 33831, "", "=q4=Berserker's Call", "=ds=#s14#", "", "14%"};
{ 9, 33829, "", "=q4=Hex Shrunken Head", "=ds=#s14#", "", "14%"};
{ 11, 33307, "", "=q3=Formula: Enchant Weapon - Executioner", "=ds=#p4# (375)", "", "3%"};
{ 10, 24537, "", "=q4=Waistband of Crushed Skulls", "=ds=#s10#", "", "14%"};
{ 12, 33307, "", "=q3=Formula: Enchant Weapon - Executioner", "=ds=#p4# (375)", "", "N:2%/H:5%/A:10%"};
{ 16, 33467, "", "=q4=Blade of Twisted Visions", "=ds=#h3#, #w10#", "", "14%"};
{ 17, 33478, "", "=q4=Jin'rohk, The Great Apocalypse", "=ds=#h2#, #w10#", "", "14%"};
{ 18, 33476, "", "=q4=Cleaver of the Unforgiving", "=ds=#h1#, #w1#", "", "15%"};
@@ -4355,13 +4354,13 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 28130, "", "=q4=Gladiator's Dragonhide Tunic", "=ds=#s5#"};
{ 5, 28126, "", "=q4=Gladiator's Dragonhide Gloves", "=ds=#s9#"};
{ 6, 28128, "", "=q4=Gladiator's Dragonhide Legguards", "=ds=#s11#"};
{ 8, 0, "Ability_Druid_Maul", "=q6=#arenas1_1#", "=q1=#arenas2L#"};
{ 8, 0, "Ability_Druid_Maul", "=q6=#arenas1_1#", "=q1=#arenas3L#"};
{ 9, 31968, "", "=q4=Merciless Gladiator's Dragonhide Helm", "=ds=#s1#", "15000 #faction#"};
{ 10, 31971, "", "=q4=Merciless Gladiator's Dragonhide Spaulders", "=ds=#s3#", "13000 #faction#"};
{ 11, 31972, "", "=q4=Merciless Gladiator's Dragonhide Tunic", "=ds=#s5#", "15000 #faction#"};
{ 12, 31967, "", "=q4=Merciless Gladiator's Dragonhide Gloves", "=ds=#s9#", "12000 #faction#"};
{ 13, 31969, "", "=q4=Merciless Gladiator's Dragonhide Legguards", "=ds=#s11#", "15000 #faction#"};
{ 16, 0, "Ability_Druid_Maul", "=q6=#arenas1_1#", "=q1=#arenas3L#"};
{ 16, 0, "Ability_Druid_Maul", "=q6=#arenas1_1#", "=q1=#arenas2L#"};
{ 17, 33672, "", "=q4=Vengeful Gladiator's Dragonhide Helm", "=ds=#s1#", ""};
{ 18, 33674, "", "=q4=Vengeful Gladiator's Dragonhide Spaulders", "=ds=#s3#", ""};
{ 19, 33675, "", "=q4=Vengeful Gladiator's Dragonhide Tunic", "=ds=#s5#", ""};
@@ -4382,13 +4381,13 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 28140, "", "=q4=Gladiator's Wyrmhide Tunic", "=ds=#s5#"};
{ 5, 28136, "", "=q4=Gladiator's Wyrmhide Gloves", "=ds=#s9#"};
{ 6, 28138, "", "=q4=Gladiator's Wyrmhide Legguards", "=ds=#s11#"};
{ 8, 0, "Spell_Nature_InsectSwarm", "=q6=#arenas1_2#", "=q1=#arenas2L#"};
{ 8, 0, "Spell_Nature_InsectSwarm", "=q6=#arenas1_2#", "=q1=#arenas3L#"};
{ 9, 32057, "", "=q4=Merciless Gladiator's Wyrmhide Helm", "=ds=#s1#", "15000 #faction#"};
{ 10, 32059, "", "=q4=Merciless Gladiator's Wyrmhide Spaulders", "=ds=#s3#", "13000 #faction#"};
{ 11, 32060, "", "=q4=Merciless Gladiator's Wyrmhide Tunic", "=ds=#s5#", "15000 #faction#"};
{ 12, 32056, "", "=q4=Merciless Gladiator's Wyrmhide Gloves", "=ds=#s9#", "12000 #faction#"};
{ 13, 32058, "", "=q4=Merciless Gladiator's Wyrmhide Legguards", "=ds=#s11#", "15000 #faction#"};
{ 16, 0, "Spell_Nature_InsectSwarm", "=q6=#arenas1_2#", "=q1=#arenas3L#"};
{ 16, 0, "Spell_Nature_InsectSwarm", "=q6=#arenas1_2#", "=q1=#arenas2L#"};
{ 17, 33768, "", "=q4=Vengeful Gladiator's Wyrmhide Helm", "=ds=#s1#", ""};
{ 18, 33770, "", "=q4=Vengeful Gladiator's Wyrmhide Spaulders", "=ds=#s3#", ""};
{ 19, 33771, "", "=q4=Vengeful Gladiator's Wyrmhide Tunic", "=ds=#s5#", ""};
@@ -4409,13 +4408,13 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 31379, "", "=q4=Gladiator's Kodohide Tunic", "=ds=#s5#"};
{ 5, 31375, "", "=q4=Gladiator's Kodohide Gloves", "=ds=#s9#"};
{ 6, 31377, "", "=q4=Gladiator's Kodohide Legguards", "=ds=#s11#"};
{ 8, 0, "Spell_Nature_Regeneration", "=q6=#arenas1_3#", "=q1=#arenas2L#"};
{ 8, 0, "Spell_Nature_Regeneration", "=q6=#arenas1_3#", "=q1=#arenas3L#"};
{ 9, 31988, "", "=q4=Merciless Gladiator's Kodohide Helm", "=ds=#s1#", "15000 #faction#"};
{ 10, 31990, "", "=q4=Merciless Gladiator's Kodohide Spaulders", "=ds=#s3#", "13000 #faction#"};
{ 11, 31991, "", "=q4=Merciless Gladiator's Kodohide Tunic", "=ds=#s5#", "15000 #faction#"};
{ 12, 31987, "", "=q4=Merciless Gladiator's Kodohide Gloves", "=ds=#s9#", "12000 #faction#"};
{ 13, 31989, "", "=q4=Merciless Gladiator's Kodohide Legguards", "=ds=#s11#", "15000 #faction#"};
{ 16, 0, "Spell_Nature_Regeneration", "=q6=#arenas1_3#", "=q1=#arenas3L#"};
{ 16, 0, "Spell_Nature_Regeneration", "=q6=#arenas1_3#", "=q1=#arenas2L#"};
{ 17, 33691, "", "=q4=Vengeful Gladiator's Kodohide Helm", "=ds=#s1#", ""};
{ 18, 33693, "", "=q4=Vengeful Gladiator's Kodohide Spaulders", "=ds=#s3#", ""};
{ 19, 33694, "", "=q4=Vengeful Gladiator's Kodohide Tunic", "=ds=#s5#", ""};
@@ -4440,13 +4439,13 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 28334, "", "=q4=Gladiator's Chain Armor", "=ds=#s5#"};
{ 5, 28335, "", "=q4=Gladiator's Chain Gauntlets", "=ds=#s9#"};
{ 6, 28332, "", "=q4=Gladiator's Chain Leggings", "=ds=#s11#"};
{ 8, 0, "Ability_Hunter_RunningShot", "=q6=#arenas2#", "=q1=#arenas2L#"};
{ 8, 0, "Ability_Hunter_RunningShot", "=q6=#arenas2#", "=q1=#arenas3L#"};
{ 9, 31962, "", "=q4=Merciless Gladiator's Chain Helm", "=ds=#s1#", "15000 #faction#"};
{ 10, 31964, "", "=q4=Merciless Gladiator's Chain Spaulders", "=ds=#s3#", "13000 #faction#"};
{ 11, 31960, "", "=q4=Merciless Gladiator's Chain Armor", "=ds=#s5#", "15000 #faction#"};
{ 12, 31961, "", "=q4=Merciless Gladiator's Chain Gauntlets", "=ds=#s9#", "12000 #faction#"};
{ 13, 31963, "", "=q4=Merciless Gladiator's Chain Leggings", "=ds=#s11#", "15000 #faction#"};
{ 16, 0, "Ability_Hunter_RunningShot", "=q6=#arenas2#", "=q1=#arenas3L#"};
{ 16, 0, "Ability_Hunter_RunningShot", "=q6=#arenas2#", "=q1=#arenas2L#"};
{ 17, 33666, "", "=q4=Vengeful Gladiator's Chain Helm", "=ds=#s1#", ""};
{ 18, 33668, "", "=q4=Vengeful Gladiator's Chain Spaulders", "=ds=#s3#", ""};
{ 19, 33664, "", "=q4=Vengeful Gladiator's Chain Armor", "=ds=#s5#", ""};
@@ -4472,13 +4471,13 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 25856, "", "=q4=Gladiator's Silk Raiment", "=ds=#s5#"};
{ 5, 25857, "", "=q4=Gladiator's Silk Handguards", "=ds=#s9#"};
{ 6, 25858, "", "=q4=Gladiator's Silk Trousers", "=ds=#s11#"};
{ 8, 0, "Spell_Frost_IceStorm", "=q6=#arenas3#", "=q1=#arenas2L#"};
{ 8, 0, "Spell_Frost_IceStorm", "=q6=#arenas3#", "=q1=#arenas3L#"};
{ 9, 32048, "", "=q4=Merciless Gladiator's Silk Cowl", "=ds=#s1#", "15000 #faction#"};
{ 10, 32047, "", "=q4=Merciless Gladiator's Silk Amice", "=ds=#s3#", "13000 #faction#"};
{ 11, 32050, "", "=q4=Merciless Gladiator's Silk Raiment", "=ds=#s5#", "15000 #faction#"};
{ 12, 32049, "", "=q4=Merciless Gladiator's Silk Handguards", "=ds=#s9#", "12000 #faction#"};
{ 13, 32051, "", "=q4=Merciless Gladiator's Silk Trousers", "=ds=#s11#", "15000 #faction#"};
{ 16, 0, "Spell_Frost_IceStorm", "=q6=#arenas3#", "=q1=#arenas3L#"};
{ 16, 0, "Spell_Frost_IceStorm", "=q6=#arenas3#", "=q1=#arenas2L#"};
{ 17, 33758, "", "=q4=Vengeful Gladiator's Silk Cowl", "=ds=#s1#", ""};
{ 18, 33757, "", "=q4=Vengeful Gladiator's Silk Amice", "=ds=#s3#", ""};
{ 19, 33760, "", "=q4=Vengeful Gladiator's Silk Raiment", "=ds=#s5#", ""};
@@ -4504,13 +4503,13 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 27702, "", "=q4=Gladiator's Lamellar Chestpiece", "=ds=#s5#"};
{ 5, 27703, "", "=q4=Gladiator's Lamellar Gauntlets", "=ds=#s9#"};
{ 6, 27705, "", "=q4=Gladiator's Lamellar Legguards", "=ds=#s11#"};
{ 8, 0, "Spell_Holy_SealOfMight", "=q6=#arenas4_1#", "=q1=#arenas2L#"};
{ 8, 0, "Spell_Holy_SealOfMight", "=q6=#arenas4_1#", "=q1=#arenas3L#"};
{ 9, 31997, "", "=q4=Merciless Gladiator's Lamellar Helm", "=ds=#s1#", "15000 #faction#"};
{ 10, 31996, "", "=q4=Merciless Gladiator's Lamellar Shoulders", "=ds=#s3#", "13000 #faction#"};
{ 11, 31992, "", "=q4=Merciless Gladiator's Lamellar Chestpiece", "=ds=#s5#", "15000 #faction#"};
{ 12, 31993, "", "=q4=Merciless Gladiator's Lamellar Gauntlets", "=ds=#s9#", "12000 #faction#"};
{ 13, 31995, "", "=q4=Merciless Gladiator's Lamellar Legguards", "=ds=#s11#", "15000 #faction#"};
{ 16, 0, "Spell_Holy_SealOfMight", "=q6=#arenas4_1#", "=q1=#arenas3L#"};
{ 16, 0, "Spell_Holy_SealOfMight", "=q6=#arenas4_1#", "=q1=#arenas2L#"};
{ 17, 33697, "", "=q4=Vengeful Gladiator's Lamellar Helm", "=ds=#s1#", ""};
{ 18, 33699, "", "=q4=Vengeful Gladiator's Lamellar Shoulders", "=ds=#s3#", ""};
{ 19, 33695, "", "=q4=Vengeful Gladiator's Lamellar Chestpiece", "=ds=#s5#", ""};
@@ -4531,13 +4530,13 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 27879, "", "=q4=Gladiator's Scaled Chestpiece", "=ds=#s5#"};
{ 5, 27880, "", "=q4=Gladiator's Scaled Gauntlets", "=ds=#s9#"};
{ 6, 27882, "", "=q4=Gladiator's Scaled Legguards", "=ds=#s11#"};
{ 8, 0, "Spell_Holy_AuraOfLight", "=q6=#arenas4_2#", "=q1=#arenas2L#"};
{ 8, 0, "Spell_Holy_AuraOfLight", "=q6=#arenas4_2#", "=q1=#arenas3L#"};
{ 9, 32041, "", "=q4=Merciless Gladiator's Scaled Helm", "=ds=#s1#", "15000 #faction#"};
{ 10, 32043, "", "=q4=Merciless Gladiator's Scaled Shoulders", "=ds=#s3#", "13000 #faction#"};
{ 11, 32039, "", "=q4=Merciless Gladiator's Scaled Chestpiece", "=ds=#s5#", "15000 #faction#"};
{ 12, 32040, "", "=q4=Merciless Gladiator's Scaled Gauntlets", "=ds=#s9#", "12000 #faction#"};
{ 13, 32042, "", "=q4=Merciless Gladiator's Scaled Legguards", "=ds=#s11#", "15000 #faction#"};
{ 16, 0, "Spell_Holy_AuraOfLight", "=q6=#arenas4_2#", "=q1=#arenas3L#"};
{ 16, 0, "Spell_Holy_AuraOfLight", "=q6=#arenas4_2#", "=q1=#arenas2L#"};
{ 17, 33751, "", "=q4=Vengeful Gladiator's Scaled Helm", "=ds=#s1#", ""};
{ 18, 33753, "", "=q4=Vengeful Gladiator's Scaled Shoulders", "=ds=#s3#", ""};
{ 19, 33749, "", "=q4=Vengeful Gladiator's Scaled Chestpiece", "=ds=#s5#", ""};
@@ -4558,13 +4557,13 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 31613, "", "=q4=Gladiator's Ornamented Chestguard", "=ds=#s5#"};
{ 5, 31614, "", "=q4=Gladiator's Ornamented Gloves", "=ds=#s9#"};
{ 6, 31618, "", "=q4=Gladiator's Ornamented Legplates", "=ds=#s11#"};
{ 8, 0, "Spell_Holy_HolyBolt", "=q6=#arenas4_3#", "=q1=#arenas2L#"};
{ 8, 0, "Spell_Holy_HolyBolt", "=q6=#arenas4_3#", "=q1=#arenas3L#"};
{ 9, 32022, "", "=q4=Merciless Gladiator's Ornamented Headcover", "=ds=#s1#", "15000 #faction#"};
{ 10, 32024, "", "=q4=Merciless Gladiator's Ornamented Spaulders", "=ds=#s3#", "13000 #faction#"};
{ 11, 32020, "", "=q4=Merciless Gladiator's Ornamented Chestguard", "=ds=#s5#", "15000 #faction#"};
{ 12, 32021, "", "=q4=Merciless Gladiator's Ornamented Gloves", "=ds=#s9#", "12000 #faction#"};
{ 13, 32023, "", "=q4=Merciless Gladiator's Ornamented Legplates", "=ds=#s11#", "15000 #faction#"};
{ 16, 0, "Spell_Holy_HolyBolt", "=q6=#arenas4_3#", "=q1=#arenas3L#"};
{ 16, 0, "Spell_Holy_HolyBolt", "=q6=#arenas4_3#", "=q1=#arenas2L#"};
{ 17, 33724, "", "=q4=Vengeful Gladiator's Ornamented Headcover", "=ds=#s1#", ""};
{ 18, 33726, "", "=q4=Vengeful Gladiator's Ornamented Spaulders", "=ds=#s3#", ""};
{ 19, 33722, "", "=q4=Vengeful Gladiator's Ornamented Chestguard", "=ds=#s5#", ""};
@@ -4589,13 +4588,13 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 27711, "", "=q4=Gladiator's Satin Robe", "=ds=#s5#"};
{ 5, 27707, "", "=q4=Gladiator's Satin Gloves", "=ds=#s9#"};
{ 6, 27709, "", "=q4=Gladiator's Satin Leggings", "=ds=#s11#"};
{ 8, 0, "Spell_Shadow_AntiShadow", "=q6=#arenas5_1#", "=q1=#arenas2L#"};
{ 8, 0, "Spell_Shadow_AntiShadow", "=q6=#arenas5_1#", "=q1=#arenas3L#"};
{ 9, 32035, "", "=q4=Merciless Gladiator's Satin Hood", "=ds=#s1#", "15000 #faction#"};
{ 10, 32037, "", "=q4=Merciless Gladiator's Satin Mantle", "=ds=#s3#", "13000 #faction#"};
{ 11, 32038, "", "=q4=Merciless Gladiator's Satin Robe", "=ds=#s5#", "15000 #faction#"};
{ 12, 32034, "", "=q4=Merciless Gladiator's Satin Gloves", "=ds=#s9#", "12000 #faction#"};
{ 13, 32036, "", "=q4=Merciless Gladiator's Satin Leggings", "=ds=#s11#", "15000 #faction#"};
{ 16, 0, "Spell_Shadow_AntiShadow", "=q6=#arenas5_1#", "=q1=#arenas3L#"};
{ 16, 0, "Spell_Shadow_AntiShadow", "=q6=#arenas5_1#", "=q1=#arenas2L#"};
{ 17, 33745, "", "=q4=Vengeful Gladiator's Satin Hood", "=ds=#s1#", ""};
{ 18, 33747, "", "=q4=Vengeful Gladiator's Satin Mantle", "=ds=#s3#", ""};
{ 19, 33748, "", "=q4=Vengeful Gladiator's Satin Robe", "=ds=#s5#", ""};
@@ -4616,13 +4615,13 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 31413, "", "=q4=Gladiator's Mooncloth Robe", "=ds=#s5#"};
{ 5, 31409, "", "=q4=Gladiator's Mooncloth Gloves", "=ds=#s9#"};
{ 6, 31411, "", "=q4=Gladiator's Mooncloth Leggings", "=ds=#s11#"};
{ 8, 0, "Spell_Holy_PowerWordShield", "=q6=#arenas5_2#", "=q1=#arenas2L#"};
{ 8, 0, "Spell_Holy_PowerWordShield", "=q6=#arenas5_2#", "=q1=#arenas3L#"};
{ 9, 32016, "", "=q4=Merciless Gladiator's Mooncloth Hood", "=ds=#s1#", "15000 #faction#"};
{ 10, 32018, "", "=q4=Merciless Gladiator's Mooncloth Mantle", "=ds=#s3#", "13000 #faction#"};
{ 11, 32019, "", "=q4=Merciless Gladiator's Mooncloth Robe", "=ds=#s5#", "15000 #faction#"};
{ 12, 32015, "", "=q4=Merciless Gladiator's Mooncloth Gloves", "=ds=#s9#", "12000 #faction#"};
{ 13, 32017, "", "=q4=Merciless Gladiator's Mooncloth Leggings", "=ds=#s11#", "15000 #faction#"};
{ 16, 0, "Spell_Holy_PowerWordShield", "=q6=#arenas5_2#", "=q1=#arenas3L#"};
{ 16, 0, "Spell_Holy_PowerWordShield", "=q6=#arenas5_2#", "=q1=#arenas2L#"};
{ 17, 33718, "", "=q4=Vengeful Gladiator's Mooncloth Hood", "=ds=#s1#", ""};
{ 18, 33720, "", "=q4=Vengeful Gladiator's Mooncloth Mantle", "=ds=#s3#", ""};
{ 19, 33721, "", "=q4=Vengeful Gladiator's Mooncloth Robe", "=ds=#s5#", ""};
@@ -4647,13 +4646,13 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 25831, "", "=q4=Gladiator's Leather Tunic", "=ds=#s5#"};
{ 5, 25834, "", "=q4=Gladiator's Leather Gloves", "=ds=#s9#"};
{ 6, 25833, "", "=q4=Gladiator's Leather Legguards", "=ds=#s11#"};
{ 8, 0, "Ability_BackStab", "=q6=#arenas6#", "=q1=#arenas2L#"};
{ 8, 0, "Ability_BackStab", "=q6=#arenas6#", "=q1=#arenas3L#"};
{ 9, 31999, "", "=q4=Merciless Gladiator's Leather Helm", "=ds=#s1#", "15000 #faction#"};
{ 10, 32001, "", "=q4=Merciless Gladiator's Leather Spaulders", "=ds=#s3#", "13000 #faction#"};
{ 11, 32002, "", "=q4=Merciless Gladiator's Leather Tunic", "=ds=#s5#", "15000 #faction#"};
{ 12, 31998, "", "=q4=Merciless Gladiator's Leather Gloves", "=ds=#s9#", "12000 #faction#"};
{ 13, 32000, "", "=q4=Merciless Gladiator's Leather Legguards", "=ds=#s11#", "15000 #faction#"};
{ 16, 0, "Ability_BackStab", "=q6=#arenas6#", "=q1=#arenas3L#"};
{ 16, 0, "Ability_BackStab", "=q6=#arenas6#", "=q1=#arenas2L#"};
{ 17, 33701, "", "=q4=Vengeful Gladiator's Leather Helm", "=ds=#s1#", ""};
{ 18, 33703, "", "=q4=Vengeful Gladiator's Leather Spaulders", "=ds=#s3#", ""};
{ 19, 33704, "", "=q4=Vengeful Gladiator's Leather Tunic", "=ds=#s5#", ""};
@@ -4678,13 +4677,13 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 24552, "", "=q4=Gladiator's Dreadweave Robe", "=ds=#s5#"};
{ 5, 24556, "", "=q4=Gladiator's Dreadweave Gloves", "=ds=#s9#"};
{ 6, 24555, "", "=q4=Gladiator's Dreadweave Leggings", "=ds=#s11#"};
{ 8, 0, "Spell_Shadow_CurseOfTounges", "=q6=#arenas8_1#", "=q1=#arenas2L#"};
{ 8, 0, "Spell_Shadow_CurseOfTounges", "=q6=#arenas8_1#", "=q1=#arenas3L#"};
{ 9, 31974, "", "=q4=Merciless Gladiator's Dreadweave Hood", "=ds=#s1#", "15000 #faction#"};
{ 10, 31976, "", "=q4=Merciless Gladiator's Dreadweave Mantle", "=ds=#s3#", "13000 #faction#"};
{ 11, 31977, "", "=q4=Merciless Gladiator's Dreadweave Robe", "=ds=#s5#", "15000 #faction#"};
{ 12, 31973, "", "=q4=Merciless Gladiator's Dreadweave Gloves", "=ds=#s9#", "12000 #faction#"};
{ 13, 31975, "", "=q4=Merciless Gladiator's Dreadweave Leggings", "=ds=#s11#", "15000 #faction#"};
{ 16, 0, "Spell_Shadow_CurseOfTounges", "=q6=#arenas8_1#", "=q1=#arenas3L#"};
{ 16, 0, "Spell_Shadow_CurseOfTounges", "=q6=#arenas8_1#", "=q1=#arenas2L#"};
{ 17, 33677, "", "=q4=Vengeful Gladiator's Dreadweave Hood", "=ds=#s1#", ""};
{ 18, 33679, "", "=q4=Vengeful Gladiator's Dreadweave Mantle", "=ds=#s3#", ""};
{ 19, 33680, "", "=q4=Vengeful Gladiator's Dreadweave Robe", "=ds=#s5#", ""};
@@ -4705,13 +4704,13 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 30200, "", "=q4=Gladiator's Felweave Raiment", "=ds=#s5#"};
{ 5, 30188, "", "=q4=Gladiator's Felweave Handguards", "=ds=#s9#"};
{ 6, 30201, "", "=q4=Gladiator's Felweave Trousers", "=ds=#s11#"};
{ 8, 0, "Spell_Shadow_CurseOfTounges", "=q6=#arenas8_2#", "=q1=#arenas2L#"};
{ 8, 0, "Spell_Shadow_CurseOfTounges", "=q6=#arenas8_2#", "=q1=#arenas3L#"};
{ 9, 31980, "", "=q4=Merciless Gladiator's Felweave Cowl", "=ds=#s1#", "15000 #faction#"};
{ 10, 31979, "", "=q4=Merciless Gladiator's Felweave Amice", "=ds=#s3#", "13000 #faction#"};
{ 11, 31982, "", "=q4=Merciless Gladiator's Felweave Raiment", "=ds=#s5#", "15000 #faction#"};
{ 12, 31981, "", "=q4=Merciless Gladiator's Felweave Handguards", "=ds=#s9#", "12000 #faction#"};
{ 13, 31983, "", "=q4=Merciless Gladiator's Felweave Trousers", "=ds=#s11#", "15000 #faction#"};
{ 16, 0, "Spell_Shadow_CurseOfTounges", "=q6=#arenas8_2#", "=q1=#arenas3L#"};
{ 16, 0, "Spell_Shadow_CurseOfTounges", "=q6=#arenas8_2#", "=q1=#arenas2L#"};
{ 17, 33683, "", "=q4=Vengeful Gladiator's Felweave Cowl", "=ds=#s1#", ""};
{ 18, 33682, "", "=q4=Vengeful Gladiator's Felweave Amice", "=ds=#s3#", ""};
{ 19, 33685, "", "=q4=Vengeful Gladiator's Felweave Raiment", "=ds=#s5#", ""};
@@ -4737,13 +4736,13 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 25997, "", "=q4=Gladiator's Linked Armor", "=ds=#s5#"};
{ 5, 26000, "", "=q4=Gladiator's Linked Gauntlets", "=ds=#s9#"};
{ 6, 26001, "", "=q4=Gladiator's Linked Leggings", "=ds=#s11#"};
{ 8, 0, "Spell_FireResistanceTotem_01", "=q6=#arenas7_1#", "=q1=#arenas2L#"};
{ 8, 0, "Spell_FireResistanceTotem_01", "=q6=#arenas7_1#", "=q1=#arenas3L#"};
{ 9, 32006, "", "=q4=Merciless Gladiator's Linked Helm", "=ds=#s1#", "15000 #faction#"};
{ 10, 32008, "", "=q4=Merciless Gladiator's Linked Spaulders", "=ds=#s3#", "13000 #faction#"};
{ 11, 32004, "", "=q4=Merciless Gladiator's Linked Armor", "=ds=#s5#", "15000 #faction#"};
{ 12, 32005, "", "=q4=Merciless Gladiator's Linked Gauntlets", "=ds=#s9#", "12000 #faction#"};
{ 13, 32007, "", "=q4=Merciless Gladiator's Linked Leggings", "=ds=#s11#", "15000 #faction#"};
{ 16, 0, "Spell_FireResistanceTotem_01", "=q6=#arenas7_1#", "=q1=#arenas3L#"};
{ 16, 0, "Spell_FireResistanceTotem_01", "=q6=#arenas7_1#", "=q1=#arenas2L#"};
{ 17, 33708, "", "=q4=Vengeful Gladiator's Linked Helm", "=ds=#s1#", ""};
{ 18, 33710, "", "=q4=Vengeful Gladiator's Linked Spaulders", "=ds=#s3#", ""};
{ 19, 33706, "", "=q4=Vengeful Gladiator's Linked Armor", "=ds=#s5#", ""};
@@ -4764,13 +4763,13 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 27469, "", "=q4=Gladiator's Mail Armor", "=ds=#s5#"};
{ 5, 27470, "", "=q4=Gladiator's Mail Gauntlets", "=ds=#s9#"};
{ 6, 27472, "", "=q4=Gladiator's Mail Leggings", "=ds=#s11#"};
{ 8, 0, "Spell_Nature_Lightning", "=q6=#arenas7_2#", "=q1=#arenas2L#"};
{ 8, 0, "Spell_Nature_Lightning", "=q6=#arenas7_2#", "=q1=#arenas3L#"};
{ 9, 32011, "", "=q4=Merciless Gladiator's Mail Helm", "=ds=#s1#", ""};
{ 10, 32013, "", "=q4=Merciless Gladiator's Mail Spaulders", "=ds=#s3#", "13000 #faction#"};
{ 11, 32009, "", "=q4=Merciless Gladiator's Mail Armor", "=ds=#s5#", "15000 #faction#"};
{ 12, 32010, "", "=q4=Merciless Gladiator's Mail Gauntlets", "=ds=#s9#", "12000 #faction#"};
{ 13, 32012, "", "=q4=Merciless Gladiator's Mail Leggings", "=ds=#s11#", "15000 #faction#"};
{ 16, 0, "Spell_Nature_Lightning", "=q6=#arenas7_2#", "=q1=#arenas3L#"};
{ 16, 0, "Spell_Nature_Lightning", "=q6=#arenas7_2#", "=q1=#arenas2L#"};
{ 17, 33713, "", "=q4=Vengeful Gladiator's Mail Helm", "=ds=#s1#", ""};
{ 18, 33715, "", "=q4=Vengeful Gladiator's Mail Spaulders", "=ds=#s3#", ""};
{ 19, 33711, "", "=q4=Vengeful Gladiator's Mail Armor", "=ds=#s5#", ""};
@@ -4791,13 +4790,13 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 31396, "", "=q4=Gladiator's Ringmail Armor", "=ds=#s5#"};
{ 5, 31397, "", "=q4=Gladiator's Ringmail Gauntlets", "=ds=#s9#"};
{ 6, 31406, "", "=q4=Gladiator's Ringmail Leggings", "=ds=#s11#"};
{ 8, 0, "Spell_Nature_HealingWaveGreater", "=q6=#arenas7_3#", "=q1=#arenas2L#"};
{ 8, 0, "Spell_Nature_HealingWaveGreater", "=q6=#arenas7_3#", "=q1=#arenas3L#"};
{ 9, 32031, "", "=q4=Merciless Gladiator's Ringmail Helm", "=ds=#s1#", "15000 #faction#"};
{ 10, 32033, "", "=q4=Merciless Gladiator's Ringmail Spaulders", "=ds=#s3#", "13000 #faction#"};
{ 11, 32029, "", "=q4=Merciless Gladiator's Ringmail Armor", "=ds=#s5#", "15000 #faction#"};
{ 12, 32030, "", "=q4=Merciless Gladiator's Ringmail Gauntlets", "=ds=#s9#", "12000 #faction#"};
{ 13, 32032, "", "=q4=Merciless Gladiator's Ringmail Leggings", "=ds=#s11#", "15000 #faction#"};
{ 16, 0, "Spell_Nature_HealingWaveGreater", "=q6=#arenas7_3#", "=q1=#arenas3L#"};
{ 16, 0, "Spell_Nature_HealingWaveGreater", "=q6=#arenas7_3#", "=q1=#arenas2L#"};
{ 17, 33740, "", "=q4=Vengeful Gladiator's Ringmail Helm", "=ds=#s1#", ""};
{ 18, 33742, "", "=q4=Vengeful Gladiator's Ringmail Spaulders", "=ds=#s3#", ""};
{ 19, 33738, "", "=q4=Vengeful Gladiator's Ringmail Armor", "=ds=#s5#", ""};
@@ -4822,13 +4821,13 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
{ 4, 24544, "", "=q4=Gladiator's Plate Chestpiece", "=ds=#s5#"};
{ 5, 24549, "", "=q4=Gladiator's Plate Gauntlets", "=ds=#s9#"};
{ 6, 24547, "", "=q4=Gladiator's Plate Legguards", "=ds=#s11#"};
{ 8, 0, "Ability_Warrior_BattleShout", "=q6=#arenas9#", "=q1=#arenas2L#"};
{ 8, 0, "Ability_Warrior_BattleShout", "=q6=#arenas9#", "=q1=#arenas3L#"};
{ 9, 30488, "", "=q4=Merciless Gladiator's Plate Helm", "=ds=#s1#", "15000 #faction#"};
{ 10, 30490, "", "=q4=Merciless Gladiator's Plate Shoulders", "=ds=#s3#", "13000 #faction#"};
{ 11, 30486, "", "=q4=Merciless Gladiator's Plate Chestpiece", "=ds=#s5#", "15000 #faction#"};
{ 12, 30487, "", "=q4=Merciless Gladiator's Plate Gauntlets", "=ds=#s9#", "12000 #faction#"};
{ 13, 30489, "", "=q4=Merciless Gladiator's Plate Legguards", "=ds=#s11#", "15000 #faction#"};
{ 16, 0, "Ability_Warrior_BattleShout", "=q6=#arenas9#", "=q1=#arenas3L#"};
{ 16, 0, "Ability_Warrior_BattleShout", "=q6=#arenas9#", "=q1=#arenas2L#"};
{ 17, 33730, "", "=q4=Vengeful Gladiator's Plate Helm", "=ds=#s1#", ""};
{ 18, 33732, "", "=q4=Vengeful Gladiator's Plate Shoulders", "=ds=#s3#", ""};
{ 19, 33728, "", "=q4=Vengeful Gladiator's Plate Chestpiece", "=ds=#s5#", ""};
+143 -710
View File
@@ -97,7 +97,7 @@ local MASTER = select(2, GetSpellInfo(28596));
---------------
AtlasLoot_Data["AlchemyCLASSIC"] = {
Name = ALCHEMY;
Type = "Crafting";
Type = "CraftingNoBF";
{
Name = AL["Battle Elixirs"];
{ 1, "s17573", "13454", "=q1=Greater Arcane Elixir", "=ds="..AL["Trainer"]};
@@ -549,6 +549,7 @@ local MASTER = select(2, GetSpellInfo(28596));
AtlasLoot_Data["CookingCLASSIC"] = {
Name = COOKING;
Type = "CraftingNoBF";
{
Name = COOKING;
{ 1, "s25659", "21023", "=q1=Dirge's Kickin' Chimaerok Chops", "=ds="..AL["Quest"]..""};
@@ -683,6 +684,7 @@ local MASTER = select(2, GetSpellInfo(28596));
AtlasLoot_Data["EnchantingCLASSIC"] = {
Name = ENCHANTING;
Type = "CraftingNoBF";
{
Name = AL["Enchant Boots"];
{ 1, "s20023", "Spell_Holy_GreaterHeal", "=ds=Enchant Boots - Greater Agility", "=ds=#sr# 295"};
@@ -1084,6 +1086,7 @@ local MASTER = select(2, GetSpellInfo(28596));
AtlasLoot_Data["FirstAidCLASSIC"] = {
Name = FIRSTAID;
Type = "CraftingNoBF";
{
Name = FIRSTAID;
{ 1, "s23787", "19440", "=q1=Powerful Anti-Venom", "=ds=#sr# 300"};
@@ -1107,6 +1110,7 @@ local MASTER = select(2, GetSpellInfo(28596));
AtlasLoot_Data["Inscription"] = {
Name = INSCRIPTION;
Type = "CraftingNoBF";
{
Name = AL["Off-Hand Items"];
{ 1, "s59498", "44210", "=q4=Faces of Doom", "=ds=" };
@@ -1963,6 +1967,7 @@ local MASTER = select(2, GetSpellInfo(28596));
AtlasLoot_Data["MiningCLASSIC"] = {
Name = MINING;
Type = "CraftingNoBF";
{
Name = MINING;
{ 1, "s22967", "17771", "=q5=Smelt Elementium", "=ds=#sr# 300"};
@@ -1991,23 +1996,23 @@ local MASTER = select(2, GetSpellInfo(28596));
{
Name = AL["Cloth Armor"].." - Back";
{ 1, "s28208", "22658", "=q4=Glacial Cloak", "=ds=#sr# 300"};
{ 2, "s22870", "18413", "=q3=Cloak of Warding", "=ds=#sr# 300"};
{ 3, "s23662", "19047", "=q3=Wisdom of the Timbermaw", "=ds=#sr# 290"};
{ 4, "s18422", "14134", "=q3=Cloak of Fire", "=ds=#sr# 275"};
{ 5, "s18409", "13860", "=q2=Runecloth Cloak", "=ds=#sr# 265"};
{ 6, "s3862", "4327", "=q3=Icy Cloak", "=ds=#sr# 200"};
{ 7, "s63742", "45626", "=q3=Spidersilk Drape", "=ds=#sr# 125"};
{ 8, "s18420", "14103", "=q2=Brightcloth Cloak", "=ds=#sr# 275"};
{ 9, "s18418", "14044", "=q2=Cindercloth Cloak", "=ds=#sr# 275"};
{ 10, "s3861", "4326", "=q2=Long Silken Cloak", "=ds=#sr# 185"};
{ 11, "s8789", "7056", "=q2=Crimson Silk Cloak", "=ds=#sr# 180"};
{ 12, "s8786", "7053", "=q2=Azure Silk Cloak", "=ds=#sr# 175"};
{ 13, "s8780", "7047", "=q2=Hands of Darkness", "=ds=#sr# 145"};
{ 14, "s3856", "4321", "=q2=Spider Silk Slippers", "=ds=#sr# 140"};
{ 2, "s28210", "22660", "=q3=Gaea's Embrace", "=ds=#sr# 300"};
{ 3, "s22870", "18413", "=q3=Cloak of Warding", "=ds=#sr# 300"};
{ 4, "s23662", "19047", "=q3=Wisdom of the Timbermaw", "=ds=#sr# 290"};
{ 5, "s18422", "14134", "=q3=Cloak of Fire", "=ds=#sr# 275"};
{ 6, "s18409", "13860", "=q2=Runecloth Cloak", "=ds=#sr# 265"};
{ 7, "s3862", "4327", "=q3=Icy Cloak", "=ds=#sr# 200"};
{ 8, "s63742", "45626", "=q3=Spidersilk Drape", "=ds=#sr# 125"};
{ 9, "s18420", "14103", "=q2=Brightcloth Cloak", "=ds=#sr# 275"};
{ 10, "s18418", "14044", "=q2=Cindercloth Cloak", "=ds=#sr# 275"};
{ 11, "s3861", "4326", "=q2=Long Silken Cloak", "=ds=#sr# 185"};
{ 12, "s8789", "7056", "=q2=Crimson Silk Cloak", "=ds=#sr# 180"};
{ 13, "s8786", "7053", "=q2=Azure Silk Cloak", "=ds=#sr# 175"};
{ 14, "s8780", "7047", "=q2=Hands of Darkness", "=ds=#sr# 145"};
{ 15, "s3844", "4311", "=q2=Heavy Woolen Cloak", "=ds=#sr# 100"};
{ 16, "s6521", "5542", "=q2=Pearl-clasped Cloak", "=ds=#sr# 90"};
{ 17, "s3842", "4309", "=q2=Handstitched Linen Britches", "=ds=#sr# 70"};
{ 18, "s2402", "2584", "=q1=Woolen Cape", "=ds=#sr# 75"};
{ 17, "s2402", "2584", "=q1=Woolen Cape", "=ds=#sr# 75"};
{ 18, "s2397", "2580", "=q1=Reinforced Linen Cape", "=ds=#sr# 60"};
{ 19, "s2387", "2570", "=q1=Linen Cloak", "=ds=#sr# 1"};
};
{
@@ -2021,27 +2026,26 @@ local MASTER = select(2, GetSpellInfo(28596));
{ 7, "s22902", "18486", "=q3=Mooncloth Robe", "=ds=#sr# 300"};
{ 8, "s18447", "14138", "=q3=Mooncloth Vest", "=ds=#sr# 300"};
{ 9, "s28480", "22756", "=q3=Sylvan Vest", "=ds=#sr# 300"};
{ 10, "s18436", "14136", "=q3=Robe of Winter Night", "=ds=#sr# 285"};
{ 11, "s12070", "10021", "=q3=Dreamweave Vest", "=ds=#sr# 225"};
{ 12, "s8770", "7054", "=q3=Robe of Power", "=ds=#sr# 190"};
{ 13, "s18451", "14106", "=q2=Felcloth Robe", "=ds=#sr# 300"};
{ 14, "s18446", "14128", "=q2=Wizardweave Robe", "=ds=#sr# 300"};
{ 15, "s18416", "14141", "=q2=Ghostweave Vest", "=ds=#sr# 275"};
{ 16, "s22813", "18258", "=q2=Gordok Ogre Suit", "=ds=#sr# 275"};
{ 17, "s18414", "14100", "=q2=Brightcloth Robe", "=ds=#sr# 270"};
{ 18, "s18408", "14042", "=q2=Cindercloth Vest", "=ds=#sr# 260"};
{ 19, "s18406", "13858", "=q2=Runecloth Robe", "=ds=#sr# 260"};
{ 20, "s18407", "13857", "=q2=Runecloth Tunic", "=ds=#sr# 260"};
{ 21, "s18404", "13868", "=q2=Frostweave Robe", "=ds=#sr# 255"};
{ 22, "s18403", "13869", "=q2=Frostweave Tunic", "=ds=#sr# 255"};
{ 23, "s26407", "21542", "=q1=Festive Red Pant Suit", "=ds=#sr# 250"};
{ 24, "s26403", "21154", "=q1=Festival Dress", "=ds=#sr# 250"};
{ 25, "s12093", "10036", "=q1=Tuxedo Jacket", "=ds=#sr# 250"};
{ 26, "s44950", "34087", "=q1=Green Winter Clothes", "=ds=#sr# 250"};
{ 27, "s44958", "34085", "=q1=Red Winter Clothes", "=ds=#sr# 250"};
{ 28, "s12091", "10040", "=q1=White Wedding Dress", "=ds=#sr# 250"};
{ 29, "s12077", "10053", "=q1=Simple Black Dress", "=ds=#sr# 235"};
{ 30, "s12069", "10042", "=q2=Cindercloth Robe", "=ds=#sr# 225"};
{ 10, "s18451", "14106", "=q2=Felcloth Robe", "=ds=#sr# 300"};
{ 11, "s18446", "14128", "=q2=Wizardweave Robe", "=ds=#sr# 300"};
{ 12, "s18436", "14136", "=q3=Robe of Winter Night", "=ds=#sr# 285"};
{ 13, "s12070", "10021", "=q3=Dreamweave Vest", "=ds=#sr# 225"};
{ 14, "s18416", "14141", "=q2=Ghostweave Vest", "=ds=#sr# 275"};
{ 15, "s22813", "18258", "=q2=Gordok Ogre Suit", "=ds=#sr# 275"};
{ 16, "s18414", "14100", "=q2=Brightcloth Robe", "=ds=#sr# 270"};
{ 17, "s18408", "14042", "=q2=Cindercloth Vest", "=ds=#sr# 260"};
{ 18, "s18406", "13858", "=q2=Runecloth Robe", "=ds=#sr# 260"};
{ 19, "s18407", "13857", "=q2=Runecloth Tunic", "=ds=#sr# 260"};
{ 20, "s18404", "13868", "=q2=Frostweave Robe", "=ds=#sr# 255"};
{ 21, "s18403", "13869", "=q2=Frostweave Tunic", "=ds=#sr# 255"};
{ 22, "s26407", "21542", "=q1=Festive Red Pant Suit", "=ds=#sr# 250"};
{ 23, "s26403", "21154", "=q1=Festival Dress", "=ds=#sr# 250"};
{ 24, "s12093", "10036", "=q1=Tuxedo Jacket", "=ds=#sr# 250"};
{ 25, "s44950", "34087", "=q1=Green Winter Clothes", "=ds=#sr# 250"};
{ 26, "s44958", "34085", "=q1=Red Winter Clothes", "=ds=#sr# 250"};
{ 27, "s12091", "10040", "=q1=White Wedding Dress", "=ds=#sr# 250"};
{ 28, "s12077", "10053", "=q1=Simple Black Dress", "=ds=#sr# 235"};
{ 29, "s12069", "10042", "=q2=Cindercloth Robe", "=ds=#sr# 225"};
};
{
Name = AL["Cloth Armor"].." - Chest";
@@ -2050,29 +2054,28 @@ local MASTER = select(2, GetSpellInfo(28596));
{ 3, "s12050", "10001", "=q2=Black Mageweave Robe", "=ds=#sr# 210"};
{ 4, "s12048", "9998", "=q2=Black Mageweave Vest", "=ds=#sr# 205"};
{ 5, "s8802", "7063", "=q2=Crimson Silk Robe", "=ds=#sr# 205"};
{ 12, "s8770", "7054", "=q3=Robe of Power", "=ds=#sr# 190"};
{ 6, "s8791", "7058", "=q1=Crimson Silk Vest", "=ds=#sr# 185"};
{ 7, "s8764", "7051", "=q2=Earthen Vest", "=ds=#sr# 170"};
{ 8, "s8784", "7065", "=q2=Green Silk Armor", "=ds=#sr# 165"};
{ 9, "s3859", "4324", "=q2=Azure Silk Vest", "=ds=#sr# 150"};
{ 10, "s6692", "5770", "=q2=Robes of Arcana", "=ds=#sr# 150"};
{ 11, "s6690", "5766", "=q2=Lesser Wizard's Robe", "=ds=#sr# 135"};
{ 12, "s12047", "10048", "=q2=Colorful Kilt", "=ds=#sr# 120"};
{ 13, "s7643", "6264", "=q2=Greater Adept's Robe", "=ds=#sr# 115"};
{ 14, "s8467", "6787", "=q1=White Woolen Dress", "=ds=#sr# 110"};
{ 15, "s2403", "2585", "=q2=Gray Woolen Robe", "=ds=#sr# 105"};
{ 16, "s7639", "6263", "=q2=Blue Overalls", "=ds=#sr# 100"};
{ 17, "s2399", "2582", "=q1=Green Woolen Vest", "=ds=#sr# 85"};
{ 18, "s12046", "10047", "=q1=Simple Kilt", "=ds=#sr# 75"};
{ 19, "s2395", "2578", "=q2=Barbaric Linen Vest", "=ds=#sr# 70"};
{ 20, "s7633", "6242", "=q2=Blue Linen Robe", "=ds=#sr# 70"};
{ 21, "s7630", "6240", "=q2=Blue Linen Vest", "=ds=#sr# 55"};
{ 22, "s7629", "6239", "=q2=Red Linen Vest", "=ds=#sr# 55"};
{ 23, "s8465", "6786", "=q1=Simple Dress", "=ds=#sr# 40"};
{ 24, "s2389", "2572", "=q2=Red Linen Robe", "=ds=#sr# 40"};
{ 25, "s7623", "6238", "=q2=Brown Linen Robe", "=ds=#sr# 30"};
{ 26, "s7624", "6241", "=q2=White Linen Robe", "=ds=#sr# 30"};
{ 27, "s2385", "2568", "=q1=Brown Linen Vest", "=ds=#sr# 10"};
{ 28, "s50644", "38277", "=q1=Haliscan Jacket", "=ds="..AL["Vendor"]..""};
{ 12, "s7643", "6264", "=q2=Greater Adept's Robe", "=ds=#sr# 115"};
{ 13, "s8467", "6787", "=q1=White Woolen Dress", "=ds=#sr# 110"};
{ 14, "s2403", "2585", "=q2=Gray Woolen Robe", "=ds=#sr# 105"};
{ 15, "s7639", "6263", "=q2=Blue Overalls", "=ds=#sr# 100"};
{ 16, "s2399", "2582", "=q1=Green Woolen Vest", "=ds=#sr# 85"};
{ 17, "s2395", "2578", "=q2=Barbaric Linen Vest", "=ds=#sr# 70"};
{ 18, "s7633", "6242", "=q2=Blue Linen Robe", "=ds=#sr# 70"};
{ 19, "s7630", "6240", "=q2=Blue Linen Vest", "=ds=#sr# 55"};
{ 20, "s7629", "6239", "=q2=Red Linen Vest", "=ds=#sr# 55"};
{ 21, "s8465", "6786", "=q1=Simple Dress", "=ds=#sr# 40"};
{ 22, "s2389", "2572", "=q2=Red Linen Robe", "=ds=#sr# 40"};
{ 23, "s7623", "6238", "=q2=Brown Linen Robe", "=ds=#sr# 30"};
{ 24, "s7624", "6241", "=q2=White Linen Robe", "=ds=#sr# 30"};
{ 25, "s2385", "2568", "=q1=Brown Linen Vest", "=ds=#sr# 10"};
{ 26, "s50644", "38277", "=q1=Haliscan Jacket", "=ds="..AL["Vendor"]..""};
};
{
Name = AL["Cloth Armor"].." - Feet";
@@ -2086,60 +2089,57 @@ local MASTER = select(2, GetSpellInfo(28596));
{ 8, "s12082", "10031", "=q2=Shadoweave Boots", "=ds=#sr# 240"};
{ 9, "s12073", "10026", "=q2=Black Mageweave Boots", "=ds=#sr# 230"};
{ 10, "s3860", "4325", "=q2=Boots of the Enchanter", "=ds=#sr# 175"};
{ 11, "s3855", "4320", "=q3=Spidersilk Boots", "=ds=#sr# 125"};
{ 12, "s3847", "4313", "=q2=Red Woolen Boots", "=ds=#sr# 95"};
{ 13, "s2401", "2583", "=q2=Woolen Boots", "=ds=#sr# 95"};
{ 14, "s3845", "4312", "=q2=Soft-soled Linen Boots", "=ds=#sr# 80"};
{ 15, "s2386", "2569", "=q1=Linen Boots", "=ds=#sr# 65"};
{ 16, "s12045", "10046", "=q1=Simple Linen Boots", "=ds=#sr# 20"};
{ 17, "s49677", "6836", "=q1=Dress Shoes", "=ds="..AL["Vendor"]..""};
{ 11, "s3856", "4321", "=q2=Spider Silk Slippers", "=ds=#sr# 140"};
{ 12, "s3855", "4320", "=q3=Spidersilk Boots", "=ds=#sr# 125"};
{ 13, "s3847", "4313", "=q2=Red Woolen Boots", "=ds=#sr# 95"};
{ 14, "s2401", "2583", "=q2=Woolen Boots", "=ds=#sr# 95"};
{ 15, "s3845", "4312", "=q2=Soft-soled Linen Boots", "=ds=#sr# 80"};
{ 16, "s2386", "2569", "=q1=Linen Boots", "=ds=#sr# 65"};
{ 17, "s12045", "10046", "=q1=Simple Linen Boots", "=ds=#sr# 20"};
{ 18, "s49677", "6836", "=q1=Dress Shoes", "=ds="..AL["Vendor"]..""};
};
{
Name = AL["Cloth Armor"].." - Hands";
{ 1, "s22759", "18263", "=q4=Flarecore Wraps", "=ds=#sr# 300"};
{ 2, "s20849", "16979", "=q4=Flarecore Gloves", "=ds=#sr# 300"};
{ 3, "s28205", "22654", "=q4=Glacial Gloves", "=ds=#sr# 300"};
{ 4, "s18454", "14146", "=q4=Gloves of Spell Mastery", "=ds=#sr# 300"};
{ 5, "s22867", "18407", "=q3=Felcloth Gloves", "=ds=#sr# 300"};
{ 6, "s22868", "18408", "=q3=Inferno Gloves", "=ds=#sr# 300"};
{ 7, "s22869", "18409", "=q3=Mooncloth Gloves", "=ds=#sr# 300"};
{ 8, "s12067", "10019", "=q3=Dreamweave Gloves", "=ds=#sr# 225"};
{ 9, "s18417", "13863", "=q2=Runecloth Gloves", "=ds=#sr# 275"};
{ 10, "s18415", "14101", "=q2=Brightcloth Gloves", "=ds=#sr# 270"};
{ 11, "s18412", "14043", "=q2=Cindercloth Gloves", "=ds=#sr# 270"};
{ 12, "s18413", "14142", "=q2=Ghostweave Gloves", "=ds=#sr# 270"};
{ 13, "s18411", "13870", "=q2=Frostweave Gloves", "=ds=#sr# 265"};
{ 14, "s12066", "10018", "=q2=Red Mageweave Gloves", "=ds=#sr# 225"};
{ 15, "s12071", "10023", "=q2=Shadoweave Gloves", "=ds=#sr# 225"};
{ 16, "s12053", "10003", "=q2=Black Mageweave Gloves", "=ds=#sr# 215"};
{ 17, "s8804", "7064", "=q2=Crimson Silk Gloves", "=ds=#sr# 210"};
{ 18, "s8782", "7049", "=q2=Truefaith Gloves", "=ds=#sr# 150"};
{ 19, "s3854", "4319", "=q2=Azure Silk Gloves", "=ds=#sr# 145"};
{ 20, "s3852", "4318", "=q2=Gloves of Meditation", "=ds=#sr# 130"};
{ 21, "s3868", "4331", "=q2=Phoenix Gloves", "=ds=#sr# 125"};
{ 22, "s3843", "4310", "=q2=Heavy Woolen Gloves", "=ds=#sr# 85"};
{ 23, "s3840", "4307", "=q1=Heavy Linen Gloves", "=ds=#sr# 35"};
{ 1, "s20849", "16979", "=q4=Flarecore Gloves", "=ds=#sr# 300"};
{ 2, "s28205", "22654", "=q4=Glacial Gloves", "=ds=#sr# 300"};
{ 3, "s18454", "14146", "=q4=Gloves of Spell Mastery", "=ds=#sr# 300"};
{ 4, "s22867", "18407", "=q3=Felcloth Gloves", "=ds=#sr# 300"};
{ 5, "s22868", "18408", "=q3=Inferno Gloves", "=ds=#sr# 300"};
{ 6, "s22869", "18409", "=q3=Mooncloth Gloves", "=ds=#sr# 300"};
{ 7, "s12067", "10019", "=q3=Dreamweave Gloves", "=ds=#sr# 225"};
{ 8, "s18417", "13863", "=q2=Runecloth Gloves", "=ds=#sr# 275"};
{ 9, "s18415", "14101", "=q2=Brightcloth Gloves", "=ds=#sr# 270"};
{ 10, "s18412", "14043", "=q2=Cindercloth Gloves", "=ds=#sr# 270"};
{ 11, "s18413", "14142", "=q2=Ghostweave Gloves", "=ds=#sr# 270"};
{ 12, "s18411", "13870", "=q2=Frostweave Gloves", "=ds=#sr# 265"};
{ 13, "s12066", "10018", "=q2=Red Mageweave Gloves", "=ds=#sr# 225"};
{ 14, "s12071", "10023", "=q2=Shadoweave Gloves", "=ds=#sr# 225"};
{ 15, "s12053", "10003", "=q2=Black Mageweave Gloves", "=ds=#sr# 215"};
{ 16, "s8804", "7064", "=q2=Crimson Silk Gloves", "=ds=#sr# 210"};
{ 17, "s8782", "7049", "=q2=Truefaith Gloves", "=ds=#sr# 150"};
{ 18, "s3854", "4319", "=q2=Azure Silk Gloves", "=ds=#sr# 145"};
{ 19, "s3852", "4318", "=q2=Gloves of Meditation", "=ds=#sr# 130"};
{ 20, "s3868", "4331", "=q2=Phoenix Gloves", "=ds=#sr# 125"};
{ 21, "s3843", "4310", "=q2=Heavy Woolen Gloves", "=ds=#sr# 85"};
{ 22, "s3840", "4307", "=q1=Heavy Linen Gloves", "=ds=#sr# 35"};
};
{
Name = AL["Cloth Armor"].." - Head";
{ 1, "s28210", "22660", "=q3=Gaea's Embrace", "=ds=#sr# 300"};
{ 2, "s18452", "14140", "=q3=Mooncloth Circlet", "=ds=#sr# 300"};
{ 3, "s28481", "22757", "=q3=Sylvan Crown", "=ds=#sr# 300"};
{ 4, "s18450", "14130", "=q2=Wizardweave Turban", "=ds=#sr# 300"};
{ 5, "s12092", "10041", "=q3=Dreamweave Circlet", "=ds=#sr# 250"};
{ 6, "s18442", "14111", "=q2=Felcloth Hood", "=ds=#sr# 290"};
{ 7, "s18444", "13866", "=q2=Runecloth Headband", "=ds=#sr# 295"};
{ 8, "s12086", "10025", "=q2=Shadoweave Mask", "=ds=#sr# 245"};
{ 9, "s12081", "10030", "=q2=Admiral's Hat", "=ds=#sr# 240"};
{ 10, "s12084", "10033", "=q2=Red Mageweave Headband", "=ds=#sr# 240"};
{ 11, "s12072", "10024", "=q2=Black Mageweave Headband", "=ds=#sr# 230"};
{ 12, "s12059", "10008", "=q2=White Bandit Mask", "=ds=#sr# 215"};
{ 13, "s3858", "4323", "=q2=Shadow Hood", "=ds=#sr# 170"};
{ 14, "s3857", "4322", "=q2=Enchanter's Cowl", "=ds=#sr# 165"};
{ 15, "s8762", "7050", "=q1=Silk Headband", "=ds=#sr# 160"};
{ 16, "s8760", "7048", "=q1=Azure Silk Hood", "=ds=#sr# 145"};
{ 17, "s2397", "2580", "=q1=Reinforced Linen Cape", "=ds=#sr# 60"};
{ 1, "s18452", "14140", "=q3=Mooncloth Circlet", "=ds=#sr# 300"};
{ 2, "s28481", "22757", "=q3=Sylvan Crown", "=ds=#sr# 300"};
{ 3, "s18450", "14130", "=q2=Wizardweave Turban", "=ds=#sr# 300"};
{ 4, "s18444", "13866", "=q2=Runecloth Headband", "=ds=#sr# 295"};
{ 5, "s18442", "14111", "=q2=Felcloth Hood", "=ds=#sr# 290"};
{ 6, "s12092", "10041", "=q3=Dreamweave Circlet", "=ds=#sr# 250"};
{ 7, "s12086", "10025", "=q2=Shadoweave Mask", "=ds=#sr# 245"};
{ 8, "s12081", "10030", "=q2=Admiral's Hat", "=ds=#sr# 240"};
{ 9, "s12084", "10033", "=q2=Red Mageweave Headband", "=ds=#sr# 240"};
{ 10, "s12072", "10024", "=q2=Black Mageweave Headband", "=ds=#sr# 230"};
{ 11, "s12059", "10008", "=q2=White Bandit Mask", "=ds=#sr# 215"};
{ 12, "s3858", "4323", "=q2=Shadow Hood", "=ds=#sr# 170"};
{ 13, "s3857", "4322", "=q2=Enchanter's Cowl", "=ds=#sr# 165"};
{ 14, "s8762", "7050", "=q1=Silk Headband", "=ds=#sr# 160"};
{ 15, "s8760", "7048", "=q1=Azure Silk Hood", "=ds=#sr# 145"};
};
{
Name = AL["Cloth Armor"].." - Legs";
@@ -2154,17 +2154,19 @@ local MASTER = select(2, GetSpellInfo(28596));
{ 9, "s18424", "13871", "=q2=Frostweave Pants", "=ds=#sr# 280"};
{ 10, "s18419", "14107", "=q2=Felcloth Pants", "=ds=#sr# 275"};
{ 11, "s18421", "14132", "=q2=Wizardweave Leggings", "=ds=#sr# 275"};
{ 12, "s50647", "38278", "=q1=Haliscan Pantaloons", "=ds="..AL["Vendor"]..""};
{ 13, "s12060", "10009", "=q2=Red Mageweave Pants", "=ds=#sr# 215"};
{ 14, "s12052", "10002", "=q2=Shadoweave Pants", "=ds=#sr# 210"};
{ 15, "s12049", "9999", "=q2=Black Mageweave Leggings", "=ds=#sr# 205"};
{ 16, "s8758", "7046", "=q2=Azure Silk Pants", "=ds=#sr# 140"};
{ 17, "s3851", "4317", "=q2=Phoenix Pants", "=ds=#sr# 125"};
{ 18, "s3850", "4316", "=q2=Heavy Woolen Pants", "=ds=#sr# 110"};
{ 19, "s12089", "10035", "=q1=Tuxedo Pants", "=ds=#sr# 245"};
{ 20, "s3914", "4343", "=q1=Brown Linen Pants", "=ds=#sr# 30"};
{ 21, "s12044", "10045", "=q1=Simple Linen Pants", "=ds=#sr# 1"};
{ 12, "s12089", "10035", "=q1=Tuxedo Pants", "=ds=#sr# 245"};
{ 13, "s50647", "38278", "=q1=Haliscan Pantaloons", "=ds="..AL["Vendor"]..""};
{ 14, "s12060", "10009", "=q2=Red Mageweave Pants", "=ds=#sr# 215"};
{ 15, "s12052", "10002", "=q2=Shadoweave Pants", "=ds=#sr# 210"};
{ 16, "s12049", "9999", "=q2=Black Mageweave Leggings", "=ds=#sr# 205"};
{ 17, "s8758", "7046", "=q2=Azure Silk Pants", "=ds=#sr# 140"};
{ 18, "s3851", "4317", "=q2=Phoenix Pants", "=ds=#sr# 125"};
{ 19, "s12047", "10048", "=q2=Colorful Kilt", "=ds=#sr# 120"};
{ 20, "s3850", "4316", "=q2=Heavy Woolen Pants", "=ds=#sr# 110"};
{ 21, "s12046", "10047", "=q1=Simple Kilt", "=ds=#sr# 75"};
{ 22, "s3842", "4309", "=q2=Handstitched Linen Britches", "=ds=#sr# 70"};
{ 23, "s3914", "4343", "=q1=Brown Linen Pants", "=ds=#sr# 30"};
{ 24, "s12044", "10045", "=q1=Simple Linen Pants", "=ds=#sr# 1"};
};
{
Name = AL["Cloth Armor"].." - Shoulder";
@@ -2200,8 +2202,9 @@ local MASTER = select(2, GetSpellInfo(28596));
};
{
Name = AL["Cloth Armor"].." - Wrist";
{ 1, "s28209", "22655", "=q4=Glacial Wrists", "=ds=#sr# 300"};
{ 2, "s3841", "4308", "=q1=Green Linen Bracers", "=ds=#sr# 60"};
{ 1, "s22759", "18263", "=q4=Flarecore Wraps", "=ds=#sr# 300"};
{ 2, "s28209", "22655", "=q4=Glacial Wrists", "=ds=#sr# 300"};
{ 3, "s3841", "4308", "=q1=Green Linen Bracers", "=ds=#sr# 60"};
};
{
Name = AL["Bags"];
@@ -2263,583 +2266,6 @@ local MASTER = select(2, GetSpellInfo(28596));
};
};
-----------------------
--- Profession Sets ---
-----------------------
-------------------------------
--- Blacksmithing Mail Sets ---
-------------------------------
AtlasLoot_Data["BlacksmithingMailBloodsoulEmbrace"] = {
{ 1, 0, "INV_Hammer_20", "=q6=#craftbm1#", ""};
{ 2, 19691, "", "=q3=Bloodsoul Shoulders", "=ds=#s3#, #a3#"};
{ 3, 19690, "", "=q3=Bloodsoul Breastplate", "=ds=#s5#, #a3#"};
{ 4, 19692, "", "=q3=Bloodsoul Gauntlets", "=ds=#s9#, #a3#"};
};
AtlasLoot_Data["BlacksmithingMailFelIronChain"] = {
{ 1, 0, "INV_Hammer_20", "=q6=#craftbm2#", ""};
{ 2, 23493, "", "=q2=Fel Iron Chain Coif", "=ds=#s1#, #a3#"};
{ 3, 23490, "", "=q2=Fel Iron Chain Tunic", "=ds=#s5#, #a3#"};
{ 4, 23494, "", "=q2=Fel Iron Chain Bracers", "=ds=#s8#, #a3#"};
{ 5, 23491, "", "=q2=Fel Iron Chain Gloves", "=ds=#s9#, #a3#"};
};
--------------------------------
--- Blacksmithing Plate Sets ---
--------------------------------
AtlasLoot_Data["BlacksmithingPlateImperialPlate"] = {
{ 1, 0, "INV_Hammer_20", "=q6=#craftbp1#", ""};
{ 2, 12427, "", "=q2=Imperial Plate Helm", "=ds=#s1#, #a4#"};
{ 3, 12428, "", "=q2=Imperial Plate Shoulders", "=ds=#s3#, #a4#"};
{ 4, 12422, "", "=q2=Imperial Plate Chest", "=ds=#s5#, #a4#"};
{ 5, 12425, "", "=q2=Imperial Plate Bracers", "=ds=#s8#, #a4#"};
{ 6, 12424, "", "=q2=Imperial Plate Belt", "=ds=#s10#, #a4#"};
{ 7, 12429, "", "=q2=Imperial Plate Leggings", "=ds=#s11#, #a4#"};
{ 8, 12426, "", "=q2=Imperial Plate Boots", "=ds=#s12#, #a4#"};
};
AtlasLoot_Data["BlacksmithingPlateTheDarksoul"] = {
{ 1, 0, "INV_Hammer_20", "=q6=#craftbp2#", ""};
{ 2, 19695, "", "=q3=Darksoul Shoulders", "=ds=#s3#, #a4#"};
{ 3, 19693, "", "=q3=Darksoul Breastplate", "=ds=#s5#, #a4#"};
{ 4, 19694, "", "=q3=Darksoul Leggings", "=ds=#s11#, #a4#"};
};
AtlasLoot_Data["BlacksmithingPlateFelIronPlate"] = {
{ 1, 0, "INV_Hammer_20", "=q6=#craftbp3#", ""};
{ 2, 23489, "", "=q2=Fel Iron Breastplate", "=ds=#s5#, #a4#"};
{ 3, 23482, "", "=q2=Fel Iron Plate Gloves", "=ds=#s9#, #a4#"};
{ 4, 23484, "", "=q2=Fel Iron Plate Belt", "=ds=#s10#, #a4#"};
{ 5, 23488, "", "=q2=Fel Iron Plate Pants", "=ds=#s11#, #a4#"};
{ 6, 23487, "", "=q2=Fel Iron Plate Boots", "=ds=#s12#, #a4#"};
};
AtlasLoot_Data["BlacksmithingPlateAdamantiteB"] = {
{ 1, 0, "INV_Hammer_20", "=q6=#craftbp4#", ""};
{ 2, 23507, "", "=q3=Adamantite Breastplate", "=ds=#s5#, #a4#"};
{ 3, 23506, "", "=q3=Adamantite Plate Bracers", "=ds=#s8#, #a4#"};
{ 4, 23508, "", "=q3=Adamantite Plate Gloves", "=ds=#s9#, #a4#"};
};
AtlasLoot_Data["BlacksmithingPlateFlameG"] = {
{ 1, 0, "INV_Hammer_20", "=q6=#craftbp5#", "=q1=#j11#"};
{ 2, 23516, "", "=q3=Flamebane Helm", "=ds=#s1#, #a4#"};
{ 3, 23513, "", "=q3=Flamebane Breastplate", "=ds=#s5#, #a4#"};
{ 4, 23515, "", "=q3=Flamebane Bracers", "=ds=#s8#, #a4#"};
{ 5, 23514, "", "=q3=Flamebane Gloves", "=ds=#s9#, #a4#"};
};
AtlasLoot_Data["BlacksmithingPlateEnchantedAdaman"] = {
{ 1, 0, "INV_Hammer_20", "=q6=#craftbp6#", "=q1=#j12#"};
{ 2, 23509, "", "=q3=Enchanted Adamantite Breastplate", "=ds=#s5#, #a4#"};
{ 3, 23510, "", "=q3=Enchanted Adamantite Belt", "=ds=#s10#, #a4#"};
{ 4, 23512, "", "=q3=Enchanted Adamantite Leggings", "=ds=#s11#, #a4#"};
{ 5, 23511, "", "=q3=Enchanted Adamantite Boots", "=ds=#s12#, #a4#"};
};
AtlasLoot_Data["BlacksmithingPlateKhoriumWard"] = {
{ 1, 0, "INV_Hammer_20", "=q6=#craftbp7#", ""};
{ 2, 23524, "", "=q3=Khorium Belt", "=ds=#s10#, #a4#"};
{ 3, 23523, "", "=q3=Khorium Pants", "=ds=#s11#, #a4#"};
{ 4, 23525, "", "=q3=Khorium Boots", "=ds=#s12#, #a4#"};
};
AtlasLoot_Data["BlacksmithingPlateFaithFelsteel"] = {
{ 1, 0, "INV_Hammer_20", "=q6=#craftbp8#", ""};
{ 2, 23519, "", "=q3=Felsteel Helm", "=ds=#s1#, #a4#"};
{ 3, 23517, "", "=q3=Felsteel Gloves", "=ds=#s9#, #a4#"};
{ 4, 23518, "", "=q3=Felsteel Leggings", "=ds=#s11#, #a4#"};
};
AtlasLoot_Data["BlacksmithingPlateBurningRage"] = {
{ 1, 0, "INV_Hammer_20", "=q6=#craftbp9#", ""};
{ 2, 23521, "", "=q3=Ragesteel Helm", "=ds=#s1#, #a4#"};
{ 3, 33173, "", "=q3=Ragesteel Shoulders", "=ds=#s3#, #a4#"};
{ 4, 23522, "", "=q3=Ragesteel Breastplate", "=ds=#s5#, #a4#"};
{ 5, 23520, "", "=q3=Ragesteel Gloves", "=ds=#s9#, #a4#"};
};
AtlasLoot_Data["BlacksmithingPlateOrnateSaroniteBattlegear"] = {
{ 1, 0, "INV_Hammer_20", "=q6=#craftbp10#", ""};
{ 2, 42728, "", "=q3=Ornate Saronite Skullshield", "=ds=#s1#, #a4#"};
{ 3, 42727, "", "=q3=Ornate Saronite Pauldrons", "=ds=#s3#, #a4#"};
{ 4, 42725, "", "=q3=Ornate Saronite Hauberk", "=ds=#s5#, #a4#"};
{ 5, 42723, "", "=q3=Ornate Saronite Bracers", "=ds=#s8#, #a4#"};
{ 6, 42724, "", "=q3=Ornate Saronite Gauntlets", "=ds=#s9#, #a4#"};
{ 7, 42729, "", "=q3=Ornate Saronite Waistguard", "=ds=#s10#, #a4#"};
{ 8, 42726, "", "=q3=Ornate Saronite Legplates", "=ds=#s11#, #a4#"};
{ 9, 42730, "", "=q3=Ornate Saronite Walkers", "=ds=#s12#, #a4#"};
};
AtlasLoot_Data["BlacksmithingPlateSavageSaroniteBattlegear"] = {
{ 1, 0, "INV_Hammer_20", "=q6=#craftbp11#", ""};
{ 2, 41350, "", "=q3=Savage Saronite Skullshield", "=ds=#s1#, #a4#"};
{ 3, 41351, "", "=q3=Savage Saronite Pauldrons", "=ds=#s3#, #a4#"};
{ 4, 41353, "", "=q3=Savage Saronite Hauberk", "=ds=#s5#, #a4#"};
{ 5, 41354, "", "=q3=Savage Saronite Bracers", "=ds=#s8#, #a4#"};
{ 6, 41349, "", "=q3=Savage Saronite Gauntlets", "=ds=#s9#, #a4#"};
{ 7, 41352, "", "=q3=Savage Saronite Waistguard", "=ds=#s10#, #a4#"};
{ 8, 41347, "", "=q3=Savage Saronite Legplates", "=ds=#s11#, #a4#"};
{ 9, 41348, "", "=q3=Savage Saronite Walkers", "=ds=#s12#, #a4#"};
};
-----------------------------------
--- Leatherworking Leather Sets ---
-----------------------------------
AtlasLoot_Data["LeatherworkingLeatherVolcanicArmor"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwl1#", "=q1=#j11#"};
{ 2, 15055, "", "=q2=Volcanic Shoulders", "=ds=#s3#, #a2#"};
{ 3, 15053, "", "=q2=Volcanic Breastplate", "=ds=#s5#, #a2#"};
{ 4, 15054, "", "=q2=Volcanic Leggings", "=ds=#s11#, #a2#"};
};
AtlasLoot_Data["LeatherworkingLeatherIronfeatherArmor"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwl2#", ""};
{ 2, 15067, "", "=q3=Ironfeather Shoulders", "=ds=#s3#, #a2#"};
{ 3, 15066, "", "=q3=Ironfeather Breastplate", "=ds=#s5#, #a2#"};
};
AtlasLoot_Data["LeatherworkingLeatherStormshroudArmor"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwl3#", ""};
{ 2, 15058, "", "=q3=Stormshroud Shoulders", "=ds=#s3#, #a2#"};
{ 3, 15056, "", "=q3=Stormshroud Armor", "=ds=#s5#, #a2#"};
{ 4, 21278, "", "=q3=Stormshroud Gloves", "=ds=#s9#, #a2#"};
{ 5, 15057, "", "=q3=Stormshroud Pants", "=ds=#s11#, #a2#"};
};
AtlasLoot_Data["LeatherworkingLeatherDevilsaurArmor"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwl4#", ""};
{ 2, 15063, "", "=q3=Devilsaur Gauntlets", "=ds=#s9#, #a2#"};
{ 3, 15062, "", "=q3=Devilsaur Leggings", "=ds=#s11#, #a2#"};
};
AtlasLoot_Data["LeatherworkingLeatherBloodTigerH"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwl5#", ""};
{ 2, 19689, "", "=q3=Blood Tiger Shoulders", "=ds=#s3#, #a2#"};
{ 3, 19688, "", "=q3=Blood Tiger Breastplate", "=ds=#s5#, #a2#"};
};
AtlasLoot_Data["LeatherworkingLeatherPrimalBatskin"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwl6#", ""};
{ 2, 19685, "", "=q3=Primal Batskin Jerkin", "=ds=#s5#, #a2#"};
{ 3, 19687, "", "=q3=Primal Batskin Bracers", "=ds=#s8#, #a2#"};
{ 4, 19686, "", "=q3=Primal Batskin Gloves", "=ds=#s9#, #a2#"};
};
AtlasLoot_Data["LeatherworkingLeatherWildDraenishA"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwl7#", ""};
{ 2, 25676, "", "=q2=Wild Draenish Vest", "=ds=#s5#, #a2#"};
{ 3, 25674, "", "=q2=Wild Draenish Gloves", "=ds=#s9#, #a2#"};
{ 4, 25675, "", "=q2=Wild Draenish Leggings", "=ds=#s11#, #a2#"};
{ 5, 25673, "", "=q2=Wild Draenish Boots", "=ds=#s12#, #a2#"};
};
AtlasLoot_Data["LeatherworkingLeatherThickDraenicA"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwl8#", ""};
{ 2, 25671, "", "=q2=Thick Draenic Vest", "=ds=#s5#, #a2#"};
{ 3, 25669, "", "=q2=Thick Draenic Gloves", "=ds=#s9#, #a2#"};
{ 4, 25670, "", "=q2=Thick Draenic Pants", "=ds=#s11#, #a2#"};
{ 5, 25668, "", "=q2=Thick Draenic Boots", "=ds=#s12#, #a2#"};
};
AtlasLoot_Data["LeatherworkingLeatherFelSkin"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwl9#", ""};
{ 2, 25685, "", "=q3=Fel Leather Gloves", "=ds=#s9#, #a2#"};
{ 3, 25687, "", "=q3=Fel Leather Leggings", "=ds=#s11#, #a2#"};
{ 4, 25686, "", "=q3=Fel Leather Boots", "=ds=#s12#, #a2#"};
};
AtlasLoot_Data["LeatherworkingLeatherSClefthoof"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwl10#", ""};
{ 2, 25689, "", "=q3=Heavy Clefthoof Vest", "=ds=#s5#, #a2#"};
{ 3, 25690, "", "=q3=Heavy Clefthoof Leggings", "=ds=#s11#, #a2#"};
{ 4, 25691, "", "=q3=Heavy Clefthoof Boots", "=ds=#s12#, #a2#"};
};
AtlasLoot_Data["LeatherworkingLeatherPrimalIntent"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwe1#", "=q1=#p11#"};
{ 2, 29525, "", "=q4=Primalstrike Vest", "=ds=#s5#, #a2#"};
{ 3, 29527, "", "=q4=Primalstrike Bracers", "=ds=#s8#, #a2#"};
{ 4, 29526, "", "=q4=Primalstrike Belt", "=ds=#s10#, #a2#"};
};
AtlasLoot_Data["LeatherworkingLeatherWindhawkArmor"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwt1#", "=q1=#p10#"};
{ 2, 29522, "", "=q4=Windhawk Hauberk", "=ds=#s5#, #a2#"};
{ 3, 29523, "", "=q4=Windhawk Bracers", "=ds=#s8#, #a2#"};
{ 4, 29524, "", "=q4=Windhawk Belt", "=ds=#s10#, #a2#"};
};
AtlasLoot_Data["LeatherworkingLeatherBoreanEmbrace"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwl11#", ""};
{ 2, 38437, "", "=q2=Arctic Helm", "=ds=#s1#, #a2#"};
{ 3, 38402, "", "=q2=Arctic Shoulderpads", "=ds=#s3#, #a2#"};
{ 4, 38400, "", "=q2=Arctic Chestpiece", "=ds=#s5#, #a2#"};
{ 5, 38433, "", "=q2=Arctic Wristguards", "=ds=#s8#, #a2#"};
{ 6, 38403, "", "=q2=Arctic Gloves", "=ds=#s9#, #a2#"};
{ 7, 38405, "", "=q2=Arctic Belt", "=ds=#s10#, #a2#"};
{ 8, 38401, "", "=q2=Arctic Leggings", "=ds=#s11#, #a2#"};
{ 9, 38404, "", "=q2=Arctic Boots", "=ds=#s12#, #a2#"};
};
AtlasLoot_Data["LeatherworkingLeatherIceborneEmbrace"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwl12#", ""};
{ 2, 38438, "", "=q2=Iceborne Helm", "=ds=#s1#, #a2#"};
{ 3, 38411, "", "=q2=Iceborne Shoulderpads", "=ds=#s3#, #a2#"};
{ 4, 38408, "", "=q2=Iceborne Chestguard", "=ds=#s5#, #a2#"};
{ 5, 38434, "", "=q2=Iceborne Wristguards", "=ds=#s8#, #a2#"};
{ 6, 38409, "", "=q2=Iceborne Gloves", "=ds=#s9#, #a2#"};
{ 7, 38406, "", "=q2=Iceborne Belt", "=ds=#s10#, #a2#"};
{ 8, 38410, "", "=q2=Iceborne Leggings", "=ds=#s11#, #a2#"};
{ 9, 38407, "", "=q2=Iceborne Boots", "=ds=#s12#, #a2#"};
};
AtlasLoot_Data["LeatherworkingLeatherEvisceratorBattlegear"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwl13#", ""};
{ 2, 43260, "", "=q3=Eviscerator's Facemask", "=ds=#s1#, #a2#"};
{ 3, 43433, "", "=q3=Eviscerator's Shoulderpads", "=ds=#s3#, #a2#"};
{ 4, 43434, "", "=q3=Eviscerator's Chestguard", "=ds=#s5#, #a2#"};
{ 5, 43435, "", "=q3=Eviscerator's Bindings", "=ds=#s8#, #a2#"};
{ 6, 43436, "", "=q3=Eviscerator's Gauntlets", "=ds=#s9#, #a2#"};
{ 7, 43437, "", "=q3=Eviscerator's Waistguard", "=ds=#s10#, #a2#"};
{ 8, 43438, "", "=q3=Eviscerator's Legguards", "=ds=#s11#, #a2#"};
{ 9, 43439, "", "=q3=Eviscerator's Treads", "=ds=#s12#, #a2#"};
};
AtlasLoot_Data["LeatherworkingLeatherOvercasterBattlegear"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwl14#", ""};
{ 2, 43261, "", "=q3=Overcast Headguard", "=ds=#s1#, #a2#"};
{ 3, 43262, "", "=q3=Overcast Spaulders", "=ds=#s3#, #a2#"};
{ 4, 43263, "", "=q3=Overcast Chestguard", "=ds=#s5#, #a2#"};
{ 5, 43264, "", "=q3=Overcast Bracers", "=ds=#s8#, #a2#"};
{ 6, 43265, "", "=q3=Overcast Handwraps", "=ds=#s9#, #a2#"};
{ 7, 43266, "", "=q3=Overcast Belt", "=ds=#s10#, #a2#"};
{ 8, 43271, "", "=q3=Overcast Leggings", "=ds=#s11#, #a2#"};
{ 9, 43273, "", "=q3=Overcast Boots", "=ds=#s12#, #a2#"};
};
--------------------------------
--- Leatherworking Mail Sets ---
--------------------------------
AtlasLoot_Data["LeatherworkingMailGreenDragonM"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwm1#", "=q1=#j13#"};
{ 2, 15045, "", "=q3=Green Dragonscale Breastplate", "=ds=#s5#, #a3#"};
{ 3, 20296, "", "=q3=Green Dragonscale Gauntlets", "=ds=#s9#, #a3#"};
{ 4, 15046, "", "=q3=Green Dragonscale Leggings", "=ds=#s11#, #a3#"};
};
AtlasLoot_Data["LeatherworkingMailBlueDragonM"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwm2#", "=q1=#j12#"};
{ 2, 15049, "", "=q3=Blue Dragonscale Shoulders", "=ds=#s3#, #a3#"};
{ 3, 15048, "", "=q3=Blue Dragonscale Breastplate", "=ds=#s5#, #a3#"};
{ 4, 20295, "", "=q3=Blue Dragonscale Leggings", "=ds=#s11#, #a3#"};
};
AtlasLoot_Data["LeatherworkingMailBlackDragonM"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwm3#", "=q1=#j11#"};
{ 2, 15051, "", "=q3=Black Dragonscale Shoulders", "=ds=#s3#, #a3#"};
{ 3, 15050, "", "=q3=Black Dragonscale Breastplate", "=ds=#s5#, #a3#"};
{ 4, 15052, "", "=q3=Black Dragonscale Leggings", "=ds=#s11#, #a3#"};
{ 5, 16984, "", "=q4=Black Dragonscale Boots", "=ds=#s12#, #a3#"};
};
AtlasLoot_Data["LeatherworkingMailScaledDraenicA"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwm4#", ""};
{ 2, 25660, "", "=q2=Scaled Draenic Vest", "=ds=#s5#, #a3#"};
{ 3, 25661, "", "=q2=Scaled Draenic Gloves", "=ds=#s9#, #a3#"};
{ 4, 25662, "", "=q2=Scaled Draenic Pants", "=ds=#s11#, #a3#"};
{ 5, 25659, "", "=q2=Scaled Draenic Boots", "=ds=#s12#, #a3#"};
};
AtlasLoot_Data["LeatherworkingMailFelscaleArmor"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwm5#", ""};
{ 2, 25657, "", "=q2=Felscale Breastplate", "=ds=#s5#, #a3#"};
{ 3, 25654, "", "=q2=Felscale Gloves", "=ds=#s9#, #a3#"};
{ 4, 25656, "", "=q2=Felscale Pants", "=ds=#s11#, #a3#"};
{ 5, 25655, "", "=q2=Felscale Boots", "=ds=#s12#, #a3#"};
};
AtlasLoot_Data["LeatherworkingMailFelstalkerArmor"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwm6#", ""};
{ 2, 25696, "", "=q3=Felstalker Breastplate", "=ds=#s5#, #a3#"};
{ 3, 25697, "", "=q3=Felstalker Bracers", "=ds=#s8#, #a3#"};
{ 4, 25695, "", "=q3=Felstalker Belt", "=ds=#s10#, #a3#"};
};
AtlasLoot_Data["LeatherworkingMailNetherFury"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwm7#", ""};
{ 2, 25694, "", "=q3=Netherfury Belt", "=ds=#s10#, #a3#"};
{ 3, 25692, "", "=q3=Netherfury Leggings", "=ds=#s11#, #a3#"};
{ 4, 25693, "", "=q3=Netherfury Boots", "=ds=#s12#, #a3#"};
};
AtlasLoot_Data["LeatherworkingMailNetherscaleArmor"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwd1#", "=q1=#p9#"};
{ 2, 29515, "", "=q4=Ebon Netherscale Breastplate", "=ds=#s5#, #a3#"};
{ 3, 29517, "", "=q4=Ebon Netherscale Bracers", "=ds=#s8#, #a3#"};
{ 4, 29516, "", "=q4=Ebon Netherscale Belt", "=ds=#s10#, #a3#"};
};
AtlasLoot_Data["LeatherworkingMailNetherstrikeArmor"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwd2#", "=q1=#p9#"};
{ 2, 29519, "", "=q4=Netherstrike Breastplate", "=ds=#s5#, #a3#"};
{ 3, 29521, "", "=q4=Netherstrike Bracers", "=ds=#s8#, #a3#"};
{ 4, 29520, "", "=q4=Netherstrike Belt", "=ds=#s10#, #a3#"};
};
AtlasLoot_Data["LeatherworkingMailFrostscaleBinding"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwm8#", ""};
{ 2, 38440, "", "=q2=Frostscale Helm", "=ds=#s1#, #a3#"};
{ 3, 38424, "", "=q2=Frostscale Shoulders", "=ds=#s3#, #a3#"};
{ 4, 38414, "", "=q2=Frostscale Chestguard", "=ds=#s5#, #a3#"};
{ 5, 38436, "", "=q2=Frostscale Bracers", "=ds=#s8#, #a3#"};
{ 6, 38415, "", "=q2=Frostscale Gloves", "=ds=#s9#, #a3#"};
{ 7, 38412, "", "=q2=Frostscale Belt", "=ds=#s10#, #a3#"};
{ 8, 38416, "", "=q2=Frostscale Leggings", "=ds=#s11#, #a3#"};
{ 9, 38413, "", "=q2=Frostscale Boots", "=ds=#s12#, #a3#"};
};
AtlasLoot_Data["LeatherworkingMailNerubianHive"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwm9#", ""};
{ 2, 38439, "", "=q2=Nerubian Helm", "=ds=#s1#, #a3#"};
{ 3, 38417, "", "=q2=Nerubian Shoulders", "=ds=#s3#, #a3#"};
{ 4, 38420, "", "=q2=Nerubian Chestguard", "=ds=#s5#, #a3#"};
{ 5, 38435, "", "=q2=Nerubian Bracers", "=ds=#s8#, #a3#"};
{ 6, 38421, "", "=q2=Nerubian Gloves", "=ds=#s9#, #a3#"};
{ 7, 38418, "", "=q2=Nerubian Belt", "=ds=#s10#, #a3#"};
{ 8, 38422, "", "=q2=Nerubian Legguards", "=ds=#s11#, #a3#"};
{ 9, 38419, "", "=q2=Nerubian Boots", "=ds=#s12#, #a3#"};
};
AtlasLoot_Data["LeatherworkingMailStormhideBattlegear"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwm10#", ""};
{ 2, 43455, "", "=q3=Stormhide Crown", "=ds=#s1#, #a3#"};
{ 3, 43457, "", "=q3=Stormhide Shoulders", "=ds=#s3#, #a3#"};
{ 4, 43453, "", "=q3=Stormhide Hauberk", "=ds=#s5#, #a3#"};
{ 5, 43452, "", "=q3=Stormhide Wristguards", "=ds=#s8#, #a3#"};
{ 6, 43454, "", "=q3=Stormhide Grips", "=ds=#s9#, #a3#"};
{ 7, 43450, "", "=q3=Stormhide Belt", "=ds=#s10#, #a3#"};
{ 8, 43456, "", "=q3=Stormhide Legguards", "=ds=#s11#, #a3#"};
{ 9, 43451, "", "=q3=Stormhide Stompers", "=ds=#s12#, #a3#"};
};
AtlasLoot_Data["LeatherworkingMailSwiftarrowBattlefear"] = {
{ 1, 0, "INV_Box_01", "=q6=#craftlwm11#", ""};
{ 2, 43447, "", "=q3=Swiftarrow Helm", "=ds=#s1#, #a3#"};
{ 3, 43449, "", "=q3=Swiftarrow Shoulderguards", "=ds=#s3#, #a3#"};
{ 4, 43445, "", "=q3=Swiftarrow Hauberk", "=ds=#s5#, #a3#"};
{ 5, 43444, "", "=q3=Swiftarrow Bracers", "=ds=#s8#, #a3#"};
{ 6, 43446, "", "=q3=Swiftarrow Gauntlets", "=ds=#s9#, #a3#"};
{ 7, 43442, "", "=q3=Swiftarrow Belt", "=ds=#s10#, #a3#"};
{ 8, 43448, "", "=q3=Swiftarrow Leggings", "=ds=#s11#, #a3#"};
{ 9, 43443, "", "=q3=Swiftarrow Boots", "=ds=#s12#, #a3#"};
};
----------------------
--- Tailoring Sets ---
----------------------
AtlasLoot_Data["TailoringBloodvineG"] = {
{ 1, 0, "INV_Fabric_Linen_02", "=q6=#craftt1#", ""};
{ 2, 19682, "", "=q3=Bloodvine Vest", "=ds=#s5#, #a1#"};
{ 3, 19683, "", "=q3=Bloodvine Leggings", "=ds=#s11#, #a1#"};
{ 4, 19684, "", "=q3=Bloodvine Boots", "=ds=#s12#, #a1#"};
};
AtlasLoot_Data["TailoringNeatherVest"] = {
{ 1, 0, "INV_Fabric_Linen_02", "=q6=#craftt2#", ""};
{ 2, 21855, "", "=q2=Netherweave Tunic", "=ds=#s5#, #a1#"};
{ 3, 21854, "", "=q2=Netherweave Robe", "=ds=#s5#, #a1#"};
{ 4, 21849, "", "=q2=Netherweave Bracers", "=ds=#s8#, #a1#"};
{ 5, 21851, "", "=q2=Netherweave Gloves", "=ds=#s9#, #a1##"};
{ 6, 21850, "", "=q2=Netherweave Belt", "=ds=#s10#, #a1#"};
{ 7, 21852, "", "=q2=Netherweave Pants", "=ds=#s11#, #a1#"};
{ 8, 21853, "", "=q2=Netherweave Boots", "=ds=#s12#, #a1#"};
};
AtlasLoot_Data["TailoringImbuedNeather"] = {
{ 1, 0, "INV_Fabric_Linen_02", "=q6=#craftt3#", ""};
{ 2, 21862, "", "=q3=Imbued Netherweave Tunic", "=ds=#s5#, #a1#"};
{ 3, 21861, "", "=q3=Imbued Netherweave Robe", "=ds=#s5#, #a1#"};
{ 4, 21859, "", "=q3=Imbued Netherweave Pants", "=ds=#s11#, #a1#"};
{ 5, 21860, "", "=q3=Imbued Netherweave Boots", "=ds=#s12#, #a1#"};
};
AtlasLoot_Data["TailoringArcanoVest"] = {
{ 1, 0, "INV_Fabric_Linen_02", "=q6=#craftt4#", "=q1=#j12#"};
{ 2, 21868, "", "=q3=Arcanoweave Robe", "=ds=#s5#, #a1#"};
{ 3, 21866, "", "=q3=Arcanoweave Bracers", "=ds=#s8#, #a1#"};
{ 4, 21867, "", "=q3=Arcanoweave Boots", "=ds=#s12#, #a1#"};
};
AtlasLoot_Data["TailoringTheUnyielding"] = {
{ 1, 0, "INV_Fabric_Linen_02", "=q6=#craftt5#", ""};
{ 2, 24249, "", "=q3=Unyielding Bracers", "=ds=#s8#, #a1#"};
{ 3, 24255, "", "=q4=Unyielding Girdle", "=ds=#s10#, #a1#"};
};
AtlasLoot_Data["TailoringWhitemendWis"] = {
{ 1, 0, "INV_Fabric_Linen_02", "=q6=#craftt6#", ""};
{ 2, 24264, "", "=q4=Whitemend Hood", "=ds=#s1#, #a1#"};
{ 3, 24261, "", "=q4=Whitemend Pants", "=ds=#s11#, #a1#"};
};
AtlasLoot_Data["TailoringSpellstrikeInfu"] = {
{ 1, 0, "INV_Fabric_Linen_02", "=q6=#craftt7#", ""};
{ 2, 24266, "", "=q4=Spellstrike Hood", "=ds=#s1#, #a1#"};
{ 3, 24262, "", "=q4=Spellstrike Pants", "=ds=#s11#, #a1#"};
};
AtlasLoot_Data["TailoringBattlecastG"] = {
{ 1, 0, "INV_Fabric_Linen_02", "=q6=#craftt8#", ""};
{ 2, 24267, "", "=q4=Battlecast Hood", "=ds=#s1#, #a1#"};
{ 3, 24263, "", "=q4=Battlecast Pants", "=ds=#s11#, #a1#"};
};
AtlasLoot_Data["TailoringSoulclothEm"] = {
{ 1, 0, "INV_Fabric_Linen_02", "=q6=#craftt9#", "=q1=#j12#"};
{ 2, 21864, "", "=q4=Soulcloth Shoulders", "=ds=#s3#, #a1#"};
{ 3, 21865, "", "=q4=Soulcloth Vest", "=ds=#s5#, #a1#"};
{ 4, 21863, "", "=q4=Soulcloth Gloves", "=ds=#s9#, #a1#"};
};
AtlasLoot_Data["TailoringPrimalMoon"] = {
{ 1, 0, "INV_Fabric_Linen_02", "=q6=#crafttm1#", "=q1=#p19#"};
{ 2, 21874, "", "=q4=Primal Mooncloth Shoulders", "=ds=#s3#, #a1#"};
{ 3, 21875, "", "=q4=Primal Mooncloth Robe", "=ds=#s5#, #a1#"};
{ 4, 21873, "", "=q4=Primal Mooncloth Belt", "=ds=#s10#, #a1#"};
};
AtlasLoot_Data["TailoringShadowEmbrace"] = {
{ 1, 0, "INV_Fabric_Linen_02", "=q6=#crafttsh1#", "=q1=#p20#"};
{ 2, 21869, "", "=q4=Frozen Shadoweave Shoulders", "=ds=#s3#, #a1#"};
{ 3, 21871, "", "=q4=Frozen Shadoweave Vest", "=ds=#s5#, #a1#"};
{ 4, 21870, "", "=q4=Frozen Shadoweave Boots", "=ds=#s12#, #a1#"};
};
AtlasLoot_Data["TailoringSpellfireWRATH"] = {
{ 1, 0, "INV_Fabric_Linen_02", "=q6=#crafttsf1#", "=q1=#p21#"};
{ 2, 21848, "", "=q4=Spellfire Robe", "=ds=#s5#, #a1#"};
{ 3, 21847, "", "=q4=Spellfire Gloves", "=ds=#s9#, #a1#"};
{ 4, 21846, "", "=q4=Spellfire Belt", "=ds=#s10#, #a1#"};
};
AtlasLoot_Data["TailoringFrostwovenPower"] = {
{ 1, 0, "INV_Fabric_Linen_02", "=q6=#craftt10#", ""};
{ 2, 41521, "", "=q2=Frostwoven Cowl", "=ds=#s1#, #a1#"};
{ 3, 41513, "", "=q2=Frostwoven Shoulders", "=ds=#s3#, #a1#"};
{ 4, 41515, "", "=q2=Frostwoven Robe", "=ds=#s5#, #a1#"};
{ 5, 41512, "", "=q2=Frostwoven Wristwraps", "=ds=#s8#, #a1#"};
{ 6, 44211, "", "=q2=Frostwoven Gloves", "=ds=#s9#, #a1#"};
{ 7, 41522, "", "=q2=Frostwoven Belt", "=ds=#s10#, #a1#"};
{ 8, 41519, "", "=q2=Frostwoven Leggings", "=ds=#s11#, #a1#"};
{ 9, 41520, "", "=q2=Frostwoven Boots", "=ds=#s12#, #a1#"};
};
AtlasLoot_Data["TailoringDuskweaver"] = {
{ 1, 0, "INV_Fabric_Linen_02", "=q6=#craftt11#", ""};
{ 2, 41546, "", "=q2=Duskweave Cowl", "=ds=#s1#, #a1#"};
{ 3, 41550, "", "=q2=Duskweave Shoulders", "=ds=#s3#, #a1#"};
{ 4, 41549, "", "=q2=Duskweave Robe", "=ds=#s5#, #a1#"};
{ 5, 41551, "", "=q2=Duskweave Wristwraps", "=ds=#s8#, #a1#"};
{ 6, 41545, "", "=q2=Duskweave Gloves", "=ds=#s9#, #a1#"};
{ 7, 41543, "", "=q2=Duskweave Belt", "=ds=#s10#, #a1#"};
{ 8, 41548, "", "=q2=Duskweave Leggings", "=ds=#s11#, #a1#"};
{ 9, 41544, "", "=q2=Duskweave Boots", "=ds=#s12#, #a1#"};
};
AtlasLoot_Data["TailoringFrostsavageBattlegear"] = {
{ 1, 0, "INV_Fabric_Linen_02", "=q6=#craftt12#", ""};
{ 2, 43971, "", "=q3=Frostsavage Cowl", "=ds=#s1#, #a1#"};
{ 3, 43973, "", "=q3=Frostsavage Shoulders", "=ds=#s3#, #a1#"};
{ 4, 43972, "", "=q3=Frostsavage Robe", "=ds=#s5#, #a1#"};
{ 5, 43974, "", "=q3=Frostsavage Bracers", "=ds=#s8#, #a1#"};
{ 6, 41516, "", "=q3=Frostsavage Gloves", "=ds=#s9#, #a1#"};
{ 7, 43969, "", "=q3=Frostsavage Belt", "=ds=#s10#, #a1#"};
{ 8, 43975, "", "=q3=Frostsavage Leggings", "=ds=#s11#, #a1#"};
{ 9, 43970, "", "=q3=Frostsavage Boots", "=ds=#s12#, #a1#"};
};
-------------
--- Other ---
-------------
----------------------------
--- Crafted Epic Weapons ---
----------------------------
AtlasLoot_Data["CraftedWeapons1"] = {
{ 1, 49888, "", "=q4=Shadow's Edge", "=ds=#h2#, #w1#"};
{ 3, 0, "INV_Box_01", "=q6=#p2#", "=q1=#j54#"};
{ 4, 45085, "", "=q4=Titansteel Spellblade", "=ds=#h3#, #w4#"};
{ 5, 42435, "", "=q4=Titansteel Shanker", "=ds=#h1#, #w4#"};
{ 6, 41383, "", "=q4=Titansteel Bonecrusher", "=ds=#h3#, #w6#"};
{ 7, 41384, "", "=q4=Titansteel Guardian", "=ds=#h3#, #w6#"};
{ 8, 41257, "", "=q4=Titansteel Destroyer", "=ds=#h2#, #w6#"};
{ 9, 42508, "", "=q4=Titansteel Shield Wall", "=ds=#w8#"};
{ 11, 0, "INV_Box_01", "=q6=#p5#", "=q1=#j54#"};
{ 12, 41168, "", "=q4=Armor Plated Combat Shotgun", "=ds=#w5#"};
{ 13, 44504, "", "=q4=Nesingwary 4000", "=ds=#w5#"};
{ 16, 0, "INV_Box_01", "=q6=#p2#", "=q1=#j10#"};
{ 17, 23554, "", "=q4=Eternium Runed Blade", "=ds=#h3#, #w4#"};
{ 18, 23555, "", "=q4=Dirge", "=ds=#h1#, #w4#"};
{ 19, 23540, "", "=q4=Felsteel Longblade", "=ds=#h1#, #w10#"};
{ 20, 23541, "", "=q4=Khorium Champion", "=ds=#h2#, #w10#"};
{ 21, 23542, "", "=q4=Fel Edged Battleaxe", "=ds=#h1#, #w1#"};
{ 22, 23543, "", "=q4=Felsteel Reaper", "=ds=#h2#, #w1#"};
{ 23, 23556, "", "=q4=Hand of Eternity", "=ds=#h3#, #w6#"};
{ 24, 23544, "", "=q4=Runic Hammer", "=ds=#h1#, #w6#"};
{ 25, 23546, "", "=q4=Fel Hardened Maul", "=ds=#h2#, #w6#"};
{ 26, 32854, "", "=q4=Hammer of Righteous Might", "=ds=#h2#, #w6#"};
{ 28, 0, "INV_Box_01", "=q6=#p5#", "=q1=#j10#"};
{ 29, 32756, "", "=q4=Gyro-balanced Khorium Destroyer", "=ds=#w5#"};
};
AtlasLoot_Data["CraftedWeapons2"] = {
{ 1, 0, "INV_Box_01", "=q6=#p2#", "=q1=#j9#"};
{ 2, 19166, "", "=q4=Black Amnesty", "=ds=#h1#, #w4#"};
{ 3, 22383, "", "=q4=Sageblade", "=ds=#h3#, #w10#"};
{ 4, 19168, "", "=q4=Blackguard", "=ds=#h1#, #w10#"};
{ 5, 19169, "", "=q4=Nightfall", "=ds=#h2#, #w1#"};
{ 6, 19170, "", "=q4=Ebon Hand", "=ds=#h1#, #w6#"};
{ 7, 22384, "", "=q4=Persuader", "=ds=#h1#, #w6#"};
{ 8, 17193, "", "=q4=Sulfuron Hammer", "=ds=#h2#, #w6#"};
{ 9, 19167, "", "=q4=Blackfury", "=ds=#w7#"};
{ 10, 22198, "", "=q4=Jagged Obsidian Shield", "=ds=#w8#"};
{ 12, 0, "INV_Box_01", "=q6=#p5#", "=q1=#j9#"};
{ 13, 18282, "", "=q4=Core Marksman Rifle", "=ds=#w5#"};
{ 14, 18168, "", "=q4=Force Reactive Disk", "=ds=#w8#"};
};
AtlasLoot_Data["CraftedWeapons3"] = {
{ 1, 0, "INV_Box_01", "=q6=#p15#", ""};
{ 2, 28425, "", "=q4=Fireguard", "=ds=#h1#, #w10#"};
{ 3, 28426, "", "=q4=Blazeguard", "=ds=#h1#, #w10#"};
{ 4, 28427, "", "=q4=Blazefury", "=ds=#h1#, #w10#"};
{ 5, 28428, "", "=q4=Lionheart Blade", "=ds=#h2#, #w10#"};
{ 6, 28429, "", "=q4=Lionheart Champion", "=ds=#h2#, #w10#"};
{ 7, 28430, "", "=q4=Lionheart Executioner", "=ds=#h2#, #w10#"};
{ 9, 0, "INV_Box_01", "=q6=#p14#", ""};
{ 10, 28431, "", "=q4=The Planar Edge", "=ds=#h3#, #w1#"};
{ 11, 28432, "", "=q4=Black Planar Edge", "=ds=#h3#, #w1#"};
{ 12, 28433, "", "=q4=Wicked Edge of the Planes", "=ds=#h3#, #w1#"};
{ 13, 28434, "", "=q4=Lunar Crescent", "=ds=#h2#, #w1#"};
{ 14, 28435, "", "=q4=Mooncleaver", "=ds=#h2#, #w1#"};
{ 15, 28436, "", "=q4=Bloodmoon", "=ds=#h2#, #w1#"};
{ 16, 0, "INV_Box_01", "=q6=#p22#", ""};
{ 17, 28437, "", "=q4=Drakefist Hammer", "=ds=#h3#, #w6#"};
{ 18, 28438, "", "=q4=Dragonmaw", "=ds=#h3#, #w6#"};
{ 19, 28439, "", "=q4=Dragonstrike", "=ds=#h3#, #w6#"};
{ 20, 28440, "", "=q4=Thunder", "=ds=#h2#, #w6#"};
{ 21, 28441, "", "=q4=Deep Thunder", "=ds=#h2#, #w6#"};
{ 22, 28442, "", "=q4=Stormherald", "=ds=#h2#, #w6#"};
};
--------------------------------
--- Daily Profession Rewards ---
--------------------------------
@@ -2943,6 +2369,7 @@ local MASTER = select(2, GetSpellInfo(28596));
AtlasLoot_Data["AlchemyHighRiskCLASSIC"] = {
Name = ALCHEMY.." High Risk";
Type = "CraftingNoBF";
{
Name = "Common";
{ 1, "s968402", "967443", "=q2=Flask of Manifesting Power", "=ds=#sr# 300"};
@@ -2989,6 +2416,7 @@ local MASTER = select(2, GetSpellInfo(28596));
AtlasLoot_Data["SmithingHighRiskCLASSIC"] = {
Name = BLACKSMITHING.." High Risk";
Type = "CraftingNoBF";
{
Name = "Common";
{ 1, "s968018", "967172", "=q2=Living Belt Buckle", "=ds=#sr# 300"};
@@ -3029,6 +2457,7 @@ local MASTER = select(2, GetSpellInfo(28596));
AtlasLoot_Data["LeatherworkingHighRiskCLASSIC"] = {
Name = LEATHERWORKING.." High Risk";
Type = "CraftingNoBF";
{
Name = "Common";
{ 1, "s968000", "967154", "=q2=Yeti Gambeson", "=ds=#sr# 300"};
@@ -3060,6 +2489,7 @@ local MASTER = select(2, GetSpellInfo(28596));
AtlasLoot_Data["EngineeringHighRiskCLASSIC"] = {
Name = ENGINEERING.." High Risk";
Type = "CraftingNoBF";
{
Name = "Common";
{ 1, "s968042", "967196", "=q2=Gnomish Magnifying Lense I", "=ds=#sr# 300"};
@@ -3090,7 +2520,8 @@ local MASTER = select(2, GetSpellInfo(28596));
};
AtlasLoot_Data["EnchantingHighRiskCLASSIC"] = {
Name = ENCHANTING.." High Risk";
Name = ENCHANTING.." High Risk";
Type = "CraftingNoBF";
{
Name = "Common";
{ 1, "s968676", "Spell_Holy_GreaterHeal", "=q2=Enchant Weapon - Lesser Unstoppable Assault", "=ds=#sr# 300"};
@@ -3132,8 +2563,9 @@ local MASTER = select(2, GetSpellInfo(28596));
};
AtlasLoot_Data["TailoringHighRiskCLASSIC"] = {
Name = TAILORING.." High Risk";
{
Name = TAILORING.." High Risk";
Type = "CraftingNoBF";
{
Name = "Common";
{ 1, "s968060", "967214", "=q2=Dragonweave Cloak Lining", "=ds=#sr# 300"};
{ 2, "s968063", "967217", "=q2=Twilight Cloak Lining", "=ds=#sr# 300"};
@@ -3163,8 +2595,9 @@ local MASTER = select(2, GetSpellInfo(28596));
};
AtlasLoot_Data["CookingHighRiskCLASSIC"] = {
Name = COOKING.." High Risk";
{
Name = COOKING.." High Risk";
Type = "CraftingNoBF";
{
Name = "Common";
{ 1, "s968279", "967509", "=q2=Animated Soup for the Soul", "=ds=#sr# 300"};
{ 2, "s968282", "967512", "=q2=Volcanic Sandwich", "=ds=#sr# 300"};
@@ -3295,17 +2728,17 @@ local MASTER = select(2, GetSpellInfo(28596));
};
{
Name = "Epic";
{ 1, "s968371", "967601", "=q4=Subtle Sandwich", "=ds=#sr# 300"};
{ 2, "s968374", "967604", "=q4=Subtle Wontons", "=ds=#sr# 300"};
{ 3, "s968377", "967607", "=q4=Subtle Sulferous Soup", "=ds=#sr# 300"};
{ 4, "s968380", "967610", "=q4=Strongman Stew", "=ds=#sr# 300"};
{ 5, "s968383", "967613", "=q4=Mysterious Void Roast", "=ds=#sr# 300"};
{ 6, "s968386", "967616", "=q4=Fire Charred Roast", "=ds=#sr# 300"};
{ 7, "s968389", "967619", "=q4=Storm Fried Roast", "=ds=#sr# 300"};
{ 8, "s968392", "967622", "=q4=Winter Roast", "=ds=#sr# 300"};
{ 9, "s968395", "967625", "=q4=Blackened Roast", "=ds=#sr# 300"};
{ 10, "s968398", "967628", "=q4=Dino Delight", "=ds=#sr# 300"};
{ 11, "s968401", "967631", "=q4=Slick-fil-A Sandwich", "=ds=#sr# 300"};
{ 13, "s968648", "967705", "=q4=Irresistible Bait", "=ds=#sr# 300"};
{ 1, "s968371", "967601", "=q4=Subtle Sandwich", "=ds=#sr# 300"};
{ 2, "s968374", "967604", "=q4=Subtle Wontons", "=ds=#sr# 300"};
{ 3, "s968377", "967607", "=q4=Subtle Sulferous Soup", "=ds=#sr# 300"};
{ 4, "s968380", "967610", "=q4=Strongman Stew", "=ds=#sr# 300"};
{ 5, "s968383", "967613", "=q4=Mysterious Void Roast", "=ds=#sr# 300"};
{ 6, "s968386", "967616", "=q4=Fire Charred Roast", "=ds=#sr# 300"};
{ 7, "s968389", "967619", "=q4=Storm Fried Roast", "=ds=#sr# 300"};
{ 8, "s968392", "967622", "=q4=Winter Roast", "=ds=#sr# 300"};
{ 9, "s968395", "967625", "=q4=Blackened Roast", "=ds=#sr# 300"};
{ 10, "s968398", "967628", "=q4=Dino Delight", "=ds=#sr# 300"};
{ 11, "s968401", "967631", "=q4=Slick-fil-A Sandwich", "=ds=#sr# 300"};
{ 13, "s968648", "967705", "=q4=Irresistible Bait", "=ds=#sr# 300"};
};
};
};
File diff suppressed because it is too large Load Diff
+122 -175
View File
@@ -410,8 +410,8 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 6, 21625, "", "=q4=Scarab Brooch", "=ds=#s14#", "", "21.46%"};
{ 7, 22399, "", "=q4=Idol of Health", "=ds=#s16#, #w14#", "", "7.32%"};
{ 8, 21622, "", "=q4=Sharpened Silithid Femur", "=ds=#h3#, #w10#", "", "15.12%"};
{ 10, 20932, "", "=q4=Spaulders of the Imperial Guard", "=ds=#tt2.5#", "", "100%", "=LT=T2.5SHOULDER"};
{ 11, 20928, "", "=q4=Bindings of the Lost Nomad","=ds=#tt2.5#", "", "100%", "=LT=T2.5FEET"};
{ 10, 20932, "", "=q4=Spaulders of the Imperial Guard", "=ds=#tt2.5#", "", "100%", "=TT=T2.5SHOULDER"};
{ 11, 20928, "", "=q4=Bindings of the Lost Nomad","=ds=#tt2.5#", "", "100%", "=TT=T2.5FEET"};
{ 16, 21237, "", "=q4=Imperial Qiraji Regalia", "=ds=#m3#", "", "3.19%"};
{ 17, 21273, "", "=q4=Blessed Qiraji Acolyte Staff", "=q1=#m4#, =ds=#w9#"};
{ 18, 21275, "", "=q4=Blessed Qiraji Augur Staff", "=q1=#m4#, =ds=#w9#"};
@@ -430,8 +430,8 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 4, 21618, "", "=q4=Hive Defiler Wristguards", "=ds=#s8#, #a4#", "", "10.34%"};
{ 6, 21620, "", "=q4=Ring of the Martyr", "=ds=#s13#", "", "12.97%"};
{ 7, 21616, "", "=q4=Huhuran's Stinger", "=ds=#w2#", "", "5.71%"};
{ 9, 20932, "", "=q4=Spaulders of the Imperial Guard", "=ds=#tt2.5#", "", "100%", "=LT=T2.5SHOULDER"};
{ 10, 20928, "", "=q4=Bindings of the Lost Nomad","=ds=#tt2.5#", "", "100%", "=LT=T2.5FEET"};
{ 9, 20932, "", "=q4=Spaulders of the Imperial Guard", "=ds=#tt2.5#", "", "100%", "=TT=T2.5SHOULDER"};
{ 10, 20928, "", "=q4=Bindings of the Lost Nomad","=ds=#tt2.5#", "", "100%", "=TT=T2.5FEET"};
{ 16, 21237, "", "=q4=Imperial Qiraji Regalia", "=ds=#m3#", "", "4.31%"};
{ 17, 21273, "", "=q4=Blessed Qiraji Acolyte Staff", "=q1=#m4#, =ds=#w9#"};
{ 18, 21275, "", "=q4=Blessed Qiraji Augur Staff", "=q1=#m4#, =ds=#w9#"};
@@ -456,7 +456,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 11, 21272, "", "=q4=Blessed Qiraji Musket", "=q1=#m4#, =ds=#w5#"};
{ 12, 21244, "", "=q4=Blessed Qiraji Pugio", "=q1=#m4#, =ds=#h1#, #w4#"};
{ 13, 21269, "", "=q4=Blessed Qiraji Bulwark", "=q1=#m4#, =ds=#w8#"};
{ 15, 20930, "", "=q4=Diadem of the Desert Prince", "=ds=#tt2.5#", "", "100%", "=LT=T2.5HEAD"};
{ 15, 20930, "", "=q4=Diadem of the Desert Prince", "=ds=#tt2.5#", "", "100%", "=TT=T2.5HEAD"};
{ 16, 21604, "", "=q4=Bracelets of Royal Redemption", "=ds=#s8#, #a1#", "", "12.51%"};
{ 17, 21605, "", "=q4=Gloves of the Hidden Temple", "=ds=#s9#, #a2#", "", "15.45%"};
{ 18, 21609, "", "=q4=Regenerating Belt of Vek'nilash", "=ds=#s10#, #a2#", "", "13.35%"};
@@ -478,7 +478,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 4, 23570, "", "=q4=Jom Gabbar", "=ds=#s14#", "", "2.80%"};
{ 5, 23557, "", "=q4=Larvae of the Great Worm", "=ds=#w5#", "", "3.95%"};
{ 6, 21610, "", "=q4=Wormscale Blocker", "=ds=#w8#", "", "16.54%"};
{ 8, 20931, "", "=q4=Hardened Qiraj Chitin", "=ds=#tt2.5#", "", "100%", "=LT=T2.5LEGS"};
{ 8, 20931, "", "=q4=Hardened Qiraj Chitin", "=ds=#tt2.5#", "", "100%", "=TT=T2.5LEGS"};
{ 16, 21237, "", "=q4=Imperial Qiraji Regalia", "=ds=#m3#", "", "5.20%"};
{ 17, 21273, "", "=q4=Blessed Qiraji Acolyte Staff", "=q1=#m4# =ds=#w9#"};
{ 18, 21275, "", "=q4=Blessed Qiraji Augur Staff", "=q1=#m4# =ds=#w9#"};
@@ -504,7 +504,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 12, 21126, "", "=q4=Death's Sting", "=ds=#h1#, #w4#", "", "6.84%"};
{ 13, 21134, "", "=q4=Dark Edge of Insanity", "=ds=#h2#, #w1#", "", "5.93%"};
{ 14, 21839, "", "=q4=Scepter of the False Prophet", "=ds=#h3#, #w6#", "", "4.75%"};
{ 16, 20933, "", "=q4=Husk of the Old God", "=ds=#tt2.5#", "", "100%", "=LT=T2.5CHEST"};
{ 16, 20933, "", "=q4=Husk of the Old God", "=ds=#tt2.5#", "", "100%", "=TT=T2.5CHEST"};
{ 18, 21221, "", "=q4=Eye of C'Thun", "=ds=#m2#", "", "100%"};
{ 19, 21710, "", "=q4=Cloak of the Fallen God", "=q1=#m4#: =ds=#s4#"};
{ 20, 21712, "", "=q4=Amulet of the Fallen God", "=q1=#m4#: =ds=#s2#"};
@@ -1284,7 +1284,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 9, 19147, "", "=q4=Ring of Spell Power", "=ds=#s13#", "", "2.23%"};
{ 10, 18878, "", "=q4=Sorcerous Dagger", "=ds=#h3#, #w4#", "", "2.23%"};
{ 11, 17077, "", "=q4=Crimson Shocker", "=ds=#w12#", "", "1.60%"};
{ 16, 2522362, "", "=q4=Molten Wristgaurds", "=ds=#tt1#", "", "100%", "=LT=T1WRIST"};
{ 16, 2522362, "", "=q4=Molten Wristgaurds", "=ds=#tt1#", "", "100%", "=TT=T1WRIST"};
{ 18, 17329, "", "=q1=Hand of Lucifron", "=ds=#m3#"};
};
{
@@ -1304,7 +1304,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 13, 18822, "", "=q4=Obsidian Edged Blade", "=ds=#h2#, #w10#", "", "5.68%"};
{ 14, 17073, "", "=q4=Earthshaker", "=ds=#h2#, #w6#", "", "16.75%"};
{ 15, 17069, "", "=q4=Striker's Mark", "=ds=#w2#", "", "16.37%"};
{ 16, 2522359, "", "=q4=Molten Leggaurds", "=ds=#tt1#", "", "100%", "=LT=T1LEGS"};
{ 16, 2522359, "", "=q4=Molten Leggaurds", "=ds=#tt1#", "", "100%", "=TT=T1LEGS"};
};
{
Name = BabbleBoss["Gehennas"];
@@ -1318,7 +1318,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 8, 19147, "", "=q4=Ring of Spell Power", "=ds=#s13#", "", "3.78%"};
{ 9, 18878, "", "=q4=Sorcerous Dagger", "=ds=#h3#, #w4#", "", "3.79%"};
{ 10, 17077, "", "=q4=Crimson Shocker", "=ds=#w12#", "", "3.34%"};
{ 16, 2522364, "", "=q4=Molten Girdle", "=ds=#tt1#", "", "100%", "=LT=T1HAND"};
{ 16, 2522364, "", "=q4=Molten Girdle", "=ds=#tt1#", "", "100%", "=TT=T1HAND"};
{ 18, 17331, "", "=q1=Hand of Gehennas", "=ds=#m3#"};
};
{
@@ -1338,7 +1338,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 13, 18822, "", "=q4=Obsidian Edged Blade", "=ds=#h2#, #w10#", "", "4.09%"};
{ 14, 17105, "", "=q4=Aurastone Hammer", "=ds=#h3#, #w6#", "", "12.67%"};
{ 15, 17066, "", "=q4=Drillborer Disk", "=ds=#w8#", "", "11.85%"};
{ 16, 2522360, "", "=q4=Molten Headpiece", "=ds=#tt1#", "", "100%", "=LT=T1HEAD"};
{ 16, 2522360, "", "=q4=Molten Headpiece", "=ds=#tt1#", "", "100%", "=TT=T1HEAD"};
{ 18, 18564, "", "=q5=Bindings of the Windseeker", "=ds=#m3#, =q1=#m9#", "", "3.74%"};
{ 19, 19019, "", "=q5=Thunderfury, Blessed Blade of the Windseeker", "=q1=#m4#: =ds=#h1#, #w10#"};
{ 21, 17782, "", "=q5=Talisman of Binding Shard", "=ds=#s2#", "", ""};
@@ -1356,7 +1356,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 8, 19147, "", "=q4=Ring of Spell Power", "=ds=#s13#", "", "1.99%"};
{ 9, 18878, "", "=q4=Sorcerous Dagger", "=ds=#h3#, #w4#", "", "2.27%"};
{ 10, 17077, "", "=q4=Crimson Shocker", "=ds=#w12#", "", "3.32%"};
{ 16, 2522363, "", "=q4=Molten Handgaurds", "=ds=#tt1#", "", "100%", "=LT=T1WAIST"};
{ 16, 2522363, "", "=q4=Molten Handgaurds", "=ds=#tt1#", "", "100%", "=TT=T1WAIST"};
{ 18, 17332, "", "=q1=Hand of Shazzrah", "=ds=#m3#"};
};
{
@@ -1373,7 +1373,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 10, 18820, "", "=q4=Talisman of Ephemeral Power", "=ds=#s14#", "", "2.68%"};
{ 11, 19142, "", "=q4=Fire Runed Grimoire", "=ds=#s15#", "", "2.59%"};
{ 12, 18822, "", "=q4=Obsidian Edged Blade", "=ds=#h2#, #w10#", "", "2.70%"};
{ 16, 2522361, "", "=q4=Molten Spaulders", "=ds=#tt1#", "", "100%", "=LT=T1SHOULDER"};
{ 16, 2522361, "", "=q4=Molten Spaulders", "=ds=#tt1#", "", "100%", "=TT=T1SHOULDER"};
{ 18, 18563, "", "=q5=Bindings of the Windseeker", " =ds=#m3#, =q1=#m10#", "", "3.78%"};
{ 19, 19019, "", "=q5=Thunderfury, Blessed Blade of the Windseeker", "=q1=#m4#: =ds=#h1#, #w10#"};
};
@@ -1393,7 +1393,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 12, 18822, "", "=q4=Obsidian Edged Blade", "=ds=#h2#, #w10#", "", "2.89%"};
{ 13, 18842, "", "=q4=Staff of Dominance", "=ds=#w9#", "", "18.95%"};
{ 14, 17072, "", "=q4=Blastershot Launcher", "=ds=#w5#", "", "17.83%"};
{ 16, 2522350, "", "=q4=Molten Tunic", "=ds=#tt1#", "", "100%", "=LT=T1CHEST"};
{ 16, 2522350, "", "=q4=Molten Tunic", "=ds=#tt1#", "", "100%", "=TT=T1CHEST"};
{ 18, 17203, "", "=q4=Sulfuron Ingot", "=ds=#m3#", "", "11.98%"};
{ 19, 17182, "", "=q5=Sulfuras, Hand of Ragnaros", "=q1=#m4#: =ds=#h2#, #w6#"};
};
@@ -1410,7 +1410,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 9, 18878, "", "=q4=Sorcerous Dagger", "=ds=#h3#, #w4#", "", "2.53%"};
{ 10, 17074, "", "=q4=Shadowstrike", "=ds=#w7#", "", "23.50%"};
{ 11, 17077, "", "=q4=Crimson Shocker", "=ds=#w12#", "", "2.26%"};
{ 16, 2522365, "", "=q4=Molten Boots", "=ds=#tt1#", "", "100%", "=LT=T1FEET"};
{ 16, 2522365, "", "=q4=Molten Boots", "=ds=#tt1#", "", "100%", "=TT=T1FEET"};
{ 18, 17330, "", "=q1=Hand of Sulfuron", "=ds=#m3#"};
};
{
@@ -1449,7 +1449,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 12, 17104, "", "=q4=Spinal Reaper", "=ds=#h2#, #w1#", "", " 4.63%"};
{ 13, 17106, "", "=q4=Malistar's Defender", "=ds=#w8#", "", "13.88%"};
{ 15, 21110, "", "=q1=Draconic for Dummies", "=ds=#m3#", "", "100%"};
{ 16, 2522459, "", "=q4=Chromatic Leggaurds", "=ds=#tt2#", "", "100%", "=LT=T2LEGS"};
{ 16, 2522459, "", "=q4=Chromatic Leggaurds", "=ds=#tt2#", "", "100%", "=TT=T2LEGS"};
{ 18, 17204, "", "=q5=Eye of Sulfuras", "=ds=#m3#", "", "3.42%"};
{ 19, 17182, "", "=q5=Sulfuras, Hand of Ragnaros", "=q1=#m4#: =ds=#h2#, #w6#"};
{ 21, 19017, "", "=q1=Essence of the Firelord", "=ds=#m3#", "", "0.46%"};
@@ -1506,7 +1506,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 9, 19397, "", "=q4=Ring of Blackrock", "=ds=#s13#", "", "6.67%"};
{ 10, 19357, "", "=q4=Herald of Woe", "=ds=#h2#, #w6#", "", "16.67%"};
{ 11, 19405, "", "=q4=Malfurion's Blessed Bulwark", "=ds=#s5#, #a2#", "", "16.67%"};
{ 16, 2522462, "", "=q4=Chromatic Wristgaurds", "=ds=#tt2#", "", "100%", "=LT=T2WRIST"};
{ 16, 2522462, "", "=q4=Chromatic Wristgaurds", "=ds=#tt2#", "", "100%", "=TT=T2WRIST"};
};
{
Name = BabbleBoss["Vaelastrasz the Corrupt"];
@@ -1519,7 +1519,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 7, 19430, "", "=q4=Shroud of Pure Thought", "=ds=#s4#", "", "16.67%"};
{ 8, 19403, "", "=q4=Band of Forced Concentration", "=ds=#s13#", "", "16.67%"};
{ 9, 19367, "", "=q4=Dragon's Touch", "=ds=#w12#", "", "16.67%"};
{ 16, 2522463, "", "=q4=Chromatic Girdle", "=ds=#tt2#", "", "100%", "=LT=T2WAIST"};
{ 16, 2522463, "", "=q4=Chromatic Girdle", "=ds=#tt2#", "", "100%", "=TT=T2WAIST"};
};
{
Name = BabbleBoss["Broodlord Lashlayer"];
@@ -1534,7 +1534,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 9, 19365, "", "=q4=Claw of the Black Drake", "=ds=#h3#, #w13#", "", "12.5%"};
{ 10, 14000, "", "=q4=Ring of Trinity Force", "=ds=#h3#, #w13#", "", "12.5%"};
{ 11, 19432, "", "=q4=Circle of Applied Force", "=ds=#s13#", "", "16.67%"};
{ 16, 2522465, "", "=q4=Chromatic Boots", "=ds=#tt2#", "", "100%", "=LT=T2FEET"};
{ 16, 2522465, "", "=q4=Chromatic Boots", "=ds=#tt2#", "", "100%", "=TT=T2FEET"};
{ 18, 20383, "", "=q1=Head of the Broodlord Lashlayer", "=ds=#m3#", "", "100%"};
};
{
@@ -1553,7 +1553,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 12, 19402, "", "=q4=Legguards of the Fallen Crusader", "=ds=#s11#, #a4#", "", "12.5%"};
{ 13, 19397, "", "=q4=Ring of Blackrock", "=ds=#s13#", "", "6.67%"};
{ 14, 19395, "", "=q4=Rejuvenating Gem", "=ds=#s14#", "", "6.67%"};
{ 16, 2522464, "", "=q4=Chromatic Handgaurds", "=ds=#tt2#", "", "100%", "=LT=T2HAND"};
{ 16, 2522464, "", "=q4=Chromatic Handgaurds", "=ds=#tt2#", "", "100%", "=TT=T2HAND"};
};
{
Name = BabbleBoss["Ebonroc"];
@@ -1569,7 +1569,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 10, 19353, "", "=q4=Drake Talon Cleaver", "=ds=#h2#, #w1#", "", "6.67%"};
{ 11, 19355, "", "=q4=Shadow Wing Focus Staff", "=ds=#w9#", "", "6.67%"};
{ 12, 19368, "", "=q4=Dragonbreath Hand Cannon", "=ds=#w5#", "", "16.67%"};
{ 16, 2522464, "", "=q4=Chromatic Handgaurds", "=ds=#tt2#", "", "100%", "=LT=T2HAND"};
{ 16, 2522464, "", "=q4=Chromatic Handgaurds", "=ds=#tt2#", "", "100%", "=TT=T2HAND"};
};
{
Name = BabbleBoss["Flamegor"];
@@ -1585,7 +1585,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 10, 19357, "", "=q4=Herald of Woe", "=ds=#h2#, #w6#", "", "16.67%"};
{ 11, 19355, "", "=q4=Shadow Wing Focus Staff", "=ds=#w9#", "", "6.67%"};
{ 12, 19367, "", "=q4=Dragon's Touch", "=ds=#w12#", "", "16.67%"};
{ 16, 2522464, "", "=q4=Chromatic Handgaurds", "=ds=#tt2#", "", "100%", "=LT=T2HAND"};
{ 16, 2522464, "", "=q4=Chromatic Handgaurds", "=ds=#tt2#", "", "100%", "=TT=T2HAND"};
};
{
Name = BabbleBoss["Chromaggus"];
@@ -1602,7 +1602,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 12, 19352, "", "=q4=Chromatically Tempered Sword", "=ds=#h1#, #w10#", "", "10%"};
{ 13, 19349, "", "=q4=Elementium Reinforced Bulwark", "=ds=#w8#", "", "10%"};
{ 14, 19361, "", "=q4=Ashjre'thul, Crossbow of Smiting", "=ds=#w3#", "", "10%"};
{ 16, 2522461, "", "=q4=Chromatic Spaulders", "=ds=#tt2#", "", "100%", "=LT=T2SHOULDER"};
{ 16, 2522461, "", "=q4=Chromatic Spaulders", "=ds=#tt2#", "", "100%", "=TT=T2SHOULDER"};
};
{
Name = BabbleBoss["Nefarian"];
@@ -1619,7 +1619,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 11, 19360, "", "=q4=Lok'amir il Romathis", "=ds=#h3#, #w6#", "", "16.67%"};
{ 12, 19356, "", "=q4=Staff of the Shadow Flame", "=ds=#w9#", "", "16.67%%"};
{ 13, 14001, "", "=q4=Archimtiros' Ring of Armageddon", "=ds=#s13#", "", "16.67%%"};
{ 16, 2522450, "", "=q4=Chromatic Tunic", "=ds=#tt2#", "", "100%", "=LT=T2CHEST"};
{ 16, 2522450, "", "=q4=Chromatic Tunic", "=ds=#tt2#", "", "100%", "=TT=T2CHEST"};
{ 18, 19003, "", "=q4=Head of Nefarian", "=ds=#m2#", "", "100%"};
{ 19, 19383, "", "=q4=Master Dragonslayer's Medallion", "=q1=#m4#: =ds=#s2#"};
{ 20, 19384, "", "=q4=Master Dragonslayer's Ring", "=q1=#m4#: =ds=#s13#"};
@@ -3627,92 +3627,60 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
Map = "ZulGurub";
{
Name = BabbleBoss["High Priestess Jeklik"];
{ 1, 19717, "", "=q4=Primal Hakkari Armsplint", "=ds=#m3#", "", "11.41%"};
{ 2, 19716, "", "=q4=Primal Hakkari Bindings", "=ds=#m3#", "", "11.02%"};
{ 3, 19718, "", "=q4=Primal Hakkari Stanchion", "=ds=#m3#", "", "10.84%"};
{ 4, 19721, "", "=q4=Primal Hakkari Shawl", "=ds=#m3#", "", "5.89%"};
{ 5, 19720, "", "=q4=Primal Hakkari Sash", "=ds=#m3#", "", "5.80%"};
{ 6, 19719, "", "=q4=Primal Hakkari Girdle", "=ds=#m3#", "", "5.56%"};
{ 7, 19724, "", "=q4=Primal Hakkari Aegis", "=ds=#m3#", "", "2.33%"};
{ 8, 19723, "", "=q4=Primal Hakkari Kossack", "=ds=#m3#", "", "2.32%"};
{ 9, 19722, "", "=q4=Primal Hakkari Tabard", "=ds=#m3#", "", "2.17%"};
{ 11, 19943, "", "=q1=Massive Mojo", "=ds=#e8#", "", "8.8%"};
{ 12, 19881, "", "=q1=Channeler's Head", "=ds=#m3#", "", "100%"};
{ 16, 19918, "", "=q4=Jeklik's Crusher", "=ds=#h2#, #w6#", "", "3.96%"};
{ 18, 19928, "", "=q3=Animist's Spaulders", "=ds=#s3#, #a2#", "", "3.39%"};
{ 19, 20262, "", "=q3=Seafury Boots", "=ds=#s12#, #a3#", "", "4.31%"};
{ 20, 20265, "", "=q3=Peacekeeper Boots", "=ds=#s12#, #a4#", "", "6.99%"};
{ 21, 19923, "", "=q3=Jeklik's Opaline Talisman", "=ds=#s2#", "", "12.22%"};
{ 22, 19920, "", "=q3=Primalist's Band", "=ds=#s13#", "", "11.89%"};
{ 23, 19915, "", "=q3=Zulian Defender", "=ds=#w8#", "", " 11.36%"};
{ 1, 19918, "", "=q4=Jeklik's Crusher", "=ds=#h2#, #w6#", "", "3.96%"};
{ 2, 19928, "", "=q3=Animist's Spaulders", "=ds=#s3#, #a2#", "", "3.39%"};
{ 3, 20262, "", "=q3=Seafury Boots", "=ds=#s12#, #a3#", "", "4.31%"};
{ 4, 20265, "", "=q3=Peacekeeper Boots", "=ds=#s12#, #a4#", "", "6.99%"};
{ 5, 19923, "", "=q3=Jeklik's Opaline Talisman", "=ds=#s2#", "", "12.22%"};
{ 6, 19920, "", "=q3=Primalist's Band", "=ds=#s13#", "", "11.89%"};
{ 7, 19915, "", "=q3=Zulian Defender", "=ds=#w8#", "", " 11.36%"};
{ 16, 0, "INV_Banner_01", "=q4=ZG Sets", "=ds=#m3#", "", "", "=LT=ZGSets|AtlasLoot_Data|1"};
{ 18, 19943, "", "=q1=Massive Mojo", "=ds=#e8#", "", "8.8%"};
{ 19, 19881, "", "=q1=Channeler's Head", "=ds=#m3#", "", "100%"};
};
{
Name = BabbleBoss["High Priest Venoxis"];
{ 1, 19716, "", "=q4=Primal Hakkari Bindings", "=ds=#m3#", "", "11.01%"};
{ 2, 19718, "", "=q4=Primal Hakkari Stanchion", "=ds=#m3#", "", "10.55%"};
{ 3, 19717, "", "=q4=Primal Hakkari Armsplint", "=ds=#m3#", "", "10.18%"};
{ 4, 19720, "", "=q4=Primal Hakkari Sash", "=ds=#m3#", "", "5.93%"};
{ 5, 19721, "", "=q4=Primal Hakkari Shawl", "=ds=#m3#", "", "5.67%"};
{ 6, 19719, "", "=q4=Primal Hakkari Girdle", "=ds=#m3#", "", "5.52%"};
{ 7, 19722, "", "=q4=Primal Hakkari Tabard", "=ds=#m3#", "", "2.18%"};
{ 8, 19723, "", "=q4=Primal Hakkari Kossack", "=ds=#m3#", "", "2.02%"};
{ 9, 19724, "", "=q4=Primal Hakkari Aegis", "=ds=#m3#", "", "2.00%"};
{ 11, 19943, "", "=q1=Massive Mojo", "=ds=#e8#", "", "6.0%"};
{ 12, 19881, "", "=q1=Channeler's Head", "=ds=#m3#", "", "100%"};
{ 13, 22216, "", "=q1=Venoxis's Venom Sac", "=ds=#m3#", "", "100%"};
{ 16, 19904, "", "=q4=Runed Bloodstained Hauberk", "=ds=#s5#, #a3#", "", "3.70%"};
{ 17, 19903, "", "=q4=Fang of Venoxis", "=ds=#h3#, #w4#", "", "3.68%"};
{ 19, 19907, "", "=q3=Zulian Tigerhide Cloak", "=ds=#s4#", "", "12.09%"};
{ 20, 19906, "", "=q3=Blooddrenched Footpads", "=ds=#s12#, #a2#", "", "11.36%"};
{ 21, 19905, "", "=q3=Zanzil's Band", "=ds=#s13#", "", "6.99%"};
{ 22, 19900, "", "=q3=Zulian Stone Axe", "=ds=#h2#, #w1#", "", "11.89%"};
{ 1, 19904, "", "=q4=Runed Bloodstained Hauberk", "=ds=#s5#, #a3#", "", "3.70%"};
{ 2, 19903, "", "=q4=Fang of Venoxis", "=ds=#h3#, #w4#", "", "3.68%"};
{ 4, 19907, "", "=q3=Zulian Tigerhide Cloak", "=ds=#s4#", "", "12.09%"};
{ 5, 19906, "", "=q3=Blooddrenched Footpads", "=ds=#s12#, #a2#", "", "11.36%"};
{ 6, 19905, "", "=q3=Zanzil's Band", "=ds=#s13#", "", "6.99%"};
{ 7, 19900, "", "=q3=Zulian Stone Axe", "=ds=#h2#, #w1#", "", "11.89%"};
{ 16, 0, "INV_Banner_01", "=q4=ZG Sets", "=ds=#m3#", "", "", "=LT=ZGSets|AtlasLoot_Data|1"};
{ 18, 19943, "", "=q1=Massive Mojo", "=ds=#e8#", "", "6.0%"};
{ 19, 19881, "", "=q1=Channeler's Head", "=ds=#m3#", "", "100%"};
{ 21, 22216, "", "=q1=Venoxis's Venom Sac", "=ds=#m3#", "", "100%"};
};
{
Name = BabbleBoss["High Priestess Mar'li"];
{ 1, 19720, "", "=q4=Primal Hakkari Sash", "=ds=#m3#", "", "13.69%"};
{ 2, 19719, "", "=q4=Primal Hakkari Girdle", "=ds=#m3#", "", "13.69%"};
{ 3, 19721, "", "=q4=Primal Hakkari Shawl", "=ds=#m3#", "", "13.64%"};
{ 4, 19718, "", "=q4=Primal Hakkari Stanchion", "=ds=#m3#", "", "6.55%"};
{ 5, 19716, "", "=q4=Primal Hakkari Bindings", "=ds=#m3#", "", "6.49%"};
{ 6, 19717, "", "=q4=Primal Hakkari Armsplint", "=ds=#m3#", "", "6.31%"};
{ 7, 19722, "", "=q4=Primal Hakkari Tabard", "=ds=#m3#", "", "2.56%"};
{ 8, 19723, "", "=q4=Primal Hakkari Kossack", "=ds=#m3#", "", "2.55%"};
{ 9, 19724, "", "=q4=Primal Hakkari Aegis", "=ds=#m3#", "", "2.30%"};
{ 11, 19943, "", "=q1=Massive Mojo", "=ds=#e8#", "", "7.4%"};
{ 12, 19881, "", "=q1=Channeler's Head", "=ds=#m3#", "", "100%"};
{ 16, 20032, "", "=q4=Flowing Ritual Robes", "=ds=#s5#, #a1#", "", "4.46%"};
{ 17, 19927, "", "=q4=Mar'li's Touch", "=ds=#w12#", "", "4.35%"};
{ 19, 19919, "", "=q3=Bloodstained Greaves", "=ds=#s12#, #a3#", "", "11.89%"};
{ 20, 19871, "", "=q3=Talisman of Protection", "=ds=#s2#", "", "11.36%"};
{ 21, 19925, "", "=q3=Band of Jin", "=ds=#s13#", "", " 6.99%"};
{ 22, 19930, "", "=q3=Mar'li's Eye", "=ds=#s14#", "", "12.09%"};
{ 1, 20032, "", "=q4=Flowing Ritual Robes", "=ds=#s5#, #a1#", "", "4.46%"};
{ 2, 19927, "", "=q4=Mar'li's Touch", "=ds=#w12#", "", "4.35%"};
{ 3, 19919, "", "=q3=Bloodstained Greaves", "=ds=#s12#, #a3#", "", "11.89%"};
{ 4, 19871, "", "=q3=Talisman of Protection", "=ds=#s2#", "", "11.36%"};
{ 5, 19925, "", "=q3=Band of Jin", "=ds=#s13#", "", " 6.99%"};
{ 6, 19930, "", "=q3=Mar'li's Eye", "=ds=#s14#", "", "12.09%"};
{ 16, 0, "INV_Banner_01", "=q4=ZG Sets", "=ds=#m3#", "", "", "=LT=ZGSets|AtlasLoot_Data|1"};
{ 18, 19943, "", "=q1=Massive Mojo", "=ds=#e8#", "", "7.4%"};
{ 19, 19881, "", "=q1=Channeler's Head", "=ds=#m3#", "", "100%"};
};
{
Name = BabbleBoss["Bloodlord Mandokir"];
{ 1, 19723, "", "=q4=Primal Hakkari Kossack", "=ds=#m3#", "", "12.94%"};
{ 2, 19724, "", "=q4=Primal Hakkari Aegis", "=ds=#m3#", "", "12.07%"};
{ 3, 19722, "", "=q4=Primal Hakkari Tabard", "=ds=#m3#", "", "11.56%"};
{ 4, 19720, "", "=q4=Primal Hakkari Sash", "=ds=#m3#", "", "6.65%"};
{ 5, 19719, "", "=q4=Primal Hakkari Girdle", "=ds=#m3#", "", "6.55%"};
{ 6, 19721, "", "=q4=Primal Hakkari Shawl", "=ds=#m3#", "", "6.52%"};
{ 7, 19716, "", "=q4=Primal Hakkari Bindings", "=ds=#m3#", "", "2.98%"};
{ 8, 19718, "", "=q4=Primal Hakkari Stanchion", "=ds=#m3#", "", "2.65%"};
{ 9, 19717, "", "=q4=Primal Hakkari Armsplint", "=ds=#m3#", "", "2.48%"};
{ 11, 22637, "", "=q3=Primal Hakkari Idol", "=ds=#m3#"};
{ 12, 19943, "", "=q1=Massive Mojo", "=ds=#e8#", "", "9.4%"};
{ 16, 19867, "", "=q4=Bloodlord's Defender", "=ds=#h1#, #w10#", "", "5.83%"};
{ 17, 19866, "", "=q4=Warblade of the Hakkari", "=ds=#h4#, #w10#", "", "3.96%"};
{ 18, 19874, "", "=q4=Halberd of Smiting", "=ds=#w7#", "", "6.35%"};
{ 19, 20038, "", "=q4=Mandokir's Sting", "=ds=#w2#", "", "5.96%"};
{ 20, 19872, "", "=q4=Swift Razzashi Raptor", "=ds=#e12#", "", "0.43%"};
{ 22, 19870, "", "=q3=Hakkari Loa Cloak", "=ds=#s4#", "", "12.54%"};
{ 23, 19895, "", "=q3=Bloodtinged Kilt", "=ds=#s11#, #a1#", "", "13.50%"};
{ 24, 19869, "", "=q3=Blooddrenched Grips", "=ds=#s9#, #a2#", "", "12.87%"};
{ 25, 19877, "", "=q3=Animist's Leggings", "=ds=#s11#, #a2#", "", "12.14%"};
{ 26, 19878, "", "=q3=Bloodsoaked Pauldrons", "=ds=#s9#, #a4#", "", "12.31%"};
{ 27, 19873, "", "=q3=Overlord's Crimson Band", "=ds=#s13#", "", "12.28%"};
{ 28, 19893, "", "=q3=Zanzil's Seal", "=ds=#s13#", "", "13.11%"};
{ 29, 19863, "", "=q3=Primalist's Seal", "=ds=#s13#", "", "12.32%"};
{ 1, 19867, "", "=q4=Bloodlord's Defender", "=ds=#h1#, #w10#", "", "5.83%"};
{ 2, 19866, "", "=q4=Warblade of the Hakkari", "=ds=#h4#, #w10#", "", "3.96%"};
{ 3, 19874, "", "=q4=Halberd of Smiting", "=ds=#w7#", "", "6.35%"};
{ 4, 20038, "", "=q4=Mandokir's Sting", "=ds=#w2#", "", "5.96%"};
{ 5, 19872, "", "=q4=Swift Razzashi Raptor", "=ds=#e12#", "", "0.43%"};
{ 7, 19870, "", "=q3=Hakkari Loa Cloak", "=ds=#s4#", "", "12.54%"};
{ 8, 19895, "", "=q3=Bloodtinged Kilt", "=ds=#s11#, #a1#", "", "13.50%"};
{ 9, 19869, "", "=q3=Blooddrenched Grips", "=ds=#s9#, #a2#", "", "12.87%"};
{ 10, 19877, "", "=q3=Animist's Leggings", "=ds=#s11#, #a2#", "", "12.14%"};
{ 11, 19878, "", "=q3=Bloodsoaked Pauldrons", "=ds=#s9#, #a4#", "", "12.31%"};
{ 12, 19873, "", "=q3=Overlord's Crimson Band", "=ds=#s13#", "", "12.28%"};
{ 13, 19893, "", "=q3=Zanzil's Seal", "=ds=#s13#", "", "13.11%"};
{ 14, 19863, "", "=q3=Primalist's Seal", "=ds=#s13#", "", "12.32%"};
{ 16, 0, "INV_Banner_01", "=q4=ZG Sets", "=ds=#m3#", "", "", "=LT=ZGSets|AtlasLoot_Data|1"};
{ 18, 22637, "", "=q3=Primal Hakkari Idol", "=ds=#m3#"};
{ 19, 19943, "", "=q1=Massive Mojo", "=ds=#e8#", "", "9.4%"};
};
{
Name = BabbleZone["Zul'Gurub"];
@@ -3743,68 +3711,47 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
};
{
Name = BabbleBoss["High Priest Thekal"];
{ 1, 19720, "", "=q4=Primal Hakkari Sash", "=ds=#m3#", "", " 14.95%"};
{ 2, 19721, "", "=q4=Primal Hakkari Shawl", "=ds=#m3#", "", " 13.74%"};
{ 3, 19719, "", "=q4=Primal Hakkari Girdle", "=ds=#m3#", "", " 12.95%"};
{ 4, 19716, "", "=q4=Primal Hakkari Bindings", "=ds=#m3#", "", " 6.60%"};
{ 5, 19718, "", "=q4=Primal Hakkari Stanchion", "=ds=#m3#", "", " 6.56%"};
{ 6, 19717, "", "=q4=Primal Hakkari Armsplint", "=ds=#m3#", "", " 6.45%"};
{ 8, 19943, "", "=q1=Massive Mojo", "=ds=#e8#", "", "8.3%"};
{ 9, 19881, "", "=q1=Channeler's Head", "=ds=#m3#", "", "100%"};
{ 16, 19897, "", "=q4=Betrayer's Boots", "=ds=#s12#, #a1#", "", "5.83%"};
{ 17, 19896, "", "=q4=Thekal's Grasp", "=ds=#h3#, #w13#", "", "4.23%"};
{ 18, 19902, "", "=q4=Swift Zulian Tiger", "=ds=#e12#", "", "0.70%"};
{ 20, 19898, "", "=q3=Seal of Jin", "=ds=#s13#", "", "13.65%"};
{ 21, 19899, "", "=q3=Ritualistic Legguards", "=ds=#s11#, #a1#", "", "13.41%"};
{ 22, 20260, "", "=q3=Seafury Leggings", "=ds=#s11#, #a3#", "", "4.30%"};
{ 23, 20266, "", "=q3=Peacekeeper Leggings", "=ds=#s11#, #a4#", "", "8.69%"};
{ 24, 19901, "", "=q3=Zulian Slicer", "=ds=#h1#, #w10#, =q1=#e18#", "", "13.36%"};
{ 1, 19897, "", "=q4=Betrayer's Boots", "=ds=#s12#, #a1#", "", "5.83%"};
{ 2, 19896, "", "=q4=Thekal's Grasp", "=ds=#h3#, #w13#", "", "4.23%"};
{ 3, 19902, "", "=q4=Swift Zulian Tiger", "=ds=#e12#", "", "0.70%"};
{ 5, 19898, "", "=q3=Seal of Jin", "=ds=#s13#", "", "13.65%"};
{ 6, 19899, "", "=q3=Ritualistic Legguards", "=ds=#s11#, #a1#", "", "13.41%"};
{ 7, 20260, "", "=q3=Seafury Leggings", "=ds=#s11#, #a3#", "", "4.30%"};
{ 8, 20266, "", "=q3=Peacekeeper Leggings", "=ds=#s11#, #a4#", "", "8.69%"};
{ 9, 19901, "", "=q3=Zulian Slicer", "=ds=#h1#, #w10#, =q1=#e18#", "", "13.36%"};
{ 16, 0, "INV_Banner_01", "=q4=ZG Sets", "=ds=#m3#", "", "", "=LT=ZGSets|AtlasLoot_Data|1"};
{ 18, 19943, "", "=q1=Massive Mojo", "=ds=#e8#", "", "8.3%"};
{ 19, 19881, "", "=q1=Channeler's Head", "=ds=#m3#", "", "100%"};
};
{
Name = BabbleBoss["High Priestess Arlokk"];
{ 1, 19721, "", "=q4=Primal Hakkari Shawl", "=ds=#m3#", "", "15.49%"};
{ 2, 19720, "", "=q4=Primal Hakkari Sash", "=ds=#m3#", "", "12.52%"};
{ 3, 19719, "", "=q4=Primal Hakkari Girdle", "=ds=#m3#", "", "13.17%"};
{ 4, 19716, "", "=q4=Primal Hakkari Bindings", "=ds=#m3#", "", "6.94%"};
{ 5, 19717, "", "=q4=Primal Hakkari Armsplint", "=ds=#m3#", "", "6.65%"};
{ 6, 19718, "", "=q4=Primal Hakkari Stanchion", "=ds=#m3#", "", "6.21%"};
{ 7, 19722, "", "=q4=Primal Hakkari Tabard", "=ds=#m3#", "", "2.75%"};
{ 8, 19723, "", "=q4=Primal Hakkari Kossack", "=ds=#m3#", "", "2.60%"};
{ 9, 19724, "", "=q4=Primal Hakkari Aegis", "=ds=#m3#", "", "2.41%"};
{ 11, 19943, "", "=q1=Massive Mojo", "=ds=#e8#", "", "5.6%"};
{ 12, 19881, "", "=q1=Channeler's Head", "=ds=#m3#", "", "100%"};
{ 16, 19910, "", "=q4=Arlokk's Grasp", "=ds=#h4#, #w13#", "", "3.62%"};
{ 17, 19909, "", "=q4=Will of Arlokk", "=ds=#w9#", "", "5.14%"};
{ 19, 19913, "", "=q3=Bloodsoaked Greaves", "=ds=#s12#, #a4#", "", "13.29%"};
{ 20, 19912, "", "=q3=Overlord's Onyx Band", "=ds=#s13#", "", "13.95%"};
{ 21, 19922, "", "=q3=Arlokk's Hoodoo Stick", "=ds=#s15#", "", "13.66%"};
{ 22, 19914, "", "=q3=Panther Hide Sack", "=ds=#m14# #e1#", "", "14.03%"};
{ 16, 0, "INV_Banner_01", "=q4=ZG Sets", "=ds=#m3#", "", "", "=LT=ZGSets|AtlasLoot_Data|1"};
{ 18, 19943, "", "=q1=Massive Mojo", "=ds=#e8#", "", "5.6%"};
{ 19, 19881, "", "=q1=Channeler's Head", "=ds=#m3#", "", "100%"};
{ 1, 19910, "", "=q4=Arlokk's Grasp", "=ds=#h4#, #w13#", "", "3.62%"};
{ 2, 19909, "", "=q4=Will of Arlokk", "=ds=#w9#", "", "5.14%"};
{ 4, 19913, "", "=q3=Bloodsoaked Greaves", "=ds=#s12#, #a4#", "", "13.29%"};
{ 5, 19912, "", "=q3=Overlord's Onyx Band", "=ds=#s13#", "", "13.95%"};
{ 6, 19922, "", "=q3=Arlokk's Hoodoo Stick", "=ds=#s15#", "", "13.66%"};
{ 7, 19914, "", "=q3=Panther Hide Sack", "=ds=#m14# #e1#", "", "14.03%"};
};
{
Name = BabbleBoss["Jin'do the Hexxer"];
{ 1, 19723, "", "=q4=Primal Hakkari Kossack", "=ds=#m3#", "", "13.56%"};
{ 2, 19722, "", "=q4=Primal Hakkari Tabard", "=ds=#m3#", "", "13.48%"};
{ 3, 19724, "", "=q4=Primal Hakkari Aegis", "=ds=#m3#", "", "12.09%"};
{ 4, 19721, "", "=q4=Primal Hakkari Shawl", "=ds=#m3#", "", "7.30%"};
{ 5, 19719, "", "=q4=Primal Hakkari Girdle", "=ds=#m3#", "", "6.37%"};
{ 6, 19720, "", "=q4=Primal Hakkari Sash", "=ds=#m3#", "", "6.10%"};
{ 7, 19716, "", "=q4=Primal Hakkari Bindings", "=ds=#m3#", "", "2.85%"};
{ 8, 19717, "", "=q4=Primal Hakkari Armsplint", "=ds=#m3#", "", "2.70%"};
{ 9, 19718, "", "=q4=Primal Hakkari Stanchion", "=ds=#m3#", "", "2.36%"};
{ 11, 22637, "", "=q3=Primal Hakkari Idol", "=ds=#m3#"};
{ 12, 19943, "", "=q1=Massive Mojo", "=ds=#e8#", "", "8.4%"};
{ 16, 19885, "", "=q4=Jin'do's Evil Eye", "=ds=#s2#", "", "6.82%"};
{ 17, 19891, "", "=q4=Jin'do's Bag of Whammies", "=ds=#s15#", "", "7.70%"};
{ 18, 19890, "", "=q4=Jin'do's Hexxer", "=ds=#h3#, #w6#", "", "8.08%"};
{ 19, 19884, "", "=q4=Jin'do's Judgement", "=ds=#w9#", "", "8.36%"};
{ 21, 19888, "", "=q3=Overlord's Embrace", "=ds=#s4#", "", "12.72%"};
{ 22, 19886, "", "=q3=The Hexxer's Cover", "=ds=#s1#, #a1#", "", "12.11%"};
{ 23, 19929, "", "=q3=Bloodtinged Gloves", "=ds=#s9#, #a1#", "", "11.75%"};
{ 24, 19889, "", "=q3=Blooddrenched Leggings", "=ds=#s11#, #a2#", "", "11.97%"};
{ 25, 19892, "", "=q3=Animist's Boots", "=ds=#s12#, #a2#", "", "12.28%"};
{ 26, 19875, "", "=q3=Bloodstained Coif", "=ds=#s1#, #a3#", "", "13.73%"};
{ 27, 19887, "", "=q3=Bloodstained Legplates", "=ds=#s11#, #a3#", "", "11.11%"};
{ 28, 19894, "", "=q3=Bloodsoaked Gauntlets", "=ds=#s9#, #a4#", "", "12.93%"};
{ 16, 0, "INV_Banner_01", "=q4=ZG Sets", "=ds=#m3#", "", "", "=LT=ZGSets|AtlasLoot_Data|1"};
{ 18, 22637, "", "=q3=Primal Hakkari Idol", "=ds=#m3#"};
{ 19, 19943, "", "=q1=Massive Mojo", "=ds=#e8#", "", "8.4%"};
{ 1, 19885, "", "=q4=Jin'do's Evil Eye", "=ds=#s2#", "", "6.82%"};
{ 2, 19891, "", "=q4=Jin'do's Bag of Whammies", "=ds=#s15#", "", "7.70%"};
{ 3, 19890, "", "=q4=Jin'do's Hexxer", "=ds=#h3#, #w6#", "", "8.08%"};
{ 4, 19884, "", "=q4=Jin'do's Judgement", "=ds=#w9#", "", "8.36%"};
{ 6, 19888, "", "=q3=Overlord's Embrace", "=ds=#s4#", "", "12.72%"};
{ 7, 19886, "", "=q3=The Hexxer's Cover", "=ds=#s1#, #a1#", "", "12.11%"};
{ 8, 19929, "", "=q3=Bloodtinged Gloves", "=ds=#s9#, #a1#", "", "11.75%"};
{ 9, 19889, "", "=q3=Blooddrenched Leggings", "=ds=#s11#, #a2#", "", "11.97%"};
{ 10, 19892, "", "=q3=Animist's Boots", "=ds=#s12#, #a2#", "", "12.28%"};
{ 11, 19875, "", "=q3=Bloodstained Coif", "=ds=#s1#, #a3#", "", "13.73%"};
{ 12, 19887, "", "=q3=Bloodstained Legplates", "=ds=#s11#, #a3#", "", "11.11%"};
{ 13, 19894, "", "=q3=Bloodsoaked Gauntlets", "=ds=#s9#, #a4#", "", "12.93%"};
};
{
Name = BabbleBoss["Hakkar"];
@@ -3923,7 +3870,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 3, 22820, "", "=q4=Wand of Fates", "=ds=#w12#","", "20%" },
{ 4, 22818, "", "=q4=The Plague Bearer", "=ds=#w8#","", "20%" },
{ 5, 22961, "", "=q4=Band of Reanimation", "=ds=#s13#","", "20%" },
{ 16, 22354, "", "=q4=Desecrated Pauldrons", "=ds=#tt3#","", "100%", "=LT=T3SHOULDER"};
{ 16, 22354, "", "=q4=Desecrated Pauldrons", "=ds=#tt3#","", "100%", "=TT=T3SHOULDER"};
{ 18, 22726, "", "=q5=Splinter of Atiesh", "=ds=#m3#", "", "30%" },
{ 19, 22727, "", "=q5=Frame of Atiesh", "=ds=#m2#" },
};
@@ -3934,7 +3881,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 3, 22803, "", "=q4=Midnight Haze", "=ds=#h3#, #w4#", "", "20%" },
{ 4, 22988, "", "=q4=The End of Dreams", "=ds=#h3#, #w6#","","20%" },
{ 5, 22810, "", "=q4=Toxin Injector", "=ds=#w5#", "","20%" },
{ 16, 22354, "", "=q4=Desecrated Pauldrons", "=ds=#tt3#","", "100%", "=LT=T3SHOULDER"};
{ 16, 22354, "", "=q4=Desecrated Pauldrons", "=ds=#tt3#","", "100%", "=TT=T3SHOULDER"};
{ 18, 22726, "", "=q5=Splinter of Atiesh", "=ds=#m3#", "", "30%" },
{ 19, 22727, "", "=q5=Frame of Atiesh", "=ds=#m2#" },
};
@@ -3945,10 +3892,10 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 3, 23075, "", "=q4=Death's Bargain", "=ds=#w8#", "","20%" },
{ 4, 22994, "", "=q4=Digested Hand of Power", "=ds=#s15#","","20%"},
{ 5, 22981, "", "=q4=Gluth's Missing Collar", "=ds=#s2#","","20%" },
{ 16, 22354, "", "=q4=Desecrated Pauldrons", "=ds=#tt3#","", "100%", "=LT=T3SHOULDER"};
{ 17, 22355, "", "=q4=Desecrated Bracers", "=ds=#tt3#","", "8.33%", "=LT=T3WRIST"};
{ 18, 22356, "", "=q4=Desecrated Waistguard", "=ds=#tt3#","", "8.33%", "=LT=T3WAIST"};
{ 19, 22358, "", "=q4=Desecrated Sabatons", "=ds=#tt3#","", "8.33%", "=LT=T3FEET"};
{ 16, 22354, "", "=q4=Desecrated Pauldrons", "=ds=#tt3#","", "100%", "=TT=T3SHOULDER"};
{ 17, 22355, "", "=q4=Desecrated Bracers", "=ds=#tt3#","", "8.33%", "=TT=T3WRIST"};
{ 18, 22356, "", "=q4=Desecrated Waistguard", "=ds=#tt3#","", "8.33%", "=TT=T3WAIST"};
{ 19, 22358, "", "=q4=Desecrated Sabatons", "=ds=#tt3#","", "8.33%", "=TT=T3FEET"};
{ 21, 22726, "", "=q5=Splinter of Atiesh", "=ds=#m3#", "", "30%" },
{ 22, 22727, "", "=q5=Frame of Atiesh", "=ds=#m2#" },
};
@@ -3959,7 +3906,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 3, 22808, "", "=q4=The Castigator", "=ds=#h1#, #w6#" ,"", "20%"},
{ 4, 22801, "", "=q4=Spire of Twilight", "=ds=#w9#" ,"", "20%"},
{ 5, 23001, "", "=q4=Eye of Diminution", "=ds=#s14#" ,"", "20%"},
{ 16, 22353, "", "=q4=Desecrated Helmet", "=ds=#tt3#" ,"", "100%", "=LT=T3HEAD"};
{ 16, 22353, "", "=q4=Desecrated Helmet", "=ds=#tt3#" ,"", "100%", "=TT=T3HEAD"};
{ 18, 22726, "", "=q5=Splinter of Atiesh", "=ds=#m3#", "", "30%" },
{ 19, 22727, "", "=q5=Frame of Atiesh", "=ds=#m2#" },
};
@@ -3970,7 +3917,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 3, 22937, "", "=q4=Gem of Nerubis", "=ds=#s15#","", "20%" },
{ 4, 22939, "", "=q4=Band of Unanswered Prayers", "=ds=#s13#","", "20%" },
{ 5, 22935, "", "=q4=Touch of Frost", "=ds=#s2#", "", "20%" },
{ 16, 22355, "", "=q4=Desecrated Bracers", "=ds=#tt3#","", "100%", "=LT=T3WRIST"};
{ 16, 22355, "", "=q4=Desecrated Bracers", "=ds=#tt3#","", "100%", "=TT=T3WRIST"};
{ 18, 22726, "", "=q5=Splinter of Atiesh", "=ds=#m3#", "", "30%" },
{ 19, 22727, "", "=q5=Frame of Atiesh", "=ds=#m2#" },
};
@@ -3981,7 +3928,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 3, 22806, "", "=q4=Widow's Remorse", "=ds=#h1#, #w10#","", "20%" },
{ 4, 22942, "", "=q4=The Widow's Embrace", "=ds=#h3#, #w6#","", "20%" },
{ 5, 22943, "", "=q4=Malice Stone Pendant", "=ds=#s2#","", "20%" },
{ 16, 22355, "", "=q4=Desecrated Bracers", "=ds=#tt3#" ,"", "100%", "=LT=T3WRIST"};
{ 16, 22355, "", "=q4=Desecrated Bracers", "=ds=#tt3#" ,"", "100%", "=TT=T3WRIST"};
{ 18, 22726, "", "=q5=Splinter of Atiesh", "=ds=#m3#", "", "30%" },
{ 19, 22727, "", "=q5=Frame of Atiesh", "=ds=#m2#" },
};
@@ -3992,7 +3939,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 3, 22807, "", "=q4=Wraith Blade", "=ds=#h3#, #w10#","", "20%" },
{ 4, 22947, "", "=q4=Pendant of Forgotten Names", "=ds=#s2#","", "20%" },
{ 5, 22954, "", "=q4=Kiss of the Spider", "=ds=#s14#","", "20%" },
{ 16, 22357, "", "=q4=Desecrated Gauntlets", "=ds=#tt3#","", "100%", "=LT=T3HAND"};
{ 16, 22357, "", "=q4=Desecrated Gauntlets", "=ds=#tt3#","", "100%", "=TT=T3HAND"};
{ 18, 22726, "", "=q5=Splinter of Atiesh", "=ds=#m3#", "", "30%" },
{ 19, 22727, "", "=q5=Frame of Atiesh", "=ds=#m2#" },
};
@@ -4004,7 +3951,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 4, 23009, "", "=q4=Wand of the Whispering Dead", "=ds=#w12#","", "16.67%" },
{ 5, 23004, "", "=q4=Idol of Longevity", "=ds=#s16#, #w14#","", "16.67%" },
{ 6, 23018, "", "=q4=Signet of the Fallen Defender", "=ds=#s13#","", "16.67%" },
{ 16, 22358, "", "=q4=Desecrated Sabatons", "=ds=#tt3#" ,"", "100%", "=LT=T3FEET"};
{ 16, 22358, "", "=q4=Desecrated Sabatons", "=ds=#tt3#" ,"", "100%", "=TT=T3FEET"};
{ 18, 22726, "", "=q5=Splinter of Atiesh", "=ds=#m3#", "", "30%" },
{ 19, 22727, "", "=q5=Frame of Atiesh", "=ds=#m2#" },
};
@@ -4015,7 +3962,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 3, 23020, "", "=q4=Polar Helmet", "=ds=#s1#, #a2#","", "20%" },
{ 4, 23073, "", "=q4=Boots of Displacement", "=ds=#s12#, #a2#","", "20%" },
{ 5, 23023, "", "=q4=Sadist's Collar", "=ds=#s2#","", "20%" },
{ 16, 22358, "", "=q4=Desecrated Sabatons", "=ds=#tt3#" ,"", "100%", "=LT=T3SHOULDER"};
{ 16, 22358, "", "=q4=Desecrated Sabatons", "=ds=#tt3#" ,"", "100%", "=TT=T3SHOULDER"};
{ 18, 22726, "", "=q5=Splinter of Atiesh", "=ds=#m3#", "", "30%" },
{ 19, 22727, "", "=q5=Frame of Atiesh", "=ds=#m2#" },
};
@@ -4027,7 +3974,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 4, 22811, "", "=q4=Soulstring", "=ds=#w2#","", "20%" },
{ 5, 23025, "", "=q4=Seal of the Damned", "=ds=#s13#","", "16.67%" },
{ 6, 23027, "", "=q4=Warmth of Forgiveness", "=ds=#s14#","", "16.67%" },
{ 16, 22349, "", "=q4=Desecrated Breastplate", "=ds=#tt3#" ,"", "100%", "=LT=T3CHEST"};
{ 16, 22349, "", "=q4=Desecrated Breastplate", "=ds=#tt3#" ,"", "100%", "=TT=T3CHEST"};
{ 18, 22726, "", "=q5=Splinter of Atiesh", "=ds=#m3#", "", "30%" },
{ 19, 22727, "", "=q5=Frame of Atiesh", "=ds=#m2#" },
};
@@ -4040,7 +3987,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 5, 23029, "", "=q4=Noth's Frigid Heart", "=ds=#s15#","", "14.29%" },
{ 6, 23031, "", "=q4=Band of the Inevitable", "=ds=#s13#","", "14.29%" },
{ 7, 23028, "", "=q4=Hailstone Band", "=ds=#s13#","", "14.29%" },
{ 16, 22356, "", "=q4=Desecrated Waistguard", "=ds=#tt3#" ,"", "100%", "=LT=T3WAIST"};
{ 16, 22356, "", "=q4=Desecrated Waistguard", "=ds=#tt3#" ,"", "100%", "=TT=T3WAIST"};
{ 18, 22726, "", "=q5=Splinter of Atiesh", "=ds=#m3#", "", "30%" },
{ 19, 22727, "", "=q5=Frame of Atiesh", "=ds=#m2#" },
};
@@ -4051,7 +3998,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 3, 23019, "", "=q4=Icebane Helmet", "=ds=#s1#, #a4#","", "20%" },
{ 4, 23068, "", "=q4=Legplates of Carnage", "=ds=#s11#, #a4#","", "20%" },
{ 5, 23036, "", "=q4=Necklace of Necropsy", "=ds=#s2#","", "20%" },
{ 16, 22356, "", "=q4=Desecrated Waistguard", "=ds=#tt3#" ,"", "100%", "=LT=T3WAIST"};
{ 16, 22356, "", "=q4=Desecrated Waistguard", "=ds=#tt3#" ,"", "100%", "=TT=T3WAIST"};
{ 18, 22726, "", "=q5=Splinter of Atiesh", "=ds=#m3#", "", "30%" },
{ 19, 22727, "", "=q5=Frame of Atiesh", "=ds=#m2#" },
};
@@ -4062,7 +4009,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 3, 23037, "", "=q4=Ring of Spiritual Fervor", "=ds=#s13#","", "20%" },
{ 4, 23038, "", "=q4=Band of Unnatural Forces", "=ds=#s13#" ,"", "20%"},
{ 5, 23042, "", "=q4=Loatheb's Reflection", "=ds=#s14#","", "20%" },
{ 16, 22352, "", "=q4=Desecrated Legplates", "=ds=#tt3#" ,"", "100%", "=LT=T3LEGS"};
{ 16, 22352, "", "=q4=Desecrated Legplates", "=ds=#tt3#" ,"", "100%", "=TT=T3LEGS"};
{ 18, 22726, "", "=q5=Splinter of Atiesh", "=ds=#m3#", "", "30%" },
{ 19, 22727, "", "=q5=Frame of Atiesh", "=ds=#m2#" },
};
@@ -4103,7 +4050,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 13, 691119, "", "=q4=The Phylactery of Kel'Thuzad", "=ds=#m2#","", "100%" },
{ 14, 23207, "", "=q4=Mark of the Champion", "=q1=#m4# =ds=#s14#" },
{ 15, 23206, "", "=q4=Mark of the Champion", "=q1=#m4# =ds=#s14#" },
{ 16, 1510496, "", "=q4=Desecrated Ring", "=ds=#tt3#","", "100%" , "=LT=T3FINGER"};
{ 16, 1510496, "", "=q4=Desecrated Ring", "=ds=#tt3#","", "100%" , "=TT=T3FINGER"};
{ 18, 22733, "", "=q1=Staff Head of Atiesh", "=ds=#m3#" },
{ 19, 22632, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c1#"},
{ 20, 22589, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c3#"},
@@ -4154,7 +4101,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 10, 18713, "", "=q4=Rhok'delar, Longbow of the Ancient Keepers", "=q1=#m4#: =ds=#w2#, =q1=#m1# =ds=#c2#" },
{ 12, 15410, "","=q3=Scale of Onyxia", "=ds=#e8#" },
{ 13, 17966, "", "=q2=Onyxia Hide Backpack", "=ds=#m14# #e1#","", "100%"},
{ 16, 2522460, "", "=q4=Chromatic Headpiece", "=ds=#tt2#", "", "100%", "=LT=T2HEAD"};
{ 16, 2522460, "", "=q4=Chromatic Headpiece", "=ds=#tt2#", "", "100%", "=TT=T2HEAD"};
{ 18, 18423, "", "=q4=Head of Onyxia","=ds=#m2#","", "100%" },
{ 19, 18404, "", "=q4=Onyxia Tooth Pendant", "=q1=#m4#: =ds=#s2#" },
{ 20, 18403, "", "=q4=Dragonslayer's Signet", "=q1=#m4#: =ds=#s13#" },