Mythic+ 30 and Updated Search functions and files

This commit is contained in:
merstrax
2022-01-15 04:55:43 -05:00
parent f354b79231
commit d9c6979f75
15 changed files with 12689 additions and 12912 deletions
+153 -585
View File
@@ -26,6 +26,13 @@ local BLUE = "|cff0070dd";
local ORANGE = "|cffFF8400";
local DEFAULT = "|cffFFd200";
AdvSearchSubMenuEnabled = 0;
AdvSearchSubMenuText = "";
AdvSearchSubMenu2Enabled = 0;
AdvSearchSubMenuText = "";
AdvSearchSetup = false;
AtlasLoot_FrameMenuList = {
["EquipSubMenu"] = {AtlasLoot_EquipSubMenu, "AtlasLootAdvancedSearch_EquipSub", "Select Option", "equipType", "", "AtlasLootAdvancedSearch_WeaponSub"};
["MythicSubMenu"] = {AtlasLoot_DiffSubMenu, "AtlasLootAdvancedSearch_MythicSub", "Mythic+ 1", "difficulty", 5};
@@ -48,121 +55,124 @@ AtlasLoot_AdvancedSearchMenus = {
},
[5] = {
{"Bloodforged", "difficulty", 1, "MythicSubMenu", "Disable"},
},
},
};
["MythicPlus"] = {
};
["Quality"] = {
["Quality"] = {
[1] = {
{AtlasLoot_FixText("=q0=").."Poor", "quality", "=q0="},
},
{AtlasLoot_FixText("=q0=").."Poor", "quality", "poor"},
},
[2] = {
{AtlasLoot_FixText("=q1=").."Normal", "quality", "=q1="},
},
{AtlasLoot_FixText("=q1=").."Normal", "quality", "normal"},
},
[3] = {
{AtlasLoot_FixText("=q2=").."Uncommon", "quality", "=q2="},
},
{AtlasLoot_FixText("=q2=").."Uncommon", "quality", "uncommon"},
},
[4] = {
{AtlasLoot_FixText("=q3=").."Rare", "quality", "=q3="},
},
{AtlasLoot_FixText("=q3=").."Rare", "quality", "rare"},
},
[5] = {
{AtlasLoot_FixText("=q4=").."Epic", "quality", "=q4="},
},
{AtlasLoot_FixText("=q4=").."Epic", "quality", "epic"},
},
[6] = {
{AtlasLoot_FixText("=q5=").."Legendary", "quality", "=q5="},
},
{AtlasLoot_FixText("=q5=").."Legendary", "quality", "legendary"},
},
};
["Equip"] = {
["Equip"] = {
[1] = {
{"Head", "equip", "#s1#", "EquipSubMenu", "ArmorType"},
},
{"Head", "equip", "head", "EquipSubMenu", "ArmorType"},
},
[2] = {
{"Shoulder", "equip", "#s3#", "EquipSubMenu", "ArmorType"},
},
{"Shoulder", "equip", "shoulder", "EquipSubMenu", "ArmorType"},
},
[3] = {
{"Chest", "equip", "#s5#", "EquipSubMenu", "ArmorType"},
},
{"Chest", "equip", "chest", "EquipSubMenu", "ArmorType"},
},
[4] = {
{"Wrist", "equip", "#s8#", "EquipSubMenu", "ArmorType"},
},
{"Wrist", "equip", "wrist", "EquipSubMenu", "ArmorType"},
},
[5] = {
{"Hands", "equip", "#s9#", "EquipSubMenu", "ArmorType"},
},
{"Hands", "equip", "hands", "EquipSubMenu", "ArmorType"},
},
[6] = {
{"Waist", "equip", "#s10#", "EquipSubMenu", "ArmorType"},
},
{"Waist", "equip", "waist", "EquipSubMenu", "ArmorType"},
},
[7] = {
{"Legs", "equip", "#s11#", "EquipSubMenu", "ArmorType"},
{"Legs", "equip", "legs", "EquipSubMenu", "ArmorType"},
},
[8] = {
{"Feet", "equip", "#s12#", "EquipSubMenu", "ArmorType"},
{"Feet", "equip", "feet", "EquipSubMenu", "ArmorType"},
},
[9] = {
{"Back", "equip", "#s4#", "EquipSubMenu", "Disable"},
{"Back", "equip", "back", "EquipSubMenu", "Disable"},
},
[10] = {
{"Necklace", "equip", "#s2#", "EquipSubMenu", "Disable"},
{"Necklace", "equip", "neck", "EquipSubMenu", "Disable"},
},
[11] = {
{"Ring", "equip", "#s13#", "EquipSubMenu", "Disable"},
{"Ring", "equip", "ring", "EquipSubMenu", "Disable"},
},
[12] = {
{"Trinket", "equip", "#s14#", "EquipSubMenu", "Disable"},
{"Trinket", "equip", "trinket", "EquipSubMenu", "Disable"},
},
[13] = {
{"Weapon/Shield", "equip", "#w", "EquipSubMenu", "WeaponEquip"},
{"Weapon/Shield", "equip", "#w", "EquipSubMenu", "WeaponEquip"},
},
[14] = {
{"Relic", "equip", "#s16#", "EquipSubMenu", "RelicType"},
[14] = {
{"Held in Off-Hand", "equip", "holdable", "EquipSubMenu", "Disable"},
},
[15] = {
{"Relic", "equip", "relic", "EquipSubMenu", "RelicType"},
},
};
["ArmorType"] = {
[1] = {
{"Cloth", "equipType", "#a1#"},
},
{"Cloth", "equipType", "cloth"},
},
[2] = {
{"Leather", "equipType", "#a2#"},
},
{"Leather", "equipType", "leather"},
},
[3] = {
{"Mail", "equipType", "#a3#"},
},
{"Mail", "equipType", "mail"},
},
[4] = {
{"Plate", "equipType", "#a4#"},
{"Plate", "equipType", "plate"},
},
};
["RelicType"] = {
[1] = {
{"Idols", "equipType", "#w14#"},
},
{"Idols", "equipType", "idol"},
},
[2] = {
{"Libram", "equipType", "#w16#"},
},
{"Libram", "equipType", "libram"},
},
[3] = {
{"Totem", "equipType", "#w15#"},
},
{"Totem", "equipType", "totem"},
},
[4] = {
{"Sigil", "equipType", "#w21#"},
{"Sigil", "equipType", "sigil"},
},
};
["WeaponEquip"] = {
[1] = {
{"One-Hand", "equip", "#h1#", "WeaponSubMenu", "WeaponType"},
},
{"One-Hand", "equip", "weapon", "WeaponSubMenu", "WeaponType"},
},
[2] = {
{"Two-Hand", "equip", "#h2#", "WeaponSubMenu", "WeaponType"},
},
{"Two-Hand", "equip", "2hweapon", "WeaponSubMenu", "WeaponType"},
},
[3] = {
{"Main Hand", "equip", "#h3#", "WeaponSubMenu", "WeaponType"},
},
{"Main Hand", "equip", "mainhand", "WeaponSubMenu", "WeaponType"},
},
[4] = {
{"Off Hand", "equip", "#h4#", "WeaponSubMenu", "WeaponType"},
{"Off Hand", "equip", "offhand", "WeaponSubMenu", "WeaponType"},
},
[5] = {
{"Ranged", "equip", "ranged", "WeaponSubMenu", "WeaponType"},
@@ -208,7 +218,7 @@ AtlasLoot_AdvancedSearchMenus = {
},
[13] = {
{"Shield", "equipType", "#w8#"}
},
},
};
}
@@ -302,12 +312,6 @@ AtlasLoot_AdvancedSearchArguments = {
}
}
local findByQuality = false;
local findByEquip = false;
local findByEquipType = false;
local findByName = false;
local findByDifficulty = false;
AdvancedSearchOptions = {
["quality"] = "",
["equip"] = "",
@@ -321,26 +325,8 @@ AdvancedSearchOptions = {
["arg3op"] = "",
}
local AtlasLoot_AdvancedSearchQuality = {
["=q0="] = "Poor",
["=q1="] = "Common",
["=q2="] = "Uncoom",
["=q3="] = "Rare",
["=q4="] = "Epic",
["=q5="] = "Legendary",
["=q6="] = "Artifact",
["=q7="] = "Heirloom"
};
function AtlasLoot_AdvancedSearchShow()
if (AtlasLootAdvancedSearch:IsVisible()) then
AtlasLoot_AdvancedSearchClose();
return;
end
pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
AtlasLoot_AdvancedSearchRegister(AtlasLoot_QualityMenu, AtlasLootAdvancedSearch_Quality, AtlasLoot_AdvancedSearchMenus["Quality"]);
function AtlasLoot_AdvancedSearchSetup()
AtlasLoot_AdvancedSearchRegister(AtlasLoot_QualityMenu, AtlasLootAdvancedSearch_Quality, AtlasLoot_AdvancedSearchMenus["Quality"]);
AtlasLoot_AdvancedSearchRegister(AtlasLoot_EquipMenu, AtlasLootAdvancedSearch_Equip, AtlasLoot_AdvancedSearchMenus["Equip"]);
AtlasLoot_AdvancedSearchRegister(AtlasLoot_DifficultyMenu, AtlasLootAdvancedSearch_Difficulty, AtlasLoot_AdvancedSearchMenus["Difficulty"]);
@@ -352,24 +338,52 @@ function AtlasLoot_AdvancedSearchShow()
AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument2SubMenu, AtlasLootAdvancedSearch_Argument2Sub, "2", AtlasLoot_AdvancedSearchArguments["Operators"]);
AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument3SubMenu, AtlasLootAdvancedSearch_Argument3Sub, "3", AtlasLoot_AdvancedSearchArguments["Operators"]);
--Setup Mythic+ dropdown options;
for i = 1, 30, 1 do
AtlasLoot_AdvancedSearchMenus["MythicPlus"][i] = {
{"Mythic+ "..i, "difficulty", i + 4};
}
end
AdvSearchSetup = true;
end
function AtlasLoot_AdvancedSearchShow()
if (AtlasLootAdvancedSearch:IsVisible()) then
AtlasLoot_AdvancedSearchClose();
return;
end
pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
if not (AdvSearchSetup) then AtlasLoot_AdvancedSearchSetup() end
--Hide all elements that could be in the AtlasTable
getglobal("AtlasLootItemsFrame_NEXT"):Hide();
getglobal("AtlasLootItemsFrame_PREV"):Hide();
getglobal("AtlasLootItemsFrame_BACK"):Hide();
AtlasLootDefaultFrame_SubMenu2:Disable();
AtlasLootDefaultFrame_SelectedTable2:SetText("");
AtlasLootDefaultFrame_SelectedTable2:Hide();
if AtlasLootDefaultFrame_SubMenu2:IsEnabled() then
AdvSearchSubMenu2Enabled = 1;
AdvSearchSubMenu2Text = AtlasLootDefaultFrame_SelectedTable2:GetText();
AtlasLootDefaultFrame_SubMenu2:Disable();
AtlasLootDefaultFrame_SelectedTable2:SetText("");
AtlasLootDefaultFrame_SelectedTable2:Hide();
end
AtlasLootDefaultFrame_SubMenu:Disable();
AtlasLootDefaultFrame_SelectedTable:SetText("");
if AtlasLootDefaultFrame_SubMenu:IsEnabled() then
AdvSearchSubMenuEnabled = 1;
AdvSearchSubMenuText = AtlasLootDefaultFrame_SelectedTable:GetText();
AtlasLootDefaultFrame_SubMenu:Disable();
AtlasLootDefaultFrame_SelectedTable:SetText("");
end
AtlasLootServerQueryButton:Hide();
--Ditch the Quicklook selector
AtlasLoot_QuickLooks:Hide();
AtlasLootQuickLooksButton:Hide();
-- Hide the Filter Check-Box
AtlasLootFilterCheck:Hide();
@@ -381,13 +395,6 @@ function AtlasLoot_AdvancedSearchShow()
getglobal("AtlasLootItem_"..i).spellitemID = 0;
end
--Setup Mythic+ dropdown options;
for i = 1, 20, 1 do
AtlasLoot_AdvancedSearchMenus["MythicPlus"][i] = {
{"Mythic+ "..i, "difficulty", i + 4};
}
end
--Reset Search options
AtlasLoot_AdvancedSearchReset();
@@ -400,8 +407,29 @@ function AtlasLoot_AdvancedSearchShow()
AtlasLootAdvancedSearch:Show();
end
function AtlasLoot_AdvancedSearchClose()
AtlasLootAdvancedSearch:Hide();
AtlasLootServerQueryButton:Show();
if AdvSearchSubMenu2Enabled then
AtlasLootDefaultFrame_SubMenu2:Enable();
AtlasLootDefaultFrame_SelectedTable2:SetText(AdvSearchSubMenu2Text);
end
if AdvSearchSubMenuEnabled then
AtlasLootDefaultFrame_SubMenu:Enable();
AtlasLootDefaultFrame_SelectedTable:SetText(AdvSearchSubMenuText);
end
AdvSearchSubMenuEnabled = 0;
AdvSearchSubMenu2Enabled = 0;
if (SearchPrevData[1] ~= "") then
AtlasLoot_ShowItemsFrame(SearchPrevData[1], SearchPrevData[2], SearchPrevData[3], SearchPrevData[4]);
end
end
function AtlasLoot_AdvancedSearchReset()
AdvancedSearchOptions = { }
AdvancedSearchOptions = {
["quality"] = "",
["equip"] = "",
@@ -415,14 +443,9 @@ function AtlasLoot_AdvancedSearchReset()
["arg3op"] = "",
}
findByQuality = false;
findByEquip = false;
findByEquipType = false;
findByName = false;
findByDifficulty = false;
AtlasLootAdvancedSearch_Quality:SetText("Select Quality");
AtlasLootAdvancedSearch_Equip:SetText("Select Item Type");
AtlasLootAdvancedSearch_Difficulty:Disable();
AtlasLootAdvancedSearch_Difficulty:SetText("Select Difficulty");
AtlasLootAdvancedSearch_Argument1:SetText("Select Option");
AtlasLootAdvancedSearch_Argument2:SetText("Select Option");
@@ -449,14 +472,7 @@ function AtlasLoot_AdvancedSearchReset()
AtlasLootAdvancedSearch_Argument3Value:SetText("");
end
function AtlasLoot_AdvancedSearchClose()
AtlasLootAdvancedSearch:Hide();
AtlasLootServerQueryButton:Show();
if (SearchPrevData[1] ~= "") then
AtlasLoot_ShowItemsFrame(SearchPrevData[1], SearchPrevData[2], SearchPrevData[3], SearchPrevData[4]);
end
end
function AtlasLoot_AdvancedSearchMenuClick(Object, VariableToSet, VariableValue, ChildMenu, ChildMenuRegister)
--Setups child menus and sets search options to default
@@ -468,7 +484,7 @@ function AtlasLoot_AdvancedSearchMenuClick(Object, VariableToSet, VariableValue,
if(AtlasLoot_FrameMenuList[ChildMenu][6]) then
getglobal(AtlasLoot_FrameMenuList[ChildMenu][6]):Disable();
end
else
else
AtlasLoot_AdvancedSearchRegister(AtlasLoot_FrameMenuList[ChildMenu][1], getglobal(AtlasLoot_FrameMenuList[ChildMenu][2]), AtlasLoot_AdvancedSearchMenus[ChildMenuRegister]);
AdvancedSearchOptions[AtlasLoot_FrameMenuList[ChildMenu][4]] = AtlasLoot_FrameMenuList[ChildMenu][5];
getglobal(AtlasLoot_FrameMenuList[ChildMenu][2]):Enable();
@@ -569,18 +585,18 @@ function AtlasLoot_AdvancedSearchArgumentClick(Object, VariableToSet, VariableVa
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):Hide();
AdvancedSearchOptions["arg"..VariableToSet] = "";
AdvancedSearchOptions["arg"..VariableToSet.."op"] = "";
AdvancedSearchOptions["arg"..VariableToSet.."op"] = "";
Object[1]:SetText("Select Option");
Object[2]:Close();
else
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Sub"):SetText("Select Option");
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Sub"):Enable();
AdvancedSearchOptions["arg"..VariableToSet.."op"] = "";
AdvancedSearchOptions["arg"..VariableToSet.."op"] = "";
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):SetText("");
getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):Hide();
AdvancedSearchOptions["arg"..VariableToSet] = VariableValue;
Object[1]:SetText(Object[3]);
Object[2]:Close();
@@ -720,490 +736,42 @@ function AtlasLoot_AdvancedSearchArgumentRegister(DropDown, DropDownObject, Argu
)
end
function AtlasLoot:AdvancedSearch(Text, arg1, arg2, arg3)
function AtlasLoot:AdvancedSearch(Text, args)
if not Text then return end
Text = strtrim(Text);
if Text == "" then findByName = false else findByName = true end
local searchTitleString = Text
local dif = 2;
local advSearchString = Text or "";
if AdvancedSearchOptions["difficulty"] ~= 0 then
findByDifficulty = true;
dif = AdvancedSearchOptions["difficulty"]
searchTitleString = searchTitleString.." "..WHITE..AtlasLoot_Difficulty.Search[dif];
end
local function AppendSearchString(toAppend, str)
if toAppend ~= "" then
toAppend = toAppend.."&"..str;
return toAppend;
end
return str;
end
if AdvancedSearchOptions["quality"] ~= "" then
findByQuality = true;
searchTitleString = searchTitleString.." "..AtlasLoot_FixText(AdvancedSearchOptions["quality"])..AtlasLoot_AdvancedSearchQuality[AdvancedSearchOptions["quality"]];
advSearchString = AppendSearchString(advSearchString, "quality="..AdvancedSearchOptions["quality"]);
end
if AdvancedSearchOptions["equipType"] ~= "" then
findByEquipType = true;
searchTitleString = searchTitleString.." "..WHITE..AtlasLoot_FixText(AdvancedSearchOptions["equipType"]);
--advSearchString = AppendSearchString(advSearchString, AtlasLoot_FixText(AdvancedSearchOptions["equipType"]));
end
if AdvancedSearchOptions["equip"] ~= "" then
findByEquip = true;
searchTitleString = searchTitleString.." "..WHITE..AtlasLoot_FixText(AdvancedSearchOptions["equip"]);
advSearchString = AppendSearchString(advSearchString, "slot="..AdvancedSearchOptions["equip"]);
end
local advSearchString = "";
if AdvancedSearchOptions["arg1"] ~= "" and AdvancedSearchOptions["arg1op"] == "" then
AdvancedSearchOptions["arg1op"] = ">"
arg1 = "0";
end
if AdvancedSearchOptions["arg2"] ~= "" and AdvancedSearchOptions["arg2op"] == "" then
AdvancedSearchOptions["arg2op"] = ">"
arg2 = "0";
end
if AdvancedSearchOptions["arg3"] ~= "" and AdvancedSearchOptions["arg3op"] == "" then
AdvancedSearchOptions["arg3op"] = ">"
arg3 = "0";
end
if AdvancedSearchOptions["arg1"] ~= "" and AdvancedSearchOptions["arg1op"] ~= "" and arg1 ~= "" then
advSearchString = advSearchString..AdvancedSearchOptions["arg1"]..AdvancedSearchOptions["arg1op"]..arg1;
searchTitleString = searchTitleString.." "..AdvancedSearchOptions["arg1"].." "..AdvancedSearchOptions["arg1op"].." "..arg1;
end
if AdvancedSearchOptions["arg2"] ~= "" and AdvancedSearchOptions["arg2op"] ~= "" and arg2 ~= "" then
if advSearchString == "" then
advSearchString = advSearchString..AdvancedSearchOptions["arg2"]..AdvancedSearchOptions["arg2op"]..arg2;
searchTitleString = searchTitleString.." "..AdvancedSearchOptions["arg2"].." "..AdvancedSearchOptions["arg2op"].." "..arg2;
else
advSearchString = advSearchString.."&"..AdvancedSearchOptions["arg2"]..AdvancedSearchOptions["arg2op"]..arg2;
searchTitleString = searchTitleString.." & "..AdvancedSearchOptions["arg2"].." "..AdvancedSearchOptions["arg2op"].." "..arg2;
end
end
if AdvancedSearchOptions["arg3"] ~= "" and AdvancedSearchOptions["arg3op"] ~= "" and arg3 ~= "" then
if advSearchString == "" then
advSearchString = advSearchString..AdvancedSearchOptions["arg3"]..AdvancedSearchOptions["arg3op"]..arg3;
searchTitleString = searchTitleString.." "..AdvancedSearchOptions["arg3"].." "..AdvancedSearchOptions["arg3op"].." "..arg3
else
advSearchString = advSearchString.."&"..AdvancedSearchOptions["arg3"]..AdvancedSearchOptions["arg3op"]..arg3;
searchTitleString = searchTitleString.." & "..AdvancedSearchOptions["arg3"].." "..AdvancedSearchOptions["arg3op"].." "..arg3
end
end
advSearchString = string.lower(advSearchString);
-- Decide if we need load all modules or just specified ones
local allDisabled = not self.db.profile.SearchOn.All;
if allDisabled then
for _, module in ipairs(modules) do
if self.db.profile.SearchOn[module] == true then
allDisabled = false;
break;
for i = 1, 3, 1 do
if AdvancedSearchOptions["arg"..i] ~= "" then
if AdvancedSearchOptions["arg"..i.."op"] == "" then
AdvancedSearchOptions["arg"..i.."op"] = ">"
args[i] = "0";
print(args[i]);
end
advSearchString = AppendSearchString(advSearchString, AdvancedSearchOptions["arg"..i]..AdvancedSearchOptions["arg"..i.."op"]..args[i]);
end
end
if allDisabled then
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..WHITE..AL["You don't have any module selected to search on."]);
return;
end
if self.db.profile.SearchOn.All then
AtlasLoot_LoadAllModules();
else
for k, v in pairs(self.db.profile.SearchOn) do
if k ~= "All" and v == true and not IsAddOnLoaded(k) and LoadAddOn(k) and self.db.profile.LoDNotify then
DEFAULT_CHAT_FRAME:AddMessage(GREEN..AL["AtlasLoot"]..": "..ORANGE..k..WHITE.." "..AL["sucessfully loaded."]);
end
end
end
AtlasLootCharDB["SearchResult"] = {};
AtlasLootCharDB.LastSearchedText = searchTitleString;
local text = string.lower(Text);
--[[if not self.db.profile.SearchOn.All then
local module = AtlasLoot_GetLODModule(dataSource);
if not module or self.db.profile.SearchOn[module] ~= true then return end
end]]
local function HaveBinaryOperator (textValue)
for index, operator in ipairs(BINARYOPERATORS) do
if string.find(textValue, operator) then
return operator;
end
end
return nil;
end
local function HaveOperator (textValue)
for index, operator in ipairs(OPERATORS) do
if string.find(textValue, operator) then
return operator;
end
end
return nil;
end
local function SplitString(str, delimiter)
local result = {};
for match in (str..delimiter):gmatch("(.-)"..delimiter) do
table.insert(result, match);
end
return result;
end
local function CompareNumbersByOperator (operator, baseValue, valueToCompare)
if baseValue ~= nil and valueToCompare ~= nil
and ((operator == "<>") and (baseValue ~= valueToCompare)
or (operator == "<=") and (baseValue <= valueToCompare)
or (operator == ">=") and (baseValue >= valueToCompare)
or (operator == "=") and (baseValue == valueToCompare)
or (operator == "<") and (baseValue < valueToCompare)
or (operator == ">") and (baseValue > valueToCompare))
then
return true;
end
return false;
end
-- Region: Stat Filter
local function IsSocketTermInSearchText(searchText)
if string.find(searchText, "socket")
or string.find(searchText, "sockets")
or string.find(searchText, "gem")
or string.find(searchText, "gems")
then
return true;
end
return false;
end
local function IsSocketTermEqualsSearchText(searchText)
if searchText == "socket"
or searchText == "sockets"
or searchText == "gem"
or searchText == "gems"
then
return true;
end
return false;
end
local function FilterSockets(searchTextItem, stats, operator)
if stats then
if IsSocketTermInSearchText(searchTextItem) then
local searchedStatValue = tonumber(string.match(searchTextItem, "%d+"));
local searchTerm = string.gsub(searchTextItem, tostring(searchedStatValue), "");
searchTerm = string.gsub(searchTerm, operator, "");
if IsSocketTermEqualsSearchText(searchTerm) then
local socketCount = 0;
for _, socketType in pairs(ITEMSOCKETSTATFILTERS) do
if socketType then
local statValue = tonumber(stats[socketType]);
if statValue then
socketCount = socketCount + statValue;
end
end
end
if CompareNumbersByOperator(operator, socketCount, searchedStatValue) then
return true;
end
end
end
end
return false;
end
local function HaveStat (textValue)
for index, statItem in pairs(STATFILTERS) do
if textValue == index then
return STATFILTERS[index];
end
end
return nil;
end
local function IsItemStatMatch(searchTextItem, stats, operator)
if stats then
local searchedStat = tonumber(string.match(searchTextItem, "%d+"));
local searchTerm = searchTextItem.gsub(searchTextItem, tostring(searchedStat), "");
searchTerm = string.gsub(searchTerm, operator, "");
local statFilterFound = HaveStat(searchTerm);
if statFilterFound then
local statValue = tonumber(stats[statFilterFound]);
if CompareNumbersByOperator(operator, statValue, searchedStat) then
return true;
end
else
return FilterSockets(searchTextItem, stats, operator);
end
end
return false;
end
-- EndRegion
-- Region: Item Level Filter
local function HaveItemInfoFilter (textValue)
for index, itemInfoFilter in pairs(ITEMINFOFILTERS) do
if textValue == index then
return index;
end
end
return nil;
end
local function IsEquipableGear (textValue)
if textValue == nil or textValue == "" then
return false;
end
for index, equipLoc in ipairs(ITEMLEVELGEAREQUIPFILTER) do
if string.find(textValue, equipLoc) then
return false;
end
end
return true;
end
local function IsItemLevelFilter (textValue)
local itemLevelFilter = ITEMINFOFILTERS["ilvl"];
if string.match(textValue, itemLevelFilter) then
return true;
end
return false;
end
local function IsItemLevelFilterMatch(searchText, itemLvl, itemEquipLoc, operator)
local searchedItemLevel = tonumber(string.match(searchText, "%d+"));
local searchTerm = searchText.gsub(searchText, tostring(searchedItemLevel), "");
searchTerm = string.gsub(searchTerm, operator, "");
local itemInfoFilter = HaveItemInfoFilter(searchTerm);
if itemInfoFilter and itemLvl ~= nil and itemLvl > 0
--TODO Equipment filter patch
--and IsEquipableGear(itemEquipLoc)
and IsItemLevelFilter(itemInfoFilter)
then
if CompareNumbersByOperator(operator, itemLvl, searchedItemLevel) then
return true;
end
end
return false;
end
local function IsMinLevelFilter (textValue)
local itemLevelFilter = ITEMINFOFILTERS["minlvl"];
if string.match(textValue, itemLevelFilter) then
return true;
end
return false;
end
local function IsMinLevelFilterMatch(searchText, minLvl, operator)
local searchedMinLevel = tonumber(string.match(searchText, "%d+"));
local searchTerm = searchText.gsub(searchText, tostring(searchedMinLevel), "");
searchTerm = string.gsub(searchTerm, operator, "");
local itemInfoFilter = HaveItemInfoFilter(searchTerm);
if itemInfoFilter and minLvl ~= nil and minLvl > 0
and IsMinLevelFilter(itemInfoFilter)
then
if CompareNumbersByOperator(operator, minLvl, searchedMinLevel) then
return true;
end
end
return false;
end
-- EndRegion
-- Checks for Partial Matching
local partial = self.db.profile.PartialMatching;
-- Checks for Item Filters by searching for an Operator in the search text
local operator = HaveOperator(advSearchString);
for dataID, data in pairs(AtlasLoot_Data) do
for _, v in ipairs(data) do
local _id;
local found = true;
local dup = "";
if v[AtlasLoot_Difficulty.DUPLICATE] then
dup = " "..v[AtlasLoot_Difficulty.DUPLICATE]
end
if findByDifficulty then
_id = AL_FindId(string.sub(v[4]..dup, 5), dif);
if _id == nil then found = false; end
else
_id = v[2];
end
if _id ~= nil and type(_id) == "number" and _id > 0 then
-- Name, Link, Quality(num), iLvl(num), minLvl(num), itemType(localized string), itemSubType(localized string), stackCount(num), itemEquipLoc(enum), texture(link to a local file), displayId(num)
local itemName, _, itemQuality, itemLvl, minLvl, _, _, _, itemEquipLoc, tex = GetItemInfo(_id);
if GetItemIcon(_id) == nil then
found = false;
end
if(dif > 4 and (data.Type ~= "ClassicDungeonExt" --[[or data.Type ~= "BCDungeon"]])) then
found = false;
end
itemName = string.sub(v[4], 5)
local quality = string.sub(v[4], 3, -(string.len(v[4]) - 2));
if dif > 2 and tonumber(quality) then
if tonumber(quality) < 4 then
quality = 4;
end
end
if findByQuality then
if not (AdvancedSearchOptions["quality"] == "=q"..quality.."=") then
found = false;
end
end
--v[5] contains equip data
if findByEquip then
if v[5] then
if string.find(v[5], AdvancedSearchOptions["equip"]) then
if findByEquipType then
if not (string.find(v[5], AdvancedSearchOptions["equipType"])) then
found = false;
end
end
else
found = false
end
else
found = false;
end
end
if operator ~= nil and found then
local stats = GetItemStats("item:"..tostring(_id));
-- Currently only supports "&"
local binaryOperator = HaveBinaryOperator(advSearchString);
if binaryOperator ~= nil then
local searchConditionsMet = true;
local searchItems = SplitString(advSearchString, binaryOperator);
if searchItems then
for _, searchTextItem in ipairs(searchItems) do
local localOperator = HaveOperator(searchTextItem);
if not localOperator
or not (
-- Stat Filter
IsItemStatMatch(searchTextItem, stats, localOperator)
-- Item Level Filter
or IsItemLevelFilterMatch(searchTextItem, itemLvl, itemEquipLoc, localOperator)
-- Min Level Filter
or IsMinLevelFilterMatch(searchTextItem, minLvl, localOperator)
)
then
searchConditionsMet = false;
break;
end
end
if not (searchConditionsMet) then
found = false;
end
end
else
-- Stat Filter
if not (IsItemStatMatch(advSearchString, stats, operator)
-- Item Level Filter
or IsItemLevelFilterMatch(advSearchString, itemLvl, itemEquipLoc, operator)
-- Min Level Filter
or IsMinLevelFilterMatch(advSearchString, minLvl, operator))
then
found = false;
end
end
-- Stat Table Cleanup
if stats then
table.wipe(stats);
end
end
if findByName and found then
if partial then
local res = SplitString(text, " ");
for _, t in ipairs(res) do
found = string.find(string.lower(itemName), t);
if not found then
break;
end
end
else
found = string.lower(itemName) == text;
end
end
if found then
local difficultyName = AtlasLoot_Difficulty.Search[dif];
local tempdif = dif
if dif == 4 and data.Type then
if string.find(data.Type, "Raid") then
difficultyName = "Ascended";
tempdif = 99;
end
end
itemName = "=q"..quality.."="..itemName
if AtlasLoot_TableNames[dataID] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
table.insert(AtlasLootCharDB["SearchResult"], { 0, _id, v[3], itemName, lootpage.." ("..GREEN..difficultyName..DEFAULT..")", "", "", dataID.."|".."\"\"", [AtlasLoot_Difficulty.DUPLICATE] = dup, [AtlasLoot_Difficulty.DIF_SEARCH] = tempdif});
end
--[[elseif (v[2] ~= nil) and (v[2] ~= "") and (string.sub(v[2], 1, 1) == "s") then
local spellName = GetSpellInfo(string.sub(v[2], 2));
if not spellName then
if (string.sub(v[4], 1, 2) == "=d") then
spellName = gsub(v[4], "=ds=", "");
else
spellName = gsub(v[4], "=q%d=", "");
end
end
local found;
if partial then
found = string.find(string.lower(spellName), text);
else
found = string.lower(spellName) == text;
end
if found then
spellName = string.sub(v[4], 1, 4)..spellName;
if AtlasLoot_TableNames[dataID][1] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
table.insert(AtlasLootCharDB["SearchResult"], { 0, v[2], v[3], spellName, lootpage, "", "", dataID.."|".."\"\"" });
end--]]
end
end
end
if #AtlasLootCharDB["SearchResult"] == 0 then
local itemFilterErrorMessage = "";
if operator then
itemFilterErrorMessage = [[
Please check if you have a typo in the filter.
To check filter keys, type "/atlaslootfilterkeys".
To check filter examples, type "/atlaslootfilterexample".
You might also have to query the server for item informations to load them into your client's Cache.]];
end
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..WHITE..AL["No match found for"].." \""..Text.."\"."..itemFilterErrorMessage);
else
AtlasLootServerQueryButton:Show();
currentPage = 1;
SearchResult = AtlasLoot_CategorizeWishList(AtlasLootCharDB["SearchResult"]);
AtlasLoot_ShowItemsFrame("SearchResult", "SearchResultPage1", (AL["Search Result: %s"]):format(AtlasLootCharDB.LastSearchedText or ""), pFrame);
end
print(string.lower(advSearchString));
AtlasLoot:Search(string.lower(advSearchString));
end