Merge branch 'new-wishlist-functions'
This commit is contained in:
@@ -143,8 +143,8 @@ function AtlasLoot:OnEnable()
|
||||
if IsAddOnLoaded("Atlas") then
|
||||
AtlasLoot:LoadMapData();
|
||||
ATLASLOOT_ATLASLOADED = true;
|
||||
AtlasLootDefaultFrame_MapButton:Show();
|
||||
AtlasLootDefaultFrame_MapSelectButton:Show();
|
||||
AtlasLootDefaultFrame_MapButton:Enable();
|
||||
AtlasLootDefaultFrame_MapSelectButton:Enable();
|
||||
end
|
||||
|
||||
--Add the loot browser to the special frames tables to enable closing wih the ESC key
|
||||
@@ -230,6 +230,12 @@ function AtlasLoot:OnEnable()
|
||||
LibStub("LibAboutPanel").new(AL["AtlasLoot"], "AtlasLoot");
|
||||
end
|
||||
AtlasLoot_UpdateLootBrowserScale();
|
||||
local playerName = UnitName("player");
|
||||
if AtlasLootWishList["Options"][playerName]["AutoSortWishlist"] then
|
||||
AtlasLootItemsFrame_Wishlist_UnLock:Disable();
|
||||
else
|
||||
AtlasLootItemsFrame_Wishlist_UnLock:Enable();
|
||||
end
|
||||
end
|
||||
|
||||
function AtlasLoot_Reset(data)
|
||||
@@ -405,7 +411,6 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
|
||||
local spellName, spellIcon;
|
||||
|
||||
SearchPrevData = {dataID, dataSource_backup, tablenum};
|
||||
|
||||
|
||||
--If the loot table name has not been passed, throw up a debugging statement
|
||||
if dataID == nil then
|
||||
@@ -450,6 +455,13 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
|
||||
AtlasLootDefaultFrame_MapButton:Disable();
|
||||
AtlasLootDefaultFrame_MapSelectButton:SetText("No Map");
|
||||
end
|
||||
|
||||
if dataSource_backup == "AtlasLoot_CurrentWishList" then
|
||||
ATLASLOOT_CURRENT_WISHLIST_NUM = AtlasLoot_CurrentWishList["Show"].ListNum;
|
||||
else
|
||||
ATLASLOOT_ITEM_UNLOCK = false;
|
||||
end
|
||||
|
||||
local difType = false;
|
||||
-- Checks to see if type is the same
|
||||
if ATLASLOOT_CURRENTTYPE ~= dataSource[dataID].Type then
|
||||
@@ -471,15 +483,33 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
|
||||
ATLASLOOT_CURRENTTYPE = dataSource[dataID].Type or "Default";
|
||||
|
||||
-- Loads the difficultys into the scrollFrame
|
||||
AtlasLoot:ScrollFrameUpdate();
|
||||
if dataSource[dataID].ListType then
|
||||
AtlasLoot:ScrollFrameUpdate(nil,dataSource[dataID].ListType);
|
||||
else
|
||||
AtlasLoot:ScrollFrameUpdate();
|
||||
end
|
||||
|
||||
-- Sets the main page lable
|
||||
AtlasLoot_BossName:SetText(dataSource[dataID][tablenum].Name);
|
||||
-- Finds the tablenumber to set where the difficulty slider should be.
|
||||
local typeNumber = 1;
|
||||
local function findTypeNumber()
|
||||
for i,v in ipairs(AtlasLoot_Difficulty[dataSource[dataID].Type]) do
|
||||
if v[2] == ItemindexID then
|
||||
typeNumber = i;
|
||||
return i;
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Moves the difficulty scrollslider if the difficulty has changed
|
||||
if dataSource[dataID].Type and difType and #AtlasLoot_Difficulty[dataSource[dataID].Type] > 5 then
|
||||
if dataSource[dataID].Type and difType and #AtlasLoot_Difficulty[dataSource[dataID].Type] > 5 and findTypeNumber() > 5 then
|
||||
local min, max = AtlasLootDefaultFrameScrollScrollBar:GetMinMaxValues();
|
||||
AtlasLootDefaultFrameScrollScrollBar:SetValue(ItemindexID * (max / #AtlasLoot_Difficulty[dataSource[dataID].Type]));
|
||||
AtlasLootDefaultFrameScrollScrollBar:SetValue(typeNumber * (max / #AtlasLoot_Difficulty[dataSource[dataID].Type]));
|
||||
end
|
||||
|
||||
-- Moves the difficulty scrollslider if wishlist
|
||||
if dataSource_backup == "AtlasLoot_CurrentWishList" and dataSource[dataID].ListNum > 5 then
|
||||
local min, max = AtlasLootDefaultFrameScrollScrollBar:GetMinMaxValues();
|
||||
AtlasLootDefaultFrameScrollScrollBar:SetValue(dataSource[dataID].ListNum * (max / #AtlasLootWishList[dataSource[dataID].ListType][dataSource[dataID].ListNum]));
|
||||
end
|
||||
|
||||
--For stopping the subtable from changing if its a token table
|
||||
@@ -500,6 +530,14 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
|
||||
_G["AtlasLootItem_"..i].spellitemID = 0;
|
||||
end
|
||||
|
||||
-- Sets the main page lable
|
||||
if dataSource[dataID][tablenum] and dataSource[dataID][tablenum].Name then
|
||||
AtlasLoot_BossName:SetText(dataSource[dataID][tablenum].Name);
|
||||
else
|
||||
AtlasLoot_BossName:SetText("This Is Empty");
|
||||
return
|
||||
end
|
||||
|
||||
local function getProperItemConditionals(item)
|
||||
isValid = false;
|
||||
toShow = true;
|
||||
@@ -548,7 +586,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
|
||||
end
|
||||
|
||||
-- Create the loottable
|
||||
if (dataID == "SearchResult") or (dataID == "WishList") or dataSource[dataID][tablenum] then
|
||||
if (dataID == "SearchResult") or (dataSource_backup == "AtlasLoot_CurrentWishList") or dataSource[dataID][tablenum] then
|
||||
--Iterate through each item object and set its properties
|
||||
for i = 1, 30, 1 do
|
||||
--Check for a valid object (that it exists, and that it has a name
|
||||
@@ -589,7 +627,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
|
||||
AtlasLootItemsFrame.refreshFilter = {dataID, dataSource_backup, tablenum};
|
||||
end
|
||||
|
||||
if dataID ~= "WishList" and dataID ~= "FilterList" and dataSource[dataID].Back ~= true then
|
||||
if dataID ~= "FilterList" and dataSource[dataID].Back ~= true then
|
||||
AtlasLootItemsFrame.refreshOri = {dataID, dataSource_backup, tablenum};
|
||||
end
|
||||
|
||||
@@ -610,7 +648,9 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
|
||||
extraFrame = _G["AtlasLootItem_"..dataSource[dataID][tablenum][i][1].."_Extra"];
|
||||
|
||||
--If there is no data on the texture an item should have, show a big red question mark
|
||||
if dataSource[dataID][tablenum][i][3] == "?" then
|
||||
if dataSource[dataID][tablenum][i][3] == "Blank" then
|
||||
iconFrame:SetTexture(nil);
|
||||
elseif dataSource[dataID][tablenum][i][3] == "?" then
|
||||
iconFrame:SetTexture("Interface\\Icons\\INV_Misc_QuestionMark");
|
||||
elseif dataSource[dataID][tablenum][i][3] == "" then
|
||||
iconFrame:SetTexture(GetItemIcon(IDfound));
|
||||
@@ -629,14 +669,14 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
|
||||
iconFrame:SetTexture("Interface\\Icons\\"..dataSource[dataID][tablenum][i][3]);
|
||||
end
|
||||
itemButton.itemTexture = dataSource[dataID][tablenum][i][3];
|
||||
if iconFrame:GetTexture() == nil then
|
||||
if iconFrame:GetTexture() == nil and dataSource[dataID][tablenum][i][3] ~= "Blank" then
|
||||
iconFrame:SetTexture("Interface\\Icons\\INV_Misc_QuestionMark");
|
||||
end
|
||||
itemButton.name = text;
|
||||
itemButton.extra = extra;
|
||||
|
||||
--Highlight items in the wishlist
|
||||
if IDfound ~= "" and IDfound ~= 0 and dataSource_backup ~= "AtlasLootWishList" and AtlasLootWishList["Options"][UnitName("player")]["Mark"] == true then
|
||||
if IDfound ~= "" and IDfound ~= 0 and dataSource_backup ~= "AtlasLoot_CurrentWishList" and AtlasLootWishList["Options"][UnitName("player")]["Mark"] == true then
|
||||
local xitemexistwish, itemwishicons = AtlasLoot_WishListCheck(IDfound, true)
|
||||
if xitemexistwish then
|
||||
text = itemwishicons.." "..text;
|
||||
@@ -681,7 +721,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
|
||||
itemButton.price = dataSource[dataID][tablenum][i][6] or nil;
|
||||
itemButton.droprate = dataSource[dataID][tablenum][i][7] or nil;
|
||||
|
||||
if (dataID == "SearchResult" or dataSource_backup == "AtlasLootWishList") and dataSource[dataID][tablenum][i][8] then
|
||||
if (dataID == "SearchResult" or dataSource_backup == "AtlasLoot_CurrentWishList") and dataSource[dataID][tablenum][i][8] then
|
||||
itemButton.sourcePage = dataSource[dataID][tablenum][i][8];
|
||||
elseif dataSource[dataID][tablenum][i][8] ~= nil and dataSource[dataID][tablenum][i][8]:match("=LT=") then
|
||||
itemButton.sourcePage = string.sub(dataSource[dataID][tablenum][i][8], 5);
|
||||
@@ -708,8 +748,11 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
|
||||
AtlasLootItemsFrame.refreshFilter = {dataID, dataSource_backup, tablenum};
|
||||
end
|
||||
|
||||
if dataSource_backup ~= "AtlasLootWishList" and dataID ~= "FilterList" and dataSource[dataID].Back ~= true and dataID ~= "EmptyTable" then
|
||||
if dataID ~= "FilterList" and dataSource[dataID].Back ~= true and dataID ~= "EmptyTable" then
|
||||
AtlasLootItemsFrame.refreshOri = {dataID, dataSource_backup, tablenum};
|
||||
end
|
||||
|
||||
if dataSource_backup ~= "AtlasLoot_CurrentWishList" and dataID ~= "FilterList" and dataSource[dataID].Back ~= true and dataID ~= "EmptyTable" then
|
||||
AtlasLoot.db.profile.LastBoss = {dataID, dataSource_backup, tablenum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE};
|
||||
AtlasLoot.db.profile[ATLASLOOT_CURRENTTABLE] = {dataID, dataSource_backup, tablenum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE};
|
||||
end
|
||||
@@ -730,7 +773,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
|
||||
end
|
||||
|
||||
-- Show the Filter Check-Box
|
||||
if dataID ~= "SearchResult" and filterCheck(dataID) ~= true and dataSource_backup ~= "AtlasLoot_TokenData" and dataSource_backup ~= "AtlasLootWishList" then
|
||||
if dataID ~= "SearchResult" and filterCheck(dataID) ~= true and dataSource_backup ~= "AtlasLoot_TokenData" and dataSource_backup ~= "AtlasLoot_CurrentWishList" then
|
||||
AtlasLootFilterCheck:Show();
|
||||
end
|
||||
|
||||
@@ -741,15 +784,17 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
|
||||
_G["AtlasLootItemsFrame_Wishlist_Options"]:Hide();
|
||||
_G["AtlasLootItemsFrame_Wishlist_Share"]:Hide();
|
||||
_G["AtlasLootItemsFrame_Wishlist_Swap"]:Hide();
|
||||
_G["AtlasLootItemsFrame_Wishlist_UnLock"]:Hide();
|
||||
|
||||
-- Show Wishlist buttons when a wishlist in showing
|
||||
if dataSource_backup == "AtlasLootWishList" then
|
||||
if dataSource_backup == "AtlasLoot_CurrentWishList" then
|
||||
_G["AtlasLootItemsFrame_Wishlist_Options"]:Show();
|
||||
_G["AtlasLootItemsFrame_Wishlist_Share"]:Show();
|
||||
_G["AtlasLootItemsFrame_Wishlist_Swap"]:Show();
|
||||
if dataID == "Shared" then
|
||||
_G["AtlasLootItemsFrame_Wishlist_UnLock"]:Show();
|
||||
if dataSource[dataID].ListType == "Shared" then
|
||||
AtlasLootItemsFrame_Wishlist_Swap:SetText("Own");
|
||||
elseif dataID == "Own" then
|
||||
elseif dataSource[dataID].ListType == "Own" then
|
||||
AtlasLootItemsFrame_Wishlist_Swap:SetText("Shared");
|
||||
end
|
||||
end
|
||||
@@ -898,7 +943,11 @@ function AtlasLoot:ShowQuickLooks(button)
|
||||
"tooltipTitle", AL["QuickLook"].." 1",
|
||||
"tooltipText", AL["Assign this loot table\n to QuickLook"].." 1",
|
||||
"func", function()
|
||||
AtlasLootCharDB["QuickLooks"][1]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
|
||||
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
|
||||
AtlasLootCharDB["QuickLooks"][1]={AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G["AtlasLootWishList"][AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name};
|
||||
else
|
||||
AtlasLootCharDB["QuickLooks"][1]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
|
||||
end
|
||||
AtlasLoot:RefreshQuickLookButtons();
|
||||
dewdrop:Close(1);
|
||||
end
|
||||
@@ -908,8 +957,12 @@ function AtlasLoot:ShowQuickLooks(button)
|
||||
"tooltipTitle", AL["QuickLook"].." 2",
|
||||
"tooltipText", AL["Assign this loot table\n to QuickLook"].." 2",
|
||||
"func", function()
|
||||
AtlasLootCharDB["QuickLooks"][2]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
|
||||
AtlasLoot:RefreshQuickLookButtons();
|
||||
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
|
||||
AtlasLootCharDB["QuickLooks"][2]={AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G["AtlasLootWishList"][AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name};
|
||||
else
|
||||
AtlasLootCharDB["QuickLooks"][2]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
|
||||
end
|
||||
AtlasLoot:RefreshQuickLookButtons();
|
||||
dewdrop:Close(1);
|
||||
end
|
||||
);
|
||||
@@ -918,8 +971,12 @@ function AtlasLoot:ShowQuickLooks(button)
|
||||
"tooltipTitle", AL["QuickLook"].." 3",
|
||||
"tooltipText", AL["Assign this loot table\n to QuickLook"].." 3",
|
||||
"func", function()
|
||||
AtlasLootCharDB["QuickLooks"][3]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
|
||||
AtlasLoot:RefreshQuickLookButtons();
|
||||
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
|
||||
AtlasLootCharDB["QuickLooks"][3]={AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G["AtlasLootWishList"][AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name};
|
||||
else
|
||||
AtlasLootCharDB["QuickLooks"][3]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
|
||||
end
|
||||
AtlasLoot:RefreshQuickLookButtons();
|
||||
dewdrop:Close(1);
|
||||
end
|
||||
);
|
||||
@@ -928,8 +985,12 @@ function AtlasLoot:ShowQuickLooks(button)
|
||||
"tooltipTitle", AL["QuickLook"].." 4",
|
||||
"tooltipText", AL["Assign this loot table\n to QuickLook"].." 4",
|
||||
"func", function()
|
||||
AtlasLootCharDB["QuickLooks"][4]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
|
||||
AtlasLoot:RefreshQuickLookButtons();
|
||||
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
|
||||
AtlasLootCharDB["QuickLooks"][4]={AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G["AtlasLootWishList"][AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name};
|
||||
else
|
||||
AtlasLootCharDB["QuickLooks"][4]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
|
||||
end
|
||||
AtlasLoot:RefreshQuickLookButtons();
|
||||
dewdrop:Close(1);
|
||||
end
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user