expansion menu now swaps current table
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@@ -715,6 +715,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource, tablenum)
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if dataID ~= "WishList" and dataID ~= "FilterList" and dataSource[dataID].Back ~= true then
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AtlasLootItemsFrame.refreshOri = {dataID, dataSource, tablenum};
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AtlasLoot.db.profile.LastBoss = {dataID, dataSource, tablenum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE};
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AtlasLoot.db.profile[ATLASLOOT_CURRENTTABLE] = {dataID, dataSource, tablenum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE};
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end
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--This is a valid QuickLook, so show the UI objects
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@@ -777,6 +778,21 @@ Called when <-, -> are pressed and calls up the appropriate loot page
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]]
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function AtlasLoot:NavButton_OnClick(self)
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local tablenum, dataID, dataSource = self.tablenum, self.tablebase[1], self.tablebase[2];
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if #dataSource[dataID] > 26 then
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local offset = math.floor(AtlasLootDefaultFrameSubTableScrollScrollBar:GetValue());
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local min, max = AtlasLootDefaultFrameSubTableScrollScrollBar:GetMinMaxValues();
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if self == AtlasLootItemsFrame_NEXT then
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AtlasLootDefaultFrameSubTableScrollScrollBar:SetValue(offset * math.floor((max / #dataSource[dataID])));
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--AtlasLootDefaultFrameSubTableScrollScrollBarScrollDownButton:Click()
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elseif self == AtlasLootItemsFrame_PREV then
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AtlasLootDefaultFrameSubTableScrollScrollBar:SetValue(offset * math.floor((max / #dataSource[dataID])));
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--AtlasLootDefaultFrameSubTableScrollScrollBarScrollUpButton:Click()
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end
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AtlasLootDefaultFrameSubTableScroll.offset = math.floor(offset / 16.5)
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--AtlasLoot:SubTableScrollFrameUpdate(dataID, dataSource, tablenum);
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end
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AtlasLoot:ShowItemsFrame(dataID, dataSource, tablenum);
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end
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@@ -80,7 +80,12 @@ function AtlasLoot:DewDropClick(tablename, text, tablenum)
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AtlasLoot:IsLootTableAvailable(AtlasLoot_SubMenus[tablename].Module);
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AtlasLoot_DewdropSubMenu:Unregister(AtlasLootDefaultFrame_SubMenu);
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AtlasLoot:DewdropSubMenuRegister(AtlasLoot_SubMenus[tablename]);
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AtlasLoot:DewDropSubMenuClick(AtlasLoot_SubMenus[tablename][tablenum][2])
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local lasttable = AtlasLoot.db.profile[ATLASLOOT_CURRENTTABLE];
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if lasttable then
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AtlasLoot:ShowItemsFrame(lasttable[1], lasttable[2], lasttable[3]);
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else
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AtlasLoot:DewDropSubMenuClick(AtlasLoot_SubMenus[tablename][tablenum][2])
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end
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AtlasLoot_Dewdrop:Close(1);
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end
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@@ -109,11 +114,20 @@ function AtlasLoot:DewdropExpansionMenuClick(expansion, name)
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AtlasLoot_DewdropExpansionMenu:Close(1);
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AtlasLoot_Expac = expansion;
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if ATLASLOOT_CURRENTTABLE then
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local tablename = AtlasLoot:CleandataID(ATLASLOOT_CURRENTTABLE, 1) .. AtlasLoot_Expac;
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AtlasLoot:IsLootTableAvailable(AtlasLoot_SubMenus[tablename].Module);
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AtlasLoot_DewdropSubMenu:Unregister(AtlasLootDefaultFrame_SubMenu);
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AtlasLoot:DewdropSubMenuRegister(AtlasLoot_SubMenus[tablename]);
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ATLASLOOT_CURRENTTABLE = AtlasLoot:CleandataID(ATLASLOOT_CURRENTTABLE, 1) .. AtlasLoot_Expac;
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AtlasLoot:IsLootTableAvailable(AtlasLoot_SubMenus[ATLASLOOT_CURRENTTABLE].Module);
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local tablename = AtlasLoot_SubMenus[ATLASLOOT_CURRENTTABLE][1][2];
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local lasttable = AtlasLoot.db.profile[ATLASLOOT_CURRENTTABLE];
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AtlasLoot_DewdropSubMenu:Unregister(AtlasLootDefaultFrame_SubMenu);
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AtlasLoot:DewdropSubMenuRegister(AtlasLoot_SubMenus[ATLASLOOT_CURRENTTABLE]);
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if lasttable then
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AtlasLoot:ShowItemsFrame(lasttable[1], lasttable[2], lasttable[3]);
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else
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local tablenum = AtlasLoot_Data[tablename].Loadfirst or 1;
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AtlasLoot:ShowItemsFrame(tablename, AtlasLoot_Data, tablenum);
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end
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end
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end
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--[[
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@@ -7,7 +7,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
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--Dungeon and Raid Menus
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AtlasLoot_SubMenus["Dungeons and Raids CLASSIC"] = {
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AtlasLoot_SubMenus["Dungeons and RaidsCLASSIC"] = {
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Module = "AtlasLootOriginalWoW";
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{"Raids:", "OldKeys", "Header"};
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{"", "MoltenCore"};
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@@ -42,7 +42,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
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{"", "ZulFarrak"};
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};
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AtlasLoot_SubMenus["Dungeons and Raids TBC"] = {
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AtlasLoot_SubMenus["Dungeons and RaidsTBC"] = {
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Module = "AtlasLootBurningCrusade";
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{"Raids:", "BCKeys", "Header"};
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{"", "Karazhan"};
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@@ -74,7 +74,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
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{"", "MagistersTerrace"};
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};
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AtlasLoot_SubMenus["Dungeons and Raids WRATH"] = {
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AtlasLoot_SubMenus["Dungeons and RaidsWRATH"] = {
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Module = "AtlasLootWotLK";
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{"Raids:", "WrathKeys", "Header"};
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{"", "Naxxramas80"};
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@@ -13,7 +13,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0")
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--This is a multi-layer table defining the main loot listing.
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--Entries have the text to display, loot table or sub table to link to and if the link is to a loot table or sub table
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AtlasLoot_Modules = {
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{AL["Dungeons and Raids"], "Dungeons and Raids ", 2};
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{AL["Dungeons and Raids"], "Dungeons and Raids", 2};
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{AL["Crafting"], "Crafting"};
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{AL["Sets/Collections"], "Collections"};
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{AL["PvP Rewards"], "PVP"};
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