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@@ -821,21 +821,21 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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--Decide whether to show the Heroic mode toggle
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--Checks if a heroic version of the loot table is available.
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NormalID, HeroicID, Normal25ID, Heroic25ID = AtlasLoot_GetLoottableHeroic(AtlasLootItemsFrame.refreshOri[1])
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if AtlasLoot.db.profile.Bigraid and Normal25ID and NormalID then
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AtlasLoot10Man25ManSwitch:SetText(AL["Show 10 Man Loot"])
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AtlasLoot10Man25ManSwitch:SetText(AL["Show Normal Loot"])
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AtlasLoot10Man25ManSwitch.lootpage = NormalID
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AtlasLoot10Man25ManSwitch:Show()
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elseif AtlasLoot.db.profile.BigraidHeroic and Heroic25ID and HeroicID then
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AtlasLoot10Man25ManSwitch:SetText(AL["Show 10 Man Loot"])
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AtlasLoot10Man25ManSwitch:SetText(AL["Show Normal Loot"])
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AtlasLoot10Man25ManSwitch.lootpage = HeroicID
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AtlasLoot10Man25ManSwitch:Show()
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elseif AtlasLoot.db.profile.HeroicMode and HeroicID and Heroic25ID then
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AtlasLoot10Man25ManSwitch:SetText(AL["Show 25 Man Loot"]);
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AtlasLoot10Man25ManSwitch:SetText(AL["Show Heroic/Ascended Loot"]);
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AtlasLoot10Man25ManSwitch.lootpage = Heroic25ID
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AtlasLoot10Man25ManSwitch:Show();
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elseif not AtlasLoot.db.profile.Bigraid and NormalID and Normal25ID then
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AtlasLoot10Man25ManSwitch:SetText(AL["Show 25 Man Loot"]);
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AtlasLoot10Man25ManSwitch:SetText(AL["Show Heroic/Ascended Loot"]);
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AtlasLoot10Man25ManSwitch.lootpage = Normal25ID;
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AtlasLoot10Man25ManSwitch:Show();
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end
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@@ -845,6 +845,7 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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AtlasLootItemsFrame_Heroic:SetChecked(false)
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AtlasLootItemsFrame_Heroic:Enable()
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elseif AtlasLoot.db.profile.BigraidHeroic and Heroic25ID then
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AtlasLoot10Man25ManSwitch:SetText(AL["Show Normal Loot"])
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AtlasLootItemsFrame_Heroic:Show()
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AtlasLootItemsFrame_Heroic:SetChecked(true)
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if Normal25ID then
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@@ -1001,12 +1002,12 @@ function AtlasLoot_GenerateAtlasMenu(dataID, pFrame)
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BigraidCheck=string.sub(dataID, string.len(dataID)-4, string.len(dataID));
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BigraiddataID=dataID.."25Man";
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if BigraidCheck=="25Man" then
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AtlasLoot10Man25ManSwitch:SetText(AL["Show 10 Man Loot"]);
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AtlasLoot10Man25ManSwitch:SetText(AL["Show Normal Loot"]);
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AtlasLoot10Man25ManSwitch.lootpage = string.sub(dataID, 1, string.len(dataID)-5);
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AtlasLoot10Man25ManSwitch:Show();
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else
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if dataSource[BigraiddataID] then
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AtlasLoot10Man25ManSwitch:SetText(AL["Show 25 Man Loot"]);
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AtlasLoot10Man25ManSwitch:SetText(AL["Show Heroic/Ascended Loot"]);
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AtlasLoot10Man25ManSwitch.lootpage = BigraiddataID;
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AtlasLoot10Man25ManSwitch:Show();
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end
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@@ -599,7 +599,7 @@
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</OnShow>
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<OnLoad>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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getglobal(this:GetName().."Text"):SetText(AL["Heroic Mode"]);
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getglobal(this:GetName().."Text"):SetText(AL["Ascended Mode"]);
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</OnLoad>
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<OnClick>
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AtlasLoot_HeroicModeToggle();
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@@ -174,7 +174,7 @@ function AtlasLoot_FixText(text)
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-- Misc
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text = gsub(text, "#j1#", AL["Normal Mode"]);
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text = gsub(text, "#j2#", AL["Raid"]);
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text = gsub(text, "#j3#", AL["Heroic Mode"]);
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text = gsub(text, "#j3#", AL["Ascended Mode"]);
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text = gsub(text, "#j5#", AL["Dungeon Set 2 Summonable"]);
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text = gsub(text, "#j6#", AL["Dungeon Set 1"]);
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text = gsub(text, "#j7#", AL["Dungeon Set 2"]);
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@@ -38,8 +38,8 @@ if AL then
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AL["Misc"] = true;
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AL["Miscellaneous"] = true;
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AL["Rewards"] = true;
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AL["Show 10 Man Loot"] = true;
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AL["Show 25 Man Loot"] = true;
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AL["Show Normal Loot"] = true;
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AL["Show Heroic/Ascended Loot"] = true;
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AL["Factions - Original WoW"] = true;
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AL["Factions - Burning Crusade"] = true;
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AL["Factions - Wrath of the Lich King"] = true;
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@@ -406,7 +406,7 @@ if AL then
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-- Labels for loot table sections
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AL["Additional Heroic Loot"] = true;
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AL["Heroic Mode"] = true;
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AL["Ascended Mode"] = true;
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AL["Normal Mode"] = true;
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AL["Raid"] = true;
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AL["Hard Mode"] = true;
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@@ -2216,18 +2216,18 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
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};
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AtlasLoot_Data["KaraAttumen25Man"] = {
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{ 1, 28477, "", "=q4=Harbinger Bands", "=ds=#s8#, #a1#", "", "14.68%"};
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{ 2, 28507, "", "=q4=Handwraps of Flowing Thought", "=ds=#s9#, #a1#", "", "12.44%"};
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{ 3, 28508, "", "=q4=Gloves of Saintly Blessings", "=ds=#s9#, #a1#", "", "11.69%"};
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{ 4, 28453, "", "=q4=Bracers of the White Stag", "=ds=#s8#, #a2#", "", "12.19%"};
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{ 5, 28506, "", "=q4=Gloves of Dexterous Manipulation", "=ds=#s9#, #a2#", "", "14.68%"};
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{ 6, 28503, "", "=q4=Whirlwind Bracers", "=ds=#s8#, #a3#", "", "9.20%"};
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{ 7, 28454, "", "=q4=Stalker's War Bands", "=ds=#s8#, #a3#", "", "16.17%"};
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{ 8, 28502, "", "=q4=Vambraces of Courage", "=ds=#s8#, #a4#", "", "10.70%"};
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{ 9, 28505, "", "=q4=Gauntlets of Renewed Hope", "=ds=#s9#, #a4#", "", "10.95%"};
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{ 16, 28509, "", "=q4=Worgen Claw Necklace", "=ds=#s2#", "", "17.16%"};
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{ 17, 28510, "", "=q4=Spectral Band of Innervation", "=ds=#s13#", "", "10.70%"};
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{ 18, 28504, "", "=q4=Steelhawk Crossbow", "=ds=#w3#", "", "12.44%"};
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{ 1, 228477, "", "=q4=Harbinger Bands", "=ds=#s8#, #a1#", "", "14.68%"};
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{ 2, 228507, "", "=q4=Handwraps of Flowing Thought", "=ds=#s9#, #a1#", "", "12.44%"};
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{ 3, 228508, "", "=q4=Gloves of Saintly Blessings", "=ds=#s9#, #a1#", "", "11.69%"};
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{ 4, 228453, "", "=q4=Bracers of the White Stag", "=ds=#s8#, #a2#", "", "12.19%"};
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{ 5, 228506, "", "=q4=Gloves of Dexterous Manipulation", "=ds=#s9#, #a2#", "", "14.68%"};
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{ 6, 228503, "", "=q4=Whirlwind Bracers", "=ds=#s8#, #a3#", "", "9.20%"};
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{ 7, 228454, "", "=q4=Stalker's War Bands", "=ds=#s8#, #a3#", "", "16.17%"};
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{ 8, 228502, "", "=q4=Vambraces of Courage", "=ds=#s8#, #a4#", "", "10.70%"};
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{ 9, 228505, "", "=q4=Gauntlets of Renewed Hope", "=ds=#s9#, #a4#", "", "10.95%"};
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{ 16, 228509, "", "=q4=Worgen Claw Necklace", "=ds=#s2#", "", "17.16%"};
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{ 17, 228510, "", "=q4=Spectral Band of Innervation", "=ds=#s13#", "", "10.70%"};
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{ 18, 228504, "", "=q4=Steelhawk Crossbow", "=ds=#w3#", "", "12.44%"};
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{ 19, 30480, "", "=q4=Fiery Warhorse's Reins", "=ds=#e12#", "", "0.25%"};
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{ 21, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
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{ 23, 23809, "", "=q3=Schematic: Stabilized Eternium Scope", "=ds=#p5# (375)", "", "1.00%"};
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@@ -2480,7 +2480,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
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{ 20, 230683, "", "=q4=Glider's Greaves", "=ds=#s12#, #a4# =q2=#m16#", "", "8.60%"};
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};
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AtlasLoot_Data["KaraAttumenHEROIC"] = {
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AtlasLoot_Data["KaraAttumen25ManHEROIC"] = {
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{ 1, 328477, "", "=q4=Harbinger Bands", "=ds=#s8#, #a1#", "", "14.68%"};
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{ 2, 328507, "", "=q4=Handwraps of Flowing Thought", "=ds=#s9#, #a1#", "", "12.44%"};
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{ 3, 328508, "", "=q4=Gloves of Saintly Blessings", "=ds=#s9#, #a1#", "", "11.69%"};
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@@ -2499,25 +2499,6 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
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Next = "KaraMoroesHEROIC";
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};
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AtlasLoot_Data["KaraAttumen25ManHEROIC"] = {
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{ 1, 228477, "", "=q4=Harbinger Bands", "=ds=#s8#, #a1#", "", "14.68%"};
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{ 2, 228507, "", "=q4=Handwraps of Flowing Thought", "=ds=#s9#, #a1#", "", "12.44%"};
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{ 3, 228508, "", "=q4=Gloves of Saintly Blessings", "=ds=#s9#, #a1#", "", "11.69%"};
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{ 4, 228453, "", "=q4=Bracers of the White Stag", "=ds=#s8#, #a2#", "", "12.19%"};
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{ 5, 228506, "", "=q4=Gloves of Dexterous Manipulation", "=ds=#s9#, #a2#", "", "14.68%"};
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{ 6, 228503, "", "=q4=Whirlwind Bracers", "=ds=#s8#, #a3#", "", "9.20%"};
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{ 7, 228454, "", "=q4=Stalker's War Bands", "=ds=#s8#, #a3#", "", "16.17%"};
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{ 8, 228502, "", "=q4=Vambraces of Courage", "=ds=#s8#, #a4#", "", "10.70%"};
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{ 9, 228505, "", "=q4=Gauntlets of Renewed Hope", "=ds=#s9#, #a4#", "", "10.95%"};
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{ 16, 228509, "", "=q4=Worgen Claw Necklace", "=ds=#s2#", "", "17.16%"};
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{ 17, 228510, "", "=q4=Spectral Band of Innervation", "=ds=#s13#", "", "10.70%"};
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{ 18, 228504, "", "=q4=Steelhawk Crossbow", "=ds=#w3#", "", "12.44%"};
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{ 19, 30480, "", "=q4=Fiery Warhorse's Reins", "=ds=#e12#", "", "0.25%"};
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{ 21, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
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{ 23, 23809, "", "=q3=Schematic: Stabilized Eternium Scope", "=ds=#p5# (375)", "", "1.00%"};
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Next = "KaraMoroesHEROIC";
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};
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AtlasLoot_Data["KaraMoroesHEROIC"] = {
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{ 1, 228529, "", "=q4=Royal Cloak of Arathi Kings", "=ds=#s4#", "", "15.91%"};
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{ 2, 228570, "", "=q4=Shadow-Cloak of Dalaran", "=ds=#s4#", "", "12.18%"};
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