Search Arguments UI
Wishlist and Search Categories
This commit is contained in:
+396
-199
@@ -8,6 +8,15 @@ AtlasLoot_EquipMenu = AceLibrary("Dewdrop-2.0");
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AtlasLoot_EquipSubMenu = AceLibrary("Dewdrop-2.0");
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AtlasLoot_WeaponSubMenu = AceLibrary("Dewdrop-2.0");
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AtlasLoot_Argument1Menu = AceLibrary("Dewdrop-2.0");
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AtlasLoot_Argument1SubMenu = AceLibrary("Dewdrop-2.0");
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AtlasLoot_Argument2Menu = AceLibrary("Dewdrop-2.0");
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AtlasLoot_Argument2SubMenu = AceLibrary("Dewdrop-2.0");
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AtlasLoot_Argument3Menu = AceLibrary("Dewdrop-2.0");
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AtlasLoot_Argument3SubMenu = AceLibrary("Dewdrop-2.0");
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local GREY = "|cff999999";
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local RED = "|cffff0000";
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local WHITE = "|cffFFFFFF";
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@@ -15,155 +24,7 @@ local GREEN = "|cff1eff00";
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local PURPLE = "|cff9F3FFF";
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local BLUE = "|cff0070dd";
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local ORANGE = "|cffFF8400";
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-- Supported Operators
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local BINARYOPERATORS = { "&" };
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local OPERATORS = { "<>", "<=", ">=", "=", "<", ">" };
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-- Supported Stat Filters
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local STATFILTERS = {
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-- Base Stats
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["stamina"] = "ITEM_MOD_STAMINA_SHORT",
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["stam"] = "ITEM_MOD_STAMINA_SHORT",
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["sta"] = "ITEM_MOD_STAMINA_SHORT",
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["strength"] = "ITEM_MOD_STRENGTH_SHORT",
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["str"] = "ITEM_MOD_STRENGTH_SHORT",
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["agility"] = "ITEM_MOD_AGILITY_SHORT",
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["agi"] = "ITEM_MOD_AGILITY_SHORT",
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["intellect"] = "ITEM_MOD_INTELLECT_SHORT",
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["int"] = "ITEM_MOD_INTELLECT_SHORT",
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["spirit"] = "ITEM_MOD_SPIRIT_SHORT",
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["spir"] = "ITEM_MOD_SPIRIT_SHORT",
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["spi"] = "ITEM_MOD_SPIRIT_SHORT",
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["health"] = "ITEM_MOD_HEALTH_SHORT",
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["mana"] = "ITEM_MOD_MANA_SHORT",
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["mp5"] = "ITEM_MOD_POWER_REGEN0_SHORT",
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["mpr"] = "ITEM_MOD_POWER_REGEN0_SHORT",
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["hp5"] = "ITEM_MOD_HEALTH_REGEN_SHORT",
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["hpr"] = "ITEM_MOD_HEALTH_REGEN_SHORT",
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--Sockets
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["socketblue"] = "EMPTY_SOCKET_BLUE",
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["socketred"] = "EMPTY_SOCKET_RED",
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["socketyellow"] = "EMPTY_SOCKET_YELLOW",
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["socketnocolor"] = "EMPTY_SOCKET_NO_COLOR",
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["socketwhite"] = "EMPTY_SOCKET_NO_COLOR",
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["socketmeta"] = "EMPTY_SOCKET_META",
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["meta"] = "EMPTY_SOCKET_META",
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--Secondary Stats
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["attackpowerferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
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["attackpowferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
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["apferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
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["attackpower"] = "ITEM_MOD_ATTACK_POWER_SHORT",
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["attackpow"] = "ITEM_MOD_ATTACK_POWER_SHORT",
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["ap"] = "ITEM_MOD_ATTACK_POWER_SHORT",
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["spellpower"] = "ITEM_MOD_SPELL_POWER_SHORT",
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["spellpow"] = "ITEM_MOD_SPELL_POWER_SHORT",
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["sp"] = "ITEM_MOD_SPELL_POWER_SHORT",
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["spellpenetration"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
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["spellpen"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
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["spp"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
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["crit"] = "ITEM_MOD_CRIT_RATING_SHORT",
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["haste"] = "ITEM_MOD_HASTE_RATING_SHORT",
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["hit"] = "ITEM_MOD_HIT_RATING_SHORT",
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["armorpenetration"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
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["armourpenetration"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
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["armorpen"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
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["armourpen"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
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["arp"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
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["expertise"] = "ITEM_MOD_EXPERTISE_RATING_SHORT",
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["exp"] = "ITEM_MOD_EXPERTISE_RATING_SHORT",
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["dps"] = "ITEM_MOD_DAMAGE_PER_SECOND_SHORT",
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["resilience"] = "ITEM_MOD_RESILIENCE_RATING",
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["resil"] = "ITEM_MOD_RESILIENCE_RATING",
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["res"] = "ITEM_MOD_RESILIENCE_RATING",
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["defense"] = "ITEM_MOD_DEFENSE_SKILL_RATING_SHORT",
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["def"] = "ITEM_MOD_DEFENSE_SKILL_RATING_SHORT",
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["dodge"] = "ITEM_MOD_DODGE_RATING_SHORT",
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["dod"] = "ITEM_MOD_DODGE_RATING_SHORT",
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["block"] = "ITEM_MOD_BLOCK_RATING_SHORT",
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["blockvalue"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
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["blockval"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
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["bv"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
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["parry"] = "ITEM_MOD_PARRY_RATING_SHORT",
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--Resistances
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["armor"] = "RESISTANCE0_NAME",
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["armour"] = "RESISTANCE0_NAME",
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["arm"] = "RESISTANCE0_NAME",
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["resistancephysical"] = "RESISTANCE0_NAME",
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["resistancephys"] = "RESISTANCE0_NAME",
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["resphys"] = "RESISTANCE0_NAME",
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["resistanceholy"] = "RESISTANCE1_NAME",
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["resholy"] = "RESISTANCE1_NAME",
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["resistancefire"] = "RESISTANCE2_NAME",
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["resfire"] = "RESISTANCE2_NAME",
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["resistancenature"] = "RESISTANCE3_NAME",
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["resnature"] = "RESISTANCE3_NAME",
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["resnat"] = "RESISTANCE3_NAME",
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["resistanceforst"] = "RESISTANCE4_NAME",
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["resfrost"] = "RESISTANCE4_NAME",
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["resistanceshadow"] = "RESISTANCE5_NAME",
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["resshadow"] = "RESISTANCE5_NAME",
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["resshad"] = "RESISTANCE5_NAME",
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["resistancearcane"] = "RESISTANCE6_NAME",
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["resarcane"] = "RESISTANCE6_NAME",
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["resarc"] = "RESISTANCE6_NAME"
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};
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local ITEMSOCKETSTATFILTERS = {
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"EMPTY_SOCKET_BLUE",
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"EMPTY_SOCKET_RED",
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"EMPTY_SOCKET_YELLOW",
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"EMPTY_SOCKET_META",
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"EMPTY_SOCKET_NO_COLOR"
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};
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local ITEMINFOFILTERS = {
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["ilvl"] = "ilvl",
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["minlvl"] = "minlvl",
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["type"] = "type",
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["subtype"] = "subtype",
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["quality"] = "quality"
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};
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local ITEMLEVELGEAREQUIPFILTER = {
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["INVTYPE_NON_EQUIP"] = "INVTYPE_NON_EQUIP",
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["INVTYPE_BODY"] = "INVTYPE_BODY",
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["INVTYPE_BAG"] = "INVTYPE_BAG",
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["INVTYPE_AMMO"] = "INVTYPE_AMMO",
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["INVTYPE_QUIVER"] = "INVTYPE_QUIVER"
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};
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local DEFAULT = "|cffFFd200";
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AtlasLoot_FrameMenuList = {
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["EquipSubMenu"] = {AtlasLoot_EquipSubMenu, "AtlasLootAdvancedSearch_EquipSub", "Select Option", "equipType", "", "AtlasLootAdvancedSearch_WeaponSub"};
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@@ -212,10 +73,7 @@ AtlasLoot_AdvancedSearchMenus = {
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},
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[6] = {
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{AtlasLoot_FixText("=q5=").."Legendary", "quality", "=q5="},
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},
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[7] = {
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{AtlasLoot_FixText("=q6=").."Artifact", "quality", "=q6="},
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},
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},
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};
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["Equip"] = {
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@@ -354,6 +212,96 @@ AtlasLoot_AdvancedSearchMenus = {
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};
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}
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AtlasLoot_AdvancedSearchArguments = {
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["Arguments"] = {
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[1] = {
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["Primary Stats"] = {
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{"Stamina", "sta"},
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{"Strength", "str"},
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{"Agility", "agi"};
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{"Intellect", "int"},
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{"Spirit", "spr"},
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}
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};
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[2] = {
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["Secondary Stats"] = {
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{"Attack Power", "ap"};
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{"Spell Power", "sp"};
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{"Crit", "crit"};
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{"Hit", "hit"};
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{"Haste", "haste"};
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{"Expertise", "exp"};
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{"Armor Pen", "arp"};
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{"Spell Pen", "spp"};
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}
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};
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[3] = {
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["Defensive Stats"] = {
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{"Defense", "def"};
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{"Dodge", "dodge"};
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{"Parry", "parry"};
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{"Block", "block"};
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{"Block Value", "bv"};
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{"Resilience", "res"};
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}
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};
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[4] = {
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["Resistances"] = {
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{"Armor", "armor"};
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{"Holy Resist", "resholy"};
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{"Fire Resist", "resfire"};
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{"Nature Resist", "resnat"};
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{"Frost Resist", "resfrost"};
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{"Shadow Resist", "resshad"};
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{"Arcane Resist", "resarc"};
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}
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};
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[5] = {
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["Sockets"] = {
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{"Any", "socket"};
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{"Red Socket", "socketred"};
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{"Blue Socket", "socketblue"};
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{"Yellow Socket", "socketyellow"};
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{"Meta Socket", "socketmeta"};
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}
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};
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[6] = {
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["Other"] = {
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{"Required Level", "minlvl"};
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{"Item Level", "ilvl"};
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}
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};
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[7] = {
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{RED.."Reset", "reset"}
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}
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};
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["Operators"] = {
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[1] = {
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{"Equals", "=", true};
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},
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[2] = {
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{"Greater Than", ">", true}
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},
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[3] = {
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{"Greater Than Or Equal", ">=", true}
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},
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[4] = {
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{"Less Than", "<", true}
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},
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[5] = {
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{"Less Than Or Equal", "<=", true}
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},
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[6] = {
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{"Not Equal", "<>", true}
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},
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[7] = {
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{RED.."Reset", "reset", true}
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}
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}
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}
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local findByQuality = false;
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local findByEquip = false;
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local findByEquipType = false;
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@@ -364,7 +312,13 @@ AdvancedSearchOptions = {
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["quality"] = "",
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["equip"] = "",
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["equipType"] = "",
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["difficulty"] = 2
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["difficulty"] = 0,
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["arg1"] = "",
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["arg1op"] = "",
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["arg2"] = "",
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["arg2op"] = "",
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["arg3"] = "",
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["arg3op"] = "",
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}
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local AtlasLoot_AdvancedSearchQuality = {
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@@ -390,6 +344,14 @@ function AtlasLoot_AdvancedSearchShow()
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AtlasLoot_AdvancedSearchRegister(AtlasLoot_EquipMenu, AtlasLootAdvancedSearch_Equip, AtlasLoot_AdvancedSearchMenus["Equip"]);
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AtlasLoot_AdvancedSearchRegister(AtlasLoot_DifficultyMenu, AtlasLootAdvancedSearch_Difficulty, AtlasLoot_AdvancedSearchMenus["Difficulty"]);
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AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument1Menu, AtlasLootAdvancedSearch_Argument1, "1", AtlasLoot_AdvancedSearchArguments["Arguments"]);
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AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument2Menu, AtlasLootAdvancedSearch_Argument2, "2", AtlasLoot_AdvancedSearchArguments["Arguments"]);
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AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument3Menu, AtlasLootAdvancedSearch_Argument3, "3", AtlasLoot_AdvancedSearchArguments["Arguments"]);
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AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument1SubMenu, AtlasLootAdvancedSearch_Argument1Sub, "1", AtlasLoot_AdvancedSearchArguments["Operators"]);
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AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument2SubMenu, AtlasLootAdvancedSearch_Argument2Sub, "2", AtlasLoot_AdvancedSearchArguments["Operators"]);
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AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument3SubMenu, AtlasLootAdvancedSearch_Argument3Sub, "3", AtlasLoot_AdvancedSearchArguments["Operators"]);
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--Hide all elements that could be in the AtlasTable
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getglobal("AtlasLootItemsFrame_NEXT"):Hide();
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getglobal("AtlasLootItemsFrame_PREV"):Hide();
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@@ -427,25 +389,10 @@ function AtlasLoot_AdvancedSearchShow()
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end
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--Reset Search options
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AdvancedSearchOptions = { }
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AdvancedSearchOptions = {
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["quality"] = "",
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["equip"] = "",
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["equipType"] = "",
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["difficulty"] = 2
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}
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findByQuality = false;
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findByEquip = false;
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findByEquipType = false;
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findByName = false;
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findByDifficulty = false;
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AtlasLoot_AdvancedSearchReset();
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AtlasLoot_BossName:SetText("Advanced Search");
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AtlasLootAdvancedSearch_EquipSub:Disable();
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AtlasLootAdvancedSearch_MythicSub:Disable();
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AtlasLootAdvancedSearch_WeaponSub:Disable();
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AtlasLootAdvancedSearch:ClearAllPoints();
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AtlasLootAdvancedSearch:SetParent(pFrame[2]);
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AtlasLootAdvancedSearch:ClearAllPoints();
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@@ -459,7 +406,13 @@ function AtlasLoot_AdvancedSearchReset()
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["quality"] = "",
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["equip"] = "",
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["equipType"] = "",
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["difficulty"] = 2
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["difficulty"] = 0,
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["arg1"] = "",
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["arg1op"] = "",
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["arg2"] = "",
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["arg2op"] = "",
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["arg3"] = "",
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["arg3op"] = "",
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}
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findByQuality = false;
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@@ -471,6 +424,9 @@ function AtlasLoot_AdvancedSearchReset()
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AtlasLootAdvancedSearch_Quality:SetText("Select Quality");
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AtlasLootAdvancedSearch_Equip:SetText("Select Item Type");
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AtlasLootAdvancedSearch_Difficulty:SetText("Select Difficulty");
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AtlasLootAdvancedSearch_Argument1:SetText("Select Option");
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AtlasLootAdvancedSearch_Argument2:SetText("Select Option");
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AtlasLootAdvancedSearch_Argument3:SetText("Select Option");
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AtlasLootAdvancedSearch_EquipSub:Disable();
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AtlasLootAdvancedSearch_EquipSub:SetText("Select Option")
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@@ -478,6 +434,19 @@ function AtlasLoot_AdvancedSearchReset()
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AtlasLootAdvancedSearch_MythicSub:SetText("Mythic+ 1");
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AtlasLootAdvancedSearch_WeaponSub:Disable();
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AtlasLootAdvancedSearch_WeaponSub:SetText("Select Weapon Type")
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AtlasLootAdvancedSearch_Argument1Sub:Disable();
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AtlasLootAdvancedSearch_Argument1Sub:SetText("Select Option");
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AtlasLootAdvancedSearch_Argument1Value:Hide();
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AtlasLootAdvancedSearch_Argument1Value:SetText("");
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AtlasLootAdvancedSearch_Argument2Sub:Disable();
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AtlasLootAdvancedSearch_Argument2Sub:SetText("Select Option");
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AtlasLootAdvancedSearch_Argument2Value:Hide();
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AtlasLootAdvancedSearch_Argument2Value:SetText("");
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AtlasLootAdvancedSearch_Argument3Sub:Disable();
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AtlasLootAdvancedSearch_Argument3Sub:SetText("Select Option");
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AtlasLootAdvancedSearch_Argument3Value:Hide();
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AtlasLootAdvancedSearch_Argument3Value:SetText("");
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end
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function AtlasLoot_AdvancedSearchClose()
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@@ -576,20 +545,195 @@ function AtlasLoot_AdvancedSearchRegister(DropDown, DropDownObject, MenuOption)
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)
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end
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function AtlasLoot_AdvancedSearchArgumentClick(Object, VariableToSet, VariableValue, IsOperator)
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if IsOperator and VariableValue == "reset" then
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AdvancedSearchOptions["arg"..VariableToSet.."op"] = "";
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getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):SetText("");
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getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):Hide();
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Object[1]:SetText("Select Option");
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Object[2]:Close();
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elseif IsOperator then
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AdvancedSearchOptions["arg"..VariableToSet.."op"] = VariableValue;
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getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):Show();
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Object[1]:SetText(Object[3]);
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Object[2]:Close();
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elseif VariableValue == "reset" then
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getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Sub"):SetText("Select Option");
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getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Sub"):Disable();
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getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):SetText("");
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getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):Hide();
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AdvancedSearchOptions["arg"..VariableToSet] = "";
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AdvancedSearchOptions["arg"..VariableToSet.."op"] = "";
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Object[1]:SetText("Select Option");
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Object[2]:Close();
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else
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getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Sub"):SetText("Select Option");
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getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Sub"):Enable();
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AdvancedSearchOptions["arg"..VariableToSet.."op"] = "";
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getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):SetText("");
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getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):Hide();
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AdvancedSearchOptions["arg"..VariableToSet] = VariableValue;
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Object[1]:SetText(Object[3]);
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Object[2]:Close();
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end
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end
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function AtlasLoot_AdvancedSearchArgumentRegister(DropDown, DropDownObject, ArgumentCount, ArgumentMenu)
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DropDown:Register(DropDownObject,
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'point', function(parent)
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return "TOP", "BOTTOM"
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end,
|
||||
'children', function(level, value)
|
||||
if level == 1 then
|
||||
if AtlasLoot_AdvancedSearchArguments then
|
||||
for k,v in ipairs(ArgumentMenu) do
|
||||
--If a link to show a submenu
|
||||
if (type(v[1]) == "table") and (type(v[1][1]) == "string") then
|
||||
local checked = false;
|
||||
if v[1][3] == "Submenu" then
|
||||
DropDown:AddLine(
|
||||
'text', v[1][1],
|
||||
'textR', 1,
|
||||
'textG', 0.82,
|
||||
'textB', 0,
|
||||
'func', AtlasLoot_AdvancedSearchArgumentClick,
|
||||
'arg1', {DropDownObject, DropDown, v[1][1]},
|
||||
'arg2', ArgumentCount,
|
||||
'arg3', v[1][2],
|
||||
'arg4', v[1][3],
|
||||
'notCheckable', true
|
||||
)
|
||||
elseif v[1][1] ~= "" then
|
||||
DropDown:AddLine(
|
||||
'text', v[1][1],
|
||||
'textR', 1,
|
||||
'textG', 0.82,
|
||||
'textB', 0,
|
||||
'func', AtlasLoot_AdvancedSearchArgumentClick,
|
||||
'arg1', {DropDownObject, DropDown, v[1][1]},
|
||||
'arg2', ArgumentCount,
|
||||
'arg3', v[1][2],
|
||||
'arg4', v[1][3],
|
||||
'notCheckable', true
|
||||
)
|
||||
end
|
||||
else
|
||||
local lock=0;
|
||||
--If an entry linked to a subtable
|
||||
for i,j in pairs(v) do
|
||||
if lock==0 then
|
||||
DropDown:AddLine(
|
||||
'text', i,
|
||||
'textR', 1,
|
||||
'textG', 0.82,
|
||||
'textB', 0,
|
||||
'hasArrow', true,
|
||||
'value', j,
|
||||
'notCheckable', true
|
||||
)
|
||||
lock=1;
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--Close button
|
||||
DropDown:AddLine(
|
||||
'text', AL["Close Menu"],
|
||||
'textR', 0,
|
||||
'textG', 1,
|
||||
'textB', 1,
|
||||
'func', function() DropDown:Close() end,
|
||||
'notCheckable', true
|
||||
)
|
||||
elseif level == 2 then
|
||||
if value then
|
||||
for k,v in ipairs(value) do
|
||||
if type(v) == "table" then
|
||||
if (type(v[1]) == "string") then
|
||||
local checked = false;
|
||||
--If an entry to show a submenu
|
||||
if v[4] == "Header" then
|
||||
DropDown:AddLine(
|
||||
'text', v[1],
|
||||
'textR', 0.2,
|
||||
'textG', 0.82,
|
||||
'textB', 0.5,
|
||||
'func', AtlasLoot_AdvancedSearchArgumentClick,
|
||||
'arg1', {DropDownObject, DropDown, v[1]},
|
||||
'arg2', ArgumentCount,
|
||||
'arg3', v[2],
|
||||
'arg4', v[3],
|
||||
'notCheckable', true
|
||||
)
|
||||
elseif v[3] == "Submenu" then
|
||||
DropDown:AddLine(
|
||||
'text', v[1],
|
||||
'textR', 1,
|
||||
'textG', 0.82,
|
||||
'textB', 0,
|
||||
'func', AtlasLoot_AdvancedSearchArgumentClick,
|
||||
'arg1', {DropDownObject, DropDown, v[1]},
|
||||
'arg2', ArgumentCount,
|
||||
'arg3', v[2],
|
||||
'arg4', v[3],
|
||||
'notCheckable', true
|
||||
)
|
||||
else
|
||||
DropDown:AddLine(
|
||||
'text', v[1],
|
||||
'textR', 1,
|
||||
'textG', 0.82,
|
||||
'textB', 0,
|
||||
'func', AtlasLoot_AdvancedSearchArgumentClick,
|
||||
'arg1', {DropDownObject, DropDown, v[1]},
|
||||
'arg2', ArgumentCount,
|
||||
'arg3', v[2],
|
||||
'arg4', v[3],
|
||||
'notCheckable', true
|
||||
)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
DropDown:AddLine(
|
||||
'text', AL["Close Menu"],
|
||||
'textR', 0,
|
||||
'textG', 1,
|
||||
'textB', 1,
|
||||
'func', function() DropDown:Close() end,
|
||||
'notCheckable', true
|
||||
)
|
||||
end
|
||||
end,
|
||||
'dontHook', true
|
||||
)
|
||||
end
|
||||
|
||||
|
||||
function AtlasLoot:AdvancedSearch(Text)
|
||||
|
||||
function AtlasLoot:AdvancedSearch(Text, arg1, arg2, arg3)
|
||||
if not Text then return end
|
||||
Text = strtrim(Text);
|
||||
if Text == "" then findByName = false else findByName = true end
|
||||
local searchTitleString = Text
|
||||
|
||||
local dif = 2;
|
||||
|
||||
local dif = AdvancedSearchOptions["difficulty"];
|
||||
searchTitleString = searchTitleString.." "..WHITE..AtlasLoot_Difficulty.Search[dif];
|
||||
|
||||
if dif ~= 2 then
|
||||
if AdvancedSearchOptions["difficulty"] ~= 0 then
|
||||
findByDifficulty = true;
|
||||
dif = AdvancedSearchOptions["difficulty"]
|
||||
searchTitleString = searchTitleString.." "..WHITE..AtlasLoot_Difficulty.Search[dif];
|
||||
end
|
||||
|
||||
if AdvancedSearchOptions["quality"] ~= "" then
|
||||
@@ -607,7 +751,34 @@ function AtlasLoot:AdvancedSearch(Text)
|
||||
searchTitleString = searchTitleString.." "..WHITE..AtlasLoot_FixText(AdvancedSearchOptions["equip"]);
|
||||
end
|
||||
|
||||
|
||||
local advSearchString = "";
|
||||
|
||||
if AdvancedSearchOptions["arg1"] ~= "" and AdvancedSearchOptions["arg1op"] ~= "" and arg1 ~= "" then
|
||||
advSearchString = advSearchString..AdvancedSearchOptions["arg1"]..AdvancedSearchOptions["arg1op"]..arg1;
|
||||
searchTitleString = searchTitleString.." "..AdvancedSearchOptions["arg1"].." "..AdvancedSearchOptions["arg1op"].." "..arg1;
|
||||
end
|
||||
|
||||
if AdvancedSearchOptions["arg2"] ~= "" and AdvancedSearchOptions["arg2op"] ~= "" and arg2 ~= "" then
|
||||
if advSearchString == "" then
|
||||
advSearchString = advSearchString..AdvancedSearchOptions["arg2"]..AdvancedSearchOptions["arg2op"]..arg2;
|
||||
searchTitleString = searchTitleString.." "..AdvancedSearchOptions["arg2"].." "..AdvancedSearchOptions["arg2op"].." "..arg2;
|
||||
else
|
||||
advSearchString = advSearchString.."&"..AdvancedSearchOptions["arg2"]..AdvancedSearchOptions["arg2op"]..arg2;
|
||||
searchTitleString = searchTitleString.." & "..AdvancedSearchOptions["arg2"].." "..AdvancedSearchOptions["arg2op"].." "..arg2;
|
||||
end
|
||||
end
|
||||
|
||||
if AdvancedSearchOptions["arg3"] ~= "" and AdvancedSearchOptions["arg3op"] ~= "" and arg3 ~= "" then
|
||||
if advSearchString == "" then
|
||||
advSearchString = advSearchString..AdvancedSearchOptions["arg3"]..AdvancedSearchOptions["arg3op"]..arg3;
|
||||
searchTitleString = searchTitleString.." "..AdvancedSearchOptions["arg3"].." "..AdvancedSearchOptions["arg3op"].." "..arg3
|
||||
else
|
||||
advSearchString = advSearchString.."&"..AdvancedSearchOptions["arg3"]..AdvancedSearchOptions["arg3op"]..arg3;
|
||||
searchTitleString = searchTitleString.." & "..AdvancedSearchOptions["arg3"].." "..AdvancedSearchOptions["arg3op"].." "..arg3
|
||||
end
|
||||
end
|
||||
|
||||
advSearchString = string.lower(advSearchString);
|
||||
|
||||
-- Decide if we need load all modules or just specified ones
|
||||
local allDisabled = not self.db.profile.SearchOn.All;
|
||||
@@ -807,18 +978,37 @@ function AtlasLoot:AdvancedSearch(Text)
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function IsMinLevelFilter (textValue)
|
||||
local itemLevelFilter = ITEMINFOFILTERS["minlvl"];
|
||||
if string.match(textValue, itemLevelFilter) then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function IsMinLevelFilterMatch(searchText, minLvl, operator)
|
||||
local searchedMinLevel = tonumber(string.match(searchText, "%d+"));
|
||||
local searchTerm = searchText.gsub(searchText, tostring(searchedMinLevel), "");
|
||||
searchTerm = string.gsub(searchTerm, operator, "");
|
||||
|
||||
local itemInfoFilter = HaveItemInfoFilter(searchTerm);
|
||||
if itemInfoFilter and minLvl ~= nil and minLvl > 0
|
||||
and IsMinLevelFilter(itemInfoFilter)
|
||||
then
|
||||
if CompareNumbersByOperator(operator, minLvl, searchedMinLevel) then
|
||||
return true;
|
||||
end
|
||||
end
|
||||
return false;
|
||||
end
|
||||
-- EndRegion
|
||||
|
||||
-- Add item to Search Result
|
||||
local function AddItemToSearchResult(itemId, itemType, itemName, lootPage, dataId)
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, itemId, itemType, itemName, lootPage, "", "", dataId.."|".."\"\"" });
|
||||
end
|
||||
|
||||
-- Checks for Partial Matching
|
||||
local partial = self.db.profile.PartialMatching;
|
||||
|
||||
-- Checks for Item Filters by searching for an Operator in the search text
|
||||
local operator = HaveOperator(text);
|
||||
local operator = HaveOperator(advSearchString);
|
||||
|
||||
for dataID, data in pairs(AtlasLoot_Data) do
|
||||
for _, v in ipairs(data) do
|
||||
@@ -885,10 +1075,10 @@ function AtlasLoot:AdvancedSearch(Text)
|
||||
local stats = GetItemStats("item:"..tostring(_id));
|
||||
|
||||
-- Currently only supports "&"
|
||||
local binaryOperator = HaveBinaryOperator(text);
|
||||
local binaryOperator = HaveBinaryOperator(advSearchString);
|
||||
if binaryOperator ~= nil then
|
||||
local searchConditionsMet = true;
|
||||
local searchItems = SplitString(text, binaryOperator);
|
||||
local searchItems = SplitString(advSearchString, binaryOperator);
|
||||
|
||||
if searchItems then
|
||||
for _, searchTextItem in ipairs(searchItems) do
|
||||
@@ -899,6 +1089,8 @@ function AtlasLoot:AdvancedSearch(Text)
|
||||
IsItemStatMatch(searchTextItem, stats, localOperator)
|
||||
-- Item Level Filter
|
||||
or IsItemLevelFilterMatch(searchTextItem, itemLvl, itemEquipLoc, localOperator)
|
||||
-- Min Level Filter
|
||||
or IsMinLevelFilterMatch(searchTextItem, minLvl, localOperator)
|
||||
)
|
||||
then
|
||||
searchConditionsMet = false;
|
||||
@@ -906,25 +1098,20 @@ function AtlasLoot:AdvancedSearch(Text)
|
||||
end
|
||||
end
|
||||
|
||||
if searchConditionsMet then
|
||||
itemName = "=q"..quality.."="..itemName
|
||||
if AtlasLoot_TableNames[dataID] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, _id, v[3], itemName, lootpage.." ("..GREEN..AtlasLoot_Difficulty.Search[dif]..WHITE..")", "", "", dataID.."|".."\"\"", [AtlasLoot_Difficulty.DUPLICATE] = dup, [AtlasLoot_Difficulty.DIF_SEARCH] = dif});
|
||||
if not (searchConditionsMet) then
|
||||
found = false;
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Stat Filter
|
||||
if IsItemStatMatch(text, stats, operator)
|
||||
if not (IsItemStatMatch(advSearchString, stats, operator)
|
||||
-- Item Level Filter
|
||||
or IsItemLevelFilterMatch(text, itemLvl, itemEquipLoc, operator)
|
||||
or IsItemLevelFilterMatch(advSearchString, itemLvl, itemEquipLoc, operator)
|
||||
-- Min Level Filter
|
||||
or IsMinLevelFilterMatch(advSearchString, minLvl, operator))
|
||||
then
|
||||
itemName = "=q"..quality.."="..itemName
|
||||
if AtlasLoot_TableNames[dataID] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, _id, v[3], itemName, lootpage.." ("..GREEN..AtlasLoot_Difficulty.Search[dif]..WHITE..")", "", "", dataID.."|".."\"\"", [AtlasLoot_Difficulty.DUPLICATE] = dup, [AtlasLoot_Difficulty.DIF_SEARCH] = dif});
|
||||
found = false;
|
||||
end
|
||||
-- TODO itemQuality
|
||||
-- TODO minLvl
|
||||
-- TODO itemEquipLoc
|
||||
end
|
||||
|
||||
-- Stat Table Cleanup
|
||||
@@ -942,10 +1129,20 @@ function AtlasLoot:AdvancedSearch(Text)
|
||||
end
|
||||
end
|
||||
|
||||
if found and operator == nil then
|
||||
if found then
|
||||
|
||||
local difficultyName = AtlasLoot_Difficulty.Search[dif];
|
||||
local tempdif = dif
|
||||
if dif == 4 and data.Type then
|
||||
if string.find(data.Type, "Raid") then
|
||||
difficultyName = "Ascended";
|
||||
tempdif = 99;
|
||||
end
|
||||
end
|
||||
|
||||
itemName = "=q"..quality.."="..itemName
|
||||
if AtlasLoot_TableNames[dataID] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, _id, v[3], itemName, lootpage.." ("..GREEN..AtlasLoot_Difficulty.Search[dif]..WHITE..")", "", "", dataID.."|".."\"\"", [AtlasLoot_Difficulty.DUPLICATE] = dup, [AtlasLoot_Difficulty.DIF_SEARCH] = dif});
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, _id, v[3], itemName, lootpage.." ("..GREEN..difficultyName..DEFAULT..")", "", "", dataID.."|".."\"\"", [AtlasLoot_Difficulty.DUPLICATE] = dup, [AtlasLoot_Difficulty.DIF_SEARCH] = tempdif});
|
||||
end
|
||||
|
||||
--[[elseif (v[2] ~= nil) and (v[2] ~= "") and (string.sub(v[2], 1, 1) == "s") then
|
||||
|
||||
Reference in New Issue
Block a user