diff --git a/AscensionAtlasLoot-SearchUpdateTest2.zip b/AscensionAtlasLoot-SearchUpdateTest2.zip
new file mode 100644
index 0000000..50faee5
Binary files /dev/null and b/AscensionAtlasLoot-SearchUpdateTest2.zip differ
diff --git a/AtlasLoot/Core/AtlasDifficulty.lua b/AtlasLoot/Core/AtlasDifficulty.lua
index 5797b65..bfdd4b3 100644
--- a/AtlasLoot/Core/AtlasDifficulty.lua
+++ b/AtlasLoot/Core/AtlasDifficulty.lua
@@ -169,7 +169,7 @@ AtlasLoot_Difficulty = {
["Search"] = {"Bloodforged", "Normal", "Heroic", "Mythic", "Mythic 1", "Mythic 2","Mythic 3","Mythic 4","Mythic 5", "Mythic 6","Mythic 7",
"Mythic 8","Mythic 9", "Mythic 10", "Mythic 11", "Mythic 12","Mythic 13","Mythic 14","Mythic 15", "Mythic 16","Mythic 17","Mythic 18",
- "Mythic 19", "Mythic 20",};
+ "Mythic 19", "Mythic 20", [99] = "Ascended"};
--Enums for comparisons in code
Bloodforged = 1;
diff --git a/AtlasLoot/Core/AtlasLoot.lua b/AtlasLoot/Core/AtlasLoot.lua
index dad8b17..dce334b 100644
--- a/AtlasLoot/Core/AtlasLoot.lua
+++ b/AtlasLoot/Core/AtlasLoot.lua
@@ -797,8 +797,15 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
if (dataID == "SearchResult" or dataID == "WishList") and dataSource[dataID][i][8] then
itemButton.sourcePage = dataSource[dataID][i][8];
end
- if (dataID == "SearchResult" or dataID == "WishList") and dataSource[dataID][i][AtlasLoot_Difficulty.DIF_SEARCH] then
+ if dataSource[dataID][i][AtlasLoot_Difficulty.DIF_SEARCH] then
itemButton.difficulty = dataSource[dataID][i][AtlasLoot_Difficulty.DIF_SEARCH];
+ else
+ itemButton.difficulty = ItemindexID;
+ if dataSource[dataID].Type then
+ if string.find(dataSource[dataID].Type, "Raid") and ItemindexID == 4 then
+ itemButton.difficulty = 99;
+ end
+ end
end
itemButton.i = 1;
diff --git a/AtlasLoot/Core/AtlasLoot.xml b/AtlasLoot/Core/AtlasLoot.xml
index b7472e8..8e237ab 100644
--- a/AtlasLoot/Core/AtlasLoot.xml
+++ b/AtlasLoot/Core/AtlasLoot.xml
@@ -1749,38 +1749,7 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ this:SetAutoFocus(false);
+ this:SetTextInsets(0, 8, 0, 0);
+
+
+ this:ClearFocus();
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ this:SetAutoFocus(false);
+ this:SetTextInsets(0, 8, 0, 0);
+
+
+ this:ClearFocus();
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ this:SetAutoFocus(false);
+ this:SetTextInsets(0, 8, 0, 0);
+
+
+ this:ClearFocus();
+
+
+
+
+
@@ -1996,8 +2272,11 @@
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
- AtlasLoot:AdvancedSearch(AtlasLootAdvancedSearch_SearchBox:GetText());
AtlasLootAdvancedSearch_SearchBox:ClearFocus();
+ AtlasLootAdvancedSearch_Argument1Value:ClearFocus();
+ AtlasLootAdvancedSearch_Argument2Value:ClearFocus();
+ AtlasLootAdvancedSearch_Argument3Value:ClearFocus();
+ AtlasLoot:AdvancedSearch(AtlasLootAdvancedSearch_SearchBox:GetText(), AtlasLootAdvancedSearch_Argument1Value:GetText(), AtlasLootAdvancedSearch_Argument2Value:GetText(), AtlasLootAdvancedSearch_Argument3Value:GetText());
diff --git a/AtlasLoot/Core/LootButtons.lua b/AtlasLoot/Core/LootButtons.lua
index 5ecede9..9140d5d 100644
--- a/AtlasLoot/Core/LootButtons.lua
+++ b/AtlasLoot/Core/LootButtons.lua
@@ -248,26 +248,19 @@ function AtlasLootItem_OnClick(arg1)
if AtlasLootItemsFrame.refresh[1] == "WishList" then
AtlasLoot_DeleteFromWishList(this.itemID);
elseif AtlasLootItemsFrame.refresh[1] == "SearchResult" then
- AtlasLoot:GetOriginalDataFromSearchResult(this.itemID);
+ if this.difficulty then
+ AtlasLoot:GetOriginalDataFromSearchResult(this.itemID);
+ end
else
- AtlasLoot_ShowWishListDropDown(this.itemID, this.itemTexture, getglobal("AtlasLootItem_"..this:GetID().."_Name"):GetText(), AtlasLoot_BossName:GetText(), AtlasLootItemsFrame.refreshOri[1].."|"..AtlasLootItemsFrame.refreshOri[2], this);
+ if this.difficulty then
+ AtlasLoot_ShowWishListDropDown(this.itemID, this.itemTexture, getglobal("AtlasLootItem_"..this:GetID().."_Name"):GetText(), AtlasLoot_BossName:GetText(), AtlasLootItemsFrame.refreshOri[1].."|"..AtlasLootItemsFrame.refreshOri[2], this, nil, this.difficulty);
+ else
+ AtlasLoot_ShowWishListDropDown(this.itemID, this.itemTexture, getglobal("AtlasLootItem_"..this:GetID().."_Name"):GetText(), AtlasLoot_BossName:GetText(), AtlasLootItemsFrame.refreshOri[1].."|"..AtlasLootItemsFrame.refreshOri[2], this);
+ end
end
elseif((AtlasLootItemsFrame.refresh[1] == "SearchResult" or AtlasLootItemsFrame.refresh[1] == "WishList") and this.sourcePage) then
local dataID, dataSource = strsplit("|", this.sourcePage);
if(dataID and dataSource and AtlasLoot_IsLootTableAvailable(dataID)) then
- if (this.difficulty) then
- if(AtlasLoot_Data[dataID].Type) then
- AtlasLoot_DifficultyEnable(dataID, AtlasLoot_Data);
- lastType = AtlasLoot_Data[dataID].Type
- local dif_color = "";
- if this.difficulty == 1 or this.difficulty == 2 then
- dif_color = "";
- else
- dif_color = "=q4="
- end
- AtlasLoot_DewDropSubMenu2Click(dataID, this.difficulty, dif_color);
- end
- end
AtlasLoot_ShowItemsFrame(dataID, dataSource, AtlasLoot_TableNames[dataID][1], AtlasLootItemsFrame.refresh[4]);
end
end
diff --git a/AtlasLoot/Core/Search.lua b/AtlasLoot/Core/Search.lua
index e844341..2b707dc 100644
--- a/AtlasLoot/Core/Search.lua
+++ b/AtlasLoot/Core/Search.lua
@@ -34,6 +34,7 @@ STATFILTERS = {
["spirit"] = "ITEM_MOD_SPIRIT_SHORT",
["spir"] = "ITEM_MOD_SPIRIT_SHORT",
["spi"] = "ITEM_MOD_SPIRIT_SHORT",
+ ["spr"] = "ITEM_MOD_SPIRIT_SHORT",
["health"] = "ITEM_MOD_HEALTH_SHORT",
["mana"] = "ITEM_MOD_MANA_SHORT",
@@ -136,7 +137,7 @@ STATFILTERS = {
["resarc"] = "RESISTANCE6_NAME"
};
-local ITEMSOCKETSTATFILTERS = {
+ITEMSOCKETSTATFILTERS = {
"EMPTY_SOCKET_BLUE",
"EMPTY_SOCKET_RED",
"EMPTY_SOCKET_YELLOW",
@@ -144,7 +145,7 @@ local ITEMSOCKETSTATFILTERS = {
"EMPTY_SOCKET_NO_COLOR"
};
-local ITEMINFOFILTERS = {
+ITEMINFOFILTERS = {
["ilvl"] = "ilvl",
["minlvl"] = "minlvl",
["type"] = "type",
@@ -152,50 +153,7 @@ local ITEMINFOFILTERS = {
["quality"] = "quality"
};
-local ITEMINFOVALUEFILTERS = {
- ["poor"] = 0,
- ["common"] = 1,
- ["uncommon"] = 2,
- ["rare"] = 3,
- ["epic"] = 4,
- ["legendary"] = 5,
- ["artifact"] = 6,
- ["heirloom"] = 7
-};
-
-local ITEMINFOEQUIPMENTLOC = {
- ["INVTYPE_NON_EQUIP"] = "INVTYPE_NON_EQUIP",
- ["INVTYPE_HEAD"] = "INVTYPE_HEAD",
- ["INVTYPE_NECK"] = "INVTYPE_NECK",
- ["INVTYPE_SHOULDER"] = "INVTYPE_SHOULDER",
- ["INVTYPE_BODY"] = "INVTYPE_BODY",
- ["INVTYPE_CHEST"] = "INVTYPE_CHEST",
- ["INVTYPE_WAIST"] = "INVTYPE_WAIST",
- ["INVTYPE_LEGS"] = "INVTYPE_LEGS",
- ["INVTYPE_FEET"] = "INVTYPE_FEET",
- ["INVTYPE_WRIST"] = "INVTYPE_WRIST",
- ["INVTYPE_HAND"] = "INVTYPE_HAND",
- ["INVTYPE_FINGER"] = "INVTYPE_FINGER",
- ["INVTYPE_TRINKET"] = "INVTYPE_TRINKET",
- ["INVTYPE_WEAPON"] = "INVTYPE_WEAPON",
- ["INVTYPE_SHIELD"] = "INVTYPE_SHIELD",
- ["INVTYPE_RANGED"] = "INVTYPE_RANGED",
- ["INVTYPE_CLOAK"] = "INVTYPE_CLOAK",
- ["INVTYPE_2HWEAPON"] = "INVTYPE_2HWEAPON",
- ["INVTYPE_BAG"] = "INVTYPE_BAG",
- ["INVTYPE_TABARD"] = "INVTYPE_TABARD",
- ["INVTYPE_ROBE"] = "INVTYPE_ROBE",
- ["INVTYPE_WEAPONMAINHAND"] = "INVTYPE_WEAPONMAINHAND",
- ["INVTYPE_WEAPONOFFHAND"] = "INVTYPE_WEAPONOFFHAND",
- ["INVTYPE_HOLDABLE"] = "INVTYPE_HOLDABLE",
- ["INVTYPE_AMMO"] = "INVTYPE_AMMO",
- ["INVTYPE_THROWN"] = "INVTYPE_THROWN",
- ["INVTYPE_RANGEDRIGHT"] = "INVTYPE_RANGEDRIGHT",
- ["INVTYPE_QUIVER"] = "INVTYPE_QUIVER",
- ["INVTYPE_RELIC"] = "INVTYPE_RELIC"
-};
-
-local ITEMLEVELGEAREQUIPFILTER = {
+ITEMLEVELGEAREQUIPFILTER = {
["INVTYPE_NON_EQUIP"] = "INVTYPE_NON_EQUIP",
["INVTYPE_BODY"] = "INVTYPE_BODY",
["INVTYPE_BAG"] = "INVTYPE_BAG",
@@ -626,7 +584,7 @@ end
function AtlasLoot:GetOriginalDataFromSearchResult(itemID)
for i, v in ipairs(AtlasLootCharDB["SearchResult"]) do
if v[2] == itemID then
- AtlasLoot_ShowWishListDropDown(v[2], v[3], v[4], v[5], v[8], this);
+ AtlasLoot_ShowWishListDropDown(v[2], v[3], v[4], v[5], v[8], this, nil, v[AtlasLoot_Difficulty.DIF_SEARCH]);
end
end
end
diff --git a/AtlasLoot/Core/SearchAdvanced.lua b/AtlasLoot/Core/SearchAdvanced.lua
index 3ebc205..ce2885c 100644
--- a/AtlasLoot/Core/SearchAdvanced.lua
+++ b/AtlasLoot/Core/SearchAdvanced.lua
@@ -8,6 +8,15 @@ AtlasLoot_EquipMenu = AceLibrary("Dewdrop-2.0");
AtlasLoot_EquipSubMenu = AceLibrary("Dewdrop-2.0");
AtlasLoot_WeaponSubMenu = AceLibrary("Dewdrop-2.0");
+AtlasLoot_Argument1Menu = AceLibrary("Dewdrop-2.0");
+AtlasLoot_Argument1SubMenu = AceLibrary("Dewdrop-2.0");
+
+AtlasLoot_Argument2Menu = AceLibrary("Dewdrop-2.0");
+AtlasLoot_Argument2SubMenu = AceLibrary("Dewdrop-2.0");
+
+AtlasLoot_Argument3Menu = AceLibrary("Dewdrop-2.0");
+AtlasLoot_Argument3SubMenu = AceLibrary("Dewdrop-2.0");
+
local GREY = "|cff999999";
local RED = "|cffff0000";
local WHITE = "|cffFFFFFF";
@@ -15,155 +24,7 @@ local GREEN = "|cff1eff00";
local PURPLE = "|cff9F3FFF";
local BLUE = "|cff0070dd";
local ORANGE = "|cffFF8400";
-
--- Supported Operators
-local BINARYOPERATORS = { "&" };
-local OPERATORS = { "<>", "<=", ">=", "=", "<", ">" };
-
--- Supported Stat Filters
-local STATFILTERS = {
- -- Base Stats
- ["stamina"] = "ITEM_MOD_STAMINA_SHORT",
- ["stam"] = "ITEM_MOD_STAMINA_SHORT",
- ["sta"] = "ITEM_MOD_STAMINA_SHORT",
-
- ["strength"] = "ITEM_MOD_STRENGTH_SHORT",
- ["str"] = "ITEM_MOD_STRENGTH_SHORT",
-
- ["agility"] = "ITEM_MOD_AGILITY_SHORT",
- ["agi"] = "ITEM_MOD_AGILITY_SHORT",
-
- ["intellect"] = "ITEM_MOD_INTELLECT_SHORT",
- ["int"] = "ITEM_MOD_INTELLECT_SHORT",
-
- ["spirit"] = "ITEM_MOD_SPIRIT_SHORT",
- ["spir"] = "ITEM_MOD_SPIRIT_SHORT",
- ["spi"] = "ITEM_MOD_SPIRIT_SHORT",
-
- ["health"] = "ITEM_MOD_HEALTH_SHORT",
- ["mana"] = "ITEM_MOD_MANA_SHORT",
-
- ["mp5"] = "ITEM_MOD_POWER_REGEN0_SHORT",
- ["mpr"] = "ITEM_MOD_POWER_REGEN0_SHORT",
-
- ["hp5"] = "ITEM_MOD_HEALTH_REGEN_SHORT",
- ["hpr"] = "ITEM_MOD_HEALTH_REGEN_SHORT",
-
- --Sockets
- ["socketblue"] = "EMPTY_SOCKET_BLUE",
- ["socketred"] = "EMPTY_SOCKET_RED",
- ["socketyellow"] = "EMPTY_SOCKET_YELLOW",
-
- ["socketnocolor"] = "EMPTY_SOCKET_NO_COLOR",
- ["socketwhite"] = "EMPTY_SOCKET_NO_COLOR",
-
- ["socketmeta"] = "EMPTY_SOCKET_META",
- ["meta"] = "EMPTY_SOCKET_META",
-
- --Secondary Stats
- ["attackpowerferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
- ["attackpowferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
- ["apferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
-
- ["attackpower"] = "ITEM_MOD_ATTACK_POWER_SHORT",
- ["attackpow"] = "ITEM_MOD_ATTACK_POWER_SHORT",
- ["ap"] = "ITEM_MOD_ATTACK_POWER_SHORT",
-
- ["spellpower"] = "ITEM_MOD_SPELL_POWER_SHORT",
- ["spellpow"] = "ITEM_MOD_SPELL_POWER_SHORT",
- ["sp"] = "ITEM_MOD_SPELL_POWER_SHORT",
-
- ["spellpenetration"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
- ["spellpen"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
- ["spp"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
-
- ["crit"] = "ITEM_MOD_CRIT_RATING_SHORT",
- ["haste"] = "ITEM_MOD_HASTE_RATING_SHORT",
-
- ["hit"] = "ITEM_MOD_HIT_RATING_SHORT",
-
- ["armorpenetration"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
- ["armourpenetration"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
- ["armorpen"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
- ["armourpen"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
- ["arp"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
-
- ["expertise"] = "ITEM_MOD_EXPERTISE_RATING_SHORT",
- ["exp"] = "ITEM_MOD_EXPERTISE_RATING_SHORT",
-
- ["dps"] = "ITEM_MOD_DAMAGE_PER_SECOND_SHORT",
-
- ["resilience"] = "ITEM_MOD_RESILIENCE_RATING",
- ["resil"] = "ITEM_MOD_RESILIENCE_RATING",
- ["res"] = "ITEM_MOD_RESILIENCE_RATING",
-
- ["defense"] = "ITEM_MOD_DEFENSE_SKILL_RATING_SHORT",
- ["def"] = "ITEM_MOD_DEFENSE_SKILL_RATING_SHORT",
-
- ["dodge"] = "ITEM_MOD_DODGE_RATING_SHORT",
- ["dod"] = "ITEM_MOD_DODGE_RATING_SHORT",
-
- ["block"] = "ITEM_MOD_BLOCK_RATING_SHORT",
-
- ["blockvalue"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
- ["blockval"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
- ["bv"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
-
- ["parry"] = "ITEM_MOD_PARRY_RATING_SHORT",
-
- --Resistances
- ["armor"] = "RESISTANCE0_NAME",
- ["armour"] = "RESISTANCE0_NAME",
- ["arm"] = "RESISTANCE0_NAME",
- ["resistancephysical"] = "RESISTANCE0_NAME",
- ["resistancephys"] = "RESISTANCE0_NAME",
- ["resphys"] = "RESISTANCE0_NAME",
-
- ["resistanceholy"] = "RESISTANCE1_NAME",
- ["resholy"] = "RESISTANCE1_NAME",
-
- ["resistancefire"] = "RESISTANCE2_NAME",
- ["resfire"] = "RESISTANCE2_NAME",
-
- ["resistancenature"] = "RESISTANCE3_NAME",
- ["resnature"] = "RESISTANCE3_NAME",
- ["resnat"] = "RESISTANCE3_NAME",
-
- ["resistanceforst"] = "RESISTANCE4_NAME",
- ["resfrost"] = "RESISTANCE4_NAME",
-
- ["resistanceshadow"] = "RESISTANCE5_NAME",
- ["resshadow"] = "RESISTANCE5_NAME",
- ["resshad"] = "RESISTANCE5_NAME",
-
- ["resistancearcane"] = "RESISTANCE6_NAME",
- ["resarcane"] = "RESISTANCE6_NAME",
- ["resarc"] = "RESISTANCE6_NAME"
-};
-
-local ITEMSOCKETSTATFILTERS = {
- "EMPTY_SOCKET_BLUE",
- "EMPTY_SOCKET_RED",
- "EMPTY_SOCKET_YELLOW",
- "EMPTY_SOCKET_META",
- "EMPTY_SOCKET_NO_COLOR"
-};
-
-local ITEMINFOFILTERS = {
- ["ilvl"] = "ilvl",
- ["minlvl"] = "minlvl",
- ["type"] = "type",
- ["subtype"] = "subtype",
- ["quality"] = "quality"
-};
-
-local ITEMLEVELGEAREQUIPFILTER = {
- ["INVTYPE_NON_EQUIP"] = "INVTYPE_NON_EQUIP",
- ["INVTYPE_BODY"] = "INVTYPE_BODY",
- ["INVTYPE_BAG"] = "INVTYPE_BAG",
- ["INVTYPE_AMMO"] = "INVTYPE_AMMO",
- ["INVTYPE_QUIVER"] = "INVTYPE_QUIVER"
-};
+local DEFAULT = "|cffFFd200";
AtlasLoot_FrameMenuList = {
["EquipSubMenu"] = {AtlasLoot_EquipSubMenu, "AtlasLootAdvancedSearch_EquipSub", "Select Option", "equipType", "", "AtlasLootAdvancedSearch_WeaponSub"};
@@ -212,10 +73,7 @@ AtlasLoot_AdvancedSearchMenus = {
},
[6] = {
{AtlasLoot_FixText("=q5=").."Legendary", "quality", "=q5="},
- },
- [7] = {
- {AtlasLoot_FixText("=q6=").."Artifact", "quality", "=q6="},
- },
+ },
};
["Equip"] = {
@@ -354,6 +212,96 @@ AtlasLoot_AdvancedSearchMenus = {
};
}
+AtlasLoot_AdvancedSearchArguments = {
+ ["Arguments"] = {
+ [1] = {
+ ["Primary Stats"] = {
+ {"Stamina", "sta"},
+ {"Strength", "str"},
+ {"Agility", "agi"};
+ {"Intellect", "int"},
+ {"Spirit", "spr"},
+ }
+ };
+ [2] = {
+ ["Secondary Stats"] = {
+ {"Attack Power", "ap"};
+ {"Spell Power", "sp"};
+ {"Crit", "crit"};
+ {"Hit", "hit"};
+ {"Haste", "haste"};
+ {"Expertise", "exp"};
+ {"Armor Pen", "arp"};
+ {"Spell Pen", "spp"};
+ }
+ };
+ [3] = {
+ ["Defensive Stats"] = {
+ {"Defense", "def"};
+ {"Dodge", "dodge"};
+ {"Parry", "parry"};
+ {"Block", "block"};
+ {"Block Value", "bv"};
+ {"Resilience", "res"};
+ }
+ };
+ [4] = {
+ ["Resistances"] = {
+ {"Armor", "armor"};
+ {"Holy Resist", "resholy"};
+ {"Fire Resist", "resfire"};
+ {"Nature Resist", "resnat"};
+ {"Frost Resist", "resfrost"};
+ {"Shadow Resist", "resshad"};
+ {"Arcane Resist", "resarc"};
+ }
+ };
+ [5] = {
+ ["Sockets"] = {
+ {"Any", "socket"};
+ {"Red Socket", "socketred"};
+ {"Blue Socket", "socketblue"};
+ {"Yellow Socket", "socketyellow"};
+ {"Meta Socket", "socketmeta"};
+ }
+ };
+ [6] = {
+ ["Other"] = {
+ {"Required Level", "minlvl"};
+ {"Item Level", "ilvl"};
+ }
+ };
+
+ [7] = {
+ {RED.."Reset", "reset"}
+ }
+ };
+
+ ["Operators"] = {
+ [1] = {
+ {"Equals", "=", true};
+ },
+ [2] = {
+ {"Greater Than", ">", true}
+ },
+ [3] = {
+ {"Greater Than Or Equal", ">=", true}
+ },
+ [4] = {
+ {"Less Than", "<", true}
+ },
+ [5] = {
+ {"Less Than Or Equal", "<=", true}
+ },
+ [6] = {
+ {"Not Equal", "<>", true}
+ },
+ [7] = {
+ {RED.."Reset", "reset", true}
+ }
+ }
+}
+
local findByQuality = false;
local findByEquip = false;
local findByEquipType = false;
@@ -364,7 +312,13 @@ AdvancedSearchOptions = {
["quality"] = "",
["equip"] = "",
["equipType"] = "",
- ["difficulty"] = 2
+ ["difficulty"] = 0,
+ ["arg1"] = "",
+ ["arg1op"] = "",
+ ["arg2"] = "",
+ ["arg2op"] = "",
+ ["arg3"] = "",
+ ["arg3op"] = "",
}
local AtlasLoot_AdvancedSearchQuality = {
@@ -390,6 +344,14 @@ function AtlasLoot_AdvancedSearchShow()
AtlasLoot_AdvancedSearchRegister(AtlasLoot_EquipMenu, AtlasLootAdvancedSearch_Equip, AtlasLoot_AdvancedSearchMenus["Equip"]);
AtlasLoot_AdvancedSearchRegister(AtlasLoot_DifficultyMenu, AtlasLootAdvancedSearch_Difficulty, AtlasLoot_AdvancedSearchMenus["Difficulty"]);
+ AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument1Menu, AtlasLootAdvancedSearch_Argument1, "1", AtlasLoot_AdvancedSearchArguments["Arguments"]);
+ AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument2Menu, AtlasLootAdvancedSearch_Argument2, "2", AtlasLoot_AdvancedSearchArguments["Arguments"]);
+ AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument3Menu, AtlasLootAdvancedSearch_Argument3, "3", AtlasLoot_AdvancedSearchArguments["Arguments"]);
+
+ AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument1SubMenu, AtlasLootAdvancedSearch_Argument1Sub, "1", AtlasLoot_AdvancedSearchArguments["Operators"]);
+ AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument2SubMenu, AtlasLootAdvancedSearch_Argument2Sub, "2", AtlasLoot_AdvancedSearchArguments["Operators"]);
+ AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_Argument3SubMenu, AtlasLootAdvancedSearch_Argument3Sub, "3", AtlasLoot_AdvancedSearchArguments["Operators"]);
+
--Hide all elements that could be in the AtlasTable
getglobal("AtlasLootItemsFrame_NEXT"):Hide();
getglobal("AtlasLootItemsFrame_PREV"):Hide();
@@ -427,25 +389,10 @@ function AtlasLoot_AdvancedSearchShow()
end
--Reset Search options
- AdvancedSearchOptions = { }
- AdvancedSearchOptions = {
- ["quality"] = "",
- ["equip"] = "",
- ["equipType"] = "",
- ["difficulty"] = 2
- }
- findByQuality = false;
- findByEquip = false;
- findByEquipType = false;
- findByName = false;
- findByDifficulty = false;
+ AtlasLoot_AdvancedSearchReset();
AtlasLoot_BossName:SetText("Advanced Search");
- AtlasLootAdvancedSearch_EquipSub:Disable();
- AtlasLootAdvancedSearch_MythicSub:Disable();
- AtlasLootAdvancedSearch_WeaponSub:Disable();
-
AtlasLootAdvancedSearch:ClearAllPoints();
AtlasLootAdvancedSearch:SetParent(pFrame[2]);
AtlasLootAdvancedSearch:ClearAllPoints();
@@ -459,7 +406,13 @@ function AtlasLoot_AdvancedSearchReset()
["quality"] = "",
["equip"] = "",
["equipType"] = "",
- ["difficulty"] = 2
+ ["difficulty"] = 0,
+ ["arg1"] = "",
+ ["arg1op"] = "",
+ ["arg2"] = "",
+ ["arg2op"] = "",
+ ["arg3"] = "",
+ ["arg3op"] = "",
}
findByQuality = false;
@@ -471,6 +424,9 @@ function AtlasLoot_AdvancedSearchReset()
AtlasLootAdvancedSearch_Quality:SetText("Select Quality");
AtlasLootAdvancedSearch_Equip:SetText("Select Item Type");
AtlasLootAdvancedSearch_Difficulty:SetText("Select Difficulty");
+ AtlasLootAdvancedSearch_Argument1:SetText("Select Option");
+ AtlasLootAdvancedSearch_Argument2:SetText("Select Option");
+ AtlasLootAdvancedSearch_Argument3:SetText("Select Option");
AtlasLootAdvancedSearch_EquipSub:Disable();
AtlasLootAdvancedSearch_EquipSub:SetText("Select Option")
@@ -478,6 +434,19 @@ function AtlasLoot_AdvancedSearchReset()
AtlasLootAdvancedSearch_MythicSub:SetText("Mythic+ 1");
AtlasLootAdvancedSearch_WeaponSub:Disable();
AtlasLootAdvancedSearch_WeaponSub:SetText("Select Weapon Type")
+
+ AtlasLootAdvancedSearch_Argument1Sub:Disable();
+ AtlasLootAdvancedSearch_Argument1Sub:SetText("Select Option");
+ AtlasLootAdvancedSearch_Argument1Value:Hide();
+ AtlasLootAdvancedSearch_Argument1Value:SetText("");
+ AtlasLootAdvancedSearch_Argument2Sub:Disable();
+ AtlasLootAdvancedSearch_Argument2Sub:SetText("Select Option");
+ AtlasLootAdvancedSearch_Argument2Value:Hide();
+ AtlasLootAdvancedSearch_Argument2Value:SetText("");
+ AtlasLootAdvancedSearch_Argument3Sub:Disable();
+ AtlasLootAdvancedSearch_Argument3Sub:SetText("Select Option");
+ AtlasLootAdvancedSearch_Argument3Value:Hide();
+ AtlasLootAdvancedSearch_Argument3Value:SetText("");
end
function AtlasLoot_AdvancedSearchClose()
@@ -576,20 +545,195 @@ function AtlasLoot_AdvancedSearchRegister(DropDown, DropDownObject, MenuOption)
)
end
+function AtlasLoot_AdvancedSearchArgumentClick(Object, VariableToSet, VariableValue, IsOperator)
+ if IsOperator and VariableValue == "reset" then
+ AdvancedSearchOptions["arg"..VariableToSet.."op"] = "";
+
+ getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):SetText("");
+ getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):Hide();
+
+ Object[1]:SetText("Select Option");
+ Object[2]:Close();
+ elseif IsOperator then
+ AdvancedSearchOptions["arg"..VariableToSet.."op"] = VariableValue;
+
+ getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):Show();
+
+ Object[1]:SetText(Object[3]);
+ Object[2]:Close();
+ elseif VariableValue == "reset" then
+ getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Sub"):SetText("Select Option");
+ getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Sub"):Disable();
+
+ getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):SetText("");
+ getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):Hide();
+
+ AdvancedSearchOptions["arg"..VariableToSet] = "";
+ AdvancedSearchOptions["arg"..VariableToSet.."op"] = "";
+
+ Object[1]:SetText("Select Option");
+ Object[2]:Close();
+ else
+ getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Sub"):SetText("Select Option");
+ getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Sub"):Enable();
+ AdvancedSearchOptions["arg"..VariableToSet.."op"] = "";
+
+ getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):SetText("");
+ getglobal("AtlasLootAdvancedSearch_Argument"..VariableToSet.."Value"):Hide();
+
+ AdvancedSearchOptions["arg"..VariableToSet] = VariableValue;
+ Object[1]:SetText(Object[3]);
+ Object[2]:Close();
+ end
+end
+
+function AtlasLoot_AdvancedSearchArgumentRegister(DropDown, DropDownObject, ArgumentCount, ArgumentMenu)
+ DropDown:Register(DropDownObject,
+ 'point', function(parent)
+ return "TOP", "BOTTOM"
+ end,
+ 'children', function(level, value)
+ if level == 1 then
+ if AtlasLoot_AdvancedSearchArguments then
+ for k,v in ipairs(ArgumentMenu) do
+ --If a link to show a submenu
+ if (type(v[1]) == "table") and (type(v[1][1]) == "string") then
+ local checked = false;
+ if v[1][3] == "Submenu" then
+ DropDown:AddLine(
+ 'text', v[1][1],
+ 'textR', 1,
+ 'textG', 0.82,
+ 'textB', 0,
+ 'func', AtlasLoot_AdvancedSearchArgumentClick,
+ 'arg1', {DropDownObject, DropDown, v[1][1]},
+ 'arg2', ArgumentCount,
+ 'arg3', v[1][2],
+ 'arg4', v[1][3],
+ 'notCheckable', true
+ )
+ elseif v[1][1] ~= "" then
+ DropDown:AddLine(
+ 'text', v[1][1],
+ 'textR', 1,
+ 'textG', 0.82,
+ 'textB', 0,
+ 'func', AtlasLoot_AdvancedSearchArgumentClick,
+ 'arg1', {DropDownObject, DropDown, v[1][1]},
+ 'arg2', ArgumentCount,
+ 'arg3', v[1][2],
+ 'arg4', v[1][3],
+ 'notCheckable', true
+ )
+ end
+ else
+ local lock=0;
+ --If an entry linked to a subtable
+ for i,j in pairs(v) do
+ if lock==0 then
+ DropDown:AddLine(
+ 'text', i,
+ 'textR', 1,
+ 'textG', 0.82,
+ 'textB', 0,
+ 'hasArrow', true,
+ 'value', j,
+ 'notCheckable', true
+ )
+ lock=1;
+ end
+ end
+ end
+ end
+ end
+ --Close button
+ DropDown:AddLine(
+ 'text', AL["Close Menu"],
+ 'textR', 0,
+ 'textG', 1,
+ 'textB', 1,
+ 'func', function() DropDown:Close() end,
+ 'notCheckable', true
+ )
+ elseif level == 2 then
+ if value then
+ for k,v in ipairs(value) do
+ if type(v) == "table" then
+ if (type(v[1]) == "string") then
+ local checked = false;
+ --If an entry to show a submenu
+ if v[4] == "Header" then
+ DropDown:AddLine(
+ 'text', v[1],
+ 'textR', 0.2,
+ 'textG', 0.82,
+ 'textB', 0.5,
+ 'func', AtlasLoot_AdvancedSearchArgumentClick,
+ 'arg1', {DropDownObject, DropDown, v[1]},
+ 'arg2', ArgumentCount,
+ 'arg3', v[2],
+ 'arg4', v[3],
+ 'notCheckable', true
+ )
+ elseif v[3] == "Submenu" then
+ DropDown:AddLine(
+ 'text', v[1],
+ 'textR', 1,
+ 'textG', 0.82,
+ 'textB', 0,
+ 'func', AtlasLoot_AdvancedSearchArgumentClick,
+ 'arg1', {DropDownObject, DropDown, v[1]},
+ 'arg2', ArgumentCount,
+ 'arg3', v[2],
+ 'arg4', v[3],
+ 'notCheckable', true
+ )
+ else
+ DropDown:AddLine(
+ 'text', v[1],
+ 'textR', 1,
+ 'textG', 0.82,
+ 'textB', 0,
+ 'func', AtlasLoot_AdvancedSearchArgumentClick,
+ 'arg1', {DropDownObject, DropDown, v[1]},
+ 'arg2', ArgumentCount,
+ 'arg3', v[2],
+ 'arg4', v[3],
+ 'notCheckable', true
+ )
+ end
+ end
+ end
+ end
+ end
+ DropDown:AddLine(
+ 'text', AL["Close Menu"],
+ 'textR', 0,
+ 'textG', 1,
+ 'textB', 1,
+ 'func', function() DropDown:Close() end,
+ 'notCheckable', true
+ )
+ end
+ end,
+ 'dontHook', true
+ )
+end
-function AtlasLoot:AdvancedSearch(Text)
+
+function AtlasLoot:AdvancedSearch(Text, arg1, arg2, arg3)
if not Text then return end
Text = strtrim(Text);
if Text == "" then findByName = false else findByName = true end
local searchTitleString = Text
+ local dif = 2;
- local dif = AdvancedSearchOptions["difficulty"];
- searchTitleString = searchTitleString.." "..WHITE..AtlasLoot_Difficulty.Search[dif];
-
- if dif ~= 2 then
+ if AdvancedSearchOptions["difficulty"] ~= 0 then
findByDifficulty = true;
+ dif = AdvancedSearchOptions["difficulty"]
+ searchTitleString = searchTitleString.." "..WHITE..AtlasLoot_Difficulty.Search[dif];
end
if AdvancedSearchOptions["quality"] ~= "" then
@@ -607,7 +751,34 @@ function AtlasLoot:AdvancedSearch(Text)
searchTitleString = searchTitleString.." "..WHITE..AtlasLoot_FixText(AdvancedSearchOptions["equip"]);
end
-
+ local advSearchString = "";
+
+ if AdvancedSearchOptions["arg1"] ~= "" and AdvancedSearchOptions["arg1op"] ~= "" and arg1 ~= "" then
+ advSearchString = advSearchString..AdvancedSearchOptions["arg1"]..AdvancedSearchOptions["arg1op"]..arg1;
+ searchTitleString = searchTitleString.." "..AdvancedSearchOptions["arg1"].." "..AdvancedSearchOptions["arg1op"].." "..arg1;
+ end
+
+ if AdvancedSearchOptions["arg2"] ~= "" and AdvancedSearchOptions["arg2op"] ~= "" and arg2 ~= "" then
+ if advSearchString == "" then
+ advSearchString = advSearchString..AdvancedSearchOptions["arg2"]..AdvancedSearchOptions["arg2op"]..arg2;
+ searchTitleString = searchTitleString.." "..AdvancedSearchOptions["arg2"].." "..AdvancedSearchOptions["arg2op"].." "..arg2;
+ else
+ advSearchString = advSearchString.."&"..AdvancedSearchOptions["arg2"]..AdvancedSearchOptions["arg2op"]..arg2;
+ searchTitleString = searchTitleString.." & "..AdvancedSearchOptions["arg2"].." "..AdvancedSearchOptions["arg2op"].." "..arg2;
+ end
+ end
+
+ if AdvancedSearchOptions["arg3"] ~= "" and AdvancedSearchOptions["arg3op"] ~= "" and arg3 ~= "" then
+ if advSearchString == "" then
+ advSearchString = advSearchString..AdvancedSearchOptions["arg3"]..AdvancedSearchOptions["arg3op"]..arg3;
+ searchTitleString = searchTitleString.." "..AdvancedSearchOptions["arg3"].." "..AdvancedSearchOptions["arg3op"].." "..arg3
+ else
+ advSearchString = advSearchString.."&"..AdvancedSearchOptions["arg3"]..AdvancedSearchOptions["arg3op"]..arg3;
+ searchTitleString = searchTitleString.." & "..AdvancedSearchOptions["arg3"].." "..AdvancedSearchOptions["arg3op"].." "..arg3
+ end
+ end
+
+ advSearchString = string.lower(advSearchString);
-- Decide if we need load all modules or just specified ones
local allDisabled = not self.db.profile.SearchOn.All;
@@ -807,18 +978,37 @@ function AtlasLoot:AdvancedSearch(Text)
end
return false;
end
+
+ local function IsMinLevelFilter (textValue)
+ local itemLevelFilter = ITEMINFOFILTERS["minlvl"];
+ if string.match(textValue, itemLevelFilter) then
+ return true;
+ end
+ return false;
+ end
+
+ local function IsMinLevelFilterMatch(searchText, minLvl, operator)
+ local searchedMinLevel = tonumber(string.match(searchText, "%d+"));
+ local searchTerm = searchText.gsub(searchText, tostring(searchedMinLevel), "");
+ searchTerm = string.gsub(searchTerm, operator, "");
+
+ local itemInfoFilter = HaveItemInfoFilter(searchTerm);
+ if itemInfoFilter and minLvl ~= nil and minLvl > 0
+ and IsMinLevelFilter(itemInfoFilter)
+ then
+ if CompareNumbersByOperator(operator, minLvl, searchedMinLevel) then
+ return true;
+ end
+ end
+ return false;
+ end
-- EndRegion
- -- Add item to Search Result
- local function AddItemToSearchResult(itemId, itemType, itemName, lootPage, dataId)
- table.insert(AtlasLootCharDB["SearchResult"], { 0, itemId, itemType, itemName, lootPage, "", "", dataId.."|".."\"\"" });
- end
-
-- Checks for Partial Matching
local partial = self.db.profile.PartialMatching;
-- Checks for Item Filters by searching for an Operator in the search text
- local operator = HaveOperator(text);
+ local operator = HaveOperator(advSearchString);
for dataID, data in pairs(AtlasLoot_Data) do
for _, v in ipairs(data) do
@@ -885,10 +1075,10 @@ function AtlasLoot:AdvancedSearch(Text)
local stats = GetItemStats("item:"..tostring(_id));
-- Currently only supports "&"
- local binaryOperator = HaveBinaryOperator(text);
+ local binaryOperator = HaveBinaryOperator(advSearchString);
if binaryOperator ~= nil then
local searchConditionsMet = true;
- local searchItems = SplitString(text, binaryOperator);
+ local searchItems = SplitString(advSearchString, binaryOperator);
if searchItems then
for _, searchTextItem in ipairs(searchItems) do
@@ -899,6 +1089,8 @@ function AtlasLoot:AdvancedSearch(Text)
IsItemStatMatch(searchTextItem, stats, localOperator)
-- Item Level Filter
or IsItemLevelFilterMatch(searchTextItem, itemLvl, itemEquipLoc, localOperator)
+ -- Min Level Filter
+ or IsMinLevelFilterMatch(searchTextItem, minLvl, localOperator)
)
then
searchConditionsMet = false;
@@ -906,25 +1098,20 @@ function AtlasLoot:AdvancedSearch(Text)
end
end
- if searchConditionsMet then
- itemName = "=q"..quality.."="..itemName
- if AtlasLoot_TableNames[dataID] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
- table.insert(AtlasLootCharDB["SearchResult"], { 0, _id, v[3], itemName, lootpage.." ("..GREEN..AtlasLoot_Difficulty.Search[dif]..WHITE..")", "", "", dataID.."|".."\"\"", [AtlasLoot_Difficulty.DUPLICATE] = dup, [AtlasLoot_Difficulty.DIF_SEARCH] = dif});
+ if not (searchConditionsMet) then
+ found = false;
end
end
else
-- Stat Filter
- if IsItemStatMatch(text, stats, operator)
+ if not (IsItemStatMatch(advSearchString, stats, operator)
-- Item Level Filter
- or IsItemLevelFilterMatch(text, itemLvl, itemEquipLoc, operator)
+ or IsItemLevelFilterMatch(advSearchString, itemLvl, itemEquipLoc, operator)
+ -- Min Level Filter
+ or IsMinLevelFilterMatch(advSearchString, minLvl, operator))
then
- itemName = "=q"..quality.."="..itemName
- if AtlasLoot_TableNames[dataID] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
- table.insert(AtlasLootCharDB["SearchResult"], { 0, _id, v[3], itemName, lootpage.." ("..GREEN..AtlasLoot_Difficulty.Search[dif]..WHITE..")", "", "", dataID.."|".."\"\"", [AtlasLoot_Difficulty.DUPLICATE] = dup, [AtlasLoot_Difficulty.DIF_SEARCH] = dif});
+ found = false;
end
- -- TODO itemQuality
- -- TODO minLvl
- -- TODO itemEquipLoc
end
-- Stat Table Cleanup
@@ -942,10 +1129,20 @@ function AtlasLoot:AdvancedSearch(Text)
end
end
- if found and operator == nil then
+ if found then
+
+ local difficultyName = AtlasLoot_Difficulty.Search[dif];
+ local tempdif = dif
+ if dif == 4 and data.Type then
+ if string.find(data.Type, "Raid") then
+ difficultyName = "Ascended";
+ tempdif = 99;
+ end
+ end
+
itemName = "=q"..quality.."="..itemName
if AtlasLoot_TableNames[dataID] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
- table.insert(AtlasLootCharDB["SearchResult"], { 0, _id, v[3], itemName, lootpage.." ("..GREEN..AtlasLoot_Difficulty.Search[dif]..WHITE..")", "", "", dataID.."|".."\"\"", [AtlasLoot_Difficulty.DUPLICATE] = dup, [AtlasLoot_Difficulty.DIF_SEARCH] = dif});
+ table.insert(AtlasLootCharDB["SearchResult"], { 0, _id, v[3], itemName, lootpage.." ("..GREEN..difficultyName..DEFAULT..")", "", "", dataID.."|".."\"\"", [AtlasLoot_Difficulty.DUPLICATE] = dup, [AtlasLoot_Difficulty.DIF_SEARCH] = tempdif});
end
--[[elseif (v[2] ~= nil) and (v[2] ~= "") and (string.sub(v[2], 1, 1) == "s") then
diff --git a/AtlasLoot/Core/WishList.lua b/AtlasLoot/Core/WishList.lua
index 1237e70..a339c2f 100644
--- a/AtlasLoot/Core/WishList.lua
+++ b/AtlasLoot/Core/WishList.lua
@@ -32,7 +32,7 @@ AtlasLoot_WishListDrop = AceLibrary("Dewdrop-2.0");
AtlasLoot_WishList = nil;
local currentPage = 1;
local playerName = UnitName("player")
-local itemID, itemTexture, itemName, lootPage, sourcePage, lasttyp, xtyp, xarg2, xarg3
+local itemID, itemTexture, itemName, lootPage, sourcePage, lasttyp, xtyp, xarg2, xarg3, difficulty
local lastWishListtyp, lastWishListarg2, lastWishListarg3
local OptionsLoadet = false
@@ -110,7 +110,7 @@ function AtlasLoot_WishListAddDropClick(typ, arg2, arg3, arg4)
return;
end
- table.insert(AtlasLootWishList["Own"][playerName][arg2], { 0, itemID, itemTexture, itemName, lootPage, "", "", sourcePage });
+ table.insert(AtlasLootWishList["Own"][playerName][arg2], { 0, itemID, itemTexture, itemName, lootPage, "", "", sourcePage, [AtlasLoot_Difficulty.DIF_SEARCH] = difficulty});
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..AtlasLoot_FixText(itemName)..GREY..AL[" added to the WishList."]..WHITE.." ("..AtlasLootWishList["Own"][playerName][arg2]["info"][1]..")");
AtlasLoot_WishList = AtlasLoot_CategorizeWishList(AtlasLootWishList["Own"][playerName][arg2]);
@@ -122,7 +122,7 @@ function AtlasLoot_WishListAddDropClick(typ, arg2, arg3, arg4)
return;
end
- table.insert(AtlasLootWishList["Own"][arg2][arg3], { 0, itemID, itemTexture, itemName, lootPage, "", "", sourcePage });
+ table.insert(AtlasLootWishList["Own"][arg2][arg3], { 0, itemID, itemTexture, itemName, lootPage, "", "", sourcePage, [AtlasLoot_Difficulty.DIF_SEARCH] = difficulty});
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..AtlasLoot_FixText(itemName)..GREY..AL[" added to the WishList."]..WHITE.." ("..AtlasLootWishList["Own"][arg2][arg3]["info"][1].." - "..arg2..")");
AtlasLoot_WishList = AtlasLoot_CategorizeWishList(AtlasLootWishList["Own"][arg2][arg3]);
@@ -134,7 +134,7 @@ function AtlasLoot_WishListAddDropClick(typ, arg2, arg3, arg4)
return;
end
- table.insert(AtlasLootWishList["Shared"][arg2][arg3], { 0, itemID, itemTexture, itemName, lootPage, "", "", sourcePage });
+ table.insert(AtlasLootWishList["Shared"][arg2][arg3], { 0, itemID, itemTexture, itemName, lootPage, "", "", sourcePage, [AtlasLoot_Difficulty.DIF_SEARCH] = difficulty});
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..AtlasLoot_FixText(itemName)..GREY..AL[" added to the WishList."]..WHITE.." ("..AtlasLootWishList["Shared"][arg2][arg3]["info"][1].." - "..arg2..")");
AtlasLoot_WishList = AtlasLoot_CategorizeWishList(AtlasLootWishList["Shared"][arg2][arg3]);
@@ -148,8 +148,8 @@ end
AtlasLoot_ShowWishListDropDown(xitemID, xitemTexture, xitemName, xlootPage, xsourcePage, button, show)
Show the dropdownlist with the wishlists
]]
-function AtlasLoot_ShowWishListDropDown(xitemID, xitemTexture, xitemName, xlootPage, xsourcePage, button, show)
- itemID, itemTexture, itemName, lootPage, sourcePage = xitemID, xitemTexture, xitemName, xlootPage, xsourcePage
+function AtlasLoot_ShowWishListDropDown(xitemID, xitemTexture, xitemName, xlootPage, xsourcePage, button, show, xdifficulty)
+ itemID, itemTexture, itemName, lootPage, sourcePage, difficulty = xitemID, xitemTexture, xitemName, xlootPage, xsourcePage, xdifficulty;
if AtlasLootWishList["Options"][playerName]["UseDefaultWishlist"] == false then
if AtlasLoot_WishListDrop:IsOpen(button) then
AtlasLoot_WishListDrop:Close(1);
@@ -499,40 +499,23 @@ function AtlasLoot_CategorizeWishList(wlTable)
for _, v in pairs(wlTable) do
if v[8] and v[8] ~= "" then
local dataID = strsplit("|", v[8]);
+ if v[AtlasLoot_Difficulty.DIF_SEARCH] then
+ local name = AtlasLoot_GetWishListSubheading(dataID)
+ dataID = dataID..AtlasLoot_Difficulty.Search[v[AtlasLoot_Difficulty.DIF_SEARCH]];
+ if not subheadings[dataID] then
+ subheadings[dataID] = name;
+ if subheadings[dataID] then subheadings[dataID] = subheadings[dataID].." ("..AtlasLoot_Difficulty.Search[v[AtlasLoot_Difficulty.DIF_SEARCH]]..")" end
+ end
-- Build subheading table
- if not subheadings[dataID] then
- -- Heroic handling
- local HeroicCheck=string.sub(dataID, string.len(dataID)-10, string.len(dataID));
- local NonHeroicdataID=string.sub(dataID, 1, string.len(dataID)-6);
- local BigraidCheck=string.sub(dataID, string.len(dataID)-4, string.len(dataID));
-
- if BigraidCheck == "25Man" or HeroicCheck == "25ManHEROIC" then
- HeroicCheck=string.sub(dataID, string.len(dataID)-10, string.len(dataID));
- NonHeroicdataID=string.sub(dataID, 1, string.len(dataID)-11);
- else
- HeroicCheck=string.sub(dataID, string.len(dataID)-5, string.len(dataID));
- NonHeroicdataID=string.sub(dataID, 1, string.len(dataID)-6);
+ elseif not subheadings[dataID] then
+ subheadings[dataID] = AtlasLoot_GetWishListSubheading(dataID);
+ -- If search failed, replace ID like "Aldor2" to "Aldor1" and try again
+ if not subheadings[dataID] and string.find(dataID, "^%a+%d?$") then
+ subheadings[dataID] = AtlasLoot_GetWishListSubheading(strsub(dataID, 1, strlen(dataID) - 1).."1");
end
-
- if HeroicCheck == "HEROIC" then
- subheadings[dataID] = AtlasLoot_GetWishListSubheading(NonHeroicdataID);
- if subheadings[dataID] then subheadings[dataID] = subheadings[dataID].." ("..AL["Heroic"]..")" end
- elseif HeroicCheck == "25ManHEROIC" then
- subheadings[dataID] = AtlasLoot_GetWishListSubheading(NonHeroicdataID);
- if subheadings[dataID] then subheadings[dataID] = subheadings[dataID].." ("..AL["25 Man"].."-"..AL["Heroic"]..")" end
- elseif strsub(dataID, strlen(dataID) - 4) == "25Man" then
- subheadings[dataID] = AtlasLoot_GetWishListSubheading(strsub(dataID, 1, strlen(dataID) - 5));
- if subheadings[dataID] then subheadings[dataID] = subheadings[dataID].." ("..AL["25 Man"]..")" end
- else
- subheadings[dataID] = AtlasLoot_GetWishListSubheading(dataID);
- -- If search failed, replace ID like "Aldor2" to "Aldor1" and try again
- if not subheadings[dataID] and string.find(dataID, "^%a+%d?$") then
- subheadings[dataID] = AtlasLoot_GetWishListSubheading(strsub(dataID, 1, strlen(dataID) - 1).."1");
- end
- end
- -- If still cant find it, mark it with Unknown
- if not subheadings[dataID] then subheadings[dataID] = AL["Unknown"] end
end
+ -- If still cant find it, mark it with Unknown
+ if not subheadings[dataID] then subheadings[dataID] = AL["Unknown"] end
-- Build category tables
if not categories[subheadings[dataID]] then categories[subheadings[dataID]] = {} end
table.insert(categories[subheadings[dataID]], v);