Search Arguments UI
Wishlist and Search Categories
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@@ -34,6 +34,7 @@ STATFILTERS = {
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["spirit"] = "ITEM_MOD_SPIRIT_SHORT",
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["spir"] = "ITEM_MOD_SPIRIT_SHORT",
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["spi"] = "ITEM_MOD_SPIRIT_SHORT",
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["spr"] = "ITEM_MOD_SPIRIT_SHORT",
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["health"] = "ITEM_MOD_HEALTH_SHORT",
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["mana"] = "ITEM_MOD_MANA_SHORT",
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@@ -136,7 +137,7 @@ STATFILTERS = {
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["resarc"] = "RESISTANCE6_NAME"
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};
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local ITEMSOCKETSTATFILTERS = {
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ITEMSOCKETSTATFILTERS = {
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"EMPTY_SOCKET_BLUE",
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"EMPTY_SOCKET_RED",
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"EMPTY_SOCKET_YELLOW",
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@@ -144,7 +145,7 @@ local ITEMSOCKETSTATFILTERS = {
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"EMPTY_SOCKET_NO_COLOR"
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};
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local ITEMINFOFILTERS = {
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ITEMINFOFILTERS = {
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["ilvl"] = "ilvl",
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["minlvl"] = "minlvl",
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["type"] = "type",
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@@ -152,50 +153,7 @@ local ITEMINFOFILTERS = {
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["quality"] = "quality"
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};
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local ITEMINFOVALUEFILTERS = {
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["poor"] = 0,
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["common"] = 1,
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["uncommon"] = 2,
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["rare"] = 3,
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["epic"] = 4,
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["legendary"] = 5,
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["artifact"] = 6,
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["heirloom"] = 7
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};
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local ITEMINFOEQUIPMENTLOC = {
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["INVTYPE_NON_EQUIP"] = "INVTYPE_NON_EQUIP",
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["INVTYPE_HEAD"] = "INVTYPE_HEAD",
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["INVTYPE_NECK"] = "INVTYPE_NECK",
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["INVTYPE_SHOULDER"] = "INVTYPE_SHOULDER",
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["INVTYPE_BODY"] = "INVTYPE_BODY",
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["INVTYPE_CHEST"] = "INVTYPE_CHEST",
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["INVTYPE_WAIST"] = "INVTYPE_WAIST",
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["INVTYPE_LEGS"] = "INVTYPE_LEGS",
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["INVTYPE_FEET"] = "INVTYPE_FEET",
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["INVTYPE_WRIST"] = "INVTYPE_WRIST",
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["INVTYPE_HAND"] = "INVTYPE_HAND",
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["INVTYPE_FINGER"] = "INVTYPE_FINGER",
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["INVTYPE_TRINKET"] = "INVTYPE_TRINKET",
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["INVTYPE_WEAPON"] = "INVTYPE_WEAPON",
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["INVTYPE_SHIELD"] = "INVTYPE_SHIELD",
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["INVTYPE_RANGED"] = "INVTYPE_RANGED",
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["INVTYPE_CLOAK"] = "INVTYPE_CLOAK",
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["INVTYPE_2HWEAPON"] = "INVTYPE_2HWEAPON",
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["INVTYPE_BAG"] = "INVTYPE_BAG",
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["INVTYPE_TABARD"] = "INVTYPE_TABARD",
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["INVTYPE_ROBE"] = "INVTYPE_ROBE",
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["INVTYPE_WEAPONMAINHAND"] = "INVTYPE_WEAPONMAINHAND",
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["INVTYPE_WEAPONOFFHAND"] = "INVTYPE_WEAPONOFFHAND",
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["INVTYPE_HOLDABLE"] = "INVTYPE_HOLDABLE",
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["INVTYPE_AMMO"] = "INVTYPE_AMMO",
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["INVTYPE_THROWN"] = "INVTYPE_THROWN",
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["INVTYPE_RANGEDRIGHT"] = "INVTYPE_RANGEDRIGHT",
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["INVTYPE_QUIVER"] = "INVTYPE_QUIVER",
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["INVTYPE_RELIC"] = "INVTYPE_RELIC"
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};
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local ITEMLEVELGEAREQUIPFILTER = {
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ITEMLEVELGEAREQUIPFILTER = {
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["INVTYPE_NON_EQUIP"] = "INVTYPE_NON_EQUIP",
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["INVTYPE_BODY"] = "INVTYPE_BODY",
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["INVTYPE_BAG"] = "INVTYPE_BAG",
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@@ -626,7 +584,7 @@ end
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function AtlasLoot:GetOriginalDataFromSearchResult(itemID)
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for i, v in ipairs(AtlasLootCharDB["SearchResult"]) do
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if v[2] == itemID then
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AtlasLoot_ShowWishListDropDown(v[2], v[3], v[4], v[5], v[8], this);
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AtlasLoot_ShowWishListDropDown(v[2], v[3], v[4], v[5], v[8], this, nil, v[AtlasLoot_Difficulty.DIF_SEARCH]);
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end
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end
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end
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