Search Arguments UI
Wishlist and Search Categories
This commit is contained in:
+315
-36
@@ -1749,38 +1749,7 @@
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</Size>
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<Anchors>
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<Anchor point="CENTER"/>
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</Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString name="$parent_QualityText" inherits="GameFontNormal" text="Quality: ">
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension x="30" y="-20"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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<FontString name="$parent_EquipText" inherits="GameFontNormal" text="Equip Type Info: ">
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="$parent_QualityText" relativePoint="BOTTOMLEFT">
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<Offset>
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<AbsDimension y="-50"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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<FontString name="$parent_DifficultyText" inherits="GameFontNormal" text="Difficulty: ">
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="$parent_EquipText" relativePoint="BOTTOMLEFT">
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<Offset>
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<AbsDimension y="-50"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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</Anchors>
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<Frames>
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<Button name="$parent_CloseButton" inherits="UIPanelCloseButton">
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<Anchors>
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@@ -1799,6 +1768,7 @@
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_Quality" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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@@ -1806,10 +1776,23 @@
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<Anchors>
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<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP">
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<Offset>
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<AbsDimension x="-160" y="-40"/>
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<AbsDimension x="-160" y="-60"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString name="$parent_QualityText" inherits="GameFontNormal" text="Quality: ">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_Quality" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension y="5"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnClick>
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if AtlasLoot_QualityMenu:IsOpen() then
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@@ -1825,6 +1808,7 @@
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_Equip" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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@@ -1832,10 +1816,23 @@
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<Anchors>
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<Anchor point="TOP" relativeTo="$parent_Quality" relativePoint="BOTTOM">
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<Offset>
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<AbsDimension y="-40"/>
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<AbsDimension y="-25"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString name="$parent_QualityText" inherits="GameFontNormal" text="Equip Type Info: ">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_Equip" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension y="5"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnClick>
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if AtlasLoot_EquipMenu:IsOpen() then
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@@ -1903,6 +1900,7 @@
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_Difficulty" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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@@ -1910,10 +1908,23 @@
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<Anchors>
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<Anchor point="TOP" relativeTo="$parent_Equip" relativePoint="BOTTOM">
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<Offset>
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<AbsDimension y="-40"/>
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<AbsDimension y="-25"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString name="$parent_QualityText" inherits="GameFontNormal" text="Difficulty: ">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_Difficulty" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension y="5"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnClick>
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if AtlasLoot_DifficultyMenu:IsOpen() then
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@@ -1955,6 +1966,271 @@
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_Argument1" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="TOP" relativeTo="$parent_Difficulty" relativePoint="BOTTOM">
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<Offset>
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<AbsDimension y="-40"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString name="$parent_QualityText" inherits="GameFontNormal" text="Extra Seach Options 1: ">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_Argument1" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension y="5"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnClick>
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if AtlasLoot_Argument1Menu:IsOpen() then
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AtlasLoot_Argument1Menu:Close();
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else
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AtlasLoot_Argument1Menu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Select Option");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_Argument1Sub" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent_Argument1" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="15"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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if AtlasLoot_Argument1SubMenu:IsOpen() then
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AtlasLoot_Argument1SubMenu:Close();
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else
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AtlasLoot_Argument1SubMenu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Select Option");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<EditBox name="$parent_Argument1Value" inherits="InputBoxTemplate" letters="5">
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<Size>
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<AbsDimension x="65" y="35"></AbsDimension>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent_Argument1Sub" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="15"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnLoad>
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this:SetAutoFocus(false);
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this:SetTextInsets(0, 8, 0, 0);
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</OnLoad>
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<OnEnterPressed>
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this:ClearFocus();
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</OnEnterPressed>
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</Scripts>
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<FontString name="$parent_Argument1String" inherits="GameFontNormal"></FontString>
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</EditBox>
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<Button name="$parent_Argument2" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="TOP" relativeTo="$parent_Argument1" relativePoint="BOTTOM">
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<Offset>
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<AbsDimension y="-25"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString name="$parent_QualityText" inherits="GameFontNormal" text="Extra Seach Options 2: ">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_Argument2" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension y="5"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnClick>
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if AtlasLoot_Argument2Menu:IsOpen() then
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AtlasLoot_Argument2Menu:Close();
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else
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AtlasLoot_Argument2Menu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Select Option");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_Argument2Sub" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent_Argument2" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="15"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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if AtlasLoot_Argument2SubMenu:IsOpen() then
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AtlasLoot_Argument2SubMenu:Close();
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else
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AtlasLoot_Argument2SubMenu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Select Option");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<EditBox name="$parent_Argument2Value" inherits="InputBoxTemplate" letters="5">
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<Size>
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<AbsDimension x="65" y="35"></AbsDimension>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent_Argument2Sub" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="15"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnLoad>
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this:SetAutoFocus(false);
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this:SetTextInsets(0, 8, 0, 0);
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</OnLoad>
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<OnEnterPressed>
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this:ClearFocus();
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</OnEnterPressed>
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</Scripts>
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<FontString name="$parent_Argument2String" inherits="GameFontNormal"></FontString>
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</EditBox>
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<Button name="$parent_Argument3" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="TOP" relativeTo="$parent_Argument2" relativePoint="BOTTOM">
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<Offset>
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<AbsDimension y="-25"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString name="$parent_QualityText" inherits="GameFontNormal" text="Extra Seach Options 3: ">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_Argument3" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension y="5"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnClick>
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if AtlasLoot_Argument3Menu:IsOpen() then
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AtlasLoot_Argument3Menu:Close();
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else
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AtlasLoot_Argument3Menu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Select Option");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_Argument3Sub" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent_Argument3" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="15"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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if AtlasLoot_Argument3SubMenu:IsOpen() then
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AtlasLoot_Argument3SubMenu:Close();
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else
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AtlasLoot_Argument3SubMenu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Select Option");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<EditBox name="$parent_Argument3Value" inherits="InputBoxTemplate" letters="5">
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<Size>
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<AbsDimension x="65" y="35"></AbsDimension>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent_Argument3Sub" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="15"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnLoad>
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this:SetAutoFocus(false);
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this:SetTextInsets(0, 8, 0, 0);
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</OnLoad>
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<OnEnterPressed>
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this:ClearFocus();
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</OnEnterPressed>
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</Scripts>
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<FontString name="$parent_Argument3String" inherits="GameFontNormal"></FontString>
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</EditBox>
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<EditBox name="$parent_SearchBox" inherits="InputBoxTemplate" letters="100">
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<Size>
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<AbsDimension x="240" y="35"></AbsDimension>
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@@ -1996,8 +2272,11 @@
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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<OnClick>
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AtlasLoot:AdvancedSearch(AtlasLootAdvancedSearch_SearchBox:GetText());
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AtlasLootAdvancedSearch_SearchBox:ClearFocus();
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AtlasLootAdvancedSearch_Argument1Value:ClearFocus();
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AtlasLootAdvancedSearch_Argument2Value:ClearFocus();
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AtlasLootAdvancedSearch_Argument3Value:ClearFocus();
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AtlasLoot:AdvancedSearch(AtlasLootAdvancedSearch_SearchBox:GetText(), AtlasLootAdvancedSearch_Argument1Value:GetText(), AtlasLootAdvancedSearch_Argument2Value:GetText(), AtlasLootAdvancedSearch_Argument3Value:GetText());
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</OnClick>
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</Scripts>
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</Button>
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Reference in New Issue
Block a user