Files
mplus-routes/.gitignore
T
florian.berthold 18c7792935 switch to keystone.guru tiles + enemy data
Replaces the upreza-derived 4K dungeon textures + AtlasLoot boss-coord
overlay (which had a consistent positional offset against texture skulls)
with keystone.guru's z=4 tile pyramid stitched to 6144x4096 WebP per floor.

kg's split_floors.js gives per-dungeon enemies, packs (polygons), patrols
(polylines), and map icons calibrated to those tiles, so overlays align
pixel-perfectly. 27/29 classic dungeons now have full enemy/pack data;
ZG + Sunken Temple have maps only.

Pipeline: tools/kg_fetch.py -> tools/kg_stitch.py -> tools/kg_build_data.py.
2026-04-25 22:11:17 +02:00

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# Python
.venv/
__pycache__/
*.pyc
*.pyo
# OS
.DS_Store
Thumbs.db
# Editor
.vscode/
.idea/
*.swp
# Large data assets — not tracked in git (no LFS yet)
# legacy hires PNG dump (gone, but keep ignored)
data/maps_png_hires/
# 336 MB of WebP map tiles — exclude until LFS is set up
web/assets/maps/
# Build output
output/
data/kg/