Ascension override: Lorgus Jett moves to BFD floor 2 (Moonshrine Sanctum)
kg pinned Lorgus on floor 1 (entrance Pool of Ask'ar) but he actually spawns on floor 2 in Moonshrine Sanctum on Ascension. AtlasLoot's subzone tagging confirms this — Lorgus sits with Twilight Lord Kelris and Aku'mai, not the floor-1 lake bosses. ascension_overrides.json now also supports relocating an enemy across floors (not just position-changing). build_data.py removes the enemy from its source floor and appends it to the target.
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@@ -1486,21 +1486,6 @@
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"pack_id": null,
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"patrol_id": null
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},
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{
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"id": 29965,
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"npc_id": 12902,
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"name": "Lorgus Jett",
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"pos": [
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3780.0,
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2561.0
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],
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"classification": 3,
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"skippable": false,
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"required": false,
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"kill_priority": null,
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"pack_id": null,
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"patrol_id": null
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},
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{
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"id": 29966,
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"npc_id": 4807,
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@@ -4400,6 +4385,22 @@
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"kill_priority": null,
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"pack_id": null,
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"patrol_id": 1739
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},
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{
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"id": 29965,
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"npc_id": 12902,
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"name": "Lorgus Jett",
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"pos": [
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2893,
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2827
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],
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"classification": 3,
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"skippable": false,
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"required": false,
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"kill_priority": null,
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"pack_id": null,
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"patrol_id": null,
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"ascension_override": true
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}
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],
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"packs": [
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