Files
coa-weakauras/APIDocumentation/Documentation/EquipmentManagerDocumentation.lua
T

243 lines
4.2 KiB
Lua

local EquipmentManager =
{
Name = "Equipment Manager",
Type = "System",
Namespace = "Equipment Manager",
Functions =
{
{
Name = "CanUseEquipmentSets",
Type = "Function",
Returns =
{
{ Name = "enabled", Type = "bool", Nilable = false },
},
},
{
Name = "DeleteEquipmentSet",
Type = "Function",
Arguments =
{
{ Name = "name", Type = "string", Nilable = false },
},
},
{
Name = "EquipmentManagerClearIgnoredSlotsForSave",
Type = "Function",
},
{
Name = "EquipmentManagerIgnoreSlotForSave",
Type = "Function",
Arguments =
{
{ Name = "slot", Type = "number", Nilable = false },
},
},
{
Name = "EquipmentManagerIsSlotIgnoredForSave",
Type = "Function",
Arguments =
{
{ Name = "slot", Type = "number", Nilable = false },
},
Returns =
{
{ Name = "isIgnored", Type = "bool", Nilable = false },
},
},
{
Name = "EquipmentManagerUnignoreSlotForSave",
Type = "Function",
Arguments =
{
{ Name = "slot", Type = "number", Nilable = false },
},
},
{
Name = "EquipmentManager_UnpackLocation",
Type = "Function",
Arguments =
{
{ Name = "location", Type = "number", Nilable = true },
},
Returns =
{
{ Name = "player", Type = "bool", Nilable = false },
{ Name = "bank", Type = "bool", Nilable = false },
{ Name = "bags", Type = "bool", Nilable = false },
{ Name = "location or slot", Type = "number", Nilable = false },
{ Name = "bag", Type = "number", Nilable = false },
},
},
{
Name = "EquipmentSetContainsLockedItems",
Type = "Function",
Arguments =
{
{ Name = "name", Type = "string", Nilable = false },
},
Returns =
{
{ Name = "isLocked", Type = "bool", Nilable = false },
},
},
{
Name = "GetEquipmentSetInfo",
Type = "Function",
Arguments =
{
{ Name = "index", Type = "luaIndex", Nilable = false },
},
Returns =
{
{ Name = "name", Type = "string", Nilable = false },
{ Name = "icon", Type = "string", Nilable = false },
{ Name = "setID", Type = "number", Nilable = false },
},
},
{
Name = "GetEquipmentSetInfoByName",
Type = "Function",
Arguments =
{
{ Name = "name", Type = "string", Nilable = false },
},
Returns =
{
{ Name = "icon", Type = "string", Nilable = false },
{ Name = "setID", Type = "number", Nilable = false },
},
},
{
Name = "GetEquipmentSetItemIDs",
Type = "Function",
Arguments =
{
{ Name = "name", Type = "string", Nilable = false },
},
Returns =
{
{ Name = "itemIDs", Type = "table", Nilable = false },
},
},
{
Name = "GetEquipmentSetLocations",
Type = "Function",
Arguments =
{
{ Name = "name", Type = "string", Nilable = false },
},
Returns =
{
{ Name = "itemIDs", Type = "table", Nilable = false },
},
},
{
Name = "GetNumEquipmentSets",
Type = "Function",
Returns =
{
{ Name = "numSets", Type = "number", Nilable = false },
},
},
{
Name = "PickupEquipmentSet",
Type = "Function",
Arguments =
{
{ Name = "index", Type = "luaIndex", Nilable = false },
},
},
{
Name = "PickupEquipmentSetByName",
Type = "Function",
Arguments =
{
{ Name = "name", Type = "string", Nilable = false },
},
},
{
Name = "SaveEquipmentSet",
Type = "Function",
Arguments =
{
{ Name = "name", Type = "string", Nilable = false },
{ Name = "icon", Type = "number", Nilable = false },
},
},
{
Name = "UseEquipmentSet",
Type = "Function",
Returns =
{
{ Name = "enabled", Type = "bool", Nilable = false },
},
},
},
Events =
{
{
Name = "AutoequipBindConfirm",
Type = "Event",
LiteralName = "AUTOEQUIP_BIND_CONFIRM",
Payload =
{
{ Name = "slot", Type = "number", Nilable = false },
},
},
{
Name = "EquipmentSetsChanged",
Type = "Event",
LiteralName = "EQUIPMENT_SETS_CHANGED",
},
{
Name = "EquipmentSwapFinished",
Type = "Event",
LiteralName = "EQUIPMENT_SWAP_FINISHED",
},
{
Name = "EquipmentSwapPending",
Type = "Event",
LiteralName = "EQUIPMENT_SWAP_PENDING",
},
},
Tables =
{
},
};
APIDocumentation:AddDocumentationTable(EquipmentManager);