Files
coa-weakauras/WeakAuras/BuffTrigger.lua
T
Bunny67 9956fb7ede beta
2020-09-16 23:03:25 +03:00

77 lines
1.9 KiB
Lua

--[[ BuffTrigger.lua
This used to contains the "aura" trigger for buffs and debuffs. Nowadays all functions do essentially nothing
]]--
if not WeakAuras.IsCorrectVersion() then return end
local AddonName, Private = ...
local L = WeakAuras.L
local BuffTrigger = {}
function BuffTrigger.UnloadAll() end
function BuffTrigger.LoadDisplays(toLoad) end
function BuffTrigger.UnloadDisplays(toUnload) end
function BuffTrigger.FinishLoadUnload() end
function BuffTrigger.Delete(id) end
function BuffTrigger.Rename(oldid, newid) end
function BuffTrigger.Add(data) end
function BuffTrigger.CanHaveDuration(data, triggernum)
return false
end
function BuffTrigger.GetOverlayInfo(data, triggernum) return {} end
function BuffTrigger.CanHaveAuto(data, triggernum) return false end
function BuffTrigger.CanHaveClones(data, triggernum) return false end
function BuffTrigger.CanHaveTooltip(data, triggernum) end
function BuffTrigger.SetToolTip(trigger, state) end
function BuffTrigger.GetNameAndIcon(data, triggernum) end
function BuffTrigger.GetAdditionalProperties(data, triggernum)
return ""
end
function BuffTrigger.GetTriggerConditions(data, triggernum)
return {}
end
function BuffTrigger.CreateFallbackState(data, triggernum, state)
state.show = true;
state.changed = true;
state.progressType = "timed";
state.duration = 0;
state.expirationTime = math.huge;
end
function BuffTrigger.GetName(triggerType)
if (triggerType == "aura") then
return L["Legacy Aura (disabled)"];
end
end
function BuffTrigger.GetTriggerDescription(data, triggernum, namestable)
tinsert(namestable, {L["Legacy Aura (disabled):"], L[""]});
end
function BuffTrigger.CreateFakeStates(id, triggernum)
local allStates = WeakAuras.GetTriggerStateForTrigger(id, triggernum);
local data = WeakAuras.GetData(id)
local state = {}
BuffTrigger.CreateFallbackState(data, triggernum, state)
allStates[""] = state
end
WeakAuras.RegisterTriggerSystem({"aura"}, BuffTrigger);