408 lines
12 KiB
Lua
408 lines
12 KiB
Lua
if not WeakAuras.IsCorrectVersion() then return end
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local AddonName, Private = ...
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local SharedMedia = LibStub("LibSharedMedia-3.0");
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local L = WeakAuras.L;
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local default = function(parentType)
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return {
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tick_visible = true,
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tick_color = {1, 1, 1, 1},
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tick_placement_mode = "AtValue",
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tick_placement = "50",
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automatic_length = true,
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tick_thickness = 2,
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tick_length = 30,
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use_texture = false,
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tick_texture = [[Interface\CastingBar\UI-CastingBar-Spark]],
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tick_blend_mode = "ADD",
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tick_desaturate = false,
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tick_rotation = 0,
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tick_xOffset = 0,
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tick_yOffset = 0,
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tick_mirror = false,
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}
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end
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local properties = {
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tick_visible = {
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display = L["Visibility"],
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setter = "SetVisible",
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type = "bool",
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defaultProperty = true,
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},
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tick_color = {
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display = L["Color"],
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setter = "SetTickColor",
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type = "color",
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},
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tick_placement_mode = {
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display = L["Placement Mode"],
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setter = "SetTickPlacementMode",
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type = "list",
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values = Private.tick_placement_modes,
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},
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tick_placement = {
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display = L["Placement"],
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setter = "SetTickPlacement",
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type = "number",
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validate = WeakAuras.ValidateNumeric,
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},
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automatic_length = {
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display = L["Automatic Length"],
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setter = "SetAutomaticLength",
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type = "bool",
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defaultProperty = true,
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},
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tick_thickness = {
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display = L["Thickness"],
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setter = "SetTickThickness",
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type = "number",
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min = 0,
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bigStep = 1,
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default = 2,
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},
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tick_length = {
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display = L["Length"],
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setter = "SetTickLength",
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type = "number",
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min = 0,
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bigStep = 1,
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default = 30,
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},
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tick_desaturate = {
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display = L["Desaturate"],
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setter = "SetTickDesaturated",
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type = "bool",
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default = true,
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},
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tick_rotation = {
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display = L["Rotation"],
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setter = "SetTickRotation",
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type = "number",
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min = 0,
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max = 360,
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default = 0,
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},
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tick_mirror = {
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display = L["Mirror"],
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setter = "SetTickMirror",
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type = "bool",
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default = true,
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},
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}
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local auraBarAnchor = {
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["HORIZONTAL"] = "LEFT",
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["HORIZONTAL_INVERSE"] = "RIGHT",
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["VERTICAL"] = "TOP",
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["VERTICAL_INVERSE"] = "BOTTOM",
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}
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local auraBarAnchorInverse = {
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["HORIZONTAL"] = "RIGHT",
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["HORIZONTAL_INVERSE"] = "LEFT",
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["VERTICAL"] = "BOTTOM",
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["VERTICAL_INVERSE"] = "TOP",
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}
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local function create()
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local subRegion = CreateFrame("FRAME", nil, UIParent)
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subRegion.texture = subRegion:CreateTexture()
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subRegion.texture:SetDrawLayer("ARTWORK", 3)
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subRegion.texture:SetAllPoints(subRegion)
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return subRegion
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end
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local function onAcquire(subRegion)
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subRegion:Show()
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end
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local function onRelease(subRegion)
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subRegion:Hide()
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end
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local funcs = {
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Update = function(self, state)
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self.trigger_inverse = state.inverse
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self.state = state
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if state.progressType == "timed" then
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self.trigger_total = state.duration
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elseif state.progressType == "static" then
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self.trigger_total = state.total
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else
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self.trigger_total = nil
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end
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self:UpdateVisible()
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self:UpdateTickPlacement();
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self:UpdateTimerTick()
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end,
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OrientationChanged = function(self)
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self.orientation = self.parent:GetEffectiveOrientation()
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self.vertical = (self.orientation == "VERTICAL") or (self.orientation == "VERTICAL_INVERSE")
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self:UpdateTickPlacement()
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self:UpdateTickSize()
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end,
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OnRegionSizeChanged = function(self)
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if self.vertical then
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self.parentMinorSize, self.parentMajorSize = self.parent.bar:GetRealSize()
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else
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self.parentMajorSize, self.parentMinorSize = self.parent.bar:GetRealSize()
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end
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self:UpdateTickPlacement()
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self:UpdateTickSize()
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end,
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InverseChanged = function(self)
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self.inverse = self.parent:GetInverse()
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self:UpdateTickPlacement()
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end,
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SetVisible = function(self, visible)
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if self.tick_visible ~= visible then
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self.tick_visible = visible
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self:UpdateVisible()
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end
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end,
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UpdateVisible = function(self)
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local missingProgress = self.tick_placement_mode ~= "AtPercent" and not self.trigger_total
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if self.tick_visible and not missingProgress then
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self:Show()
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else
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self:Hide()
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end
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end,
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SetTickColor = function(self, r, g, b, a)
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self.tick_color[1], self.tick_color[2], self.tick_color[3], self.tick_color[4] = r, g, b, a or 1
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if self.use_texture then
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self.texture:SetVertexColor(r, g, b, a or 1)
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self:UpdateTickDesaturated()
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else
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self.texture:SetTexture(r, g, b, a or 1)
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end
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end,
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SetTickPlacementMode = function(self, placement_mode)
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if self.tick_placement_mode ~= placement_mode then
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self.tick_placement_mode = placement_mode
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self:UpdateTickPlacement()
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self:UpdateVisible()
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self:UpdateTimerTick()
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end
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end,
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UpdateTimerTick = function(self)
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if self.tick_placement_mode == "ValueOffset" and self.state and self.state.progressType == "timed" then
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if not self.TimerTick then
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self.TimerTick = self.UpdateTickPlacement
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self.parent:UpdateRegionHasTimerTick()
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self.parent.subRegionEvents:AddSubscriber("TimerTick", self)
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end
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else
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if self.TimerTick then
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self.TimerTick = nil
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self.parent:UpdateRegionHasTimerTick()
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self.parent.subRegionEvents:RemoveSubscriber("TimerTick", self)
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end
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end
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end,
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SetTickPlacement = function(self, placement)
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placement = tonumber(placement)
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if self.tick_placement ~= placement then
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self.tick_placement = placement
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self:UpdateTickPlacement()
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end
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end,
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UpdateTickPlacement = function(self)
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local offset, offsetx, offsety = self.tick_placement, 0, 0
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local width = self.parentMajorSize
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local minValue, maxValue = self.parent:GetMinMax()
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local valueRange = maxValue - minValue
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local tick_placement
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if self.tick_placement_mode == "AtValue" then
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tick_placement = self.tick_placement
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elseif self.tick_placement_mode == "AtMissingValue" then
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tick_placement = self.trigger_total and self.trigger_total - self.tick_placement
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elseif self.tick_placement_mode == "AtPercent" then
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if self.tick_placement >= 0 and self.tick_placement <= 100 and self.trigger_total then
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tick_placement = self.tick_placement * self.trigger_total / 100
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end
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elseif self.tick_placement_mode == "ValueOffset" then
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if self.trigger_total and self.trigger_total ~= 0 then
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if self.state.progressType == "timed" then
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tick_placement = self.state.expirationTime - GetTime() + self.tick_placement
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else
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tick_placement = self.state.value + self.tick_placement
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end
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end
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end
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local percent = valueRange ~= 0 and tick_placement and (tick_placement - minValue) / valueRange
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if not percent or (percent and percent < 0 or percent > 1) then
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self.texture:Hide()
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offset = 0
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else
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self.texture:Show()
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offset = percent * width
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end
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local inverse = self.inverse
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if self.trigger_inverse then
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inverse = not inverse
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end
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if (self.orientation == "HORIZONTAL_INVERSE") or (self.orientation == "VERTICAL") then
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offset = -offset
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end
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if inverse then
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offset = -offset
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end
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if (self.vertical) then
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offsety = offset
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else
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offsetx = offset
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end
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local side = inverse and auraBarAnchorInverse or auraBarAnchor
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self:ClearAllPoints()
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self:SetPoint("CENTER", self.parent.bar, side[self.orientation], offsetx + self.tick_xOffset, offsety + self.tick_yOffset)
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end,
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SetAutomaticLength = function(self, automatic_length)
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if self.automatic_length ~= automatic_length then
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self.automatic_length = automatic_length
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self:UpdateTickSize()
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end
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end,
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SetTickThickness = function(self, thickness, forced)
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if self.tick_thickness ~= thickness then
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self.tick_thickness = thickness
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self:UpdateTickSize()
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end
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end,
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SetTickLength = function(self, length, forced)
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if self.length ~= length then
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self.tick_length = length
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self:UpdateTickSize()
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end
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end,
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UpdateTickSize = function(self)
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if self.vertical then
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self:SetHeight(self.tick_thickness)
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else
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self:SetWidth(self.tick_thickness)
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end
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local length = self.automatic_length and self.parentMinorSize or self.tick_length
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if self.vertical then
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self:SetWidth(length)
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else
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self:SetHeight(length)
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end
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end,
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SetTickDesaturated = function(self, desaturate)
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if self.use_texture and self.tick_desaturate ~= desaturate then
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self.tick_desaturate = desaturate
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self:UpdateTickDesaturated()
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end
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end,
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UpdateTickDesaturated = function(self)
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self.texture:SetDesaturated(self.tick_desaturate)
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end,
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SetTickRotation = function(self, degrees)
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if self.tick_rotation ~= degrees then
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self.tick_rotation = degrees
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self:UpdateTickRotation()
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end
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end,
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UpdateTickRotation = function(self)
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local rad = math.rad(self.tick_rotation)
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self.texture:SetRotation(rad)
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end,
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SetTickMirror = function(self, mirror)
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if self.mirror ~= mirror then
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self.mirror = mirror
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self:UpdateTickMirror()
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end
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end,
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UpdateTickMirror = function(self)
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if self.mirror then
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self.texture:SetTexCoord(0, 1, 1, 1, 0, 0, 1, 0)
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else
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self.texture:SetTexCoord(0, 0, 1, 0, 0, 1, 1, 1)
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end
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end,
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SetTickBlendMode = function(self, mode)
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if self.tick_blend_mode ~= mode then
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self.tick_blend_mode = mode
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self:UpdateTickBlendMode()
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end
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end,
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UpdateTickBlendMode = function(self)
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if self.use_texture then
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self.texture:SetBlendMode(self.tick_blend_mode)
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else
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self.texture:SetBlendMode("BLEND")
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end
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end,
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}
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local function modify(parent, region, parentData, data, first)
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region:SetParent(parent)
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region.orientation = parent.effectiveOrientation
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region.inverse = parentData.inverse
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region.trigger_inverse = false
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region.vertical = region.orientation == "VERTICAL" or region.orientation == "VERTICAL_INVERSE"
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if (region.vertical) then
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region.parentMinorSize, region.parentMajorSize = parent.bar:GetRealSize()
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else
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region.parentMajorSize, region.parentMinorSize = parent.bar:GetRealSize()
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end
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region.parent = parent
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region.parentData = parentData
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region.tick_visible = data.tick_visible
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region.tick_color = CopyTable(data.tick_color)
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region.tick_placement_mode = data.tick_placement_mode
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region.tick_placement = tonumber(data.tick_placement)
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region.automatic_length = data.automatic_length
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region.tick_thickness = data.tick_thickness
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region.tick_length = data.tick_length
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region.use_texture = data.use_texture
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region.tick_texture = data.tick_texture
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region.tick_xOffset = data.tick_xOffset
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region.tick_yOffset = data.tick_yOffset
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for k, v in pairs(funcs) do
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region[k] = v
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end
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if data.use_texture then
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region.texture:SetTexture(data.tick_texture)
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end
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region:SetVisible(data.tick_visible)
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region:SetTickColor(unpack(data.tick_color))
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region:SetTickDesaturated(data.tick_desaturate)
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region:SetTickBlendMode(data.tick_blend_mode)
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region:SetTickRotation(data.tick_rotation)
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region:SetTickMirror(data.tick_mirror)
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region:UpdateTickSize()
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parent.subRegionEvents:AddSubscriber("Update", region)
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parent.subRegionEvents:AddSubscriber("OrientationChanged", region)
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parent.subRegionEvents:AddSubscriber("InverseChanged", region)
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parent.subRegionEvents:AddSubscriber("OnRegionSizeChanged", region)
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region.TimerTick = nil
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end
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local function supports(regionType)
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return regionType == "aurabar"
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end
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WeakAuras.RegisterSubRegionType("subtick", L["Tick"], supports, create, modify, onAcquire, onRelease, default, nil, properties);
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