330 lines
6.3 KiB
Lua
330 lines
6.3 KiB
Lua
local Map =
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{
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Name = "Map",
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Type = "System",
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Namespace = "Map",
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Functions =
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{
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{
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Name = "ClickLandmark",
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Type = "Function",
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Arguments =
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{
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{ Name = "mapLinkID", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetCorpseMapPosition",
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Type = "Function",
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Returns =
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{
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{ Name = "corpseX", Type = "number", Nilable = false },
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{ Name = "corpseY", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetCurrentMapAreaID",
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Type = "Function",
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Returns =
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{
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{ Name = "areaID", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetCurrentMapContinent",
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Type = "Function",
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Returns =
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{
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{ Name = "continent", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetCurrentMapDungeonLevel",
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Type = "Function",
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Returns =
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{
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{ Name = "level", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetCurrentMapZone",
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Type = "Function",
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Returns =
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{
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{ Name = "zone", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetDeathReleasePosition",
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Type = "Function",
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Returns =
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{
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{ Name = "graveyardX", Type = "number", Nilable = false },
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{ Name = "graveyardY", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetMapContinents",
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Type = "Function",
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Returns =
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{
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{ Name = "...", Type = "list", Nilable = false },
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},
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},
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{
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Name = "GetMapInfo",
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Type = "Function",
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},
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{
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Name = "GetMapLandmarkInfo",
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Type = "Function",
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Arguments =
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{
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{ Name = "index", Type = "luaIndex", Nilable = false },
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},
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Returns =
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{
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{ Name = "name", Type = "string", Nilable = false },
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{ Name = "description", Type = "string", Nilable = false },
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{ Name = "textureIndex", Type = "luaIndex", Nilable = false },
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{ Name = "x", Type = "number", Nilable = false },
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{ Name = "y", Type = "number", Nilable = false },
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{ Name = "mapLinkID", Type = "number", Nilable = false },
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{ Name = "showInBattleMap", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "GetMapOverlayInfo",
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Type = "Function",
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Arguments =
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{
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{ Name = "index", Type = "luaIndex", Nilable = false },
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},
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Returns =
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{
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{ Name = "textureName", Type = "string", Nilable = false },
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{ Name = "textureWidth", Type = "number", Nilable = false },
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{ Name = "textureHeight", Type = "number", Nilable = false },
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{ Name = "offsetX", Type = "number", Nilable = false },
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{ Name = "offsetY", Type = "number", Nilable = false },
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{ Name = "mapPointX", Type = "number", Nilable = false },
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{ Name = "mapPointY", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetMapZones",
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Type = "Function",
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Arguments =
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{
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{ Name = "continentIndex", Type = "luaIndex", Nilable = false },
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},
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Returns =
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{
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{ Name = "...", Type = "list", Nilable = false },
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},
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},
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{
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Name = "GetNumBattlefieldVehicles",
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Type = "Function",
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Returns =
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{
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{ Name = "numVehicles", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetNumDungeonMapLevels",
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Type = "Function",
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Returns =
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{
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{ Name = "numLevels", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetNumMapLandmarks",
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Type = "Function",
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Returns =
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{
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{ Name = "numLandmarks", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetNumMapOverlays",
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Type = "Function",
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Returns =
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{
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{ Name = "numOverlays", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetPlayerFacing",
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Type = "Function",
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Returns =
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{
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{ Name = "facing", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetPlayerMapPosition",
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Type = "Function",
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Arguments =
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{
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{ Name = "unit", Type = "UnitToken", Nilable = false },
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},
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Returns =
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{
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{ Name = "unitX", Type = "UnitToken", Nilable = false },
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{ Name = "unitY", Type = "UnitToken", Nilable = false },
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},
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},
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{
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Name = "InitWorldMapPing",
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Type = "Function",
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},
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{
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Name = "ProcessMapClick",
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Type = "Function",
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Arguments =
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{
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{ Name = "clickX", Type = "number", Nilable = false },
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{ Name = "clickY", Type = "number", Nilable = false },
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},
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},
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{
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Name = "SetDungeonMapLevel",
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Type = "Function",
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Arguments =
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{
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{ Name = "level", Type = "number", Nilable = false },
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},
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},
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{
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Name = "SetMapToCurrentZone",
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Type = "Function",
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},
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{
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Name = "SetMapZoom",
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Type = "Function",
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Arguments =
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{
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{ Name = "continentIndex", Type = "luaIndex", Nilable = false },
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{ Name = "zoneIndex", Type = "luaIndex", Nilable = true },
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},
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},
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{
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Name = "UpdateMapHighlight",
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Type = "Function",
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Arguments =
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{
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{ Name = "cursorX", Type = "number", Nilable = false },
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{ Name = "cursorY", Type = "number", Nilable = false },
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},
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Returns =
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{
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{ Name = "name", Type = "string", Nilable = false },
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{ Name = "fileName", Type = "string", Nilable = false },
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{ Name = "texCoordX", Type = "number", Nilable = false },
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{ Name = "texCoordY", Type = "number", Nilable = false },
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{ Name = "textureX", Type = "number", Nilable = false },
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{ Name = "textureY", Type = "number", Nilable = false },
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{ Name = "scrollChildX", Type = "number", Nilable = false },
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{ Name = "scrollChildY", Type = "number", Nilable = false },
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},
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},
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{
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Name = "ZoomOut",
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Type = "Function",
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Arguments =
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{
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{ Name = "distance", Type = "number", Nilable = false },
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},
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},
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},
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Events =
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{
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{
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Name = "CloseWorldMap",
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Type = "Event",
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LiteralName = "CLOSE_WORLD_MAP",
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},
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{
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Name = "MinimapPing",
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Type = "Event",
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LiteralName = "MINIMAP_PING",
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Payload =
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{
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{ Name = "unit", Type = "UnitToken", Nilable = false },
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{ Name = "x", Type = "number", Nilable = false },
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{ Name = "y", Type = "number", Nilable = false },
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},
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},
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{
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Name = "MinimapUpdateZoom",
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Type = "Event",
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LiteralName = "MINIMAP_UPDATE_ZOOM",
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},
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{
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Name = "TaximapClosed",
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Type = "Event",
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LiteralName = "TAXIMAP_CLOSED",
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},
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{
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Name = "TaximapOpened",
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Type = "Event",
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LiteralName = "TAXIMAP_OPENED",
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},
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{
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Name = "WorldMapNameUpdate",
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Type = "Event",
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LiteralName = "WORLD_MAP_NAME_UPDATE",
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},
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{
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Name = "WorldMapUpdate",
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Type = "Event",
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LiteralName = "WORLD_MAP_UPDATE",
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},
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},
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Tables =
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{
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},
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};
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APIDocumentation:AddDocumentationTable(Map);
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