1019 lines
29 KiB
Lua
1019 lines
29 KiB
Lua
local MAJOR_VERSION = "LibCustomGlow-1.0"
|
|
local MINOR_VERSION = 16
|
|
if not LibStub then error(MAJOR_VERSION .. " requires LibStub.") end
|
|
local lib, oldversion = LibStub:NewLibrary(MAJOR_VERSION, MINOR_VERSION)
|
|
if not lib then return end
|
|
|
|
local pairs, ipairs = pairs, ipairs
|
|
local ceil, floor, min, mod = math.ceil, math.floor, math.min, mod
|
|
local tinsert, tremove = table.insert, table.remove
|
|
|
|
local textureList = {
|
|
["empty"] = [[Interface\AddOns\WeakAuras\Libs\LibCustomGlow-1.0\AM_29]],
|
|
["white"] = [[Interface\BUTTONS\WHITE8X8]],
|
|
["shine"] = [[Interface\AddOns\WeakAuras\Libs\LibCustomGlow-1.0\Artifacts]]
|
|
}
|
|
|
|
function lib.RegisterTextures(texture, id)
|
|
textureList[id] = texture
|
|
end
|
|
|
|
lib.glowList = {}
|
|
lib.startList = {}
|
|
lib.stopList = {}
|
|
|
|
local GlowParent = UIParent
|
|
|
|
local TexPoolResetter = function(pool, tex)
|
|
tex:Hide()
|
|
tex:ClearAllPoints()
|
|
end
|
|
local GlowTexPool = CreateTexturePool(GlowParent, "ARTWORK", nil, TexPoolResetter)
|
|
lib.GlowTexPool = GlowTexPool
|
|
|
|
local FramePoolResetter = function(framePool, frame)
|
|
frame:SetScript("OnSizeChanged", nil)
|
|
frame:SetScript("OnUpdate", nil)
|
|
|
|
local parent = frame:GetParent()
|
|
if parent[frame.name] then
|
|
parent[frame.name] = nil
|
|
end
|
|
|
|
if frame.textures then
|
|
for _, texture in ipairs(frame.textures) do
|
|
GlowTexPool:Release(texture)
|
|
end
|
|
end
|
|
|
|
frame.textures = {}
|
|
frame.info = {}
|
|
frame.name = nil
|
|
frame.timer = nil
|
|
frame:Hide()
|
|
frame:ClearAllPoints()
|
|
end
|
|
|
|
local GlowFramePool = CreateFramePool("Frame", GlowParent, "", FramePoolResetter)
|
|
lib.GlowFramePool = GlowFramePool
|
|
|
|
local function addFrameAndTex(r, color, name, key, N, xOffset, yOffset, texture, texCoord, desaturated, frameLevel)
|
|
key = key or ""
|
|
frameLevel = frameLevel or 8
|
|
|
|
if not r[name..key] then
|
|
r[name..key] = GlowFramePool:Acquire()
|
|
r[name..key]:SetParent(r)
|
|
r[name..key].name = name..key
|
|
end
|
|
|
|
local f = r[name..key]
|
|
f:SetFrameLevel(r:GetFrameLevel() + frameLevel)
|
|
f:SetPoint("TOPLEFT", r, "TOPLEFT", -xOffset, yOffset)
|
|
f:SetPoint("BOTTOMRIGHT", r, "BOTTOMRIGHT", xOffset, -yOffset)
|
|
f:Show()
|
|
|
|
if not f.textures then
|
|
f.textures = {}
|
|
end
|
|
|
|
for i = 1, N do
|
|
if not f.textures[i] then
|
|
f.textures[i] = GlowTexPool:Acquire()
|
|
f.textures[i]:SetTexture(texture)
|
|
f.textures[i]:SetTexCoord(texCoord[1], texCoord[2], texCoord[3], texCoord[4])
|
|
f.textures[i]:SetParent(f)
|
|
end
|
|
|
|
f.textures[i]:SetVertexColor(color[1], color[2], color[3], color[4])
|
|
f.textures[i]:Show()
|
|
end
|
|
|
|
while #f.textures > N do
|
|
GlowTexPool:Release(f.textures[#f.textures])
|
|
tremove(f.textures)
|
|
end
|
|
end
|
|
|
|
|
|
--Pixel Glow Functions--
|
|
local pPoint = {
|
|
["BOTTOMLEFT"] = "BOTTOMRIGHT",
|
|
["BOTTOMRIGHT"] = "TOPRIGHT",
|
|
["TOPRIGHT"] = "TOPLEFT",
|
|
["TOPLEFT"] = "BOTTOMLEFT",
|
|
}
|
|
|
|
local function pWidth(position, width, length, thickness, line1, line2, point)
|
|
line1:ClearAllPoints()
|
|
line1:SetPoint(pPoint[point], point == "BOTTOMLEFT" and -position or position, 0)
|
|
position = width - position
|
|
if position > length then
|
|
line1:SetSize(length, thickness)
|
|
line2:Hide()
|
|
else
|
|
line2:ClearAllPoints()
|
|
line2:SetPoint(point)
|
|
line2:Show()
|
|
|
|
line1:SetSize(position, thickness)
|
|
line2:SetSize(thickness, length - position)
|
|
end
|
|
end
|
|
|
|
local function pHeight(position, height, length, thickness, line1, line2, point)
|
|
line1:ClearAllPoints()
|
|
line1:SetPoint(pPoint[point], 0, point == "BOTTOMRIGHT" and -position or position)
|
|
position = height - position
|
|
if position > length then
|
|
line1:SetSize(thickness, length)
|
|
line2:Hide()
|
|
else
|
|
line2:ClearAllPoints()
|
|
line2:SetPoint(point)
|
|
line2:Show()
|
|
|
|
line1:SetSize(thickness, position)
|
|
line2:SetSize(length - position, thickness)
|
|
end
|
|
end
|
|
|
|
--[[
|
|
local function pSize(position, size, length, thickness, line1, line2, point, left)
|
|
line1:ClearAllPoints()
|
|
line1:SetPoint(pPoint[point], not left and (point == "BOTTOMLEFT" and -position or position) or 0, left and (point == "BOTTOMRIGHT" and -position or position) or 0)
|
|
position = size - position
|
|
if position > length then
|
|
line1:SetSize(left and thickness or length, left and length or thickness)
|
|
line2:Hide()
|
|
else
|
|
line2:ClearAllPoints()
|
|
line2:SetPoint(point)
|
|
line2:Show()
|
|
|
|
line1:SetSize(left and thickness or position, left and position or thickness)
|
|
line2:SetSize(left and (length - position) or thickness, not left and (length - position) or thickness)
|
|
end
|
|
end
|
|
]]
|
|
|
|
local function pSizeChanged(self, width, height)
|
|
if not (width or height) then
|
|
width, height = self:GetSize()
|
|
end
|
|
|
|
if width ~= self.info.width or height ~= self.info.height then
|
|
self.info.width = width
|
|
self.info.height = height
|
|
self.info.perimeter = 2 * (width + height)
|
|
self.info.bottomlim = height * 2 + width
|
|
self.info.rightlim = height + width
|
|
self.info.space = self.info.perimeter / self.info.N
|
|
end
|
|
end
|
|
|
|
local function pUpdate(self, elapsed)
|
|
self.timer = self.timer + elapsed / self.info.period
|
|
if self.timer > 1 or self.timer < -1 then
|
|
self.timer = self.timer % 1
|
|
end
|
|
|
|
local info = self.info
|
|
for i = 1, info.N do
|
|
local position = (info.space * i + info.perimeter * self.timer) % info.perimeter
|
|
if position > info.bottomlim then -- BOTTOM
|
|
pWidth(position - info.bottomlim, info.width, info.length, info.th, self.textures[i], self.textures[info.N + i], "BOTTOMLEFT")
|
|
elseif position > info.rightlim then -- RIGHT
|
|
pHeight(position - info.rightlim, info.height, info.length, info.th, self.textures[i], self.textures[info.N + i], "BOTTOMRIGHT")
|
|
elseif position > info.height then -- TOP
|
|
pWidth(position - info.height, info.width, info.length, info.th, self.textures[i], self.textures[info.N + i], "TOPRIGHT")
|
|
else -- LEFT
|
|
pHeight(position, info.height, info.length, info.th, self.textures[i], self.textures[info.N + i], "TOPLEFT")
|
|
end
|
|
end
|
|
end
|
|
|
|
function lib.PixelGlow_Start(r, color, N, frequency, length, th, xOffset, yOffset, border, key, frameLevel)
|
|
if not r then return end
|
|
if not N or N <= 0 then N = 8 end
|
|
|
|
local width, height = r:GetSize()
|
|
length = length or floor((width + height) * (2 / N - 0.1))
|
|
length = min(length, min(width, height))
|
|
key = key or ""
|
|
|
|
addFrameAndTex(r, color or {.95, .95, .32, 1}, "_PixelGlow", key, N * 2, xOffset or 0, yOffset or 0, textureList.white, {0, 1, 0, 1}, nil, frameLevel)
|
|
|
|
local f = r["_PixelGlow"..key]
|
|
|
|
f.timer = f.timer or 0
|
|
f.info = f.info or {}
|
|
f.info.N = N
|
|
f.info.period = (not frequency or frequency == 0) and 4 or (1 / frequency)
|
|
f.info.th = th or 1
|
|
|
|
if f.info.length ~= length then
|
|
f.info.width = nil
|
|
f.info.length = length
|
|
end
|
|
|
|
pSizeChanged(f)
|
|
f:SetScript("OnSizeChanged", pSizeChanged)
|
|
pUpdate(f, 0)
|
|
f:SetScript("OnUpdate", pUpdate)
|
|
end
|
|
|
|
function lib.PixelGlow_Stop(r, key)
|
|
if not r then return end
|
|
key = key or ""
|
|
if not r["_PixelGlow"..key] then
|
|
return false
|
|
else
|
|
GlowFramePool:Release(r["_PixelGlow"..key])
|
|
end
|
|
end
|
|
|
|
tinsert(lib.glowList, "Pixel Glow")
|
|
lib.startList["Pixel Glow"] = lib.PixelGlow_Start
|
|
lib.stopList["Pixel Glow"] = lib.PixelGlow_Stop
|
|
|
|
|
|
--Autocast Glow Funcitons--
|
|
local acSizes = {7, 6, 5, 4}
|
|
|
|
local function acSizeChanged(self, width, height)
|
|
if not (width or height) then
|
|
width, height = self:GetSize()
|
|
end
|
|
|
|
if width ~= self.info.width or height ~= self.info.height then
|
|
if width*height == 0 then return end
|
|
self.info.width = width
|
|
self.info.height = height
|
|
self.info.perimeter = 2 * (width + height)
|
|
self.info.bottomlim = height * 2 + width
|
|
self.info.rightlim = height + width
|
|
self.info.space = self.info.perimeter / self.info.N
|
|
end
|
|
end
|
|
|
|
local function acUpdate(self, elapsed)
|
|
local texIndex, info = 0, self.info
|
|
for k = 1, 4 do
|
|
self.timer[k] = self.timer[k] + elapsed / (info.period * k)
|
|
if self.timer[k] > 1 or self.timer[k] < -1 then
|
|
self.timer[k] = self.timer[k] % 1
|
|
end
|
|
for i = 1, info.N do
|
|
texIndex = texIndex + 1
|
|
local position = (info.space * i + info.perimeter * self.timer[k]) % info.perimeter
|
|
if position > info.bottomlim then
|
|
self.textures[texIndex]:SetPoint("CENTER", self, "BOTTOMRIGHT", -position + info.bottomlim, 0)
|
|
elseif position > info.rightlim then
|
|
self.textures[texIndex]:SetPoint("CENTER", self, "TOPRIGHT", 0, -position + info.rightlim)
|
|
elseif position > info.height then
|
|
self.textures[texIndex]:SetPoint("CENTER", self, "TOPLEFT", position - info.height, 0)
|
|
else
|
|
self.textures[texIndex]:SetPoint("CENTER", self, "BOTTOMLEFT", 0, position)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function lib.AutoCastGlow_Start(r, color, N, frequency, scale, xOffset, yOffset, key, frameLevel)
|
|
if not r then return end
|
|
if not (N and N > 0) then N = 4 end
|
|
|
|
scale = scale or 1
|
|
xOffset = xOffset or 0
|
|
yOffset = yOffset or 0
|
|
key = key or ""
|
|
|
|
addFrameAndTex(r, color or {.95, .95, .32, 1}, "_AutoCastGlow", key, N * 4, xOffset, yOffset, textureList.shine, {0.8115234375, 0.9169921875, 0.8798828125, 0.9853515625}, true, frameLevel)
|
|
local f = r["_AutoCastGlow"..key]
|
|
for k, size in pairs(acSizes) do
|
|
for i = 1, N do
|
|
f.textures[i + N * (k - 1)]:SetSize(size * scale, size * scale)
|
|
end
|
|
end
|
|
|
|
f.timer = f.timer or {0, 0, 0, 0}
|
|
f.info = f.info or {}
|
|
f.info.N = N
|
|
f.info.period = (not frequency or frequency == 0) and 4 or (1 / frequency)
|
|
|
|
acSizeChanged(f)
|
|
f:SetScript("OnSizeChanged", acSizeChanged)
|
|
f:SetScript("OnUpdate", acUpdate)
|
|
acUpdate(f, 0)
|
|
end
|
|
|
|
function lib.AutoCastGlow_Stop(r, key)
|
|
if not r then return end
|
|
|
|
key = key or ""
|
|
if not r["_AutoCastGlow"..key] then
|
|
return false
|
|
else
|
|
GlowFramePool:Release(r["_AutoCastGlow"..key])
|
|
end
|
|
end
|
|
|
|
tinsert(lib.glowList, "Autocast Shine")
|
|
lib.startList["Autocast Shine"] = lib.AutoCastGlow_Start
|
|
lib.stopList["Autocast Shine"] = lib.AutoCastGlow_Stop
|
|
|
|
|
|
-- Animation Functions
|
|
local function InitAlphaAnimation(self)
|
|
self.target = self.target or self:GetRegionParent()
|
|
self.change = self.change or 0
|
|
|
|
self.frameAlpha = self.target:GetAlpha()
|
|
self.alphaFactor = self.frameAlpha + self.change - self.frameAlpha
|
|
end
|
|
|
|
local function TidyAlphaAnimation(self)
|
|
self.alphaFactor = nil
|
|
self.frameAlpha = nil
|
|
end
|
|
|
|
local function AlphaAnimation_OnUpdate(self, elapsed)
|
|
local progress = self:GetSmoothProgress()
|
|
if progress ~= 0 then
|
|
if not self.played then
|
|
InitAlphaAnimation(self)
|
|
self.played = 1
|
|
end
|
|
|
|
if self.frameAlpha then
|
|
self.target:SetAlpha(self.frameAlpha + self.alphaFactor * progress)
|
|
|
|
if progress == 1 then
|
|
TidyAlphaAnimation(self)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local function AlphaAnimation_OnStop(self)
|
|
if self.frameAlpha then
|
|
TidyAlphaAnimation(self)
|
|
end
|
|
|
|
self.played = nil
|
|
end
|
|
|
|
local function CreateAlphaAnim(group, target, order, duration, change, delay, onPlay, onFinished)
|
|
local alpha = group:CreateAnimation()
|
|
|
|
if target then
|
|
alpha.target = alpha:GetRegionParent()[target]
|
|
end
|
|
|
|
if order then
|
|
alpha:SetOrder(order)
|
|
end
|
|
|
|
alpha:SetDuration(duration)
|
|
alpha.change = change
|
|
|
|
if delay then
|
|
alpha:SetStartDelay(delay)
|
|
end
|
|
|
|
if onPlay then
|
|
alpha:SetScript("OnPlay", onPlay)
|
|
end
|
|
|
|
alpha:SetScript("OnUpdate", AlphaAnimation_OnUpdate)
|
|
alpha:SetScript("OnStop", AlphaAnimation_OnStop)
|
|
alpha:SetScript("OnFinished", onFinished or AlphaAnimation_OnStop)
|
|
end
|
|
|
|
local function InitScaleAnimation(self)
|
|
self.target = self.target or self:GetRegionParent()
|
|
self.scaleX = self.scaleX or 0
|
|
self.scaleY = self.scaleY or 0
|
|
|
|
local _, _, width, height = self.target:GetRect()
|
|
if not width then return end
|
|
|
|
self.frameWidth = width
|
|
self.frameHeight = height
|
|
|
|
self.widthFactor = width * self.scaleX - width
|
|
self.heightFactor = height * self.scaleY - height
|
|
|
|
local setCenter
|
|
local parent = self.target:GetParent()
|
|
local numPoints = self.target:GetNumPoints()
|
|
|
|
if numPoints > 0 then
|
|
local point, relativeTo, relativePoint, xOffset, yOffset = self.target:GetPoint(1)
|
|
|
|
if numPoints == 1 and point == "CENTER" then
|
|
setCenter = false
|
|
else
|
|
local i = 1
|
|
while true do
|
|
if relativeTo ~= parent and yOffset then
|
|
local j = #self + 1
|
|
self[j], self[j + 1], self[j + 2], self[j + 3], self[j + 4] = point, relativeTo, relativePoint, xOffset, yOffset
|
|
end
|
|
|
|
i = i + 1
|
|
if numPoints >= i then
|
|
point, relativeTo, relativePoint, xOffset, yOffset = self.target:GetPoint(i)
|
|
else
|
|
break
|
|
end
|
|
end
|
|
|
|
setCenter = true
|
|
end
|
|
else
|
|
setCenter = true
|
|
end
|
|
|
|
if setCenter then
|
|
local x, y = self.target:GetCenter()
|
|
local parentX, parentY = parent:GetCenter()
|
|
|
|
self.target:ClearAllPoints()
|
|
self.target:SetPoint("CENTER", x - parentX, y - parentY)
|
|
end
|
|
|
|
return 1
|
|
end
|
|
|
|
local function TidyScaleAnimation(self)
|
|
local target = self.target
|
|
|
|
if #self ~= 0 then
|
|
target:ClearAllPoints()
|
|
|
|
for i = 1, #self, 5 do
|
|
target:SetPoint(self[i], self[i + 1], self[i + 2], self[i + 3], self[i + 4])
|
|
self[i] = nil
|
|
self[i + 1] = nil
|
|
self[i + 2] = nil
|
|
self[i + 3] = nil
|
|
self[i + 4] = nil
|
|
end
|
|
end
|
|
|
|
self.widthFactor = nil
|
|
self.heightFactor = nil
|
|
|
|
self.frameWidth = nil
|
|
self.frameHeight = nil
|
|
end
|
|
|
|
local function ScaleAnimation_OnUpdate(self, elapsed)
|
|
local progress = self:GetSmoothProgress()
|
|
if progress ~= 0 then
|
|
if not self.played then
|
|
if InitScaleAnimation(self) then
|
|
self.played = 1
|
|
end
|
|
end
|
|
|
|
if self.frameWidth then
|
|
self.target:SetSize(self.frameWidth + self.widthFactor * progress, self.frameHeight + self.heightFactor * progress)
|
|
|
|
if progress == 1 then
|
|
TidyScaleAnimation(self)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local function ScaleAnimation_OnStop(self)
|
|
if self.frameWidth then
|
|
TidyScaleAnimation(self)
|
|
end
|
|
|
|
self.played = nil
|
|
end
|
|
|
|
local function CreateScaleAnim(group, target, order, duration, x, y, delay, smoothing, onPlay)
|
|
local scale = group:CreateAnimation()
|
|
|
|
if target then
|
|
scale.target = scale:GetRegionParent()[target]
|
|
end
|
|
|
|
scale:SetOrder(order)
|
|
scale:SetDuration(duration)
|
|
scale.scaleX, scale.scaleY = x, y
|
|
|
|
if delay then
|
|
scale:SetStartDelay(delay)
|
|
end
|
|
|
|
if smoothing then
|
|
scale:SetSmoothing(smoothing)
|
|
end
|
|
|
|
if onPlay then
|
|
scale:SetScript("OnPlay", onPlay)
|
|
end
|
|
|
|
scale:SetScript("OnUpdate", ScaleAnimation_OnUpdate)
|
|
scale:SetScript("OnStop", ScaleAnimation_OnStop)
|
|
scale:SetScript("OnFinished", ScaleAnimation_OnStop)
|
|
end
|
|
|
|
local function AnimateTexCoords(texture, textureWidth, textureHeight, frameWidth, frameHeight, numFrames, elapsed, throttle)
|
|
if not texture.frame then
|
|
texture.frame = 1
|
|
texture.throttle = throttle
|
|
texture.numColumns = floor(textureWidth / frameWidth)
|
|
texture.numRows = floor(textureHeight / frameHeight)
|
|
texture.columnWidth = frameWidth / textureWidth
|
|
texture.rowHeight = frameHeight / textureHeight
|
|
end
|
|
|
|
if not texture.throttle or texture.throttle > throttle then
|
|
local frame = texture.frame
|
|
local framesToAdvance = floor(texture.throttle / throttle)
|
|
while frame + framesToAdvance > numFrames do
|
|
frame = frame - numFrames
|
|
end
|
|
|
|
frame = frame + framesToAdvance
|
|
texture.throttle = 0
|
|
|
|
local left = mod(frame - 1, texture.numColumns) * texture.columnWidth
|
|
local right = left + texture.columnWidth
|
|
local bottom = ceil(frame / texture.numColumns) * texture.rowHeight
|
|
local top = bottom - texture.rowHeight
|
|
texture:SetTexCoord(left, right, top, bottom)
|
|
|
|
texture.frame = frame
|
|
else
|
|
texture.throttle = texture.throttle + elapsed
|
|
end
|
|
end
|
|
|
|
--Action Button Glow--
|
|
local function ButtonGlowResetter(framePool,frame)
|
|
-- frame:SetScript("OnUpdate",nil)
|
|
local parent = frame:GetParent()
|
|
if parent._ButtonGlow then
|
|
parent._ButtonGlow = nil
|
|
end
|
|
frame:Hide()
|
|
frame:ClearAllPoints()
|
|
end
|
|
local ButtonGlowPool = CreateFramePool("Frame", GlowParent, "", ButtonGlowResetter)
|
|
lib.ButtonGlowPool = ButtonGlowPool
|
|
|
|
local function AnimIn_OnPlay(anim)
|
|
local frame = anim:GetRegionParent()
|
|
local frameWidth, frameHeight = frame:GetSize()
|
|
frame.spark:SetSize(frameWidth, frameHeight)
|
|
frame.spark:SetAlpha(not (frame.color) and 1 or 0.3 * frame.color[4])
|
|
frame.innerGlow:SetSize(frameWidth / 2, frameHeight / 2)
|
|
frame.innerGlow:SetAlpha(not (frame.color) and 1 or frame.color[4])
|
|
frame.innerGlowOver:SetAlpha(not (frame.color) and 1 or frame.color[4])
|
|
frame.outerGlow:SetSize(frameWidth * 2, frameHeight * 2)
|
|
frame.outerGlow:SetAlpha(not (frame.color) and 1 or frame.color[4])
|
|
frame.outerGlowOver:SetAlpha(not (frame.color) and 1 or frame.color[4])
|
|
frame.ants:SetSize(frameWidth * 0.85, frameHeight * 0.85)
|
|
frame.ants:SetAlpha(0)
|
|
frame:Show()
|
|
end
|
|
|
|
local function AnimIn_OnFinished(group)
|
|
local frame = group:GetParent()
|
|
local frameWidth, frameHeight = frame:GetSize()
|
|
frame.spark:SetAlpha(0)
|
|
frame.innerGlow:SetAlpha(0)
|
|
frame.innerGlow:SetSize(frameWidth, frameHeight)
|
|
frame.innerGlowOver:SetAlpha(0)
|
|
frame.outerGlow:SetSize(frameWidth, frameHeight)
|
|
frame.outerGlowOver:SetAlpha(0)
|
|
frame.outerGlowOver:SetSize(frameWidth, frameHeight)
|
|
frame.ants:SetAlpha(not (frame.color) and 1 or frame.color[4])
|
|
end
|
|
|
|
local function AnimIn_OnStop(group)
|
|
local frame = group:GetParent()
|
|
frame.spark:SetAlpha(0)
|
|
frame.innerGlow:SetAlpha(0)
|
|
frame.innerGlowOver:SetAlpha(0)
|
|
frame.outerGlowOver:SetAlpha(0)
|
|
end
|
|
|
|
local function bgHide(self)
|
|
if self.animOut:IsPlaying() then
|
|
self.animOut:Stop()
|
|
ButtonGlowPool:Release(self)
|
|
end
|
|
end
|
|
|
|
local function bgUpdate(self, elapsed)
|
|
AnimateTexCoords(self.ants, 256, 256, 48, 48, 22, elapsed, self.throttle)
|
|
end
|
|
|
|
local function IsAnimPlaying(self)
|
|
return self.isPlaying
|
|
end
|
|
|
|
local function configureButtonGlow(f, alpha)
|
|
f.spark = f:CreateTexture(nil, "BACKGROUND")
|
|
f.spark:SetPoint("CENTER")
|
|
f.spark:SetAlpha(0)
|
|
f.spark:SetTexture([[Interface\AddOns\WeakAuras\Libs\LibCustomGlow-1.0\IconAlert]])
|
|
f.spark:SetTexCoord(0.00781250, 0.61718750, 0.00390625, 0.26953125)
|
|
|
|
-- inner glow
|
|
f.innerGlow = f:CreateTexture()
|
|
f.innerGlow:SetPoint("CENTER")
|
|
f.innerGlow:SetAlpha(0)
|
|
f.innerGlow:SetTexture([[Interface\AddOns\WeakAuras\Libs\LibCustomGlow-1.0\IconAlert]])
|
|
f.innerGlow:SetTexCoord(0.00781250, 0.50781250, 0.27734375, 0.52734375)
|
|
f.innerGlow:Show()
|
|
|
|
-- inner glow over
|
|
f.innerGlowOver = f:CreateTexture()
|
|
f.innerGlowOver:SetPoint("TOPLEFT", f.innerGlow, "TOPLEFT")
|
|
f.innerGlowOver:SetPoint("BOTTOMRIGHT", f.innerGlow, "BOTTOMRIGHT")
|
|
f.innerGlowOver:SetAlpha(0)
|
|
f.innerGlowOver:SetTexture([[Interface\AddOns\WeakAuras\Libs\LibCustomGlow-1.0\IconAlert]])
|
|
f.innerGlowOver:SetTexCoord(0.00781250, 0.50781250, 0.53515625, 0.78515625)
|
|
|
|
-- outer glow
|
|
f.outerGlow = f:CreateTexture()
|
|
f.outerGlow:SetPoint("CENTER")
|
|
f.outerGlow:SetAlpha(0)
|
|
f.outerGlow:SetTexture([[Interface\AddOns\WeakAuras\Libs\LibCustomGlow-1.0\IconAlert]])
|
|
f.outerGlow:SetTexCoord(0.00781250, 0.50781250, 0.27734375, 0.52734375)
|
|
|
|
-- outer glow over
|
|
f.outerGlowOver = f:CreateTexture()
|
|
f.outerGlowOver:SetPoint("TOPLEFT", f.outerGlow, "TOPLEFT")
|
|
f.outerGlowOver:SetPoint("BOTTOMRIGHT", f.outerGlow, "BOTTOMRIGHT")
|
|
f.outerGlowOver:SetAlpha(0)
|
|
f.outerGlowOver:SetTexture([[Interface\AddOns\WeakAuras\Libs\LibCustomGlow-1.0\IconAlert]])
|
|
f.outerGlowOver:SetTexCoord(0.00781250, 0.50781250, 0.53515625, 0.78515625)
|
|
|
|
-- ants
|
|
f.ants = f:CreateTexture(nil, "OVERLAY")
|
|
f.ants:SetPoint("CENTER")
|
|
f.ants:SetAlpha(0)
|
|
f.ants:SetTexture([[Interface\AddOns\WeakAuras\Libs\LibCustomGlow-1.0\IconAlertAnts]])
|
|
|
|
f.animIn = f:CreateAnimationGroup()
|
|
f.animIn.appear = {}
|
|
f.animIn.fade = {}
|
|
CreateScaleAnim(f.animIn, "spark", 1, 0.2, 1.5, 1.5, nil, nil, AnimIn_OnPlay)
|
|
CreateAlphaAnim(f.animIn, "spark", 1, 0.2, alpha, nil, nil, nil, true)
|
|
CreateScaleAnim(f.animIn, "innerGlow", 1, 0.3, 2, 2)
|
|
CreateScaleAnim(f.animIn, "innerGlowOver", 1, 0.3, 2, 2)
|
|
CreateAlphaAnim(f.animIn, "innerGlowOver", 1, 0.3, alpha, nil, nil, nil, false)
|
|
CreateScaleAnim(f.animIn, "outerGlow", 1, 0.3, 0.5, 0.5)
|
|
CreateScaleAnim(f.animIn, "outerGlowOver", 1, 0.3, 0.5, 0.5)
|
|
CreateAlphaAnim(f.animIn, "outerGlowOver", 1, 0.3, alpha, nil, nil, nil, false)
|
|
CreateScaleAnim(f.animIn, "spark", 1, 0.2, 0.666666, 0.666666, 0.2)
|
|
CreateAlphaAnim(f.animIn, "spark", 1, 0.2, alpha, 0.2, nil, nil, false)
|
|
CreateAlphaAnim(f.animIn, "innerGlow", 1, 0.2, alpha, 0.3, nil, nil, false)
|
|
CreateAlphaAnim(f.animIn, "ants", 1, 0.2, alpha, 0.3, nil, nil, true)
|
|
f.animIn:SetScript("OnStop", AnimIn_OnStop)
|
|
f.animIn:SetScript("OnFinished", AnimIn_OnFinished)
|
|
|
|
f.animOut = f:CreateAnimationGroup()
|
|
f.animOut.appear = {}
|
|
f.animOut.fade = {}
|
|
CreateAlphaAnim(f.animOut, "outerGlowOver", 1, 0.2, alpha, nil, nil, nil, true)
|
|
CreateAlphaAnim(f.animOut, "ants", 1, 0.2, alpha, nil, nil, nil, false)
|
|
CreateAlphaAnim(f.animOut, "outerGlowOver", 2, 0.2, alpha, nil, nil, nil, false)
|
|
CreateAlphaAnim(f.animOut, "outerGlow", 2, 0.2, alpha, nil, nil, nil, false)
|
|
f.animOut:SetScript("OnPlay", function(self) self.isPlaying = true; end)
|
|
f.animOut:SetScript("OnStop", function(self) self.isPlaying = false; end)
|
|
f.animOut:SetScript("OnFinished", function(self) self.isPlaying = false; ButtonGlowPool:Release(f) end)
|
|
|
|
f.animOut.isPlaying = false
|
|
f.animOut.IsPlaying = IsAnimPlaying
|
|
|
|
f:SetScript("OnHide", bgHide)
|
|
end
|
|
|
|
local function updateAlphaAnim(f,alpha)
|
|
for _,anim in pairs(f.animIn.appear) do
|
|
anim.change = alpha
|
|
end
|
|
for _,anim in pairs(f.animIn.fade) do
|
|
anim.change = -alpha
|
|
end
|
|
for _,anim in pairs(f.animOut.appear) do
|
|
anim.change = alpha
|
|
end
|
|
for _,anim in pairs(f.animOut.fade) do
|
|
anim.change = -alpha
|
|
end
|
|
end
|
|
|
|
local ButtonGlowTextures = {["spark"] = true, ["innerGlow"] = true, ["innerGlowOver"] = true, ["outerGlow"] = true, ["outerGlowOver"] = true, ["ants"] = true}
|
|
|
|
local function noZero(num)
|
|
if num == 0 then
|
|
return 0.001
|
|
else
|
|
return num
|
|
end
|
|
end
|
|
|
|
function lib.ButtonGlow_Start(r, color, frequency, frameLevel)
|
|
if not r then return end
|
|
frameLevel = frameLevel or 8;
|
|
|
|
local throttle = frequency and frequency > 0 and 0.25 / frequency * 0.01 or 0.01
|
|
|
|
if r._ButtonGlow then
|
|
local f = r._ButtonGlow
|
|
local width, height = r:GetSize()
|
|
f:SetFrameLevel(r:GetFrameLevel() + frameLevel)
|
|
f:SetSize(width * 1.4 , height * 1.4)
|
|
f:SetPoint("TOPLEFT", r, "TOPLEFT", -width * 0.2, height * 0.2)
|
|
f:SetPoint("BOTTOMRIGHT", r, "BOTTOMRIGHT", width * 0.2, -height * 0.2)
|
|
f.ants:SetSize(width * 1.4 * 0.85, height * 1.4 * 0.85)
|
|
AnimIn_OnFinished(f.animIn)
|
|
if f.animOut:IsPlaying() then
|
|
f.animOut:Stop()
|
|
f.animIn:Play()
|
|
end
|
|
|
|
if not color then
|
|
for texture in pairs(ButtonGlowTextures) do
|
|
f[texture]:SetVertexColor(1, 1, 1)
|
|
local alpha = math.min(f[texture]:GetAlpha()/noZero(f.color and f.color[4] or 1), 1)
|
|
f[texture]:SetAlpha(alpha)
|
|
updateAlphaAnim(f, 1)
|
|
end
|
|
f.color = false
|
|
else
|
|
for texture in pairs(ButtonGlowTextures) do
|
|
f[texture]:SetVertexColor(color[1], color[2], color[3])
|
|
local alpha = math.min(f[texture]:GetAlpha()/noZero(f.color and f.color[4] or 1)*color[4], 1)
|
|
f[texture]:SetAlpha(alpha)
|
|
updateAlphaAnim(f,color and color[4] or 1)
|
|
end
|
|
f.color = color
|
|
end
|
|
f.throttle = throttle
|
|
else
|
|
local f, new = ButtonGlowPool:Acquire()
|
|
if new then
|
|
configureButtonGlow(f,color and color[4] or 1)
|
|
else
|
|
updateAlphaAnim(f,color and color[4] or 1)
|
|
end
|
|
r._ButtonGlow = f
|
|
local width, height = r:GetSize()
|
|
f:SetParent(r)
|
|
f:SetFrameLevel(r:GetFrameLevel() + frameLevel)
|
|
f:SetSize(width * 1.4, height * 1.4)
|
|
f:SetPoint("TOPLEFT", r, "TOPLEFT", -width * 0.2, height * 0.2)
|
|
f:SetPoint("BOTTOMRIGHT", r, "BOTTOMRIGHT", width * 0.2, -height * 0.2)
|
|
if not color then
|
|
f.color = false
|
|
for texture in pairs(ButtonGlowTextures) do
|
|
f[texture]:SetVertexColor(1, 1, 1)
|
|
end
|
|
else
|
|
f.color = color
|
|
for texture in pairs(ButtonGlowTextures) do
|
|
f[texture]:SetVertexColor(color[1], color[2], color[3])
|
|
end
|
|
end
|
|
f.throttle = throttle
|
|
f:SetScript("OnUpdate", bgUpdate)
|
|
|
|
f.animIn:Play()
|
|
end
|
|
end
|
|
|
|
function lib.ButtonGlow_Stop(r)
|
|
if r._ButtonGlow then
|
|
if r._ButtonGlow.animIn:IsPlaying() then
|
|
r._ButtonGlow.animIn:Stop()
|
|
ButtonGlowPool:Release(r._ButtonGlow)
|
|
elseif r:IsVisible() then
|
|
r._ButtonGlow.animOut:Play()
|
|
else
|
|
ButtonGlowPool:Release(r._ButtonGlow)
|
|
end
|
|
end
|
|
end
|
|
|
|
tinsert(lib.glowList, "Action Button Glow")
|
|
lib.startList["Action Button Glow"] = lib.ButtonGlow_Start
|
|
lib.stopList["Action Button Glow"] = lib.ButtonGlow_Stop
|
|
|
|
|
|
-- ProcGlow
|
|
|
|
local ProcGlowBaseTexCoords = {
|
|
["Loop"] = {0.412598, 0.575195, 0.000976562, 0.391602},
|
|
["Start"] = {0.000488281, 0.411621, 0.000976562, 0.987305},
|
|
}
|
|
|
|
local function SetTile(texture, frame, rows, columns, frameScaleW, frameScaleH, key)
|
|
frame = frame - 1
|
|
local row = math.floor(frame / columns)
|
|
local column = frame % columns
|
|
|
|
local BaseTexCoord = ProcGlowBaseTexCoords[key]
|
|
|
|
local leftStart, rightEnd, topStart, bottomEnd = BaseTexCoord[1], BaseTexCoord[2], BaseTexCoord[3], BaseTexCoord[4]
|
|
|
|
local fullWidth = rightEnd - leftStart
|
|
local fullHeight = bottomEnd - topStart
|
|
|
|
local baseDeltaX = fullWidth / columns
|
|
local baseDeltaY = fullHeight / rows
|
|
|
|
local deltaX = baseDeltaX * frameScaleW
|
|
local deltaY = baseDeltaY * frameScaleH
|
|
|
|
local left = leftStart + baseDeltaX * column + (baseDeltaX - deltaX) / 2
|
|
local right = left + deltaX
|
|
|
|
local top = topStart + baseDeltaY * row + (baseDeltaY - deltaY) / 2
|
|
local bottom = top + deltaY
|
|
|
|
pcall(function()
|
|
texture:SetTexCoord(left, right, top, bottom)
|
|
end)
|
|
end
|
|
|
|
local StartFlipbook
|
|
local FlipbookAnimation_OnUpdate
|
|
|
|
FlipbookAnimation_OnUpdate = function(self, elapsed)
|
|
local data = self.flipbookData
|
|
if not data then return end
|
|
|
|
if data.animElapsed then
|
|
data.animElapsed = data.animElapsed + elapsed
|
|
if data.animElapsed >= 0.7 then
|
|
if self:IsShown() then
|
|
StartFlipbook(self, self.ProcLoop, 6, 5, 30, ((data.animOptions and (30 / data.animOptions)) or 30), nil, nil, "Loop")
|
|
end
|
|
data.animElapsed = nil
|
|
data.animOptions = nil
|
|
end
|
|
end
|
|
data.elapsedTime = data.elapsedTime + elapsed
|
|
local frameDuration = 1 / data.frameRate
|
|
|
|
if data.elapsedTime >= frameDuration then
|
|
data.elapsedTime = data.elapsedTime - frameDuration
|
|
data.currentFrame = data.currentFrame + 1
|
|
if data.currentFrame > data.totalFrames then
|
|
data.currentFrame = 1
|
|
end
|
|
SetTile(data.texture, data.currentFrame, data.rows, data.columns, 1, 1, data.key)
|
|
end
|
|
end
|
|
|
|
local function StopFlipbook(f)
|
|
f:SetScript("OnUpdate", nil)
|
|
if f.flipbookData and f.flipbookData.texture then
|
|
f.flipbookData.texture:Hide()
|
|
end
|
|
f.flipbookData = nil
|
|
end
|
|
|
|
StartFlipbook = function(f, texture, rows, columns, totalFrames, frameRate, startAnim, startOptionsDur, key)
|
|
StopFlipbook(f)
|
|
f.flipbookData = {
|
|
key = key,
|
|
texture = texture,
|
|
rows = rows,
|
|
columns = columns,
|
|
totalFrames = totalFrames,
|
|
frameRate = frameRate,
|
|
currentFrame = 1,
|
|
elapsedTime = 0,
|
|
animElapsed = startAnim,
|
|
animOptions = startOptionsDur,
|
|
}
|
|
texture:Show()
|
|
f:SetScript("OnUpdate", FlipbookAnimation_OnUpdate)
|
|
end
|
|
|
|
local function ProcGlowResetter(framePool, frame)
|
|
frame:Hide()
|
|
frame:ClearAllPoints()
|
|
frame:SetScript("OnShow", nil)
|
|
frame:SetScript("OnHide", nil)
|
|
frame:SetScript("OnUpdate", nil)
|
|
local parent = frame:GetParent()
|
|
if frame.name and parent[frame.name] then
|
|
parent[frame.name] = nil
|
|
end
|
|
end
|
|
|
|
local ProcGlowPool = CreateFramePool("Frame", GlowParent, nil, ProcGlowResetter)
|
|
lib.ProcGlowPool = ProcGlowPool
|
|
|
|
local function InitProcGlow(f)
|
|
-- Start-Flipbook
|
|
f.ProcStart = f:CreateTexture(nil, "ARTWORK")
|
|
f.ProcStart:SetBlendMode("ADD")
|
|
f.ProcStart:SetTexture([[Interface\AddOns\WeakAuras\Libs\LibCustomGlow-1.0\UIActionBarFX]])
|
|
f.ProcStart:SetTexCoord(0.0827148248, 0.1649413686, 0.000976562, 0.165364635) -- First Frame
|
|
f.ProcStart:SetAlpha(1)
|
|
f.ProcStart:SetSize(150, 150)
|
|
f.ProcStart:SetPoint("CENTER")
|
|
f.ProcStart:Hide()
|
|
|
|
-- Loop-Flipbook
|
|
f.ProcLoop = f:CreateTexture(nil, "ARTWORK")
|
|
f.ProcLoop:SetTexture([[Interface\AddOns\WeakAuras\Libs\LibCustomGlow-1.0\UIActionBarFX]])
|
|
f.ProcLoop:SetTexCoord(0.412598, 0.4451174, 0.000976562, 0.066080801666667) -- First Frame
|
|
f.ProcLoop:SetAlpha(1)
|
|
f.ProcLoop:SetAllPoints()
|
|
f.ProcLoop:Hide()
|
|
end
|
|
|
|
local function SetupProcGlow(f, options)
|
|
f.name = "_ProcGlow" .. options.key
|
|
|
|
f:SetScript("OnHide", function(self)
|
|
StopFlipbook(self)
|
|
end)
|
|
|
|
f:SetScript("OnShow", function(self)
|
|
StopFlipbook(self)
|
|
if self.startAnim then
|
|
local width, height = self:GetSize()
|
|
self.ProcStart:SetSize((width / 42 * 150) / 1.4, (height / 42 * 150) / 1.4)
|
|
StartFlipbook(self, self.ProcStart, 6, 5, 30, 30, 0, options.duration, "Start")
|
|
else
|
|
StartFlipbook(self, self.ProcLoop , 6, 5, 30, (30 / options.duration), nil, nil, "Loop")
|
|
end
|
|
end)
|
|
|
|
local color = options.color or {1, 1, 1, 1}
|
|
f.ProcStart:SetVertexColor(unpack(color))
|
|
f.ProcLoop:SetVertexColor(unpack(color))
|
|
|
|
f.startAnim = options.startAnim
|
|
end
|
|
|
|
local ProcGlowDefaults = {
|
|
frameLevel = 8,
|
|
color = nil,
|
|
startAnim = true,
|
|
xOffset = 0,
|
|
yOffset = 0,
|
|
duration = 1,
|
|
key = ""
|
|
}
|
|
|
|
function lib.ProcGlow_Start(r, options)
|
|
if not r then return end
|
|
options = options or {}
|
|
setmetatable(options, { __index = ProcGlowDefaults })
|
|
local key = "_ProcGlow" .. options.key
|
|
local f, new
|
|
if r[key] then
|
|
f = r[key]
|
|
else
|
|
f, new = ProcGlowPool:Acquire()
|
|
if new then
|
|
InitProcGlow(f)
|
|
end
|
|
r[key] = f
|
|
end
|
|
|
|
f:SetParent(r)
|
|
f:SetFrameLevel(r:GetFrameLevel() + options.frameLevel)
|
|
|
|
local width, height = r:GetSize()
|
|
local xOffset = options.xOffset + width * 0.2
|
|
local yOffset = options.yOffset + height * 0.2
|
|
f:SetPoint("TOPLEFT", r, "TOPLEFT", -xOffset, yOffset)
|
|
f:SetPoint("BOTTOMRIGHT", r, "BOTTOMRIGHT", xOffset, -yOffset)
|
|
|
|
SetupProcGlow(f, options)
|
|
f:Show()
|
|
end
|
|
|
|
function lib.ProcGlow_Stop(r, key)
|
|
key = key or ""
|
|
local f = r["_ProcGlow" .. key]
|
|
if f then
|
|
ProcGlowPool:Release(f)
|
|
end
|
|
end
|
|
|
|
table.insert(lib.glowList, "Proc Glow")
|
|
lib.startList["Proc Glow"] = lib.ProcGlow_Start
|
|
lib.stopList["Proc Glow"] = lib.ProcGlow_Stop
|