Files
coa-weakauras/WeakAuras/Types.lua
T
2020-06-09 19:05:09 +03:00

2022 lines
74 KiB
Lua

if not WeakAuras.IsCorrectVersion() then return end
local WeakAuras = WeakAuras;
local L = WeakAuras.L;
local LSM = LibStub("LibSharedMedia-3.0");
local wipe, tinsert = wipe, tinsert
local GetNumShapeshiftForms, GetShapeshiftFormInfo = GetNumShapeshiftForms, GetShapeshiftFormInfo
local WrapTextInColorCode, GetClassColor = WrapTextInColorCode, GetClassColor -- for Classic
WeakAuras.glow_action_types = {
show = L["Show"],
hide = L["Hide"]
}
WeakAuras.glow_frame_types = {
UNITFRAME = L["Unit Frame"],
FRAMESELECTOR = L["Frame Selector"]
}
WeakAuras.circular_group_constant_factor_types = {
RADIUS = L["Radius"],
SPACING = L["Spacing"]
}
WeakAuras.frame_strata_types = {
[1] = L["Inherited"],
[2] = "BACKGROUND",
[3] = "LOW",
[4] = "MEDIUM",
[5] = "HIGH",
[6] = "DIALOG",
[7] = "FULLSCREEN",
[8] = "FULLSCREEN_DIALOG",
[9] = "TOOLTIP"
}
WeakAuras.hostility_types = {
hostile = L["Hostile"],
friendly = L["Friendly"]
}
WeakAuras.character_types = {
player = L["Player Character"],
npc = L["Non-player Character"]
}
WeakAuras.group_sort_types = {
ascending = L["Ascending"],
descending = L["Descending"],
hybrid = L["Hybrid"],
none = L["None"],
custom = L["Custom"]
}
WeakAuras.group_hybrid_position_types = {
hybridFirst = L["Marked First"],
hybridLast = L["Marked Last"]
}
WeakAuras.group_hybrid_sort_types = {
ascending = L["Ascending"],
descending = L["Descending"]
}
WeakAuras.precision_types = {
[0] = "12",
[1] = "12.3",
[2] = "12.34",
[3] = "12.345",
[4] = "Dynamic 12.3", -- will show 1 digit precision when time is lower than 3 seconds, hardcoded
[5] = "Dynamic 12.34" -- will show 2 digits precision when time is lower than 3 seconds, hardcoded
}
WeakAuras.sound_channel_types = {
Master = L["Master"],
SFX = ENABLE_SOUNDFX,
Ambience = ENABLE_AMBIENCE,
Music = ENABLE_MUSIC,
Dialog = ENABLE_DIALOG
}
WeakAuras.sound_condition_types = {
Play = L["Play"],
Loop = L["Loop"],
Stop = L["Stop"]
}
WeakAuras.trigger_require_types = {
any = L["Any Triggers"],
all = L["All Triggers"],
custom = L["Custom Function"]
}
WeakAuras.trigger_require_types_one = {
any = L["Trigger 1"],
custom = L["Custom Function"]
}
WeakAuras.trigger_modes = {
["first_active"] = -10,
}
WeakAuras.debuff_types = {
HELPFUL = L["Buff"],
HARMFUL = L["Debuff"]
}
WeakAuras.tooltip_count = {
[1] = L["First"],
[2] = L["Second"],
[3] = L["Third"]
}
WeakAuras.aura_types = {
BUFF = L["Buff"],
DEBUFF = L["Debuff"]
}
WeakAuras.debuff_class_types = {
magic = L["Magic"],
curse = L["Curse"],
disease = L["Disease"],
poison = L["Poison"],
enrage = L["Enrage"],
none = L["None"]
}
WeakAuras.unit_types = {
player = L["Player"],
target = L["Target"],
focus = L["Focus"],
group = L["Group"],
member = L["Specific Unit"],
pet = L["Pet"],
multi = L["Multi-target"]
}
WeakAuras.unit_types_bufftrigger_2 = {
player = L["Player"],
target = L["Target"],
focus = L["Focus"],
group = L["Smart Group"],
raid = L["Raid"],
party = L["Party"],
boss = L["Boss"],
arena = L["Arena"],
pet = L["Pet"],
member = L["Specific Unit"],
multi = L["Multi-target"]
}
WeakAuras.actual_unit_types_with_specific = {
player = L["Player"],
target = L["Target"],
focus = L["Focus"],
pet = L["Pet"],
member = L["Specific Unit"]
}
WeakAuras.actual_unit_types_cast = {
player = L["Player"],
target = L["Target"],
focus = L["Focus"],
group = L["Smart Group"],
party = L["Party"],
raid = L["Raid"],
boss = L["Boss"],
arena = L["Arena"],
pet = L["Pet"],
member = L["Specific Unit"],
}
WeakAuras.actual_unit_types = {
player = L["Player"],
target = L["Target"],
focus = L["Focus"],
pet = L["Pet"]
}
WeakAuras.threat_unit_types = {
target = L["Target"],
focus = L["Focus"],
member = L["Specific Unit"],
none = L["At Least One Enemy"]
}
WeakAuras.unit_types_range_check = {
target = L["Target"],
focus = L["Focus"],
pet = L["Pet"],
member = L["Specific Unit"]
}
WeakAuras.unit_threat_situation_types = {
[-1] = L["Not On Threat Table"],
[0] = "|cFFB0B0B0"..L["Lower Than Tank"],
[1] = "|cFFFFFF77"..L["Higher Than Tank"],
[2] = "|cFFFF9900"..L["Tanking But Not Highest"],
[3] = "|cFFFF0000"..L["Tanking And Highest"]
}
WeakAuras.class_types = {}
WeakAuras.class_color_types = {}
local C_S_O, R_C_C, L_C_N_M, F_C_C_C = _G.CLASS_SORT_ORDER, RAID_CLASS_COLORS--[[_G.RAID_CLASS_COLORS]], _G.LOCALIZED_CLASS_NAMES_MALE, _G.FONT_COLOR_CODE_CLOSE
do
for i,eClass in ipairs(C_S_O) do
WeakAuras.class_color_types[eClass] = "|c"..R_C_C[eClass].colorStr
WeakAuras.class_types[eClass] = WeakAuras.class_color_types[eClass]..L_C_N_M[eClass]..F_C_C_C
end
end
WeakAuras.faction_group = {
Alliance = L["Alliance"],
Horde = L["Horde"],
Neutral = L["Neutral"]
}
WeakAuras.form_types = {};
local function update_forms()
wipe(WeakAuras.form_types);
WeakAuras.form_types[0] = "0 - "..L["Humanoid"]
for i = 1, GetNumShapeshiftForms() do
local _, name = GetShapeshiftFormInfo(i);
if(name) then
WeakAuras.form_types[i] = i.." - "..name
end
end
end
local form_frame = CreateFrame("frame");
form_frame:RegisterEvent("UPDATE_SHAPESHIFT_FORMS")
form_frame:RegisterEvent("PLAYER_LOGIN")
form_frame:SetScript("OnEvent", update_forms);
WeakAuras.blend_types = {
ADD = L["Glow"],
BLEND = L["Opaque"]
}
WeakAuras.texture_wrap_types = {
CLAMP = L["Clamp"],
MIRROR = L["Mirror"],
REPEAT = L["Repeat"]
}
WeakAuras.slant_mode = {
INSIDE = L["Keep Inside"],
EXTEND = L["Extend Outside"]
}
WeakAuras.text_check_types = {
update = L["Every Frame"],
event = L["Trigger Update"]
}
WeakAuras.check_types = {
update = L["Every Frame"],
event = L["Event(s)"]
}
WeakAuras.point_types = {
BOTTOMLEFT = L["Bottom Left"],
BOTTOM = L["Bottom"],
BOTTOMRIGHT = L["Bottom Right"],
RIGHT = L["Right"],
TOPRIGHT = L["Top Right"],
TOP = L["Top"],
TOPLEFT = L["Top Left"],
LEFT = L["Left"],
CENTER = L["Center"]
}
WeakAuras.default_types_for_anchor = {}
for k, v in pairs(WeakAuras.point_types) do
WeakAuras.default_types_for_anchor[k] = {
display = v,
type = "point"
}
end
WeakAuras.default_types_for_anchor["ALL"] = {
display = L["Whole Area"],
type = "area"
}
WeakAuras.aurabar_anchor_areas = {
icon = L["Icon"],
fg = L["Foreground"],
bg = L["Background"],
bar = L["Bar"],
}
WeakAuras.inverse_point_types = {
BOTTOMLEFT = "TOPRIGHT",
BOTTOM = "TOP",
BOTTOMRIGHT = "TOPLEFT",
RIGHT = "LEFT",
TOPRIGHT = "BOTTOMLEFT",
TOP = "BOTTOM",
TOPLEFT = "BOTTOMRIGHT",
LEFT = "RIGHT",
CENTER = "CENTER"
}
WeakAuras.anchor_frame_types = {
SCREEN = L["Screen/Parent Group"],
MOUSE = L["Mouse Cursor"],
SELECTFRAME = L["Select Frame"],
UNITFRAME = WeakAuras.newFeatureString..L["Unit Frames"],
CUSTOM = WeakAuras.newFeatureString..L["Custom"]
}
WeakAuras.anchor_frame_types_group = {
SCREEN = L["Screen/Parent Group"],
MOUSE = L["Mouse Cursor"],
SELECTFRAME = L["Select Frame"],
CUSTOM = WeakAuras.newFeatureString..L["Custom"]
}
WeakAuras.spark_rotation_types = {
AUTO = L["Automatic Rotation"],
MANUAL = L["Manual Rotation"]
}
WeakAuras.spark_hide_types = {
NEVER = L["Never"],
FULL = L["Full"],
EMPTY = L["Empty"],
BOTH = L["Full/Empty"]
}
WeakAuras.containment_types = {
OUTSIDE = L["Outside"],
INSIDE = L["Inside"]
}
WeakAuras.font_flags = {
None = L["None"],
MONOCHROME = L["Monochrome"],
OUTLINE = L["Outline"],
THICKOUTLINE = L["Thick Outline"],
["MONOCHROME|OUTLINE"] = L["Monochrome Outline"],
["MONOCHROME|THICKOUTLINE"] = L["Monochrome Thick Outline"]
}
WeakAuras.text_automatic_width = {
Auto = L["Automatic"],
Fixed = L["Fixed"]
}
WeakAuras.text_word_wrap = {
WordWrap = L["Wrap"],
Elide = L["Elide"]
}
WeakAuras.event_types = {};
for name, prototype in pairs(WeakAuras.event_prototypes) do
if(prototype.type == "event") then
WeakAuras.event_types[name] = prototype.name;
end
end
WeakAuras.status_types = {};
for name, prototype in pairs(WeakAuras.event_prototypes) do
if(prototype.type == "status") then
WeakAuras.status_types[name] = prototype.name;
end
end
WeakAuras.subevent_prefix_types = {
SWING = L["Swing"],
RANGE = L["Range"],
SPELL = L["Spell"],
SPELL_PERIODIC = L["Periodic Spell"],
SPELL_BUILDING = L["Spell (Building)"],
ENVIRONMENTAL = L["Environmental"],
DAMAGE_SHIELD = L["Damage Shield"],
DAMAGE_SPLIT = L["Damage Split"],
DAMAGE_SHIELD_MISSED = L["Damage Shield Missed"],
PARTY_KILL = L["Party Kill"],
UNIT_DIED = L["Unit Died"],
UNIT_DESTROYED = L["Unit Destroyed"]
}
WeakAuras.subevent_actual_prefix_types = {
SWING = L["Swing"],
RANGE = L["Range"],
SPELL = L["Spell"],
SPELL_PERIODIC = L["Periodic Spell"],
SPELL_BUILDING = L["Spell (Building)"],
ENVIRONMENTAL = L["Environmental"]
}
WeakAuras.subevent_suffix_types = {
_DAMAGE = L["Damage"],
_MISSED = L["Missed"],
_HEAL = L["Heal"],
_ENERGIZE = L["Energize"],
_DRAIN = L["Drain"],
_LEECH = L["Leech"],
_INTERRUPT = L["Interrupt"],
_DISPEL = L["Dispel"],
_DISPEL_FAILED = L["Dispel Failed"],
_STOLEN = L["Stolen"],
_EXTRA_ATTACKS = L["Extra Attacks"],
_AURA_APPLIED = L["Aura Applied"],
_AURA_REMOVED = L["Aura Removed"],
_AURA_APPLIED_DOSE = L["Aura Applied Dose"],
_AURA_REMOVED_DOSE = L["Aura Removed Dose"],
_AURA_REFRESH = L["Aura Refresh"],
_AURA_BROKEN = L["Aura Broken"],
_AURA_BROKEN_SPELL = L["Aura Broken Spell"],
_CAST_START = L["Cast Start"],
_CAST_SUCCESS = L["Cast Success"],
_CAST_FAILED = L["Cast Failed"],
_INSTAKILL = L["Instakill"],
_DURABILITY_DAMAGE = L["Durability Damage"],
_DURABILITY_DAMAGE_ALL = L["Durability Damage All"],
_CREATE = L["Create"],
_SUMMON = L["Summon"],
_RESURRECT = L["Resurrect"]
}
WeakAuras.power_types = {
[0] = MANA,
[1] = RAGE,
[2] = FOCUS,
[3] = ENERGY,
[4] = HAPPINESS,
[6] = RUNIC_POWER,
}
WeakAuras.miss_types = {
ABSORB = L["Absorb"],
BLOCK = L["Block"],
DEFLECT = L["Deflect"],
DODGE = L["Dodge"],
EVADE = L["Evade"],
IMMUNE = L["Immune"],
MISS = L["Miss"],
PARRY = L["Parry"],
REFLECT = L["Reflect"],
RESIST = L["Resist"]
}
WeakAuras.environmental_types = {
Drowning = STRING_ENVIRONMENTAL_DAMAGE_DROWNING,
Falling = STRING_ENVIRONMENTAL_DAMAGE_FALLING,
Fatigue = STRING_ENVIRONMENTAL_DAMAGE_FATIGUE,
Fire = STRING_ENVIRONMENTAL_DAMAGE_FIRE,
Lava = STRING_ENVIRONMENTAL_DAMAGE_LAVA,
Slime = STRING_ENVIRONMENTAL_DAMAGE_SLIME
}
WeakAuras.combatlog_flags_check_type = {
InGroup = L["In Group"],
NotInGroup = L["Not in Group"]
}
WeakAuras.combatlog_flags_check_reaction = {
Hostile = L["Hostile"],
Neutral = L["Neutral"],
Friendly = L["Friendly"]
}
WeakAuras.combatlog_flags_check_object_type = {
Object = L["Object"],
Guardian = L["Guardian"],
Pet = L["Pet"],
NPC = L["NPC"],
Player = L["Player"]
}
WeakAuras.combatlog_raid_mark_check_type = {
[0] = RAID_TARGET_NONE,
"|TInterface\\TARGETINGFRAME\\UI-RaidTargetingIcon_1:14|t " .. RAID_TARGET_1, -- Star
"|TInterface\\TARGETINGFRAME\\UI-RaidTargetingIcon_2:14|t " .. RAID_TARGET_2, -- Circle
"|TInterface\\TARGETINGFRAME\\UI-RaidTargetingIcon_3:14|t " .. RAID_TARGET_3, -- Diamond
"|TInterface\\TARGETINGFRAME\\UI-RaidTargetingIcon_4:14|t " .. RAID_TARGET_4, -- Triangle
"|TInterface\\TARGETINGFRAME\\UI-RaidTargetingIcon_5:14|t " .. RAID_TARGET_5, -- Moon
"|TInterface\\TARGETINGFRAME\\UI-RaidTargetingIcon_6:14|t " .. RAID_TARGET_6, -- Square
"|TInterface\\TARGETINGFRAME\\UI-RaidTargetingIcon_7:14|t " .. RAID_TARGET_7, -- Cross
"|TInterface\\TARGETINGFRAME\\UI-RaidTargetingIcon_8:14|t " .. RAID_TARGET_8, -- Skull
L["Any"]
}
WeakAuras.orientation_types = {
HORIZONTAL_INVERSE = L["Left to Right"],
HORIZONTAL = L["Right to Left"],
VERTICAL = L["Bottom to Top"],
VERTICAL_INVERSE = L["Top to Bottom"]
}
WeakAuras.orientation_with_circle_types = {
HORIZONTAL_INVERSE = L["Left to Right"],
HORIZONTAL = L["Right to Left"],
VERTICAL = L["Bottom to Top"],
VERTICAL_INVERSE = L["Top to Bottom"],
CLOCKWISE = L["Clockwise"],
ANTICLOCKWISE = L["Anticlockwise"]
}
-- TODO
WeakAuras.spec_types = {
[1] = "SPECIALIZATION".." 1",
[2] = "SPECIALIZATION".." 2",
[3] = "SPECIALIZATION".." 3",
[4] = "SPECIALIZATION".." 4"
}
WeakAuras.spec_types_3 = {
[1] = "SPECIALIZATION".." 1",
[2] = "SPECIALIZATION".." 2",
[3] = "SPECIALIZATION".." 3"
}
WeakAuras.spec_types_2 = {
[1] = "SPECIALIZATION".." 1",
[2] = "SPECIALIZATION".." 2"
}
WeakAuras.spec_types_specific = {}
WeakAuras.spec_types_all = {}
WeakAuras.talent_types = {}
for tab = 1, 5 do
for num_talent = 1, MAX_NUM_TALENTS do
local talentId = (tab - 1)*MAX_NUM_TALENTS+num_talent
WeakAuras.talent_types[talentId] = L["Tab "]..tab.." - "..num_talent
end
end
WeakAuras.totem_types = {
[1] = L["Fire"],
[2] = L["Earth"],
[3] = L["Water"],
[4] = L["Air"]
}
WeakAuras.texture_types = {
["Blizzard Alerts"] = {
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\arcane_missiles"] = "Arcane Missiles",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\arcane_missiles_1"] = "Arcane Missiles 1",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\arcane_missiles_2"] = "Arcane Missiles 2",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\arcane_missiles_3"] = "Arcane Missiles 3",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\art_of_war"] = "Art of War",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\backlash"] = "Backlash",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\backlash_green"] = "Backlash_Green",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\bandits_guile"] = "Bandits Guile",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\berserk"] = "Berserk",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\blood_boil"] = "Blood Boil",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\blood_surge"] = "Blood Surge",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\brain_freeze"] = "Brain Freeze",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\dark_tiger"] = "Dark Tiger",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\dark_transformation"] = "Dark Transformation",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\daybreak"] = "Daybreak",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\demonic_core"] = "Demonic Core",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\demonic_core_vertical"] = "Demonic Core Vertical",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\denounce"] = "Denounce",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\echo_of_the_elements"] = "Echo of the Elements",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\eclipse_moon"] = "Eclipse Moon",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\eclipse_sun"] = "Eclipse Sun",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\feral_omenofclarity"] = "Feral Omenofclarity",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\focus_fire"] = "Focus Fire",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\frozen_fingers"] = "Frozen Fingers",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\fulmination"] = "Fulmination",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\fury_of_stormrage"] = "Fury of Stormrage",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\genericarc_01"] = "Generic Arc 1",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\genericarc_02"] = "Generic Arc 2",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\genericarc_03"] = "Generic Arc 3",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\genericarc_04"] = "Generic Arc 4",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\genericarc_05"] = "Generic Arc 5",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\genericarc_06"] = "Generic Arc 6",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\generictop_01"] = "Generic Top 1",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\generictop_02"] = "Generic Top 2",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\grand_crusader"] = "Grand Crusader",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\hand_of_light"] = "Hand of Light",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\high_tide"] = "High Tide",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\hot_streak"] = "Hot Streak",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\imp_empowerment_green"] = "Imp Empowerment Green",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\imp_empowerment"] = "Imp Empowerment",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\impact"] = "Impact",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\killing_machine"] = "Killing Machine",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\lock_and_load"] = "Lock and Load",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\maelstrom_weapon_1"] = "Maelstrom Weapon 1",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\maelstrom_weapon_2"] = "Maelstrom Weapon 2",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\maelstrom_weapon_3"] = "Maelstrom Weapon 3",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\maelstrom_weapon_4"] = "Maelstrom Weapon 4",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\maelstrom_weapon"] = "Maelstrom Weapon",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\master_marksman"] = "Master Marksman",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\molten_core_green"] = "Molten Core Green",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\molten_core"] = "Molten Core",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\monk_blackoutkick"] = "Monk Blackout Kick",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\monk_ox_2"] = "Monk Ox 2",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\monk_ox_3"] = "Monk Ox 3",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\monk_ox"] = "Monk Ox",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\monk_serpent"] = "Monk Serpent",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\monk_tigerpalm"] = "Monk Tiger Palm",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\monk_tiger"] = "Monk Tiger",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\natures_grace"] = "Nature's Grace",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\necropolis"] = "Necropolis",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\nightfall"] = "Nightfall",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\predatory_swiftness_green"] = "Predatory Swiftness Green",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\predatory_swiftness"] = "Predatory Swiftness",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\raging_blow"] = "Raging Blow",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\rime"] = "Rime",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\serendipity"] = "Serendipity",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\shadow_word_insanity"] = "Shadow Word Insanity",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\shadow_of_death"] = "Shadow of Death",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\shooting_stars"] = "Shooting Stars",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\slice_and_dice"] = "Slice and Dice",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\spellactivationoverlay_0"] = "Spell Activation Overlay 0",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\sudden_death"] = "Sudden Death",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\sudden_doom"] = "Sudden Doom",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\surge_of_darkness"] = "Surge of Darkness",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\surge_of_light"] = "Surge of Light",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\sword_and_board"] = "Sword and Board",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\thrill_of_the_hunt_1"] = "Thrill of the Hunt 1",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\thrill_of_the_hunt_2"] = "Thrill of the Hunt 2",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\thrill_of_the_hunt_3"] = "Thrill of the Hunt 3",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\tooth_and_claw"] = "Tooth and Claw",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\ultimatum"] = "Ultimatum",
["Interface\\AddOns\\WeakAuras\\Media\\SpellActivationOverlays\\white_tiger"] = "White Tiger",
},
["Icons"] = {
["Spells\\Agility_128"] = "Paw",
["Spells\\ArrowFeather01"] = "Feathers",
["Spells\\Aspect_Beast"] = "Lion",
["Spells\\Aspect_Cheetah"] = "Cheetah",
["Spells\\Aspect_Hawk"] = "Hawk",
["Spells\\Aspect_Monkey"] = "Monkey",
["Spells\\Aspect_Snake"] = "Snake",
["Spells\\Aspect_Wolf"] = "Wolf",
["Spells\\EndlessRage"] = "Rage",
["Spells\\Eye"] = "Eye",
["Spells\\Eyes"] = "Eyes",
["Spells\\Fire_Rune_128"] = "Fire",
["Spells\\HolyRuinProtect"] = "Holy Ruin",
["Spells\\Intellect_128"] = "Intellect",
["Spells\\MoonCrescentGlow2"] = "Crescent",
["Spells\\Nature_Rune_128"] = "Leaf",
["Spells\\PROTECT_128"] = "Shield",
["Spells\\Ice_Rune_128"] = "Snowflake",
["Spells\\PoisonSkull1"] = "Poison Skull",
["Spells\\InnerFire_Rune_128"] = "Inner Fire",
["Spells\\RapidFire_Rune_128"] = "Rapid Fire",
["Spells\\Rampage"] = "Rampage",
["Spells\\Reticle_128"] = "Reticle",
["Spells\\Stamina_128"] = "Bull",
["Spells\\Strength_128"] = "Crossed Swords",
["Spells\\StunWhirl_reverse"] = "Stun Whirl",
["Spells\\T_Star3"] = "Star",
["Spells\\Spirit1"] = "Spirit",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\cancel-icon.tga"] = "Cancel Icon",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\cancel-mark.tga"] = "Cancel Mark",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\emoji.tga"] = "Emoji",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\exclamation-mark.tga"] = "Exclamation Mark",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\eyes.tga"] = "Eyes",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\ok-icon.tga"] = "Ok Icon",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\targeting-mark.tga"] = "Targeting Mark",
},
["Runes"] = {
["Spells\\starrune"] = "Star Rune",
["Spells\\RUNEBC1"] = "Heavy BC Rune",
["Spells\\RuneBC2"] = "Light BC Rune",
["Spells\\RUNEFROST"] = "Circular Frost Rune",
["Spells\\Rune1d_White"] = "Dense Circular Rune",
["Spells\\RUNE1D_GLOWLESS"] = "Sparse Circular Rune",
["Spells\\Rune1d"] = "Ringed Circular Rune",
["Spells\\Rune1c"] = "Filled Circular Rune",
["Spells\\RogueRune1"] = "Dual Blades",
["Spells\\RogueRune2"] = "Octagonal Skulls",
["Spells\\HOLY_RUNE1"] = "Holy Rune",
["Spells\\Holy_Rune_128"] = "Holy Cross Rune",
["Spells\\DemonRune5backup"] = "Demon Rune",
["Spells\\DemonRune6"] = "Demon Rune",
["Spells\\DemonRune7"] = "Demon Rune",
["Spells\\DemonicRuneSummon01"] = "Demonic Summon",
["Spells\\Death_Rune"] = "Death Rune",
["Spells\\DarkSummon"] = "Dark Summon",
["Spells\\AuraRune256b"] = "Square Aura Rune",
["Spells\\AURARUNE256"] = "Ringed Aura Rune",
["Spells\\AURARUNE8"] = "Spike-Ringed Aura Rune",
["Spells\\AuraRune7"] = "Tri-Circle Ringed Aura Rune",
["Spells\\AuraRune5Green"] = "Tri-Circle Aura Rune",
["Spells\\AURARUNE_C"] = "Oblong Aura Rune",
["Spells\\AURARUNE_B"] = "Sliced Aura Rune",
["Spells\\AURARUNE_A"] = "Small Tri-Circle Aura Rune"
},
["PvP Emblems"] = {
["Interface\\PVPFrame\\PVP-Banner-Emblem-1"] = "Wheelchair",
["Interface\\PVPFrame\\PVP-Banner-Emblem-2"] = "Recycle",
["Interface\\PVPFrame\\PVP-Banner-Emblem-3"] = "Biohazard",
["Interface\\PVPFrame\\PVP-Banner-Emblem-4"] = "Heart",
["Interface\\PVPFrame\\PVP-Banner-Emblem-5"] = "Lightning Bolt",
["Interface\\PVPFrame\\PVP-Banner-Emblem-6"] = "Bone",
["Interface\\PVPFrame\\PVP-Banner-Emblem-7"] = "Glove",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-2"] = "Bull",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-3"] = "Bird Claw",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-4"] = "Canary",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-5"] = "Mushroom",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-6"] = "Cherries",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-7"] = "Ninja",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-8"] = "Dog Face",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-9"] = "Circled Drop",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-10"] = "Circled Glove",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-11"] = "Winged Blade",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-12"] = "Circled Cross",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-13"] = "Dynamite",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-14"] = "Intellect",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-15"] = "Feather",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-16"] = "Present",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-17"] = "Giant Jaws",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-18"] = "Drums",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-19"] = "Panda",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-20"] = "Crossed Clubs",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-21"] = "Skeleton Key",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-22"] = "Heart Potion",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-23"] = "Trophy",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-24"] = "Crossed Mallets",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-25"] = "Circled Cheetah",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-26"] = "Mutated Chicken",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-27"] = "Anvil",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-28"] = "Dwarf Face",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-29"] = "Brooch",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-30"] = "Spider",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-31"] = "Dual Hawks",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-32"] = "Cleaver",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-33"] = "Spiked Bull",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-34"] = "Fist of Thunder",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-35"] = "Lean Bull",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-36"] = "Mug",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-37"] = "Sliced Circle",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-38"] = "Totem",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-39"] = "Skull and Crossbones",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-40"] = "Voodoo Doll",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-41"] = "Dual Wolves",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-42"] = "Wolf",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-43"] = "Crossed Wrenches",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-44"] = "Saber-toothed Tiger",
--["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-45"] = "Targeting Eye", -- Duplicate of 53
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-46"] = "Artifact Disc",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-47"] = "Dice",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-48"] = "Fish Face",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-49"] = "Crossed Axes",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-50"] = "Doughnut",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-51"] = "Human Face",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-52"] = "Eyeball",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-53"] = "Targeting Eye",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-54"] = "Monkey Face",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-55"] = "Circle Skull",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-56"] = "Tipped Glass",
--["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-57"] = "Saber-toothed Tiger", -- Duplicate of 44
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-58"] = "Pile of Weapons",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-59"] = "Mushrooms",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-60"] = "Pounding Mallet",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-61"] = "Winged Mask",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-62"] = "Axe",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-63"] = "Spiked Shield",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-64"] = "The Horns",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-65"] = "Ice Cream Cone",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-66"] = "Ornate Lockbox",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-67"] = "Roasting Marshmallow",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-68"] = "Smiley Bomb",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-69"] = "Fist",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-70"] = "Spirit Wings",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-71"] = "Ornate Pipe",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-72"] = "Scarab",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-73"] = "Glowing Ball",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-74"] = "Circular Rune",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-75"] = "Tree",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-76"] = "Flower Pot",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-77"] = "Night Elf Face",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-78"] = "Nested Egg",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-79"] = "Helmed Chicken",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-80"] = "Winged Boot",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-81"] = "Skull and Cross-Wrenches",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-82"] = "Cracked Skull",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-83"] = "Rocket",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-84"] = "Wooden Whistle",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-85"] = "Cogwheel",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-86"] = "Lizard Eye",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-87"] = "Baited Hook",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-88"] = "Beast Face",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-89"] = "Talons",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-90"] = "Rabbit",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-91"] = "4-Toed Pawprint",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-92"] = "Paw",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-93"] = "Mask",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-94"] = "Spiked Helm",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-95"] = "Dog Treat",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-96"] = "Targeted Orc",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-97"] = "Bird Face",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-98"] = "Lollipop",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-99"] = "5-Toed Pawprint",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-100"] = "Frightened Cat",
["Interface\\PVPFrame\\Icons\\PVP-Banner-Emblem-101"] = "Eagle Face"
},
["Beams"] = {
["Textures\\SPELLCHAINEFFECTS\\Beam_Purple"] = "Purple Beam",
["Textures\\SPELLCHAINEFFECTS\\Beam_Red"] = "Red Beam",
["Textures\\SPELLCHAINEFFECTS\\Beam_RedDrops"] = "Red Drops Beam",
["Textures\\SPELLCHAINEFFECTS\\DrainManaLightning"] = "Drain Mana Lightning",
["Textures\\SPELLCHAINEFFECTS\\Ethereal_Ribbon_Spell"] = "Ethereal Ribbon",
["Textures\\SPELLCHAINEFFECTS\\Ghost1_Chain"] = "Ghost Chain",
["Textures\\SPELLCHAINEFFECTS\\Ghost2purple_Chain"] = "Purple Ghost Chain",
["Textures\\SPELLCHAINEFFECTS\\HealBeam"] = "Heal Beam",
["Textures\\SPELLCHAINEFFECTS\\Lightning"] = "Lightning",
["Textures\\SPELLCHAINEFFECTS\\LightningRed"] = "Red Lightning",
["Textures\\SPELLCHAINEFFECTS\\ManaBeam"] = "Mana Beam",
["Textures\\SPELLCHAINEFFECTS\\ManaBurnBeam"] = "Mana Burn Beam",
["Textures\\SPELLCHAINEFFECTS\\RopeBeam"] = "Rope",
["Textures\\SPELLCHAINEFFECTS\\ShockLightning"] = "Shock Lightning",
["Textures\\SPELLCHAINEFFECTS\\SoulBeam"] = "Soul Beam",
["Spells\\TEXTURES\\Beam_ChainGold"] = "Gold Chain",
["Spells\\TEXTURES\\Beam_ChainIron"] = "Iron Chain",
["Spells\\TEXTURES\\Beam_FireGreen"] = "Green Fire Beam",
["Spells\\TEXTURES\\Beam_FireRed"] = "Red Fire Beam",
["Spells\\TEXTURES\\Beam_Purple_02"] = "Straight Purple Beam",
["Spells\\TEXTURES\\Beam_Shadow_01"] = "Shadow Beam",
["Spells\\TEXTURES\\Beam_SmokeBrown"] = "Brown Smoke Beam",
["Spells\\TEXTURES\\Beam_SmokeGrey"] = "Grey Smoke Beam",
["Spells\\TEXTURES\\Beam_SpiritLink"] = "Spirit Link Beam",
["Spells\\TEXTURES\\Beam_SummonGargoyle"] = "Summon Gargoyle Beam",
["Spells\\TEXTURES\\Beam_VineGreen"] = "Green Vine",
["Spells\\TEXTURES\\Beam_VineRed"] = "Red Vine",
["Spells\\TEXTURES\\Beam_WaterBlue"] = "Blue Water Beam",
["Spells\\TEXTURES\\Beam_WaterGreen"] = "Green Water Beam",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\rainbowbar"] = "Rainbow Bar",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\StripedTexture"] = "Striped Bar",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\stripe-bar.tga"] = "Striped Bar 2",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\stripe-rainbow-bar.tga"] = "Rainbow Bar 2",
},
["Shapes"] = {
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Circle_Smooth"] = "Smooth Circle",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Circle_Smooth_Border"] = "Smooth Circle with Border",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Circle_Squirrel"] = "Spiralled Circle",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Circle_Squirrel_Border"] = "Spiralled Circle with Border",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Circle_White"] = "Circle",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Circle_White_Border"] = "Circle with Border",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_Smooth"] = "Smooth Square",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_Smooth_Border"] = "Smooth Square with Border",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_Smooth_Border2"] = "Smooth Square with Border 2",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_Squirrel"] = "Spiralled Square",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_Squirrel_Border"] = "Spiralled Square with Border",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_White"] = "Square",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_White_Border"] = "Square with Border",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_FullWhite"] = "Full White Square",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Triangle45"] = "45° Triangle",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Trapezoid"] = "Trapezoid",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\triangle-border.tga"] = "Triangle with Border",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\triangle.tga"] = "Triangle",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Circle_Smooth2.tga"] = "Smoohth Circle Small",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\circle_border5.tga"] = "Circle Border",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\ring_glow3.tga"] = "Circle Border Glow",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\square_mini.tga"] = "Small Square",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\target_indicator.tga"] = "Target Indicator",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\target_indicator_glow.tga"] = "Target Indicator Glow",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\arrows_target.tga"] = "Arrows Target",
},
["Sparks"] = {
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Circle_Smooth"] = "Smooth Circle",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Circle_Smooth_Border"] = "Smooth Circle with Border",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Circle_Squirrel"] = "Spiralled Circle",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Circle_Squirrel_Border"] = "Spiralled Circle with Border",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Circle_White"] = "Circle",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Circle_White_Border"] = "Circle with Border",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_Smooth"] = "Smooth Square",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_Smooth_Border"] = "Smooth Square with Border",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_Smooth_Border2"] = "Smooth Square with Border 2",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_Squirrel"] = "Spiralled Square",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_Squirrel_Border"] = "Spiralled Square with Border",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_White"] = "Square",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_White_Border"] = "Square with Border"
},
[BINDING_HEADER_RAID_TARGET] = {
["Interface\\TargetingFrame\\UI-RaidTargetingIcon_1"] = RAID_TARGET_1,
["Interface\\TargetingFrame\\UI-RaidTargetingIcon_2"] = RAID_TARGET_2,
["Interface\\TargetingFrame\\UI-RaidTargetingIcon_3"] = RAID_TARGET_3,
["Interface\\TargetingFrame\\UI-RaidTargetingIcon_4"] = RAID_TARGET_4,
["Interface\\TargetingFrame\\UI-RaidTargetingIcon_5"] = RAID_TARGET_5,
["Interface\\TargetingFrame\\UI-RaidTargetingIcon_6"] = RAID_TARGET_6,
["Interface\\TargetingFrame\\UI-RaidTargetingIcon_7"] = RAID_TARGET_7,
["Interface\\TargetingFrame\\UI-RaidTargetingIcon_8"] = RAID_TARGET_8,
}
}
if(WeakAuras.PowerAurasPath ~= "") then
WeakAuras.texture_types["PowerAuras Heads-Up"] = {
[WeakAuras.PowerAurasPath.."Aura1"] = "Runed Text",
[WeakAuras.PowerAurasPath.."Aura2"] = "Runed Text On Ring",
[WeakAuras.PowerAurasPath.."Aura3"] = "Power Waves",
[WeakAuras.PowerAurasPath.."Aura4"] = "Majesty",
[WeakAuras.PowerAurasPath.."Aura5"] = "Runed Ends",
[WeakAuras.PowerAurasPath.."Aura6"] = "Extra Majesty",
[WeakAuras.PowerAurasPath.."Aura7"] = "Triangular Highlights",
[WeakAuras.PowerAurasPath.."Aura11"] = "Oblong Highlights",
[WeakAuras.PowerAurasPath.."Aura16"] = "Thin Crescents",
[WeakAuras.PowerAurasPath.."Aura17"] = "Crescent Highlights",
[WeakAuras.PowerAurasPath.."Aura18"] = "Dense Runed Text",
[WeakAuras.PowerAurasPath.."Aura23"] = "Runed Spiked Ring",
[WeakAuras.PowerAurasPath.."Aura24"] = "Smoke",
[WeakAuras.PowerAurasPath.."Aura28"] = "Flourished Text",
[WeakAuras.PowerAurasPath.."Aura33"] = "Droplet Highlights"
}
WeakAuras.texture_types["PowerAuras Icons"] = {
[WeakAuras.PowerAurasPath.."Aura8"] = "Rune",
[WeakAuras.PowerAurasPath.."Aura9"] = "Stylized Ghost",
[WeakAuras.PowerAurasPath.."Aura10"] = "Skull and Crossbones",
[WeakAuras.PowerAurasPath.."Aura12"] = "Snowflake",
[WeakAuras.PowerAurasPath.."Aura13"] = "Flame",
[WeakAuras.PowerAurasPath.."Aura14"] = "Holy Rune",
[WeakAuras.PowerAurasPath.."Aura15"] = "Zig-Zag Exclamation Point",
[WeakAuras.PowerAurasPath.."Aura19"] = "Crossed Swords",
[WeakAuras.PowerAurasPath.."Aura21"] = "Shield",
[WeakAuras.PowerAurasPath.."Aura22"] = "Glow",
[WeakAuras.PowerAurasPath.."Aura25"] = "Cross",
[WeakAuras.PowerAurasPath.."Aura26"] = "Droplet",
[WeakAuras.PowerAurasPath.."Aura27"] = "Alert",
[WeakAuras.PowerAurasPath.."Aura29"] = "Paw",
[WeakAuras.PowerAurasPath.."Aura30"] = "Bull",
-- [WeakAuras.PowerAurasPath.."Aura31"] = "Heiroglyphics Horizontal",
[WeakAuras.PowerAurasPath.."Aura32"] = "Heiroglyphics",
[WeakAuras.PowerAurasPath.."Aura34"] = "Circled Arrow",
[WeakAuras.PowerAurasPath.."Aura35"] = "Short Sword",
-- [WeakAuras.PowerAurasPath.."Aura36"] = "Short Sword Horizontal",
[WeakAuras.PowerAurasPath.."Aura45"] = "Circular Glow",
[WeakAuras.PowerAurasPath.."Aura48"] = "Totem",
[WeakAuras.PowerAurasPath.."Aura49"] = "Dragon Blade",
[WeakAuras.PowerAurasPath.."Aura50"] = "Ornate Design",
[WeakAuras.PowerAurasPath.."Aura51"] = "Inverted Holy Rune",
[WeakAuras.PowerAurasPath.."Aura52"] = "Stylized Skull",
[WeakAuras.PowerAurasPath.."Aura53"] = "Exclamation Point",
[WeakAuras.PowerAurasPath.."Aura54"] = "Nonagon",
[WeakAuras.PowerAurasPath.."Aura68"] = "Wings",
[WeakAuras.PowerAurasPath.."Aura69"] = "Rectangle",
[WeakAuras.PowerAurasPath.."Aura70"] = "Low Mana",
[WeakAuras.PowerAurasPath.."Aura71"] = "Ghostly Eye",
[WeakAuras.PowerAurasPath.."Aura72"] = "Circle",
[WeakAuras.PowerAurasPath.."Aura73"] = "Ring",
[WeakAuras.PowerAurasPath.."Aura74"] = "Square",
[WeakAuras.PowerAurasPath.."Aura75"] = "Square Brackets",
[WeakAuras.PowerAurasPath.."Aura76"] = "Bob-omb",
[WeakAuras.PowerAurasPath.."Aura77"] = "Goldfish",
[WeakAuras.PowerAurasPath.."Aura78"] = "Check",
[WeakAuras.PowerAurasPath.."Aura79"] = "Ghostly Face",
[WeakAuras.PowerAurasPath.."Aura84"] = "Overlapping Boxes",
-- [WeakAuras.PowerAurasPath.."Aura85"] = "Overlapping Boxes 45°",
-- [WeakAuras.PowerAurasPath.."Aura86"] = "Overlapping Boxes 270°",
[WeakAuras.PowerAurasPath.."Aura87"] = "Fairy",
[WeakAuras.PowerAurasPath.."Aura88"] = "Comet",
[WeakAuras.PowerAurasPath.."Aura95"] = "Dual Spiral",
[WeakAuras.PowerAurasPath.."Aura96"] = "Japanese Character",
[WeakAuras.PowerAurasPath.."Aura97"] = "Japanese Character",
[WeakAuras.PowerAurasPath.."Aura98"] = "Japanese Character",
[WeakAuras.PowerAurasPath.."Aura99"] = "Japanese Character",
[WeakAuras.PowerAurasPath.."Aura100"] = "Japanese Character",
[WeakAuras.PowerAurasPath.."Aura101"] = "Ball of Flame",
[WeakAuras.PowerAurasPath.."Aura102"] = "Zig-Zag",
[WeakAuras.PowerAurasPath.."Aura103"] = "Thorny Ring",
[WeakAuras.PowerAurasPath.."Aura110"] = "Hunter's Mark",
-- [WeakAuras.PowerAurasPath.."Aura111"] = "Hunter's Mark Horizontal",
[WeakAuras.PowerAurasPath.."Aura112"] = "Kaleidoscope",
[WeakAuras.PowerAurasPath.."Aura113"] = "Jesus Face",
[WeakAuras.PowerAurasPath.."Aura114"] = "Green Mushrrom",
[WeakAuras.PowerAurasPath.."Aura115"] = "Red Mushroom",
[WeakAuras.PowerAurasPath.."Aura116"] = "Fire Flower",
[WeakAuras.PowerAurasPath.."Aura117"] = "Radioactive",
[WeakAuras.PowerAurasPath.."Aura118"] = "X",
[WeakAuras.PowerAurasPath.."Aura119"] = "Flower",
[WeakAuras.PowerAurasPath.."Aura120"] = "Petal",
[WeakAuras.PowerAurasPath.."Aura130"] = "Shoop Da Woop",
[WeakAuras.PowerAurasPath.."Aura131"] = "8-Bit Symbol",
[WeakAuras.PowerAurasPath.."Aura132"] = "Cartoon Skull",
[WeakAuras.PowerAurasPath.."Aura138"] = "Stop",
[WeakAuras.PowerAurasPath.."Aura139"] = "Thumbs Up",
[WeakAuras.PowerAurasPath.."Aura140"] = "Palette",
[WeakAuras.PowerAurasPath.."Aura141"] = "Blue Ring",
[WeakAuras.PowerAurasPath.."Aura142"] = "Ornate Ring",
[WeakAuras.PowerAurasPath.."Aura143"] = "Ghostly Skull"
}
WeakAuras.texture_types["PowerAuras Separated"] = {
[WeakAuras.PowerAurasPath.."Aura46"] = "8-Part Ring 1",
[WeakAuras.PowerAurasPath.."Aura47"] = "8-Part Ring 2",
[WeakAuras.PowerAurasPath.."Aura55"] = "Skull on Gear 1",
[WeakAuras.PowerAurasPath.."Aura56"] = "Skull on Gear 2",
[WeakAuras.PowerAurasPath.."Aura57"] = "Skull on Gear 3",
[WeakAuras.PowerAurasPath.."Aura58"] = "Skull on Gear 4",
[WeakAuras.PowerAurasPath.."Aura59"] = "Rune Ring Full",
[WeakAuras.PowerAurasPath.."Aura60"] = "Rune Ring Empty",
[WeakAuras.PowerAurasPath.."Aura61"] = "Rune Ring Left",
[WeakAuras.PowerAurasPath.."Aura62"] = "Rune Ring Right",
[WeakAuras.PowerAurasPath.."Aura63"] = "Spiked Rune Ring Full",
[WeakAuras.PowerAurasPath.."Aura64"] = "Spiked Rune Ring Empty",
[WeakAuras.PowerAurasPath.."Aura65"] = "Spiked Rune Ring Left",
[WeakAuras.PowerAurasPath.."Aura66"] = "Spiked Rune Ring Bottom",
[WeakAuras.PowerAurasPath.."Aura67"] = "Spiked Rune Ring Right",
[WeakAuras.PowerAurasPath.."Aura80"] = "Spiked Helm Background",
[WeakAuras.PowerAurasPath.."Aura81"] = "Spiked Helm Full",
[WeakAuras.PowerAurasPath.."Aura82"] = "Spiked Helm Bottom",
[WeakAuras.PowerAurasPath.."Aura83"] = "Spiked Helm Top",
[WeakAuras.PowerAurasPath.."Aura89"] = "5-Part Ring 1",
[WeakAuras.PowerAurasPath.."Aura90"] = "5-Part Ring 2",
[WeakAuras.PowerAurasPath.."Aura91"] = "5-Part Ring 3",
[WeakAuras.PowerAurasPath.."Aura92"] = "5-Part Ring 4",
[WeakAuras.PowerAurasPath.."Aura93"] = "5-Part Ring 5",
[WeakAuras.PowerAurasPath.."Aura94"] = "5-Part Ring Full",
[WeakAuras.PowerAurasPath.."Aura104"] = "Shield Center",
[WeakAuras.PowerAurasPath.."Aura105"] = "Shield Full",
[WeakAuras.PowerAurasPath.."Aura106"] = "Shield Top Right",
[WeakAuras.PowerAurasPath.."Aura107"] = "Shiled Top Left",
[WeakAuras.PowerAurasPath.."Aura108"] = "Shield Bottom Right",
[WeakAuras.PowerAurasPath.."Aura109"] = "Shield Bottom Left",
[WeakAuras.PowerAurasPath.."Aura121"] = "Vine Top Right Leaf",
[WeakAuras.PowerAurasPath.."Aura122"] = "Vine Left Leaf",
[WeakAuras.PowerAurasPath.."Aura123"] = "Vine Bottom Right Leaf",
[WeakAuras.PowerAurasPath.."Aura124"] = "Vine Stem",
[WeakAuras.PowerAurasPath.."Aura125"] = "Vine Thorns",
[WeakAuras.PowerAurasPath.."Aura126"] = "3-Part Circle 1",
[WeakAuras.PowerAurasPath.."Aura127"] = "3-Part Circle 2",
[WeakAuras.PowerAurasPath.."Aura128"] = "3-Part Circle 3",
[WeakAuras.PowerAurasPath.."Aura129"] = "3-Part Circle Full",
[WeakAuras.PowerAurasPath.."Aura133"] = "Sliced Orb 1",
[WeakAuras.PowerAurasPath.."Aura134"] = "Sliced Orb 2",
[WeakAuras.PowerAurasPath.."Aura135"] = "Sliced Orb 3",
[WeakAuras.PowerAurasPath.."Aura136"] = "Sliced Orb 4",
[WeakAuras.PowerAurasPath.."Aura137"] = "Sliced Orb 5",
[WeakAuras.PowerAurasPath.."Aura144"] = "Taijitu Bottom",
[WeakAuras.PowerAurasPath.."Aura145"] = "Taijitu Top"
}
WeakAuras.texture_types["PowerAuras Words"] = {
[WeakAuras.PowerAurasPath.."Aura20"] = "Power",
[WeakAuras.PowerAurasPath.."Aura37"] = "Slow",
[WeakAuras.PowerAurasPath.."Aura38"] = "Stun",
[WeakAuras.PowerAurasPath.."Aura39"] = "Silence",
[WeakAuras.PowerAurasPath.."Aura40"] = "Root",
[WeakAuras.PowerAurasPath.."Aura41"] = "Disorient",
[WeakAuras.PowerAurasPath.."Aura42"] = "Dispell",
[WeakAuras.PowerAurasPath.."Aura43"] = "Danger",
[WeakAuras.PowerAurasPath.."Aura44"] = "Buff",
[WeakAuras.PowerAurasPath.."Aura44"] = "Buff",
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\interrupt"] = "Interrupt"
}
end
WeakAuras.operator_types = {
["=="] = "=",
["~="] = "!=",
[">"] = ">",
["<"] = "<",
[">="] = ">=",
["<="] = "<="
}
WeakAuras.equality_operator_types = {
["=="] = "=",
["~="] = "!="
}
WeakAuras.operator_types_without_equal = {
[">="] = ">=",
["<="] = "<="
}
WeakAuras.string_operator_types = {
["=="] = L["Is Exactly"],
["find('%s')"] = L["Contains"],
["match('%s')"] = L["Matches (Pattern)"]
}
WeakAuras.weapon_types = {
["main"] = MAINHANDSLOT,
["off"] = SECONDARYHANDSLOT
}
WeakAuras.swing_types = {
["main"] = MAINHANDSLOT,
["off"] = SECONDARYHANDSLOT,
["ranged"] = RANGEDSLOT
}
WeakAuras.rune_specific_types = {
[1] = L["Rune #1"],
[2] = L["Rune #2"],
[3] = L["Rune #3"],
[4] = L["Rune #4"],
[5] = L["Rune #5"],
[6] = L["Rune #6"]
}
WeakAuras.custom_trigger_types = {
["event"] = L["Event"],
["status"] = L["Status"],
["stateupdate"] = L["Trigger State Updater (Advanced)"]
}
WeakAuras.eventend_types = {
["timed"] = L["Timed"],
["custom"] = L["Custom"]
}
WeakAuras.autoeventend_types = {
["auto"] = L["Automatic"],
["custom"] = L["Custom"]
}
WeakAuras.timedeventend_types = {
["timed"] = L["Timed"],
}
WeakAuras.justify_types = {
["LEFT"] = L["Left"],
["CENTER"] = L["Center"],
["RIGHT"] = L["Right"]
}
WeakAuras.grow_types = {
["LEFT"] = L["Left"],
["RIGHT"] = L["Right"],
["UP"] = L["Up"],
["DOWN"] = L["Down"],
["HORIZONTAL"] = L["Centered Horizontal"],
["VERTICAL"] = L["Centered Vertical"],
["CIRCLE"] = L["Counter Clockwise"],
["COUNTERCIRCLE"] = L["Clockwise"],
["GRID"] = L["Grid"],
["CUSTOM"] = L["Custom"],
}
-- horizontal types: R (right), L (left)
-- vertical types: U (up), D (down)
WeakAuras.grid_types = {
RU = L["Right, then Up"],
UR = L["Up, then Right"],
LU = L["Left, then Up"],
UL = L["Up, then Left"],
RD = L["Right, then Down"],
DR = L["Down, then Right"],
LD = L["Left, then Down"],
DL = L["Down, then Left"],
}
WeakAuras.text_rotate_types = {
["LEFT"] = L["Left"],
["NONE"] = L["None"],
["RIGHT"] = L["Right"]
}
WeakAuras.align_types = {
["LEFT"] = L["Left"],
["CENTER"] = L["Center"],
["RIGHT"] = L["Right"]
}
WeakAuras.rotated_align_types = {
["LEFT"] = L["Top"],
["CENTER"] = L["Center"],
["RIGHT"] = L["Bottom"]
}
WeakAuras.icon_side_types = {
["LEFT"] = L["Left"],
["RIGHT"] = L["Right"]
}
WeakAuras.rotated_icon_side_types = {
["LEFT"] = L["Top"],
["RIGHT"] = L["Bottom"]
}
WeakAuras.anim_types = {
none = L["None"],
preset = L["Preset"],
custom = L["Custom"]
}
WeakAuras.anim_ease_types = {
none = L["None"],
easeIn = L["Ease In"],
easeOut = L["Ease Out"],
easeOutIn = L["Ease In and Out"]
}
WeakAuras.anim_ease_functions = {
none = function(percent) return percent end,
easeIn = function(percent, power)
return percent ^ power;
end,
easeOut = function(percent, power)
return 1.0 - (1.0 - percent) ^ power;
end,
easeOutIn = function(percent, power)
if percent < .5 then
return (percent * 2.0) ^ power * .5;
end
return 1.0 - ((1.0 - percent) * 2.0) ^ power * .5;
end
}
WeakAuras.anim_translate_types = {
straightTranslate = L["Normal"],
circle = L["Circle"],
spiral = L["Spiral"],
spiralandpulse = L["Spiral In And Out"],
shake = L["Shake"],
bounce = L["Bounce"],
bounceDecay = L["Bounce with Decay"],
custom = L["Custom Function"]
}
WeakAuras.anim_scale_types = {
straightScale = L["Normal"],
pulse = L["Pulse"],
fauxspin = L["Spin"],
fauxflip = L["Flip"],
custom = L["Custom Function"]
}
WeakAuras.anim_alpha_types = {
straight = L["Normal"],
alphaPulse = L["Pulse"],
hide = L["Hide"],
custom = L["Custom Function"]
}
WeakAuras.anim_rotate_types = {
straight = L["Normal"],
backandforth = L["Back and Forth"],
wobble = L["Wobble"],
custom = L["Custom Function"]
}
WeakAuras.anim_color_types = {
straightColor = L["Legacy RGB Gradient"],
straightHSV = L["Gradient"],
pulseColor = L["Legacy RGB Gradient Pulse"],
pulseHSV = L["Gradient Pulse"],
custom = L["Custom Function"]
}
WeakAuras.instance_types = {
none = L["No Instance"],
party = L["5 Man Dungeon"],
ten = L["10 Man Raid"],
twentyfive = L["25 Man Raid"],
fortyman = L["40 Man Raid"],
pvp = L["Battleground"],
arena = L["Arena"]
}
WeakAuras.group_types = {
solo = L["Not in Group"],
group = L["In Group"],
raid = L["In Raid"]
}
WeakAuras.difficulty_types = {
none = L["None"],
normal = PLAYER_DIFFICULTY1,
heroic = PLAYER_DIFFICULTY2
}
WeakAuras.classification_types = {
worldboss = L["World Boss"],
rareelite = L["Rare Elite"],
elite = L["Elite"],
rare = L["Rare"],
normal = L["Normal"],
trivial = L["Trivial (Low Level)"]
}
WeakAuras.anim_start_preset_types = {
slidetop = L["Slide from Top"],
slideleft = L["Slide from Left"],
slideright = L["Slide from Right"],
slidebottom = L["Slide from Bottom"],
fade = L["Fade In"],
shrink = L["Grow"],
grow = L["Shrink"],
spiral = L["Spiral"],
bounceDecay = L["Bounce"],
starShakeDecay = L["Star Shake"],
}
WeakAuras.anim_main_preset_types = {
shake = L["Shake"],
spin = L["Spin"],
flip = L["Flip"],
wobble = L["Wobble"],
pulse = L["Pulse"],
alphaPulse = L["Flash"],
rotateClockwise = L["Rotate Right"],
rotateCounterClockwise = L["Rotate Left"],
spiralandpulse = L["Spiral"],
orbit = L["Orbit"],
bounce = L["Bounce"]
}
WeakAuras.anim_finish_preset_types = {
slidetop = L["Slide to Top"],
slideleft = L["Slide to Left"],
slideright = L["Slide to Right"],
slidebottom = L["Slide to Bottom"],
fade = L["Fade Out"],
shrink = L["Shrink"],
grow =L["Grow"],
spiral = L["Spiral"],
bounceDecay = L["Bounce"],
starShakeDecay = L["Star Shake"],
};
WeakAuras.chat_message_types = {
CHAT_MSG_BATTLEGROUND = L["Battleground"],
CHAT_MSG_BG_SYSTEM_NEUTRAL = L["BG-System Neutral"],
CHAT_MSG_BG_SYSTEM_ALLIANCE = L["BG-System Alliance"],
CHAT_MSG_BG_SYSTEM_HORDE = L["BG-System Horde"],
CHAT_MSG_BN_WHISPER = L["Battle.net Whisper"],
CHAT_MSG_CHANNEL = L["Channel"],
CHAT_MSG_EMOTE = L["Emote"],
CHAT_MSG_GUILD = L["Guild"],
CHAT_MSG_MONSTER_YELL = L["Monster Yell"],
CHAT_MSG_MONSTER_EMOTE = L["Monster Emote"],
CHAT_MSG_MONSTER_SAY = L["Monster Say"],
CHAT_MSG_MONSTER_WHISPER = L["Monster Whisper"],
CHAT_MSG_MONSTER_PARTY = L["Monster Party"],
CHAT_MSG_OFFICER = L["Officer"],
CHAT_MSG_PARTY = L["Party"],
CHAT_MSG_RAID = L["Raid"],
CHAT_MSG_RAID_BOSS_EMOTE = L["Boss Emote"],
CHAT_MSG_RAID_BOSS_WHISPER = L["Boss Whisper"],
CHAT_MSG_RAID_WARNING = L["Raid Warning"],
CHAT_MSG_SAY = L["Say"],
CHAT_MSG_WHISPER = L["Whisper"],
CHAT_MSG_YELL = L["Yell"],
CHAT_MSG_SYSTEM = L["System"]
}
WeakAuras.send_chat_message_types = {
WHISPER = L["Whisper"],
CHANNEL = L["Channel"],
SAY = L["Say"],
EMOTE = L["Emote"],
YELL = L["Yell"],
PARTY = L["Party"],
GUILD = L["Guild"],
OFFICER = L["Officer"],
RAID = L["Raid"],
SMARTRAID = L["BG>Raid>Party>Say"],
RAID_WARNING = L["Raid Warning"],
BATTLEGROUND = L["Battleground"],
COMBAT = L["Blizzard Combat Text"],
PRINT = L["Chat Frame"]
}
WeakAuras.group_aura_name_info_types = {
aura = L["Aura Name"],
players = L["Player(s) Affected"],
nonplayers = L["Player(s) Not Affected"]
}
WeakAuras.group_aura_stack_info_types = {
count = L["Number Affected"],
stack = L["Aura Stack"]
}
WeakAuras.cast_types = {
cast = L["Cast"],
channel = L["Channel (Spell)"]
}
-- register sounds
LSM:Register("sound", "Batman Punch", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\BatmanPunch.ogg")
LSM:Register("sound", "Bike Horn", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\BikeHorn.ogg")
LSM:Register("sound", "Boxing Arena Gong", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\BoxingArenaSound.ogg")
LSM:Register("sound", "Bleat", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Bleat.ogg")
LSM:Register("sound", "Cartoon Hop", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\CartoonHop.ogg")
LSM:Register("sound", "Cat Meow", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\CatMeow2.ogg")
LSM:Register("sound", "Kitten Meow", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\KittenMeow.ogg")
LSM:Register("sound", "Robot Blip", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\RobotBlip.ogg")
LSM:Register("sound", "Sharp Punch", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\SharpPunch.ogg")
LSM:Register("sound", "Water Drop", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\WaterDrop.ogg")
LSM:Register("sound", "Air Horn", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\AirHorn.ogg")
LSM:Register("sound", "Applause", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Applause.ogg")
LSM:Register("sound", "Banana Peel Slip", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\BananaPeelSlip.ogg")
LSM:Register("sound", "Blast", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Blast.ogg")
LSM:Register("sound", "Cartoon Voice Baritone", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\CartoonVoiceBaritone.ogg")
LSM:Register("sound", "Cartoon Walking", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\CartoonWalking.ogg")
LSM:Register("sound", "Cow Mooing", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\CowMooing.ogg")
LSM:Register("sound", "Ringing Phone", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\RingingPhone.ogg")
LSM:Register("sound", "Roaring Lion", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\RoaringLion.ogg")
LSM:Register("sound", "Shotgun", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Shotgun.ogg")
LSM:Register("sound", "Squish Fart", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\SquishFart.ogg")
LSM:Register("sound", "Temple Bell", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\TempleBellHuge.ogg")
LSM:Register("sound", "Torch", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Torch.ogg")
LSM:Register("sound", "Warning Siren", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\WarningSiren.ogg")
LSM:Register("sound", "Lich King Apocalypse", 554003) -- Sound\Creature\LichKing\IC_Lich King_Special01.ogg
LSM:Register("sound", "Voice: Adds", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Adds.ogg")
LSM:Register("sound", "Voice: Boss", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Boss.ogg")
LSM:Register("sound", "Voice: Circle", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Circle.ogg")
LSM:Register("sound", "Voice: Cross", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Cross.ogg")
LSM:Register("sound", "Voice: Diamond", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Diamond.ogg")
LSM:Register("sound", "Voice: Don't Release", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\DontRelease.ogg")
LSM:Register("sound", "Voice: Empowered", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Empowered.ogg")
LSM:Register("sound", "Voice: Focus", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Focus.ogg")
LSM:Register("sound", "Voice: Idiot", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Idiot.ogg")
LSM:Register("sound", "Voice: Left", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Left.ogg")
LSM:Register("sound", "Voice: Moon", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Moon.ogg")
LSM:Register("sound", "Voice: Next", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Next.ogg")
LSM:Register("sound", "Voice: Portal", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Portal.ogg")
LSM:Register("sound", "Voice: Protected", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Protected.ogg")
LSM:Register("sound", "Voice: Release", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Release.ogg")
LSM:Register("sound", "Voice: Right", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Right.ogg")
LSM:Register("sound", "Voice: Run Away", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\RunAway.ogg")
LSM:Register("sound", "Voice: Skull", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Skull.ogg")
LSM:Register("sound", "Voice: Spread", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Spread.ogg")
LSM:Register("sound", "Voice: Square", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Square.ogg")
LSM:Register("sound", "Voice: Stack", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Stack.ogg")
LSM:Register("sound", "Voice: Star", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Star.ogg")
LSM:Register("sound", "Voice: Switch", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Switch.ogg")
LSM:Register("sound", "Voice: Taunt", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Taunt.ogg")
LSM:Register("sound", "Voice: Triangle", "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\Triangle.ogg")
if(WeakAuras.PowerAurasSoundPath ~= "") then
LSM:Register("sound", "Aggro", WeakAuras.PowerAurasSoundPath.."aggro.ogg")
LSM:Register("sound", "Arrow Swoosh", WeakAuras.PowerAurasSoundPath.."Arrow_swoosh.ogg")
LSM:Register("sound", "Bam", WeakAuras.PowerAurasSoundPath.."bam.ogg")
LSM:Register("sound", "Polar Bear", WeakAuras.PowerAurasSoundPath.."bear_polar.ogg")
LSM:Register("sound", "Big Kiss", WeakAuras.PowerAurasSoundPath.."bigkiss.ogg")
LSM:Register("sound", "Bite", WeakAuras.PowerAurasSoundPath.."BITE.ogg")
LSM:Register("sound", "Burp", WeakAuras.PowerAurasSoundPath.."burp4.ogg")
LSM:Register("sound", "Cat", WeakAuras.PowerAurasSoundPath.."cat2.ogg")
LSM:Register("sound", "Chant Major 2nd", WeakAuras.PowerAurasSoundPath.."chant2.ogg")
LSM:Register("sound", "Chant Minor 3rd", WeakAuras.PowerAurasSoundPath.."chant4.ogg")
LSM:Register("sound", "Chimes", WeakAuras.PowerAurasSoundPath.."chimes.ogg")
LSM:Register("sound", "Cookie Monster", WeakAuras.PowerAurasSoundPath.."cookie.ogg")
LSM:Register("sound", "Electrical Spark", WeakAuras.PowerAurasSoundPath.."ESPARK1.ogg")
LSM:Register("sound", "Fireball", WeakAuras.PowerAurasSoundPath.."Fireball.ogg")
LSM:Register("sound", "Gasp", WeakAuras.PowerAurasSoundPath.."Gasp.ogg")
LSM:Register("sound", "Heartbeat", WeakAuras.PowerAurasSoundPath.."heartbeat.ogg")
LSM:Register("sound", "Hiccup", WeakAuras.PowerAurasSoundPath.."hic3.ogg")
LSM:Register("sound", "Huh?", WeakAuras.PowerAurasSoundPath.."huh_1.ogg")
LSM:Register("sound", "Hurricane", WeakAuras.PowerAurasSoundPath.."hurricane.ogg")
LSM:Register("sound", "Hyena", WeakAuras.PowerAurasSoundPath.."hyena.ogg")
LSM:Register("sound", "Kaching", WeakAuras.PowerAurasSoundPath.."kaching.ogg")
LSM:Register("sound", "Moan", WeakAuras.PowerAurasSoundPath.."moan.ogg")
LSM:Register("sound", "Panther", WeakAuras.PowerAurasSoundPath.."panther1.ogg")
LSM:Register("sound", "Phone", WeakAuras.PowerAurasSoundPath.."phone.ogg")
LSM:Register("sound", "Punch", WeakAuras.PowerAurasSoundPath.."PUNCH.ogg")
LSM:Register("sound", "Rain", WeakAuras.PowerAurasSoundPath.."rainroof.ogg")
LSM:Register("sound", "Rocket", WeakAuras.PowerAurasSoundPath.."rocket.ogg")
LSM:Register("sound", "Ship's Whistle", WeakAuras.PowerAurasSoundPath.."shipswhistle.ogg")
LSM:Register("sound", "Gunshot", WeakAuras.PowerAurasSoundPath.."shot.ogg")
LSM:Register("sound", "Snake Attack", WeakAuras.PowerAurasSoundPath.."snakeatt.ogg")
LSM:Register("sound", "Sneeze", WeakAuras.PowerAurasSoundPath.."sneeze.ogg")
LSM:Register("sound", "Sonar", WeakAuras.PowerAurasSoundPath.."sonar.ogg")
LSM:Register("sound", "Splash", WeakAuras.PowerAurasSoundPath.."splash.ogg")
LSM:Register("sound", "Squeaky Toy", WeakAuras.PowerAurasSoundPath.."Squeakypig.ogg")
LSM:Register("sound", "Sword Ring", WeakAuras.PowerAurasSoundPath.."swordecho.ogg")
LSM:Register("sound", "Throwing Knife", WeakAuras.PowerAurasSoundPath.."throwknife.ogg")
LSM:Register("sound", "Thunder", WeakAuras.PowerAurasSoundPath.."thunder.ogg")
LSM:Register("sound", "Wicked Male Laugh", WeakAuras.PowerAurasSoundPath.."wickedmalelaugh1.ogg")
LSM:Register("sound", "Wilhelm Scream", WeakAuras.PowerAurasSoundPath.."wilhelm.ogg")
LSM:Register("sound", "Wicked Female Laugh", WeakAuras.PowerAurasSoundPath.."wlaugh.ogg")
LSM:Register("sound", "Wolf Howl", WeakAuras.PowerAurasSoundPath.."wolf5.ogg")
LSM:Register("sound", "Yeehaw", WeakAuras.PowerAurasSoundPath.."yeehaw.ogg")
end
WeakAuras.sound_types = {
[" custom"] = " " .. L["Custom"],
[" KitID"] = " " .. L["Sound by Kit ID"]
}
for name, path in next, LSM:HashTable("sound") do
WeakAuras.sound_types[path] = name
end
LSM.RegisterCallback(WeakAuras, "LibSharedMedia_Registered", function(_, mediatype, key)
if mediatype == "sound" then
local path = LSM:Fetch(mediatype, key)
if path then
WeakAuras.sound_types[path] = key
end
end
end)
-- register options font
LSM:Register("font", "Fira Mono Medium", "Interface\\Addons\\WeakAuras\\Media\\Fonts\\FiraMono-Medium.ttf", LSM.LOCALE_BIT_western + LSM.LOCALE_BIT_ruRU)
-- register plain white border
LSM:Register("border", "Square Full White", [[Interface\AddOns\WeakAuras\Media\Textures\Square_FullWhite.tga]])
WeakAuras.duration_types = {
seconds = L["Seconds"],
relative = L["Relative"]
}
WeakAuras.duration_types_no_choice = {
seconds = L["Seconds"]
}
WeakAuras.gtfo_types = {
[1] = L["High Damage"],
[2] = L["Low Damage"],
[3] = L["Fail Alert"],
[4] = L["Friendly Fire"]
}
WeakAuras.pet_behavior_types = {
aggressive = PET_MODE_AGGRESSIVE,
passive = PET_MODE_PASSIVE,
defensive = PET_MODE_DEFENSIVE
}
WeakAuras.cooldown_progress_behavior_types = {
showOnCooldown = L["On Cooldown"],
showOnReady = L["Not on Cooldown"],
showAlways = L["Always"]
}
WeakAuras.cooldown_types = {
auto = L["Auto"],
charges = L["Charges"],
cooldown = L["Cooldown"]
}
WeakAuras.bufftrigger_progress_behavior_types = {
showOnActive = L["Buffed/Debuffed"],
showOnMissing = L["Missing"],
showAlways= L["Always"]
}
WeakAuras.bufftrigger_2_progress_behavior_types = {
showOnActive = L["Aura(s) Found"],
showOnMissing = L["Aura(s) Missing"],
showAlways = L["Always"],
showOnMatches = L["Match Count"]
}
WeakAuras.bufftrigger_2_preferred_match_types =
{
showLowest = L["Least remaining time"],
showHighest = L["Most remaining time"]
}
WeakAuras.bufftrigger_2_per_unit_mode = {
affected = L["Affected"],
unaffected = L["Unaffected"],
all = L["All"]
}
WeakAuras.item_slot_types = {
[0] = AMMOSLOT,
[1] = HEADSLOT,
[2] = NECKSLOT,
[3] = SHOULDERSLOT,
[5] = CHESTSLOT,
[6] = WAISTSLOT,
[7] = LEGSSLOT,
[8] = FEETSLOT,
[9] = WRISTSLOT,
[10] = HANDSSLOT,
[11] = FINGER0SLOT_UNIQUE,
[12] = FINGER1SLOT_UNIQUE,
[13] = TRINKET0SLOT_UNIQUE,
[14] = TRINKET1SLOT_UNIQUE,
[15] = BACKSLOT,
[16] = MAINHANDSLOT,
[17] = SECONDARYHANDSLOT,
[18] = RANGEDSLOT,
[19] = TABARDSLOT
}
WeakAuras.charges_change_type = {
GAINED = L["Gained"],
LOST = L["Lost"],
CHANGED = L["Changed"]
}
WeakAuras.charges_change_condition_type = {
GAINED = L["Gained"],
LOST = L["Lost"]
}
WeakAuras.combat_event_type = {
PLAYER_REGEN_ENABLED = L["Leaving"],
PLAYER_REGEN_DISABLED = L["Entering"]
}
WeakAuras.bool_types = {
[0] = L["False"],
[1] = L["True"]
}
WeakAuras.absorb_modes = {
OVERLAY_FROM_START = L["Attach to Start"],
OVERLAY_FROM_END = L["Attach to End"]
}
WeakAuras.mythic_plus_affixes = {}
local mythic_plus_blacklist = {
[1] = true,
[15] = true
}
WeakAuras.update_categories = {
{
name = "anchor",
fields = {
"xOffset",
"yOffset",
"selfPoint",
"anchorPoint",
"anchorFrameType",
"anchorFrameFrame",
"frameStrata",
"height",
"width",
"fontSize",
"scale",
},
default = false,
label = L["Size & Position"],
},
{
name = "userconfig",
fields = {"config"},
default = false,
label = L["Custom Configuration"],
},
{
name = "name",
fields = {"id"},
default = true,
label = L["Aura Names"],
},
{
name = "display",
fields = {},
default = true,
label = L["Display"],
},
{
name = "trigger",
fields = {"triggers"},
default = true,
label = L["Trigger"],
},
{
name = "conditions",
fields = {"conditions"},
default = true,
label = L["Conditions"],
},
{
name = "load",
fields = {"load"},
default = true,
label = L["Load Conditions"],
},
{
name = "action",
fields = {"actions"},
default = true,
label = L["Actions"],
},
{
name = "animation",
fields = {"animation"},
default = true,
label = L["Animations"],
},
{
name = "authoroptions",
fields = {"authorOptions"},
default = true,
label = L["Author Options"]
},
{
name = "arrangement",
fields = {
"grow",
"space",
"stagger",
"sort",
"hybridPosition",
"radius",
"align",
"rotation",
"constantFactor",
"hybridSortMode",
},
default = true,
label = L["Group Arrangement"],
},
{
name = "oldchildren",
fields = {},
default = true,
label = L["Remove Obsolete Auras"],
},
{
name = "newchildren",
fields = {},
default = true,
label = L["Add Missing Auras"],
},
{
name = "metadata",
fields = {
"url",
"desc",
"version",
},
default = true,
label = L["Meta Data"],
},
}
-- fields that are handled as special cases when importing
-- mismatch of internal fields is not counted as a difference
WeakAuras.internal_fields = {
uid = true,
internalVersion = true,
sortHybridTable = true,
}
-- fields that are not included in exported data
-- these represent information which is only meaningful inside the db,
-- or are represented in other ways in exported
WeakAuras.non_transmissable_fields = {
controlledChildren = true,
parent = true,
authorMode = true,
skipWagoUpdate = true,
ignoreWagoUpdate = true,
preferToUpdate = true,
}
WeakAuras.data_stub = {
-- note: this is the minimal data stub which prevents false positives in WeakAuras.diff upon reimporting an aura.
-- pending a refactor of other code which adds unnecessary fields, it is possible to shrink it
triggers = {
{
trigger = {
type = "aura2",
names = {},
event = "Health",
subeventPrefix = "SPELL",
subeventSuffix = "_CAST_START",
spellIds = {},
unit = "player",
debuffType = "HELPFUL",
},
untrigger = {},
},
},
load = {
size = {
multi = {},
},
spec = {
multi = {},
},
class = {
multi = {},
},
},
actions = {
init = {},
start = {},
finish = {},
},
animation = {
start = {
type = "none",
duration_type = "seconds",
easeType = "none",
easeStrength = 3,
},
main = {
type = "none",
duration_type = "seconds",
easeType = "none",
easeStrength = 3,
},
finish = {
type = "none",
duration_type = "seconds",
easeType = "none",
easeStrength = 3,
},
},
conditions = {},
config = {},
authorOptions = {},
}
WeakAuras.author_option_classes = {
toggle = "simple",
input = "simple",
number = "simple",
range = "simple",
color = "simple",
select = "simple",
multiselect = "simple",
description = "noninteractive",
space = "noninteractive",
header = "noninteractive",
group = "group"
}
WeakAuras.author_option_types = {
toggle = L["Toggle"],
input = L["String"],
number = L["Number"],
range = L["Slider"],
description = L["Description"],
color = L["Color"],
select = L["Dropdown Menu"],
space = L["Space"],
multiselect = L["Toggle List"],
header = L["Separator"],
group = WeakAuras.newFeatureString .. L["Option Group"],
}
WeakAuras.author_option_fields = {
common = {
type = true,
name = true,
useDesc = true,
desc = true,
key = true,
width = true,
},
number = {
min = 0,
max = 1,
step = .05,
default = 0,
},
range = {
min = 0,
max = 1,
step = .05,
default = 0,
},
input = {
default = "",
useLength = false,
length = 10,
multiline = false,
},
toggle = {
default = false,
},
description = {
text = "",
fontSize = "medium",
},
color = {
default = {1, 1, 1, 1},
},
select = {
values = {"val1"},
default = 1,
},
space = {
variableWidth = true,
useHeight = false,
height = 1,
},
multiselect = {
default = {true},
values = {"val1"},
},
header = {
useName = false,
text = "",
noMerge = false
},
group = {
groupType = "simple",
useCollapse = true,
collapse = false,
limitType = "none",
size = 10,
nameSource = 0,
hideReorder = true,
entryNames = nil, -- handled as a special case in code
subOptions = {},
}
}
WeakAuras.array_entry_name_types = {
[-1] = L["Fixed Names"],
[0] = L["Entry Order"],
-- the rest is auto-populated with indices which are valid entry name sources
}
WeakAuras.name_source_option_types = {
-- option types which can be used to generate entry names on arrays
input = true,
number = true,
range = true,
}
WeakAuras.group_limit_types = {
none = L["Unlimited"],
max = L["Limited"],
fixed = L["Fixed Size"],
}
WeakAuras.group_option_types = {
simple = L["Simple"],
array = L["Array"],
}
WeakAuras.glow_types = {
ACShine = L["Autocast Shine"],
Pixel = L["Pixel Glow"],
buttonOverlay = L["Action Button Glow"],
}
WeakAuras.font_sizes = {
small = L["Small"],
medium = L["Medium"],
large = L["Large"],
}
-- unitIds registerable with RegisterUnitEvent
WeakAuras.baseUnitId = {
["player"] = true,
["target"] = true,
["pet"] = true,
["focus"] = true,
["vehicle"] = true
}
WeakAuras.multiUnitId = {
["boss"] = true,
["arena"] = true,
["group"] = true,
["party"] = true,
["raid"] = true,
}
WeakAuras.multiUnitUnits = {
["boss"] = {},
["arena"] = {},
["group"] = {},
["party"] = {},
["raid"] = {}
}
WeakAuras.multiUnitUnits.group["player"] = true
WeakAuras.multiUnitUnits.party["player"] = true
for i = 1, 4 do
WeakAuras.baseUnitId["party"..i] = true
WeakAuras.baseUnitId["partypet"..i] = true
WeakAuras.baseUnitId["boss"..i] = true
WeakAuras.multiUnitUnits.group["party"..i] = true
WeakAuras.multiUnitUnits.party["party"..i] = true
WeakAuras.multiUnitUnits.boss["boss"..i] = true
end
for i = 1, 5 do
WeakAuras.baseUnitId["arena"..i] = true
WeakAuras.multiUnitUnits.arena["arena"..i] = true
end
for i = 1, 40 do
WeakAuras.baseUnitId["raid"..i] = true
WeakAuras.baseUnitId["raidpet"..i] = true
WeakAuras.multiUnitUnits.group["raid"..i] = true
WeakAuras.multiUnitUnits.raid["raid"..i] = true
end
WeakAuras.dbm_types = {
[1] = L["Add"],
[2] = L["AOE"],
[3] = L["Targeted"],
[4] = L["Interrupt"],
[5] = L["Role"],
[6] = L["Phase"],
[7] = L["Important"]
}
WeakAuras.weapon_enchant_types = {
showOnActive = L["Enchant Found"],
showOnMissing = L["Enchant Missing"],
showAlways = L["Always"],
}
WeakAuras.reset_swing_spells = {}
WeakAuras.reset_ranged_swing_spells = {
[2480] = true, -- Shoot Bow
[7919] = true, -- Shoot Crossbow
[7918] = true, -- Shoot Gun
[2764] = true, -- Throw
[5019] = true, -- Shoot Wands
[75] = true, -- Auto Shot
}
if WeakAuras.IsClassic() then
local reset_swing_spell_list = {
1464, 8820, 11604, 11605, -- Slam
78, 284, 285, 1608, 11564, 11565, 11566, 11567, 25286, -- Heroic Strike
845, 7369, 11608, 11609, 20569, -- Cleave
2973, 14260, 14261, 14262, 14263, 14264, 14265, 14266, -- Raptor Strike
6807, 6808, 6809, 8972, 9745, 9880, 9881, -- Maul
20549, -- War Stomp
}
for i, spellid in ipairs(reset_swing_spell_list) do
WeakAuras.reset_swing_spells[spellid] = true
end
end