Files
coa-weakauras/WeakAurasOptions/RegionOptions/Model.lua
T
Bunny67 0f4f16b6f0 beta
2020-09-16 23:06:44 +03:00

300 lines
7.0 KiB
Lua

if not WeakAuras.IsCorrectVersion() then return end
local AddonName, OptionsPrivate = ...
local L = WeakAuras.L;
local function createOptions(id, data)
local options = {
__title = L["Model Settings"],
__order = 1,
modelIsUnit = {
type = "toggle",
width = WeakAuras.normalWidth,
name = L["Show model of unit "],
order = 0.5,
hidden = function() return data.modelDisplayInfo and WeakAuras.BuildInfo > 80100 end
},
-- Option for modelIsDisplayInfo added below
-- Option for path/id added below
space2 = {
type = "execute",
width = WeakAuras.normalWidth,
name = "",
order = 1.5,
image = function() return "", 0, 0 end,
hidden = function() return data.modelIsUnit end
},
chooseModel = {
type = "execute",
width = WeakAuras.normalWidth,
name = L["Choose"],
order = 2,
func = function()
OptionsPrivate.OpenModelPicker(data);
end,
hidden = function() return data.modelIsUnit end
},
advance = {
type = "toggle",
width = WeakAuras.normalWidth,
name = L["Animate"],
order = 5,
},
sequence = {
type = "range",
width = WeakAuras.normalWidth,
name = L["Animation Sequence"],
min = 0,
max = 150,
step = 1,
bigStep = 1,
order = 6,
disabled = function() return not data.advance end
},
model_z = {
type = "range",
width = WeakAuras.normalWidth,
name = L["Z Offset"],
softMin = -20,
softMax = 20,
step = .001,
bigStep = 0.05,
order = 20,
},
model_x = {
type = "range",
width = WeakAuras.normalWidth,
name = L["X Offset"],
softMin = -20,
softMax = 20,
step = .001,
bigStep = 0.05,
order = 30,
},
model_y = {
type = "range",
width = WeakAuras.normalWidth,
name = L["Y Offset"],
softMin = -20,
softMax = 20,
step = .001,
bigStep = 0.05,
order = 40,
},
rotation = {
type = "range",
width = WeakAuras.normalWidth,
name = L["Rotation"],
min = 0,
max = 360,
step = 1,
bigStep = 3,
order = 45,
},
endHeader = {
type = "header",
order = 100,
name = "",
},
};
if WeakAuras.BuildInfo > 80100 then
options.modelDisplayInfo = {
type = "toggle",
width = WeakAuras.normalWidth,
name = L["Use Display Info Id"],
order = 0.6,
hidden = function() return data.modelIsUnit end
}
else
options.model_path = {
type = "input",
width = WeakAuras.doubleWidth,
name = L["Model"],
order = 1
}
end
for k, v in pairs(OptionsPrivate.commonOptions.BorderOptions(id, data, nil, nil, 70)) do
options[k] = v
end
return {
model = options,
position = OptionsPrivate.commonOptions.PositionOptions(id, data, nil, nil, nil),
};
end
local function createThumbnail()
local borderframe = CreateFrame("FRAME", nil, UIParent);
borderframe:SetWidth(32);
borderframe:SetHeight(32);
local border = borderframe:CreateTexture(nil, "Overlay");
border:SetAllPoints(borderframe);
border:SetTexture("Interface\\BUTTONS\\UI-Quickslot2.blp");
border:SetTexCoord(0.2, 0.8, 0.2, 0.8);
local model = CreateFrame("PlayerModel", nil, borderframe);
borderframe.model = model;
model:SetFrameStrata("FULLSCREEN");
return borderframe;
end
local function modifyThumbnail(parent, region, data)
region:SetParent(parent)
local model = region.model
region:SetScript("OnUpdate", function()
local optionsFrame = WeakAuras.OptionsFrame();
if optionsFrame then
model:SetParent(optionsFrame)
region:SetScript("OnUpdate", nil)
end
end);
model:SetAllPoints(region);
model:SetFrameStrata(region:GetParent():GetFrameStrata());
model:SetWidth(region:GetWidth() - 2);
model:SetHeight(region:GetHeight() - 2);
model:SetPoint("center", region, "center");
WeakAuras.SetModel(model, data.model_path, data.modelIsUnit, data.modelDisplayInfo)
model:SetScript("OnShow", function()
WeakAuras.SetModel(model, data.model_path, data.modelIsUnit, data.modelDisplayInfo)
model:SetPosition(data.model_z, data.model_x, data.model_y);
model:SetFacing(rad(data.rotation));
end);
region:SetScript("OnShow", function() model:Show() end);
region:SetScript("OnHide", function() model:Hide() end);
model:SetPosition(data.model_z, data.model_x, data.model_y);
model:SetFacing(rad(data.rotation));
end
local function createIcon()
local data = {
model_path = "Creature/Arthaslichking/arthaslichking.m2",
modelIsUnit = false,
model_x = 0,
model_y = 0,
model_z = 0.35,
sequence = 1,
advance = false,
rotation = 0,
scale = 1,
height = 40,
width = 40
};
local thumbnail = createThumbnail(UIParent);
modifyThumbnail(UIParent, thumbnail, data, nil, 50);
return thumbnail;
end
local templates = {
{
title = L["Default"],
data = {
};
},
{
title = L["Fire Orb"],
description = "",
data = {
width = 100,
height = 100,
model_path = "spells/6fx_smallfire.m2",
model_x = 0,
model_y = -0.5,
model_z = -1.5
},
},
{
title = L["Blue Sparkle Orb"],
description = "",
data = {
width = 100,
height = 100,
advance = true,
sequence = 1,
model_path = "spells/7fx_druid_halfmoon_missile.m2",
model_x = 0,
model_y = 0.7,
model_z = 1.5
},
},
{
title = L["Arcane Orb"],
description = "",
data = {
width = 100,
height = 100,
advance = true,
sequence = 1,
model_path = "spells/proc_arcane_impact_low.m2",
model_x = 0,
model_y = 0.8,
model_z = 2
},
},
{
title = L["Orange Rune"],
description = "",
data = {
width = 100,
height = 100,
advance = true,
sequence = 1,
model_path = "spells/7fx_godking_orangerune_state.m2",
},
},
{
title = L["Blue Rune"],
description = "",
data = {
width = 100,
height = 100,
advance = true,
sequence = 1,
model_path = "spells/7fx_godking_bluerune_state.m2",
}
},
{
title = L["Yellow Rune"],
description = "",
data = {
width = 100,
height = 100,
advance = true,
sequence = 1,
model_path = "spells/7fx_godking_yellowrune_state.m2",
}
},
{
title = L["Purple Rune"],
description = "",
data = {
width = 100,
height = 100,
advance = true,
sequence = 1,
model_path = "spells/7fx_godking_purplerune_state.m2",
}
},
{
title = L["Green Rune"],
description = "",
data = {
width = 100,
height = 100,
advance = true,
sequence = 1,
model_path = "spells/7fx_godking_greenrune_state.m2",
}
},
}
WeakAuras.RegisterRegionOptions("model", createOptions, createIcon, L["Model"], createThumbnail, modifyThumbnail, L["Shows a 3D model from the game files"], templates);