461 lines
16 KiB
Lua
461 lines
16 KiB
Lua
if not WeakAuras.IsCorrectVersion() then return end
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local L = WeakAuras.L;
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local event_types = WeakAuras.event_types;
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local status_types = WeakAuras.status_types;
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local check_types = WeakAuras.check_types;
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local subevent_prefix_types = WeakAuras.subevent_prefix_types;
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local subevent_actual_prefix_types = WeakAuras.subevent_actual_prefix_types;
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local subevent_suffix_types = WeakAuras.subevent_suffix_types;
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local custom_trigger_types = WeakAuras.custom_trigger_types;
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local eventend_types = WeakAuras.eventend_types;
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local function GetCustomTriggerOptions(data, triggernum)
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local id = data.id;
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local trigger = data.triggers[triggernum].trigger
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local function appendToTriggerPath(...)
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local ret = {...};
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tinsert(ret, 1, "trigger");
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tinsert(ret, 1, triggernum);
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tinsert(ret, 1, "triggers");
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return ret;
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end
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local function appendToUntriggerPath(...)
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local ret = {...};
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tinsert(ret, 1, "untrigger");
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tinsert(ret, 1, triggernum);
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tinsert(ret, 1, "triggers");
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return ret;
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end
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local customOptions =
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{
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custom_type = {
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type = "select",
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name = L["Event Type"],
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order = 7,
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width = WeakAuras.doubleWidth,
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values = custom_trigger_types,
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hidden = function() return not (trigger.type == "custom") end,
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get = function(info)
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return trigger.custom_type
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end,
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set = function(info, v)
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trigger.custom_type = v;
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WeakAuras.Add(data);
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WeakAuras.UpdateDisplayButton(data);
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WeakAuras.ClearAndUpdateOptions(data.id);
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end
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},
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check = {
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type = "select",
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name = L["Check On..."],
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width = WeakAuras.doubleWidth / 3,
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order = 8,
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values = check_types,
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hidden = function() return not (trigger.type == "custom"
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and (trigger.custom_type == "status" or trigger.custom_type == "stateupdate")
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and trigger.check ~= "update")
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end,
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get = function() return trigger.check end,
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set = function(info, v)
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trigger.check = v;
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WeakAuras.Add(data);
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WeakAuras.UpdateDisplayButton(data);
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end
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},
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check2 = {
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type = "select",
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name = L["Check On..."],
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order = 9,
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width = WeakAuras.doubleWidth,
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values = check_types,
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hidden = function() return not (trigger.type == "custom"
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and (trigger.custom_type == "status" or trigger.custom_type == "stateupdate")
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and trigger.check == "update")
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end,
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get = function() return trigger.check end,
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set = function(info, v)
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trigger.check = v;
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WeakAuras.Add(data);
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WeakAuras.UpdateDisplayButton(data);
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end
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},
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events = {
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type = "input",
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width = WeakAuras.doubleWidth * 2 / 3,
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name = L["Event(s)"],
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desc = L["Custom trigger status tooltip"],
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order = 8.1,
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hidden = function() return not (trigger.type == "custom"
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and (trigger.custom_type == "status" or trigger.custom_type == "stateupdate")
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and trigger.check ~= "update") end,
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get = function() return trigger.events end,
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set = function(info, v)
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trigger.events = v;
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WeakAuras.Add(data);
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WeakAuras.UpdateDisplayButton(data);
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end
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},
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events2 = {
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type = "input",
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name = L["Event(s)"],
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desc = L["Custom trigger event tooltip"],
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width = WeakAuras.doubleWidth,
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order = 9.1,
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hidden = function() return not (trigger.type == "custom" and trigger.custom_type == "event") end,
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get = function() return trigger.events end,
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set = function(info, v)
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trigger.events = v;
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WeakAuras.Add(data);
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WeakAuras.UpdateDisplayButton(data);
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end
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},
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event_customError = {
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type = "description",
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name = function()
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local events = trigger.custom_type == "event" and trigger.events2 or trigger.events
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for index, event in pairs(WeakAuras.split(events)) do
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local trueEvent
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for i in event:gmatch("[^:]+") do
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if not trueEvent then
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trueEvent = string.upper(i)
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elseif trueEvent == "CLEU" or trueEvent == "COMBAT_LOG_EVENT_UNFILTERED" then
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local subevent = string.upper(i)
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if not WeakAuras.IsCLEUSubevent(subevent) then
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return "|cFFFF0000"..L["%s is not a valid SubEvent for COMBAT_LOG_EVENT_UNFILTERED"]:format(subevent)
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end
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elseif trueEvent:match("^UNIT_") then
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local unit = string.lower(i)
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if not WeakAuras.baseUnitId[unit] and not WeakAuras.multiUnitId[unit] then
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return "|cFFFF0000"..L["Unit %s is not a valid unit for RegisterUnitEvent"]:format(unit)
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end
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end
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end
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end
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return ""
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end,
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width = WeakAuras.doubleWidth,
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order = 9.201,
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hidden = function()
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if not (
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trigger.type == "custom"
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and (trigger.custom_type == "status" or trigger.custom_type == "stateupdate" or trigger.custom_type == "event")
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and trigger.check ~= "update"
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)
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then
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return true
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end
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local events = trigger.custom_type == "event" and trigger.events2 or trigger.events
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for index, event in pairs(WeakAuras.split(events)) do
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local trueEvent
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for i in event:gmatch("[^:]+") do
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if not trueEvent then
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trueEvent = string.upper(i)
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elseif trueEvent == "CLEU" or trueEvent == "COMBAT_LOG_EVENT_UNFILTERED" then
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if not WeakAuras.IsCLEUSubevent(string.upper(i)) then
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return false
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end
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elseif trueEvent:match("^UNIT_") then
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local unit = string.lower(i)
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if not WeakAuras.baseUnitId[unit] then
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return false
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end
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end
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end
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end
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return true
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end
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},
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-- texteditor below
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custom_hide = {
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type = "select",
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width = WeakAuras.normalWidth,
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name = L["Hide"],
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order = 12,
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hidden = function() return not (trigger.type == "custom" and trigger.custom_type == "event" and trigger.custom_hide ~= "custom") end,
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values = eventend_types,
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get = function() trigger.custom_hide = trigger.custom_hide or "timed"; return trigger.custom_hide end,
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set = function(info, v)
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trigger.custom_hide = v;
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WeakAuras.Add(data);
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WeakAuras.UpdateDisplayButton(data);
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end
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},
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custom_hide2 = {
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type = "select",
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name = L["Hide"],
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order = 12,
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width = WeakAuras.doubleWidth,
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hidden = function() return not (trigger.type == "custom" and trigger.custom_type == "event" and trigger.custom_hide == "custom") end,
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values = eventend_types,
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get = function() return trigger.custom_hide end,
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set = function(info, v)
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trigger.custom_hide = v;
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WeakAuras.Add(data);
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WeakAuras.UpdateDisplayButton(data);
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end
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},
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dynamicDuration = {
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type = "toggle",
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width = WeakAuras.normalWidth,
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name = L["Dynamic Duration"],
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order = 12.5,
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hidden = function() return not (trigger.type == "custom" and trigger.custom_type == "event" and trigger.custom_hide ~= "custom") end,
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get = function()
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return trigger.dynamicDuration
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end,
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set = function(info, v)
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trigger.dynamicDuration = v;
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WeakAuras.Add(data);
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WeakAuras.UpdateDisplayButton(data);
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WeakAuras.ClearAndUpdateOptions(data.id);
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end
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},
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duration = {
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type = "input",
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width = WeakAuras.normalWidth,
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name = L["Duration (s)"],
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order = 13,
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hidden = function() return not (trigger.type == "custom" and trigger.custom_type == "event" and trigger.custom_hide ~= "custom" and not trigger.dynamicDuration) end,
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get = function()
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return trigger.duration
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end,
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set = function(info, v)
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trigger.duration = v
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end
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},
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addOverlayFunction = {
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type = "execute",
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name = L["Add Overlay"],
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order = 17.9,
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width = WeakAuras.doubleWidth,
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hidden = function()
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if (trigger.type ~= "custom") then
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return true;
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end
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if (trigger.custom_type == "stateupdate") then
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return true;
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end
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for i = 1, 7 do
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if (trigger["customOverlay" .. i] == nil) then
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return false;
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end
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end
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return true;
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end,
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func = function()
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for i = 1, 7 do
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if (trigger["customOverlay" .. i] == nil) then
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trigger["customOverlay" .. i] = "";
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break;
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end
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end
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WeakAuras.Add(data);
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WeakAuras.ClearAndUpdateOptions(data.id)
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WeakAuras.FillOptions()
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end
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}
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};
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local function extraSetFunction()
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WeakAuras.UpdateDisplayButton(data);
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end
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local function extraSetFunctionReload()
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extraSetFunction();
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WeakAuras.ClearAndUpdateOptions(data.id);
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end
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local function hideCustomTrigger()
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return not (trigger.type == "custom")
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end
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WeakAuras.commonOptions.AddCodeOption(customOptions, data, L["Custom Trigger"], "custom_trigger", "https://github.com/WeakAuras/WeakAuras2/wiki/Custom-Code-Blocks#custom-trigger",
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10, hideCustomTrigger, appendToTriggerPath("custom"), false, true, extraSetFunction, nil, true);
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local function hideCustomVariables()
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return not (trigger.type == "custom" and trigger.custom_type == "stateupdate");
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end
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WeakAuras.commonOptions.AddCodeOption(customOptions, data, L["Custom Variables"], "custom_variables", "https://github.com/WeakAuras/WeakAuras2/wiki/Custom-Code-Blocks#custom-variables",
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11, hideCustomVariables, appendToTriggerPath("customVariables"), false, true, extraSetFunctionReload, nil, true);
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local function hideCustomUntrigger()
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return not (trigger.type == "custom"
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and (trigger.custom_type == "status" or (trigger.custom_type == "event" and trigger.custom_hide == "custom")))
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end
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WeakAuras.commonOptions.AddCodeOption(customOptions, data, L["Custom Untrigger"], "custom_untrigger", "https://github.com/WeakAuras/WeakAuras2/wiki/Custom-Code-Blocks#custom-untrigger",
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14, hideCustomUntrigger, appendToUntriggerPath("custom"), false, true, extraSetFunction);
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local function hideCustomDuration()
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return not (trigger.type == "custom"
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and (trigger.custom_type == "status"
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or (trigger.custom_type == "event" and (trigger.custom_hide ~= "timed" or trigger.dynamicDuration))))
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end
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WeakAuras.commonOptions.AddCodeOption(customOptions, data, L["Duration Info"], "custom_duration", "https://github.com/WeakAuras/WeakAuras2/wiki/Custom-Code-Blocks#duration-info",
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16, hideCustomDuration, appendToTriggerPath("customDuration"), false, true, extraSetFunctionReload);
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local function hideIfTriggerStateUpdate()
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return not (trigger.type == "custom" and trigger.custom_type ~= "stateupdate")
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end
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for i = 1, 7 do
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local function hideOverlay()
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if (trigger["customOverlay" .. i] == nil) then
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return true;
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end
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return hideIfTriggerStateUpdate();
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end
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local function removeOverlay()
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for j = i, 7 do
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trigger["customOverlay" .. j] = trigger["customOverlay" .. (j +1)];
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end
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WeakAuras.Add(data);
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WeakAuras.ClearAndUpdateOptions(data.id)
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end
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local extraFunctions = {
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{
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buttonLabel = L["Remove"],
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func = removeOverlay
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}
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}
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WeakAuras.commonOptions.AddCodeOption(customOptions, data, string.format(L["Overlay %s Info"], i), "custom_overlay" .. i, "https://github.com/WeakAuras/WeakAuras2/wiki/Custom-Code-Blocks#overlay-info",
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17 + i / 10, hideOverlay, appendToTriggerPath("customOverlay" .. i), false, true, extraSetFunctionReload, extraFunctions);
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end
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WeakAuras.commonOptions.AddCodeOption(customOptions, data, L["Name Info"], "custom_name", "https://github.com/WeakAuras/WeakAuras2/wiki/Custom-Code-Blocks#name-info",
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18, hideIfTriggerStateUpdate, appendToTriggerPath("customName"), false, true, extraSetFunctionReload);
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WeakAuras.commonOptions.AddCodeOption(customOptions, data, L["Icon Info"], "custom_icon", "https://github.com/WeakAuras/WeakAuras2/wiki/Custom-Code-Blocks#icon-info",
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20, hideIfTriggerStateUpdate, appendToTriggerPath("customIcon"), false, true, extraSetFunction);
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WeakAuras.commonOptions.AddCodeOption(customOptions, data, L["Texture Info"], "custom_texture", "https://github.com/WeakAuras/WeakAuras2/wiki/Custom-Code-Blocks#texture-info",
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22, hideIfTriggerStateUpdate, appendToTriggerPath("customTexture"), false, true, extraSetFunction);
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WeakAuras.commonOptions.AddCodeOption(customOptions, data, L["Stack Info"], "custom_stacks", "https://github.com/WeakAuras/WeakAuras2/wiki/Custom-Code-Blocks#stack-info",
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23, hideIfTriggerStateUpdate, appendToTriggerPath("customStacks"), false, true, extraSetFunctionReload);
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return customOptions;
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end
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local function GetGenericTriggerOptions(data, triggernum)
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local id = data.id;
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local trigger = data.triggers[triggernum].trigger;
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local triggerType = trigger.type;
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local options = {
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event = {
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type = "select",
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name = function()
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if(trigger.type == "event") then
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return L["Event"];
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elseif(trigger.type == "status") then
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return L["Status"];
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end
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end,
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order = 7,
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width = WeakAuras.doubleWidth,
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values = function()
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local type= trigger.type;
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if(type == "event") then
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return event_types;
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elseif(type == "status") then
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return status_types;
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end
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end,
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get = function(info)
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return trigger.event
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end,
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set = function(info, v)
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trigger.event = v
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local prototype = WeakAuras.event_prototypes[v];
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if(prototype) then
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if(prototype.automaticrequired) then
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trigger.unevent = "auto";
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else
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trigger.unevent = "timed";
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end
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end
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WeakAuras.Add(data)
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WeakAuras.ClearAndUpdateOptions(data.id)
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end,
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control = "WeakAurasSortedDropdown",
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hidden = function() return not (trigger.type == "event" or trigger.type == "status"); end
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},
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}
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WeakAuras.commonOptions.AddCommonTriggerOptions(options, data, triggernum)
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WeakAuras.AddTriggerMetaFunctions(options, data, triggernum)
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local combatLogOptions =
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{
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subeventPrefix = {
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type = "select",
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name = L["Message Prefix"],
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width = WeakAuras.normalWidth,
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order = 8,
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values = subevent_prefix_types,
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control = "WeakAurasSortedDropdown",
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hidden = function() return not (trigger.type == "event" and trigger.event == "Combat Log"); end,
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get = function(info)
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return trigger.subeventPrefix
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end,
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set = function(info, v)
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trigger.subeventPrefix = v
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WeakAuras.Add(data)
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end
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},
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subeventSuffix = {
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type = "select",
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width = WeakAuras.normalWidth,
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name = L["Message Suffix"],
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order = 9,
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values = subevent_suffix_types,
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control = "WeakAurasSortedDropdown",
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hidden = function() return not (trigger.type == "event" and trigger.event == "Combat Log" and subevent_actual_prefix_types[trigger.subeventPrefix]); end,
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get = function(info)
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return trigger.subeventSuffix
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end,
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set = function(info, v)
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trigger.subeventSuffix = v
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WeakAuras.Add(data)
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end
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},
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spacer_suffix = {
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type = "description",
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name = "",
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order = 9.1,
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hidden = function() return not (trigger.type == "event" and trigger.event == "Combat Log"); end
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},
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}
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if (triggerType == "custom") then
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WeakAuras:Mixin(options, GetCustomTriggerOptions(data, triggernum, trigger));
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elseif (triggerType == "status" or triggerType == "event") then
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local prototypeOptions;
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local trigger, untrigger = data.triggers[triggernum].trigger, data.triggers[triggernum].untrigger;
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if(WeakAuras.event_prototypes[trigger.event]) then
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prototypeOptions = WeakAuras.ConstructOptions(WeakAuras.event_prototypes[trigger.event], data, 10, triggernum);
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if (trigger.event == "Combat Log") then
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WeakAuras:Mixin(prototypeOptions, combatLogOptions);
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end
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else
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print("|cFF8800FFWeakAuras|r: No prototype for", trigger.event);
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end
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if (prototypeOptions) then
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WeakAuras:Mixin(options, prototypeOptions);
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end
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end
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return {
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["trigger." .. triggernum .. "." .. (trigger.event or "unknown")] = options
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}
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end
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WeakAuras.RegisterTriggerSystemOptions({"event", "status", "custom"}, GetGenericTriggerOptions);
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