WeakAuras.StopMotion.texture_types.Basic = { ["Interface\\AddOns\\WeakAuras\\Media\\Textures\\stopmotion"] = "Example", ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Basic\\circle"] = "Circle", ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Basic\\checkmark"] = "Check Mark", ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Basic\\redx"] = "Red X", ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Basic\\leftarc"] = "Left Arc", ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Basic\\rightarc"] = "Right Arc", ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Basic\\fireball"] = "Fireball", } WeakAuras.StopMotion.texture_data["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Basic\\circle"] = { ["count"] = 256, ["rows"] = 16, ["columns"] = 16 } WeakAuras.StopMotion.texture_types.Runes = { ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Runes\\AURARUNE8"] = "Spike-Ringed Aura Rune", ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Runes\\legionv"] = "Legion V", ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Runes\\legionw"] = "Legion W", ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Runes\\legionf"] = "Legion F", ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Runes\\legionword"] = "Legion Word" } WeakAuras.StopMotion.texture_types.Kaitan = { ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Kaitan\\CellRing"] = "CellRing", ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Kaitan\\Gadget"] = "Gadget", ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Kaitan\\Radar"] = "Radar", ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Kaitan\\RadarComplex"] = "RadarComplex", ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Kaitan\\Saber"] = "Saber", ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Kaitan\\Waveform"] = "Waveform", } WeakAuras.StopMotion.texture_types.IconOverlays = { ["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\IconOverlays\\Electric"] = "Electric", } WeakAuras.StopMotion.texture_data["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\IconOverlays\\Electric"] = { count = 60, rows = 8, columns = 8 } local frames64IconOverlays = { "ArcReactor", "Core", "Energize", "Fire", "Frost", "Ghostbuster", "Haze", "Heat", "Kryptonite", "Rainbow", "SimpleOrange", "SimpleOrange2", "SimplePurple2", "Water", "Zap" } local frames64Data = { count = 64, rows = 8, columns = 8 } for _, key in ipairs(frames64IconOverlays) do local file = "Interface\\AddOns\\WeakAurasStopMotion\\Textures\\IconOverlays\\" .. key WeakAuras.StopMotion.texture_types.IconOverlays[file] = key WeakAuras.StopMotion.texture_data[file] = frames64Data end