local Bank = { Name = "Bank", Type = "System", Namespace = "C_Bank", Functions = { }, Events = { { Name = "BankBagSlotFlagsUpdated", Type = "Event", LiteralName = "BANK_BAG_SLOT_FLAGS_UPDATED", Payload = { { Name = "slot", Type = "number", Nilable = false }, }, }, { Name = "BankframeClosed", Type = "Event", LiteralName = "BANKFRAME_CLOSED", }, { Name = "BankframeOpened", Type = "Event", LiteralName = "BANKFRAME_OPENED", }, { Name = "PlayerbankbagslotsChanged", Type = "Event", LiteralName = "PLAYERBANKBAGSLOTS_CHANGED", }, { Name = "PlayerbankslotsChanged", Type = "Event", LiteralName = "PLAYERBANKSLOTS_CHANGED", Payload = { { Name = "slot", Type = "number", Nilable = false }, }, }, }, Tables = { }, }; APIDocumentation:AddDocumentationTable(Bank);