local Map = { Name = "Map", Type = "System", Namespace = "Map", Functions = { { Name = "ClickLandmark", Type = "Function", Arguments = { { Name = "mapLinkID", Type = "number", Nilable = false }, }, }, { Name = "GetCorpseMapPosition", Type = "Function", Returns = { { Name = "corpseX", Type = "number", Nilable = false }, { Name = "corpseY", Type = "number", Nilable = false }, }, }, { Name = "GetCurrentMapAreaID", Type = "Function", Returns = { { Name = "areaID", Type = "number", Nilable = false }, }, }, { Name = "GetCurrentMapContinent", Type = "Function", Returns = { { Name = "continent", Type = "number", Nilable = false }, }, }, { Name = "GetCurrentMapDungeonLevel", Type = "Function", Returns = { { Name = "level", Type = "number", Nilable = false }, }, }, { Name = "GetCurrentMapZone", Type = "Function", Returns = { { Name = "zone", Type = "number", Nilable = false }, }, }, { Name = "GetDeathReleasePosition", Type = "Function", Returns = { { Name = "graveyardX", Type = "number", Nilable = false }, { Name = "graveyardY", Type = "number", Nilable = false }, }, }, { Name = "GetMapContinents", Type = "Function", Returns = { { Name = "...", Type = "list", Nilable = false }, }, }, { Name = "GetMapInfo", Type = "Function", }, { Name = "GetMapLandmarkInfo", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "name", Type = "string", Nilable = false }, { Name = "description", Type = "string", Nilable = false }, { Name = "textureIndex", Type = "luaIndex", Nilable = false }, { Name = "x", Type = "number", Nilable = false }, { Name = "y", Type = "number", Nilable = false }, { Name = "mapLinkID", Type = "number", Nilable = false }, { Name = "showInBattleMap", Type = "bool", Nilable = false }, }, }, { Name = "GetMapOverlayInfo", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "textureName", Type = "string", Nilable = false }, { Name = "textureWidth", Type = "number", Nilable = false }, { Name = "textureHeight", Type = "number", Nilable = false }, { Name = "offsetX", Type = "number", Nilable = false }, { Name = "offsetY", Type = "number", Nilable = false }, { Name = "mapPointX", Type = "number", Nilable = false }, { Name = "mapPointY", Type = "number", Nilable = false }, }, }, { Name = "GetMapZones", Type = "Function", Arguments = { { Name = "continentIndex", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "...", Type = "list", Nilable = false }, }, }, { Name = "GetNumBattlefieldVehicles", Type = "Function", Returns = { { Name = "numVehicles", Type = "number", Nilable = false }, }, }, { Name = "GetNumDungeonMapLevels", Type = "Function", Returns = { { Name = "numLevels", Type = "number", Nilable = false }, }, }, { Name = "GetNumMapLandmarks", Type = "Function", Returns = { { Name = "numLandmarks", Type = "number", Nilable = false }, }, }, { Name = "GetNumMapOverlays", Type = "Function", Returns = { { Name = "numOverlays", Type = "number", Nilable = false }, }, }, { Name = "GetPlayerFacing", Type = "Function", Returns = { { Name = "facing", Type = "number", Nilable = false }, }, }, { Name = "GetPlayerMapPosition", Type = "Function", Arguments = { { Name = "unit", Type = "UnitToken", Nilable = false }, }, Returns = { { Name = "unitX", Type = "UnitToken", Nilable = false }, { Name = "unitY", Type = "UnitToken", Nilable = false }, }, }, { Name = "InitWorldMapPing", Type = "Function", }, { Name = "ProcessMapClick", Type = "Function", Arguments = { { Name = "clickX", Type = "number", Nilable = false }, { Name = "clickY", Type = "number", Nilable = false }, }, }, { Name = "SetDungeonMapLevel", Type = "Function", Arguments = { { Name = "level", Type = "number", Nilable = false }, }, }, { Name = "SetMapToCurrentZone", Type = "Function", }, { Name = "SetMapZoom", Type = "Function", Arguments = { { Name = "continentIndex", Type = "luaIndex", Nilable = false }, { Name = "zoneIndex", Type = "luaIndex", Nilable = true }, }, }, { Name = "UpdateMapHighlight", Type = "Function", Arguments = { { Name = "cursorX", Type = "number", Nilable = false }, { Name = "cursorY", Type = "number", Nilable = false }, }, Returns = { { Name = "name", Type = "string", Nilable = false }, { Name = "fileName", Type = "string", Nilable = false }, { Name = "texCoordX", Type = "number", Nilable = false }, { Name = "texCoordY", Type = "number", Nilable = false }, { Name = "textureX", Type = "number", Nilable = false }, { Name = "textureY", Type = "number", Nilable = false }, { Name = "scrollChildX", Type = "number", Nilable = false }, { Name = "scrollChildY", Type = "number", Nilable = false }, }, }, { Name = "ZoomOut", Type = "Function", Arguments = { { Name = "distance", Type = "number", Nilable = false }, }, }, }, Events = { { Name = "CloseWorldMap", Type = "Event", LiteralName = "CLOSE_WORLD_MAP", }, { Name = "MinimapPing", Type = "Event", LiteralName = "MINIMAP_PING", Payload = { { Name = "unit", Type = "UnitToken", Nilable = false }, { Name = "x", Type = "number", Nilable = false }, { Name = "y", Type = "number", Nilable = false }, }, }, { Name = "MinimapUpdateZoom", Type = "Event", LiteralName = "MINIMAP_UPDATE_ZOOM", }, { Name = "TaximapClosed", Type = "Event", LiteralName = "TAXIMAP_CLOSED", }, { Name = "TaximapOpened", Type = "Event", LiteralName = "TAXIMAP_OPENED", }, { Name = "WorldMapNameUpdate", Type = "Event", LiteralName = "WORLD_MAP_NAME_UPDATE", }, { Name = "WorldMapUpdate", Type = "Event", LiteralName = "WORLD_MAP_UPDATE", }, }, Tables = { }, }; APIDocumentation:AddDocumentationTable(Map);