local Loot = { Name = "Loot", Type = "System", Namespace = "Loot", Functions = { { Name = "CloseLoot", Type = "Function", }, { Name = "ConfirmLootRoll", Type = "Function", Arguments = { { Name = "id", Type = "number", Nilable = false }, { Name = "rollType", Type = "number", Nilable = false }, }, }, { Name = "ConfirmLootSlot", Type = "Function", Arguments = { { Name = "slot", Type = "number", Nilable = false }, }, }, { Name = "GetLootMethod", Type = "Function", Returns = { { Name = "method", Type = "string", Nilable = false }, { Name = "partyMaster", Type = "number", Nilable = false }, { Name = "raidMaster", Type = "number", Nilable = false }, }, }, { Name = "GetLootRollItemInfo", Type = "Function", Arguments = { { Name = "id", Type = "number", Nilable = false }, }, Returns = { { Name = "texture", Type = "string", Nilable = false }, { Name = "name", Type = "string", Nilable = false }, { Name = "count", Type = "number", Nilable = false }, { Name = "quality", Type = "itemQuality", Nilable = false }, { Name = "bindOnPickUp", Type = "bool", Nilable = false }, }, }, { Name = "GetLootRollItemLink", Type = "Function", Arguments = { { Name = "id", Type = "number", Nilable = false }, }, Returns = { { Name = "link", Type = "hyperlink", Nilable = false }, }, }, { Name = "GetLootRollTimeLeft", Type = "Function", Arguments = { { Name = "id", Type = "number", Nilable = false }, }, Returns = { { Name = "timeLeft", Type = "number", Nilable = false }, }, }, { Name = "GetLootSlotInfo", Type = "Function", Arguments = { { Name = "slot", Type = "number", Nilable = false }, }, Returns = { { Name = "texture", Type = "string", Nilable = false }, { Name = "item", Type = "string", Nilable = false }, { Name = "quantity", Type = "number", Nilable = false }, { Name = "quality", Type = "itemQuality", Nilable = false }, { Name = "locked", Type = "bool", Nilable = false }, }, }, { Name = "GetLootSlotLink", Type = "Function", Arguments = { { Name = "slot", Type = "number", Nilable = false }, }, Returns = { { Name = "link", Type = "string", Nilable = false }, }, }, { Name = "GetLootThreshold", Type = "Function", Returns = { { Name = "threshold", Type = "number", Nilable = false }, }, }, { Name = "GetMasterLootCandidate", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "candidate", Type = "string", Nilable = false }, }, }, { Name = "GetNumLootItems", Type = "Function", Returns = { { Name = "numItems", Type = "number", Nilable = false }, }, }, { Name = "GetOptOutOfLoot", Type = "Function", Returns = { { Name = "isOptOut", Type = "bool", Nilable = false }, }, }, { Name = "GiveMasterLoot", Type = "Function", Arguments = { { Name = "slot", Type = "number", Nilable = false }, { Name = "index", Type = "luaIndex", Nilable = false }, }, }, { Name = "IsFishingLoot", Type = "Function", Returns = { { Name = "isFishing", Type = "bool", Nilable = false }, }, }, { Name = "LootSlot", Type = "Function", Arguments = { { Name = "slot", Type = "number", Nilable = false }, }, }, { Name = "LootSlotIsCoin", Type = "Function", Arguments = { { Name = "slot", Type = "number", Nilable = false }, }, Returns = { { Name = "isCoin", Type = "bool", Nilable = false }, }, }, { Name = "LootSlotIsItem", Type = "Function", Arguments = { { Name = "slot", Type = "number", Nilable = false }, }, Returns = { { Name = "isItem", Type = "bool", Nilable = false }, }, }, { Name = "RollOnLoot", Type = "Function", Arguments = { { Name = "id", Type = "number", Nilable = false }, { Name = "rollType", Type = "number", Nilable = false }, }, }, { Name = "SetLootMethod", Type = "Function", Arguments = { { Name = "method", Type = "string", Nilable = false }, { Name = "master", Type = "string", Nilable = true }, }, }, { Name = "SetLootPortrait", Type = "Function", Arguments = { { Name = "texture", Type = "table", Nilable = false }, }, }, { Name = "SetLootThreshold", Type = "Function", Arguments = { { Name = "threshold", Type = "number", Nilable = false }, }, }, { Name = "SetOptOutOfLoot", Type = "Function", Arguments = { { Name = "enable", Type = "bool", Nilable = false }, }, }, }, Events = { { Name = "CancelLootRoll", Type = "Event", LiteralName = "CANCEL_LOOT_ROLL", Payload = { { Name = "rollID", Type = "number", Nilable = false }, }, }, { Name = "ConfirmLootRoll", Type = "Event", LiteralName = "CONFIRM_LOOT_ROLL", Payload = { { Name = "id", Type = "number", Nilable = false }, { Name = "rolltype", Type = "number", Nilable = false }, }, }, { Name = "LootBindConfirm", Type = "Event", LiteralName = "LOOT_BIND_CONFIRM", Payload = { { Name = "slotID", Type = "number", Nilable = false }, }, }, { Name = "LootClosed", Type = "Event", LiteralName = "LOOT_CLOSED", }, { Name = "LootOpened", Type = "Event", LiteralName = "LOOT_OPENED", Payload = { { Name = "autoLoot", Type = "bool", Nilable = false }, }, }, { Name = "LootSlotChanged", Type = "Event", LiteralName = "LOOT_SLOT_CHANGED", }, { Name = "LootSlotCleared", Type = "Event", LiteralName = "LOOT_SLOT_CLEARED", Payload = { { Name = "slotID", Type = "number", Nilable = false }, }, }, { Name = "OpenMasterLootList", Type = "Event", LiteralName = "OPEN_MASTER_LOOT_LIST", }, { Name = "StartLootRoll", Type = "Event", LiteralName = "START_LOOT_ROLL", Payload = { { Name = "id", Type = "number", Nilable = false }, { Name = "time", Type = "time_t", Nilable = false }, }, }, { Name = "UpdateMasterLootList", Type = "Event", LiteralName = "UPDATE_MASTER_LOOT_LIST", }, }, Tables = { }, }; APIDocumentation:AddDocumentationTable(Loot);