local PlayerLocation = { Name = "PlayerLocationInfo", Type = "System", Namespace = "C_PlayerInfo", Functions = { { Name = "GUIDIsPlayer", Type = "Function", Arguments = { { Name = "guid", Type = "WOWGUID", Nilable = false }, }, Returns = { { Name = "isPlayer", Type = "bool", Nilable = false }, }, }, { Name = "GetClass", Type = "Function", Arguments = { { Name = "playerLocation", Type = "PlayerLocation", Mixin = "PlayerLocationMixin", Nilable = false }, }, Returns = { { Name = "className", Type = "cstring", Nilable = true }, { Name = "classFilename", Type = "cstring", Nilable = true }, { Name = "classID", Type = "number", Nilable = true }, }, }, { Name = "GetName", Type = "Function", Arguments = { { Name = "playerLocation", Type = "PlayerLocation", Mixin = "PlayerLocationMixin", Nilable = false }, }, Returns = { { Name = "name", Type = "string", Nilable = true }, }, }, { Name = "GetRace", Type = "Function", Arguments = { { Name = "playerLocation", Type = "PlayerLocation", Mixin = "PlayerLocationMixin", Nilable = false }, }, Returns = { { Name = "raceID", Type = "number", Nilable = true }, }, }, { Name = "GetSex", Type = "Function", Arguments = { { Name = "playerLocation", Type = "PlayerLocation", Mixin = "PlayerLocationMixin", Nilable = false }, }, Returns = { { Name = "sex", Type = "number", Nilable = true }, }, }, { Name = "IsConnected", Type = "Function", Arguments = { { Name = "playerLocation", Type = "PlayerLocation", Mixin = "PlayerLocationMixin", Nilable = true }, }, Returns = { { Name = "isConnected", Type = "bool", Nilable = true }, }, }, { Name = "UnitIsSameServer", Type = "Function", Arguments = { { Name = "playerLocation", Type = "PlayerLocation", Mixin = "PlayerLocationMixin", Nilable = false }, }, Returns = { { Name = "unitIsSameServer", Type = "bool", Nilable = false }, }, }, }, Events = { }, Tables = { }, }; APIDocumentation:AddDocumentationTable(PlayerLocation);