local GamePadConst = { Tables = { { Name = "GamePadPowerLevel", Type = "Enumeration", NumValues = 6, MinValue = 0, MaxValue = 5, Fields = { { Name = "Critical", Type = "GamePadPowerLevel", EnumValue = 0 }, { Name = "Low", Type = "GamePadPowerLevel", EnumValue = 1 }, { Name = "Medium", Type = "GamePadPowerLevel", EnumValue = 2 }, { Name = "High", Type = "GamePadPowerLevel", EnumValue = 3 }, { Name = "Wired", Type = "GamePadPowerLevel", EnumValue = 4 }, { Name = "Unknown", Type = "GamePadPowerLevel", EnumValue = 5 }, }, }, }, }; APIDocumentation:AddDocumentationTable(GamePadConst);