local LFGInfo = { Name = "LFGInfo", Type = "System", Namespace = "C_LFGInfo", Functions = { }, Events = { { Name = "IslandCompleted", Type = "Event", LiteralName = "ISLAND_COMPLETED", Payload = { { Name = "mapID", Type = "number", Nilable = false }, { Name = "winner", Type = "number", Nilable = false }, }, }, { Name = "LfgBootProposalUpdate", Type = "Event", LiteralName = "LFG_BOOT_PROPOSAL_UPDATE", }, { Name = "LfgCompletionReward", Type = "Event", LiteralName = "LFG_COMPLETION_REWARD", }, { Name = "LfgInvalidErrorMessage", Type = "Event", LiteralName = "LFG_INVALID_ERROR_MESSAGE", Payload = { { Name = "reason", Type = "number", Nilable = false }, { Name = "subReason1", Type = "number", Nilable = false }, { Name = "subReason2", Type = "number", Nilable = false }, }, }, { Name = "LfgLockInfoReceived", Type = "Event", LiteralName = "LFG_LOCK_INFO_RECEIVED", }, { Name = "LfgOfferContinue", Type = "Event", LiteralName = "LFG_OFFER_CONTINUE", Payload = { { Name = "name", Type = "cstring", Nilable = false }, { Name = "lfgDungeonsID", Type = "number", Nilable = false }, { Name = "typeID", Type = "number", Nilable = false }, }, }, { Name = "LfgOpenFromGossip", Type = "Event", LiteralName = "LFG_OPEN_FROM_GOSSIP", Payload = { { Name = "dungeonID", Type = "number", Nilable = false }, }, }, { Name = "LfgProposalDone", Type = "Event", LiteralName = "LFG_PROPOSAL_DONE", }, { Name = "LfgProposalFailed", Type = "Event", LiteralName = "LFG_PROPOSAL_FAILED", }, { Name = "LfgProposalShow", Type = "Event", LiteralName = "LFG_PROPOSAL_SHOW", }, { Name = "LfgProposalSucceeded", Type = "Event", LiteralName = "LFG_PROPOSAL_SUCCEEDED", }, { Name = "LfgProposalUpdate", Type = "Event", LiteralName = "LFG_PROPOSAL_UPDATE", }, { Name = "LfgQueueStatusUpdate", Type = "Event", LiteralName = "LFG_QUEUE_STATUS_UPDATE", }, { Name = "LfgReadyCheckDeclined", Type = "Event", LiteralName = "LFG_READY_CHECK_DECLINED", Payload = { { Name = "name", Type = "cstring", Nilable = false }, }, }, { Name = "LfgReadyCheckHide", Type = "Event", LiteralName = "LFG_READY_CHECK_HIDE", }, { Name = "LfgReadyCheckPlayerIsReady", Type = "Event", LiteralName = "LFG_READY_CHECK_PLAYER_IS_READY", Payload = { { Name = "name", Type = "cstring", Nilable = false }, }, }, { Name = "LfgReadyCheckShow", Type = "Event", LiteralName = "LFG_READY_CHECK_SHOW", Payload = { { Name = "isRequeue", Type = "bool", Nilable = false }, }, }, { Name = "LfgReadyCheckUpdate", Type = "Event", LiteralName = "LFG_READY_CHECK_UPDATE", }, { Name = "LfgRoleCheckDeclined", Type = "Event", LiteralName = "LFG_ROLE_CHECK_DECLINED", }, { Name = "LfgRoleCheckHide", Type = "Event", LiteralName = "LFG_ROLE_CHECK_HIDE", }, { Name = "LfgRoleCheckRoleChosen", Type = "Event", LiteralName = "LFG_ROLE_CHECK_ROLE_CHOSEN", Payload = { { Name = "name", Type = "cstring", Nilable = false }, { Name = "isTank", Type = "bool", Nilable = false }, { Name = "isHealer", Type = "bool", Nilable = false }, { Name = "isDamage", Type = "bool", Nilable = false }, }, }, { Name = "LfgRoleCheckShow", Type = "Event", LiteralName = "LFG_ROLE_CHECK_SHOW", Payload = { { Name = "isRequeue", Type = "bool", Nilable = false }, }, }, { Name = "LfgRoleCheckUpdate", Type = "Event", LiteralName = "LFG_ROLE_CHECK_UPDATE", }, { Name = "LfgRoleUpdate", Type = "Event", LiteralName = "LFG_ROLE_UPDATE", }, { Name = "LfgUpdate", Type = "Event", LiteralName = "LFG_UPDATE", }, { Name = "LfgUpdateRandomInfo", Type = "Event", LiteralName = "LFG_UPDATE_RANDOM_INFO", }, { Name = "ShowLfgExpandSearchPrompt", Type = "Event", LiteralName = "SHOW_LFG_EXPAND_SEARCH_PROMPT", }, { Name = "UpdateLfgList", Type = "Event", LiteralName = "UPDATE_LFG_LIST", }, { Name = "WarfrontCompleted", Type = "Event", LiteralName = "WARFRONT_COMPLETED", Payload = { { Name = "mapID", Type = "number", Nilable = false }, { Name = "winner", Type = "number", Nilable = false }, }, }, }, Tables = { { Name = "LFGDungeonInfo", Type = "Structure", Fields = { { Name = "name", Type = "string", Nilable = false }, { Name = "iconID", Type = "fileID", Nilable = false }, { Name = "link", Type = "string", Nilable = true }, }, }, { Name = "LFGLockInfo", Type = "Structure", Fields = { { Name = "lfgID", Type = "number", Nilable = false }, { Name = "reason", Type = "number", Nilable = false }, { Name = "hideEntry", Type = "bool", Nilable = false }, }, }, }, }; APIDocumentation:AddDocumentationTable(LFGInfo);