local Battlefield = { Name = "Battlefield", Type = "System", Namespace = "Battlefield", Functions = { { Name = "AcceptAreaSpiritHeal", Type = "Function", }, { Name = "AcceptBattlefieldPort", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, { Name = "accept", Type = "bool", Nilable = false }, }, }, { Name = "CanJoinBattlefieldAsGroup", Type = "Function", Returns = { { Name = "canGroupJoin", Type = "bool", Nilable = false }, }, }, { Name = "CancelAreaSpiritHeal", Type = "Function", }, { Name = "CloseBattlefield", Type = "Function", }, { Name = "GetAreaSpiritHealerTime", Type = "Function", Returns = { { Name = "timeleft", Type = "number", Nilable = false }, }, }, { Name = "GetBattlefieldArenaFaction", Type = "Function", }, { Name = "GetBattlefieldEstimatedWaitTime", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "waitTime", Type = "time_t", Nilable = false }, }, }, { Name = "GetBattlefieldFlagPosition", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "flagX", Type = "number", Nilable = false }, { Name = "flagY", Type = "number", Nilable = false }, { Name = "flagToken", Type = "string", Nilable = false }, }, }, { Name = "GetBattlefieldInstanceExpiration", Type = "Function", Returns = { { Name = "timeLeft", Type = "number", Nilable = false }, }, }, { Name = "GetBattlefieldInstanceInfo", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "instanceID", Type = "number", Nilable = false }, }, }, { Name = "GetBattlefieldInstanceRunTime", Type = "Function", Returns = { { Name = "time", Type = "time_t", Nilable = false }, }, }, { Name = "GetBattlefieldMapIconScale", Type = "Function", Returns = { { Name = "scale", Type = "number", Nilable = false }, }, }, { Name = "GetBattlefieldPortExpiration", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "expiration", Type = "number", Nilable = false }, }, }, { Name = "GetBattlefieldPosition", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "unitX", Type = "UnitToken", Nilable = false }, { Name = "unitY", Type = "UnitToken", Nilable = false }, { Name = "name", Type = "string", Nilable = false }, }, }, { Name = "GetBattlefieldScore", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "name", Type = "string", Nilable = false }, { Name = "killingBlows", Type = "number", Nilable = false }, { Name = "honorableKills", Type = "number", Nilable = false }, { Name = "deaths", Type = "number", Nilable = false }, { Name = "honorGained", Type = "number", Nilable = false }, { Name = "faction", Type = "number", Nilable = false }, { Name = "race", Type = "string", Nilable = false }, { Name = "class", Type = "string", Nilable = false }, { Name = "classToken", Type = "string", Nilable = false }, { Name = "damageDone", Type = "number", Nilable = false }, { Name = "healingDone", Type = "number", Nilable = false }, { Name = "bgRating", Type = "number", Nilable = false }, { Name = "ratingChange", Type = "number", Nilable = false }, { Name = "preMatchMMR", Type = "number", Nilable = false }, { Name = "mmrChange", Type = "number", Nilable = false }, { Name = "talentSpec", Type = "string", Nilable = false }, }, }, { Name = "GetBattlefieldStatData", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, { Name = "statIndex", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "columnData", Type = "number", Nilable = false }, }, }, { Name = "GetBattlefieldStatInfo", Type = "Function", Arguments = { { Name = "statIndex", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "text", Type = "string", Nilable = false }, { Name = "icon", Type = "string", Nilable = false }, { Name = "tooltip", Type = "string", Nilable = false }, }, }, { Name = "GetBattlefieldStatus", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "status", Type = "string", Nilable = false }, { Name = "mapName", Type = "string", Nilable = false }, { Name = "instanceID", Type = "number", Nilable = false }, { Name = "bracketMin", Type = "number", Nilable = false }, { Name = "bracketMax", Type = "number", Nilable = false }, { Name = "teamSize", Type = "number", Nilable = false }, { Name = "registeredMatch", Type = "bool", Nilable = false }, }, }, { Name = "GetBattlefieldTeamInfo", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "teamName", Type = "string", Nilable = false }, { Name = "teamRating", Type = "number", Nilable = false }, { Name = "newTeamRating", Type = "number", Nilable = false }, }, }, { Name = "GetBattlefieldTimeWaited", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "timeInQueue", Type = "number", Nilable = false }, }, }, { Name = "GetBattlefieldVehicleInfo", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "vehicleX", Type = "number", Nilable = false }, { Name = "vehicleY", Type = "number", Nilable = false }, { Name = "unitName", Type = "string", Nilable = false }, { Name = "isPossessed", Type = "bool", Nilable = false }, { Name = "vehicleType", Type = "string", Nilable = false }, { Name = "orientation", Type = "number", Nilable = false }, { Name = "isPlayer", Type = "bool", Nilable = false }, { Name = "isAlive", Type = "bool", Nilable = false }, }, }, { Name = "GetBattlefieldWinner", Type = "Function", Returns = { { Name = "winner", Type = "number", Nilable = false }, }, }, { Name = "GetBattlegroundInfo", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "name", Type = "string", Nilable = false }, { Name = "canEnter", Type = "bool", Nilable = false }, { Name = "isHoliday", Type = "bool", Nilable = false }, { Name = "minlevel", Type = "number", Nilable = false }, }, }, { Name = "GetNumBattlefieldFlagPositions", Type = "Function", Returns = { { Name = "numFlags", Type = "number", Nilable = false }, }, }, { Name = "GetNumBattlefieldPositions", Type = "Function", Returns = { { Name = "numTeamMembers", Type = "number", Nilable = false }, }, }, { Name = "GetNumBattlefieldScores", Type = "Function", Returns = { { Name = "numScores", Type = "number", Nilable = false }, }, }, { Name = "GetNumBattlefieldStats", Type = "Function", Returns = { { Name = "numStats", Type = "number", Nilable = false }, }, }, { Name = "GetNumBattlefieldVehicles", Type = "Function", Returns = { { Name = "numVehicles", Type = "number", Nilable = false }, }, }, { Name = "GetNumBattlefields", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = true }, }, Returns = { { Name = "numBattlefields", Type = "number", Nilable = false }, }, }, { Name = "GetNumBattlegroundTypes", Type = "Function", Returns = { { Name = "numBattlegrounds", Type = "number", Nilable = false }, }, }, { Name = "GetRealNumPartyMembers", Type = "Function", Returns = { { Name = "numMembers", Type = "number", Nilable = false }, }, }, { Name = "GetRealNumRaidMembers", Type = "Function", Returns = { { Name = "numMembers", Type = "number", Nilable = false }, }, }, { Name = "GetSelectedBattlefield", Type = "Function", Returns = { { Name = "index", Type = "luaIndex", Nilable = false }, }, }, { Name = "IsActiveBattlefieldArena", Type = "Function", Returns = { { Name = "isArena", Type = "bool", Nilable = false }, { Name = "isRegistered", Type = "bool", Nilable = false }, }, }, { Name = "IsRealPartyLeader", Type = "Function", Returns = { { Name = "isLeader", Type = "bool", Nilable = false }, }, }, { Name = "IsRealRaidLeader", Type = "Function", Returns = { { Name = "isLeader", Type = "bool", Nilable = false }, }, }, { Name = "JoinBattlefield", Type = "Function", Returns = { { Name = "canGroupJoin", Type = "bool", Nilable = false }, }, }, { Name = "LeaveBattlefield", Type = "Function", }, { Name = "PlayerIsPVPInactive", Type = "Function", Arguments = { { Name = "name", Type = "string", Nilable = true }, { Name = "unit", Type = "UnitToken", Nilable = true }, }, Returns = { { Name = "isInactive", Type = "bool", Nilable = false }, }, }, { Name = "ReportPlayerIsPVPAFK", Type = "Function", Arguments = { { Name = "name", Type = "string", Nilable = true }, { Name = "unit", Type = "UnitToken", Nilable = true }, }, }, { Name = "RequestBattlefieldPositions", Type = "Function", }, { Name = "RequestBattlefieldScoreData", Type = "Function", }, { Name = "RequestBattlegroundInstanceInfo", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, }, { Name = "SetBattlefieldScoreFaction", Type = "Function", Arguments = { { Name = "faction", Type = "number", Nilable = false }, }, }, { Name = "SetSelectedBattlefield", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, }, { Name = "ShowMiniWorldMapArrowFrame", Type = "Function", Arguments = { { Name = "show", Type = "bool", Nilable = false }, }, }, { Name = "SortBattlefieldScoreData", Type = "Function", Arguments = { { Name = "sortType", Type = "string", Nilable = false }, }, }, { Name = "UnitInBattleground", Type = "Function", Arguments = { { Name = "unit", Type = "UnitToken", Nilable = false }, }, Returns = { { Name = "raidNum", Type = "number", Nilable = false }, }, }, }, Events = { { Name = "BattlefieldsClosed", Type = "Event", LiteralName = "BATTLEFIELDS_CLOSED", }, { Name = "BattlefieldsShow", Type = "Event", LiteralName = "BATTLEFIELDS_SHOW", }, { Name = "BattlefieldMgrEjected", Type = "Event", LiteralName = "BATTLEFIELD_MGR_EJECTED", }, { Name = "BattlefieldMgrEjectPending", Type = "Event", LiteralName = "BATTLEFIELD_MGR_EJECT_PENDING", }, { Name = "BattlefieldMgrEntered", Type = "Event", LiteralName = "BATTLEFIELD_MGR_ENTERED", }, { Name = "BattlefieldMgrEntryInvite", Type = "Event", LiteralName = "BATTLEFIELD_MGR_ENTRY_INVITE", }, { Name = "BattlefieldMgrQueueInvite", Type = "Event", LiteralName = "BATTLEFIELD_MGR_QUEUE_INVITE", }, { Name = "BattlefieldMgrQueueRequestResponse", Type = "Event", LiteralName = "BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE", }, { Name = "BattlefieldMgrStateChange", Type = "Event", LiteralName = "BATTLEFIELD_MGR_STATE_CHANGE", }, { Name = "UpdateBattlefieldScore", Type = "Event", LiteralName = "UPDATE_BATTLEFIELD_SCORE", }, { Name = "UpdateBattlefieldStatus", Type = "Event", LiteralName = "UPDATE_BATTLEFIELD_STATUS", }, }, Tables = { }, }; APIDocumentation:AddDocumentationTable(Battlefield);