NoM0Re
5d1ac74d27
Rework LibGroupTalents now also returns function returns additionally, add Spec Role triggers to load/generic/bt2, fix WeakAuras.GetRegion
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- **WeakAuras.SpecForUnit(unit)** = Returns: `classFileName..spec`, `Dominant Tree`, `spent1`, `spent2`, `spent3`
- **WeakAuras.GetUnitRole(unit)** = Returns one of: `"melee"`, `"caster"`, `"healer"`, `"tank"`
- **WeakAuras.SpecRolePositionForUnit(unit)** = Returns: `Dominant Tree`, `spent1`, `spent2`, `spent3`
- **WeakAuras.CheckTalentForUnit(unit, talentId)** = Returns: `"Points spent"` in talent or `nil`
- **WeakAuras.CheckGlyphForUnit(unit, glyphId)** = Returns: `true` if the player has the glyph associated with `spellID` or `spellName`, we can only see the glyphs of players running `LibGroupTalents-1.0`
2025-02-11 00:12:30 +01:00
NoM0Re
4f40aa0b40
from retail
2025-02-09 02:42:51 +01:00
NoM0Re
0ee4e79d36
(fix/prototypes) item count, item equipped, cooldown/charges/count
2025-02-08 15:05:57 +01:00
NoM0Re
3913a570fa
from retail
2025-02-02 19:22:54 +01:00
NoM0Re
95a13c6896
fix libs not loading, use libgrouptalents, but still not working
2025-02-01 20:17:50 +01:00
NoM0Re
fb09181ee7
from retail
2025-01-28 20:40:12 +01:00
NoM0Re
8e07a6495c
from retail
2025-01-27 03:28:33 +01:00
NoM0Re
1793d7ac19
fix WatchUnitChange
2025-01-26 19:59:47 +01:00
NoM0Re
4750b095d3
from retail
2025-01-26 03:47:13 +01:00
NoM0Re
667a2f3f50
from retail
2025-01-25 23:37:36 +01:00
NoM0Re
e8451987a3
from retail
2025-01-25 18:42:10 +01:00
NoM0Re
6eafc394ae
from retail
2025-01-25 17:12:25 +01:00
NoM0Re
bd4cba924f
from retail
2025-01-25 16:14:11 +01:00
NoM0Re
bd6985e67a
from retail
2025-01-24 21:18:29 +01:00
NoM0Re
3fcb60f399
from retail
2025-01-24 18:12:49 +01:00
NoM0Re
4ef5381aaa
from retail
2025-01-24 16:27:58 +01:00
NoM0Re
df23f7238e
from retail
2025-01-23 22:04:34 +01:00
NoM0Re
10cc113802
from retail
2025-01-23 20:33:10 +01:00
NoM0Re
e1e0744ecf
from retail
2025-01-23 18:30:22 +01:00
NoM0Re
23c7da5ea6
Refactor progress handling
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probably some regressions
2025-01-22 03:37:10 +01:00
NoM0Re
a643b275ba
from retail
2025-01-19 16:02:00 +01:00
NoM0Re
efdbb3c46d
from retail
2025-01-17 18:59:10 +01:00
NoM0Re
c4205b0c29
from retail
2025-01-17 16:47:27 +01:00
NoM0Re
db45573d1c
from retail
2025-01-16 22:58:42 +01:00
NoM0Re
b0854d38e0
from retail
2025-01-16 17:36:46 +01:00
NoM0Re
64a21e9030
from retail
2025-01-16 17:04:03 +01:00
NoM0Re
c133385b44
from retail
2025-01-16 16:44:32 +01:00
NoM0Re
c090302487
from retail
2025-01-16 15:41:34 +01:00
NoM0Re
24196cd7ce
from retail
2025-01-16 02:47:58 +01:00
NoM0Re
9d6005c82f
from retail
2025-01-14 02:10:45 +01:00
NoM0Re
74cc0c7ee8
from retail
2025-01-13 19:15:17 +01:00
NoM0Re
43c9ccec1c
from retail
2025-01-13 17:54:30 +01:00
NoM0Re
d14313d848
from retail
2025-01-13 17:38:21 +01:00
NoM0Re
0291e5b5e7
from retail
2025-01-13 14:56:26 +01:00
NoM0Re
ab877bcec1
from retail
2025-01-13 00:35:39 +01:00
NoM0Re
5022fe7ffd
from retail
2025-01-11 21:04:42 +01:00
NoM0Re
4c4b84863f
from retail
2025-01-10 19:24:25 +01:00
NoM0Re
a747346a9d
from retail
2025-01-10 16:16:47 +01:00
NoM0Re
b89c221c34
from retail
2025-01-10 14:15:01 +01:00
NoM0Re
aee89075c9
from retail
2025-01-09 17:17:53 +01:00
NoM0Re
671e778a7d
from retail
2025-01-09 15:51:07 +01:00
NoM0Re
a5dbbd2640
Clean up WeakAuras table and remove members that no one should touch
2025-01-09 15:14:12 +01:00
NoM0Re
988145737d
from retail
2025-01-08 00:24:04 +01:00
NoM0Re
395d448066
from retail
2025-01-07 16:12:17 +01:00
NoM0Re
74a1a856ac
from retail
2025-01-07 15:03:14 +01:00
NoM0Re
7a185106f2
from retail
2025-01-06 19:47:37 +01:00
NoM0Re
40dcae7bcf
from retail
2025-01-06 12:53:03 +01:00
NoM0Re
8375cfa0a7
from retail
2025-01-06 12:53:01 +01:00
NoM0Re
86e98d6bcf
Update general layout of WeakAurasOptions ( #8 )
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* from retail
* (fix) improve pixel snapping by reapplying borders
* update spinbox texture
* add icons, loaded, standby, unloaded behavior from retail
* further use of ported inputbox and cleanup to ported frames
* move templates into WeakAuras and upversion
2025-01-04 19:33:14 +01:00
NoM0Re
afa66ff265
add DummyPRDFrame, multiple Prototype Load Functions, Fix queued function in loginQueue, Refactor unit check and awesome detection
2024-12-29 13:28:40 +01:00