init
This commit is contained in:
@@ -0,0 +1,118 @@
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--[[
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Repository store type. This is a meta-archive of sorts.
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Store contains 0 or more substores, each of which is essentially
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a list of ReadOnly stores, along with a small amount of meta-data
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about the sub-stores. Store type is tailored for quick retrieval of
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meta-data and only decompressing the data we need right now. In our use case,
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the sub stores are all historical aura snapshots. It would be an
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error to mutate this data, so we use ReadOnly stores (which don't
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return anything on Commit/Close) to minimize performance impact of reading data.
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--]]
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local Archivist = select(2, ...).Archivist
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local subStoreMethods = {
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Validate = function(self)
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if type(self.id) ~= "string" or not Archivist:Check("ReadOnly", self.id) then
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self.id = nil
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return false
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else
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return true
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end
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end,
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Set = function(self, data)
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if type(self.id) == "string" then
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Archivist:Delete("ReadOnly", self.id, true)
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end
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local store, storeID = Archivist:Create("ReadOnly", nil, data)
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self.id = storeID
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self.timestamp = time()
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end,
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Load = function(self) -- convenience method
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return Archivist:Load("ReadOnly", self.id)
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end,
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Close = function(self) -- convenience method
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return Archivist:Close("ReadOnly", self.id)
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end,
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Delete = function(self)
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Archivist:Delete("ReadOnly", self.id)
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self.id = nil
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end,
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}
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local storeMethods = {
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Validate = function(self)
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for id, subStore in pairs(self.stores) do
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if not subStore:Validate() then
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-- either it's too old, or doesn't exist. Either way we don't need to keep this record
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self.stores[id] = nil
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end
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end
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end,
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Get = function(self, id, load)
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local subStore = self.stores[id]
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local data
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if subStore and load then
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data = subStore:Load()
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end
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return subStore, data
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end,
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GetData = function(self, id)
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return select(2, self:Get(id, true))
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end,
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Set = function(self, id, data)
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if data ~= nil and type(id) == "string" then
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if not self.stores[id] then
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self.stores[id] = WeakAuras:Mixin({}, subStoreMethods)
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end
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self.stores[id]:Set(data)
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return self.stores[id]
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end
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end,
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Clean = function(self, cutoff)
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for id, subStore in pairs(self.stores) do
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if subStore.timestamp < cutoff then
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self:Drop(id)
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end
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end
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end,
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Drop = function(self, id)
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if self.stores[id] then
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self.stores[id]:Delete()
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self.stores[id] = nil
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end
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end,
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}
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local prototype = {
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id = "Repository",
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version = 1,
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Init = nil, -- Repositories are entirely self-contained! No need for Init.
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Create = function(self, image)
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local store = type(image) == "table" and image or {}
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if type(store.stores) ~= "table" then
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store.stores = {}
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end
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WeakAuras:Mixin(store, storeMethods)
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store:Validate()
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return store, store
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end,
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Update = nil, -- This is the initial version! No need for Update yet.
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Open = function(self, image)
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local store = image
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WeakAuras:Mixin(store, storeMethods)
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for _, subStore in pairs(store.stores) do
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WeakAuras:Mixin(subStore, subStoreMethods)
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end
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store:Validate()
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return store
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end,
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Commit = function(self, store)
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return store
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end,
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Close = function(self, store)
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return store
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end
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}
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Archivist:RegisterStoreType(prototype)
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@@ -0,0 +1,270 @@
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if not WeakAuras.IsCorrectVersion() then return end
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local WeakAuras = WeakAuras
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local L = WeakAuras.L
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local prettyPrint = WeakAuras.prettyPrint
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local UnitAura = UnitAura
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-- Unit Aura functions that return info about the first Aura matching the spellName or spellID given on the unit.
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local WA_GetUnitAura = function(unit, spell, filter)
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if filter and not filter:upper():find("FUL") then
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filter = filter.."|HELPFUL"
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end
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for i = 1, 255 do
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local name, _, _, _, _, _, _, _, _, _, spellId = UnitAura(unit, i, filter)
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if not name then return end
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if spell == spellId or spell == name then
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return UnitAura(unit, i, filter)
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end
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end
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end
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local WA_GetUnitBuff = function(unit, spell, filter)
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filter = filter and filter.."|HELPFUL" or "HELPFUL"
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return WA_GetUnitAura(unit, spell, filter)
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end
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local WA_GetUnitDebuff = function(unit, spell, filter)
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filter = filter and filter.."|HARMFUL" or "HARMFUL"
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return WA_GetUnitAura(unit, spell, filter)
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end
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-- Function to assist iterating group members whether in a party or raid.
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local WA_IterateGroupMembers = function(reversed, forceParty)
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local unit = (not forceParty and IsInRaid()) and 'raid' or 'party'
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local numGroupMembers = unit == 'party' and GetNumSubgroupMembers() or GetNumGroupMembers()
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local i = reversed and numGroupMembers or (unit == 'party' and 0 or 1)
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return function()
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local ret
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if i == 0 and unit == 'party' then
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ret = 'player'
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elseif i <= numGroupMembers and i > 0 then
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ret = unit .. i
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end
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i = i + (reversed and -1 or 1)
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return ret
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end
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end
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-- Wrapping a unit's name in its class colour is very common in custom Auras
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local WA_ClassColorName = function(unit)
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if unit and UnitExists(unit) then
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local name = UnitName(unit)
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local _, class = UnitClass(unit)
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if not class then
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return name
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else
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local classData = RAID_CLASS_COLORS[class]
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local coloredName = ("|c%s%s|r"):format(classData.colorStr, name)
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return coloredName
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end
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else
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return "" -- ¯\_(ツ)_/¯
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end
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end
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local helperFunctions = {
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WA_GetUnitAura = WA_GetUnitAura,
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WA_GetUnitBuff = WA_GetUnitBuff,
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WA_GetUnitDebuff = WA_GetUnitDebuff,
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WA_IterateGroupMembers = WA_IterateGroupMembers,
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WA_ClassColorName = WA_ClassColorName,
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}
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local LCG = LibStub("LibCustomGlow-1.0")
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WeakAuras.ShowOverlayGlow = LCG.ButtonGlow_Start
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WeakAuras.HideOverlayGlow = LCG.ButtonGlow_Stop
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local LGF = LibStub("LibGetFrame-1.0")
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WeakAuras.GetUnitFrame = LGF.GetUnitFrame
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local function forbidden()
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prettyPrint(L["A WeakAura just tried to use a forbidden function but has been blocked from doing so. Please check your auras!"])
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end
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local blockedFunctions = {
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-- Lua functions that may allow breaking out of the environment
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getfenv = true,
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setfenv = true,
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loadstring = true,
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pcall = true,
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xpcall = true,
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-- blocked WoW API
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SendMail = true,
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SetTradeMoney = true,
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AddTradeMoney = true,
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PickupTradeMoney = true,
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PickupPlayerMoney = true,
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TradeFrame = true,
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MailFrame = true,
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EnumerateFrames = true,
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RunScript = true,
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AcceptTrade = true,
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SetSendMailMoney = true,
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EditMacro = true,
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SlashCmdList = true,
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DevTools_DumpCommand = true,
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hash_SlashCmdList = true,
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CreateMacro = true,
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SetBindingMacro = true,
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GuildDisband = true,
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GuildUninvite = true,
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securecall = true,
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}
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local overrideFunctions = {
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ActionButton_ShowOverlayGlow = WeakAuras.ShowOverlayGlow,
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ActionButton_HideOverlayGlow = WeakAuras.HideOverlayGlow,
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}
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local aura_environments = {}
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-- nil == Not initiliazed
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-- 1 == config initialized
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-- 2 == fully initialized
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local environment_initialized = {}
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function WeakAuras.IsEnvironmentInitialized(id)
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return environment_initialized[id] == 2
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end
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function WeakAuras.DeleteAuraEnvironment(id)
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aura_environments[id] = nil
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environment_initialized[id] = nil
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end
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function WeakAuras.RenameAuraEnvironment(oldid, newid)
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aura_environments[oldid], aura_environments[newid] = nil, aura_environments[oldid]
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environment_initialized[oldid], environment_initialized[newid] = nil, environment_initialized[oldid]
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end
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local current_aura_env = nil
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local aura_env_stack = {} -- Stack of of aura environments, allows use of recursive aura activations through calls to WeakAuras.ScanEvents().
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function WeakAuras.ClearAuraEnvironment(id)
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environment_initialized[id] = nil;
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end
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function WeakAuras.ActivateAuraEnvironment(id, cloneId, state, states, onlyConfig)
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|
local data = WeakAuras.GetData(id)
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local region = WeakAuras.GetRegion(id, cloneId)
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if not data then
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-- Pop the last aura_env from the stack, and update current_aura_env appropriately.
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tremove(aura_env_stack)
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current_aura_env = aura_env_stack[#aura_env_stack] or nil
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|
else
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-- Existing config is initialized to a high enough value
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if environment_initialized[id] == 2 or (onlyConfig and environment_initialized[id] == 1) then
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-- Point the current environment to the correct table
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current_aura_env = aura_environments[id]
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current_aura_env.id = id
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current_aura_env.cloneId = cloneId
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|
current_aura_env.state = state
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current_aura_env.states = states
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|
current_aura_env.region = region
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-- Push the new environment onto the stack
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tinsert(aura_env_stack, current_aura_env)
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|
elseif onlyConfig then
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environment_initialized[id] = 1
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|
aura_environments[id] = {}
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|
current_aura_env = aura_environments[id]
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|
current_aura_env.id = id
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current_aura_env.cloneId = cloneId
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current_aura_env.state = state
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current_aura_env.states = states
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|
current_aura_env.region = region
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|
tinsert(aura_env_stack, current_aura_env)
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|
if not data.controlledChildren then
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|
current_aura_env.config = CopyTable(data.config)
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|
end
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|
else
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|
-- Either this aura environment has not yet been initialized, or it was reset via an edit in WeakaurasOptions
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|
environment_initialized[id] = 2
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|
aura_environments[id] = aura_environments[id] or {}
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|
current_aura_env = aura_environments[id]
|
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|
current_aura_env.id = id
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|
current_aura_env.cloneId = cloneId
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|
current_aura_env.state = state
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|
current_aura_env.states = states
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|
current_aura_env.region = region
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|
-- push new environment onto the stack
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|
tinsert(aura_env_stack, current_aura_env)
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|
|
||||||
|
if data.controlledChildren then
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|
current_aura_env.child_envs = {}
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|
for dataIndex, childID in ipairs(data.controlledChildren) do
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|
local childData = WeakAuras.GetData(childID)
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|
if childData then
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|
if not environment_initialized[childID] then
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|
WeakAuras.ActivateAuraEnvironment(childID)
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||||||
|
WeakAuras.ActivateAuraEnvironment()
|
||||||
|
end
|
||||||
|
current_aura_env.child_envs[dataIndex] = aura_environments[childID]
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if environment_initialized[id] == 1 then
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||||||
|
-- Already done
|
||||||
|
else
|
||||||
|
current_aura_env.config = CopyTable(data.config)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- Finally, run the init function if supplied
|
||||||
|
local actions = data.actions.init
|
||||||
|
if(actions and actions.do_custom and actions.custom) then
|
||||||
|
local func = WeakAuras.customActionsFunctions[id]["init"]
|
||||||
|
if func then
|
||||||
|
xpcall(func, geterrorhandler())
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local env_getglobal
|
||||||
|
local exec_env = setmetatable({}, { __index =
|
||||||
|
function(t, k)
|
||||||
|
if k == "_G" then
|
||||||
|
return t
|
||||||
|
elseif k == "getglobal" then
|
||||||
|
return env_getglobal
|
||||||
|
elseif k == "aura_env" then
|
||||||
|
return current_aura_env
|
||||||
|
elseif blockedFunctions[k] then
|
||||||
|
return forbidden
|
||||||
|
elseif overrideFunctions[k] then
|
||||||
|
return overrideFunctions[k]
|
||||||
|
elseif helperFunctions[k] then
|
||||||
|
return helperFunctions[k]
|
||||||
|
else
|
||||||
|
return _G[k]
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
function env_getglobal(k)
|
||||||
|
return exec_env[k]
|
||||||
|
end
|
||||||
|
|
||||||
|
local function_cache = {}
|
||||||
|
function WeakAuras.LoadFunction(string, id, inTrigger)
|
||||||
|
if function_cache[string] then
|
||||||
|
return function_cache[string]
|
||||||
|
else
|
||||||
|
local loadedFunction, errorString = loadstring("--[==[ Error in '" .. (id or "Unknown") .. (inTrigger and ("':'".. inTrigger) or "") .."' ]==] " .. string)
|
||||||
|
if errorString then
|
||||||
|
print(errorString)
|
||||||
|
else
|
||||||
|
setfenv(loadedFunction, exec_env)
|
||||||
|
local success, func = pcall(assert(loadedFunction))
|
||||||
|
if success then
|
||||||
|
function_cache[string] = func
|
||||||
|
return func
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function WeakAuras.GetSanitizedGlobal(key)
|
||||||
|
return exec_env[key]
|
||||||
|
end
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
<Bindings>
|
||||||
|
<Binding name="WEAKAURASTOGGLE" header="WEAKAURAS" Category="ADDONS">
|
||||||
|
WeakAuras.OpenOptions()
|
||||||
|
</Binding>
|
||||||
|
<Binding name="WEAKAURASPROFILINGTOGGLE" Category="ADDONS">
|
||||||
|
WeakAuras.RealTimeProfilingWindow:Toggle()
|
||||||
|
</Binding>
|
||||||
|
<Binding name="WEAKAURASPRINTPROFILING" Category="ADDONS">
|
||||||
|
WeakAuras.PrintProfile()
|
||||||
|
</Binding>
|
||||||
|
</Bindings>
|
||||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,16 @@
|
|||||||
|
# [2.17.4](https://github.com/WeakAuras/WeakAuras2/tree/2.17.4) (2020-04-22)
|
||||||
|
|
||||||
|
[Full Changelog](https://github.com/WeakAuras/WeakAuras2/compare/2.17.3...2.17.4)
|
||||||
|
|
||||||
|
## Highlights
|
||||||
|
|
||||||
|
- fix a buff tracking and nameplates regression
|
||||||
|
|
||||||
|
## Commits
|
||||||
|
|
||||||
|
InfusOnWoW (3):
|
||||||
|
|
||||||
|
- BT2 Fix Multi by adjusting it to recent changes (#2139)
|
||||||
|
- Clean up match data if a unit ceases to exists
|
||||||
|
- Fix nameplates auras sometimes not being applied if in a raid group
|
||||||
|
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
--[[ Manual override for the default font and font size until proper options are built ]]
|
||||||
|
|
||||||
|
WeakAuras.defaultFont = "Friz Quadrata TT"
|
||||||
|
WeakAuras.defaultFontSize = 12
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,76 @@
|
|||||||
|
|
||||||
|
|
||||||
|
if not WeakAuras.IsCorrectVersion() then return end
|
||||||
|
|
||||||
|
local WeakAuras = WeakAuras
|
||||||
|
|
||||||
|
local histRepo, migrationRepo
|
||||||
|
local function loadHistory()
|
||||||
|
if not histRepo then
|
||||||
|
histRepo = WeakAuras.LoadFromArchive("Repository", "history")
|
||||||
|
end
|
||||||
|
return histRepo
|
||||||
|
end
|
||||||
|
|
||||||
|
local function loadMigrations()
|
||||||
|
if not migrationRepo then
|
||||||
|
migrationRepo = WeakAuras.LoadFromArchive("Repository", "migration")
|
||||||
|
end
|
||||||
|
return migrationRepo
|
||||||
|
end
|
||||||
|
|
||||||
|
function WeakAuras.CleanArchive(historyCutoff, migrationCutoff)
|
||||||
|
if type(historyCutoff) == "number" then
|
||||||
|
local repo = loadHistory()
|
||||||
|
local cutoffTime = time() - (historyCutoff * 86400)
|
||||||
|
for uid, subStore in pairs(repo.stores) do
|
||||||
|
-- Ideally we would just use Clean and not access the stores list directly,
|
||||||
|
-- but that'd mean having Clean take a predicate which seems like overkill for the moment
|
||||||
|
if not WeakAuras.GetDataByUID(uid) and subStore.timestamp < cutoffTime then
|
||||||
|
repo:Drop(uid)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if type(migrationCutoff) == "number" then
|
||||||
|
local repo = loadMigrations()
|
||||||
|
repo:Clean(time() - (migrationCutoff * 86400))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function WeakAuras.SetHistory(uid, data, source, addon)
|
||||||
|
if uid and data then
|
||||||
|
local repo = loadHistory()
|
||||||
|
data.source = source
|
||||||
|
data.addon = source == "addon" and addon or nil
|
||||||
|
local hist = repo:Set(uid, data, true)
|
||||||
|
return hist
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function WeakAuras.GetHistory(uid, load)
|
||||||
|
return loadHistory():Get(uid, load)
|
||||||
|
end
|
||||||
|
|
||||||
|
function WeakAuras.RemoveHistory(uid)
|
||||||
|
return loadHistory():Drop(uid)
|
||||||
|
end
|
||||||
|
|
||||||
|
function WeakAuras.RestoreFromHistory(uid)
|
||||||
|
local _, histData = WeakAuras.GetHistory(uid, true)
|
||||||
|
if histData then
|
||||||
|
WeakAuras.Add(histData)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function WeakAuras.SetMigrationSnapshot(uid, oldData)
|
||||||
|
if type(oldData) == "table" then
|
||||||
|
local repo = loadMigrations()
|
||||||
|
repo:Set(uid, oldData)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function WeakAuras.GetMigrationSnapshot(uid)
|
||||||
|
return loadMigrations():GetData(uid)
|
||||||
|
end
|
||||||
|
|
||||||
@@ -0,0 +1,78 @@
|
|||||||
|
WeakAuras = {}
|
||||||
|
WeakAuras.L = {}
|
||||||
|
WeakAuras.frames = {}
|
||||||
|
|
||||||
|
WeakAuras.normalWidth = 1.25
|
||||||
|
WeakAuras.halfWidth = WeakAuras.normalWidth / 2
|
||||||
|
WeakAuras.doubleWidth = WeakAuras.normalWidth * 2
|
||||||
|
|
||||||
|
local versionStringFromToc = GetAddOnMetadata("WeakAuras", "Version")
|
||||||
|
local versionString = "2.17.4"
|
||||||
|
local buildTime = "20200422171414"
|
||||||
|
|
||||||
|
WeakAuras.versionString = versionStringFromToc
|
||||||
|
WeakAuras.buildTime = buildTime
|
||||||
|
WeakAuras.printPrefix = "|cff9900ffWeakAuras:|r "
|
||||||
|
WeakAuras.newFeatureString = "|TInterface\\OptionsFrame\\UI-OptionsFrame-NewFeatureIcon:0|t"
|
||||||
|
WeakAuras.BuildInfo = select(4, GetBuildInfo())
|
||||||
|
|
||||||
|
function WeakAuras.IsClassic()
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
function WeakAuras.IsCorrectVersion()
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
WeakAuras.prettyPrint = function(msg)
|
||||||
|
print(WeakAuras.printPrefix .. msg)
|
||||||
|
end
|
||||||
|
|
||||||
|
WeakAuras.versionMismatchPrint = function()
|
||||||
|
WeakAuras.prettyPrint("You need to restart your game client to complete the WeakAuras update!")
|
||||||
|
end
|
||||||
|
|
||||||
|
if versionString ~= versionStringFromToc and versionStringFromToc ~= "Dev" then
|
||||||
|
C_Timer:After(1, WeakAuras.versionMismatchPrint)
|
||||||
|
end
|
||||||
|
|
||||||
|
WeakAuras.PowerAurasPath = "Interface\\Addons\\WeakAuras\\PowerAurasMedia\\Auras\\"
|
||||||
|
WeakAuras.PowerAurasSoundPath = "Interface\\Addons\\WeakAuras\\PowerAurasMedia\\Sounds\\"
|
||||||
|
|
||||||
|
-- force enable WeakAurasCompanion and Archive because some addon managers interfere with it
|
||||||
|
EnableAddOn("WeakAurasCompanion")
|
||||||
|
EnableAddOn("WeakAurasArchive")
|
||||||
|
|
||||||
|
--These function stubs are defined here to reduce the number of errors that occur if WeakAuras.lua fails to compile
|
||||||
|
function WeakAuras.RegisterRegionType()
|
||||||
|
end
|
||||||
|
|
||||||
|
function WeakAuras.RegisterRegionOptions()
|
||||||
|
end
|
||||||
|
|
||||||
|
function WeakAuras.StartProfileSystem()
|
||||||
|
end
|
||||||
|
|
||||||
|
function WeakAuras.StartProfileAura()
|
||||||
|
end
|
||||||
|
|
||||||
|
function WeakAuras.StopProfileSystem()
|
||||||
|
end
|
||||||
|
|
||||||
|
function WeakAuras.StopProfileAura()
|
||||||
|
end
|
||||||
|
|
||||||
|
-- if weakauras shuts down due to being installed on the wrong target, keep the bindings from erroring
|
||||||
|
function WeakAuras.StartProfile()
|
||||||
|
end
|
||||||
|
|
||||||
|
function WeakAuras.StopProfile()
|
||||||
|
end
|
||||||
|
|
||||||
|
function WeakAuras.PrintProfile()
|
||||||
|
end
|
||||||
|
|
||||||
|
function WeakAuras.CountWagoUpdates()
|
||||||
|
-- XXX this is to work around the Companion app trying to use our stuff!
|
||||||
|
return 0
|
||||||
|
end
|
||||||
@@ -0,0 +1,339 @@
|
|||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
Version 2, June 1991
|
||||||
|
|
||||||
|
Copyright (C) 1989, 1991 Free Software Foundation, Inc., <http://fsf.org/>
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The licenses for most software are designed to take away your
|
||||||
|
freedom to share and change it. By contrast, the GNU General Public
|
||||||
|
License is intended to guarantee your freedom to share and change free
|
||||||
|
software--to make sure the software is free for all its users. This
|
||||||
|
General Public License applies to most of the Free Software
|
||||||
|
Foundation's software and to any other program whose authors commit to
|
||||||
|
using it. (Some other Free Software Foundation software is covered by
|
||||||
|
the GNU Lesser General Public License instead.) You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
this service if you wish), that you receive source code or can get it
|
||||||
|
if you want it, that you can change the software or use pieces of it
|
||||||
|
in new free programs; and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to make restrictions that forbid
|
||||||
|
anyone to deny you these rights or to ask you to surrender the rights.
|
||||||
|
These restrictions translate to certain responsibilities for you if you
|
||||||
|
distribute copies of the software, or if you modify it.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must give the recipients all the rights that
|
||||||
|
you have. You must make sure that they, too, receive or can get the
|
||||||
|
source code. And you must show them these terms so they know their
|
||||||
|
rights.
|
||||||
|
|
||||||
|
We protect your rights with two steps: (1) copyright the software, and
|
||||||
|
(2) offer you this license which gives you legal permission to copy,
|
||||||
|
distribute and/or modify the software.
|
||||||
|
|
||||||
|
Also, for each author's protection and ours, we want to make certain
|
||||||
|
that everyone understands that there is no warranty for this free
|
||||||
|
software. If the software is modified by someone else and passed on, we
|
||||||
|
want its recipients to know that what they have is not the original, so
|
||||||
|
that any problems introduced by others will not reflect on the original
|
||||||
|
authors' reputations.
|
||||||
|
|
||||||
|
Finally, any free program is threatened constantly by software
|
||||||
|
patents. We wish to avoid the danger that redistributors of a free
|
||||||
|
program will individually obtain patent licenses, in effect making the
|
||||||
|
program proprietary. To prevent this, we have made it clear that any
|
||||||
|
patent must be licensed for everyone's free use or not licensed at all.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||||
|
|
||||||
|
0. This License applies to any program or other work which contains
|
||||||
|
a notice placed by the copyright holder saying it may be distributed
|
||||||
|
under the terms of this General Public License. The "Program", below,
|
||||||
|
refers to any such program or work, and a "work based on the Program"
|
||||||
|
means either the Program or any derivative work under copyright law:
|
||||||
|
that is to say, a work containing the Program or a portion of it,
|
||||||
|
either verbatim or with modifications and/or translated into another
|
||||||
|
language. (Hereinafter, translation is included without limitation in
|
||||||
|
the term "modification".) Each licensee is addressed as "you".
|
||||||
|
|
||||||
|
Activities other than copying, distribution and modification are not
|
||||||
|
covered by this License; they are outside its scope. The act of
|
||||||
|
running the Program is not restricted, and the output from the Program
|
||||||
|
is covered only if its contents constitute a work based on the
|
||||||
|
Program (independent of having been made by running the Program).
|
||||||
|
Whether that is true depends on what the Program does.
|
||||||
|
|
||||||
|
1. You may copy and distribute verbatim copies of the Program's
|
||||||
|
source code as you receive it, in any medium, provided that you
|
||||||
|
conspicuously and appropriately publish on each copy an appropriate
|
||||||
|
copyright notice and disclaimer of warranty; keep intact all the
|
||||||
|
notices that refer to this License and to the absence of any warranty;
|
||||||
|
and give any other recipients of the Program a copy of this License
|
||||||
|
along with the Program.
|
||||||
|
|
||||||
|
You may charge a fee for the physical act of transferring a copy, and
|
||||||
|
you may at your option offer warranty protection in exchange for a fee.
|
||||||
|
|
||||||
|
2. You may modify your copy or copies of the Program or any portion
|
||||||
|
of it, thus forming a work based on the Program, and copy and
|
||||||
|
distribute such modifications or work under the terms of Section 1
|
||||||
|
above, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) You must cause the modified files to carry prominent notices
|
||||||
|
stating that you changed the files and the date of any change.
|
||||||
|
|
||||||
|
b) You must cause any work that you distribute or publish, that in
|
||||||
|
whole or in part contains or is derived from the Program or any
|
||||||
|
part thereof, to be licensed as a whole at no charge to all third
|
||||||
|
parties under the terms of this License.
|
||||||
|
|
||||||
|
c) If the modified program normally reads commands interactively
|
||||||
|
when run, you must cause it, when started running for such
|
||||||
|
interactive use in the most ordinary way, to print or display an
|
||||||
|
announcement including an appropriate copyright notice and a
|
||||||
|
notice that there is no warranty (or else, saying that you provide
|
||||||
|
a warranty) and that users may redistribute the program under
|
||||||
|
these conditions, and telling the user how to view a copy of this
|
||||||
|
License. (Exception: if the Program itself is interactive but
|
||||||
|
does not normally print such an announcement, your work based on
|
||||||
|
the Program is not required to print an announcement.)
|
||||||
|
|
||||||
|
These requirements apply to the modified work as a whole. If
|
||||||
|
identifiable sections of that work are not derived from the Program,
|
||||||
|
and can be reasonably considered independent and separate works in
|
||||||
|
themselves, then this License, and its terms, do not apply to those
|
||||||
|
sections when you distribute them as separate works. But when you
|
||||||
|
distribute the same sections as part of a whole which is a work based
|
||||||
|
on the Program, the distribution of the whole must be on the terms of
|
||||||
|
this License, whose permissions for other licensees extend to the
|
||||||
|
entire whole, and thus to each and every part regardless of who wrote it.
|
||||||
|
|
||||||
|
Thus, it is not the intent of this section to claim rights or contest
|
||||||
|
your rights to work written entirely by you; rather, the intent is to
|
||||||
|
exercise the right to control the distribution of derivative or
|
||||||
|
collective works based on the Program.
|
||||||
|
|
||||||
|
In addition, mere aggregation of another work not based on the Program
|
||||||
|
with the Program (or with a work based on the Program) on a volume of
|
||||||
|
a storage or distribution medium does not bring the other work under
|
||||||
|
the scope of this License.
|
||||||
|
|
||||||
|
3. You may copy and distribute the Program (or a work based on it,
|
||||||
|
under Section 2) in object code or executable form under the terms of
|
||||||
|
Sections 1 and 2 above provided that you also do one of the following:
|
||||||
|
|
||||||
|
a) Accompany it with the complete corresponding machine-readable
|
||||||
|
source code, which must be distributed under the terms of Sections
|
||||||
|
1 and 2 above on a medium customarily used for software interchange; or,
|
||||||
|
|
||||||
|
b) Accompany it with a written offer, valid for at least three
|
||||||
|
years, to give any third party, for a charge no more than your
|
||||||
|
cost of physically performing source distribution, a complete
|
||||||
|
machine-readable copy of the corresponding source code, to be
|
||||||
|
distributed under the terms of Sections 1 and 2 above on a medium
|
||||||
|
customarily used for software interchange; or,
|
||||||
|
|
||||||
|
c) Accompany it with the information you received as to the offer
|
||||||
|
to distribute corresponding source code. (This alternative is
|
||||||
|
allowed only for noncommercial distribution and only if you
|
||||||
|
received the program in object code or executable form with such
|
||||||
|
an offer, in accord with Subsection b above.)
|
||||||
|
|
||||||
|
The source code for a work means the preferred form of the work for
|
||||||
|
making modifications to it. For an executable work, complete source
|
||||||
|
code means all the source code for all modules it contains, plus any
|
||||||
|
associated interface definition files, plus the scripts used to
|
||||||
|
control compilation and installation of the executable. However, as a
|
||||||
|
special exception, the source code distributed need not include
|
||||||
|
anything that is normally distributed (in either source or binary
|
||||||
|
form) with the major components (compiler, kernel, and so on) of the
|
||||||
|
operating system on which the executable runs, unless that component
|
||||||
|
itself accompanies the executable.
|
||||||
|
|
||||||
|
If distribution of executable or object code is made by offering
|
||||||
|
access to copy from a designated place, then offering equivalent
|
||||||
|
access to copy the source code from the same place counts as
|
||||||
|
distribution of the source code, even though third parties are not
|
||||||
|
compelled to copy the source along with the object code.
|
||||||
|
|
||||||
|
4. You may not copy, modify, sublicense, or distribute the Program
|
||||||
|
except as expressly provided under this License. Any attempt
|
||||||
|
otherwise to copy, modify, sublicense or distribute the Program is
|
||||||
|
void, and will automatically terminate your rights under this License.
|
||||||
|
However, parties who have received copies, or rights, from you under
|
||||||
|
this License will not have their licenses terminated so long as such
|
||||||
|
parties remain in full compliance.
|
||||||
|
|
||||||
|
5. You are not required to accept this License, since you have not
|
||||||
|
signed it. However, nothing else grants you permission to modify or
|
||||||
|
distribute the Program or its derivative works. These actions are
|
||||||
|
prohibited by law if you do not accept this License. Therefore, by
|
||||||
|
modifying or distributing the Program (or any work based on the
|
||||||
|
Program), you indicate your acceptance of this License to do so, and
|
||||||
|
all its terms and conditions for copying, distributing or modifying
|
||||||
|
the Program or works based on it.
|
||||||
|
|
||||||
|
6. Each time you redistribute the Program (or any work based on the
|
||||||
|
Program), the recipient automatically receives a license from the
|
||||||
|
original licensor to copy, distribute or modify the Program subject to
|
||||||
|
these terms and conditions. You may not impose any further
|
||||||
|
restrictions on the recipients' exercise of the rights granted herein.
|
||||||
|
You are not responsible for enforcing compliance by third parties to
|
||||||
|
this License.
|
||||||
|
|
||||||
|
7. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you
|
||||||
|
may not distribute the Program at all. For example, if a patent
|
||||||
|
license would not permit royalty-free redistribution of the Program by
|
||||||
|
all those who receive copies directly or indirectly through you, then
|
||||||
|
the only way you could satisfy both it and this License would be to
|
||||||
|
refrain entirely from distribution of the Program.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under
|
||||||
|
any particular circumstance, the balance of the section is intended to
|
||||||
|
apply and the section as a whole is intended to apply in other
|
||||||
|
circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system, which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is willing
|
||||||
|
to distribute software through any other system and a licensee cannot
|
||||||
|
impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
8. If the distribution and/or use of the Program is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Program under this License
|
||||||
|
may add an explicit geographical distribution limitation excluding
|
||||||
|
those countries, so that distribution is permitted only in or among
|
||||||
|
countries not thus excluded. In such case, this License incorporates
|
||||||
|
the limitation as if written in the body of this License.
|
||||||
|
|
||||||
|
9. The Free Software Foundation may publish revised and/or new versions
|
||||||
|
of the General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Program
|
||||||
|
specifies a version number of this License which applies to it and "any
|
||||||
|
later version", you have the option of following the terms and conditions
|
||||||
|
either of that version or of any later version published by the Free
|
||||||
|
Software Foundation. If the Program does not specify a version number of
|
||||||
|
this License, you may choose any version ever published by the Free Software
|
||||||
|
Foundation.
|
||||||
|
|
||||||
|
10. If you wish to incorporate parts of the Program into other free
|
||||||
|
programs whose distribution conditions are different, write to the author
|
||||||
|
to ask for permission. For software which is copyrighted by the Free
|
||||||
|
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||||
|
make exceptions for this. Our decision will be guided by the two goals
|
||||||
|
of preserving the free status of all derivatives of our free software and
|
||||||
|
of promoting the sharing and reuse of software generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||||
|
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||||
|
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||||
|
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||||
|
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||||
|
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||||
|
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||||
|
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||||
|
REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||||
|
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||||
|
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||||
|
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||||
|
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||||
|
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||||
|
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||||
|
POSSIBILITY OF SUCH DAMAGES.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
convey the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
{description}
|
||||||
|
Copyright (C) {year} {fullname}
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation; either version 2 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License along
|
||||||
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program is interactive, make it output a short notice like this
|
||||||
|
when it starts in an interactive mode:
|
||||||
|
|
||||||
|
Gnomovision version 69, Copyright (C) year name of author
|
||||||
|
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, the commands you use may
|
||||||
|
be called something other than `show w' and `show c'; they could even be
|
||||||
|
mouse-clicks or menu items--whatever suits your program.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or your
|
||||||
|
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||||
|
necessary. Here is a sample; alter the names:
|
||||||
|
|
||||||
|
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||||
|
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||||
|
|
||||||
|
{signature of Ty Coon}, 1 April 1989
|
||||||
|
Ty Coon, President of Vice
|
||||||
|
|
||||||
|
This General Public License does not permit incorporating your program into
|
||||||
|
proprietary programs. If your program is a subroutine library, you may
|
||||||
|
consider it more useful to permit linking proprietary applications with the
|
||||||
|
library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License.
|
||||||
@@ -0,0 +1,308 @@
|
|||||||
|
--- **AceComm-3.0** allows you to send messages of unlimited length over the addon comm channels.
|
||||||
|
-- It'll automatically split the messages into multiple parts and rebuild them on the receiving end.\\
|
||||||
|
-- **ChatThrottleLib** is of course being used to avoid being disconnected by the server.
|
||||||
|
--
|
||||||
|
-- **AceComm-3.0** can be embeded into your addon, either explicitly by calling AceComm:Embed(MyAddon) or by
|
||||||
|
-- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object
|
||||||
|
-- and can be accessed directly, without having to explicitly call AceComm itself.\\
|
||||||
|
-- It is recommended to embed AceComm, otherwise you'll have to specify a custom `self` on all calls you
|
||||||
|
-- make into AceComm.
|
||||||
|
-- @class file
|
||||||
|
-- @name AceComm-3.0
|
||||||
|
-- @release $Id$
|
||||||
|
|
||||||
|
--[[ AceComm-3.0
|
||||||
|
|
||||||
|
TODO: Time out old data rotting around from dead senders? Not a HUGE deal since the number of possible sender names is somewhat limited.
|
||||||
|
|
||||||
|
]]
|
||||||
|
|
||||||
|
local CallbackHandler = LibStub("CallbackHandler-1.0")
|
||||||
|
local CTL = assert(ChatThrottleLib, "AceComm-3.0 requires ChatThrottleLib")
|
||||||
|
|
||||||
|
local MAJOR, MINOR = "AceComm-3.0", 12
|
||||||
|
local AceComm,oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
|
if not AceComm then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local type, next, pairs, tostring = type, next, pairs, tostring
|
||||||
|
local strsub, strfind = string.sub, string.find
|
||||||
|
local tinsert, tconcat = table.insert, table.concat
|
||||||
|
local error, assert = error, assert
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: LibStub, DEFAULT_CHAT_FRAME, geterrorhandler
|
||||||
|
|
||||||
|
AceComm.embeds = AceComm.embeds or {}
|
||||||
|
|
||||||
|
-- for my sanity and yours, let's give the message type bytes some names
|
||||||
|
local MSG_MULTI_FIRST = "\001"
|
||||||
|
local MSG_MULTI_NEXT = "\002"
|
||||||
|
local MSG_MULTI_LAST = "\003"
|
||||||
|
|
||||||
|
AceComm.multipart_origprefixes = AceComm.multipart_origprefixes or {} -- e.g. "Prefix\001"="Prefix", "Prefix\002"="Prefix"
|
||||||
|
AceComm.multipart_reassemblers = AceComm.multipart_reassemblers or {} -- e.g. "Prefix\001"="OnReceiveMultipartFirst"
|
||||||
|
|
||||||
|
-- the multipart message spool: indexed by a combination of sender+distribution+
|
||||||
|
AceComm.multipart_spool = AceComm.multipart_spool or {}
|
||||||
|
|
||||||
|
--- Register for Addon Traffic on a specified prefix
|
||||||
|
-- @param prefix A printable character (\032-\255) classification of the message (typically AddonName or AddonNameEvent)
|
||||||
|
-- @param method Callback to call on message reception: Function reference, or method name (string) to call on self. Defaults to "OnCommReceived"
|
||||||
|
function AceComm:RegisterComm(prefix, method)
|
||||||
|
if method == nil then
|
||||||
|
method = "OnCommReceived"
|
||||||
|
end
|
||||||
|
|
||||||
|
return AceComm._RegisterComm(self, prefix, method) -- created by CallbackHandler
|
||||||
|
end
|
||||||
|
|
||||||
|
local warnedPrefix=false
|
||||||
|
|
||||||
|
--- Send a message over the Addon Channel
|
||||||
|
-- @param prefix A printable character (\032-\255) classification of the message (typically AddonName or AddonNameEvent)
|
||||||
|
-- @param text Data to send, nils (\000) not allowed. Any length.
|
||||||
|
-- @param distribution Addon channel, e.g. "RAID", "GUILD", etc; see SendAddonMessage API
|
||||||
|
-- @param target Destination for some distributions; see SendAddonMessage API
|
||||||
|
-- @param prio OPTIONAL: ChatThrottleLib priority, "BULK", "NORMAL" or "ALERT". Defaults to "NORMAL".
|
||||||
|
-- @param callbackFn OPTIONAL: callback function to be called as each chunk is sent. receives 3 args: the user supplied arg (see next), the number of bytes sent so far, and the number of bytes total to send.
|
||||||
|
-- @param callbackArg: OPTIONAL: first arg to the callback function. nil will be passed if not specified.
|
||||||
|
function AceComm:SendCommMessage(prefix, text, distribution, target, prio, callbackFn, callbackArg)
|
||||||
|
prio = prio or "NORMAL" -- pasta's reference implementation had different prio for singlepart and multipart, but that's a very bad idea since that can easily lead to out-of-sequence delivery!
|
||||||
|
if not( type(prefix)=="string" and
|
||||||
|
type(text)=="string" and
|
||||||
|
type(distribution)=="string" and
|
||||||
|
(target==nil or type(target)=="string" or type(target)=="number") and
|
||||||
|
(prio=="BULK" or prio=="NORMAL" or prio=="ALERT")
|
||||||
|
) then
|
||||||
|
error('Usage: SendCommMessage(addon, "prefix", "text", "distribution"[, "target"[, "prio"[, callbackFn, callbackarg]]])', 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
if strfind(prefix, "[\001-\009]") then
|
||||||
|
if strfind(prefix, "[\001-\003]") then
|
||||||
|
error("SendCommMessage: Characters \\001--\\003 in prefix are reserved for AceComm metadata", 2)
|
||||||
|
elseif not warnedPrefix then
|
||||||
|
-- I have some ideas about future extensions that require more control characters /mikk, 20090808
|
||||||
|
geterrorhandler()("SendCommMessage: Heads-up developers: Characters \\004--\\009 in prefix are reserved for AceComm future extension")
|
||||||
|
warnedPrefix = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local textlen = #text
|
||||||
|
local maxtextlen = 254 - #prefix -- 254 is the max length of prefix + text that can be sent in one message
|
||||||
|
local queueName = prefix..distribution..(target or "")
|
||||||
|
|
||||||
|
local ctlCallback = nil
|
||||||
|
if callbackFn then
|
||||||
|
ctlCallback = function(sent)
|
||||||
|
return callbackFn(callbackArg, sent, textlen)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if textlen <= maxtextlen then
|
||||||
|
-- fits all in one message
|
||||||
|
CTL:SendAddonMessage(prio, prefix, text, distribution, target, queueName, ctlCallback, textlen)
|
||||||
|
else
|
||||||
|
maxtextlen = maxtextlen - 1 -- 1 extra byte for part indicator in prefix
|
||||||
|
|
||||||
|
-- first part
|
||||||
|
local chunk = strsub(text, 1, maxtextlen)
|
||||||
|
CTL:SendAddonMessage(prio, prefix..MSG_MULTI_FIRST, chunk, distribution, target, queueName, ctlCallback, maxtextlen)
|
||||||
|
|
||||||
|
-- continuation
|
||||||
|
local pos = 1+maxtextlen
|
||||||
|
local prefix2 = prefix..MSG_MULTI_NEXT
|
||||||
|
|
||||||
|
while pos+maxtextlen <= textlen do
|
||||||
|
chunk = strsub(text, pos, pos+maxtextlen-1)
|
||||||
|
CTL:SendAddonMessage(prio, prefix2, chunk, distribution, target, queueName, ctlCallback, pos+maxtextlen-1)
|
||||||
|
pos = pos + maxtextlen
|
||||||
|
end
|
||||||
|
|
||||||
|
-- final part
|
||||||
|
chunk = strsub(text, pos)
|
||||||
|
CTL:SendAddonMessage(prio, prefix..MSG_MULTI_LAST, chunk, distribution, target, queueName, ctlCallback, textlen)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
----------------------------------------
|
||||||
|
-- Message receiving
|
||||||
|
----------------------------------------
|
||||||
|
|
||||||
|
do
|
||||||
|
local compost = setmetatable({}, {__mode = "k"})
|
||||||
|
local function new()
|
||||||
|
local t = next(compost)
|
||||||
|
if t then
|
||||||
|
compost[t]=nil
|
||||||
|
for i=#t,3,-1 do -- faster than pairs loop. don't even nil out 1/2 since they'll be overwritten
|
||||||
|
t[i]=nil
|
||||||
|
end
|
||||||
|
return t
|
||||||
|
end
|
||||||
|
|
||||||
|
return {}
|
||||||
|
end
|
||||||
|
|
||||||
|
local function lostdatawarning(prefix,sender,where)
|
||||||
|
DEFAULT_CHAT_FRAME:AddMessage(MAJOR..": Warning: lost network data regarding '"..tostring(prefix).."' from '"..tostring(sender).."' (in "..where..")")
|
||||||
|
end
|
||||||
|
|
||||||
|
function AceComm:OnReceiveMultipartFirst(prefix, message, distribution, sender)
|
||||||
|
local key = prefix.."\t"..distribution.."\t"..sender -- a unique stream is defined by the prefix + distribution + sender
|
||||||
|
local spool = AceComm.multipart_spool
|
||||||
|
|
||||||
|
--[[
|
||||||
|
if spool[key] then
|
||||||
|
lostdatawarning(prefix,sender,"First")
|
||||||
|
-- continue and overwrite
|
||||||
|
end
|
||||||
|
--]]
|
||||||
|
|
||||||
|
spool[key] = message -- plain string for now
|
||||||
|
end
|
||||||
|
|
||||||
|
function AceComm:OnReceiveMultipartNext(prefix, message, distribution, sender)
|
||||||
|
local key = prefix.."\t"..distribution.."\t"..sender -- a unique stream is defined by the prefix + distribution + sender
|
||||||
|
local spool = AceComm.multipart_spool
|
||||||
|
local olddata = spool[key]
|
||||||
|
|
||||||
|
if not olddata then
|
||||||
|
--lostdatawarning(prefix,sender,"Next")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if type(olddata)~="table" then
|
||||||
|
-- ... but what we have is not a table. So make it one. (Pull a composted one if available)
|
||||||
|
local t = new()
|
||||||
|
t[1] = olddata -- add old data as first string
|
||||||
|
t[2] = message -- and new message as second string
|
||||||
|
spool[key] = t -- and put the table in the spool instead of the old string
|
||||||
|
else
|
||||||
|
tinsert(olddata, message)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function AceComm:OnReceiveMultipartLast(prefix, message, distribution, sender)
|
||||||
|
local key = prefix.."\t"..distribution.."\t"..sender -- a unique stream is defined by the prefix + distribution + sender
|
||||||
|
local spool = AceComm.multipart_spool
|
||||||
|
local olddata = spool[key]
|
||||||
|
|
||||||
|
if not olddata then
|
||||||
|
--lostdatawarning(prefix,sender,"End")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
spool[key] = nil
|
||||||
|
|
||||||
|
if type(olddata) == "table" then
|
||||||
|
-- if we've received a "next", the spooled data will be a table for rapid & garbage-free tconcat
|
||||||
|
tinsert(olddata, message)
|
||||||
|
AceComm.callbacks:Fire(prefix, tconcat(olddata, ""), distribution, sender)
|
||||||
|
compost[olddata] = true
|
||||||
|
else
|
||||||
|
-- if we've only received a "first", the spooled data will still only be a string
|
||||||
|
AceComm.callbacks:Fire(prefix, olddata..message, distribution, sender)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
----------------------------------------
|
||||||
|
-- Embed CallbackHandler
|
||||||
|
----------------------------------------
|
||||||
|
|
||||||
|
if not AceComm.callbacks then
|
||||||
|
-- ensure that 'prefix to watch' table is consistent with registered
|
||||||
|
-- callbacks
|
||||||
|
AceComm.__prefixes = {}
|
||||||
|
|
||||||
|
AceComm.callbacks = CallbackHandler:New(AceComm,
|
||||||
|
"_RegisterComm",
|
||||||
|
"UnregisterComm",
|
||||||
|
"UnregisterAllComm")
|
||||||
|
end
|
||||||
|
|
||||||
|
function AceComm.callbacks:OnUsed(target, prefix)
|
||||||
|
AceComm.multipart_origprefixes[prefix..MSG_MULTI_FIRST] = prefix
|
||||||
|
AceComm.multipart_reassemblers[prefix..MSG_MULTI_FIRST] = "OnReceiveMultipartFirst"
|
||||||
|
|
||||||
|
AceComm.multipart_origprefixes[prefix..MSG_MULTI_NEXT] = prefix
|
||||||
|
AceComm.multipart_reassemblers[prefix..MSG_MULTI_NEXT] = "OnReceiveMultipartNext"
|
||||||
|
|
||||||
|
AceComm.multipart_origprefixes[prefix..MSG_MULTI_LAST] = prefix
|
||||||
|
AceComm.multipart_reassemblers[prefix..MSG_MULTI_LAST] = "OnReceiveMultipartLast"
|
||||||
|
end
|
||||||
|
|
||||||
|
function AceComm.callbacks:OnUnused(target, prefix)
|
||||||
|
AceComm.multipart_origprefixes[prefix..MSG_MULTI_FIRST] = nil
|
||||||
|
AceComm.multipart_reassemblers[prefix..MSG_MULTI_FIRST] = nil
|
||||||
|
|
||||||
|
AceComm.multipart_origprefixes[prefix..MSG_MULTI_NEXT] = nil
|
||||||
|
AceComm.multipart_reassemblers[prefix..MSG_MULTI_NEXT] = nil
|
||||||
|
|
||||||
|
AceComm.multipart_origprefixes[prefix..MSG_MULTI_LAST] = nil
|
||||||
|
AceComm.multipart_reassemblers[prefix..MSG_MULTI_LAST] = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnEvent(this, event, ...)
|
||||||
|
if event == "CHAT_MSG_ADDON" then
|
||||||
|
local prefix,message,distribution,sender = ...
|
||||||
|
local reassemblername = AceComm.multipart_reassemblers[prefix]
|
||||||
|
if reassemblername then
|
||||||
|
-- multipart: reassemble
|
||||||
|
local aceCommReassemblerFunc = AceComm[reassemblername]
|
||||||
|
local origprefix = AceComm.multipart_origprefixes[prefix]
|
||||||
|
aceCommReassemblerFunc(AceComm, origprefix, message, distribution, sender)
|
||||||
|
else
|
||||||
|
-- single part: fire it off immediately and let CallbackHandler decide if it's registered or not
|
||||||
|
AceComm.callbacks:Fire(prefix, message, distribution, sender)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
assert(false, "Received "..tostring(event).." event?!")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
AceComm.frame = AceComm.frame or CreateFrame("Frame", "AceComm30Frame")
|
||||||
|
AceComm.frame:SetScript("OnEvent", OnEvent)
|
||||||
|
AceComm.frame:UnregisterAllEvents()
|
||||||
|
AceComm.frame:RegisterEvent("CHAT_MSG_ADDON")
|
||||||
|
|
||||||
|
|
||||||
|
----------------------------------------
|
||||||
|
-- Base library stuff
|
||||||
|
----------------------------------------
|
||||||
|
|
||||||
|
local mixins = {
|
||||||
|
"RegisterComm",
|
||||||
|
"UnregisterComm",
|
||||||
|
"UnregisterAllComm",
|
||||||
|
"SendCommMessage",
|
||||||
|
}
|
||||||
|
|
||||||
|
-- Embeds AceComm-3.0 into the target object making the functions from the mixins list available on target:..
|
||||||
|
-- @param target target object to embed AceComm-3.0 in
|
||||||
|
function AceComm:Embed(target)
|
||||||
|
for k, v in pairs(mixins) do
|
||||||
|
target[v] = self[v]
|
||||||
|
end
|
||||||
|
self.embeds[target] = true
|
||||||
|
return target
|
||||||
|
end
|
||||||
|
|
||||||
|
function AceComm:OnEmbedDisable(target)
|
||||||
|
target:UnregisterAllComm()
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Update embeds
|
||||||
|
for target, v in pairs(AceComm.embeds) do
|
||||||
|
AceComm:Embed(target)
|
||||||
|
end
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
<Script file="ChatThrottleLib.lua"/>
|
||||||
|
<Script file="AceComm-3.0.lua"/>
|
||||||
|
</Ui>
|
||||||
@@ -0,0 +1,523 @@
|
|||||||
|
--
|
||||||
|
-- ChatThrottleLib by Mikk
|
||||||
|
--
|
||||||
|
-- Manages AddOn chat output to keep player from getting kicked off.
|
||||||
|
--
|
||||||
|
-- ChatThrottleLib:SendChatMessage/:SendAddonMessage functions that accept
|
||||||
|
-- a Priority ("BULK", "NORMAL", "ALERT") as well as prefix for SendChatMessage.
|
||||||
|
--
|
||||||
|
-- Priorities get an equal share of available bandwidth when fully loaded.
|
||||||
|
-- Communication channels are separated on extension+chattype+destination and
|
||||||
|
-- get round-robinned. (Destination only matters for whispers and channels,
|
||||||
|
-- obviously)
|
||||||
|
--
|
||||||
|
-- Will install hooks for SendChatMessage and SendAddonMessage to measure
|
||||||
|
-- bandwidth bypassing the library and use less bandwidth itself.
|
||||||
|
--
|
||||||
|
--
|
||||||
|
-- Fully embeddable library. Just copy this file into your addon directory,
|
||||||
|
-- add it to the .toc, and it's done.
|
||||||
|
--
|
||||||
|
-- Can run as a standalone addon also, but, really, just embed it! :-)
|
||||||
|
--
|
||||||
|
-- LICENSE: ChatThrottleLib is released into the Public Domain
|
||||||
|
--
|
||||||
|
|
||||||
|
local CTL_VERSION = 24
|
||||||
|
|
||||||
|
local _G = _G
|
||||||
|
|
||||||
|
if _G.ChatThrottleLib then
|
||||||
|
if _G.ChatThrottleLib.version >= CTL_VERSION then
|
||||||
|
-- There's already a newer (or same) version loaded. Buh-bye.
|
||||||
|
return
|
||||||
|
elseif not _G.ChatThrottleLib.securelyHooked then
|
||||||
|
print("ChatThrottleLib: Warning: There's an ANCIENT ChatThrottleLib.lua (pre-wow 2.0, <v16) in an addon somewhere. Get the addon updated or copy in a newer ChatThrottleLib.lua (>=v16) in it!")
|
||||||
|
-- ATTEMPT to unhook; this'll behave badly if someone else has hooked...
|
||||||
|
-- ... and if someone has securehooked, they can kiss that goodbye too... >.<
|
||||||
|
_G.SendChatMessage = _G.ChatThrottleLib.ORIG_SendChatMessage
|
||||||
|
if _G.ChatThrottleLib.ORIG_SendAddonMessage then
|
||||||
|
_G.SendAddonMessage = _G.ChatThrottleLib.ORIG_SendAddonMessage
|
||||||
|
end
|
||||||
|
end
|
||||||
|
_G.ChatThrottleLib.ORIG_SendChatMessage = nil
|
||||||
|
_G.ChatThrottleLib.ORIG_SendAddonMessage = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
if not _G.ChatThrottleLib then
|
||||||
|
_G.ChatThrottleLib = {}
|
||||||
|
end
|
||||||
|
|
||||||
|
ChatThrottleLib = _G.ChatThrottleLib -- in case some addon does "local ChatThrottleLib" above us and we're copypasted (AceComm-2, sigh)
|
||||||
|
local ChatThrottleLib = _G.ChatThrottleLib
|
||||||
|
|
||||||
|
ChatThrottleLib.version = CTL_VERSION
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
------------------ TWEAKABLES -----------------
|
||||||
|
|
||||||
|
ChatThrottleLib.MAX_CPS = 800 -- 2000 seems to be safe if NOTHING ELSE is happening. let's call it 800.
|
||||||
|
ChatThrottleLib.MSG_OVERHEAD = 40 -- Guesstimate overhead for sending a message; source+dest+chattype+protocolstuff
|
||||||
|
|
||||||
|
ChatThrottleLib.BURST = 4000 -- WoW's server buffer seems to be about 32KB. 8KB should be safe, but seen disconnects on _some_ servers. Using 4KB now.
|
||||||
|
|
||||||
|
ChatThrottleLib.MIN_FPS = 20 -- Reduce output CPS to half (and don't burst) if FPS drops below this value
|
||||||
|
|
||||||
|
|
||||||
|
local setmetatable = setmetatable
|
||||||
|
local table_remove = table.remove
|
||||||
|
local tostring = tostring
|
||||||
|
local GetTime = GetTime
|
||||||
|
local math_min = math.min
|
||||||
|
local math_max = math.max
|
||||||
|
local next = next
|
||||||
|
local strlen = string.len
|
||||||
|
local GetFramerate = GetFramerate
|
||||||
|
local strlower = string.lower
|
||||||
|
local unpack,type,pairs,wipe = unpack,type,pairs,wipe
|
||||||
|
local UnitInRaid,GetNumPartyMembers = UnitInRaid,GetNumPartyMembers
|
||||||
|
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------
|
||||||
|
-- Double-linked ring implementation
|
||||||
|
|
||||||
|
local Ring = {}
|
||||||
|
local RingMeta = { __index = Ring }
|
||||||
|
|
||||||
|
function Ring:New()
|
||||||
|
local ret = {}
|
||||||
|
setmetatable(ret, RingMeta)
|
||||||
|
return ret
|
||||||
|
end
|
||||||
|
|
||||||
|
function Ring:Add(obj) -- Append at the "far end" of the ring (aka just before the current position)
|
||||||
|
if self.pos then
|
||||||
|
obj.prev = self.pos.prev
|
||||||
|
obj.prev.next = obj
|
||||||
|
obj.next = self.pos
|
||||||
|
obj.next.prev = obj
|
||||||
|
else
|
||||||
|
obj.next = obj
|
||||||
|
obj.prev = obj
|
||||||
|
self.pos = obj
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function Ring:Remove(obj)
|
||||||
|
obj.next.prev = obj.prev
|
||||||
|
obj.prev.next = obj.next
|
||||||
|
if self.pos == obj then
|
||||||
|
self.pos = obj.next
|
||||||
|
if self.pos == obj then
|
||||||
|
self.pos = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------
|
||||||
|
-- Recycling bin for pipes
|
||||||
|
-- A pipe is a plain integer-indexed queue of messages
|
||||||
|
-- Pipes normally live in Rings of pipes (3 rings total, one per priority)
|
||||||
|
|
||||||
|
ChatThrottleLib.PipeBin = nil -- pre-v19, drastically different
|
||||||
|
local PipeBin = setmetatable({}, {__mode="k"})
|
||||||
|
|
||||||
|
local function DelPipe(pipe)
|
||||||
|
for i = #pipe, 1, -1 do
|
||||||
|
pipe[i] = nil
|
||||||
|
end
|
||||||
|
pipe.prev = nil
|
||||||
|
pipe.next = nil
|
||||||
|
|
||||||
|
PipeBin[pipe] = true
|
||||||
|
end
|
||||||
|
|
||||||
|
local function NewPipe()
|
||||||
|
local pipe = next(PipeBin)
|
||||||
|
if pipe then
|
||||||
|
wipe(pipe)
|
||||||
|
PipeBin[pipe] = nil
|
||||||
|
return pipe
|
||||||
|
end
|
||||||
|
return {}
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------
|
||||||
|
-- Recycling bin for messages
|
||||||
|
|
||||||
|
ChatThrottleLib.MsgBin = nil -- pre-v19, drastically different
|
||||||
|
local MsgBin = setmetatable({}, {__mode="k"})
|
||||||
|
|
||||||
|
local function DelMsg(msg)
|
||||||
|
msg[1] = nil
|
||||||
|
-- there's more parameters, but they're very repetetive so the string pool doesn't suffer really, and it's faster to just not delete them.
|
||||||
|
MsgBin[msg] = true
|
||||||
|
end
|
||||||
|
|
||||||
|
local function NewMsg()
|
||||||
|
local msg = next(MsgBin)
|
||||||
|
if msg then
|
||||||
|
MsgBin[msg] = nil
|
||||||
|
return msg
|
||||||
|
end
|
||||||
|
return {}
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------
|
||||||
|
-- ChatThrottleLib:Init
|
||||||
|
-- Initialize queues, set up frame for OnUpdate, etc
|
||||||
|
|
||||||
|
|
||||||
|
function ChatThrottleLib:Init()
|
||||||
|
|
||||||
|
-- Set up queues
|
||||||
|
if not self.Prio then
|
||||||
|
self.Prio = {}
|
||||||
|
self.Prio["ALERT"] = { ByName = {}, Ring = Ring:New(), avail = 0 }
|
||||||
|
self.Prio["NORMAL"] = { ByName = {}, Ring = Ring:New(), avail = 0 }
|
||||||
|
self.Prio["BULK"] = { ByName = {}, Ring = Ring:New(), avail = 0 }
|
||||||
|
end
|
||||||
|
|
||||||
|
-- v4: total send counters per priority
|
||||||
|
for _, Prio in pairs(self.Prio) do
|
||||||
|
Prio.nTotalSent = Prio.nTotalSent or 0
|
||||||
|
end
|
||||||
|
|
||||||
|
if not self.avail then
|
||||||
|
self.avail = 0 -- v5
|
||||||
|
end
|
||||||
|
if not self.nTotalSent then
|
||||||
|
self.nTotalSent = 0 -- v5
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Set up a frame to get OnUpdate events
|
||||||
|
if not self.Frame then
|
||||||
|
self.Frame = CreateFrame("Frame")
|
||||||
|
self.Frame:Hide()
|
||||||
|
end
|
||||||
|
self.Frame:SetScript("OnUpdate", self.OnUpdate)
|
||||||
|
self.Frame:SetScript("OnEvent", self.OnEvent) -- v11: Monitor P_E_W so we can throttle hard for a few seconds
|
||||||
|
self.Frame:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||||
|
self.OnUpdateDelay = 0
|
||||||
|
self.LastAvailUpdate = GetTime()
|
||||||
|
self.HardThrottlingBeginTime = GetTime() -- v11: Throttle hard for a few seconds after startup
|
||||||
|
|
||||||
|
-- Hook SendChatMessage and SendAddonMessage so we can measure unpiped traffic and avoid overloads (v7)
|
||||||
|
if not self.securelyHooked then
|
||||||
|
-- Use secure hooks as of v16. Old regular hook support yanked out in v21.
|
||||||
|
self.securelyHooked = true
|
||||||
|
--SendChatMessage
|
||||||
|
hooksecurefunc("SendChatMessage", function(...)
|
||||||
|
return ChatThrottleLib.Hook_SendChatMessage(...)
|
||||||
|
end)
|
||||||
|
--SendAddonMessage
|
||||||
|
hooksecurefunc("SendAddonMessage", function(...)
|
||||||
|
return ChatThrottleLib.Hook_SendAddonMessage(...)
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
self.nBypass = 0
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------
|
||||||
|
-- ChatThrottleLib.Hook_SendChatMessage / .Hook_SendAddonMessage
|
||||||
|
|
||||||
|
local bMyTraffic = false
|
||||||
|
|
||||||
|
function ChatThrottleLib.Hook_SendChatMessage(text, chattype, language, destination, ...)
|
||||||
|
if bMyTraffic then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local self = ChatThrottleLib
|
||||||
|
local size = strlen(tostring(text or "")) + strlen(tostring(destination or "")) + self.MSG_OVERHEAD
|
||||||
|
self.avail = self.avail - size
|
||||||
|
self.nBypass = self.nBypass + size -- just a statistic
|
||||||
|
end
|
||||||
|
function ChatThrottleLib.Hook_SendAddonMessage(prefix, text, chattype, destination, ...)
|
||||||
|
if bMyTraffic then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local self = ChatThrottleLib
|
||||||
|
local size = tostring(text or ""):len() + tostring(prefix or ""):len();
|
||||||
|
size = size + tostring(destination or ""):len() + self.MSG_OVERHEAD
|
||||||
|
self.avail = self.avail - size
|
||||||
|
self.nBypass = self.nBypass + size -- just a statistic
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------
|
||||||
|
-- ChatThrottleLib:UpdateAvail
|
||||||
|
-- Update self.avail with how much bandwidth is currently available
|
||||||
|
|
||||||
|
function ChatThrottleLib:UpdateAvail()
|
||||||
|
local now = GetTime()
|
||||||
|
local MAX_CPS = self.MAX_CPS;
|
||||||
|
local newavail = MAX_CPS * (now - self.LastAvailUpdate)
|
||||||
|
local avail = self.avail
|
||||||
|
|
||||||
|
if now - self.HardThrottlingBeginTime < 5 then
|
||||||
|
-- First 5 seconds after startup/zoning: VERY hard clamping to avoid irritating the server rate limiter, it seems very cranky then
|
||||||
|
avail = math_min(avail + (newavail*0.1), MAX_CPS*0.5)
|
||||||
|
self.bChoking = true
|
||||||
|
elseif GetFramerate() < self.MIN_FPS then -- GetFramerate call takes ~0.002 secs
|
||||||
|
avail = math_min(MAX_CPS, avail + newavail*0.5)
|
||||||
|
self.bChoking = true -- just a statistic
|
||||||
|
else
|
||||||
|
avail = math_min(self.BURST, avail + newavail)
|
||||||
|
self.bChoking = false
|
||||||
|
end
|
||||||
|
|
||||||
|
avail = math_max(avail, 0-(MAX_CPS*2)) -- Can go negative when someone is eating bandwidth past the lib. but we refuse to stay silent for more than 2 seconds; if they can do it, we can.
|
||||||
|
|
||||||
|
self.avail = avail
|
||||||
|
self.LastAvailUpdate = now
|
||||||
|
|
||||||
|
return avail
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------
|
||||||
|
-- Despooling logic
|
||||||
|
-- Reminder:
|
||||||
|
-- - We have 3 Priorities, each containing a "Ring" construct ...
|
||||||
|
-- - ... made up of N "Pipe"s (1 for each destination/pipename)
|
||||||
|
-- - and each pipe contains messages
|
||||||
|
|
||||||
|
function ChatThrottleLib:Despool(Prio)
|
||||||
|
local ring = Prio.Ring
|
||||||
|
while ring.pos and Prio.avail > ring.pos[1].nSize do
|
||||||
|
local msg = table_remove(ring.pos, 1)
|
||||||
|
if not ring.pos[1] then -- did we remove last msg in this pipe?
|
||||||
|
local pipe = Prio.Ring.pos
|
||||||
|
Prio.Ring:Remove(pipe)
|
||||||
|
Prio.ByName[pipe.name] = nil
|
||||||
|
DelPipe(pipe)
|
||||||
|
else
|
||||||
|
Prio.Ring.pos = Prio.Ring.pos.next
|
||||||
|
end
|
||||||
|
local didSend=false
|
||||||
|
local lowerDest = strlower(msg[3] or "")
|
||||||
|
if lowerDest == "raid" and not UnitInRaid("player") then
|
||||||
|
-- do nothing
|
||||||
|
elseif lowerDest == "party" and GetNumPartyMembers() == 0 then
|
||||||
|
-- do nothing
|
||||||
|
else
|
||||||
|
Prio.avail = Prio.avail - msg.nSize
|
||||||
|
bMyTraffic = true
|
||||||
|
msg.f(unpack(msg, 1, msg.n))
|
||||||
|
bMyTraffic = false
|
||||||
|
Prio.nTotalSent = Prio.nTotalSent + msg.nSize
|
||||||
|
DelMsg(msg)
|
||||||
|
didSend = true
|
||||||
|
end
|
||||||
|
-- notify caller of delivery (even if we didn't send it)
|
||||||
|
if msg.callbackFn then
|
||||||
|
msg.callbackFn (msg.callbackArg, didSend)
|
||||||
|
end
|
||||||
|
-- USER CALLBACK MAY ERROR
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function ChatThrottleLib.OnEvent(this,event)
|
||||||
|
-- v11: We know that the rate limiter is touchy after login. Assume that it's touchy after zoning, too.
|
||||||
|
local self = ChatThrottleLib
|
||||||
|
if event == "PLAYER_ENTERING_WORLD" then
|
||||||
|
self.HardThrottlingBeginTime = GetTime() -- Throttle hard for a few seconds after zoning
|
||||||
|
self.avail = 0
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function ChatThrottleLib.OnUpdate(this,delay)
|
||||||
|
local self = ChatThrottleLib
|
||||||
|
|
||||||
|
self.OnUpdateDelay = self.OnUpdateDelay + delay
|
||||||
|
if self.OnUpdateDelay < 0.08 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
self.OnUpdateDelay = 0
|
||||||
|
|
||||||
|
self:UpdateAvail()
|
||||||
|
|
||||||
|
if self.avail < 0 then
|
||||||
|
return -- argh. some bastard is spewing stuff past the lib. just bail early to save cpu.
|
||||||
|
end
|
||||||
|
|
||||||
|
-- See how many of our priorities have queued messages (we only have 3, don't worry about the loop)
|
||||||
|
local n = 0
|
||||||
|
for prioname,Prio in pairs(self.Prio) do
|
||||||
|
if Prio.Ring.pos or Prio.avail < 0 then
|
||||||
|
n = n + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Anything queued still?
|
||||||
|
if n<1 then
|
||||||
|
-- Nope. Move spillover bandwidth to global availability gauge and clear self.bQueueing
|
||||||
|
for prioname, Prio in pairs(self.Prio) do
|
||||||
|
self.avail = self.avail + Prio.avail
|
||||||
|
Prio.avail = 0
|
||||||
|
end
|
||||||
|
self.bQueueing = false
|
||||||
|
self.Frame:Hide()
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- There's stuff queued. Hand out available bandwidth to priorities as needed and despool their queues
|
||||||
|
local avail = self.avail/n
|
||||||
|
self.avail = 0
|
||||||
|
|
||||||
|
for prioname, Prio in pairs(self.Prio) do
|
||||||
|
if Prio.Ring.pos or Prio.avail < 0 then
|
||||||
|
Prio.avail = Prio.avail + avail
|
||||||
|
if Prio.Ring.pos and Prio.avail > Prio.Ring.pos[1].nSize then
|
||||||
|
self:Despool(Prio)
|
||||||
|
-- Note: We might not get here if the user-supplied callback function errors out! Take care!
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------
|
||||||
|
-- Spooling logic
|
||||||
|
|
||||||
|
function ChatThrottleLib:Enqueue(prioname, pipename, msg)
|
||||||
|
local Prio = self.Prio[prioname]
|
||||||
|
local pipe = Prio.ByName[pipename]
|
||||||
|
if not pipe then
|
||||||
|
self.Frame:Show()
|
||||||
|
pipe = NewPipe()
|
||||||
|
pipe.name = pipename
|
||||||
|
Prio.ByName[pipename] = pipe
|
||||||
|
Prio.Ring:Add(pipe)
|
||||||
|
end
|
||||||
|
|
||||||
|
pipe[#pipe + 1] = msg
|
||||||
|
|
||||||
|
self.bQueueing = true
|
||||||
|
end
|
||||||
|
|
||||||
|
function ChatThrottleLib:SendChatMessage(prio, prefix, text, chattype, language, destination, queueName, callbackFn, callbackArg)
|
||||||
|
if not self or not prio or not prefix or not text or not self.Prio[prio] then
|
||||||
|
error('Usage: ChatThrottleLib:SendChatMessage("{BULK||NORMAL||ALERT}", "prefix", "text"[, "chattype"[, "language"[, "destination"]]]', 2)
|
||||||
|
end
|
||||||
|
if callbackFn and type(callbackFn)~="function" then
|
||||||
|
error('ChatThrottleLib:ChatMessage(): callbackFn: expected function, got '..type(callbackFn), 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
local nSize = text:len()
|
||||||
|
|
||||||
|
if nSize>255 then
|
||||||
|
error("ChatThrottleLib:SendChatMessage(): message length cannot exceed 255 bytes", 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
nSize = nSize + self.MSG_OVERHEAD
|
||||||
|
|
||||||
|
-- Check if there's room in the global available bandwidth gauge to send directly
|
||||||
|
if not self.bQueueing and nSize < self:UpdateAvail() then
|
||||||
|
self.avail = self.avail - nSize
|
||||||
|
bMyTraffic = true
|
||||||
|
_G.SendChatMessage(text, chattype, language, destination)
|
||||||
|
bMyTraffic = false
|
||||||
|
self.Prio[prio].nTotalSent = self.Prio[prio].nTotalSent + nSize
|
||||||
|
if callbackFn then
|
||||||
|
callbackFn (callbackArg, true)
|
||||||
|
end
|
||||||
|
-- USER CALLBACK MAY ERROR
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Message needs to be queued
|
||||||
|
local msg = NewMsg()
|
||||||
|
msg.f = _G.SendChatMessage
|
||||||
|
msg[1] = text
|
||||||
|
msg[2] = chattype or "SAY"
|
||||||
|
msg[3] = language
|
||||||
|
msg[4] = destination
|
||||||
|
msg.n = 4
|
||||||
|
msg.nSize = nSize
|
||||||
|
msg.callbackFn = callbackFn
|
||||||
|
msg.callbackArg = callbackArg
|
||||||
|
|
||||||
|
self:Enqueue(prio, queueName or (prefix..(chattype or "SAY")..(destination or "")), msg)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function ChatThrottleLib:SendAddonMessage(prio, prefix, text, chattype, target, queueName, callbackFn, callbackArg)
|
||||||
|
if not self or not prio or not prefix or not text or not chattype or not self.Prio[prio] then
|
||||||
|
error('Usage: ChatThrottleLib:SendAddonMessage("{BULK||NORMAL||ALERT}", "prefix", "text", "chattype"[, "target"])', 2)
|
||||||
|
end
|
||||||
|
if callbackFn and type(callbackFn)~="function" then
|
||||||
|
error('ChatThrottleLib:SendAddonMessage(): callbackFn: expected function, got '..type(callbackFn), 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
local nSize = prefix:len() + 1 + text:len();
|
||||||
|
|
||||||
|
if nSize>255 then
|
||||||
|
error("ChatThrottleLib:SendAddonMessage(): prefix + message length cannot exceed 254 bytes", 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
nSize = nSize + self.MSG_OVERHEAD;
|
||||||
|
|
||||||
|
-- Check if there's room in the global available bandwidth gauge to send directly
|
||||||
|
if not self.bQueueing and nSize < self:UpdateAvail() then
|
||||||
|
self.avail = self.avail - nSize
|
||||||
|
bMyTraffic = true
|
||||||
|
_G.SendAddonMessage(prefix, text, chattype, target)
|
||||||
|
bMyTraffic = false
|
||||||
|
self.Prio[prio].nTotalSent = self.Prio[prio].nTotalSent + nSize
|
||||||
|
if callbackFn then
|
||||||
|
callbackFn (callbackArg, true)
|
||||||
|
end
|
||||||
|
-- USER CALLBACK MAY ERROR
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Message needs to be queued
|
||||||
|
local msg = NewMsg()
|
||||||
|
msg.f = _G.SendAddonMessage
|
||||||
|
msg[1] = prefix
|
||||||
|
msg[2] = text
|
||||||
|
msg[3] = chattype
|
||||||
|
msg[4] = target
|
||||||
|
msg.n = (target~=nil) and 4 or 3;
|
||||||
|
msg.nSize = nSize
|
||||||
|
msg.callbackFn = callbackFn
|
||||||
|
msg.callbackArg = callbackArg
|
||||||
|
|
||||||
|
self:Enqueue(prio, queueName or (prefix..chattype..(target or "")), msg)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------
|
||||||
|
-- Get the ball rolling!
|
||||||
|
|
||||||
|
ChatThrottleLib:Init()
|
||||||
|
|
||||||
|
--[[ WoWBench debugging snippet
|
||||||
|
if(WOWB_VER) then
|
||||||
|
local function SayTimer()
|
||||||
|
print("SAY: "..GetTime().." "..arg1)
|
||||||
|
end
|
||||||
|
ChatThrottleLib.Frame:SetScript("OnEvent", SayTimer)
|
||||||
|
ChatThrottleLib.Frame:RegisterEvent("CHAT_MSG_SAY")
|
||||||
|
end
|
||||||
|
]]
|
||||||
|
|
||||||
|
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
--- AceConfig-3.0 wrapper library.
|
||||||
|
-- Provides an API to register an options table with the config registry,
|
||||||
|
-- as well as associate it with a slash command.
|
||||||
|
-- @class file
|
||||||
|
-- @name AceConfig-3.0
|
||||||
|
-- @release $Id: AceConfig-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||||
|
|
||||||
|
--[[
|
||||||
|
AceConfig-3.0
|
||||||
|
|
||||||
|
Very light wrapper library that combines all the AceConfig subcomponents into one more easily used whole.
|
||||||
|
|
||||||
|
]]
|
||||||
|
|
||||||
|
local cfgreg = LibStub("AceConfigRegistry-3.0")
|
||||||
|
local cfgcmd = LibStub("AceConfigCmd-3.0")
|
||||||
|
|
||||||
|
local MAJOR, MINOR = "AceConfig-3.0", 3
|
||||||
|
local AceConfig = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
|
if not AceConfig then return end
|
||||||
|
|
||||||
|
--TODO: local cfgdlg = LibStub("AceConfigDialog-3.0", true)
|
||||||
|
--TODO: local cfgdrp = LibStub("AceConfigDropdown-3.0", true)
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local pcall, error, type, pairs = pcall, error, type, pairs
|
||||||
|
|
||||||
|
-- -------------------------------------------------------------------
|
||||||
|
-- :RegisterOptionsTable(appName, options, slashcmd, persist)
|
||||||
|
--
|
||||||
|
-- - appName - (string) application name
|
||||||
|
-- - options - table or function ref, see AceConfigRegistry
|
||||||
|
-- - slashcmd - slash command (string) or table with commands, or nil to NOT create a slash command
|
||||||
|
|
||||||
|
--- Register a option table with the AceConfig registry.
|
||||||
|
-- You can supply a slash command (or a table of slash commands) to register with AceConfigCmd directly.
|
||||||
|
-- @paramsig appName, options [, slashcmd]
|
||||||
|
-- @param appName The application name for the config table.
|
||||||
|
-- @param options The option table (or a function to generate one on demand). http://www.wowace.com/addons/ace3/pages/ace-config-3-0-options-tables/
|
||||||
|
-- @param slashcmd A slash command to register for the option table, or a table of slash commands.
|
||||||
|
-- @usage
|
||||||
|
-- local AceConfig = LibStub("AceConfig-3.0")
|
||||||
|
-- AceConfig:RegisterOptionsTable("MyAddon", myOptions, {"/myslash", "/my"})
|
||||||
|
function AceConfig:RegisterOptionsTable(appName, options, slashcmd)
|
||||||
|
local ok,msg = pcall(cfgreg.RegisterOptionsTable, self, appName, options)
|
||||||
|
if not ok then error(msg, 2) end
|
||||||
|
|
||||||
|
if slashcmd then
|
||||||
|
if type(slashcmd) == "table" then
|
||||||
|
for _,cmd in pairs(slashcmd) do
|
||||||
|
cfgcmd:CreateChatCommand(cmd, appName)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
cfgcmd:CreateChatCommand(slashcmd, appName)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
<Include file="AceConfigRegistry-3.0\AceConfigRegistry-3.0.xml"/>
|
||||||
|
<Include file="AceConfigCmd-3.0\AceConfigCmd-3.0.xml"/>
|
||||||
|
<Include file="AceConfigDialog-3.0\AceConfigDialog-3.0.xml"/>
|
||||||
|
<!--<Include file="AceConfigDropdown-3.0\AceConfigDropdown-3.0.xml"/>-->
|
||||||
|
<Script file="AceConfig-3.0.lua"/>
|
||||||
|
</Ui>
|
||||||
@@ -0,0 +1,794 @@
|
|||||||
|
--- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames.
|
||||||
|
-- @class file
|
||||||
|
-- @name AceConfigCmd-3.0
|
||||||
|
-- @release $Id: AceConfigCmd-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||||
|
|
||||||
|
--[[
|
||||||
|
AceConfigCmd-3.0
|
||||||
|
|
||||||
|
Handles commandline optionstable access
|
||||||
|
|
||||||
|
REQUIRES: AceConsole-3.0 for command registration (loaded on demand)
|
||||||
|
|
||||||
|
]]
|
||||||
|
|
||||||
|
-- TODO: plugin args
|
||||||
|
|
||||||
|
local cfgreg = LibStub("AceConfigRegistry-3.0")
|
||||||
|
|
||||||
|
local MAJOR, MINOR = "AceConfigCmd-3.0", 14
|
||||||
|
local AceConfigCmd = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
|
if not AceConfigCmd then return end
|
||||||
|
|
||||||
|
AceConfigCmd.commands = AceConfigCmd.commands or {}
|
||||||
|
local commands = AceConfigCmd.commands
|
||||||
|
|
||||||
|
local AceConsole -- LoD
|
||||||
|
local AceConsoleName = "AceConsole-3.0"
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local strsub, strsplit, strlower, strmatch, strtrim = string.sub, string.split, string.lower, string.match, string.trim
|
||||||
|
local format, tonumber, tostring = string.format, tonumber, tostring
|
||||||
|
local tsort, tinsert = table.sort, table.insert
|
||||||
|
local select, pairs, next, type = select, pairs, next, type
|
||||||
|
local error, assert = error, assert
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: LibStub, SELECTED_CHAT_FRAME, DEFAULT_CHAT_FRAME
|
||||||
|
|
||||||
|
|
||||||
|
local L = setmetatable({}, { -- TODO: replace with proper locale
|
||||||
|
__index = function(self,k) return k end
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
local function print(msg)
|
||||||
|
(SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- constants used by getparam() calls below
|
||||||
|
|
||||||
|
local handlertypes = {["table"]=true}
|
||||||
|
local handlermsg = "expected a table"
|
||||||
|
|
||||||
|
local functypes = {["function"]=true, ["string"]=true}
|
||||||
|
local funcmsg = "expected function or member name"
|
||||||
|
|
||||||
|
|
||||||
|
-- pickfirstset() - picks the first non-nil value and returns it
|
||||||
|
|
||||||
|
local function pickfirstset(...)
|
||||||
|
for i=1,select("#",...) do
|
||||||
|
if select(i,...)~=nil then
|
||||||
|
return select(i,...)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- err() - produce real error() regarding malformed options tables etc
|
||||||
|
|
||||||
|
local function err(info,inputpos,msg )
|
||||||
|
local cmdstr=" "..strsub(info.input, 1, inputpos-1)
|
||||||
|
error(MAJOR..": /" ..info[0] ..cmdstr ..": "..(msg or "malformed options table"), 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- usererr() - produce chatframe message regarding bad slash syntax etc
|
||||||
|
|
||||||
|
local function usererr(info,inputpos,msg )
|
||||||
|
local cmdstr=strsub(info.input, 1, inputpos-1);
|
||||||
|
print("/" ..info[0] .. " "..cmdstr ..": "..(msg or "malformed options table"))
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- callmethod() - call a given named method (e.g. "get", "set") with given arguments
|
||||||
|
|
||||||
|
local function callmethod(info, inputpos, tab, methodtype, ...)
|
||||||
|
local method = info[methodtype]
|
||||||
|
if not method then
|
||||||
|
err(info, inputpos, "'"..methodtype.."': not set")
|
||||||
|
end
|
||||||
|
|
||||||
|
info.arg = tab.arg
|
||||||
|
info.option = tab
|
||||||
|
info.type = tab.type
|
||||||
|
|
||||||
|
if type(method)=="function" then
|
||||||
|
return method(info, ...)
|
||||||
|
elseif type(method)=="string" then
|
||||||
|
if type(info.handler[method])~="function" then
|
||||||
|
err(info, inputpos, "'"..methodtype.."': '"..method.."' is not a member function of "..tostring(info.handler))
|
||||||
|
end
|
||||||
|
return info.handler[method](info.handler, info, ...)
|
||||||
|
else
|
||||||
|
assert(false) -- type should have already been checked on read
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- callfunction() - call a given named function (e.g. "name", "desc") with given arguments
|
||||||
|
|
||||||
|
local function callfunction(info, tab, methodtype, ...)
|
||||||
|
local method = tab[methodtype]
|
||||||
|
|
||||||
|
info.arg = tab.arg
|
||||||
|
info.option = tab
|
||||||
|
info.type = tab.type
|
||||||
|
|
||||||
|
if type(method)=="function" then
|
||||||
|
return method(info, ...)
|
||||||
|
else
|
||||||
|
assert(false) -- type should have already been checked on read
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- do_final() - do the final step (set/execute) along with validation and confirmation
|
||||||
|
|
||||||
|
local function do_final(info, inputpos, tab, methodtype, ...)
|
||||||
|
if info.validate then
|
||||||
|
local res = callmethod(info,inputpos,tab,"validate",...)
|
||||||
|
if type(res)=="string" then
|
||||||
|
usererr(info, inputpos, "'"..strsub(info.input, inputpos).."' - "..res)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- console ignores .confirm
|
||||||
|
|
||||||
|
callmethod(info,inputpos,tab,methodtype, ...)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- getparam() - used by handle() to retreive and store "handler", "get", "set", etc
|
||||||
|
|
||||||
|
local function getparam(info, inputpos, tab, depth, paramname, types, errormsg)
|
||||||
|
local old,oldat = info[paramname], info[paramname.."_at"]
|
||||||
|
local val=tab[paramname]
|
||||||
|
if val~=nil then
|
||||||
|
if val==false then
|
||||||
|
val=nil
|
||||||
|
elseif not types[type(val)] then
|
||||||
|
err(info, inputpos, "'" .. paramname.. "' - "..errormsg)
|
||||||
|
end
|
||||||
|
info[paramname] = val
|
||||||
|
info[paramname.."_at"] = depth
|
||||||
|
end
|
||||||
|
return old,oldat
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- iterateargs(tab) - custom iterator that iterates both t.args and t.plugins.*
|
||||||
|
local dummytable={}
|
||||||
|
|
||||||
|
local function iterateargs(tab)
|
||||||
|
if not tab.plugins then
|
||||||
|
return pairs(tab.args)
|
||||||
|
end
|
||||||
|
|
||||||
|
local argtabkey,argtab=next(tab.plugins)
|
||||||
|
local v
|
||||||
|
|
||||||
|
return function(_, k)
|
||||||
|
while argtab do
|
||||||
|
k,v = next(argtab, k)
|
||||||
|
if k then return k,v end
|
||||||
|
if argtab==tab.args then
|
||||||
|
argtab=nil
|
||||||
|
else
|
||||||
|
argtabkey,argtab = next(tab.plugins, argtabkey)
|
||||||
|
if not argtabkey then
|
||||||
|
argtab=tab.args
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function checkhidden(info, inputpos, tab)
|
||||||
|
if tab.cmdHidden~=nil then
|
||||||
|
return tab.cmdHidden
|
||||||
|
end
|
||||||
|
local hidden = tab.hidden
|
||||||
|
if type(hidden) == "function" or type(hidden) == "string" then
|
||||||
|
info.hidden = hidden
|
||||||
|
hidden = callmethod(info, inputpos, tab, 'hidden')
|
||||||
|
info.hidden = nil
|
||||||
|
end
|
||||||
|
return hidden
|
||||||
|
end
|
||||||
|
|
||||||
|
local function showhelp(info, inputpos, tab, depth, noHead)
|
||||||
|
if not noHead then
|
||||||
|
print("|cff33ff99"..info.appName.."|r: Arguments to |cffffff78/"..info[0].."|r "..strsub(info.input,1,inputpos-1)..":")
|
||||||
|
end
|
||||||
|
|
||||||
|
local sortTbl = {} -- [1..n]=name
|
||||||
|
local refTbl = {} -- [name]=tableref
|
||||||
|
|
||||||
|
for k,v in iterateargs(tab) do
|
||||||
|
if not refTbl[k] then -- a plugin overriding something in .args
|
||||||
|
tinsert(sortTbl, k)
|
||||||
|
refTbl[k] = v
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
tsort(sortTbl, function(one, two)
|
||||||
|
local o1 = refTbl[one].order or 100
|
||||||
|
local o2 = refTbl[two].order or 100
|
||||||
|
if type(o1) == "function" or type(o1) == "string" then
|
||||||
|
info.order = o1
|
||||||
|
info[#info+1] = one
|
||||||
|
o1 = callmethod(info, inputpos, refTbl[one], "order")
|
||||||
|
info[#info] = nil
|
||||||
|
info.order = nil
|
||||||
|
end
|
||||||
|
if type(o2) == "function" or type(o1) == "string" then
|
||||||
|
info.order = o2
|
||||||
|
info[#info+1] = two
|
||||||
|
o2 = callmethod(info, inputpos, refTbl[two], "order")
|
||||||
|
info[#info] = nil
|
||||||
|
info.order = nil
|
||||||
|
end
|
||||||
|
if o1<0 and o2<0 then return o1<o2 end
|
||||||
|
if o2<0 then return true end
|
||||||
|
if o1<0 then return false end
|
||||||
|
if o1==o2 then return tostring(one)<tostring(two) end -- compare names
|
||||||
|
return o1<o2
|
||||||
|
end)
|
||||||
|
|
||||||
|
for i = 1, #sortTbl do
|
||||||
|
local k = sortTbl[i]
|
||||||
|
local v = refTbl[k]
|
||||||
|
if not checkhidden(info, inputpos, v) then
|
||||||
|
if v.type ~= "description" and v.type ~= "header" then
|
||||||
|
-- recursively show all inline groups
|
||||||
|
local name, desc = v.name, v.desc
|
||||||
|
if type(name) == "function" then
|
||||||
|
name = callfunction(info, v, 'name')
|
||||||
|
end
|
||||||
|
if type(desc) == "function" then
|
||||||
|
desc = callfunction(info, v, 'desc')
|
||||||
|
end
|
||||||
|
if v.type == "group" and pickfirstset(v.cmdInline, v.inline, false) then
|
||||||
|
print(" "..(desc or name)..":")
|
||||||
|
local oldhandler,oldhandler_at = getparam(info, inputpos, v, depth, "handler", handlertypes, handlermsg)
|
||||||
|
showhelp(info, inputpos, v, depth, true)
|
||||||
|
info.handler,info.handler_at = oldhandler,oldhandler_at
|
||||||
|
else
|
||||||
|
local key = k:gsub(" ", "_")
|
||||||
|
print(" |cffffff78"..key.."|r - "..(desc or name or ""))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function keybindingValidateFunc(text)
|
||||||
|
if text == nil or text == "NONE" then
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
text = text:upper()
|
||||||
|
local shift, ctrl, alt
|
||||||
|
local modifier
|
||||||
|
while true do
|
||||||
|
if text == "-" then
|
||||||
|
break
|
||||||
|
end
|
||||||
|
modifier, text = strsplit('-', text, 2)
|
||||||
|
if text then
|
||||||
|
if modifier ~= "SHIFT" and modifier ~= "CTRL" and modifier ~= "ALT" then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
if modifier == "SHIFT" then
|
||||||
|
if shift then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
shift = true
|
||||||
|
end
|
||||||
|
if modifier == "CTRL" then
|
||||||
|
if ctrl then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
ctrl = true
|
||||||
|
end
|
||||||
|
if modifier == "ALT" then
|
||||||
|
if alt then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
alt = true
|
||||||
|
end
|
||||||
|
else
|
||||||
|
text = modifier
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if text == "" then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
if not text:find("^F%d+$") and text ~= "CAPSLOCK" and text:len() ~= 1 and (text:byte() < 128 or text:len() > 4) and not _G["KEY_" .. text] then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
local s = text
|
||||||
|
if shift then
|
||||||
|
s = "SHIFT-" .. s
|
||||||
|
end
|
||||||
|
if ctrl then
|
||||||
|
s = "CTRL-" .. s
|
||||||
|
end
|
||||||
|
if alt then
|
||||||
|
s = "ALT-" .. s
|
||||||
|
end
|
||||||
|
return s
|
||||||
|
end
|
||||||
|
|
||||||
|
-- handle() - selfrecursing function that processes input->optiontable
|
||||||
|
-- - depth - starts at 0
|
||||||
|
-- - retfalse - return false rather than produce error if a match is not found (used by inlined groups)
|
||||||
|
|
||||||
|
local function handle(info, inputpos, tab, depth, retfalse)
|
||||||
|
|
||||||
|
if not(type(tab)=="table" and type(tab.type)=="string") then err(info,inputpos) end
|
||||||
|
|
||||||
|
-------------------------------------------------------------------
|
||||||
|
-- Grab hold of handler,set,get,func,etc if set (and remember old ones)
|
||||||
|
-- Note that we do NOT validate if method names are correct at this stage,
|
||||||
|
-- the handler may change before they're actually used!
|
||||||
|
|
||||||
|
local oldhandler,oldhandler_at = getparam(info,inputpos,tab,depth,"handler",handlertypes,handlermsg)
|
||||||
|
local oldset,oldset_at = getparam(info,inputpos,tab,depth,"set",functypes,funcmsg)
|
||||||
|
local oldget,oldget_at = getparam(info,inputpos,tab,depth,"get",functypes,funcmsg)
|
||||||
|
local oldfunc,oldfunc_at = getparam(info,inputpos,tab,depth,"func",functypes,funcmsg)
|
||||||
|
local oldvalidate,oldvalidate_at = getparam(info,inputpos,tab,depth,"validate",functypes,funcmsg)
|
||||||
|
--local oldconfirm,oldconfirm_at = getparam(info,inputpos,tab,depth,"confirm",functypes,funcmsg)
|
||||||
|
|
||||||
|
-------------------------------------------------------------------
|
||||||
|
-- Act according to .type of this table
|
||||||
|
|
||||||
|
if tab.type=="group" then
|
||||||
|
------------ group --------------------------------------------
|
||||||
|
|
||||||
|
if type(tab.args)~="table" then err(info, inputpos) end
|
||||||
|
if tab.plugins and type(tab.plugins)~="table" then err(info,inputpos) end
|
||||||
|
|
||||||
|
-- grab next arg from input
|
||||||
|
local _,nextpos,arg = (info.input):find(" *([^ ]+) *", inputpos)
|
||||||
|
if not arg then
|
||||||
|
showhelp(info, inputpos, tab, depth)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
nextpos=nextpos+1
|
||||||
|
|
||||||
|
-- loop .args and try to find a key with a matching name
|
||||||
|
for k,v in iterateargs(tab) do
|
||||||
|
if not(type(k)=="string" and type(v)=="table" and type(v.type)=="string") then err(info,inputpos, "options table child '"..tostring(k).."' is malformed") end
|
||||||
|
|
||||||
|
-- is this child an inline group? if so, traverse into it
|
||||||
|
if v.type=="group" and pickfirstset(v.cmdInline, v.inline, false) then
|
||||||
|
info[depth+1] = k
|
||||||
|
if handle(info, inputpos, v, depth+1, true)==false then
|
||||||
|
info[depth+1] = nil
|
||||||
|
-- wasn't found in there, but that's ok, we just keep looking down here
|
||||||
|
else
|
||||||
|
return -- done, name was found in inline group
|
||||||
|
end
|
||||||
|
-- matching name and not a inline group
|
||||||
|
elseif strlower(arg)==strlower(k:gsub(" ", "_")) then
|
||||||
|
info[depth+1] = k
|
||||||
|
return handle(info,nextpos,v,depth+1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- no match
|
||||||
|
if retfalse then
|
||||||
|
-- restore old infotable members and return false to indicate failure
|
||||||
|
info.handler,info.handler_at = oldhandler,oldhandler_at
|
||||||
|
info.set,info.set_at = oldset,oldset_at
|
||||||
|
info.get,info.get_at = oldget,oldget_at
|
||||||
|
info.func,info.func_at = oldfunc,oldfunc_at
|
||||||
|
info.validate,info.validate_at = oldvalidate,oldvalidate_at
|
||||||
|
--info.confirm,info.confirm_at = oldconfirm,oldconfirm_at
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
-- couldn't find the command, display error
|
||||||
|
usererr(info, inputpos, "'"..arg.."' - " .. L["unknown argument"])
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local str = strsub(info.input,inputpos);
|
||||||
|
|
||||||
|
if tab.type=="execute" then
|
||||||
|
------------ execute --------------------------------------------
|
||||||
|
do_final(info, inputpos, tab, "func")
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
elseif tab.type=="input" then
|
||||||
|
------------ input --------------------------------------------
|
||||||
|
|
||||||
|
local res = true
|
||||||
|
if tab.pattern then
|
||||||
|
if not(type(tab.pattern)=="string") then err(info, inputpos, "'pattern' - expected a string") end
|
||||||
|
if not strmatch(str, tab.pattern) then
|
||||||
|
usererr(info, inputpos, "'"..str.."' - " .. L["invalid input"])
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
do_final(info, inputpos, tab, "set", str)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
elseif tab.type=="toggle" then
|
||||||
|
------------ toggle --------------------------------------------
|
||||||
|
local b
|
||||||
|
local str = strtrim(strlower(str))
|
||||||
|
if str=="" then
|
||||||
|
b = callmethod(info, inputpos, tab, "get")
|
||||||
|
|
||||||
|
if tab.tristate then
|
||||||
|
--cycle in true, nil, false order
|
||||||
|
if b then
|
||||||
|
b = nil
|
||||||
|
elseif b == nil then
|
||||||
|
b = false
|
||||||
|
else
|
||||||
|
b = true
|
||||||
|
end
|
||||||
|
else
|
||||||
|
b = not b
|
||||||
|
end
|
||||||
|
|
||||||
|
elseif str==L["on"] then
|
||||||
|
b = true
|
||||||
|
elseif str==L["off"] then
|
||||||
|
b = false
|
||||||
|
elseif tab.tristate and str==L["default"] then
|
||||||
|
b = nil
|
||||||
|
else
|
||||||
|
if tab.tristate then
|
||||||
|
usererr(info, inputpos, format(L["'%s' - expected 'on', 'off' or 'default', or no argument to toggle."], str))
|
||||||
|
else
|
||||||
|
usererr(info, inputpos, format(L["'%s' - expected 'on' or 'off', or no argument to toggle."], str))
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
do_final(info, inputpos, tab, "set", b)
|
||||||
|
|
||||||
|
|
||||||
|
elseif tab.type=="range" then
|
||||||
|
------------ range --------------------------------------------
|
||||||
|
local val = tonumber(str)
|
||||||
|
if not val then
|
||||||
|
usererr(info, inputpos, "'"..str.."' - "..L["expected number"])
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if type(info.step)=="number" then
|
||||||
|
val = val- (val % info.step)
|
||||||
|
end
|
||||||
|
if type(info.min)=="number" and val<info.min then
|
||||||
|
usererr(info, inputpos, val.." - "..format(L["must be equal to or higher than %s"], tostring(info.min)) )
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if type(info.max)=="number" and val>info.max then
|
||||||
|
usererr(info, inputpos, val.." - "..format(L["must be equal to or lower than %s"], tostring(info.max)) )
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
do_final(info, inputpos, tab, "set", val)
|
||||||
|
|
||||||
|
|
||||||
|
elseif tab.type=="select" then
|
||||||
|
------------ select ------------------------------------
|
||||||
|
local str = strtrim(strlower(str))
|
||||||
|
|
||||||
|
local values = tab.values
|
||||||
|
if type(values) == "function" or type(values) == "string" then
|
||||||
|
info.values = values
|
||||||
|
values = callmethod(info, inputpos, tab, "values")
|
||||||
|
info.values = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
if str == "" then
|
||||||
|
local b = callmethod(info, inputpos, tab, "get")
|
||||||
|
local fmt = "|cffffff78- [%s]|r %s"
|
||||||
|
local fmt_sel = "|cffffff78- [%s]|r %s |cffff0000*|r"
|
||||||
|
print(L["Options for |cffffff78"..info[#info].."|r:"])
|
||||||
|
for k, v in pairs(values) do
|
||||||
|
if b == k then
|
||||||
|
print(fmt_sel:format(k, v))
|
||||||
|
else
|
||||||
|
print(fmt:format(k, v))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local ok
|
||||||
|
for k,v in pairs(values) do
|
||||||
|
if strlower(k)==str then
|
||||||
|
str = k -- overwrite with key (in case of case mismatches)
|
||||||
|
ok = true
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if not ok then
|
||||||
|
usererr(info, inputpos, "'"..str.."' - "..L["unknown selection"])
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
do_final(info, inputpos, tab, "set", str)
|
||||||
|
|
||||||
|
elseif tab.type=="multiselect" then
|
||||||
|
------------ multiselect -------------------------------------------
|
||||||
|
local str = strtrim(strlower(str))
|
||||||
|
|
||||||
|
local values = tab.values
|
||||||
|
if type(values) == "function" or type(values) == "string" then
|
||||||
|
info.values = values
|
||||||
|
values = callmethod(info, inputpos, tab, "values")
|
||||||
|
info.values = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
if str == "" then
|
||||||
|
local fmt = "|cffffff78- [%s]|r %s"
|
||||||
|
local fmt_sel = "|cffffff78- [%s]|r %s |cffff0000*|r"
|
||||||
|
print(L["Options for |cffffff78"..info[#info].."|r (multiple possible):"])
|
||||||
|
for k, v in pairs(values) do
|
||||||
|
if callmethod(info, inputpos, tab, "get", k) then
|
||||||
|
print(fmt_sel:format(k, v))
|
||||||
|
else
|
||||||
|
print(fmt:format(k, v))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
--build a table of the selections, checking that they exist
|
||||||
|
--parse for =on =off =default in the process
|
||||||
|
--table will be key = true for options that should toggle, key = [on|off|default] for options to be set
|
||||||
|
local sels = {}
|
||||||
|
for v in str:gmatch("[^ ]+") do
|
||||||
|
--parse option=on etc
|
||||||
|
local opt, val = v:match('(.+)=(.+)')
|
||||||
|
--get option if toggling
|
||||||
|
if not opt then
|
||||||
|
opt = v
|
||||||
|
end
|
||||||
|
|
||||||
|
--check that the opt is valid
|
||||||
|
local ok
|
||||||
|
for k,v in pairs(values) do
|
||||||
|
if strlower(k)==opt then
|
||||||
|
opt = k -- overwrite with key (in case of case mismatches)
|
||||||
|
ok = true
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if not ok then
|
||||||
|
usererr(info, inputpos, "'"..opt.."' - "..L["unknown selection"])
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
--check that if val was supplied it is valid
|
||||||
|
if val then
|
||||||
|
if val == L["on"] or val == L["off"] or (tab.tristate and val == L["default"]) then
|
||||||
|
--val is valid insert it
|
||||||
|
sels[opt] = val
|
||||||
|
else
|
||||||
|
if tab.tristate then
|
||||||
|
usererr(info, inputpos, format(L["'%s' '%s' - expected 'on', 'off' or 'default', or no argument to toggle."], v, val))
|
||||||
|
else
|
||||||
|
usererr(info, inputpos, format(L["'%s' '%s' - expected 'on' or 'off', or no argument to toggle."], v, val))
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- no val supplied, toggle
|
||||||
|
sels[opt] = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
for opt, val in pairs(sels) do
|
||||||
|
local newval
|
||||||
|
|
||||||
|
if (val == true) then
|
||||||
|
--toggle the option
|
||||||
|
local b = callmethod(info, inputpos, tab, "get", opt)
|
||||||
|
|
||||||
|
if tab.tristate then
|
||||||
|
--cycle in true, nil, false order
|
||||||
|
if b then
|
||||||
|
b = nil
|
||||||
|
elseif b == nil then
|
||||||
|
b = false
|
||||||
|
else
|
||||||
|
b = true
|
||||||
|
end
|
||||||
|
else
|
||||||
|
b = not b
|
||||||
|
end
|
||||||
|
newval = b
|
||||||
|
else
|
||||||
|
--set the option as specified
|
||||||
|
if val==L["on"] then
|
||||||
|
newval = true
|
||||||
|
elseif val==L["off"] then
|
||||||
|
newval = false
|
||||||
|
elseif val==L["default"] then
|
||||||
|
newval = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
do_final(info, inputpos, tab, "set", opt, newval)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
elseif tab.type=="color" then
|
||||||
|
------------ color --------------------------------------------
|
||||||
|
local str = strtrim(strlower(str))
|
||||||
|
if str == "" then
|
||||||
|
--TODO: Show current value
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local r, g, b, a
|
||||||
|
|
||||||
|
local hasAlpha = tab.hasAlpha
|
||||||
|
if type(hasAlpha) == "function" or type(hasAlpha) == "string" then
|
||||||
|
info.hasAlpha = hasAlpha
|
||||||
|
hasAlpha = callmethod(info, inputpos, tab, 'hasAlpha')
|
||||||
|
info.hasAlpha = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
if hasAlpha then
|
||||||
|
if str:len() == 8 and str:find("^%x*$") then
|
||||||
|
--parse a hex string
|
||||||
|
r,g,b,a = tonumber(str:sub(1, 2), 16) / 255, tonumber(str:sub(3, 4), 16) / 255, tonumber(str:sub(5, 6), 16) / 255, tonumber(str:sub(7, 8), 16) / 255
|
||||||
|
else
|
||||||
|
--parse seperate values
|
||||||
|
r,g,b,a = str:match("^([%d%.]+) ([%d%.]+) ([%d%.]+) ([%d%.]+)$")
|
||||||
|
r,g,b,a = tonumber(r), tonumber(g), tonumber(b), tonumber(a)
|
||||||
|
end
|
||||||
|
if not (r and g and b and a) then
|
||||||
|
usererr(info, inputpos, format(L["'%s' - expected 'RRGGBBAA' or 'r g b a'."], str))
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if r >= 0.0 and r <= 1.0 and g >= 0.0 and g <= 1.0 and b >= 0.0 and b <= 1.0 and a >= 0.0 and a <= 1.0 then
|
||||||
|
--values are valid
|
||||||
|
elseif r >= 0 and r <= 255 and g >= 0 and g <= 255 and b >= 0 and b <= 255 and a >= 0 and a <= 255 then
|
||||||
|
--values are valid 0..255, convert to 0..1
|
||||||
|
r = r / 255
|
||||||
|
g = g / 255
|
||||||
|
b = b / 255
|
||||||
|
a = a / 255
|
||||||
|
else
|
||||||
|
--values are invalid
|
||||||
|
usererr(info, inputpos, format(L["'%s' - values must all be either in the range 0..1 or 0..255."], str))
|
||||||
|
end
|
||||||
|
else
|
||||||
|
a = 1.0
|
||||||
|
if str:len() == 6 and str:find("^%x*$") then
|
||||||
|
--parse a hex string
|
||||||
|
r,g,b = tonumber(str:sub(1, 2), 16) / 255, tonumber(str:sub(3, 4), 16) / 255, tonumber(str:sub(5, 6), 16) / 255
|
||||||
|
else
|
||||||
|
--parse seperate values
|
||||||
|
r,g,b = str:match("^([%d%.]+) ([%d%.]+) ([%d%.]+)$")
|
||||||
|
r,g,b = tonumber(r), tonumber(g), tonumber(b)
|
||||||
|
end
|
||||||
|
if not (r and g and b) then
|
||||||
|
usererr(info, inputpos, format(L["'%s' - expected 'RRGGBB' or 'r g b'."], str))
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if r >= 0.0 and r <= 1.0 and g >= 0.0 and g <= 1.0 and b >= 0.0 and b <= 1.0 then
|
||||||
|
--values are valid
|
||||||
|
elseif r >= 0 and r <= 255 and g >= 0 and g <= 255 and b >= 0 and b <= 255 then
|
||||||
|
--values are valid 0..255, convert to 0..1
|
||||||
|
r = r / 255
|
||||||
|
g = g / 255
|
||||||
|
b = b / 255
|
||||||
|
else
|
||||||
|
--values are invalid
|
||||||
|
usererr(info, inputpos, format(L["'%s' - values must all be either in the range 0-1 or 0-255."], str))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
do_final(info, inputpos, tab, "set", r,g,b,a)
|
||||||
|
|
||||||
|
elseif tab.type=="keybinding" then
|
||||||
|
------------ keybinding --------------------------------------------
|
||||||
|
local str = strtrim(strlower(str))
|
||||||
|
if str == "" then
|
||||||
|
--TODO: Show current value
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local value = keybindingValidateFunc(str:upper())
|
||||||
|
if value == false then
|
||||||
|
usererr(info, inputpos, format(L["'%s' - Invalid Keybinding."], str))
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
do_final(info, inputpos, tab, "set", value)
|
||||||
|
|
||||||
|
elseif tab.type=="description" then
|
||||||
|
------------ description --------------------
|
||||||
|
-- ignore description, GUI config only
|
||||||
|
else
|
||||||
|
err(info, inputpos, "unknown options table item type '"..tostring(tab.type).."'")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Handle the chat command.
|
||||||
|
-- This is usually called from a chat command handler to parse the command input as operations on an aceoptions table.\\
|
||||||
|
-- AceConfigCmd uses this function internally when a slash command is registered with `:CreateChatCommand`
|
||||||
|
-- @param slashcmd The slash command WITHOUT leading slash (only used for error output)
|
||||||
|
-- @param appName The application name as given to `:RegisterOptionsTable()`
|
||||||
|
-- @param input The commandline input (as given by the WoW handler, i.e. without the command itself)
|
||||||
|
-- @usage
|
||||||
|
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon", "AceConsole-3.0")
|
||||||
|
-- -- Use AceConsole-3.0 to register a Chat Command
|
||||||
|
-- MyAddon:RegisterChatCommand("mychat", "ChatCommand")
|
||||||
|
--
|
||||||
|
-- -- Show the GUI if no input is supplied, otherwise handle the chat input.
|
||||||
|
-- function MyAddon:ChatCommand(input)
|
||||||
|
-- -- Assuming "MyOptions" is the appName of a valid options table
|
||||||
|
-- if not input or input:trim() == "" then
|
||||||
|
-- LibStub("AceConfigDialog-3.0"):Open("MyOptions")
|
||||||
|
-- else
|
||||||
|
-- LibStub("AceConfigCmd-3.0").HandleCommand(MyAddon, "mychat", "MyOptions", input)
|
||||||
|
-- end
|
||||||
|
-- end
|
||||||
|
function AceConfigCmd:HandleCommand(slashcmd, appName, input)
|
||||||
|
|
||||||
|
local optgetter = cfgreg:GetOptionsTable(appName)
|
||||||
|
if not optgetter then
|
||||||
|
error([[Usage: HandleCommand("slashcmd", "appName", "input"): 'appName' - no options table "]]..tostring(appName)..[[" has been registered]], 2)
|
||||||
|
end
|
||||||
|
local options = assert( optgetter("cmd", MAJOR) )
|
||||||
|
|
||||||
|
local info = { -- Don't try to recycle this, it gets handed off to callbacks and whatnot
|
||||||
|
[0] = slashcmd,
|
||||||
|
appName = appName,
|
||||||
|
options = options,
|
||||||
|
input = input,
|
||||||
|
self = self,
|
||||||
|
handler = self,
|
||||||
|
uiType = "cmd",
|
||||||
|
uiName = MAJOR,
|
||||||
|
}
|
||||||
|
|
||||||
|
handle(info, 1, options, 0) -- (info, inputpos, table, depth)
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Utility function to create a slash command handler.
|
||||||
|
-- Also registers tab completion with AceTab
|
||||||
|
-- @param slashcmd The slash command WITHOUT leading slash (only used for error output)
|
||||||
|
-- @param appName The application name as given to `:RegisterOptionsTable()`
|
||||||
|
function AceConfigCmd:CreateChatCommand(slashcmd, appName)
|
||||||
|
if not AceConsole then
|
||||||
|
AceConsole = LibStub(AceConsoleName)
|
||||||
|
end
|
||||||
|
if AceConsole.RegisterChatCommand(self, slashcmd, function(input)
|
||||||
|
AceConfigCmd.HandleCommand(self, slashcmd, appName, input) -- upgradable
|
||||||
|
end,
|
||||||
|
true) then -- succesfully registered so lets get the command -> app table in
|
||||||
|
commands[slashcmd] = appName
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Utility function that returns the options table that belongs to a slashcommand.
|
||||||
|
-- Designed to be used for the AceTab interface.
|
||||||
|
-- @param slashcmd The slash command WITHOUT leading slash (only used for error output)
|
||||||
|
-- @return The options table associated with the slash command (or nil if the slash command was not registered)
|
||||||
|
function AceConfigCmd:GetChatCommandOptions(slashcmd)
|
||||||
|
return commands[slashcmd]
|
||||||
|
end
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
<Script file="AceConfigCmd-3.0.lua"/>
|
||||||
|
</Ui>
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,4 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
<Script file="AceConfigDialog-3.0.lua"/>
|
||||||
|
</Ui>
|
||||||
@@ -0,0 +1,371 @@
|
|||||||
|
--- AceConfigRegistry-3.0 handles central registration of options tables in use by addons and modules.\\
|
||||||
|
-- Options tables can be registered as raw tables, OR as function refs that return a table.\\
|
||||||
|
-- Such functions receive three arguments: "uiType", "uiName", "appName". \\
|
||||||
|
-- * Valid **uiTypes**: "cmd", "dropdown", "dialog". This is verified by the library at call time. \\
|
||||||
|
-- * The **uiName** field is expected to contain the full name of the calling addon, including version, e.g. "FooBar-1.0". This is verified by the library at call time.\\
|
||||||
|
-- * The **appName** field is the options table name as given at registration time \\
|
||||||
|
--
|
||||||
|
-- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName".
|
||||||
|
-- @class file
|
||||||
|
-- @name AceConfigRegistry-3.0
|
||||||
|
-- @release $Id: AceConfigRegistry-3.0.lua 1207 2019-06-23 12:08:33Z nevcairiel $
|
||||||
|
local CallbackHandler = LibStub("CallbackHandler-1.0")
|
||||||
|
|
||||||
|
local MAJOR, MINOR = "AceConfigRegistry-3.0", 20
|
||||||
|
local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
|
if not AceConfigRegistry then return end
|
||||||
|
|
||||||
|
AceConfigRegistry.tables = AceConfigRegistry.tables or {}
|
||||||
|
|
||||||
|
if not AceConfigRegistry.callbacks then
|
||||||
|
AceConfigRegistry.callbacks = CallbackHandler:New(AceConfigRegistry)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local tinsert, tconcat = table.insert, table.concat
|
||||||
|
local strfind, strmatch = string.find, string.match
|
||||||
|
local type, tostring, select, pairs = type, tostring, select, pairs
|
||||||
|
local error, assert = error, assert
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------
|
||||||
|
-- Validating options table consistency:
|
||||||
|
|
||||||
|
|
||||||
|
AceConfigRegistry.validated = {
|
||||||
|
-- list of options table names ran through :ValidateOptionsTable automatically.
|
||||||
|
-- CLEARED ON PURPOSE, since newer versions may have newer validators
|
||||||
|
cmd = {},
|
||||||
|
dropdown = {},
|
||||||
|
dialog = {},
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
local function err(msg, errlvl, ...)
|
||||||
|
local t = {}
|
||||||
|
for i=select("#",...),1,-1 do
|
||||||
|
tinsert(t, (select(i, ...)))
|
||||||
|
end
|
||||||
|
error(MAJOR..":ValidateOptionsTable(): "..tconcat(t,".")..msg, errlvl+2)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local isstring={["string"]=true, _="string"}
|
||||||
|
local isstringfunc={["string"]=true,["function"]=true, _="string or funcref"}
|
||||||
|
local istable={["table"]=true, _="table"}
|
||||||
|
local ismethodtable={["table"]=true,["string"]=true,["function"]=true, _="methodname, funcref or table"}
|
||||||
|
local optstring={["nil"]=true,["string"]=true, _="string"}
|
||||||
|
local optstringfunc={["nil"]=true,["string"]=true,["function"]=true, _="string or funcref"}
|
||||||
|
local optstringnumberfunc={["nil"]=true,["string"]=true,["number"]=true,["function"]=true, _="string, number or funcref"}
|
||||||
|
local optnumber={["nil"]=true,["number"]=true, _="number"}
|
||||||
|
local optmethodfalse={["nil"]=true,["string"]=true,["function"]=true,["boolean"]={[false]=true}, _="methodname, funcref or false"}
|
||||||
|
local optmethodnumber={["nil"]=true,["string"]=true,["function"]=true,["number"]=true, _="methodname, funcref or number"}
|
||||||
|
local optmethodtable={["nil"]=true,["string"]=true,["function"]=true,["table"]=true, _="methodname, funcref or table"}
|
||||||
|
local optmethodbool={["nil"]=true,["string"]=true,["function"]=true,["boolean"]=true, _="methodname, funcref or boolean"}
|
||||||
|
local opttable={["nil"]=true,["table"]=true, _="table"}
|
||||||
|
local optbool={["nil"]=true,["boolean"]=true, _="boolean"}
|
||||||
|
local optboolnumber={["nil"]=true,["boolean"]=true,["number"]=true, _="boolean or number"}
|
||||||
|
local optstringnumber={["nil"]=true,["string"]=true,["number"]=true, _="string or number"}
|
||||||
|
|
||||||
|
local basekeys={
|
||||||
|
type=isstring,
|
||||||
|
name=isstringfunc,
|
||||||
|
desc=optstringfunc,
|
||||||
|
descStyle=optstring,
|
||||||
|
order=optmethodnumber,
|
||||||
|
validate=optmethodfalse,
|
||||||
|
confirm=optmethodbool,
|
||||||
|
confirmText=optstring,
|
||||||
|
disabled=optmethodbool,
|
||||||
|
hidden=optmethodbool,
|
||||||
|
guiHidden=optmethodbool,
|
||||||
|
dialogHidden=optmethodbool,
|
||||||
|
dropdownHidden=optmethodbool,
|
||||||
|
cmdHidden=optmethodbool,
|
||||||
|
icon=optstringnumberfunc,
|
||||||
|
iconCoords=optmethodtable,
|
||||||
|
handler=opttable,
|
||||||
|
get=optmethodfalse,
|
||||||
|
set=optmethodfalse,
|
||||||
|
func=optmethodfalse,
|
||||||
|
arg={["*"]=true},
|
||||||
|
width=optstringnumber,
|
||||||
|
}
|
||||||
|
|
||||||
|
local typedkeys={
|
||||||
|
header={
|
||||||
|
control=optstring,
|
||||||
|
dialogControl=optstring,
|
||||||
|
dropdownControl=optstring,
|
||||||
|
},
|
||||||
|
description={
|
||||||
|
image=optstringnumberfunc,
|
||||||
|
imageCoords=optmethodtable,
|
||||||
|
imageHeight=optnumber,
|
||||||
|
imageWidth=optnumber,
|
||||||
|
fontSize=optstringfunc,
|
||||||
|
control=optstring,
|
||||||
|
dialogControl=optstring,
|
||||||
|
dropdownControl=optstring,
|
||||||
|
},
|
||||||
|
group={
|
||||||
|
args=istable,
|
||||||
|
plugins=opttable,
|
||||||
|
inline=optbool,
|
||||||
|
cmdInline=optbool,
|
||||||
|
guiInline=optbool,
|
||||||
|
dropdownInline=optbool,
|
||||||
|
dialogInline=optbool,
|
||||||
|
childGroups=optstring,
|
||||||
|
},
|
||||||
|
execute={
|
||||||
|
image=optstringnumberfunc,
|
||||||
|
imageCoords=optmethodtable,
|
||||||
|
imageHeight=optnumber,
|
||||||
|
imageWidth=optnumber,
|
||||||
|
control=optstring,
|
||||||
|
dialogControl=optstring,
|
||||||
|
dropdownControl=optstring,
|
||||||
|
},
|
||||||
|
input={
|
||||||
|
pattern=optstring,
|
||||||
|
usage=optstring,
|
||||||
|
control=optstring,
|
||||||
|
dialogControl=optstring,
|
||||||
|
dropdownControl=optstring,
|
||||||
|
multiline=optboolnumber,
|
||||||
|
},
|
||||||
|
toggle={
|
||||||
|
tristate=optbool,
|
||||||
|
image=optstringnumberfunc,
|
||||||
|
imageCoords=optmethodtable,
|
||||||
|
control=optstring,
|
||||||
|
dialogControl=optstring,
|
||||||
|
dropdownControl=optstring,
|
||||||
|
},
|
||||||
|
tristate={
|
||||||
|
},
|
||||||
|
range={
|
||||||
|
min=optnumber,
|
||||||
|
softMin=optnumber,
|
||||||
|
max=optnumber,
|
||||||
|
softMax=optnumber,
|
||||||
|
step=optnumber,
|
||||||
|
bigStep=optnumber,
|
||||||
|
isPercent=optbool,
|
||||||
|
control=optstring,
|
||||||
|
dialogControl=optstring,
|
||||||
|
dropdownControl=optstring,
|
||||||
|
},
|
||||||
|
select={
|
||||||
|
values=ismethodtable,
|
||||||
|
sorting=optmethodtable,
|
||||||
|
style={
|
||||||
|
["nil"]=true,
|
||||||
|
["string"]={dropdown=true,radio=true},
|
||||||
|
_="string: 'dropdown' or 'radio'"
|
||||||
|
},
|
||||||
|
control=optstring,
|
||||||
|
dialogControl=optstring,
|
||||||
|
dropdownControl=optstring,
|
||||||
|
itemControl=optstring,
|
||||||
|
},
|
||||||
|
multiselect={
|
||||||
|
values=ismethodtable,
|
||||||
|
style=optstring,
|
||||||
|
tristate=optbool,
|
||||||
|
control=optstring,
|
||||||
|
dialogControl=optstring,
|
||||||
|
dropdownControl=optstring,
|
||||||
|
},
|
||||||
|
color={
|
||||||
|
hasAlpha=optmethodbool,
|
||||||
|
control=optstring,
|
||||||
|
dialogControl=optstring,
|
||||||
|
dropdownControl=optstring,
|
||||||
|
},
|
||||||
|
keybinding={
|
||||||
|
control=optstring,
|
||||||
|
dialogControl=optstring,
|
||||||
|
dropdownControl=optstring,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
local function validateKey(k,errlvl,...)
|
||||||
|
errlvl=(errlvl or 0)+1
|
||||||
|
if type(k)~="string" then
|
||||||
|
err("["..tostring(k).."] - key is not a string", errlvl,...)
|
||||||
|
end
|
||||||
|
if strfind(k, "[%c\127]") then
|
||||||
|
err("["..tostring(k).."] - key name contained control characters", errlvl,...)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function validateVal(v, oktypes, errlvl,...)
|
||||||
|
errlvl=(errlvl or 0)+1
|
||||||
|
local isok=oktypes[type(v)] or oktypes["*"]
|
||||||
|
|
||||||
|
if not isok then
|
||||||
|
err(": expected a "..oktypes._..", got '"..tostring(v).."'", errlvl,...)
|
||||||
|
end
|
||||||
|
if type(isok)=="table" then -- isok was a table containing specific values to be tested for!
|
||||||
|
if not isok[v] then
|
||||||
|
err(": did not expect "..type(v).." value '"..tostring(v).."'", errlvl,...)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function validate(options,errlvl,...)
|
||||||
|
errlvl=(errlvl or 0)+1
|
||||||
|
-- basic consistency
|
||||||
|
if type(options)~="table" then
|
||||||
|
err(": expected a table, got a "..type(options), errlvl,...)
|
||||||
|
end
|
||||||
|
if type(options.type)~="string" then
|
||||||
|
err(".type: expected a string, got a "..type(options.type), errlvl,...)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- get type and 'typedkeys' member
|
||||||
|
local tk = typedkeys[options.type]
|
||||||
|
if not tk then
|
||||||
|
err(".type: unknown type '"..options.type.."'", errlvl,...)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- make sure that all options[] are known parameters
|
||||||
|
for k,v in pairs(options) do
|
||||||
|
if not (tk[k] or basekeys[k]) then
|
||||||
|
err(": unknown parameter", errlvl,tostring(k),...)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- verify that required params are there, and that everything is the right type
|
||||||
|
for k,oktypes in pairs(basekeys) do
|
||||||
|
validateVal(options[k], oktypes, errlvl,k,...)
|
||||||
|
end
|
||||||
|
for k,oktypes in pairs(tk) do
|
||||||
|
validateVal(options[k], oktypes, errlvl,k,...)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- extra logic for groups
|
||||||
|
if options.type=="group" then
|
||||||
|
for k,v in pairs(options.args) do
|
||||||
|
validateKey(k,errlvl,"args",...)
|
||||||
|
validate(v, errlvl,k,"args",...)
|
||||||
|
end
|
||||||
|
if options.plugins then
|
||||||
|
for plugname,plugin in pairs(options.plugins) do
|
||||||
|
if type(plugin)~="table" then
|
||||||
|
err(": expected a table, got '"..tostring(plugin).."'", errlvl,tostring(plugname),"plugins",...)
|
||||||
|
end
|
||||||
|
for k,v in pairs(plugin) do
|
||||||
|
validateKey(k,errlvl,tostring(plugname),"plugins",...)
|
||||||
|
validate(v, errlvl,k,tostring(plugname),"plugins",...)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--- Validates basic structure and integrity of an options table \\
|
||||||
|
-- Does NOT verify that get/set etc actually exist, since they can be defined at any depth
|
||||||
|
-- @param options The table to be validated
|
||||||
|
-- @param name The name of the table to be validated (shown in any error message)
|
||||||
|
-- @param errlvl (optional number) error level offset, default 0 (=errors point to the function calling :ValidateOptionsTable)
|
||||||
|
function AceConfigRegistry:ValidateOptionsTable(options,name,errlvl)
|
||||||
|
errlvl=(errlvl or 0)+1
|
||||||
|
name = name or "Optionstable"
|
||||||
|
if not options.name then
|
||||||
|
options.name=name -- bit of a hack, the root level doesn't really need a .name :-/
|
||||||
|
end
|
||||||
|
validate(options,errlvl,name)
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Fires a "ConfigTableChange" callback for those listening in on it, allowing config GUIs to refresh.
|
||||||
|
-- You should call this function if your options table changed from any outside event, like a game event
|
||||||
|
-- or a timer.
|
||||||
|
-- @param appName The application name as given to `:RegisterOptionsTable()`
|
||||||
|
function AceConfigRegistry:NotifyChange(appName)
|
||||||
|
if not AceConfigRegistry.tables[appName] then return end
|
||||||
|
AceConfigRegistry.callbacks:Fire("ConfigTableChange", appName)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- -------------------------------------------------------------------
|
||||||
|
-- Registering and retreiving options tables:
|
||||||
|
|
||||||
|
|
||||||
|
-- validateGetterArgs: helper function for :GetOptionsTable (or, rather, the getter functions returned by it)
|
||||||
|
|
||||||
|
local function validateGetterArgs(uiType, uiName, errlvl)
|
||||||
|
errlvl=(errlvl or 0)+2
|
||||||
|
if uiType~="cmd" and uiType~="dropdown" and uiType~="dialog" then
|
||||||
|
error(MAJOR..": Requesting options table: 'uiType' - invalid configuration UI type, expected 'cmd', 'dropdown' or 'dialog'", errlvl)
|
||||||
|
end
|
||||||
|
if not strmatch(uiName, "[A-Za-z]%-[0-9]") then -- Expecting e.g. "MyLib-1.2"
|
||||||
|
error(MAJOR..": Requesting options table: 'uiName' - badly formatted or missing version number. Expected e.g. 'MyLib-1.2'", errlvl)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Register an options table with the config registry.
|
||||||
|
-- @param appName The application name as given to `:RegisterOptionsTable()`
|
||||||
|
-- @param options The options table, OR a function reference that generates it on demand. \\
|
||||||
|
-- See the top of the page for info on arguments passed to such functions.
|
||||||
|
-- @param skipValidation Skip options table validation (primarily useful for extremely huge options, with a noticeable slowdown)
|
||||||
|
function AceConfigRegistry:RegisterOptionsTable(appName, options, skipValidation)
|
||||||
|
if type(options)=="table" then
|
||||||
|
if options.type~="group" then -- quick sanity checker
|
||||||
|
error(MAJOR..": RegisterOptionsTable(appName, options): 'options' - missing type='group' member in root group", 2)
|
||||||
|
end
|
||||||
|
AceConfigRegistry.tables[appName] = function(uiType, uiName, errlvl)
|
||||||
|
errlvl=(errlvl or 0)+1
|
||||||
|
validateGetterArgs(uiType, uiName, errlvl)
|
||||||
|
if not AceConfigRegistry.validated[uiType][appName] and not skipValidation then
|
||||||
|
AceConfigRegistry:ValidateOptionsTable(options, appName, errlvl) -- upgradable
|
||||||
|
AceConfigRegistry.validated[uiType][appName] = true
|
||||||
|
end
|
||||||
|
return options
|
||||||
|
end
|
||||||
|
elseif type(options)=="function" then
|
||||||
|
AceConfigRegistry.tables[appName] = function(uiType, uiName, errlvl)
|
||||||
|
errlvl=(errlvl or 0)+1
|
||||||
|
validateGetterArgs(uiType, uiName, errlvl)
|
||||||
|
local tab = assert(options(uiType, uiName, appName))
|
||||||
|
if not AceConfigRegistry.validated[uiType][appName] and not skipValidation then
|
||||||
|
AceConfigRegistry:ValidateOptionsTable(tab, appName, errlvl) -- upgradable
|
||||||
|
AceConfigRegistry.validated[uiType][appName] = true
|
||||||
|
end
|
||||||
|
return tab
|
||||||
|
end
|
||||||
|
else
|
||||||
|
error(MAJOR..": RegisterOptionsTable(appName, options): 'options' - expected table or function reference", 2)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Returns an iterator of ["appName"]=funcref pairs
|
||||||
|
function AceConfigRegistry:IterateOptionsTables()
|
||||||
|
return pairs(AceConfigRegistry.tables)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
--- Query the registry for a specific options table.
|
||||||
|
-- If only appName is given, a function is returned which you
|
||||||
|
-- can call with (uiType,uiName) to get the table.\\
|
||||||
|
-- If uiType&uiName are given, the table is returned.
|
||||||
|
-- @param appName The application name as given to `:RegisterOptionsTable()`
|
||||||
|
-- @param uiType The type of UI to get the table for, one of "cmd", "dropdown", "dialog"
|
||||||
|
-- @param uiName The name of the library/addon querying for the table, e.g. "MyLib-1.0"
|
||||||
|
function AceConfigRegistry:GetOptionsTable(appName, uiType, uiName)
|
||||||
|
local f = AceConfigRegistry.tables[appName]
|
||||||
|
if not f then
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
if uiType then
|
||||||
|
return f(uiType,uiName,1) -- get the table for us
|
||||||
|
else
|
||||||
|
return f -- return the function
|
||||||
|
end
|
||||||
|
end
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
<Script file="AceConfigRegistry-3.0.lua"/>
|
||||||
|
</Ui>
|
||||||
@@ -0,0 +1,250 @@
|
|||||||
|
--- **AceConsole-3.0** provides registration facilities for slash commands.
|
||||||
|
-- You can register slash commands to your custom functions and use the `GetArgs` function to parse them
|
||||||
|
-- to your addons individual needs.
|
||||||
|
--
|
||||||
|
-- **AceConsole-3.0** can be embeded into your addon, either explicitly by calling AceConsole:Embed(MyAddon) or by
|
||||||
|
-- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object
|
||||||
|
-- and can be accessed directly, without having to explicitly call AceConsole itself.\\
|
||||||
|
-- It is recommended to embed AceConsole, otherwise you'll have to specify a custom `self` on all calls you
|
||||||
|
-- make into AceConsole.
|
||||||
|
-- @class file
|
||||||
|
-- @name AceConsole-3.0
|
||||||
|
-- @release $Id$
|
||||||
|
local MAJOR,MINOR = "AceConsole-3.0", 7
|
||||||
|
|
||||||
|
local AceConsole, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
|
if not AceConsole then return end -- No upgrade needed
|
||||||
|
|
||||||
|
AceConsole.embeds = AceConsole.embeds or {} -- table containing objects AceConsole is embedded in.
|
||||||
|
AceConsole.commands = AceConsole.commands or {} -- table containing commands registered
|
||||||
|
AceConsole.weakcommands = AceConsole.weakcommands or {} -- table containing self, command => func references for weak commands that don't persist through enable/disable
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local tconcat, tostring, select = table.concat, tostring, select
|
||||||
|
local type, pairs, error = type, pairs, error
|
||||||
|
local format, strfind, strsub = string.format, string.find, string.sub
|
||||||
|
local max = math.max
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: DEFAULT_CHAT_FRAME, SlashCmdList, hash_SlashCmdList
|
||||||
|
|
||||||
|
local tmp={}
|
||||||
|
local function Print(self,frame,...)
|
||||||
|
local n=0
|
||||||
|
if self ~= AceConsole then
|
||||||
|
n=n+1
|
||||||
|
tmp[n] = "|cff33ff99"..tostring( self ).."|r:"
|
||||||
|
end
|
||||||
|
for i=1, select("#", ...) do
|
||||||
|
n=n+1
|
||||||
|
tmp[n] = tostring(select(i, ...))
|
||||||
|
end
|
||||||
|
frame:AddMessage( tconcat(tmp," ",1,n) )
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Print to DEFAULT_CHAT_FRAME or given ChatFrame (anything with an .AddMessage function)
|
||||||
|
-- @paramsig [chatframe ,] ...
|
||||||
|
-- @param chatframe Custom ChatFrame to print to (or any frame with an .AddMessage function)
|
||||||
|
-- @param ... List of any values to be printed
|
||||||
|
function AceConsole:Print(...)
|
||||||
|
local frame = ...
|
||||||
|
if type(frame) == "table" and frame.AddMessage then -- Is first argument something with an .AddMessage member?
|
||||||
|
return Print(self, frame, select(2,...))
|
||||||
|
else
|
||||||
|
return Print(self, DEFAULT_CHAT_FRAME, ...)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--- Formatted (using format()) print to DEFAULT_CHAT_FRAME or given ChatFrame (anything with an .AddMessage function)
|
||||||
|
-- @paramsig [chatframe ,] "format"[, ...]
|
||||||
|
-- @param chatframe Custom ChatFrame to print to (or any frame with an .AddMessage function)
|
||||||
|
-- @param format Format string - same syntax as standard Lua format()
|
||||||
|
-- @param ... Arguments to the format string
|
||||||
|
function AceConsole:Printf(...)
|
||||||
|
local frame = ...
|
||||||
|
if type(frame) == "table" and frame.AddMessage then -- Is first argument something with an .AddMessage member?
|
||||||
|
return Print(self, frame, format(select(2,...)))
|
||||||
|
else
|
||||||
|
return Print(self, DEFAULT_CHAT_FRAME, format(...))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
--- Register a simple chat command
|
||||||
|
-- @param command Chat command to be registered WITHOUT leading "/"
|
||||||
|
-- @param func Function to call when the slash command is being used (funcref or methodname)
|
||||||
|
-- @param persist if false, the command will be soft disabled/enabled when aceconsole is used as a mixin (default: true)
|
||||||
|
function AceConsole:RegisterChatCommand( command, func, persist )
|
||||||
|
if type(command)~="string" then error([[Usage: AceConsole:RegisterChatCommand( "command", func[, persist ]): 'command' - expected a string]], 2) end
|
||||||
|
|
||||||
|
if persist==nil then persist=true end -- I'd rather have my addon's "/addon enable" around if the author screws up. Having some extra slash regged when it shouldnt be isn't as destructive. True is a better default. /Mikk
|
||||||
|
|
||||||
|
local name = "ACECONSOLE_"..command:upper()
|
||||||
|
|
||||||
|
if type( func ) == "string" then
|
||||||
|
SlashCmdList[name] = function(input, editBox)
|
||||||
|
self[func](self, input, editBox)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
SlashCmdList[name] = func
|
||||||
|
end
|
||||||
|
_G["SLASH_"..name.."1"] = "/"..command:lower()
|
||||||
|
AceConsole.commands[command] = name
|
||||||
|
-- non-persisting commands are registered for enabling disabling
|
||||||
|
if not persist then
|
||||||
|
if not AceConsole.weakcommands[self] then AceConsole.weakcommands[self] = {} end
|
||||||
|
AceConsole.weakcommands[self][command] = func
|
||||||
|
end
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Unregister a chatcommand
|
||||||
|
-- @param command Chat command to be unregistered WITHOUT leading "/"
|
||||||
|
function AceConsole:UnregisterChatCommand( command )
|
||||||
|
local name = AceConsole.commands[command]
|
||||||
|
if name then
|
||||||
|
SlashCmdList[name] = nil
|
||||||
|
_G["SLASH_" .. name .. "1"] = nil
|
||||||
|
hash_SlashCmdList["/" .. command:upper()] = nil
|
||||||
|
AceConsole.commands[command] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Get an iterator over all Chat Commands registered with AceConsole
|
||||||
|
-- @return Iterator (pairs) over all commands
|
||||||
|
function AceConsole:IterateChatCommands() return pairs(AceConsole.commands) end
|
||||||
|
|
||||||
|
|
||||||
|
local function nils(n, ...)
|
||||||
|
if n>1 then
|
||||||
|
return nil, nils(n-1, ...)
|
||||||
|
elseif n==1 then
|
||||||
|
return nil, ...
|
||||||
|
else
|
||||||
|
return ...
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--- Retreive one or more space-separated arguments from a string.
|
||||||
|
-- Treats quoted strings and itemlinks as non-spaced.
|
||||||
|
-- @param str The raw argument string
|
||||||
|
-- @param numargs How many arguments to get (default 1)
|
||||||
|
-- @param startpos Where in the string to start scanning (default 1)
|
||||||
|
-- @return Returns arg1, arg2, ..., nextposition\\
|
||||||
|
-- Missing arguments will be returned as nils. 'nextposition' is returned as 1e9 at the end of the string.
|
||||||
|
function AceConsole:GetArgs(str, numargs, startpos)
|
||||||
|
numargs = numargs or 1
|
||||||
|
startpos = max(startpos or 1, 1)
|
||||||
|
|
||||||
|
local pos=startpos
|
||||||
|
|
||||||
|
-- find start of new arg
|
||||||
|
pos = strfind(str, "[^ ]", pos)
|
||||||
|
if not pos then -- whoops, end of string
|
||||||
|
return nils(numargs, 1e9)
|
||||||
|
end
|
||||||
|
|
||||||
|
if numargs<1 then
|
||||||
|
return pos
|
||||||
|
end
|
||||||
|
|
||||||
|
-- quoted or space separated? find out which pattern to use
|
||||||
|
local delim_or_pipe
|
||||||
|
local ch = strsub(str, pos, pos)
|
||||||
|
if ch=='"' then
|
||||||
|
pos = pos + 1
|
||||||
|
delim_or_pipe='([|"])'
|
||||||
|
elseif ch=="'" then
|
||||||
|
pos = pos + 1
|
||||||
|
delim_or_pipe="([|'])"
|
||||||
|
else
|
||||||
|
delim_or_pipe="([| ])"
|
||||||
|
end
|
||||||
|
|
||||||
|
startpos = pos
|
||||||
|
|
||||||
|
while true do
|
||||||
|
-- find delimiter or hyperlink
|
||||||
|
local ch,_
|
||||||
|
pos,_,ch = strfind(str, delim_or_pipe, pos)
|
||||||
|
|
||||||
|
if not pos then break end
|
||||||
|
|
||||||
|
if ch=="|" then
|
||||||
|
-- some kind of escape
|
||||||
|
|
||||||
|
if strsub(str,pos,pos+1)=="|H" then
|
||||||
|
-- It's a |H....|hhyper link!|h
|
||||||
|
pos=strfind(str, "|h", pos+2) -- first |h
|
||||||
|
if not pos then break end
|
||||||
|
|
||||||
|
pos=strfind(str, "|h", pos+2) -- second |h
|
||||||
|
if not pos then break end
|
||||||
|
elseif strsub(str,pos, pos+1) == "|T" then
|
||||||
|
-- It's a |T....|t texture
|
||||||
|
pos=strfind(str, "|t", pos+2)
|
||||||
|
if not pos then break end
|
||||||
|
end
|
||||||
|
|
||||||
|
pos=pos+2 -- skip past this escape (last |h if it was a hyperlink)
|
||||||
|
|
||||||
|
else
|
||||||
|
-- found delimiter, done with this arg
|
||||||
|
return strsub(str, startpos, pos-1), AceConsole:GetArgs(str, numargs-1, pos+1)
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
-- search aborted, we hit end of string. return it all as one argument. (yes, even if it's an unterminated quote or hyperlink)
|
||||||
|
return strsub(str, startpos), nils(numargs-1, 1e9)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--- embedding and embed handling
|
||||||
|
|
||||||
|
local mixins = {
|
||||||
|
"Print",
|
||||||
|
"Printf",
|
||||||
|
"RegisterChatCommand",
|
||||||
|
"UnregisterChatCommand",
|
||||||
|
"GetArgs",
|
||||||
|
}
|
||||||
|
|
||||||
|
-- Embeds AceConsole into the target object making the functions from the mixins list available on target:..
|
||||||
|
-- @param target target object to embed AceBucket in
|
||||||
|
function AceConsole:Embed( target )
|
||||||
|
for k, v in pairs( mixins ) do
|
||||||
|
target[v] = self[v]
|
||||||
|
end
|
||||||
|
self.embeds[target] = true
|
||||||
|
return target
|
||||||
|
end
|
||||||
|
|
||||||
|
function AceConsole:OnEmbedEnable( target )
|
||||||
|
if AceConsole.weakcommands[target] then
|
||||||
|
for command, func in pairs( AceConsole.weakcommands[target] ) do
|
||||||
|
target:RegisterChatCommand( command, func, false, true ) -- nonpersisting and silent registry
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function AceConsole:OnEmbedDisable( target )
|
||||||
|
if AceConsole.weakcommands[target] then
|
||||||
|
for command, func in pairs( AceConsole.weakcommands[target] ) do
|
||||||
|
target:UnregisterChatCommand( command ) -- TODO: this could potentially unregister a command from another application in case of command conflicts. Do we care?
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
for addon in pairs(AceConsole.embeds) do
|
||||||
|
AceConsole:Embed(addon)
|
||||||
|
end
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
<Script file="AceConsole-3.0.lua"/>
|
||||||
|
</Ui>
|
||||||
@@ -0,0 +1,126 @@
|
|||||||
|
--- AceEvent-3.0 provides event registration and secure dispatching.
|
||||||
|
-- All dispatching is done using **CallbackHandler-1.0**. AceEvent is a simple wrapper around
|
||||||
|
-- CallbackHandler, and dispatches all game events or addon message to the registrees.
|
||||||
|
--
|
||||||
|
-- **AceEvent-3.0** can be embeded into your addon, either explicitly by calling AceEvent:Embed(MyAddon) or by
|
||||||
|
-- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object
|
||||||
|
-- and can be accessed directly, without having to explicitly call AceEvent itself.\\
|
||||||
|
-- It is recommended to embed AceEvent, otherwise you'll have to specify a custom `self` on all calls you
|
||||||
|
-- make into AceEvent.
|
||||||
|
-- @class file
|
||||||
|
-- @name AceEvent-3.0
|
||||||
|
-- @release $Id$
|
||||||
|
local CallbackHandler = LibStub("CallbackHandler-1.0")
|
||||||
|
|
||||||
|
local MAJOR, MINOR = "AceEvent-3.0", 4
|
||||||
|
local AceEvent = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
|
if not AceEvent then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local pairs = pairs
|
||||||
|
|
||||||
|
AceEvent.frame = AceEvent.frame or CreateFrame("Frame", "AceEvent30Frame") -- our event frame
|
||||||
|
AceEvent.embeds = AceEvent.embeds or {} -- what objects embed this lib
|
||||||
|
|
||||||
|
-- APIs and registry for blizzard events, using CallbackHandler lib
|
||||||
|
if not AceEvent.events then
|
||||||
|
AceEvent.events = CallbackHandler:New(AceEvent,
|
||||||
|
"RegisterEvent", "UnregisterEvent", "UnregisterAllEvents")
|
||||||
|
end
|
||||||
|
|
||||||
|
function AceEvent.events:OnUsed(target, eventname)
|
||||||
|
AceEvent.frame:RegisterEvent(eventname)
|
||||||
|
end
|
||||||
|
|
||||||
|
function AceEvent.events:OnUnused(target, eventname)
|
||||||
|
AceEvent.frame:UnregisterEvent(eventname)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- APIs and registry for IPC messages, using CallbackHandler lib
|
||||||
|
if not AceEvent.messages then
|
||||||
|
AceEvent.messages = CallbackHandler:New(AceEvent,
|
||||||
|
"RegisterMessage", "UnregisterMessage", "UnregisterAllMessages"
|
||||||
|
)
|
||||||
|
AceEvent.SendMessage = AceEvent.messages.Fire
|
||||||
|
end
|
||||||
|
|
||||||
|
--- embedding and embed handling
|
||||||
|
local mixins = {
|
||||||
|
"RegisterEvent", "UnregisterEvent",
|
||||||
|
"RegisterMessage", "UnregisterMessage",
|
||||||
|
"SendMessage",
|
||||||
|
"UnregisterAllEvents", "UnregisterAllMessages",
|
||||||
|
}
|
||||||
|
|
||||||
|
--- Register for a Blizzard Event.
|
||||||
|
-- The callback will be called with the optional `arg` as the first argument (if supplied), and the event name as the second (or first, if no arg was supplied)
|
||||||
|
-- Any arguments to the event will be passed on after that.
|
||||||
|
-- @name AceEvent:RegisterEvent
|
||||||
|
-- @class function
|
||||||
|
-- @paramsig event[, callback [, arg]]
|
||||||
|
-- @param event The event to register for
|
||||||
|
-- @param callback The callback function to call when the event is triggered (funcref or method, defaults to a method with the event name)
|
||||||
|
-- @param arg An optional argument to pass to the callback function
|
||||||
|
|
||||||
|
--- Unregister an event.
|
||||||
|
-- @name AceEvent:UnregisterEvent
|
||||||
|
-- @class function
|
||||||
|
-- @paramsig event
|
||||||
|
-- @param event The event to unregister
|
||||||
|
|
||||||
|
--- Register for a custom AceEvent-internal message.
|
||||||
|
-- The callback will be called with the optional `arg` as the first argument (if supplied), and the event name as the second (or first, if no arg was supplied)
|
||||||
|
-- Any arguments to the event will be passed on after that.
|
||||||
|
-- @name AceEvent:RegisterMessage
|
||||||
|
-- @class function
|
||||||
|
-- @paramsig message[, callback [, arg]]
|
||||||
|
-- @param message The message to register for
|
||||||
|
-- @param callback The callback function to call when the message is triggered (funcref or method, defaults to a method with the event name)
|
||||||
|
-- @param arg An optional argument to pass to the callback function
|
||||||
|
|
||||||
|
--- Unregister a message
|
||||||
|
-- @name AceEvent:UnregisterMessage
|
||||||
|
-- @class function
|
||||||
|
-- @paramsig message
|
||||||
|
-- @param message The message to unregister
|
||||||
|
|
||||||
|
--- Send a message over the AceEvent-3.0 internal message system to other addons registered for this message.
|
||||||
|
-- @name AceEvent:SendMessage
|
||||||
|
-- @class function
|
||||||
|
-- @paramsig message, ...
|
||||||
|
-- @param message The message to send
|
||||||
|
-- @param ... Any arguments to the message
|
||||||
|
|
||||||
|
|
||||||
|
-- Embeds AceEvent into the target object making the functions from the mixins list available on target:..
|
||||||
|
-- @param target target object to embed AceEvent in
|
||||||
|
function AceEvent:Embed(target)
|
||||||
|
for k, v in pairs(mixins) do
|
||||||
|
target[v] = self[v]
|
||||||
|
end
|
||||||
|
self.embeds[target] = true
|
||||||
|
return target
|
||||||
|
end
|
||||||
|
|
||||||
|
-- AceEvent:OnEmbedDisable( target )
|
||||||
|
-- target (object) - target object that is being disabled
|
||||||
|
--
|
||||||
|
-- Unregister all events messages etc when the target disables.
|
||||||
|
-- this method should be called by the target manually or by an addon framework
|
||||||
|
function AceEvent:OnEmbedDisable(target)
|
||||||
|
target:UnregisterAllEvents()
|
||||||
|
target:UnregisterAllMessages()
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Script to fire blizzard events into the event listeners
|
||||||
|
local events = AceEvent.events
|
||||||
|
AceEvent.frame:SetScript("OnEvent", function(this, event, ...)
|
||||||
|
events:Fire(event, ...)
|
||||||
|
end)
|
||||||
|
|
||||||
|
--- Finally: upgrade our old embeds
|
||||||
|
for target, v in pairs(AceEvent.embeds) do
|
||||||
|
AceEvent:Embed(target)
|
||||||
|
end
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
<Script file="AceEvent-3.0.lua"/>
|
||||||
|
</Ui>
|
||||||
@@ -0,0 +1,235 @@
|
|||||||
|
-- Widget is based on the AceGUIWidget-DropDown.lua supplied with AceGUI-3.0
|
||||||
|
-- Widget created by Yssaril
|
||||||
|
|
||||||
|
local AceGUI = LibStub("AceGUI-3.0")
|
||||||
|
local Media = LibStub("LibSharedMedia-3.0")
|
||||||
|
|
||||||
|
local AGSMW = LibStub("AceGUISharedMediaWidgets-1.0")
|
||||||
|
|
||||||
|
do
|
||||||
|
local widgetType = "LSM30_Background"
|
||||||
|
local widgetVersion = 12
|
||||||
|
|
||||||
|
local contentFrameCache = {}
|
||||||
|
local function ReturnSelf(self)
|
||||||
|
self:ClearAllPoints()
|
||||||
|
self:Hide()
|
||||||
|
self.check:Hide()
|
||||||
|
table.insert(contentFrameCache, self)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ContentOnClick(this, button)
|
||||||
|
local self = this.obj
|
||||||
|
self:Fire("OnValueChanged", this.text:GetText())
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ContentOnEnter(this, button)
|
||||||
|
local self = this.obj
|
||||||
|
local text = this.text:GetText()
|
||||||
|
local background = self.list[text] ~= text and self.list[text] or Media:Fetch('background',text)
|
||||||
|
self.dropdown.bgTex:SetTexture(background)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function GetContentLine()
|
||||||
|
local frame
|
||||||
|
if next(contentFrameCache) then
|
||||||
|
frame = table.remove(contentFrameCache)
|
||||||
|
else
|
||||||
|
frame = CreateFrame("Button", nil, UIParent)
|
||||||
|
--frame:SetWidth(200)
|
||||||
|
frame:SetHeight(18)
|
||||||
|
frame:SetHighlightTexture([[Interface\QuestFrame\UI-QuestTitleHighlight]], "ADD")
|
||||||
|
frame:SetScript("OnClick", ContentOnClick)
|
||||||
|
frame:SetScript("OnEnter", ContentOnEnter)
|
||||||
|
|
||||||
|
local check = frame:CreateTexture("OVERLAY")
|
||||||
|
check:SetWidth(16)
|
||||||
|
check:SetHeight(16)
|
||||||
|
check:SetPoint("LEFT",frame,"LEFT",1,-1)
|
||||||
|
check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
|
||||||
|
check:Hide()
|
||||||
|
frame.check = check
|
||||||
|
|
||||||
|
local text = frame:CreateFontString(nil,"OVERLAY","GameFontWhite")
|
||||||
|
local font, size = text:GetFont()
|
||||||
|
text:SetFont(font,size,"OUTLINE")
|
||||||
|
|
||||||
|
text:SetPoint("TOPLEFT", check, "TOPRIGHT", 1, 0)
|
||||||
|
text:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 0)
|
||||||
|
text:SetJustifyH("LEFT")
|
||||||
|
text:SetText("Test Test Test Test Test Test Test")
|
||||||
|
frame.text = text
|
||||||
|
|
||||||
|
frame.ReturnSelf = ReturnSelf
|
||||||
|
end
|
||||||
|
frame:Show()
|
||||||
|
return frame
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnAcquire(self)
|
||||||
|
self:SetHeight(44)
|
||||||
|
self:SetWidth(200)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnRelease(self)
|
||||||
|
self:SetText("")
|
||||||
|
self:SetLabel("")
|
||||||
|
self:SetDisabled(false)
|
||||||
|
|
||||||
|
self.value = nil
|
||||||
|
self.list = nil
|
||||||
|
self.open = nil
|
||||||
|
self.hasClose = nil
|
||||||
|
|
||||||
|
self.frame:ClearAllPoints()
|
||||||
|
self.frame:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetValue(self, value) -- Set the value to an item in the List.
|
||||||
|
if self.list then
|
||||||
|
self:SetText(value or "")
|
||||||
|
end
|
||||||
|
self.value = value
|
||||||
|
end
|
||||||
|
|
||||||
|
local function GetValue(self)
|
||||||
|
return self.value
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetList(self, list) -- Set the list of values for the dropdown (key => value pairs)
|
||||||
|
self.list = list or Media:HashTable("background")
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function SetText(self, text) -- Set the text displayed in the box.
|
||||||
|
self.frame.text:SetText(text or "")
|
||||||
|
local background = self.list[text] ~= text and self.list[text] or Media:Fetch('background',text)
|
||||||
|
|
||||||
|
self.frame.displayButton:SetBackdrop({bgFile = background,
|
||||||
|
edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
|
||||||
|
edgeSize = 16,
|
||||||
|
insets = { left = 4, right = 4, top = 4, bottom = 4 }})
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetLabel(self, text) -- Set the text for the label.
|
||||||
|
self.frame.label:SetText(text or "")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function AddItem(self, key, value) -- Add an item to the list.
|
||||||
|
self.list = self.list or {}
|
||||||
|
self.list[key] = value
|
||||||
|
end
|
||||||
|
local SetItemValue = AddItem -- Set the value of a item in the list. <<same as adding a new item>>
|
||||||
|
|
||||||
|
local function SetMultiselect(self, flag) end -- Toggle multi-selecting. <<Dummy function to stay inline with the dropdown API>>
|
||||||
|
local function GetMultiselect() return false end-- Query the multi-select flag. <<Dummy function to stay inline with the dropdown API>>
|
||||||
|
local function SetItemDisabled(self, key) end-- Disable one item in the list. <<Dummy function to stay inline with the dropdown API>>
|
||||||
|
|
||||||
|
local function SetDisabled(self, disabled) -- Disable the widget.
|
||||||
|
self.disabled = disabled
|
||||||
|
if disabled then
|
||||||
|
self.frame:Disable()
|
||||||
|
self.frame.displayButton:SetBackdropColor(.2,.2,.2,1)
|
||||||
|
else
|
||||||
|
self.frame:Enable()
|
||||||
|
self.frame.displayButton:SetBackdropColor(1,1,1,1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function textSort(a,b)
|
||||||
|
return string.upper(a) < string.upper(b)
|
||||||
|
end
|
||||||
|
|
||||||
|
local sortedlist = {}
|
||||||
|
local function ToggleDrop(this)
|
||||||
|
local self = this.obj
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
else
|
||||||
|
AceGUI:SetFocus(self)
|
||||||
|
self.dropdown = AGSMW:GetDropDownFrame()
|
||||||
|
local width = self.frame:GetWidth()
|
||||||
|
self.dropdown:SetPoint("TOPLEFT", self.frame, "BOTTOMLEFT")
|
||||||
|
self.dropdown:SetPoint("TOPRIGHT", self.frame, "BOTTOMRIGHT", width < 160 and (160 - width) or 0, 0)
|
||||||
|
for k, v in pairs(self.list) do
|
||||||
|
sortedlist[#sortedlist+1] = k
|
||||||
|
end
|
||||||
|
table.sort(sortedlist, textSort)
|
||||||
|
for i, k in ipairs(sortedlist) do
|
||||||
|
local f = GetContentLine()
|
||||||
|
f.text:SetText(k)
|
||||||
|
--print(k)
|
||||||
|
if k == self.value then
|
||||||
|
f.check:Show()
|
||||||
|
end
|
||||||
|
f.obj = self
|
||||||
|
f.dropdown = self.dropdown
|
||||||
|
self.dropdown:AddFrame(f)
|
||||||
|
end
|
||||||
|
wipe(sortedlist)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ClearFocus(self)
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnHide(this)
|
||||||
|
local self = this.obj
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Drop_OnEnter(this)
|
||||||
|
this.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Drop_OnLeave(this)
|
||||||
|
this.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local frame = AGSMW:GetBaseFrameWithWindow()
|
||||||
|
local self = {}
|
||||||
|
|
||||||
|
self.type = widgetType
|
||||||
|
self.frame = frame
|
||||||
|
frame.obj = self
|
||||||
|
frame.dropButton.obj = self
|
||||||
|
frame.dropButton:SetScript("OnEnter", Drop_OnEnter)
|
||||||
|
frame.dropButton:SetScript("OnLeave", Drop_OnLeave)
|
||||||
|
frame.dropButton:SetScript("OnClick",ToggleDrop)
|
||||||
|
frame:SetScript("OnHide", OnHide)
|
||||||
|
|
||||||
|
self.alignoffset = 31
|
||||||
|
|
||||||
|
self.OnRelease = OnRelease
|
||||||
|
self.OnAcquire = OnAcquire
|
||||||
|
self.ClearFocus = ClearFocus
|
||||||
|
self.SetText = SetText
|
||||||
|
self.SetValue = SetValue
|
||||||
|
self.GetValue = GetValue
|
||||||
|
self.SetList = SetList
|
||||||
|
self.SetLabel = SetLabel
|
||||||
|
self.SetDisabled = SetDisabled
|
||||||
|
self.AddItem = AddItem
|
||||||
|
self.SetMultiselect = SetMultiselect
|
||||||
|
self.GetMultiselect = GetMultiselect
|
||||||
|
self.SetItemValue = SetItemValue
|
||||||
|
self.SetItemDisabled = SetItemDisabled
|
||||||
|
self.ToggleDrop = ToggleDrop
|
||||||
|
|
||||||
|
AceGUI:RegisterAsWidget(self)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
|
||||||
|
|
||||||
|
end
|
||||||
@@ -0,0 +1,230 @@
|
|||||||
|
-- Widget is based on the AceGUIWidget-DropDown.lua supplied with AceGUI-3.0
|
||||||
|
-- Widget created by Yssaril
|
||||||
|
|
||||||
|
local AceGUI = LibStub("AceGUI-3.0")
|
||||||
|
local Media = LibStub("LibSharedMedia-3.0")
|
||||||
|
|
||||||
|
local AGSMW = LibStub("AceGUISharedMediaWidgets-1.0")
|
||||||
|
|
||||||
|
do
|
||||||
|
local widgetType = "LSM30_Border"
|
||||||
|
local widgetVersion = 12
|
||||||
|
|
||||||
|
local contentFrameCache = {}
|
||||||
|
local function ReturnSelf(self)
|
||||||
|
self:ClearAllPoints()
|
||||||
|
self:Hide()
|
||||||
|
self.check:Hide()
|
||||||
|
table.insert(contentFrameCache, self)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ContentOnClick(this, button)
|
||||||
|
local self = this.obj
|
||||||
|
self:Fire("OnValueChanged", this.text:GetText())
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ContentOnEnter(this, button)
|
||||||
|
local self = this.obj
|
||||||
|
local text = this.text:GetText()
|
||||||
|
local border = self.list[text] ~= text and self.list[text] or Media:Fetch('border',text)
|
||||||
|
this.dropdown:SetBackdrop({edgeFile = border,
|
||||||
|
bgFile=[[Interface\DialogFrame\UI-DialogBox-Background-Dark]],
|
||||||
|
tile = true, tileSize = 16, edgeSize = 16,
|
||||||
|
insets = { left = 4, right = 4, top = 4, bottom = 4 }})
|
||||||
|
end
|
||||||
|
|
||||||
|
local function GetContentLine()
|
||||||
|
local frame
|
||||||
|
if next(contentFrameCache) then
|
||||||
|
frame = table.remove(contentFrameCache)
|
||||||
|
else
|
||||||
|
frame = CreateFrame("Button", nil, UIParent)
|
||||||
|
--frame:SetWidth(200)
|
||||||
|
frame:SetHeight(18)
|
||||||
|
frame:SetHighlightTexture([[Interface\QuestFrame\UI-QuestTitleHighlight]], "ADD")
|
||||||
|
frame:SetScript("OnClick", ContentOnClick)
|
||||||
|
frame:SetScript("OnEnter", ContentOnEnter)
|
||||||
|
local check = frame:CreateTexture("OVERLAY")
|
||||||
|
check:SetWidth(16)
|
||||||
|
check:SetHeight(16)
|
||||||
|
check:SetPoint("LEFT",frame,"LEFT",1,-1)
|
||||||
|
check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
|
||||||
|
check:Hide()
|
||||||
|
frame.check = check
|
||||||
|
local text = frame:CreateFontString(nil,"OVERLAY","GameFontWhite")
|
||||||
|
text:SetPoint("TOPLEFT", check, "TOPRIGHT", 1, 0)
|
||||||
|
text:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 0)
|
||||||
|
text:SetJustifyH("LEFT")
|
||||||
|
text:SetText("Test Test Test Test Test Test Test")
|
||||||
|
frame.text = text
|
||||||
|
frame.ReturnSelf = ReturnSelf
|
||||||
|
end
|
||||||
|
frame:Show()
|
||||||
|
return frame
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnAcquire(self)
|
||||||
|
self:SetHeight(44)
|
||||||
|
self:SetWidth(200)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnRelease(self)
|
||||||
|
self:SetText("")
|
||||||
|
self:SetLabel("")
|
||||||
|
self:SetDisabled(false)
|
||||||
|
|
||||||
|
self.value = nil
|
||||||
|
self.list = nil
|
||||||
|
self.open = nil
|
||||||
|
self.hasClose = nil
|
||||||
|
|
||||||
|
self.frame:ClearAllPoints()
|
||||||
|
self.frame:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetValue(self, value) -- Set the value to an item in the List.
|
||||||
|
if self.list then
|
||||||
|
self:SetText(value or "")
|
||||||
|
end
|
||||||
|
self.value = value
|
||||||
|
end
|
||||||
|
|
||||||
|
local function GetValue(self)
|
||||||
|
return self.value
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetList(self, list) -- Set the list of values for the dropdown (key => value pairs)
|
||||||
|
self.list = list or Media:HashTable("border")
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function SetText(self, text) -- Set the text displayed in the box.
|
||||||
|
self.frame.text:SetText(text or "")
|
||||||
|
local border = self.list[text] ~= text and self.list[text] or Media:Fetch('border',text)
|
||||||
|
|
||||||
|
self.frame.displayButton:SetBackdrop({edgeFile = border,
|
||||||
|
bgFile=[[Interface\DialogFrame\UI-DialogBox-Background-Dark]],
|
||||||
|
tile = true, tileSize = 16, edgeSize = 16,
|
||||||
|
insets = { left = 4, right = 4, top = 4, bottom = 4 }})
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetLabel(self, text) -- Set the text for the label.
|
||||||
|
self.frame.label:SetText(text or "")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function AddItem(self, key, value) -- Add an item to the list.
|
||||||
|
self.list = self.list or {}
|
||||||
|
self.list[key] = value
|
||||||
|
end
|
||||||
|
local SetItemValue = AddItem -- Set the value of a item in the list. <<same as adding a new item>>
|
||||||
|
|
||||||
|
local function SetMultiselect(self, flag) end -- Toggle multi-selecting. <<Dummy function to stay inline with the dropdown API>>
|
||||||
|
local function GetMultiselect() return false end-- Query the multi-select flag. <<Dummy function to stay inline with the dropdown API>>
|
||||||
|
local function SetItemDisabled(self, key) end-- Disable one item in the list. <<Dummy function to stay inline with the dropdown API>>
|
||||||
|
|
||||||
|
local function SetDisabled(self, disabled) -- Disable the widget.
|
||||||
|
self.disabled = disabled
|
||||||
|
if disabled then
|
||||||
|
self.frame:Disable()
|
||||||
|
else
|
||||||
|
self.frame:Enable()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function textSort(a,b)
|
||||||
|
return string.upper(a) < string.upper(b)
|
||||||
|
end
|
||||||
|
|
||||||
|
local sortedlist = {}
|
||||||
|
local function ToggleDrop(this)
|
||||||
|
local self = this.obj
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
else
|
||||||
|
AceGUI:SetFocus(self)
|
||||||
|
self.dropdown = AGSMW:GetDropDownFrame()
|
||||||
|
local width = self.frame:GetWidth()
|
||||||
|
self.dropdown:SetPoint("TOPLEFT", self.frame, "BOTTOMLEFT")
|
||||||
|
self.dropdown:SetPoint("TOPRIGHT", self.frame, "BOTTOMRIGHT", width < 160 and (160 - width) or 0, 0)
|
||||||
|
for k, v in pairs(self.list) do
|
||||||
|
sortedlist[#sortedlist+1] = k
|
||||||
|
end
|
||||||
|
table.sort(sortedlist, textSort)
|
||||||
|
for i, k in ipairs(sortedlist) do
|
||||||
|
local f = GetContentLine()
|
||||||
|
f.text:SetText(k)
|
||||||
|
--print(k)
|
||||||
|
if k == self.value then
|
||||||
|
f.check:Show()
|
||||||
|
end
|
||||||
|
f.obj = self
|
||||||
|
f.dropdown = self.dropdown
|
||||||
|
self.dropdown:AddFrame(f)
|
||||||
|
end
|
||||||
|
wipe(sortedlist)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ClearFocus(self)
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnHide(this)
|
||||||
|
local self = this.obj
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Drop_OnEnter(this)
|
||||||
|
this.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Drop_OnLeave(this)
|
||||||
|
this.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local frame = AGSMW:GetBaseFrameWithWindow()
|
||||||
|
local self = {}
|
||||||
|
|
||||||
|
self.type = widgetType
|
||||||
|
self.frame = frame
|
||||||
|
frame.obj = self
|
||||||
|
frame.dropButton.obj = self
|
||||||
|
frame.dropButton:SetScript("OnEnter", Drop_OnEnter)
|
||||||
|
frame.dropButton:SetScript("OnLeave", Drop_OnLeave)
|
||||||
|
frame.dropButton:SetScript("OnClick",ToggleDrop)
|
||||||
|
frame:SetScript("OnHide", OnHide)
|
||||||
|
|
||||||
|
self.alignoffset = 31
|
||||||
|
|
||||||
|
self.OnRelease = OnRelease
|
||||||
|
self.OnAcquire = OnAcquire
|
||||||
|
self.ClearFocus = ClearFocus
|
||||||
|
self.SetText = SetText
|
||||||
|
self.SetValue = SetValue
|
||||||
|
self.GetValue = GetValue
|
||||||
|
self.SetList = SetList
|
||||||
|
self.SetLabel = SetLabel
|
||||||
|
self.SetDisabled = SetDisabled
|
||||||
|
self.AddItem = AddItem
|
||||||
|
self.SetMultiselect = SetMultiselect
|
||||||
|
self.GetMultiselect = GetMultiselect
|
||||||
|
self.SetItemValue = SetItemValue
|
||||||
|
self.SetItemDisabled = SetItemDisabled
|
||||||
|
self.ToggleDrop = ToggleDrop
|
||||||
|
|
||||||
|
AceGUI:RegisterAsWidget(self)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
|
||||||
|
|
||||||
|
end
|
||||||
@@ -0,0 +1,216 @@
|
|||||||
|
-- Widget is based on the AceGUIWidget-DropDown.lua supplied with AceGUI-3.0
|
||||||
|
-- Widget created by Yssaril
|
||||||
|
|
||||||
|
local AceGUI = LibStub("AceGUI-3.0")
|
||||||
|
local Media = LibStub("LibSharedMedia-3.0")
|
||||||
|
|
||||||
|
local AGSMW = LibStub("AceGUISharedMediaWidgets-1.0")
|
||||||
|
|
||||||
|
do
|
||||||
|
local widgetType = "LSM30_Font"
|
||||||
|
local widgetVersion = 12
|
||||||
|
|
||||||
|
local contentFrameCache = {}
|
||||||
|
local function ReturnSelf(self)
|
||||||
|
self:ClearAllPoints()
|
||||||
|
self:Hide()
|
||||||
|
self.check:Hide()
|
||||||
|
table.insert(contentFrameCache, self)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ContentOnClick(this, button)
|
||||||
|
local self = this.obj
|
||||||
|
self:Fire("OnValueChanged", this.text:GetText())
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function GetContentLine()
|
||||||
|
local frame
|
||||||
|
if next(contentFrameCache) then
|
||||||
|
frame = table.remove(contentFrameCache)
|
||||||
|
else
|
||||||
|
frame = CreateFrame("Button", nil, UIParent)
|
||||||
|
--frame:SetWidth(200)
|
||||||
|
frame:SetHeight(18)
|
||||||
|
frame:SetHighlightTexture([[Interface\QuestFrame\UI-QuestTitleHighlight]], "ADD")
|
||||||
|
frame:SetScript("OnClick", ContentOnClick)
|
||||||
|
local check = frame:CreateTexture("OVERLAY")
|
||||||
|
check:SetWidth(16)
|
||||||
|
check:SetHeight(16)
|
||||||
|
check:SetPoint("LEFT",frame,"LEFT",1,-1)
|
||||||
|
check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
|
||||||
|
check:Hide()
|
||||||
|
frame.check = check
|
||||||
|
local text = frame:CreateFontString(nil,"OVERLAY","GameFontWhite")
|
||||||
|
text:SetPoint("TOPLEFT", check, "TOPRIGHT", 1, 0)
|
||||||
|
text:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 0)
|
||||||
|
text:SetJustifyH("LEFT")
|
||||||
|
text:SetText("Test Test Test Test Test Test Test")
|
||||||
|
frame.text = text
|
||||||
|
frame.ReturnSelf = ReturnSelf
|
||||||
|
end
|
||||||
|
frame:Show()
|
||||||
|
return frame
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnAcquire(self)
|
||||||
|
self:SetHeight(44)
|
||||||
|
self:SetWidth(200)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnRelease(self)
|
||||||
|
self:SetText("")
|
||||||
|
self:SetLabel("")
|
||||||
|
self:SetDisabled(false)
|
||||||
|
|
||||||
|
self.value = nil
|
||||||
|
self.list = nil
|
||||||
|
self.open = nil
|
||||||
|
self.hasClose = nil
|
||||||
|
|
||||||
|
self.frame:ClearAllPoints()
|
||||||
|
self.frame:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetValue(self, value) -- Set the value to an item in the List.
|
||||||
|
if self.list then
|
||||||
|
self:SetText(value or "")
|
||||||
|
end
|
||||||
|
self.value = value
|
||||||
|
end
|
||||||
|
|
||||||
|
local function GetValue(self)
|
||||||
|
return self.value
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetList(self, list) -- Set the list of values for the dropdown (key => value pairs)
|
||||||
|
self.list = list or Media:HashTable("font")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetText(self, text) -- Set the text displayed in the box.
|
||||||
|
self.frame.text:SetText(text or "")
|
||||||
|
local font = self.list[text] ~= text and self.list[text] or Media:Fetch('font',text)
|
||||||
|
local _, size, outline= self.frame.text:GetFont()
|
||||||
|
self.frame.text:SetFont(font,size,outline)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetLabel(self, text) -- Set the text for the label.
|
||||||
|
self.frame.label:SetText(text or "")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function AddItem(self, key, value) -- Add an item to the list.
|
||||||
|
self.list = self.list or {}
|
||||||
|
self.list[key] = value
|
||||||
|
end
|
||||||
|
local SetItemValue = AddItem -- Set the value of a item in the list. <<same as adding a new item>>
|
||||||
|
|
||||||
|
local function SetMultiselect(self, flag) end -- Toggle multi-selecting. <<Dummy function to stay inline with the dropdown API>>
|
||||||
|
local function GetMultiselect() return false end-- Query the multi-select flag. <<Dummy function to stay inline with the dropdown API>>
|
||||||
|
local function SetItemDisabled(self, key) end-- Disable one item in the list. <<Dummy function to stay inline with the dropdown API>>
|
||||||
|
|
||||||
|
local function SetDisabled(self, disabled) -- Disable the widget.
|
||||||
|
self.disabled = disabled
|
||||||
|
if disabled then
|
||||||
|
self.frame:Disable()
|
||||||
|
else
|
||||||
|
self.frame:Enable()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function textSort(a,b)
|
||||||
|
return string.upper(a) < string.upper(b)
|
||||||
|
end
|
||||||
|
|
||||||
|
local sortedlist = {}
|
||||||
|
local function ToggleDrop(this)
|
||||||
|
local self = this.obj
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
else
|
||||||
|
AceGUI:SetFocus(self)
|
||||||
|
self.dropdown = AGSMW:GetDropDownFrame()
|
||||||
|
local width = self.frame:GetWidth()
|
||||||
|
self.dropdown:SetPoint("TOPLEFT", self.frame, "BOTTOMLEFT")
|
||||||
|
self.dropdown:SetPoint("TOPRIGHT", self.frame, "BOTTOMRIGHT", width < 160 and (160 - width) or 0, 0)
|
||||||
|
for k, v in pairs(self.list) do
|
||||||
|
sortedlist[#sortedlist+1] = k
|
||||||
|
end
|
||||||
|
table.sort(sortedlist, textSort)
|
||||||
|
for i, k in ipairs(sortedlist) do
|
||||||
|
local f = GetContentLine()
|
||||||
|
local _, size, outline= f.text:GetFont()
|
||||||
|
local font = self.list[k] ~= k and self.list[k] or Media:Fetch('font',k)
|
||||||
|
f.text:SetFont(font,size,outline)
|
||||||
|
f.text:SetText(k)
|
||||||
|
if k == self.value then
|
||||||
|
f.check:Show()
|
||||||
|
end
|
||||||
|
f.obj = self
|
||||||
|
self.dropdown:AddFrame(f)
|
||||||
|
end
|
||||||
|
wipe(sortedlist)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ClearFocus(self)
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnHide(this)
|
||||||
|
local self = this.obj
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Drop_OnEnter(this)
|
||||||
|
this.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Drop_OnLeave(this)
|
||||||
|
this.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local frame = AGSMW:GetBaseFrame()
|
||||||
|
local self = {}
|
||||||
|
|
||||||
|
self.type = widgetType
|
||||||
|
self.frame = frame
|
||||||
|
frame.obj = self
|
||||||
|
frame.dropButton.obj = self
|
||||||
|
frame.dropButton:SetScript("OnEnter", Drop_OnEnter)
|
||||||
|
frame.dropButton:SetScript("OnLeave", Drop_OnLeave)
|
||||||
|
frame.dropButton:SetScript("OnClick",ToggleDrop)
|
||||||
|
frame:SetScript("OnHide", OnHide)
|
||||||
|
|
||||||
|
self.alignoffset = 31
|
||||||
|
|
||||||
|
self.OnRelease = OnRelease
|
||||||
|
self.OnAcquire = OnAcquire
|
||||||
|
self.ClearFocus = ClearFocus
|
||||||
|
self.SetText = SetText
|
||||||
|
self.SetValue = SetValue
|
||||||
|
self.GetValue = GetValue
|
||||||
|
self.SetList = SetList
|
||||||
|
self.SetLabel = SetLabel
|
||||||
|
self.SetDisabled = SetDisabled
|
||||||
|
self.AddItem = AddItem
|
||||||
|
self.SetMultiselect = SetMultiselect
|
||||||
|
self.GetMultiselect = GetMultiselect
|
||||||
|
self.SetItemValue = SetItemValue
|
||||||
|
self.SetItemDisabled = SetItemDisabled
|
||||||
|
self.ToggleDrop = ToggleDrop
|
||||||
|
|
||||||
|
AceGUI:RegisterAsWidget(self)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
|
||||||
|
|
||||||
|
end
|
||||||
@@ -0,0 +1,264 @@
|
|||||||
|
-- Widget is based on the AceGUIWidget-DropDown.lua supplied with AceGUI-3.0
|
||||||
|
-- Widget created by Yssaril
|
||||||
|
|
||||||
|
local AceGUI = LibStub("AceGUI-3.0")
|
||||||
|
local Media = LibStub("LibSharedMedia-3.0")
|
||||||
|
|
||||||
|
local AGSMW = LibStub("AceGUISharedMediaWidgets-1.0")
|
||||||
|
|
||||||
|
do
|
||||||
|
local widgetType = "LSM30_Sound"
|
||||||
|
local widgetVersion = 12
|
||||||
|
|
||||||
|
local contentFrameCache = {}
|
||||||
|
local function ReturnSelf(self)
|
||||||
|
self:ClearAllPoints()
|
||||||
|
self:Hide()
|
||||||
|
self.check:Hide()
|
||||||
|
table.insert(contentFrameCache, self)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ContentOnClick(this, button)
|
||||||
|
local self = this.obj
|
||||||
|
self:Fire("OnValueChanged", this.text:GetText())
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ContentSpeakerOnClick(this, button)
|
||||||
|
local self = this.frame.obj
|
||||||
|
local sound = this.frame.text:GetText()
|
||||||
|
PlaySoundFile(self.list[sound] ~= sound and self.list[sound] or Media:Fetch('sound',sound), "Master")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function GetContentLine()
|
||||||
|
local frame
|
||||||
|
if next(contentFrameCache) then
|
||||||
|
frame = table.remove(contentFrameCache)
|
||||||
|
else
|
||||||
|
frame = CreateFrame("Button", nil, UIParent)
|
||||||
|
--frame:SetWidth(200)
|
||||||
|
frame:SetHeight(18)
|
||||||
|
frame:SetHighlightTexture([[Interface\QuestFrame\UI-QuestTitleHighlight]], "ADD")
|
||||||
|
frame:SetScript("OnClick", ContentOnClick)
|
||||||
|
local check = frame:CreateTexture("OVERLAY")
|
||||||
|
check:SetWidth(16)
|
||||||
|
check:SetHeight(16)
|
||||||
|
check:SetPoint("LEFT",frame,"LEFT",1,-1)
|
||||||
|
check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
|
||||||
|
check:Hide()
|
||||||
|
frame.check = check
|
||||||
|
|
||||||
|
local soundbutton = CreateFrame("Button", nil, frame)
|
||||||
|
soundbutton:SetWidth(16)
|
||||||
|
soundbutton:SetHeight(16)
|
||||||
|
soundbutton:SetPoint("RIGHT",frame,"RIGHT",-1,0)
|
||||||
|
soundbutton.frame = frame
|
||||||
|
soundbutton:SetScript("OnClick", ContentSpeakerOnClick)
|
||||||
|
frame.soundbutton = soundbutton
|
||||||
|
|
||||||
|
local speaker = soundbutton:CreateTexture(nil, "BACKGROUND")
|
||||||
|
speaker:SetTexture("Interface\\Common\\VoiceChat-Speaker")
|
||||||
|
speaker:SetAllPoints(soundbutton)
|
||||||
|
frame.speaker = speaker
|
||||||
|
local speakeron = soundbutton:CreateTexture(nil, "HIGHLIGHT")
|
||||||
|
speakeron:SetTexture("Interface\\Common\\VoiceChat-On")
|
||||||
|
speakeron:SetAllPoints(soundbutton)
|
||||||
|
frame.speakeron = speakeron
|
||||||
|
|
||||||
|
local text = frame:CreateFontString(nil,"OVERLAY","GameFontWhite")
|
||||||
|
text:SetPoint("TOPLEFT", check, "TOPRIGHT", 1, 0)
|
||||||
|
text:SetPoint("BOTTOMRIGHT", soundbutton, "BOTTOMLEFT", -2, 0)
|
||||||
|
text:SetJustifyH("LEFT")
|
||||||
|
text:SetText("Test Test Test Test Test Test Test")
|
||||||
|
frame.text = text
|
||||||
|
frame.ReturnSelf = ReturnSelf
|
||||||
|
end
|
||||||
|
frame:Show()
|
||||||
|
return frame
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnAcquire(self)
|
||||||
|
self:SetHeight(44)
|
||||||
|
self:SetWidth(200)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnRelease(self)
|
||||||
|
self:SetText("")
|
||||||
|
self:SetLabel("")
|
||||||
|
self:SetDisabled(false)
|
||||||
|
|
||||||
|
self.value = nil
|
||||||
|
self.list = nil
|
||||||
|
self.open = nil
|
||||||
|
self.hasClose = nil
|
||||||
|
|
||||||
|
self.frame:ClearAllPoints()
|
||||||
|
self.frame:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetValue(self, value) -- Set the value to an item in the List.
|
||||||
|
if self.list then
|
||||||
|
self:SetText(value or "")
|
||||||
|
end
|
||||||
|
self.value = value
|
||||||
|
end
|
||||||
|
|
||||||
|
local function GetValue(self)
|
||||||
|
return self.value
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetList(self, list) -- Set the list of values for the dropdown (key => value pairs)
|
||||||
|
self.list = list or Media:HashTable("sound")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetText(self, text) -- Set the text displayed in the box.
|
||||||
|
self.frame.text:SetText(text or "")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetLabel(self, text) -- Set the text for the label.
|
||||||
|
self.frame.label:SetText(text or "")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function AddItem(self, key, value) -- Add an item to the list.
|
||||||
|
self.list = self.list or {}
|
||||||
|
self.list[key] = value
|
||||||
|
end
|
||||||
|
local SetItemValue = AddItem -- Set the value of a item in the list. <<same as adding a new item>>
|
||||||
|
|
||||||
|
local function SetMultiselect(self, flag) end -- Toggle multi-selecting. <<Dummy function to stay inline with the dropdown API>>
|
||||||
|
local function GetMultiselect() return false end-- Query the multi-select flag. <<Dummy function to stay inline with the dropdown API>>
|
||||||
|
local function SetItemDisabled(self, key) end-- Disable one item in the list. <<Dummy function to stay inline with the dropdown API>>
|
||||||
|
|
||||||
|
local function SetDisabled(self, disabled) -- Disable the widget.
|
||||||
|
self.disabled = disabled
|
||||||
|
if disabled then
|
||||||
|
self.frame:Disable()
|
||||||
|
self.speaker:SetDesaturated(true)
|
||||||
|
self.speakeron:SetDesaturated(true)
|
||||||
|
else
|
||||||
|
self.frame:Enable()
|
||||||
|
self.speaker:SetDesaturated(false)
|
||||||
|
self.speakeron:SetDesaturated(false)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function textSort(a,b)
|
||||||
|
return string.upper(a) < string.upper(b)
|
||||||
|
end
|
||||||
|
|
||||||
|
local sortedlist = {}
|
||||||
|
local function ToggleDrop(this)
|
||||||
|
local self = this.obj
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
else
|
||||||
|
AceGUI:SetFocus(self)
|
||||||
|
self.dropdown = AGSMW:GetDropDownFrame()
|
||||||
|
local width = self.frame:GetWidth()
|
||||||
|
self.dropdown:SetPoint("TOPLEFT", self.frame, "BOTTOMLEFT")
|
||||||
|
self.dropdown:SetPoint("TOPRIGHT", self.frame, "BOTTOMRIGHT", width < 160 and (160 - width) or 0, 0)
|
||||||
|
for k, v in pairs(self.list) do
|
||||||
|
sortedlist[#sortedlist+1] = k
|
||||||
|
end
|
||||||
|
table.sort(sortedlist, textSort)
|
||||||
|
for i, k in ipairs(sortedlist) do
|
||||||
|
local f = GetContentLine()
|
||||||
|
f.text:SetText(k)
|
||||||
|
if k == self.value then
|
||||||
|
f.check:Show()
|
||||||
|
end
|
||||||
|
f.obj = self
|
||||||
|
self.dropdown:AddFrame(f)
|
||||||
|
end
|
||||||
|
wipe(sortedlist)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ClearFocus(self)
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnHide(this)
|
||||||
|
local self = this.obj
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Drop_OnEnter(this)
|
||||||
|
this.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Drop_OnLeave(this)
|
||||||
|
this.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function WidgetPlaySound(this)
|
||||||
|
local self = this.obj
|
||||||
|
local sound = self.frame.text:GetText()
|
||||||
|
PlaySoundFile(self.list[sound] ~= sound and self.list[sound] or Media:Fetch('sound',sound), "Master")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local frame = AGSMW:GetBaseFrame()
|
||||||
|
local self = {}
|
||||||
|
|
||||||
|
self.type = widgetType
|
||||||
|
self.frame = frame
|
||||||
|
frame.obj = self
|
||||||
|
frame.dropButton.obj = self
|
||||||
|
frame.dropButton:SetScript("OnEnter", Drop_OnEnter)
|
||||||
|
frame.dropButton:SetScript("OnLeave", Drop_OnLeave)
|
||||||
|
frame.dropButton:SetScript("OnClick",ToggleDrop)
|
||||||
|
frame:SetScript("OnHide", OnHide)
|
||||||
|
|
||||||
|
|
||||||
|
local soundbutton = CreateFrame("Button", nil, frame)
|
||||||
|
soundbutton:SetWidth(16)
|
||||||
|
soundbutton:SetHeight(16)
|
||||||
|
soundbutton:SetPoint("LEFT",frame.DLeft,"LEFT",26,1)
|
||||||
|
soundbutton:SetScript("OnClick", WidgetPlaySound)
|
||||||
|
soundbutton.obj = self
|
||||||
|
self.soundbutton = soundbutton
|
||||||
|
frame.text:SetPoint("LEFT",soundbutton,"RIGHT",2,0)
|
||||||
|
|
||||||
|
|
||||||
|
local speaker = soundbutton:CreateTexture(nil, "BACKGROUND")
|
||||||
|
speaker:SetTexture("Interface\\Common\\VoiceChat-Speaker")
|
||||||
|
speaker:SetAllPoints(soundbutton)
|
||||||
|
self.speaker = speaker
|
||||||
|
local speakeron = soundbutton:CreateTexture(nil, "HIGHLIGHT")
|
||||||
|
speakeron:SetTexture("Interface\\Common\\VoiceChat-On")
|
||||||
|
speakeron:SetAllPoints(soundbutton)
|
||||||
|
self.speakeron = speakeron
|
||||||
|
|
||||||
|
self.alignoffset = 31
|
||||||
|
|
||||||
|
self.OnRelease = OnRelease
|
||||||
|
self.OnAcquire = OnAcquire
|
||||||
|
self.ClearFocus = ClearFocus
|
||||||
|
self.SetText = SetText
|
||||||
|
self.SetValue = SetValue
|
||||||
|
self.GetValue = GetValue
|
||||||
|
self.SetList = SetList
|
||||||
|
self.SetLabel = SetLabel
|
||||||
|
self.SetDisabled = SetDisabled
|
||||||
|
self.AddItem = AddItem
|
||||||
|
self.SetMultiselect = SetMultiselect
|
||||||
|
self.GetMultiselect = GetMultiselect
|
||||||
|
self.SetItemValue = SetItemValue
|
||||||
|
self.SetItemDisabled = SetItemDisabled
|
||||||
|
self.ToggleDrop = ToggleDrop
|
||||||
|
|
||||||
|
AceGUI:RegisterAsWidget(self)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
|
||||||
|
|
||||||
|
end
|
||||||
@@ -0,0 +1,233 @@
|
|||||||
|
-- Widget is based on the AceGUIWidget-DropDown.lua supplied with AceGUI-3.0
|
||||||
|
-- Widget created by Yssaril
|
||||||
|
|
||||||
|
local AceGUI = LibStub("AceGUI-3.0")
|
||||||
|
local Media = LibStub("LibSharedMedia-3.0")
|
||||||
|
|
||||||
|
local AGSMW = LibStub("AceGUISharedMediaWidgets-1.0")
|
||||||
|
|
||||||
|
do
|
||||||
|
local widgetType = "LSM30_Statusbar"
|
||||||
|
local widgetVersion = 12
|
||||||
|
|
||||||
|
local contentFrameCache = {}
|
||||||
|
local function ReturnSelf(self)
|
||||||
|
self:ClearAllPoints()
|
||||||
|
self:Hide()
|
||||||
|
self.check:Hide()
|
||||||
|
table.insert(contentFrameCache, self)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ContentOnClick(this, button)
|
||||||
|
local self = this.obj
|
||||||
|
self:Fire("OnValueChanged", this.text:GetText())
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function GetContentLine()
|
||||||
|
local frame
|
||||||
|
if next(contentFrameCache) then
|
||||||
|
frame = table.remove(contentFrameCache)
|
||||||
|
else
|
||||||
|
frame = CreateFrame("Button", nil, UIParent)
|
||||||
|
--frame:SetWidth(200)
|
||||||
|
frame:SetHeight(18)
|
||||||
|
frame:SetHighlightTexture([[Interface\QuestFrame\UI-QuestTitleHighlight]], "ADD")
|
||||||
|
frame:SetScript("OnClick", ContentOnClick)
|
||||||
|
local check = frame:CreateTexture("OVERLAY")
|
||||||
|
check:SetWidth(16)
|
||||||
|
check:SetHeight(16)
|
||||||
|
check:SetPoint("LEFT",frame,"LEFT",1,-1)
|
||||||
|
check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
|
||||||
|
check:Hide()
|
||||||
|
frame.check = check
|
||||||
|
local bar = frame:CreateTexture("ARTWORK")
|
||||||
|
bar:SetHeight(16)
|
||||||
|
bar:SetPoint("LEFT",check,"RIGHT",1,0)
|
||||||
|
bar:SetPoint("RIGHT",frame,"RIGHT",-1,0)
|
||||||
|
frame.bar = bar
|
||||||
|
local text = frame:CreateFontString(nil,"OVERLAY","GameFontWhite")
|
||||||
|
|
||||||
|
local font, size = text:GetFont()
|
||||||
|
text:SetFont(font,size,"OUTLINE")
|
||||||
|
|
||||||
|
text:SetPoint("TOPLEFT", check, "TOPRIGHT", 3, 0)
|
||||||
|
text:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 0)
|
||||||
|
text:SetJustifyH("LEFT")
|
||||||
|
text:SetText("Test Test Test Test Test Test Test")
|
||||||
|
frame.text = text
|
||||||
|
frame.ReturnSelf = ReturnSelf
|
||||||
|
end
|
||||||
|
frame:Show()
|
||||||
|
return frame
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnAcquire(self)
|
||||||
|
self:SetHeight(44)
|
||||||
|
self:SetWidth(200)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnRelease(self)
|
||||||
|
self:SetText("")
|
||||||
|
self:SetLabel("")
|
||||||
|
self:SetDisabled(false)
|
||||||
|
|
||||||
|
self.value = nil
|
||||||
|
self.list = nil
|
||||||
|
self.open = nil
|
||||||
|
self.hasClose = nil
|
||||||
|
|
||||||
|
self.frame:ClearAllPoints()
|
||||||
|
self.frame:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetValue(self, value) -- Set the value to an item in the List.
|
||||||
|
if self.list then
|
||||||
|
self:SetText(value or "")
|
||||||
|
end
|
||||||
|
self.value = value
|
||||||
|
end
|
||||||
|
|
||||||
|
local function GetValue(self)
|
||||||
|
return self.value
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetList(self, list) -- Set the list of values for the dropdown (key => value pairs)
|
||||||
|
self.list = list or Media:HashTable("statusbar")
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function SetText(self, text) -- Set the text displayed in the box.
|
||||||
|
self.frame.text:SetText(text or "")
|
||||||
|
local statusbar = self.list[text] ~= text and self.list[text] or Media:Fetch('statusbar',text)
|
||||||
|
self.bar:SetTexture(statusbar)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetLabel(self, text) -- Set the text for the label.
|
||||||
|
self.frame.label:SetText(text or "")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function AddItem(self, key, value) -- Add an item to the list.
|
||||||
|
self.list = self.list or {}
|
||||||
|
self.list[key] = value
|
||||||
|
end
|
||||||
|
local SetItemValue = AddItem -- Set the value of a item in the list. <<same as adding a new item>>
|
||||||
|
|
||||||
|
local function SetMultiselect(self, flag) end -- Toggle multi-selecting. <<Dummy function to stay inline with the dropdown API>>
|
||||||
|
local function GetMultiselect() return false end-- Query the multi-select flag. <<Dummy function to stay inline with the dropdown API>>
|
||||||
|
local function SetItemDisabled(self, key) end-- Disable one item in the list. <<Dummy function to stay inline with the dropdown API>>
|
||||||
|
|
||||||
|
local function SetDisabled(self, disabled) -- Disable the widget.
|
||||||
|
self.disabled = disabled
|
||||||
|
if disabled then
|
||||||
|
self.frame:Disable()
|
||||||
|
else
|
||||||
|
self.frame:Enable()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function textSort(a,b)
|
||||||
|
return string.upper(a) < string.upper(b)
|
||||||
|
end
|
||||||
|
|
||||||
|
local sortedlist = {}
|
||||||
|
local function ToggleDrop(this)
|
||||||
|
local self = this.obj
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
else
|
||||||
|
AceGUI:SetFocus(self)
|
||||||
|
self.dropdown = AGSMW:GetDropDownFrame()
|
||||||
|
local width = self.frame:GetWidth()
|
||||||
|
self.dropdown:SetPoint("TOPLEFT", self.frame, "BOTTOMLEFT")
|
||||||
|
self.dropdown:SetPoint("TOPRIGHT", self.frame, "BOTTOMRIGHT", width < 160 and (160 - width) or 0, 0)
|
||||||
|
for k, v in pairs(self.list) do
|
||||||
|
sortedlist[#sortedlist+1] = k
|
||||||
|
end
|
||||||
|
table.sort(sortedlist, textSort)
|
||||||
|
for i, k in ipairs(sortedlist) do
|
||||||
|
local f = GetContentLine()
|
||||||
|
f.text:SetText(k)
|
||||||
|
--print(k)
|
||||||
|
if k == self.value then
|
||||||
|
f.check:Show()
|
||||||
|
end
|
||||||
|
|
||||||
|
local statusbar = self.list[k] ~= k and self.list[k] or Media:Fetch('statusbar',k)
|
||||||
|
f.bar:SetTexture(statusbar)
|
||||||
|
f.obj = self
|
||||||
|
f.dropdown = self.dropdown
|
||||||
|
self.dropdown:AddFrame(f)
|
||||||
|
end
|
||||||
|
wipe(sortedlist)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ClearFocus(self)
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnHide(this)
|
||||||
|
local self = this.obj
|
||||||
|
if self.dropdown then
|
||||||
|
self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Drop_OnEnter(this)
|
||||||
|
this.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Drop_OnLeave(this)
|
||||||
|
this.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local frame = AGSMW:GetBaseFrame()
|
||||||
|
local self = {}
|
||||||
|
|
||||||
|
self.type = widgetType
|
||||||
|
self.frame = frame
|
||||||
|
frame.obj = self
|
||||||
|
frame.dropButton.obj = self
|
||||||
|
frame.dropButton:SetScript("OnEnter", Drop_OnEnter)
|
||||||
|
frame.dropButton:SetScript("OnLeave", Drop_OnLeave)
|
||||||
|
frame.dropButton:SetScript("OnClick",ToggleDrop)
|
||||||
|
frame:SetScript("OnHide", OnHide)
|
||||||
|
|
||||||
|
local bar = frame:CreateTexture(nil, "OVERLAY")
|
||||||
|
bar:SetPoint("TOPLEFT", frame,"TOPLEFT",6,-25)
|
||||||
|
bar:SetPoint("BOTTOMRIGHT", frame,"BOTTOMRIGHT", -21, 5)
|
||||||
|
bar:SetAlpha(0.5)
|
||||||
|
self.bar = bar
|
||||||
|
|
||||||
|
self.alignoffset = 31
|
||||||
|
|
||||||
|
self.OnRelease = OnRelease
|
||||||
|
self.OnAcquire = OnAcquire
|
||||||
|
self.ClearFocus = ClearFocus
|
||||||
|
self.SetText = SetText
|
||||||
|
self.SetValue = SetValue
|
||||||
|
self.GetValue = GetValue
|
||||||
|
self.SetList = SetList
|
||||||
|
self.SetLabel = SetLabel
|
||||||
|
self.SetDisabled = SetDisabled
|
||||||
|
self.AddItem = AddItem
|
||||||
|
self.SetMultiselect = SetMultiselect
|
||||||
|
self.GetMultiselect = GetMultiselect
|
||||||
|
self.SetItemValue = SetItemValue
|
||||||
|
self.SetItemDisabled = SetItemDisabled
|
||||||
|
self.ToggleDrop = ToggleDrop
|
||||||
|
|
||||||
|
AceGUI:RegisterAsWidget(self)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
|
||||||
|
|
||||||
|
end
|
||||||
@@ -0,0 +1,266 @@
|
|||||||
|
-- Widget created by Yssaril
|
||||||
|
local DataVersion = 9003
|
||||||
|
local AGSMW = LibStub:NewLibrary("AceGUISharedMediaWidgets-1.0", DataVersion)
|
||||||
|
|
||||||
|
if not AGSMW then
|
||||||
|
return -- already loaded and no upgrade necessary
|
||||||
|
end
|
||||||
|
|
||||||
|
local AceGUI = LibStub("AceGUI-3.0")
|
||||||
|
local Media = LibStub("LibSharedMedia-3.0")
|
||||||
|
|
||||||
|
AGSMW = AGSMW or {}
|
||||||
|
|
||||||
|
AceGUIWidgetLSMlists = {
|
||||||
|
['font'] = Media:HashTable("font"),
|
||||||
|
['sound'] = Media:HashTable("sound"),
|
||||||
|
['statusbar'] = Media:HashTable("statusbar"),
|
||||||
|
['border'] = Media:HashTable("border"),
|
||||||
|
['background'] = Media:HashTable("background"),
|
||||||
|
}
|
||||||
|
|
||||||
|
do
|
||||||
|
local function disable(frame)
|
||||||
|
frame.label:SetTextColor(.5,.5,.5)
|
||||||
|
frame.text:SetTextColor(.5,.5,.5)
|
||||||
|
frame.dropButton:Disable()
|
||||||
|
if frame.displayButtonFont then
|
||||||
|
frame.displayButtonFont:SetTextColor(.5,.5,.5)
|
||||||
|
frame.displayButton:Disable()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function enable(frame)
|
||||||
|
frame.label:SetTextColor(1,.82,0)
|
||||||
|
frame.text:SetTextColor(1,1,1)
|
||||||
|
frame.dropButton:Enable()
|
||||||
|
if frame.displayButtonFont then
|
||||||
|
frame.displayButtonFont:SetTextColor(1,1,1)
|
||||||
|
frame.displayButton:Enable()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local displayButtonBackdrop = {
|
||||||
|
edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
|
||||||
|
tile = true, tileSize = 16, edgeSize = 16,
|
||||||
|
insets = { left = 4, right = 4, top = 4, bottom = 4 },
|
||||||
|
}
|
||||||
|
|
||||||
|
-- create or retrieve BaseFrame
|
||||||
|
function AGSMW:GetBaseFrame()
|
||||||
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
frame:SetHeight(44)
|
||||||
|
frame:SetWidth(200)
|
||||||
|
|
||||||
|
local label = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall")
|
||||||
|
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
|
||||||
|
label:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0)
|
||||||
|
label:SetJustifyH("LEFT")
|
||||||
|
label:SetHeight(18)
|
||||||
|
label:SetText("")
|
||||||
|
frame.label = label
|
||||||
|
|
||||||
|
local DLeft = frame:CreateTexture(nil, "ARTWORK")
|
||||||
|
DLeft:SetWidth(25)
|
||||||
|
DLeft:SetHeight(64)
|
||||||
|
DLeft:SetPoint("BOTTOMLEFT", frame, "BOTTOMLEFT", -17, -21)
|
||||||
|
DLeft:SetTexture([[Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame]])
|
||||||
|
DLeft:SetTexCoord(0, 0.1953125, 0, 1)
|
||||||
|
frame.DLeft = DLeft
|
||||||
|
|
||||||
|
local DRight = frame:CreateTexture(nil, "ARTWORK")
|
||||||
|
DRight:SetWidth(25)
|
||||||
|
DRight:SetHeight(64)
|
||||||
|
DRight:SetPoint("TOP", DLeft, "TOP")
|
||||||
|
DRight:SetPoint("RIGHT", frame, "RIGHT", 17, 0)
|
||||||
|
DRight:SetTexture([[Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame]])
|
||||||
|
DRight:SetTexCoord(0.8046875, 1, 0, 1)
|
||||||
|
frame.DRight = DRight
|
||||||
|
|
||||||
|
local DMiddle = frame:CreateTexture(nil, "ARTWORK")
|
||||||
|
DMiddle:SetHeight(64)
|
||||||
|
DMiddle:SetPoint("TOP", DLeft, "TOP")
|
||||||
|
DMiddle:SetPoint("LEFT", DLeft, "RIGHT")
|
||||||
|
DMiddle:SetPoint("RIGHT", DRight, "LEFT")
|
||||||
|
DMiddle:SetTexture([[Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame]])
|
||||||
|
DMiddle:SetTexCoord(0.1953125, 0.8046875, 0, 1)
|
||||||
|
frame.DMiddle = DMiddle
|
||||||
|
|
||||||
|
local text = frame:CreateFontString(nil,"OVERLAY","GameFontHighlightSmall")
|
||||||
|
text:SetPoint("RIGHT",DRight,"RIGHT",-43,1)
|
||||||
|
text:SetPoint("LEFT",DLeft,"LEFT",26,1)
|
||||||
|
text:SetJustifyH("RIGHT")
|
||||||
|
text:SetHeight(18)
|
||||||
|
text:SetText("")
|
||||||
|
frame.text = text
|
||||||
|
|
||||||
|
local dropButton = CreateFrame("Button", nil, frame)
|
||||||
|
dropButton:SetWidth(24)
|
||||||
|
dropButton:SetHeight(24)
|
||||||
|
dropButton:SetPoint("TOPRIGHT", DRight, "TOPRIGHT", -16, -18)
|
||||||
|
dropButton:SetNormalTexture([[Interface\ChatFrame\UI-ChatIcon-ScrollDown-Up]])
|
||||||
|
dropButton:SetPushedTexture([[Interface\ChatFrame\UI-ChatIcon-ScrollDown-Down]])
|
||||||
|
dropButton:SetDisabledTexture([[Interface\ChatFrame\UI-ChatIcon-ScrollDown-Disabled]])
|
||||||
|
dropButton:SetHighlightTexture([[Interface\Buttons\UI-Common-MouseHilight]], "ADD")
|
||||||
|
frame.dropButton = dropButton
|
||||||
|
|
||||||
|
frame.Disable = disable
|
||||||
|
frame.Enable = enable
|
||||||
|
return frame
|
||||||
|
end
|
||||||
|
|
||||||
|
function AGSMW:GetBaseFrameWithWindow()
|
||||||
|
local frame = self:GetBaseFrame()
|
||||||
|
|
||||||
|
local displayButton = CreateFrame("Button", nil, frame)
|
||||||
|
displayButton:SetHeight(42)
|
||||||
|
displayButton:SetWidth(42)
|
||||||
|
displayButton:SetPoint("TOPLEFT", frame, "TOPLEFT", 1, -2)
|
||||||
|
displayButton:SetBackdrop(displayButtonBackdrop)
|
||||||
|
displayButton:SetBackdropBorderColor(.5, .5, .5)
|
||||||
|
frame.displayButton = displayButton
|
||||||
|
|
||||||
|
frame.label:SetPoint("TOPLEFT",displayButton,"TOPRIGHT",1,2)
|
||||||
|
|
||||||
|
frame.DLeft:SetPoint("BOTTOMLEFT", displayButton, "BOTTOMRIGHT", -17, -20)
|
||||||
|
|
||||||
|
return frame
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
do
|
||||||
|
|
||||||
|
local sliderBackdrop = {
|
||||||
|
["bgFile"] = [[Interface\Buttons\UI-SliderBar-Background]],
|
||||||
|
["edgeFile"] = [[Interface\Buttons\UI-SliderBar-Border]],
|
||||||
|
["tile"] = true,
|
||||||
|
["edgeSize"] = 8,
|
||||||
|
["tileSize"] = 8,
|
||||||
|
["insets"] = {
|
||||||
|
["left"] = 3,
|
||||||
|
["right"] = 3,
|
||||||
|
["top"] = 3,
|
||||||
|
["bottom"] = 3,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
local frameBackdrop = {
|
||||||
|
bgFile=[[Interface\DialogFrame\UI-DialogBox-Background-Dark]],
|
||||||
|
edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]],
|
||||||
|
tile = true, tileSize = 32, edgeSize = 32,
|
||||||
|
insets = { left = 11, right = 12, top = 12, bottom = 9 },
|
||||||
|
}
|
||||||
|
|
||||||
|
local function OnMouseWheel(self, dir)
|
||||||
|
self.slider:SetValue(self.slider:GetValue()+(15*dir*-1))
|
||||||
|
end
|
||||||
|
|
||||||
|
local function AddFrame(self, frame)
|
||||||
|
frame:SetParent(self.contentframe)
|
||||||
|
frame:SetFrameStrata(self:GetFrameStrata())
|
||||||
|
frame:SetFrameLevel(self:GetFrameLevel() + 100)
|
||||||
|
|
||||||
|
if next(self.contentRepo) then
|
||||||
|
frame:SetPoint("TOPLEFT", self.contentRepo[#self.contentRepo], "BOTTOMLEFT", 0, 0)
|
||||||
|
frame:SetPoint("RIGHT", self.contentframe, "RIGHT", 0, 0)
|
||||||
|
self.contentframe:SetHeight(self.contentframe:GetHeight() + frame:GetHeight())
|
||||||
|
self.contentRepo[#self.contentRepo+1] = frame
|
||||||
|
else
|
||||||
|
self.contentframe:SetHeight(frame:GetHeight())
|
||||||
|
frame:SetPoint("TOPLEFT", self.contentframe, "TOPLEFT", 0, 0)
|
||||||
|
frame:SetPoint("RIGHT", self.contentframe, "RIGHT", 0, 0)
|
||||||
|
self.contentRepo[1] = frame
|
||||||
|
end
|
||||||
|
|
||||||
|
if self.contentframe:GetHeight() > UIParent:GetHeight()*2/5 - 20 then
|
||||||
|
self.scrollframe:SetPoint("BOTTOMRIGHT", self, "BOTTOMRIGHT", -28, 12)
|
||||||
|
self:SetHeight(UIParent:GetHeight()*2/5)
|
||||||
|
self.slider:Show()
|
||||||
|
self:SetScript("OnMouseWheel", OnMouseWheel)
|
||||||
|
self.slider:SetMinMaxValues(0, self.contentframe:GetHeight()-self.scrollframe:GetHeight())
|
||||||
|
else
|
||||||
|
self.scrollframe:SetPoint("BOTTOMRIGHT", self, "BOTTOMRIGHT", -14, 12)
|
||||||
|
self:SetHeight(self.contentframe:GetHeight()+25)
|
||||||
|
self.slider:Hide()
|
||||||
|
self:SetScript("OnMouseWheel", nil)
|
||||||
|
self.slider:SetMinMaxValues(0, 0)
|
||||||
|
end
|
||||||
|
self.contentframe:SetWidth(self.scrollframe:GetWidth())
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ClearFrames(self)
|
||||||
|
for i, frame in ipairs(self.contentRepo) do
|
||||||
|
frame:ReturnSelf()
|
||||||
|
self.contentRepo[i] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function slider_OnValueChanged(self, value)
|
||||||
|
self.frame.scrollframe:SetVerticalScroll(value)
|
||||||
|
end
|
||||||
|
|
||||||
|
local DropDownCache = {}
|
||||||
|
function AGSMW:GetDropDownFrame()
|
||||||
|
local frame
|
||||||
|
if next(DropDownCache) then
|
||||||
|
frame = table.remove(DropDownCache)
|
||||||
|
else
|
||||||
|
frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
frame:SetClampedToScreen(true)
|
||||||
|
frame:SetWidth(188)
|
||||||
|
frame:SetBackdrop(frameBackdrop)
|
||||||
|
frame:SetFrameStrata("TOOLTIP")
|
||||||
|
frame:EnableMouseWheel(true)
|
||||||
|
|
||||||
|
local contentframe = CreateFrame("Frame", nil, frame)
|
||||||
|
contentframe:SetWidth(160)
|
||||||
|
contentframe:SetHeight(0)
|
||||||
|
frame.contentframe = contentframe
|
||||||
|
|
||||||
|
local scrollframe = CreateFrame("ScrollFrame", nil, frame)
|
||||||
|
scrollframe:SetWidth(160)
|
||||||
|
scrollframe:SetPoint("TOPLEFT", frame, "TOPLEFT", 14, -13)
|
||||||
|
scrollframe:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -14, 12)
|
||||||
|
scrollframe:SetScrollChild(contentframe)
|
||||||
|
frame.scrollframe = scrollframe
|
||||||
|
|
||||||
|
contentframe:SetPoint("TOPLEFT", scrollframe)
|
||||||
|
contentframe:SetPoint("TOPRIGHT", scrollframe)
|
||||||
|
|
||||||
|
local bgTex = frame:CreateTexture(nil, "ARTWORK")
|
||||||
|
bgTex:SetAllPoints(scrollframe)
|
||||||
|
frame.bgTex = bgTex
|
||||||
|
|
||||||
|
frame.AddFrame = AddFrame
|
||||||
|
frame.ClearFrames = ClearFrames
|
||||||
|
frame.contentRepo = {} -- store all our frames in here so we can get rid of them later
|
||||||
|
|
||||||
|
local slider = CreateFrame("Slider", nil, scrollframe)
|
||||||
|
slider:SetOrientation("VERTICAL")
|
||||||
|
slider:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -14, -10)
|
||||||
|
slider:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -14, 10)
|
||||||
|
slider:SetBackdrop(sliderBackdrop)
|
||||||
|
slider:SetThumbTexture([[Interface\Buttons\UI-SliderBar-Button-Vertical]])
|
||||||
|
slider:SetMinMaxValues(0, 1)
|
||||||
|
--slider:SetValueStep(1)
|
||||||
|
slider:SetWidth(12)
|
||||||
|
slider.frame = frame
|
||||||
|
slider:SetScript("OnValueChanged", slider_OnValueChanged)
|
||||||
|
frame.slider = slider
|
||||||
|
end
|
||||||
|
frame:SetHeight(UIParent:GetHeight()*2/5)
|
||||||
|
frame.slider:SetValue(0)
|
||||||
|
frame:Show()
|
||||||
|
return frame
|
||||||
|
end
|
||||||
|
|
||||||
|
function AGSMW:ReturnDropDownFrame(frame)
|
||||||
|
ClearFrames(frame)
|
||||||
|
frame:ClearAllPoints()
|
||||||
|
frame:Hide()
|
||||||
|
frame:SetBackdrop(frameBackdrop)
|
||||||
|
frame.bgTex:SetTexture(nil)
|
||||||
|
table.insert(DropDownCache, frame)
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
end
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
<Script file="prototypes.lua" />
|
||||||
|
<Script file="FontWidget.lua" />
|
||||||
|
<Script file="SoundWidget.lua" />
|
||||||
|
<Script file="StatusbarWidget.lua" />
|
||||||
|
<Script file="BorderWidget.lua" />
|
||||||
|
<Script file="BackgroundWidget.lua" />
|
||||||
|
</Ui>
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,28 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
<Script file="AceGUI-3.0.lua"/>
|
||||||
|
<!-- Container -->
|
||||||
|
<Script file="widgets\AceGUIContainer-BlizOptionsGroup.lua"/>
|
||||||
|
<Script file="widgets\AceGUIContainer-DropDownGroup.lua"/>
|
||||||
|
<Script file="widgets\AceGUIContainer-Frame.lua"/>
|
||||||
|
<Script file="widgets\AceGUIContainer-InlineGroup.lua"/>
|
||||||
|
<Script file="widgets\AceGUIContainer-ScrollFrame.lua"/>
|
||||||
|
<Script file="widgets\AceGUIContainer-SimpleGroup.lua"/>
|
||||||
|
<Script file="widgets\AceGUIContainer-TabGroup.lua"/>
|
||||||
|
<Script file="widgets\AceGUIContainer-TreeGroup.lua"/>
|
||||||
|
<Script file="widgets\AceGUIContainer-Window.lua"/>
|
||||||
|
<!-- Widgets -->
|
||||||
|
<Script file="widgets\AceGUIWidget-Button.lua"/>
|
||||||
|
<Script file="widgets\AceGUIWidget-CheckBox.lua"/>
|
||||||
|
<Script file="widgets\AceGUIWidget-ColorPicker.lua"/>
|
||||||
|
<Script file="widgets\AceGUIWidget-DropDown.lua"/>
|
||||||
|
<Script file="widgets\AceGUIWidget-DropDown-Items.lua"/>
|
||||||
|
<Script file="widgets\AceGUIWidget-EditBox.lua"/>
|
||||||
|
<Script file="widgets\AceGUIWidget-Heading.lua"/>
|
||||||
|
<Script file="widgets\AceGUIWidget-Icon.lua"/>
|
||||||
|
<Script file="widgets\AceGUIWidget-InteractiveLabel.lua"/>
|
||||||
|
<Script file="widgets\AceGUIWidget-Keybinding.lua"/>
|
||||||
|
<Script file="widgets\AceGUIWidget-Label.lua"/>
|
||||||
|
<Script file="widgets\AceGUIWidget-MultiLineEditBox.lua"/>
|
||||||
|
<Script file="widgets\AceGUIWidget-Slider.lua"/>
|
||||||
|
</Ui>
|
||||||
@@ -0,0 +1,138 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
BlizOptionsGroup Container
|
||||||
|
Simple container widget for the integration of AceGUI into the Blizzard Interface Options
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "BlizOptionsGroup", 21
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local pairs = pairs
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local CreateFrame = CreateFrame
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Scripts
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
|
||||||
|
local function OnShow(frame)
|
||||||
|
frame.obj:Fire("OnShow")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnHide(frame)
|
||||||
|
frame.obj:Fire("OnHide")
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Support functions
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
|
||||||
|
local function okay(frame)
|
||||||
|
frame.obj:Fire("okay")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function cancel(frame)
|
||||||
|
frame.obj:Fire("cancel")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function default(frame)
|
||||||
|
frame.obj:Fire("default")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function refresh(frame)
|
||||||
|
frame.obj:Fire("refresh")
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self:SetName()
|
||||||
|
self:SetTitle()
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["OnWidthSet"] = function(self, width)
|
||||||
|
local content = self.content
|
||||||
|
local contentwidth = width - 63
|
||||||
|
if contentwidth < 0 then
|
||||||
|
contentwidth = 0
|
||||||
|
end
|
||||||
|
content:SetWidth(contentwidth)
|
||||||
|
content.width = contentwidth
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnHeightSet"] = function(self, height)
|
||||||
|
local content = self.content
|
||||||
|
local contentheight = height - 26
|
||||||
|
if contentheight < 0 then
|
||||||
|
contentheight = 0
|
||||||
|
end
|
||||||
|
content:SetHeight(contentheight)
|
||||||
|
content.height = contentheight
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetName"] = function(self, name, parent)
|
||||||
|
self.frame.name = name
|
||||||
|
self.frame.parent = parent
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetTitle"] = function(self, title)
|
||||||
|
local content = self.content
|
||||||
|
content:ClearAllPoints()
|
||||||
|
if not title or title == "" then
|
||||||
|
content:SetPoint("TOPLEFT", 10, -10)
|
||||||
|
self.label:SetText("")
|
||||||
|
else
|
||||||
|
content:SetPoint("TOPLEFT", 10, -40)
|
||||||
|
self.label:SetText(title)
|
||||||
|
end
|
||||||
|
content:SetPoint("BOTTOMRIGHT", -10, 10)
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Constructor()
|
||||||
|
local frame = CreateFrame("Frame")
|
||||||
|
frame:Hide()
|
||||||
|
|
||||||
|
-- support functions for the Blizzard Interface Options
|
||||||
|
frame.okay = okay
|
||||||
|
frame.cancel = cancel
|
||||||
|
frame.default = default
|
||||||
|
frame.refresh = refresh
|
||||||
|
|
||||||
|
frame:SetScript("OnHide", OnHide)
|
||||||
|
frame:SetScript("OnShow", OnShow)
|
||||||
|
|
||||||
|
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalLarge")
|
||||||
|
label:SetPoint("TOPLEFT", 10, -15)
|
||||||
|
label:SetPoint("BOTTOMRIGHT", frame, "TOPRIGHT", 10, -45)
|
||||||
|
label:SetJustifyH("LEFT")
|
||||||
|
label:SetJustifyV("TOP")
|
||||||
|
|
||||||
|
--Container Support
|
||||||
|
local content = CreateFrame("Frame", nil, frame)
|
||||||
|
content:SetPoint("TOPLEFT", 10, -10)
|
||||||
|
content:SetPoint("BOTTOMRIGHT", -10, 10)
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
label = label,
|
||||||
|
frame = frame,
|
||||||
|
content = content,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsContainer(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
@@ -0,0 +1,157 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
DropdownGroup Container
|
||||||
|
Container controlled by a dropdown on the top.
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "DropdownGroup", 21
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local assert, pairs, type = assert, pairs, type
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local CreateFrame = CreateFrame
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Scripts
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function SelectedGroup(self, event, value)
|
||||||
|
local group = self.parentgroup
|
||||||
|
local status = group.status or group.localstatus
|
||||||
|
status.selected = value
|
||||||
|
self.parentgroup:Fire("OnGroupSelected", value)
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self.dropdown:SetText("")
|
||||||
|
self:SetDropdownWidth(200)
|
||||||
|
self:SetTitle("")
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnRelease"] = function(self)
|
||||||
|
self.dropdown.list = nil
|
||||||
|
self.status = nil
|
||||||
|
for k in pairs(self.localstatus) do
|
||||||
|
self.localstatus[k] = nil
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetTitle"] = function(self, title)
|
||||||
|
self.titletext:SetText(title)
|
||||||
|
self.dropdown.frame:ClearAllPoints()
|
||||||
|
if title and title ~= "" then
|
||||||
|
self.dropdown.frame:SetPoint("TOPRIGHT", -2, 0)
|
||||||
|
else
|
||||||
|
self.dropdown.frame:SetPoint("TOPLEFT", -1, 0)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetGroupList"] = function(self,list,order)
|
||||||
|
self.dropdown:SetList(list,order)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetStatusTable"] = function(self, status)
|
||||||
|
assert(type(status) == "table")
|
||||||
|
self.status = status
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetGroup"] = function(self,group)
|
||||||
|
self.dropdown:SetValue(group)
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
status.selected = group
|
||||||
|
self:Fire("OnGroupSelected", group)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnWidthSet"] = function(self, width)
|
||||||
|
local content = self.content
|
||||||
|
local contentwidth = width - 26
|
||||||
|
if contentwidth < 0 then
|
||||||
|
contentwidth = 0
|
||||||
|
end
|
||||||
|
content:SetWidth(contentwidth)
|
||||||
|
content.width = contentwidth
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnHeightSet"] = function(self, height)
|
||||||
|
local content = self.content
|
||||||
|
local contentheight = height - 63
|
||||||
|
if contentheight < 0 then
|
||||||
|
contentheight = 0
|
||||||
|
end
|
||||||
|
content:SetHeight(contentheight)
|
||||||
|
content.height = contentheight
|
||||||
|
end,
|
||||||
|
|
||||||
|
["LayoutFinished"] = function(self, width, height)
|
||||||
|
self:SetHeight((height or 0) + 63)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetDropdownWidth"] = function(self, width)
|
||||||
|
self.dropdown:SetWidth(width)
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local PaneBackdrop = {
|
||||||
|
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
||||||
|
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
||||||
|
tile = true, tileSize = 16, edgeSize = 16,
|
||||||
|
insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
||||||
|
}
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local frame = CreateFrame("Frame")
|
||||||
|
frame:SetHeight(100)
|
||||||
|
frame:SetWidth(100)
|
||||||
|
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
|
||||||
|
local titletext = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||||
|
titletext:SetPoint("TOPLEFT", 4, -5)
|
||||||
|
titletext:SetPoint("TOPRIGHT", -4, -5)
|
||||||
|
titletext:SetJustifyH("LEFT")
|
||||||
|
titletext:SetHeight(18)
|
||||||
|
|
||||||
|
local dropdown = AceGUI:Create("Dropdown")
|
||||||
|
dropdown.frame:SetParent(frame)
|
||||||
|
dropdown.frame:SetFrameLevel(dropdown.frame:GetFrameLevel() + 2)
|
||||||
|
dropdown:SetCallback("OnValueChanged", SelectedGroup)
|
||||||
|
dropdown.frame:SetPoint("TOPLEFT", -1, 0)
|
||||||
|
dropdown.frame:Show()
|
||||||
|
dropdown:SetLabel("")
|
||||||
|
|
||||||
|
local border = CreateFrame("Frame", nil, frame)
|
||||||
|
border:SetPoint("TOPLEFT", 0, -26)
|
||||||
|
border:SetPoint("BOTTOMRIGHT", 0, 3)
|
||||||
|
border:SetBackdrop(PaneBackdrop)
|
||||||
|
border:SetBackdropColor(0.1,0.1,0.1,0.5)
|
||||||
|
border:SetBackdropBorderColor(0.4,0.4,0.4)
|
||||||
|
|
||||||
|
--Container Support
|
||||||
|
local content = CreateFrame("Frame", nil, border)
|
||||||
|
content:SetPoint("TOPLEFT", 10, -10)
|
||||||
|
content:SetPoint("BOTTOMRIGHT", -10, 10)
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
frame = frame,
|
||||||
|
localstatus = {},
|
||||||
|
titletext = titletext,
|
||||||
|
dropdown = dropdown,
|
||||||
|
border = border,
|
||||||
|
content = content,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
dropdown.parentgroup = widget
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsContainer(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
@@ -0,0 +1,316 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Frame Container
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "Frame", 25
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local pairs, assert, type = pairs, assert, type
|
||||||
|
local wipe = table.wipe
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local PlaySound = PlaySound
|
||||||
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: CLOSE
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Scripts
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Button_OnClick(frame)
|
||||||
|
PlaySound("gsTitleOptionExit")
|
||||||
|
frame.obj:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Frame_OnShow(frame)
|
||||||
|
frame.obj:Fire("OnShow")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Frame_OnClose(frame)
|
||||||
|
frame.obj:Fire("OnClose")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Frame_OnMouseDown(frame)
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Title_OnMouseDown(frame)
|
||||||
|
frame:GetParent():StartMoving()
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function MoverSizer_OnMouseUp(mover)
|
||||||
|
local frame = mover:GetParent()
|
||||||
|
frame:StopMovingOrSizing()
|
||||||
|
local self = frame.obj
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
status.width = frame:GetWidth()
|
||||||
|
status.height = frame:GetHeight()
|
||||||
|
status.top = frame:GetTop()
|
||||||
|
status.left = frame:GetLeft()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SizerSE_OnMouseDown(frame)
|
||||||
|
frame:GetParent():StartSizing("BOTTOMRIGHT")
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SizerS_OnMouseDown(frame)
|
||||||
|
frame:GetParent():StartSizing("BOTTOM")
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SizerE_OnMouseDown(frame)
|
||||||
|
frame:GetParent():StartSizing("RIGHT")
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function StatusBar_OnEnter(frame)
|
||||||
|
frame.obj:Fire("OnEnterStatusBar")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function StatusBar_OnLeave(frame)
|
||||||
|
frame.obj:Fire("OnLeaveStatusBar")
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self.frame:SetParent(UIParent)
|
||||||
|
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
self:SetTitle()
|
||||||
|
self:SetStatusText()
|
||||||
|
self:ApplyStatus()
|
||||||
|
self:Show()
|
||||||
|
self:EnableResize(true)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnRelease"] = function(self)
|
||||||
|
self.status = nil
|
||||||
|
wipe(self.localstatus)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnWidthSet"] = function(self, width)
|
||||||
|
local content = self.content
|
||||||
|
local contentwidth = width - 34
|
||||||
|
if contentwidth < 0 then
|
||||||
|
contentwidth = 0
|
||||||
|
end
|
||||||
|
content:SetWidth(contentwidth)
|
||||||
|
content.width = contentwidth
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnHeightSet"] = function(self, height)
|
||||||
|
local content = self.content
|
||||||
|
local contentheight = height - 57
|
||||||
|
if contentheight < 0 then
|
||||||
|
contentheight = 0
|
||||||
|
end
|
||||||
|
content:SetHeight(contentheight)
|
||||||
|
content.height = contentheight
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetTitle"] = function(self, title)
|
||||||
|
self.titletext:SetText(title)
|
||||||
|
self.titlebg:SetWidth((self.titletext:GetWidth() or 0) + 10)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetStatusText"] = function(self, text)
|
||||||
|
self.statustext:SetText(text)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["Hide"] = function(self)
|
||||||
|
self.frame:Hide()
|
||||||
|
end,
|
||||||
|
|
||||||
|
["Show"] = function(self)
|
||||||
|
self.frame:Show()
|
||||||
|
end,
|
||||||
|
|
||||||
|
["EnableResize"] = function(self, state)
|
||||||
|
local func = state and "Show" or "Hide"
|
||||||
|
self.sizer_se[func](self.sizer_se)
|
||||||
|
self.sizer_s[func](self.sizer_s)
|
||||||
|
self.sizer_e[func](self.sizer_e)
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- called to set an external table to store status in
|
||||||
|
["SetStatusTable"] = function(self, status)
|
||||||
|
assert(type(status) == "table")
|
||||||
|
self.status = status
|
||||||
|
self:ApplyStatus()
|
||||||
|
end,
|
||||||
|
|
||||||
|
["ApplyStatus"] = function(self)
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
local frame = self.frame
|
||||||
|
self:SetWidth(status.width or 700)
|
||||||
|
self:SetHeight(status.height or 500)
|
||||||
|
frame:ClearAllPoints()
|
||||||
|
if status.top and status.left then
|
||||||
|
frame:SetPoint("TOP", UIParent, "BOTTOM", 0, status.top)
|
||||||
|
frame:SetPoint("LEFT", UIParent, "LEFT", status.left, 0)
|
||||||
|
else
|
||||||
|
frame:SetPoint("CENTER")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local FrameBackdrop = {
|
||||||
|
bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background",
|
||||||
|
edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
|
||||||
|
tile = true, tileSize = 32, edgeSize = 32,
|
||||||
|
insets = { left = 8, right = 8, top = 8, bottom = 8 }
|
||||||
|
}
|
||||||
|
|
||||||
|
local PaneBackdrop = {
|
||||||
|
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
||||||
|
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
||||||
|
tile = true, tileSize = 16, edgeSize = 16,
|
||||||
|
insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
||||||
|
}
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
frame:Hide()
|
||||||
|
|
||||||
|
frame:EnableMouse(true)
|
||||||
|
frame:SetMovable(true)
|
||||||
|
frame:SetResizable(true)
|
||||||
|
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
frame:SetBackdrop(FrameBackdrop)
|
||||||
|
frame:SetBackdropColor(0, 0, 0, 1)
|
||||||
|
frame:SetMinResize(400, 200)
|
||||||
|
frame:SetToplevel(true)
|
||||||
|
frame:SetScript("OnShow", Frame_OnShow)
|
||||||
|
frame:SetScript("OnHide", Frame_OnClose)
|
||||||
|
frame:SetScript("OnMouseDown", Frame_OnMouseDown)
|
||||||
|
|
||||||
|
local closebutton = CreateFrame("Button", nil, frame, "UIPanelButtonTemplate")
|
||||||
|
closebutton:SetScript("OnClick", Button_OnClick)
|
||||||
|
closebutton:SetPoint("BOTTOMRIGHT", -27, 17)
|
||||||
|
closebutton:SetHeight(20)
|
||||||
|
closebutton:SetWidth(100)
|
||||||
|
closebutton:SetText(CLOSE)
|
||||||
|
|
||||||
|
local statusbg = CreateFrame("Button", nil, frame)
|
||||||
|
statusbg:SetPoint("BOTTOMLEFT", 15, 15)
|
||||||
|
statusbg:SetPoint("BOTTOMRIGHT", -132, 15)
|
||||||
|
statusbg:SetHeight(24)
|
||||||
|
statusbg:SetBackdrop(PaneBackdrop)
|
||||||
|
statusbg:SetBackdropColor(0.1,0.1,0.1)
|
||||||
|
statusbg:SetBackdropBorderColor(0.4,0.4,0.4)
|
||||||
|
statusbg:SetScript("OnEnter", StatusBar_OnEnter)
|
||||||
|
statusbg:SetScript("OnLeave", StatusBar_OnLeave)
|
||||||
|
|
||||||
|
local statustext = statusbg:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||||
|
statustext:SetPoint("TOPLEFT", 7, -2)
|
||||||
|
statustext:SetPoint("BOTTOMRIGHT", -7, 2)
|
||||||
|
statustext:SetHeight(20)
|
||||||
|
statustext:SetJustifyH("LEFT")
|
||||||
|
statustext:SetText("")
|
||||||
|
|
||||||
|
local titlebg = frame:CreateTexture(nil, "OVERLAY")
|
||||||
|
titlebg:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
|
||||||
|
titlebg:SetTexCoord(0.31, 0.67, 0, 0.63)
|
||||||
|
titlebg:SetPoint("TOP", 0, 12)
|
||||||
|
titlebg:SetWidth(100)
|
||||||
|
titlebg:SetHeight(40)
|
||||||
|
|
||||||
|
local title = CreateFrame("Frame", nil, frame)
|
||||||
|
title:EnableMouse(true)
|
||||||
|
title:SetScript("OnMouseDown", Title_OnMouseDown)
|
||||||
|
title:SetScript("OnMouseUp", MoverSizer_OnMouseUp)
|
||||||
|
title:SetAllPoints(titlebg)
|
||||||
|
|
||||||
|
local titletext = title:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||||
|
titletext:SetPoint("TOP", titlebg, "TOP", 0, -14)
|
||||||
|
|
||||||
|
local titlebg_l = frame:CreateTexture(nil, "OVERLAY")
|
||||||
|
titlebg_l:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
|
||||||
|
titlebg_l:SetTexCoord(0.21, 0.31, 0, 0.63)
|
||||||
|
titlebg_l:SetPoint("RIGHT", titlebg, "LEFT")
|
||||||
|
titlebg_l:SetWidth(30)
|
||||||
|
titlebg_l:SetHeight(40)
|
||||||
|
|
||||||
|
local titlebg_r = frame:CreateTexture(nil, "OVERLAY")
|
||||||
|
titlebg_r:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
|
||||||
|
titlebg_r:SetTexCoord(0.67, 0.77, 0, 0.63)
|
||||||
|
titlebg_r:SetPoint("LEFT", titlebg, "RIGHT")
|
||||||
|
titlebg_r:SetWidth(30)
|
||||||
|
titlebg_r:SetHeight(40)
|
||||||
|
|
||||||
|
local sizer_se = CreateFrame("Frame", nil, frame)
|
||||||
|
sizer_se:SetPoint("BOTTOMRIGHT")
|
||||||
|
sizer_se:SetWidth(25)
|
||||||
|
sizer_se:SetHeight(25)
|
||||||
|
sizer_se:EnableMouse()
|
||||||
|
sizer_se:SetScript("OnMouseDown",SizerSE_OnMouseDown)
|
||||||
|
sizer_se:SetScript("OnMouseUp", MoverSizer_OnMouseUp)
|
||||||
|
|
||||||
|
local line1 = sizer_se:CreateTexture(nil, "BACKGROUND")
|
||||||
|
line1:SetWidth(14)
|
||||||
|
line1:SetHeight(14)
|
||||||
|
line1:SetPoint("BOTTOMRIGHT", -8, 8)
|
||||||
|
line1:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
|
||||||
|
local x = 0.1 * 14/17
|
||||||
|
line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
||||||
|
|
||||||
|
local line2 = sizer_se:CreateTexture(nil, "BACKGROUND")
|
||||||
|
line2:SetWidth(8)
|
||||||
|
line2:SetHeight(8)
|
||||||
|
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
||||||
|
line2:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
|
||||||
|
local x = 0.1 * 8/17
|
||||||
|
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
||||||
|
|
||||||
|
local sizer_s = CreateFrame("Frame", nil, frame)
|
||||||
|
sizer_s:SetPoint("BOTTOMRIGHT", -25, 0)
|
||||||
|
sizer_s:SetPoint("BOTTOMLEFT")
|
||||||
|
sizer_s:SetHeight(25)
|
||||||
|
sizer_s:EnableMouse(true)
|
||||||
|
sizer_s:SetScript("OnMouseDown", SizerS_OnMouseDown)
|
||||||
|
sizer_s:SetScript("OnMouseUp", MoverSizer_OnMouseUp)
|
||||||
|
|
||||||
|
local sizer_e = CreateFrame("Frame", nil, frame)
|
||||||
|
sizer_e:SetPoint("BOTTOMRIGHT", 0, 25)
|
||||||
|
sizer_e:SetPoint("TOPRIGHT")
|
||||||
|
sizer_e:SetWidth(25)
|
||||||
|
sizer_e:EnableMouse(true)
|
||||||
|
sizer_e:SetScript("OnMouseDown", SizerE_OnMouseDown)
|
||||||
|
sizer_e:SetScript("OnMouseUp", MoverSizer_OnMouseUp)
|
||||||
|
|
||||||
|
--Container Support
|
||||||
|
local content = CreateFrame("Frame", nil, frame)
|
||||||
|
content:SetPoint("TOPLEFT", 17, -27)
|
||||||
|
content:SetPoint("BOTTOMRIGHT", -17, 40)
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
localstatus = {},
|
||||||
|
titletext = titletext,
|
||||||
|
statustext = statustext,
|
||||||
|
titlebg = titlebg,
|
||||||
|
sizer_se = sizer_se,
|
||||||
|
sizer_s = sizer_s,
|
||||||
|
sizer_e = sizer_e,
|
||||||
|
content = content,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
closebutton.obj, statusbg.obj = widget, widget
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsContainer(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
@@ -0,0 +1,103 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
InlineGroup Container
|
||||||
|
Simple container widget that creates a visible "box" with an optional title.
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "InlineGroup", 21
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local pairs = pairs
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self:SetWidth(300)
|
||||||
|
self:SetHeight(100)
|
||||||
|
self:SetTitle("")
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["SetTitle"] = function(self,title)
|
||||||
|
self.titletext:SetText(title)
|
||||||
|
end,
|
||||||
|
|
||||||
|
|
||||||
|
["LayoutFinished"] = function(self, width, height)
|
||||||
|
if self.noAutoHeight then return end
|
||||||
|
self:SetHeight((height or 0) + 40)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnWidthSet"] = function(self, width)
|
||||||
|
local content = self.content
|
||||||
|
local contentwidth = width - 20
|
||||||
|
if contentwidth < 0 then
|
||||||
|
contentwidth = 0
|
||||||
|
end
|
||||||
|
content:SetWidth(contentwidth)
|
||||||
|
content.width = contentwidth
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnHeightSet"] = function(self, height)
|
||||||
|
local content = self.content
|
||||||
|
local contentheight = height - 20
|
||||||
|
if contentheight < 0 then
|
||||||
|
contentheight = 0
|
||||||
|
end
|
||||||
|
content:SetHeight(contentheight)
|
||||||
|
content.height = contentheight
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local PaneBackdrop = {
|
||||||
|
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
||||||
|
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
||||||
|
tile = true, tileSize = 16, edgeSize = 16,
|
||||||
|
insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
||||||
|
}
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
|
||||||
|
local titletext = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||||
|
titletext:SetPoint("TOPLEFT", 14, 0)
|
||||||
|
titletext:SetPoint("TOPRIGHT", -14, 0)
|
||||||
|
titletext:SetJustifyH("LEFT")
|
||||||
|
titletext:SetHeight(18)
|
||||||
|
|
||||||
|
local border = CreateFrame("Frame", nil, frame)
|
||||||
|
border:SetPoint("TOPLEFT", 0, -17)
|
||||||
|
border:SetPoint("BOTTOMRIGHT", -1, 3)
|
||||||
|
border:SetBackdrop(PaneBackdrop)
|
||||||
|
border:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
||||||
|
border:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||||
|
|
||||||
|
--Container Support
|
||||||
|
local content = CreateFrame("Frame", nil, border)
|
||||||
|
content:SetPoint("TOPLEFT", 10, -10)
|
||||||
|
content:SetPoint("BOTTOMRIGHT", -10, 10)
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
frame = frame,
|
||||||
|
content = content,
|
||||||
|
titletext = titletext,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsContainer(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
@@ -0,0 +1,215 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
ScrollFrame Container
|
||||||
|
Plain container that scrolls its content and doesn't grow in height.
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "ScrollFrame", 26
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local pairs, assert, type = pairs, assert, type
|
||||||
|
local min, max, floor = math.min, math.max, math.floor
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Support functions
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function FixScrollOnUpdate(frame)
|
||||||
|
frame:SetScript("OnUpdate", nil)
|
||||||
|
frame.obj:FixScroll()
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Scripts
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function ScrollFrame_OnMouseWheel(frame, value)
|
||||||
|
frame.obj:MoveScroll(value)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ScrollFrame_OnSizeChanged(frame)
|
||||||
|
frame:SetScript("OnUpdate", FixScrollOnUpdate)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ScrollBar_OnScrollValueChanged(frame, value)
|
||||||
|
frame.obj:SetScroll(value)
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self:SetScroll(0)
|
||||||
|
self.scrollframe:SetScript("OnUpdate", FixScrollOnUpdate)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnRelease"] = function(self)
|
||||||
|
self.status = nil
|
||||||
|
for k in pairs(self.localstatus) do
|
||||||
|
self.localstatus[k] = nil
|
||||||
|
end
|
||||||
|
self.scrollframe:SetPoint("BOTTOMRIGHT")
|
||||||
|
self.scrollbar:Hide()
|
||||||
|
self.scrollBarShown = nil
|
||||||
|
self.content.height, self.content.width, self.content.original_width = nil, nil, nil
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetScroll"] = function(self, value)
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
local viewheight = self.scrollframe:GetHeight()
|
||||||
|
local height = self.content:GetHeight()
|
||||||
|
local offset
|
||||||
|
|
||||||
|
if viewheight > height then
|
||||||
|
offset = 0
|
||||||
|
else
|
||||||
|
offset = floor((height - viewheight) / 1000.0 * value)
|
||||||
|
end
|
||||||
|
self.content:ClearAllPoints()
|
||||||
|
self.content:SetPoint("TOPLEFT", 0, offset)
|
||||||
|
self.content:SetPoint("TOPRIGHT", 0, offset)
|
||||||
|
status.offset = offset
|
||||||
|
status.scrollvalue = value
|
||||||
|
end,
|
||||||
|
|
||||||
|
["MoveScroll"] = function(self, value)
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
local height, viewheight = self.scrollframe:GetHeight(), self.content:GetHeight()
|
||||||
|
|
||||||
|
if self.scrollBarShown then
|
||||||
|
local diff = height - viewheight
|
||||||
|
local delta = 1
|
||||||
|
if value < 0 then
|
||||||
|
delta = -1
|
||||||
|
end
|
||||||
|
self.scrollbar:SetValue(min(max(status.scrollvalue + delta*(1000/(diff/45)),0), 1000))
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["FixScroll"] = function(self)
|
||||||
|
if self.updateLock then return end
|
||||||
|
self.updateLock = true
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
local height, viewheight = self.scrollframe:GetHeight(), self.content:GetHeight()
|
||||||
|
local offset = status.offset or 0
|
||||||
|
-- Give us a margin of error of 2 pixels to stop some conditions that i would blame on floating point inaccuracys
|
||||||
|
-- No-one is going to miss 2 pixels at the bottom of the frame, anyhow!
|
||||||
|
if viewheight < height + 2 then
|
||||||
|
if self.scrollBarShown then
|
||||||
|
self.scrollBarShown = nil
|
||||||
|
self.scrollbar:Hide()
|
||||||
|
self.scrollbar:SetValue(0)
|
||||||
|
self.scrollframe:SetPoint("BOTTOMRIGHT")
|
||||||
|
if self.content.original_width then
|
||||||
|
self.content.width = self.content.original_width
|
||||||
|
end
|
||||||
|
self:DoLayout()
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if not self.scrollBarShown then
|
||||||
|
self.scrollBarShown = true
|
||||||
|
self.scrollbar:Show()
|
||||||
|
self.scrollframe:SetPoint("BOTTOMRIGHT", -20, 0)
|
||||||
|
if self.content.original_width then
|
||||||
|
self.content.width = self.content.original_width - 20
|
||||||
|
end
|
||||||
|
self:DoLayout()
|
||||||
|
end
|
||||||
|
local value = (offset / (viewheight - height) * 1000)
|
||||||
|
if value > 1000 then value = 1000 end
|
||||||
|
self.scrollbar:SetValue(value)
|
||||||
|
self:SetScroll(value)
|
||||||
|
if value < 1000 then
|
||||||
|
self.content:ClearAllPoints()
|
||||||
|
self.content:SetPoint("TOPLEFT", 0, offset)
|
||||||
|
self.content:SetPoint("TOPRIGHT", 0, offset)
|
||||||
|
status.offset = offset
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self.updateLock = nil
|
||||||
|
end,
|
||||||
|
|
||||||
|
["LayoutFinished"] = function(self, width, height)
|
||||||
|
self.content:SetHeight(height or 0 + 20)
|
||||||
|
|
||||||
|
-- update the scrollframe
|
||||||
|
self:FixScroll()
|
||||||
|
|
||||||
|
-- schedule another update when everything has "settled"
|
||||||
|
self.scrollframe:SetScript("OnUpdate", FixScrollOnUpdate)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetStatusTable"] = function(self, status)
|
||||||
|
assert(type(status) == "table")
|
||||||
|
self.status = status
|
||||||
|
if not status.scrollvalue then
|
||||||
|
status.scrollvalue = 0
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnWidthSet"] = function(self, width)
|
||||||
|
local content = self.content
|
||||||
|
content.width = width - (self.scrollBarShown and 20 or 0)
|
||||||
|
content.original_width = width
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnHeightSet"] = function(self, height)
|
||||||
|
local content = self.content
|
||||||
|
content.height = height
|
||||||
|
end
|
||||||
|
}
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Constructor()
|
||||||
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
local num = AceGUI:GetNextWidgetNum(Type)
|
||||||
|
|
||||||
|
local scrollframe = CreateFrame("ScrollFrame", nil, frame)
|
||||||
|
scrollframe:SetPoint("TOPLEFT")
|
||||||
|
scrollframe:SetPoint("BOTTOMRIGHT")
|
||||||
|
scrollframe:EnableMouseWheel(true)
|
||||||
|
scrollframe:SetScript("OnMouseWheel", ScrollFrame_OnMouseWheel)
|
||||||
|
scrollframe:SetScript("OnSizeChanged", ScrollFrame_OnSizeChanged)
|
||||||
|
|
||||||
|
local scrollbar = CreateFrame("Slider", ("AceConfigDialogScrollFrame%dScrollBar"):format(num), scrollframe, "UIPanelScrollBarTemplate")
|
||||||
|
scrollbar:SetPoint("TOPLEFT", scrollframe, "TOPRIGHT", 4, -16)
|
||||||
|
scrollbar:SetPoint("BOTTOMLEFT", scrollframe, "BOTTOMRIGHT", 4, 16)
|
||||||
|
scrollbar:SetMinMaxValues(0, 1000)
|
||||||
|
scrollbar:SetValueStep(1)
|
||||||
|
scrollbar:SetValue(0)
|
||||||
|
scrollbar:SetWidth(16)
|
||||||
|
scrollbar:Hide()
|
||||||
|
-- set the script as the last step, so it doesn't fire yet
|
||||||
|
scrollbar:SetScript("OnValueChanged", ScrollBar_OnScrollValueChanged)
|
||||||
|
|
||||||
|
local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND")
|
||||||
|
scrollbg:SetAllPoints(scrollbar)
|
||||||
|
scrollbg:SetTexture(0, 0, 0, 0.4)
|
||||||
|
|
||||||
|
--Container Support
|
||||||
|
local content = CreateFrame("Frame", nil, scrollframe)
|
||||||
|
content:SetPoint("TOPLEFT")
|
||||||
|
content:SetPoint("TOPRIGHT")
|
||||||
|
content:SetHeight(400)
|
||||||
|
scrollframe:SetScrollChild(content)
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
localstatus = { scrollvalue = 0 },
|
||||||
|
scrollframe = scrollframe,
|
||||||
|
scrollbar = scrollbar,
|
||||||
|
content = content,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
scrollframe.obj, scrollbar.obj = widget, widget
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsContainer(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
@@ -0,0 +1,69 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
SimpleGroup Container
|
||||||
|
Simple container widget that just groups widgets.
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "SimpleGroup", 20
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local pairs = pairs
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self:SetWidth(300)
|
||||||
|
self:SetHeight(100)
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["LayoutFinished"] = function(self, width, height)
|
||||||
|
if self.noAutoHeight then return end
|
||||||
|
self:SetHeight(height or 0)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnWidthSet"] = function(self, width)
|
||||||
|
local content = self.content
|
||||||
|
content:SetWidth(width)
|
||||||
|
content.width = width
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnHeightSet"] = function(self, height)
|
||||||
|
local content = self.content
|
||||||
|
content:SetHeight(height)
|
||||||
|
content.height = height
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Constructor()
|
||||||
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
|
||||||
|
--Container Support
|
||||||
|
local content = CreateFrame("Frame", nil, frame)
|
||||||
|
content:SetPoint("TOPLEFT")
|
||||||
|
content:SetPoint("BOTTOMRIGHT")
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
frame = frame,
|
||||||
|
content = content,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsContainer(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
@@ -0,0 +1,349 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
TabGroup Container
|
||||||
|
Container that uses tabs on top to switch between groups.
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "TabGroup", 31
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, wipe
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local PlaySound = PlaySound
|
||||||
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: PanelTemplates_TabResize, PanelTemplates_SetDisabledTabState, PanelTemplates_SelectTab, PanelTemplates_DeselectTab
|
||||||
|
|
||||||
|
-- local upvalue storage used by BuildTabs
|
||||||
|
local widths = {}
|
||||||
|
local rowwidths = {}
|
||||||
|
local rowends = {}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Support functions
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function UpdateTabLook(frame)
|
||||||
|
if frame.disabled then
|
||||||
|
PanelTemplates_SetDisabledTabState(frame)
|
||||||
|
elseif frame.selected then
|
||||||
|
PanelTemplates_SelectTab(frame)
|
||||||
|
else
|
||||||
|
PanelTemplates_DeselectTab(frame)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Tab_SetText(frame, text)
|
||||||
|
frame:_SetText(text)
|
||||||
|
local width = frame.obj.frame.width or frame.obj.frame:GetWidth() or 0
|
||||||
|
PanelTemplates_TabResize(frame, 0, nil, width)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Tab_SetSelected(frame, selected)
|
||||||
|
frame.selected = selected
|
||||||
|
UpdateTabLook(frame)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Tab_SetDisabled(frame, disabled)
|
||||||
|
frame.disabled = disabled
|
||||||
|
UpdateTabLook(frame)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function BuildTabsOnUpdate(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
self:BuildTabs()
|
||||||
|
frame:SetScript("OnUpdate", nil)
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Scripts
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Tab_OnClick(frame)
|
||||||
|
if not (frame.selected or frame.disabled) then
|
||||||
|
PlaySound("igCharacterInfoTab")
|
||||||
|
frame.obj:SelectTab(frame.value)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Tab_OnEnter(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
self:Fire("OnTabEnter", self.tabs[frame.id].value, frame)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Tab_OnLeave(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
self:Fire("OnTabLeave", self.tabs[frame.id].value, frame)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Tab_OnShow(frame)
|
||||||
|
_G[frame:GetName().."HighlightTexture"]:SetWidth(frame:GetTextWidth() + 30)
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self:SetTitle()
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnRelease"] = function(self)
|
||||||
|
self.status = nil
|
||||||
|
for k in pairs(self.localstatus) do
|
||||||
|
self.localstatus[k] = nil
|
||||||
|
end
|
||||||
|
self.tablist = nil
|
||||||
|
for _, tab in pairs(self.tabs) do
|
||||||
|
tab:Hide()
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["CreateTab"] = function(self, id)
|
||||||
|
local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id)
|
||||||
|
local tab = CreateFrame("Button", tabname, self.border, "OptionsFrameTabButtonTemplate")
|
||||||
|
tab.obj = self
|
||||||
|
tab.id = id
|
||||||
|
|
||||||
|
tab.text = _G[tabname .. "Text"]
|
||||||
|
tab.text:ClearAllPoints()
|
||||||
|
tab.text:SetPoint("LEFT", 14, -3)
|
||||||
|
tab.text:SetPoint("RIGHT", -12, -3)
|
||||||
|
|
||||||
|
tab:SetScript("OnClick", Tab_OnClick)
|
||||||
|
tab:SetScript("OnEnter", Tab_OnEnter)
|
||||||
|
tab:SetScript("OnLeave", Tab_OnLeave)
|
||||||
|
tab:SetScript("OnShow", Tab_OnShow)
|
||||||
|
|
||||||
|
tab._SetText = tab.SetText
|
||||||
|
tab.SetText = Tab_SetText
|
||||||
|
tab.SetSelected = Tab_SetSelected
|
||||||
|
tab.SetDisabled = Tab_SetDisabled
|
||||||
|
|
||||||
|
return tab
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetTitle"] = function(self, text)
|
||||||
|
self.titletext:SetText(text or "")
|
||||||
|
if text and text ~= "" then
|
||||||
|
self.alignoffset = 25
|
||||||
|
else
|
||||||
|
self.alignoffset = 18
|
||||||
|
end
|
||||||
|
self:BuildTabs()
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetStatusTable"] = function(self, status)
|
||||||
|
assert(type(status) == "table")
|
||||||
|
self.status = status
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SelectTab"] = function(self, value)
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
local found
|
||||||
|
for i, v in ipairs(self.tabs) do
|
||||||
|
if v.value == value then
|
||||||
|
v:SetSelected(true)
|
||||||
|
found = true
|
||||||
|
else
|
||||||
|
v:SetSelected(false)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
status.selected = value
|
||||||
|
if found then
|
||||||
|
self:Fire("OnGroupSelected",value)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetTabs"] = function(self, tabs)
|
||||||
|
self.tablist = tabs
|
||||||
|
self:BuildTabs()
|
||||||
|
end,
|
||||||
|
|
||||||
|
|
||||||
|
["BuildTabs"] = function(self)
|
||||||
|
local hastitle = (self.titletext:GetText() and self.titletext:GetText() ~= "")
|
||||||
|
local tablist = self.tablist
|
||||||
|
local tabs = self.tabs
|
||||||
|
|
||||||
|
if not tablist then return end
|
||||||
|
|
||||||
|
local width = self.frame.width or self.frame:GetWidth() or 0
|
||||||
|
|
||||||
|
wipe(widths)
|
||||||
|
wipe(rowwidths)
|
||||||
|
wipe(rowends)
|
||||||
|
|
||||||
|
--Place Text into tabs and get thier initial width
|
||||||
|
for i, v in ipairs(tablist) do
|
||||||
|
local tab = tabs[i]
|
||||||
|
if not tab then
|
||||||
|
tab = self:CreateTab(i)
|
||||||
|
tabs[i] = tab
|
||||||
|
end
|
||||||
|
|
||||||
|
tab:Show()
|
||||||
|
tab:SetText(v.text)
|
||||||
|
tab:SetDisabled(v.disabled)
|
||||||
|
tab.value = v.value
|
||||||
|
|
||||||
|
widths[i] = tab:GetWidth() - 6 --tabs are anchored 10 pixels from the right side of the previous one to reduce spacing, but add a fixed 4px padding for the text
|
||||||
|
end
|
||||||
|
|
||||||
|
for i = (#tablist)+1, #tabs, 1 do
|
||||||
|
tabs[i]:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
--First pass, find the minimum number of rows needed to hold all tabs and the initial tab layout
|
||||||
|
local numtabs = #tablist
|
||||||
|
local numrows = 1
|
||||||
|
local usedwidth = 0
|
||||||
|
|
||||||
|
for i = 1, #tablist do
|
||||||
|
--If this is not the first tab of a row and there isn't room for it
|
||||||
|
if usedwidth ~= 0 and (width - usedwidth - widths[i]) < 0 then
|
||||||
|
rowwidths[numrows] = usedwidth + 10 --first tab in each row takes up an extra 10px
|
||||||
|
rowends[numrows] = i - 1
|
||||||
|
numrows = numrows + 1
|
||||||
|
usedwidth = 0
|
||||||
|
end
|
||||||
|
usedwidth = usedwidth + widths[i]
|
||||||
|
end
|
||||||
|
rowwidths[numrows] = usedwidth + 10 --first tab in each row takes up an extra 10px
|
||||||
|
rowends[numrows] = #tablist
|
||||||
|
|
||||||
|
--Fix for single tabs being left on the last row, move a tab from the row above if applicable
|
||||||
|
if numrows > 1 then
|
||||||
|
--if the last row has only one tab
|
||||||
|
if rowends[numrows-1] == numtabs-1 then
|
||||||
|
--if there are more than 2 tabs in the 2nd last row
|
||||||
|
if (numrows == 2 and rowends[numrows-1] > 2) or (rowends[numrows] - rowends[numrows-1] > 2) then
|
||||||
|
--move 1 tab from the second last row to the last, if there is enough space
|
||||||
|
if (rowwidths[numrows] + widths[numtabs-1]) <= width then
|
||||||
|
rowends[numrows-1] = rowends[numrows-1] - 1
|
||||||
|
rowwidths[numrows] = rowwidths[numrows] + widths[numtabs-1]
|
||||||
|
rowwidths[numrows-1] = rowwidths[numrows-1] - widths[numtabs-1]
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--anchor the rows as defined and resize tabs to fill thier row
|
||||||
|
local starttab = 1
|
||||||
|
for row, endtab in ipairs(rowends) do
|
||||||
|
local first = true
|
||||||
|
for tabno = starttab, endtab do
|
||||||
|
local tab = tabs[tabno]
|
||||||
|
tab:ClearAllPoints()
|
||||||
|
if first then
|
||||||
|
tab:SetPoint("TOPLEFT", self.frame, "TOPLEFT", 0, -(hastitle and 14 or 7)-(row-1)*20 )
|
||||||
|
first = false
|
||||||
|
else
|
||||||
|
tab:SetPoint("LEFT", tabs[tabno-1], "RIGHT", -10, 0)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- equal padding for each tab to fill the available width,
|
||||||
|
-- if the used space is above 75% already
|
||||||
|
-- the 18 pixel is the typical width of a scrollbar, so we can have a tab group inside a scrolling frame,
|
||||||
|
-- and not have the tabs jump around funny when switching between tabs that need scrolling and those that don't
|
||||||
|
local padding = 0
|
||||||
|
if not (numrows == 1 and rowwidths[1] < width*0.75 - 18) then
|
||||||
|
padding = (width - rowwidths[row]) / (endtab - starttab+1)
|
||||||
|
end
|
||||||
|
|
||||||
|
for i = starttab, endtab do
|
||||||
|
PanelTemplates_TabResize(tabs[i], padding + 4, nil, width)
|
||||||
|
end
|
||||||
|
starttab = endtab + 1
|
||||||
|
end
|
||||||
|
|
||||||
|
self.borderoffset = (hastitle and 17 or 10)+((numrows)*20)
|
||||||
|
self.border:SetPoint("TOPLEFT", 1, -self.borderoffset)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnWidthSet"] = function(self, width)
|
||||||
|
local content = self.content
|
||||||
|
local contentwidth = width - 60
|
||||||
|
if contentwidth < 0 then
|
||||||
|
contentwidth = 0
|
||||||
|
end
|
||||||
|
content:SetWidth(contentwidth)
|
||||||
|
content.width = contentwidth
|
||||||
|
self:BuildTabs(self)
|
||||||
|
self.frame:SetScript("OnUpdate", BuildTabsOnUpdate)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnHeightSet"] = function(self, height)
|
||||||
|
local content = self.content
|
||||||
|
local contentheight = height - (self.borderoffset + 23)
|
||||||
|
if contentheight < 0 then
|
||||||
|
contentheight = 0
|
||||||
|
end
|
||||||
|
content:SetHeight(contentheight)
|
||||||
|
content.height = contentheight
|
||||||
|
end,
|
||||||
|
|
||||||
|
["LayoutFinished"] = function(self, width, height)
|
||||||
|
if self.noAutoHeight then return end
|
||||||
|
self:SetHeight((height or 0) + (self.borderoffset + 23))
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local PaneBackdrop = {
|
||||||
|
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
||||||
|
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
||||||
|
tile = true, tileSize = 16, edgeSize = 16,
|
||||||
|
insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
||||||
|
}
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local num = AceGUI:GetNextWidgetNum(Type)
|
||||||
|
local frame = CreateFrame("Frame",nil,UIParent)
|
||||||
|
frame:SetHeight(100)
|
||||||
|
frame:SetWidth(100)
|
||||||
|
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
|
||||||
|
local titletext = frame:CreateFontString(nil,"OVERLAY","GameFontNormal")
|
||||||
|
titletext:SetPoint("TOPLEFT", 14, 0)
|
||||||
|
titletext:SetPoint("TOPRIGHT", -14, 0)
|
||||||
|
titletext:SetJustifyH("LEFT")
|
||||||
|
titletext:SetHeight(18)
|
||||||
|
titletext:SetText("")
|
||||||
|
|
||||||
|
local border = CreateFrame("Frame", nil, frame)
|
||||||
|
border:SetPoint("TOPLEFT", 1, -27)
|
||||||
|
border:SetPoint("BOTTOMRIGHT", -1, 3)
|
||||||
|
border:SetBackdrop(PaneBackdrop)
|
||||||
|
border:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
||||||
|
border:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||||
|
|
||||||
|
local content = CreateFrame("Frame", nil, border)
|
||||||
|
content:SetPoint("TOPLEFT", 10, -7)
|
||||||
|
content:SetPoint("BOTTOMRIGHT", -10, 7)
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
num = num,
|
||||||
|
frame = frame,
|
||||||
|
localstatus = {},
|
||||||
|
alignoffset = 18,
|
||||||
|
titletext = titletext,
|
||||||
|
border = border,
|
||||||
|
borderoffset = 27,
|
||||||
|
tabs = {},
|
||||||
|
content = content,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsContainer(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
@@ -0,0 +1,705 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
TreeGroup Container
|
||||||
|
Container that uses a tree control to switch between groups.
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "TreeGroup", 43
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
|
||||||
|
local math_min, math_max, floor = math.min, math.max, floor
|
||||||
|
local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: GameTooltip, FONT_COLOR_CODE_CLOSE
|
||||||
|
|
||||||
|
-- Recycling functions
|
||||||
|
local new, del
|
||||||
|
do
|
||||||
|
local pool = setmetatable({},{__mode='k'})
|
||||||
|
function new()
|
||||||
|
local t = next(pool)
|
||||||
|
if t then
|
||||||
|
pool[t] = nil
|
||||||
|
return t
|
||||||
|
else
|
||||||
|
return {}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
function del(t)
|
||||||
|
for k in pairs(t) do
|
||||||
|
t[k] = nil
|
||||||
|
end
|
||||||
|
pool[t] = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local DEFAULT_TREE_WIDTH = 175
|
||||||
|
local DEFAULT_TREE_SIZABLE = true
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Support functions
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function GetButtonUniqueValue(line)
|
||||||
|
local parent = line.parent
|
||||||
|
if parent and parent.value then
|
||||||
|
return GetButtonUniqueValue(parent).."\001"..line.value
|
||||||
|
else
|
||||||
|
return line.value
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function UpdateButton(button, treeline, selected, canExpand, isExpanded)
|
||||||
|
local self = button.obj
|
||||||
|
local toggle = button.toggle
|
||||||
|
local text = treeline.text or ""
|
||||||
|
local icon = treeline.icon
|
||||||
|
local iconCoords = treeline.iconCoords
|
||||||
|
local level = treeline.level
|
||||||
|
local value = treeline.value
|
||||||
|
local uniquevalue = treeline.uniquevalue
|
||||||
|
local disabled = treeline.disabled
|
||||||
|
|
||||||
|
button.treeline = treeline
|
||||||
|
button.value = value
|
||||||
|
button.uniquevalue = uniquevalue
|
||||||
|
if selected then
|
||||||
|
button:LockHighlight()
|
||||||
|
button.selected = true
|
||||||
|
else
|
||||||
|
button:UnlockHighlight()
|
||||||
|
button.selected = false
|
||||||
|
end
|
||||||
|
button.level = level
|
||||||
|
if ( level == 1 ) then
|
||||||
|
button:SetNormalFontObject("GameFontNormal")
|
||||||
|
button:SetHighlightFontObject("GameFontHighlight")
|
||||||
|
button.text:SetPoint("LEFT", (icon and 16 or 0) + 8, 2)
|
||||||
|
else
|
||||||
|
button:SetNormalFontObject("GameFontHighlightSmall")
|
||||||
|
button:SetHighlightFontObject("GameFontHighlightSmall")
|
||||||
|
button.text:SetPoint("LEFT", (icon and 16 or 0) + 8 * level, 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
if disabled then
|
||||||
|
button:EnableMouse(false)
|
||||||
|
button.text:SetText("|cff808080"..text..FONT_COLOR_CODE_CLOSE)
|
||||||
|
else
|
||||||
|
button.text:SetText(text)
|
||||||
|
button:EnableMouse(true)
|
||||||
|
end
|
||||||
|
|
||||||
|
if icon then
|
||||||
|
button.icon:SetTexture(icon)
|
||||||
|
button.icon:SetPoint("LEFT", 8 * level, (level == 1) and 0 or 1)
|
||||||
|
else
|
||||||
|
button.icon:SetTexture(nil)
|
||||||
|
end
|
||||||
|
|
||||||
|
if iconCoords then
|
||||||
|
button.icon:SetTexCoord(unpack(iconCoords))
|
||||||
|
else
|
||||||
|
button.icon:SetTexCoord(0, 1, 0, 1)
|
||||||
|
end
|
||||||
|
|
||||||
|
if canExpand then
|
||||||
|
if not isExpanded then
|
||||||
|
toggle:SetNormalTexture("Interface\\Buttons\\UI-PlusButton-UP")
|
||||||
|
toggle:SetPushedTexture("Interface\\Buttons\\UI-PlusButton-DOWN")
|
||||||
|
else
|
||||||
|
toggle:SetNormalTexture("Interface\\Buttons\\UI-MinusButton-UP")
|
||||||
|
toggle:SetPushedTexture("Interface\\Buttons\\UI-MinusButton-DOWN")
|
||||||
|
end
|
||||||
|
toggle:Show()
|
||||||
|
else
|
||||||
|
toggle:Hide()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ShouldDisplayLevel(tree)
|
||||||
|
local result = false
|
||||||
|
for k, v in ipairs(tree) do
|
||||||
|
if v.children == nil and v.visible ~= false then
|
||||||
|
result = true
|
||||||
|
elseif v.children then
|
||||||
|
result = result or ShouldDisplayLevel(v.children)
|
||||||
|
end
|
||||||
|
if result then return result end
|
||||||
|
end
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
local function addLine(self, v, tree, level, parent)
|
||||||
|
local line = new()
|
||||||
|
line.value = v.value
|
||||||
|
line.text = v.text
|
||||||
|
line.icon = v.icon
|
||||||
|
line.iconCoords = v.iconCoords
|
||||||
|
line.disabled = v.disabled
|
||||||
|
line.tree = tree
|
||||||
|
line.level = level
|
||||||
|
line.parent = parent
|
||||||
|
line.visible = v.visible
|
||||||
|
line.uniquevalue = GetButtonUniqueValue(line)
|
||||||
|
if v.children then
|
||||||
|
line.hasChildren = true
|
||||||
|
else
|
||||||
|
line.hasChildren = nil
|
||||||
|
end
|
||||||
|
self.lines[#self.lines+1] = line
|
||||||
|
return line
|
||||||
|
end
|
||||||
|
|
||||||
|
--fire an update after one frame to catch the treeframes height
|
||||||
|
local function FirstFrameUpdate(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
frame:SetScript("OnUpdate", nil)
|
||||||
|
self:RefreshTree()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function BuildUniqueValue(...)
|
||||||
|
local n = select('#', ...)
|
||||||
|
if n == 1 then
|
||||||
|
return ...
|
||||||
|
else
|
||||||
|
return (...).."\001"..BuildUniqueValue(select(2,...))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Scripts
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Expand_OnClick(frame)
|
||||||
|
local button = frame.button
|
||||||
|
local self = button.obj
|
||||||
|
local status = (self.status or self.localstatus).groups
|
||||||
|
status[button.uniquevalue] = not status[button.uniquevalue]
|
||||||
|
self:RefreshTree()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Button_OnClick(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
self:Fire("OnClick", frame.uniquevalue, frame.selected)
|
||||||
|
if not frame.selected then
|
||||||
|
self:SetSelected(frame.uniquevalue)
|
||||||
|
frame.selected = true
|
||||||
|
frame:LockHighlight()
|
||||||
|
self:RefreshTree()
|
||||||
|
end
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Button_OnDoubleClick(button)
|
||||||
|
local self = button.obj
|
||||||
|
local status = (self.status or self.localstatus).groups
|
||||||
|
status[button.uniquevalue] = not status[button.uniquevalue]
|
||||||
|
self:RefreshTree()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Button_OnEnter(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
self:Fire("OnButtonEnter", frame.uniquevalue, frame)
|
||||||
|
|
||||||
|
if self.enabletooltips then
|
||||||
|
GameTooltip:SetOwner(frame, "ANCHOR_NONE")
|
||||||
|
GameTooltip:SetPoint("LEFT",frame,"RIGHT")
|
||||||
|
GameTooltip:SetText(frame.text:GetText() or "", 1, .82, 0, 1)
|
||||||
|
|
||||||
|
GameTooltip:Show()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Button_OnLeave(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
self:Fire("OnButtonLeave", frame.uniquevalue, frame)
|
||||||
|
|
||||||
|
if self.enabletooltips then
|
||||||
|
GameTooltip:Hide()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnScrollValueChanged(frame, value)
|
||||||
|
if frame.obj.noupdate then return end
|
||||||
|
local self = frame.obj
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
status.scrollvalue = value
|
||||||
|
self:RefreshTree()
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Tree_OnSizeChanged(frame)
|
||||||
|
frame.obj:RefreshTree()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Tree_OnMouseWheel(frame, delta)
|
||||||
|
local self = frame.obj
|
||||||
|
if self.showscroll then
|
||||||
|
local scrollbar = self.scrollbar
|
||||||
|
local min, max = scrollbar:GetMinMaxValues()
|
||||||
|
local value = scrollbar:GetValue()
|
||||||
|
local newvalue = math_min(max,math_max(min,value - delta))
|
||||||
|
if value ~= newvalue then
|
||||||
|
scrollbar:SetValue(newvalue)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Dragger_OnLeave(frame)
|
||||||
|
frame:SetBackdropColor(1, 1, 1, 0)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Dragger_OnEnter(frame)
|
||||||
|
frame:SetBackdropColor(1, 1, 1, 0.8)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Dragger_OnMouseDown(frame)
|
||||||
|
local treeframe = frame:GetParent()
|
||||||
|
treeframe:StartSizing("RIGHT")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Dragger_OnMouseUp(frame)
|
||||||
|
local treeframe = frame:GetParent()
|
||||||
|
local self = treeframe.obj
|
||||||
|
local treeframeParent = treeframe:GetParent()
|
||||||
|
treeframe:StopMovingOrSizing()
|
||||||
|
--treeframe:SetScript("OnUpdate", nil)
|
||||||
|
treeframe:SetUserPlaced(false)
|
||||||
|
--Without this :GetHeight will get stuck on the current height, causing the tree contents to not resize
|
||||||
|
treeframe:SetHeight(0)
|
||||||
|
treeframe:ClearAllPoints()
|
||||||
|
treeframe:SetPoint("TOPLEFT", treeframeParent, "TOPLEFT",0,0)
|
||||||
|
treeframe:SetPoint("BOTTOMLEFT", treeframeParent, "BOTTOMLEFT",0,0)
|
||||||
|
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
status.treewidth = treeframe:GetWidth()
|
||||||
|
|
||||||
|
treeframe.obj:Fire("OnTreeResize",treeframe:GetWidth())
|
||||||
|
-- recalculate the content width
|
||||||
|
treeframe.obj:OnWidthSet(status.fullwidth)
|
||||||
|
-- update the layout of the content
|
||||||
|
treeframe.obj:DoLayout()
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self:SetTreeWidth(DEFAULT_TREE_WIDTH, DEFAULT_TREE_SIZABLE)
|
||||||
|
self:EnableButtonTooltips(true)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnRelease"] = function(self)
|
||||||
|
self.status = nil
|
||||||
|
for k, v in pairs(self.localstatus) do
|
||||||
|
if k == "groups" then
|
||||||
|
for k2 in pairs(v) do
|
||||||
|
v[k2] = nil
|
||||||
|
end
|
||||||
|
else
|
||||||
|
self.localstatus[k] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self.localstatus.scrollvalue = 0
|
||||||
|
self.localstatus.treewidth = DEFAULT_TREE_WIDTH
|
||||||
|
self.localstatus.treesizable = DEFAULT_TREE_SIZABLE
|
||||||
|
end,
|
||||||
|
|
||||||
|
["EnableButtonTooltips"] = function(self, enable)
|
||||||
|
self.enabletooltips = enable
|
||||||
|
end,
|
||||||
|
|
||||||
|
["CreateButton"] = function(self)
|
||||||
|
local num = AceGUI:GetNextWidgetNum("TreeGroupButton")
|
||||||
|
local button = CreateFrame("Button", ("AceGUI30TreeButton%d"):format(num), self.treeframe, "OptionsListButtonTemplate")
|
||||||
|
button.obj = self
|
||||||
|
|
||||||
|
local icon = button:CreateTexture(nil, "OVERLAY")
|
||||||
|
icon:SetWidth(14)
|
||||||
|
icon:SetHeight(14)
|
||||||
|
button.icon = icon
|
||||||
|
|
||||||
|
button:SetScript("OnClick",Button_OnClick)
|
||||||
|
button:SetScript("OnDoubleClick", Button_OnDoubleClick)
|
||||||
|
button:SetScript("OnEnter",Button_OnEnter)
|
||||||
|
button:SetScript("OnLeave",Button_OnLeave)
|
||||||
|
|
||||||
|
button.toggle.button = button
|
||||||
|
button.toggle:SetScript("OnClick",Expand_OnClick)
|
||||||
|
|
||||||
|
button.text:SetHeight(14) -- Prevents text wrapping
|
||||||
|
|
||||||
|
return button
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetStatusTable"] = function(self, status)
|
||||||
|
assert(type(status) == "table")
|
||||||
|
self.status = status
|
||||||
|
if not status.groups then
|
||||||
|
status.groups = {}
|
||||||
|
end
|
||||||
|
if not status.scrollvalue then
|
||||||
|
status.scrollvalue = 0
|
||||||
|
end
|
||||||
|
if not status.treewidth then
|
||||||
|
status.treewidth = DEFAULT_TREE_WIDTH
|
||||||
|
end
|
||||||
|
if status.treesizable == nil then
|
||||||
|
status.treesizable = DEFAULT_TREE_SIZABLE
|
||||||
|
end
|
||||||
|
self:SetTreeWidth(status.treewidth,status.treesizable)
|
||||||
|
self:RefreshTree()
|
||||||
|
end,
|
||||||
|
|
||||||
|
--sets the tree to be displayed
|
||||||
|
["SetTree"] = function(self, tree, filter)
|
||||||
|
self.filter = filter
|
||||||
|
if tree then
|
||||||
|
assert(type(tree) == "table")
|
||||||
|
end
|
||||||
|
self.tree = tree
|
||||||
|
self:RefreshTree()
|
||||||
|
end,
|
||||||
|
|
||||||
|
["BuildLevel"] = function(self, tree, level, parent)
|
||||||
|
local groups = (self.status or self.localstatus).groups
|
||||||
|
|
||||||
|
for i, v in ipairs(tree) do
|
||||||
|
if v.children then
|
||||||
|
if not self.filter or ShouldDisplayLevel(v.children) then
|
||||||
|
local line = addLine(self, v, tree, level, parent)
|
||||||
|
if groups[line.uniquevalue] then
|
||||||
|
self:BuildLevel(v.children, level+1, line)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
elseif v.visible ~= false or not self.filter then
|
||||||
|
addLine(self, v, tree, level, parent)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["RefreshTree"] = function(self,scrollToSelection)
|
||||||
|
local buttons = self.buttons
|
||||||
|
local lines = self.lines
|
||||||
|
|
||||||
|
for i, v in ipairs(buttons) do
|
||||||
|
v:Hide()
|
||||||
|
end
|
||||||
|
while lines[1] do
|
||||||
|
local t = tremove(lines)
|
||||||
|
for k in pairs(t) do
|
||||||
|
t[k] = nil
|
||||||
|
end
|
||||||
|
del(t)
|
||||||
|
end
|
||||||
|
|
||||||
|
if not self.tree then return end
|
||||||
|
--Build the list of visible entries from the tree and status tables
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
local groupstatus = status.groups
|
||||||
|
local tree = self.tree
|
||||||
|
|
||||||
|
local treeframe = self.treeframe
|
||||||
|
|
||||||
|
status.scrollToSelection = status.scrollToSelection or scrollToSelection -- needs to be cached in case the control hasn't been drawn yet (code bails out below)
|
||||||
|
|
||||||
|
self:BuildLevel(tree, 1)
|
||||||
|
|
||||||
|
local numlines = #lines
|
||||||
|
|
||||||
|
local maxlines = (floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18))
|
||||||
|
if maxlines <= 0 then return end
|
||||||
|
|
||||||
|
local first, last
|
||||||
|
|
||||||
|
scrollToSelection = status.scrollToSelection
|
||||||
|
status.scrollToSelection = nil
|
||||||
|
|
||||||
|
if numlines <= maxlines then
|
||||||
|
--the whole tree fits in the frame
|
||||||
|
status.scrollvalue = 0
|
||||||
|
self:ShowScroll(false)
|
||||||
|
first, last = 1, numlines
|
||||||
|
else
|
||||||
|
self:ShowScroll(true)
|
||||||
|
--scrolling will be needed
|
||||||
|
self.noupdate = true
|
||||||
|
self.scrollbar:SetMinMaxValues(0, numlines - maxlines)
|
||||||
|
--check if we are scrolled down too far
|
||||||
|
if numlines - status.scrollvalue < maxlines then
|
||||||
|
status.scrollvalue = numlines - maxlines
|
||||||
|
end
|
||||||
|
self.noupdate = nil
|
||||||
|
first, last = status.scrollvalue+1, status.scrollvalue + maxlines
|
||||||
|
--show selection?
|
||||||
|
if scrollToSelection and status.selected then
|
||||||
|
local show
|
||||||
|
for i,line in ipairs(lines) do -- find the line number
|
||||||
|
if line.uniquevalue==status.selected then
|
||||||
|
show=i
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if not show then
|
||||||
|
-- selection was deleted or something?
|
||||||
|
elseif show>=first and show<=last then
|
||||||
|
-- all good
|
||||||
|
else
|
||||||
|
-- scrolling needed!
|
||||||
|
if show<first then
|
||||||
|
status.scrollvalue = show-1
|
||||||
|
else
|
||||||
|
status.scrollvalue = show-maxlines
|
||||||
|
end
|
||||||
|
first, last = status.scrollvalue+1, status.scrollvalue + maxlines
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if self.scrollbar:GetValue() ~= status.scrollvalue then
|
||||||
|
self.scrollbar:SetValue(status.scrollvalue)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local buttonnum = 1
|
||||||
|
for i = first, last do
|
||||||
|
local line = lines[i]
|
||||||
|
local button = buttons[buttonnum]
|
||||||
|
if not button then
|
||||||
|
button = self:CreateButton()
|
||||||
|
|
||||||
|
buttons[buttonnum] = button
|
||||||
|
button:SetParent(treeframe)
|
||||||
|
button:SetFrameLevel(treeframe:GetFrameLevel()+1)
|
||||||
|
button:ClearAllPoints()
|
||||||
|
if buttonnum == 1 then
|
||||||
|
if self.showscroll then
|
||||||
|
button:SetPoint("TOPRIGHT", -22, -10)
|
||||||
|
button:SetPoint("TOPLEFT", 0, -10)
|
||||||
|
else
|
||||||
|
button:SetPoint("TOPRIGHT", 0, -10)
|
||||||
|
button:SetPoint("TOPLEFT", 0, -10)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
button:SetPoint("TOPRIGHT", buttons[buttonnum-1], "BOTTOMRIGHT",0,0)
|
||||||
|
button:SetPoint("TOPLEFT", buttons[buttonnum-1], "BOTTOMLEFT",0,0)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
UpdateButton(button, line, status.selected == line.uniquevalue, line.hasChildren, groupstatus[line.uniquevalue] )
|
||||||
|
button:Show()
|
||||||
|
buttonnum = buttonnum + 1
|
||||||
|
end
|
||||||
|
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetSelected"] = function(self, value)
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
if status.selected ~= value then
|
||||||
|
status.selected = value
|
||||||
|
self:Fire("OnGroupSelected", value)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["Select"] = function(self, uniquevalue, ...)
|
||||||
|
self.filter = false
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
local groups = status.groups
|
||||||
|
local path = {...}
|
||||||
|
for i = 1, #path do
|
||||||
|
groups[tconcat(path, "\001", 1, i)] = true
|
||||||
|
end
|
||||||
|
status.selected = uniquevalue
|
||||||
|
self:RefreshTree(true)
|
||||||
|
self:Fire("OnGroupSelected", uniquevalue)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SelectByPath"] = function(self, ...)
|
||||||
|
self:Select(BuildUniqueValue(...), ...)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SelectByValue"] = function(self, uniquevalue)
|
||||||
|
self:Select(uniquevalue, ("\001"):split(uniquevalue))
|
||||||
|
end,
|
||||||
|
|
||||||
|
["ShowScroll"] = function(self, show)
|
||||||
|
self.showscroll = show
|
||||||
|
if show then
|
||||||
|
self.scrollbar:Show()
|
||||||
|
if self.buttons[1] then
|
||||||
|
self.buttons[1]:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",-22,-10)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
self.scrollbar:Hide()
|
||||||
|
if self.buttons[1] then
|
||||||
|
self.buttons[1]:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",0,-10)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnWidthSet"] = function(self, width)
|
||||||
|
local content = self.content
|
||||||
|
local treeframe = self.treeframe
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
status.fullwidth = width
|
||||||
|
|
||||||
|
local contentwidth = width - status.treewidth - 20
|
||||||
|
if contentwidth < 0 then
|
||||||
|
contentwidth = 0
|
||||||
|
end
|
||||||
|
content:SetWidth(contentwidth)
|
||||||
|
content.width = contentwidth
|
||||||
|
|
||||||
|
local maxtreewidth = math_min(400, width - 50)
|
||||||
|
|
||||||
|
if maxtreewidth > 100 and status.treewidth > maxtreewidth then
|
||||||
|
self:SetTreeWidth(maxtreewidth, status.treesizable)
|
||||||
|
end
|
||||||
|
treeframe:SetMaxResize(maxtreewidth, 1600)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnHeightSet"] = function(self, height)
|
||||||
|
local content = self.content
|
||||||
|
local contentheight = height - 20
|
||||||
|
if contentheight < 0 then
|
||||||
|
contentheight = 0
|
||||||
|
end
|
||||||
|
content:SetHeight(contentheight)
|
||||||
|
content.height = contentheight
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetTreeWidth"] = function(self, treewidth, resizable)
|
||||||
|
if not resizable then
|
||||||
|
if type(treewidth) == 'number' then
|
||||||
|
resizable = false
|
||||||
|
elseif type(treewidth) == 'boolean' then
|
||||||
|
resizable = treewidth
|
||||||
|
treewidth = DEFAULT_TREE_WIDTH
|
||||||
|
else
|
||||||
|
resizable = false
|
||||||
|
treewidth = DEFAULT_TREE_WIDTH
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self.treeframe:SetWidth(treewidth)
|
||||||
|
self.dragger:EnableMouse(resizable)
|
||||||
|
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
status.treewidth = treewidth
|
||||||
|
status.treesizable = resizable
|
||||||
|
|
||||||
|
-- recalculate the content width
|
||||||
|
if status.fullwidth then
|
||||||
|
self:OnWidthSet(status.fullwidth)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["GetTreeWidth"] = function(self)
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
return status.treewidth or DEFAULT_TREE_WIDTH
|
||||||
|
end,
|
||||||
|
|
||||||
|
["LayoutFinished"] = function(self, width, height)
|
||||||
|
if self.noAutoHeight then return end
|
||||||
|
self:SetHeight((height or 0) + 20)
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local PaneBackdrop = {
|
||||||
|
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
||||||
|
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
||||||
|
tile = true, tileSize = 16, edgeSize = 16,
|
||||||
|
insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
||||||
|
}
|
||||||
|
|
||||||
|
local DraggerBackdrop = {
|
||||||
|
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
|
||||||
|
edgeFile = nil,
|
||||||
|
tile = true, tileSize = 16, edgeSize = 0,
|
||||||
|
insets = { left = 3, right = 3, top = 7, bottom = 7 }
|
||||||
|
}
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local num = AceGUI:GetNextWidgetNum(Type)
|
||||||
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
|
||||||
|
local treeframe = CreateFrame("Frame", nil, frame)
|
||||||
|
treeframe:SetPoint("TOPLEFT")
|
||||||
|
treeframe:SetPoint("BOTTOMLEFT")
|
||||||
|
treeframe:SetWidth(DEFAULT_TREE_WIDTH)
|
||||||
|
treeframe:EnableMouseWheel(true)
|
||||||
|
treeframe:SetBackdrop(PaneBackdrop)
|
||||||
|
treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
||||||
|
treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||||
|
treeframe:SetResizable(true)
|
||||||
|
treeframe:SetMinResize(100, 1)
|
||||||
|
treeframe:SetMaxResize(400, 1600)
|
||||||
|
treeframe:SetScript("OnUpdate", FirstFrameUpdate)
|
||||||
|
treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged)
|
||||||
|
treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel)
|
||||||
|
|
||||||
|
local dragger = CreateFrame("Frame", nil, treeframe)
|
||||||
|
dragger:SetWidth(8)
|
||||||
|
dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
|
||||||
|
dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
|
||||||
|
dragger:SetBackdrop(DraggerBackdrop)
|
||||||
|
dragger:SetBackdropColor(1, 1, 1, 0)
|
||||||
|
dragger:SetScript("OnEnter", Dragger_OnEnter)
|
||||||
|
dragger:SetScript("OnLeave", Dragger_OnLeave)
|
||||||
|
dragger:SetScript("OnMouseDown", Dragger_OnMouseDown)
|
||||||
|
dragger:SetScript("OnMouseUp", Dragger_OnMouseUp)
|
||||||
|
|
||||||
|
local scrollbar = CreateFrame("Slider", ("AceConfigDialogTreeGroup%dScrollBar"):format(num), treeframe, "UIPanelScrollBarTemplate")
|
||||||
|
scrollbar:SetScript("OnValueChanged", nil)
|
||||||
|
scrollbar:SetPoint("TOPRIGHT", -10, -26)
|
||||||
|
scrollbar:SetPoint("BOTTOMRIGHT", -10, 26)
|
||||||
|
scrollbar:SetMinMaxValues(0,0)
|
||||||
|
scrollbar:SetValueStep(1)
|
||||||
|
scrollbar:SetValue(0)
|
||||||
|
scrollbar:SetWidth(16)
|
||||||
|
scrollbar:SetScript("OnValueChanged", OnScrollValueChanged)
|
||||||
|
|
||||||
|
local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND")
|
||||||
|
scrollbg:SetAllPoints(scrollbar)
|
||||||
|
scrollbg:SetTexture(0,0,0,0.4)
|
||||||
|
|
||||||
|
local border = CreateFrame("Frame",nil,frame)
|
||||||
|
border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
|
||||||
|
border:SetPoint("BOTTOMRIGHT")
|
||||||
|
border:SetBackdrop(PaneBackdrop)
|
||||||
|
border:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
||||||
|
border:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||||
|
|
||||||
|
--Container Support
|
||||||
|
local content = CreateFrame("Frame", nil, border)
|
||||||
|
content:SetPoint("TOPLEFT", 10, -10)
|
||||||
|
content:SetPoint("BOTTOMRIGHT", -10, 10)
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
frame = frame,
|
||||||
|
lines = {},
|
||||||
|
levels = {},
|
||||||
|
buttons = {},
|
||||||
|
hasChildren = {},
|
||||||
|
localstatus = { groups = {}, scrollvalue = 0 },
|
||||||
|
filter = false,
|
||||||
|
treeframe = treeframe,
|
||||||
|
dragger = dragger,
|
||||||
|
scrollbar = scrollbar,
|
||||||
|
border = border,
|
||||||
|
content = content,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
treeframe.obj, dragger.obj, scrollbar.obj = widget, widget, widget
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsContainer(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
@@ -0,0 +1,336 @@
|
|||||||
|
local AceGUI = LibStub("AceGUI-3.0")
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local pairs, assert, type = pairs, assert, type
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local PlaySound = PlaySound
|
||||||
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: GameFontNormal
|
||||||
|
|
||||||
|
----------------
|
||||||
|
-- Main Frame --
|
||||||
|
----------------
|
||||||
|
--[[
|
||||||
|
Events :
|
||||||
|
OnClose
|
||||||
|
|
||||||
|
]]
|
||||||
|
do
|
||||||
|
local Type = "Window"
|
||||||
|
local Version = 5
|
||||||
|
|
||||||
|
local function frameOnShow(this)
|
||||||
|
this.obj:Fire("OnShow")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function frameOnClose(this)
|
||||||
|
this.obj:Fire("OnClose")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function closeOnClick(this)
|
||||||
|
PlaySound("gsTitleOptionExit")
|
||||||
|
this.obj:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function frameOnMouseDown(this)
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function titleOnMouseDown(this)
|
||||||
|
this:GetParent():StartMoving()
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function frameOnMouseUp(this)
|
||||||
|
local frame = this:GetParent()
|
||||||
|
frame:StopMovingOrSizing()
|
||||||
|
local self = frame.obj
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
status.width = frame:GetWidth()
|
||||||
|
status.height = frame:GetHeight()
|
||||||
|
status.top = frame:GetTop()
|
||||||
|
status.left = frame:GetLeft()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function sizerseOnMouseDown(this)
|
||||||
|
this:GetParent():StartSizing("BOTTOMRIGHT")
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function sizersOnMouseDown(this)
|
||||||
|
this:GetParent():StartSizing("BOTTOM")
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function sizereOnMouseDown(this)
|
||||||
|
this:GetParent():StartSizing("RIGHT")
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function sizerOnMouseUp(this)
|
||||||
|
this:GetParent():StopMovingOrSizing()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetTitle(self,title)
|
||||||
|
self.titletext:SetText(title)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetStatusText(self,text)
|
||||||
|
-- self.statustext:SetText(text)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Hide(self)
|
||||||
|
self.frame:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Show(self)
|
||||||
|
self.frame:Show()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnAcquire(self)
|
||||||
|
self.frame:SetParent(UIParent)
|
||||||
|
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
self:ApplyStatus()
|
||||||
|
self:EnableResize(true)
|
||||||
|
self:Show()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnRelease(self)
|
||||||
|
self.status = nil
|
||||||
|
for k in pairs(self.localstatus) do
|
||||||
|
self.localstatus[k] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- called to set an external table to store status in
|
||||||
|
local function SetStatusTable(self, status)
|
||||||
|
assert(type(status) == "table")
|
||||||
|
self.status = status
|
||||||
|
self:ApplyStatus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ApplyStatus(self)
|
||||||
|
local status = self.status or self.localstatus
|
||||||
|
local frame = self.frame
|
||||||
|
self:SetWidth(status.width or 700)
|
||||||
|
self:SetHeight(status.height or 500)
|
||||||
|
if status.top and status.left then
|
||||||
|
frame:SetPoint("TOP",UIParent,"BOTTOM",0,status.top)
|
||||||
|
frame:SetPoint("LEFT",UIParent,"LEFT",status.left,0)
|
||||||
|
else
|
||||||
|
frame:SetPoint("CENTER",UIParent,"CENTER")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnWidthSet(self, width)
|
||||||
|
local content = self.content
|
||||||
|
local contentwidth = width - 34
|
||||||
|
if contentwidth < 0 then
|
||||||
|
contentwidth = 0
|
||||||
|
end
|
||||||
|
content:SetWidth(contentwidth)
|
||||||
|
content.width = contentwidth
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function OnHeightSet(self, height)
|
||||||
|
local content = self.content
|
||||||
|
local contentheight = height - 57
|
||||||
|
if contentheight < 0 then
|
||||||
|
contentheight = 0
|
||||||
|
end
|
||||||
|
content:SetHeight(contentheight)
|
||||||
|
content.height = contentheight
|
||||||
|
end
|
||||||
|
|
||||||
|
local function EnableResize(self, state)
|
||||||
|
local func = state and "Show" or "Hide"
|
||||||
|
self.sizer_se[func](self.sizer_se)
|
||||||
|
self.sizer_s[func](self.sizer_s)
|
||||||
|
self.sizer_e[func](self.sizer_e)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local frame = CreateFrame("Frame",nil,UIParent)
|
||||||
|
local self = {}
|
||||||
|
self.type = "Window"
|
||||||
|
|
||||||
|
self.Hide = Hide
|
||||||
|
self.Show = Show
|
||||||
|
self.SetTitle = SetTitle
|
||||||
|
self.OnRelease = OnRelease
|
||||||
|
self.OnAcquire = OnAcquire
|
||||||
|
self.SetStatusText = SetStatusText
|
||||||
|
self.SetStatusTable = SetStatusTable
|
||||||
|
self.ApplyStatus = ApplyStatus
|
||||||
|
self.OnWidthSet = OnWidthSet
|
||||||
|
self.OnHeightSet = OnHeightSet
|
||||||
|
self.EnableResize = EnableResize
|
||||||
|
|
||||||
|
self.localstatus = {}
|
||||||
|
|
||||||
|
self.frame = frame
|
||||||
|
frame.obj = self
|
||||||
|
frame:SetWidth(700)
|
||||||
|
frame:SetHeight(500)
|
||||||
|
frame:SetPoint("CENTER",UIParent,"CENTER",0,0)
|
||||||
|
frame:EnableMouse()
|
||||||
|
frame:SetMovable(true)
|
||||||
|
frame:SetResizable(true)
|
||||||
|
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
frame:SetScript("OnMouseDown", frameOnMouseDown)
|
||||||
|
|
||||||
|
frame:SetScript("OnShow",frameOnShow)
|
||||||
|
frame:SetScript("OnHide",frameOnClose)
|
||||||
|
frame:SetMinResize(240,240)
|
||||||
|
frame:SetToplevel(true)
|
||||||
|
|
||||||
|
local titlebg = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
|
titlebg:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Title-Background]])
|
||||||
|
titlebg:SetPoint("TOPLEFT", 9, -6)
|
||||||
|
titlebg:SetPoint("BOTTOMRIGHT", frame, "TOPRIGHT", -28, -24)
|
||||||
|
|
||||||
|
local dialogbg = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
|
dialogbg:SetTexture([[Interface\Tooltips\UI-Tooltip-Background]])
|
||||||
|
dialogbg:SetPoint("TOPLEFT", 8, -24)
|
||||||
|
dialogbg:SetPoint("BOTTOMRIGHT", -6, 8)
|
||||||
|
dialogbg:SetVertexColor(0, 0, 0, .75)
|
||||||
|
|
||||||
|
local topleft = frame:CreateTexture(nil, "BORDER")
|
||||||
|
topleft:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
||||||
|
topleft:SetWidth(64)
|
||||||
|
topleft:SetHeight(64)
|
||||||
|
topleft:SetPoint("TOPLEFT")
|
||||||
|
topleft:SetTexCoord(0.501953125, 0.625, 0, 1)
|
||||||
|
|
||||||
|
local topright = frame:CreateTexture(nil, "BORDER")
|
||||||
|
topright:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
||||||
|
topright:SetWidth(64)
|
||||||
|
topright:SetHeight(64)
|
||||||
|
topright:SetPoint("TOPRIGHT")
|
||||||
|
topright:SetTexCoord(0.625, 0.75, 0, 1)
|
||||||
|
|
||||||
|
local top = frame:CreateTexture(nil, "BORDER")
|
||||||
|
top:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
||||||
|
top:SetHeight(64)
|
||||||
|
top:SetPoint("TOPLEFT", topleft, "TOPRIGHT")
|
||||||
|
top:SetPoint("TOPRIGHT", topright, "TOPLEFT")
|
||||||
|
top:SetTexCoord(0.25, 0.369140625, 0, 1)
|
||||||
|
|
||||||
|
local bottomleft = frame:CreateTexture(nil, "BORDER")
|
||||||
|
bottomleft:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
||||||
|
bottomleft:SetWidth(64)
|
||||||
|
bottomleft:SetHeight(64)
|
||||||
|
bottomleft:SetPoint("BOTTOMLEFT")
|
||||||
|
bottomleft:SetTexCoord(0.751953125, 0.875, 0, 1)
|
||||||
|
|
||||||
|
local bottomright = frame:CreateTexture(nil, "BORDER")
|
||||||
|
bottomright:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
||||||
|
bottomright:SetWidth(64)
|
||||||
|
bottomright:SetHeight(64)
|
||||||
|
bottomright:SetPoint("BOTTOMRIGHT")
|
||||||
|
bottomright:SetTexCoord(0.875, 1, 0, 1)
|
||||||
|
|
||||||
|
local bottom = frame:CreateTexture(nil, "BORDER")
|
||||||
|
bottom:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
||||||
|
bottom:SetHeight(64)
|
||||||
|
bottom:SetPoint("BOTTOMLEFT", bottomleft, "BOTTOMRIGHT")
|
||||||
|
bottom:SetPoint("BOTTOMRIGHT", bottomright, "BOTTOMLEFT")
|
||||||
|
bottom:SetTexCoord(0.376953125, 0.498046875, 0, 1)
|
||||||
|
|
||||||
|
local left = frame:CreateTexture(nil, "BORDER")
|
||||||
|
left:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
||||||
|
left:SetWidth(64)
|
||||||
|
left:SetPoint("TOPLEFT", topleft, "BOTTOMLEFT")
|
||||||
|
left:SetPoint("BOTTOMLEFT", bottomleft, "TOPLEFT")
|
||||||
|
left:SetTexCoord(0.001953125, 0.125, 0, 1)
|
||||||
|
|
||||||
|
local right = frame:CreateTexture(nil, "BORDER")
|
||||||
|
right:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]])
|
||||||
|
right:SetWidth(64)
|
||||||
|
right:SetPoint("TOPRIGHT", topright, "BOTTOMRIGHT")
|
||||||
|
right:SetPoint("BOTTOMRIGHT", bottomright, "TOPRIGHT")
|
||||||
|
right:SetTexCoord(0.1171875, 0.2421875, 0, 1)
|
||||||
|
|
||||||
|
local close = CreateFrame("Button", nil, frame, "UIPanelCloseButton")
|
||||||
|
close:SetPoint("TOPRIGHT", 2, 1)
|
||||||
|
close:SetScript("OnClick", closeOnClick)
|
||||||
|
self.closebutton = close
|
||||||
|
close.obj = self
|
||||||
|
|
||||||
|
local titletext = frame:CreateFontString(nil, "ARTWORK")
|
||||||
|
titletext:SetFontObject(GameFontNormal)
|
||||||
|
titletext:SetPoint("TOPLEFT", 12, -8)
|
||||||
|
titletext:SetPoint("TOPRIGHT", -32, -8)
|
||||||
|
self.titletext = titletext
|
||||||
|
|
||||||
|
local title = CreateFrame("Button", nil, frame)
|
||||||
|
title:SetPoint("TOPLEFT", titlebg)
|
||||||
|
title:SetPoint("BOTTOMRIGHT", titlebg)
|
||||||
|
title:EnableMouse()
|
||||||
|
title:SetScript("OnMouseDown",titleOnMouseDown)
|
||||||
|
title:SetScript("OnMouseUp", frameOnMouseUp)
|
||||||
|
self.title = title
|
||||||
|
|
||||||
|
local sizer_se = CreateFrame("Frame",nil,frame)
|
||||||
|
sizer_se:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
|
||||||
|
sizer_se:SetWidth(25)
|
||||||
|
sizer_se:SetHeight(25)
|
||||||
|
sizer_se:EnableMouse()
|
||||||
|
sizer_se:SetScript("OnMouseDown",sizerseOnMouseDown)
|
||||||
|
sizer_se:SetScript("OnMouseUp", sizerOnMouseUp)
|
||||||
|
self.sizer_se = sizer_se
|
||||||
|
|
||||||
|
local line1 = sizer_se:CreateTexture(nil, "BACKGROUND")
|
||||||
|
self.line1 = line1
|
||||||
|
line1:SetWidth(14)
|
||||||
|
line1:SetHeight(14)
|
||||||
|
line1:SetPoint("BOTTOMRIGHT", -8, 8)
|
||||||
|
line1:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
|
||||||
|
local x = 0.1 * 14/17
|
||||||
|
line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
||||||
|
|
||||||
|
local line2 = sizer_se:CreateTexture(nil, "BACKGROUND")
|
||||||
|
self.line2 = line2
|
||||||
|
line2:SetWidth(8)
|
||||||
|
line2:SetHeight(8)
|
||||||
|
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
||||||
|
line2:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
|
||||||
|
local x = 0.1 * 8/17
|
||||||
|
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
||||||
|
|
||||||
|
local sizer_s = CreateFrame("Frame",nil,frame)
|
||||||
|
sizer_s:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-25,0)
|
||||||
|
sizer_s:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0)
|
||||||
|
sizer_s:SetHeight(25)
|
||||||
|
sizer_s:EnableMouse()
|
||||||
|
sizer_s:SetScript("OnMouseDown",sizersOnMouseDown)
|
||||||
|
sizer_s:SetScript("OnMouseUp", sizerOnMouseUp)
|
||||||
|
self.sizer_s = sizer_s
|
||||||
|
|
||||||
|
local sizer_e = CreateFrame("Frame",nil,frame)
|
||||||
|
sizer_e:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,25)
|
||||||
|
sizer_e:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0)
|
||||||
|
sizer_e:SetWidth(25)
|
||||||
|
sizer_e:EnableMouse()
|
||||||
|
sizer_e:SetScript("OnMouseDown",sizereOnMouseDown)
|
||||||
|
sizer_e:SetScript("OnMouseUp", sizerOnMouseUp)
|
||||||
|
self.sizer_e = sizer_e
|
||||||
|
|
||||||
|
--Container Support
|
||||||
|
local content = CreateFrame("Frame",nil,frame)
|
||||||
|
self.content = content
|
||||||
|
content.obj = self
|
||||||
|
content:SetPoint("TOPLEFT",frame,"TOPLEFT",12,-32)
|
||||||
|
content:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-12,13)
|
||||||
|
|
||||||
|
AceGUI:RegisterAsContainer(self)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type,Constructor,Version)
|
||||||
|
end
|
||||||
@@ -0,0 +1,103 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Button Widget
|
||||||
|
Graphical Button.
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "Button", 23
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local pairs = pairs
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local _G = _G
|
||||||
|
local PlaySound, CreateFrame, UIParent = PlaySound, CreateFrame, UIParent
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Scripts
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Button_OnClick(frame, ...)
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
PlaySound("igMainMenuOption")
|
||||||
|
frame.obj:Fire("OnClick", ...)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Control_OnEnter(frame)
|
||||||
|
frame.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Control_OnLeave(frame)
|
||||||
|
frame.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
-- restore default values
|
||||||
|
self:SetHeight(24)
|
||||||
|
self:SetWidth(200)
|
||||||
|
self:SetDisabled(false)
|
||||||
|
self:SetAutoWidth(false)
|
||||||
|
self:SetText()
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["SetText"] = function(self, text)
|
||||||
|
self.text:SetText(text)
|
||||||
|
if self.autoWidth then
|
||||||
|
self:SetWidth(self.text:GetStringWidth() + 30)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetAutoWidth"] = function(self, autoWidth)
|
||||||
|
self.autoWidth = autoWidth
|
||||||
|
if self.autoWidth then
|
||||||
|
self:SetWidth(self.text:GetStringWidth() + 30)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetDisabled"] = function(self, disabled)
|
||||||
|
self.disabled = disabled
|
||||||
|
if disabled then
|
||||||
|
self.frame:Disable()
|
||||||
|
else
|
||||||
|
self.frame:Enable()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Constructor()
|
||||||
|
local name = "AceGUI30Button" .. AceGUI:GetNextWidgetNum(Type)
|
||||||
|
local frame = CreateFrame("Button", name, UIParent, "UIPanelButtonTemplate2")
|
||||||
|
frame:Hide()
|
||||||
|
|
||||||
|
frame:EnableMouse(true)
|
||||||
|
frame:SetScript("OnClick", Button_OnClick)
|
||||||
|
frame:SetScript("OnEnter", Control_OnEnter)
|
||||||
|
frame:SetScript("OnLeave", Control_OnLeave)
|
||||||
|
|
||||||
|
local text = frame:GetFontString()
|
||||||
|
text:ClearAllPoints()
|
||||||
|
text:SetPoint("TOPLEFT", 15, -1)
|
||||||
|
text:SetPoint("BOTTOMRIGHT", -15, 1)
|
||||||
|
text:SetJustifyV("MIDDLE")
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
text = text,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
@@ -0,0 +1,296 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Checkbox Widget
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "CheckBox", 26
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local select, pairs = select, pairs
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local PlaySound = PlaySound
|
||||||
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: SetDesaturation, GameFontHighlight
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Support functions
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function AlignImage(self)
|
||||||
|
local img = self.image:GetTexture()
|
||||||
|
self.text:ClearAllPoints()
|
||||||
|
if not img then
|
||||||
|
self.text:SetPoint("LEFT", self.checkbg, "RIGHT")
|
||||||
|
self.text:SetPoint("RIGHT")
|
||||||
|
else
|
||||||
|
self.text:SetPoint("LEFT", self.image, "RIGHT", 1, 0)
|
||||||
|
self.text:SetPoint("RIGHT")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Scripts
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Control_OnEnter(frame)
|
||||||
|
frame.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Control_OnLeave(frame)
|
||||||
|
frame.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function CheckBox_OnMouseDown(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
if not self.disabled then
|
||||||
|
if self.image:GetTexture() then
|
||||||
|
self.text:SetPoint("LEFT", self.image,"RIGHT", 2, -1)
|
||||||
|
else
|
||||||
|
self.text:SetPoint("LEFT", self.checkbg, "RIGHT", 1, -1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function CheckBox_OnMouseUp(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
if not self.disabled then
|
||||||
|
self:ToggleChecked()
|
||||||
|
|
||||||
|
if self.checked then
|
||||||
|
PlaySound("igMainMenuOptionCheckBoxOn")
|
||||||
|
else -- for both nil and false (tristate)
|
||||||
|
PlaySound("igMainMenuOptionCheckBoxOff")
|
||||||
|
end
|
||||||
|
|
||||||
|
self:Fire("OnValueChanged", self.checked)
|
||||||
|
AlignImage(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self:SetType()
|
||||||
|
self:SetValue(false)
|
||||||
|
self:SetTriState(nil)
|
||||||
|
-- height is calculated from the width and required space for the description
|
||||||
|
self:SetWidth(200)
|
||||||
|
self:SetImage()
|
||||||
|
self:SetDisabled(nil)
|
||||||
|
self:SetDescription(nil)
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["OnWidthSet"] = function(self, width)
|
||||||
|
if self.desc then
|
||||||
|
self.desc:SetWidth(width - 30)
|
||||||
|
if self.desc:GetText() and self.desc:GetText() ~= "" then
|
||||||
|
self:SetHeight(28 + self.desc:GetStringHeight())
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetDisabled"] = function(self, disabled)
|
||||||
|
self.disabled = disabled
|
||||||
|
if disabled then
|
||||||
|
self.frame:Disable()
|
||||||
|
self.text:SetTextColor(0.5, 0.5, 0.5)
|
||||||
|
SetDesaturation(self.check, true)
|
||||||
|
if self.desc then
|
||||||
|
self.desc:SetTextColor(0.5, 0.5, 0.5)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
self.frame:Enable()
|
||||||
|
self.text:SetTextColor(1, 1, 1)
|
||||||
|
if self.tristate and self.checked == nil then
|
||||||
|
SetDesaturation(self.check, true)
|
||||||
|
else
|
||||||
|
SetDesaturation(self.check, false)
|
||||||
|
end
|
||||||
|
if self.desc then
|
||||||
|
self.desc:SetTextColor(1, 1, 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetValue"] = function(self, value)
|
||||||
|
local check = self.check
|
||||||
|
self.checked = value
|
||||||
|
if value then
|
||||||
|
SetDesaturation(check, false)
|
||||||
|
check:Show()
|
||||||
|
else
|
||||||
|
--Nil is the unknown tristate value
|
||||||
|
if self.tristate and value == nil then
|
||||||
|
SetDesaturation(check, true)
|
||||||
|
check:Show()
|
||||||
|
else
|
||||||
|
SetDesaturation(check, false)
|
||||||
|
check:Hide()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self:SetDisabled(self.disabled)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["GetValue"] = function(self)
|
||||||
|
return self.checked
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetTriState"] = function(self, enabled)
|
||||||
|
self.tristate = enabled
|
||||||
|
self:SetValue(self:GetValue())
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetType"] = function(self, type)
|
||||||
|
local checkbg = self.checkbg
|
||||||
|
local check = self.check
|
||||||
|
local highlight = self.highlight
|
||||||
|
|
||||||
|
local size
|
||||||
|
if type == "radio" then
|
||||||
|
size = 16
|
||||||
|
checkbg:SetTexture("Interface\\Buttons\\UI-RadioButton")
|
||||||
|
checkbg:SetTexCoord(0, 0.25, 0, 1)
|
||||||
|
check:SetTexture("Interface\\Buttons\\UI-RadioButton")
|
||||||
|
check:SetTexCoord(0.25, 0.5, 0, 1)
|
||||||
|
check:SetBlendMode("ADD")
|
||||||
|
highlight:SetTexture("Interface\\Buttons\\UI-RadioButton")
|
||||||
|
highlight:SetTexCoord(0.5, 0.75, 0, 1)
|
||||||
|
else
|
||||||
|
size = 24
|
||||||
|
checkbg:SetTexture("Interface\\Buttons\\UI-CheckBox-Up")
|
||||||
|
checkbg:SetTexCoord(0, 1, 0, 1)
|
||||||
|
check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
|
||||||
|
check:SetTexCoord(0, 1, 0, 1)
|
||||||
|
check:SetBlendMode("BLEND")
|
||||||
|
highlight:SetTexture("Interface\\Buttons\\UI-CheckBox-Highlight")
|
||||||
|
highlight:SetTexCoord(0, 1, 0, 1)
|
||||||
|
end
|
||||||
|
checkbg:SetHeight(size)
|
||||||
|
checkbg:SetWidth(size)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["ToggleChecked"] = function(self)
|
||||||
|
local value = self:GetValue()
|
||||||
|
if self.tristate then
|
||||||
|
--cycle in true, nil, false order
|
||||||
|
if value then
|
||||||
|
self:SetValue(nil)
|
||||||
|
elseif value == nil then
|
||||||
|
self:SetValue(false)
|
||||||
|
else
|
||||||
|
self:SetValue(true)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
self:SetValue(not self:GetValue())
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetLabel"] = function(self, label)
|
||||||
|
self.text:SetText(label)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetDescription"] = function(self, desc)
|
||||||
|
if desc then
|
||||||
|
if not self.desc then
|
||||||
|
local desc = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
||||||
|
desc:ClearAllPoints()
|
||||||
|
desc:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
|
||||||
|
desc:SetWidth(self.frame.width - 30)
|
||||||
|
desc:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
|
||||||
|
desc:SetJustifyH("LEFT")
|
||||||
|
desc:SetJustifyV("TOP")
|
||||||
|
self.desc = desc
|
||||||
|
end
|
||||||
|
self.desc:Show()
|
||||||
|
--self.text:SetFontObject(GameFontNormal)
|
||||||
|
self.desc:SetText(desc)
|
||||||
|
self:SetHeight(28 + self.desc:GetStringHeight())
|
||||||
|
else
|
||||||
|
if self.desc then
|
||||||
|
self.desc:SetText("")
|
||||||
|
self.desc:Hide()
|
||||||
|
end
|
||||||
|
--self.text:SetFontObject(GameFontHighlight)
|
||||||
|
self:SetHeight(24)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetImage"] = function(self, path, ...)
|
||||||
|
local image = self.image
|
||||||
|
image:SetTexture(path)
|
||||||
|
|
||||||
|
if image:GetTexture() then
|
||||||
|
local n = select("#", ...)
|
||||||
|
if n == 4 or n == 8 then
|
||||||
|
image:SetTexCoord(...)
|
||||||
|
else
|
||||||
|
image:SetTexCoord(0, 1, 0, 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
AlignImage(self)
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Constructor()
|
||||||
|
local frame = CreateFrame("Button", nil, UIParent)
|
||||||
|
frame:Hide()
|
||||||
|
|
||||||
|
frame:EnableMouse(true)
|
||||||
|
frame:SetScript("OnEnter", Control_OnEnter)
|
||||||
|
frame:SetScript("OnLeave", Control_OnLeave)
|
||||||
|
frame:SetScript("OnMouseDown", CheckBox_OnMouseDown)
|
||||||
|
frame:SetScript("OnMouseUp", CheckBox_OnMouseUp)
|
||||||
|
|
||||||
|
local checkbg = frame:CreateTexture(nil, "ARTWORK")
|
||||||
|
checkbg:SetWidth(24)
|
||||||
|
checkbg:SetHeight(24)
|
||||||
|
checkbg:SetPoint("TOPLEFT")
|
||||||
|
checkbg:SetTexture("Interface\\Buttons\\UI-CheckBox-Up")
|
||||||
|
|
||||||
|
local check = frame:CreateTexture(nil, "OVERLAY")
|
||||||
|
check:SetAllPoints(checkbg)
|
||||||
|
check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
|
||||||
|
|
||||||
|
local text = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight")
|
||||||
|
text:SetJustifyH("LEFT")
|
||||||
|
text:SetHeight(18)
|
||||||
|
text:SetPoint("LEFT", checkbg, "RIGHT")
|
||||||
|
text:SetPoint("RIGHT")
|
||||||
|
|
||||||
|
local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
|
||||||
|
highlight:SetTexture("Interface\\Buttons\\UI-CheckBox-Highlight")
|
||||||
|
highlight:SetBlendMode("ADD")
|
||||||
|
highlight:SetAllPoints(checkbg)
|
||||||
|
|
||||||
|
local image = frame:CreateTexture(nil, "OVERLAY")
|
||||||
|
image:SetHeight(16)
|
||||||
|
image:SetWidth(16)
|
||||||
|
image:SetPoint("LEFT", checkbg, "RIGHT", 1, 0)
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
checkbg = checkbg,
|
||||||
|
check = check,
|
||||||
|
text = text,
|
||||||
|
highlight = highlight,
|
||||||
|
image = image,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
@@ -0,0 +1,190 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
ColorPicker Widget
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "ColorPicker", 25
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local pairs = pairs
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: ColorPickerFrame, OpacitySliderFrame
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Support functions
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function ColorCallback(self, r, g, b, a, isAlpha)
|
||||||
|
if not self.HasAlpha then
|
||||||
|
a = 1
|
||||||
|
end
|
||||||
|
self:SetColor(r, g, b, a)
|
||||||
|
if ColorPickerFrame:IsVisible() then
|
||||||
|
--colorpicker is still open
|
||||||
|
self:Fire("OnValueChanged", r, g, b, a)
|
||||||
|
else
|
||||||
|
--colorpicker is closed, color callback is first, ignore it,
|
||||||
|
--alpha callback is the final call after it closes so confirm now
|
||||||
|
if isAlpha then
|
||||||
|
self:Fire("OnValueConfirmed", r, g, b, a)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Scripts
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Control_OnEnter(frame)
|
||||||
|
frame.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Control_OnLeave(frame)
|
||||||
|
frame.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ColorSwatch_OnClick(frame)
|
||||||
|
ColorPickerFrame:Hide()
|
||||||
|
local self = frame.obj
|
||||||
|
if not self.disabled then
|
||||||
|
ColorPickerFrame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
ColorPickerFrame:SetFrameLevel(frame:GetFrameLevel() + 10)
|
||||||
|
ColorPickerFrame:SetClampedToScreen(true)
|
||||||
|
|
||||||
|
ColorPickerFrame.func = function()
|
||||||
|
local r, g, b = ColorPickerFrame:GetColorRGB()
|
||||||
|
local a = 1 - OpacitySliderFrame:GetValue()
|
||||||
|
ColorCallback(self, r, g, b, a)
|
||||||
|
end
|
||||||
|
|
||||||
|
ColorPickerFrame.hasOpacity = self.HasAlpha
|
||||||
|
ColorPickerFrame.opacityFunc = function()
|
||||||
|
local r, g, b = ColorPickerFrame:GetColorRGB()
|
||||||
|
local a = 1 - OpacitySliderFrame:GetValue()
|
||||||
|
ColorCallback(self, r, g, b, a, true)
|
||||||
|
end
|
||||||
|
|
||||||
|
local r, g, b, a = self.r, self.g, self.b, self.a
|
||||||
|
if self.HasAlpha then
|
||||||
|
ColorPickerFrame.opacity = 1 - (a or 0)
|
||||||
|
end
|
||||||
|
ColorPickerFrame:SetColorRGB(r, g, b)
|
||||||
|
|
||||||
|
ColorPickerFrame.cancelFunc = function()
|
||||||
|
ColorCallback(self, r, g, b, a, true)
|
||||||
|
end
|
||||||
|
|
||||||
|
ColorPickerFrame:Show()
|
||||||
|
end
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self:SetHeight(24)
|
||||||
|
self:SetWidth(200)
|
||||||
|
self:SetHasAlpha(false)
|
||||||
|
self:SetColor(0, 0, 0, 1)
|
||||||
|
self:SetDisabled(nil)
|
||||||
|
self:SetLabel(nil)
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["SetLabel"] = function(self, text)
|
||||||
|
self.text:SetText(text)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetColor"] = function(self, r, g, b, a)
|
||||||
|
self.r = r
|
||||||
|
self.g = g
|
||||||
|
self.b = b
|
||||||
|
self.a = a or 1
|
||||||
|
self.colorSwatch:SetVertexColor(r, g, b, a)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetHasAlpha"] = function(self, HasAlpha)
|
||||||
|
self.HasAlpha = HasAlpha
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetDisabled"] = function(self, disabled)
|
||||||
|
self.disabled = disabled
|
||||||
|
if self.disabled then
|
||||||
|
self.frame:Disable()
|
||||||
|
self.text:SetTextColor(0.5, 0.5, 0.5)
|
||||||
|
else
|
||||||
|
self.frame:Enable()
|
||||||
|
self.text:SetTextColor(1, 1, 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Constructor()
|
||||||
|
local frame = CreateFrame("Button", nil, UIParent)
|
||||||
|
frame:Hide()
|
||||||
|
|
||||||
|
frame:EnableMouse(true)
|
||||||
|
frame:SetScript("OnEnter", Control_OnEnter)
|
||||||
|
frame:SetScript("OnLeave", Control_OnLeave)
|
||||||
|
frame:SetScript("OnClick", ColorSwatch_OnClick)
|
||||||
|
|
||||||
|
local colorSwatch = frame:CreateTexture(nil, "OVERLAY")
|
||||||
|
colorSwatch:SetWidth(19)
|
||||||
|
colorSwatch:SetHeight(19)
|
||||||
|
colorSwatch:SetTexture("Interface\\ChatFrame\\ChatFrameColorSwatch")
|
||||||
|
colorSwatch:SetPoint("LEFT")
|
||||||
|
|
||||||
|
local texture = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
|
colorSwatch.background = texture
|
||||||
|
texture:SetWidth(16)
|
||||||
|
texture:SetHeight(16)
|
||||||
|
texture:SetTexture(1, 1, 1)
|
||||||
|
texture:SetPoint("CENTER", colorSwatch)
|
||||||
|
texture:Show()
|
||||||
|
|
||||||
|
local checkers = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
|
colorSwatch.checkers = checkers
|
||||||
|
checkers:SetWidth(14)
|
||||||
|
checkers:SetHeight(14)
|
||||||
|
checkers:SetTexture("Tileset\\Generic\\Checkers")
|
||||||
|
checkers:SetTexCoord(.25, 0, 0.5, .25)
|
||||||
|
checkers:SetDesaturated(true)
|
||||||
|
checkers:SetVertexColor(1, 1, 1, 0.75)
|
||||||
|
checkers:SetPoint("CENTER", colorSwatch)
|
||||||
|
checkers:Show()
|
||||||
|
|
||||||
|
local text = frame:CreateFontString(nil,"OVERLAY","GameFontHighlight")
|
||||||
|
text:SetHeight(24)
|
||||||
|
text:SetJustifyH("LEFT")
|
||||||
|
text:SetTextColor(1, 1, 1)
|
||||||
|
text:SetPoint("LEFT", colorSwatch, "RIGHT", 2, 0)
|
||||||
|
text:SetPoint("RIGHT")
|
||||||
|
|
||||||
|
--local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
|
||||||
|
--highlight:SetTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight")
|
||||||
|
--highlight:SetBlendMode("ADD")
|
||||||
|
--highlight:SetAllPoints(frame)
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
colorSwatch = colorSwatch,
|
||||||
|
text = text,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
@@ -0,0 +1,471 @@
|
|||||||
|
--[[ $Id$ ]]--
|
||||||
|
|
||||||
|
local AceGUI = LibStub("AceGUI-3.0")
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local select, assert = select, assert
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local PlaySound = PlaySound
|
||||||
|
local CreateFrame = CreateFrame
|
||||||
|
|
||||||
|
local function fixlevels(parent,...)
|
||||||
|
local i = 1
|
||||||
|
local child = select(i, ...)
|
||||||
|
while child do
|
||||||
|
child:SetFrameLevel(parent:GetFrameLevel()+1)
|
||||||
|
fixlevels(child, child:GetChildren())
|
||||||
|
i = i + 1
|
||||||
|
child = select(i, ...)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function fixstrata(strata, parent, ...)
|
||||||
|
local i = 1
|
||||||
|
local child = select(i, ...)
|
||||||
|
parent:SetFrameStrata(strata)
|
||||||
|
while child do
|
||||||
|
fixstrata(strata, child, child:GetChildren())
|
||||||
|
i = i + 1
|
||||||
|
child = select(i, ...)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- ItemBase is the base "class" for all dropdown items.
|
||||||
|
-- Each item has to use ItemBase.Create(widgetType) to
|
||||||
|
-- create an initial 'self' value.
|
||||||
|
-- ItemBase will add common functions and ui event handlers.
|
||||||
|
-- Be sure to keep basic usage when you override functions.
|
||||||
|
|
||||||
|
local ItemBase = {
|
||||||
|
-- NOTE: The ItemBase version is added to each item's version number
|
||||||
|
-- to ensure proper updates on ItemBase changes.
|
||||||
|
-- Use at least 1000er steps.
|
||||||
|
version = 1000,
|
||||||
|
counter = 0,
|
||||||
|
}
|
||||||
|
|
||||||
|
function ItemBase.Frame_OnEnter(this)
|
||||||
|
local self = this.obj
|
||||||
|
|
||||||
|
if self.useHighlight then
|
||||||
|
self.highlight:Show()
|
||||||
|
end
|
||||||
|
self:Fire("OnEnter")
|
||||||
|
|
||||||
|
if self.specialOnEnter then
|
||||||
|
self.specialOnEnter(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function ItemBase.Frame_OnLeave(this)
|
||||||
|
local self = this.obj
|
||||||
|
|
||||||
|
self.highlight:Hide()
|
||||||
|
self:Fire("OnLeave")
|
||||||
|
|
||||||
|
if self.specialOnLeave then
|
||||||
|
self.specialOnLeave(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported, AceGUI callback
|
||||||
|
function ItemBase.OnAcquire(self)
|
||||||
|
self.frame:SetToplevel(true)
|
||||||
|
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported, AceGUI callback
|
||||||
|
function ItemBase.OnRelease(self)
|
||||||
|
self:SetDisabled(false)
|
||||||
|
self.pullout = nil
|
||||||
|
self.frame:SetParent(nil)
|
||||||
|
self.frame:ClearAllPoints()
|
||||||
|
self.frame:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
-- NOTE: this is called by a Dropdown-Pullout.
|
||||||
|
-- Do not call this method directly
|
||||||
|
function ItemBase.SetPullout(self, pullout)
|
||||||
|
self.pullout = pullout
|
||||||
|
|
||||||
|
self.frame:SetParent(nil)
|
||||||
|
self.frame:SetParent(pullout.itemFrame)
|
||||||
|
self.parent = pullout.itemFrame
|
||||||
|
fixlevels(pullout.itemFrame, pullout.itemFrame:GetChildren())
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
function ItemBase.SetText(self, text)
|
||||||
|
self.text:SetText(text or "")
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
function ItemBase.GetText(self)
|
||||||
|
return self.text:GetText()
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
function ItemBase.SetPoint(self, ...)
|
||||||
|
self.frame:SetPoint(...)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
function ItemBase.Show(self)
|
||||||
|
self.frame:Show()
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
function ItemBase.Hide(self)
|
||||||
|
self.frame:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
function ItemBase.SetDisabled(self, disabled)
|
||||||
|
self.disabled = disabled
|
||||||
|
if disabled then
|
||||||
|
self.useHighlight = false
|
||||||
|
self.text:SetTextColor(.5, .5, .5)
|
||||||
|
else
|
||||||
|
self.useHighlight = true
|
||||||
|
self.text:SetTextColor(1, 1, 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
-- NOTE: this is called by a Dropdown-Pullout.
|
||||||
|
-- Do not call this method directly
|
||||||
|
function ItemBase.SetOnLeave(self, func)
|
||||||
|
self.specialOnLeave = func
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
-- NOTE: this is called by a Dropdown-Pullout.
|
||||||
|
-- Do not call this method directly
|
||||||
|
function ItemBase.SetOnEnter(self, func)
|
||||||
|
self.specialOnEnter = func
|
||||||
|
end
|
||||||
|
|
||||||
|
function ItemBase.Create(type)
|
||||||
|
-- NOTE: Most of the following code is copied from AceGUI-3.0/Dropdown widget
|
||||||
|
local count = AceGUI:GetNextWidgetNum(type)
|
||||||
|
local frame = CreateFrame("Button", "AceGUI30DropDownItem"..count)
|
||||||
|
local self = {}
|
||||||
|
self.frame = frame
|
||||||
|
frame.obj = self
|
||||||
|
self.type = type
|
||||||
|
|
||||||
|
self.useHighlight = true
|
||||||
|
|
||||||
|
frame:SetHeight(17)
|
||||||
|
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
|
||||||
|
local text = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall")
|
||||||
|
text:SetTextColor(1,1,1)
|
||||||
|
text:SetJustifyH("LEFT")
|
||||||
|
text:SetPoint("TOPLEFT",frame,"TOPLEFT",18,0)
|
||||||
|
text:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-8,0)
|
||||||
|
self.text = text
|
||||||
|
|
||||||
|
local highlight = frame:CreateTexture(nil, "OVERLAY")
|
||||||
|
highlight:SetTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight")
|
||||||
|
highlight:SetBlendMode("ADD")
|
||||||
|
highlight:SetHeight(14)
|
||||||
|
highlight:ClearAllPoints()
|
||||||
|
highlight:SetPoint("RIGHT",frame,"RIGHT",-3,0)
|
||||||
|
highlight:SetPoint("LEFT",frame,"LEFT",5,0)
|
||||||
|
highlight:Hide()
|
||||||
|
self.highlight = highlight
|
||||||
|
|
||||||
|
local check = frame:CreateTexture("OVERLAY")
|
||||||
|
check:SetWidth(16)
|
||||||
|
check:SetHeight(16)
|
||||||
|
check:SetPoint("LEFT",frame,"LEFT",3,-1)
|
||||||
|
check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
|
||||||
|
check:Hide()
|
||||||
|
self.check = check
|
||||||
|
|
||||||
|
local sub = frame:CreateTexture("OVERLAY")
|
||||||
|
sub:SetWidth(16)
|
||||||
|
sub:SetHeight(16)
|
||||||
|
sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)
|
||||||
|
sub:SetTexture("Interface\\ChatFrame\\ChatFrameExpandArrow")
|
||||||
|
sub:Hide()
|
||||||
|
self.sub = sub
|
||||||
|
|
||||||
|
frame:SetScript("OnEnter", ItemBase.Frame_OnEnter)
|
||||||
|
frame:SetScript("OnLeave", ItemBase.Frame_OnLeave)
|
||||||
|
|
||||||
|
self.OnAcquire = ItemBase.OnAcquire
|
||||||
|
self.OnRelease = ItemBase.OnRelease
|
||||||
|
|
||||||
|
self.SetPullout = ItemBase.SetPullout
|
||||||
|
self.GetText = ItemBase.GetText
|
||||||
|
self.SetText = ItemBase.SetText
|
||||||
|
self.SetDisabled = ItemBase.SetDisabled
|
||||||
|
|
||||||
|
self.SetPoint = ItemBase.SetPoint
|
||||||
|
self.Show = ItemBase.Show
|
||||||
|
self.Hide = ItemBase.Hide
|
||||||
|
|
||||||
|
self.SetOnLeave = ItemBase.SetOnLeave
|
||||||
|
self.SetOnEnter = ItemBase.SetOnEnter
|
||||||
|
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Register a dummy LibStub library to retrieve the ItemBase, so other addons can use it.
|
||||||
|
local IBLib = LibStub:NewLibrary("AceGUI-3.0-DropDown-ItemBase", ItemBase.version)
|
||||||
|
if IBLib then
|
||||||
|
IBLib.GetItemBase = function() return ItemBase end
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[
|
||||||
|
Template for items:
|
||||||
|
|
||||||
|
-- Item:
|
||||||
|
--
|
||||||
|
do
|
||||||
|
local widgetType = "Dropdown-Item-"
|
||||||
|
local widgetVersion = 1
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local self = ItemBase.Create(widgetType)
|
||||||
|
|
||||||
|
AceGUI:RegisterAsWidget(self)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
||||||
|
end
|
||||||
|
--]]
|
||||||
|
|
||||||
|
-- Item: Header
|
||||||
|
-- A single text entry.
|
||||||
|
-- Special: Different text color and no highlight
|
||||||
|
do
|
||||||
|
local widgetType = "Dropdown-Item-Header"
|
||||||
|
local widgetVersion = 1
|
||||||
|
|
||||||
|
local function OnEnter(this)
|
||||||
|
local self = this.obj
|
||||||
|
self:Fire("OnEnter")
|
||||||
|
|
||||||
|
if self.specialOnEnter then
|
||||||
|
self.specialOnEnter(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnLeave(this)
|
||||||
|
local self = this.obj
|
||||||
|
self:Fire("OnLeave")
|
||||||
|
|
||||||
|
if self.specialOnLeave then
|
||||||
|
self.specialOnLeave(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported, override
|
||||||
|
local function SetDisabled(self, disabled)
|
||||||
|
ItemBase.SetDisabled(self, disabled)
|
||||||
|
if not disabled then
|
||||||
|
self.text:SetTextColor(1, 1, 0)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local self = ItemBase.Create(widgetType)
|
||||||
|
|
||||||
|
self.SetDisabled = SetDisabled
|
||||||
|
|
||||||
|
self.frame:SetScript("OnEnter", OnEnter)
|
||||||
|
self.frame:SetScript("OnLeave", OnLeave)
|
||||||
|
|
||||||
|
self.text:SetTextColor(1, 1, 0)
|
||||||
|
|
||||||
|
AceGUI:RegisterAsWidget(self)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Item: Execute
|
||||||
|
-- A simple button
|
||||||
|
do
|
||||||
|
local widgetType = "Dropdown-Item-Execute"
|
||||||
|
local widgetVersion = 1
|
||||||
|
|
||||||
|
local function Frame_OnClick(this, button)
|
||||||
|
local self = this.obj
|
||||||
|
if self.disabled then return end
|
||||||
|
self:Fire("OnClick")
|
||||||
|
if self.pullout then
|
||||||
|
self.pullout:Close()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local self = ItemBase.Create(widgetType)
|
||||||
|
|
||||||
|
self.frame:SetScript("OnClick", Frame_OnClick)
|
||||||
|
|
||||||
|
AceGUI:RegisterAsWidget(self)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Item: Toggle
|
||||||
|
-- Some sort of checkbox for dropdown menus.
|
||||||
|
-- Does not close the pullout on click.
|
||||||
|
do
|
||||||
|
local widgetType = "Dropdown-Item-Toggle"
|
||||||
|
local widgetVersion = 3
|
||||||
|
|
||||||
|
local function UpdateToggle(self)
|
||||||
|
if self.value then
|
||||||
|
self.check:Show()
|
||||||
|
else
|
||||||
|
self.check:Hide()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnRelease(self)
|
||||||
|
ItemBase.OnRelease(self)
|
||||||
|
self:SetValue(nil)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Frame_OnClick(this, button)
|
||||||
|
local self = this.obj
|
||||||
|
if self.disabled then return end
|
||||||
|
self.value = not self.value
|
||||||
|
if self.value then
|
||||||
|
PlaySound("igMainMenuOptionCheckBoxOn")
|
||||||
|
else
|
||||||
|
PlaySound("igMainMenuOptionCheckBoxOff")
|
||||||
|
end
|
||||||
|
UpdateToggle(self)
|
||||||
|
self:Fire("OnValueChanged", self.value)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function SetValue(self, value)
|
||||||
|
self.value = value
|
||||||
|
UpdateToggle(self)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function GetValue(self)
|
||||||
|
return self.value
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local self = ItemBase.Create(widgetType)
|
||||||
|
|
||||||
|
self.frame:SetScript("OnClick", Frame_OnClick)
|
||||||
|
|
||||||
|
self.SetValue = SetValue
|
||||||
|
self.GetValue = GetValue
|
||||||
|
self.OnRelease = OnRelease
|
||||||
|
|
||||||
|
AceGUI:RegisterAsWidget(self)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Item: Menu
|
||||||
|
-- Shows a submenu on mouse over
|
||||||
|
-- Does not close the pullout on click
|
||||||
|
do
|
||||||
|
local widgetType = "Dropdown-Item-Menu"
|
||||||
|
local widgetVersion = 2
|
||||||
|
|
||||||
|
local function OnEnter(this)
|
||||||
|
local self = this.obj
|
||||||
|
self:Fire("OnEnter")
|
||||||
|
|
||||||
|
if self.specialOnEnter then
|
||||||
|
self.specialOnEnter(self)
|
||||||
|
end
|
||||||
|
|
||||||
|
self.highlight:Show()
|
||||||
|
|
||||||
|
if not self.disabled and self.submenu then
|
||||||
|
self.submenu:Open("TOPLEFT", self.frame, "TOPRIGHT", self.pullout:GetRightBorderWidth(), 0, self.frame:GetFrameLevel() + 100)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnHide(this)
|
||||||
|
local self = this.obj
|
||||||
|
if self.submenu then
|
||||||
|
self.submenu:Close()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function SetMenu(self, menu)
|
||||||
|
assert(menu.type == "Dropdown-Pullout")
|
||||||
|
self.submenu = menu
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function CloseMenu(self)
|
||||||
|
self.submenu:Close()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local self = ItemBase.Create(widgetType)
|
||||||
|
|
||||||
|
self.sub:Show()
|
||||||
|
|
||||||
|
self.frame:SetScript("OnEnter", OnEnter)
|
||||||
|
self.frame:SetScript("OnHide", OnHide)
|
||||||
|
|
||||||
|
self.SetMenu = SetMenu
|
||||||
|
self.CloseMenu = CloseMenu
|
||||||
|
|
||||||
|
AceGUI:RegisterAsWidget(self)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Item: Separator
|
||||||
|
-- A single line to separate items
|
||||||
|
do
|
||||||
|
local widgetType = "Dropdown-Item-Separator"
|
||||||
|
local widgetVersion = 1
|
||||||
|
|
||||||
|
-- exported, override
|
||||||
|
local function SetDisabled(self, disabled)
|
||||||
|
ItemBase.SetDisabled(self, disabled)
|
||||||
|
self.useHighlight = false
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local self = ItemBase.Create(widgetType)
|
||||||
|
|
||||||
|
self.SetDisabled = SetDisabled
|
||||||
|
|
||||||
|
local line = self.frame:CreateTexture(nil, "OVERLAY")
|
||||||
|
line:SetHeight(1)
|
||||||
|
line:SetTexture(.5, .5, .5)
|
||||||
|
line:SetPoint("LEFT", self.frame, "LEFT", 10, 0)
|
||||||
|
line:SetPoint("RIGHT", self.frame, "RIGHT", -10, 0)
|
||||||
|
|
||||||
|
self.text:Hide()
|
||||||
|
|
||||||
|
self.useHighlight = false
|
||||||
|
|
||||||
|
AceGUI:RegisterAsWidget(self)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
||||||
|
end
|
||||||
@@ -0,0 +1,745 @@
|
|||||||
|
--[[ $Id: AceGUIWidget-DropDown.lua 1209 2019-06-24 21:01:01Z nevcairiel $ ]]--
|
||||||
|
local AceGUI = LibStub("AceGUI-3.0")
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local min, max, floor = math.min, math.max, math.floor
|
||||||
|
local select, pairs, ipairs, type, tostring = select, pairs, ipairs, type, tostring
|
||||||
|
local tsort = table.sort
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local PlaySound = PlaySound
|
||||||
|
local UIParent, CreateFrame = UIParent, CreateFrame
|
||||||
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: CLOSE
|
||||||
|
|
||||||
|
local function fixlevels(parent,...)
|
||||||
|
local i = 1
|
||||||
|
local child = select(i, ...)
|
||||||
|
while child do
|
||||||
|
child:SetFrameLevel(parent:GetFrameLevel()+1)
|
||||||
|
fixlevels(child, child:GetChildren())
|
||||||
|
i = i + 1
|
||||||
|
child = select(i, ...)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function fixstrata(strata, parent, ...)
|
||||||
|
local i = 1
|
||||||
|
local child = select(i, ...)
|
||||||
|
parent:SetFrameStrata(strata)
|
||||||
|
while child do
|
||||||
|
fixstrata(strata, child, child:GetChildren())
|
||||||
|
i = i + 1
|
||||||
|
child = select(i, ...)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
do
|
||||||
|
local widgetType = "Dropdown-Pullout"
|
||||||
|
local widgetVersion = 3
|
||||||
|
|
||||||
|
--[[ Static data ]]--
|
||||||
|
|
||||||
|
local backdrop = {
|
||||||
|
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
||||||
|
edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
|
||||||
|
edgeSize = 32,
|
||||||
|
tileSize = 32,
|
||||||
|
tile = true,
|
||||||
|
insets = { left = 11, right = 12, top = 12, bottom = 11 },
|
||||||
|
}
|
||||||
|
local sliderBackdrop = {
|
||||||
|
bgFile = "Interface\\Buttons\\UI-SliderBar-Background",
|
||||||
|
edgeFile = "Interface\\Buttons\\UI-SliderBar-Border",
|
||||||
|
tile = true, tileSize = 8, edgeSize = 8,
|
||||||
|
insets = { left = 3, right = 3, top = 3, bottom = 3 }
|
||||||
|
}
|
||||||
|
|
||||||
|
local defaultWidth = 200
|
||||||
|
local defaultMaxHeight = 600
|
||||||
|
|
||||||
|
--[[ UI Event Handlers ]]--
|
||||||
|
|
||||||
|
-- HACK: This should be no part of the pullout, but there
|
||||||
|
-- is no other 'clean' way to response to any item-OnEnter
|
||||||
|
-- Used to close Submenus when an other item is entered
|
||||||
|
local function OnEnter(item)
|
||||||
|
local self = item.pullout
|
||||||
|
for k, v in ipairs(self.items) do
|
||||||
|
if v.CloseMenu and v ~= item then
|
||||||
|
v:CloseMenu()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- See the note in Constructor() for each scroll related function
|
||||||
|
local function OnMouseWheel(this, value)
|
||||||
|
this.obj:MoveScroll(value)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnScrollValueChanged(this, value)
|
||||||
|
this.obj:SetScroll(value)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnSizeChanged(this)
|
||||||
|
this.obj:FixScroll()
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[ Exported methods ]]--
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function SetScroll(self, value)
|
||||||
|
local status = self.scrollStatus
|
||||||
|
local frame, child = self.scrollFrame, self.itemFrame
|
||||||
|
local height, viewheight = frame:GetHeight(), child:GetHeight()
|
||||||
|
|
||||||
|
local offset
|
||||||
|
if height > viewheight then
|
||||||
|
offset = 0
|
||||||
|
else
|
||||||
|
offset = floor((viewheight - height) / 1000 * value)
|
||||||
|
end
|
||||||
|
child:ClearAllPoints()
|
||||||
|
child:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, offset)
|
||||||
|
child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", self.slider:IsShown() and -12 or 0, offset)
|
||||||
|
status.offset = offset
|
||||||
|
status.scrollvalue = value
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function MoveScroll(self, value)
|
||||||
|
local status = self.scrollStatus
|
||||||
|
local frame, child = self.scrollFrame, self.itemFrame
|
||||||
|
local height, viewheight = frame:GetHeight(), child:GetHeight()
|
||||||
|
|
||||||
|
if height > viewheight then
|
||||||
|
self.slider:Hide()
|
||||||
|
else
|
||||||
|
self.slider:Show()
|
||||||
|
local diff = height - viewheight
|
||||||
|
local delta = 1
|
||||||
|
if value < 0 then
|
||||||
|
delta = -1
|
||||||
|
end
|
||||||
|
self.slider:SetValue(min(max(status.scrollvalue + delta*(1000/(diff/45)),0), 1000))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function FixScroll(self)
|
||||||
|
local status = self.scrollStatus
|
||||||
|
local frame, child = self.scrollFrame, self.itemFrame
|
||||||
|
local height, viewheight = frame:GetHeight(), child:GetHeight()
|
||||||
|
local offset = status.offset or 0
|
||||||
|
|
||||||
|
if viewheight < height then
|
||||||
|
self.slider:Hide()
|
||||||
|
child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", 0, offset)
|
||||||
|
self.slider:SetValue(0)
|
||||||
|
else
|
||||||
|
self.slider:Show()
|
||||||
|
local value = (offset / (viewheight - height) * 1000)
|
||||||
|
if value > 1000 then value = 1000 end
|
||||||
|
self.slider:SetValue(value)
|
||||||
|
self:SetScroll(value)
|
||||||
|
if value < 1000 then
|
||||||
|
child:ClearAllPoints()
|
||||||
|
child:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, offset)
|
||||||
|
child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -12, offset)
|
||||||
|
status.offset = offset
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported, AceGUI callback
|
||||||
|
local function OnAcquire(self)
|
||||||
|
self.frame:SetParent(UIParent)
|
||||||
|
--self.itemFrame:SetToplevel(true)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported, AceGUI callback
|
||||||
|
local function OnRelease(self)
|
||||||
|
self:Clear()
|
||||||
|
self.frame:ClearAllPoints()
|
||||||
|
self.frame:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function AddItem(self, item)
|
||||||
|
self.items[#self.items + 1] = item
|
||||||
|
|
||||||
|
local h = #self.items * 16
|
||||||
|
self.itemFrame:SetHeight(h)
|
||||||
|
self.frame:SetHeight(min(h + 34, self.maxHeight)) -- +34: 20 for scrollFrame placement (10 offset) and +14 for item placement
|
||||||
|
|
||||||
|
item.frame:SetPoint("LEFT", self.itemFrame, "LEFT")
|
||||||
|
item.frame:SetPoint("RIGHT", self.itemFrame, "RIGHT")
|
||||||
|
|
||||||
|
item:SetPullout(self)
|
||||||
|
item:SetOnEnter(OnEnter)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function Open(self, point, relFrame, relPoint, x, y)
|
||||||
|
local items = self.items
|
||||||
|
local frame = self.frame
|
||||||
|
local itemFrame = self.itemFrame
|
||||||
|
|
||||||
|
frame:SetPoint(point, relFrame, relPoint, x, y)
|
||||||
|
|
||||||
|
|
||||||
|
local height = 8
|
||||||
|
for i, item in pairs(items) do
|
||||||
|
if i == 1 then
|
||||||
|
item:SetPoint("TOP", itemFrame, "TOP", 0, -2)
|
||||||
|
else
|
||||||
|
item:SetPoint("TOP", items[i-1].frame, "BOTTOM", 0, 1)
|
||||||
|
end
|
||||||
|
|
||||||
|
item:Show()
|
||||||
|
|
||||||
|
height = height + 16
|
||||||
|
end
|
||||||
|
itemFrame:SetHeight(height)
|
||||||
|
fixstrata("TOOLTIP", frame, frame:GetChildren())
|
||||||
|
frame:Show()
|
||||||
|
self:Fire("OnOpen")
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function Close(self)
|
||||||
|
self.frame:Hide()
|
||||||
|
self:Fire("OnClose")
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function Clear(self)
|
||||||
|
local items = self.items
|
||||||
|
for i, item in pairs(items) do
|
||||||
|
AceGUI:Release(item)
|
||||||
|
items[i] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function IterateItems(self)
|
||||||
|
return ipairs(self.items)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function SetHideOnLeave(self, val)
|
||||||
|
self.hideOnLeave = val
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function SetMaxHeight(self, height)
|
||||||
|
self.maxHeight = height or defaultMaxHeight
|
||||||
|
if self.frame:GetHeight() > height then
|
||||||
|
self.frame:SetHeight(height)
|
||||||
|
elseif (self.itemFrame:GetHeight() + 34) < height then
|
||||||
|
self.frame:SetHeight(self.itemFrame:GetHeight() + 34) -- see :AddItem
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function GetRightBorderWidth(self)
|
||||||
|
return 6 + (self.slider:IsShown() and 12 or 0)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function GetLeftBorderWidth(self)
|
||||||
|
return 6
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[ Constructor ]]--
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local count = AceGUI:GetNextWidgetNum(widgetType)
|
||||||
|
local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent)
|
||||||
|
local self = {}
|
||||||
|
self.count = count
|
||||||
|
self.type = widgetType
|
||||||
|
self.frame = frame
|
||||||
|
frame.obj = self
|
||||||
|
|
||||||
|
self.OnAcquire = OnAcquire
|
||||||
|
self.OnRelease = OnRelease
|
||||||
|
|
||||||
|
self.AddItem = AddItem
|
||||||
|
self.Open = Open
|
||||||
|
self.Close = Close
|
||||||
|
self.Clear = Clear
|
||||||
|
self.IterateItems = IterateItems
|
||||||
|
self.SetHideOnLeave = SetHideOnLeave
|
||||||
|
|
||||||
|
self.SetScroll = SetScroll
|
||||||
|
self.MoveScroll = MoveScroll
|
||||||
|
self.FixScroll = FixScroll
|
||||||
|
|
||||||
|
self.SetMaxHeight = SetMaxHeight
|
||||||
|
self.GetRightBorderWidth = GetRightBorderWidth
|
||||||
|
self.GetLeftBorderWidth = GetLeftBorderWidth
|
||||||
|
|
||||||
|
self.items = {}
|
||||||
|
|
||||||
|
self.scrollStatus = {
|
||||||
|
scrollvalue = 0,
|
||||||
|
}
|
||||||
|
|
||||||
|
self.maxHeight = defaultMaxHeight
|
||||||
|
|
||||||
|
frame:SetBackdrop(backdrop)
|
||||||
|
frame:SetBackdropColor(0, 0, 0)
|
||||||
|
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
frame:SetClampedToScreen(true)
|
||||||
|
frame:SetWidth(defaultWidth)
|
||||||
|
frame:SetHeight(self.maxHeight)
|
||||||
|
--frame:SetToplevel(true)
|
||||||
|
|
||||||
|
-- NOTE: The whole scroll frame code is copied from the AceGUI-3.0 widget ScrollFrame
|
||||||
|
local scrollFrame = CreateFrame("ScrollFrame", nil, frame)
|
||||||
|
local itemFrame = CreateFrame("Frame", nil, scrollFrame)
|
||||||
|
|
||||||
|
self.scrollFrame = scrollFrame
|
||||||
|
self.itemFrame = itemFrame
|
||||||
|
|
||||||
|
scrollFrame.obj = self
|
||||||
|
itemFrame.obj = self
|
||||||
|
|
||||||
|
local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame)
|
||||||
|
slider:SetOrientation("VERTICAL")
|
||||||
|
slider:SetHitRectInsets(0, 0, -10, 0)
|
||||||
|
slider:SetBackdrop(sliderBackdrop)
|
||||||
|
slider:SetWidth(8)
|
||||||
|
slider:SetThumbTexture("Interface\\Buttons\\UI-SliderBar-Button-Vertical")
|
||||||
|
slider:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
self.slider = slider
|
||||||
|
slider.obj = self
|
||||||
|
|
||||||
|
scrollFrame:SetScrollChild(itemFrame)
|
||||||
|
scrollFrame:SetPoint("TOPLEFT", frame, "TOPLEFT", 6, -12)
|
||||||
|
scrollFrame:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -6, 12)
|
||||||
|
scrollFrame:EnableMouseWheel(true)
|
||||||
|
scrollFrame:SetScript("OnMouseWheel", OnMouseWheel)
|
||||||
|
scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
|
||||||
|
scrollFrame:SetToplevel(true)
|
||||||
|
scrollFrame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
|
||||||
|
itemFrame:SetPoint("TOPLEFT", scrollFrame, "TOPLEFT", 0, 0)
|
||||||
|
itemFrame:SetPoint("TOPRIGHT", scrollFrame, "TOPRIGHT", -12, 0)
|
||||||
|
itemFrame:SetHeight(400)
|
||||||
|
itemFrame:SetToplevel(true)
|
||||||
|
itemFrame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
|
||||||
|
slider:SetPoint("TOPLEFT", scrollFrame, "TOPRIGHT", -16, 0)
|
||||||
|
slider:SetPoint("BOTTOMLEFT", scrollFrame, "BOTTOMRIGHT", -16, 0)
|
||||||
|
slider:SetScript("OnValueChanged", OnScrollValueChanged)
|
||||||
|
slider:SetMinMaxValues(0, 1000)
|
||||||
|
slider:SetValueStep(1)
|
||||||
|
slider:SetValue(0)
|
||||||
|
|
||||||
|
scrollFrame:Show()
|
||||||
|
itemFrame:Show()
|
||||||
|
slider:Hide()
|
||||||
|
|
||||||
|
self:FixScroll()
|
||||||
|
|
||||||
|
AceGUI:RegisterAsWidget(self)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
|
||||||
|
end
|
||||||
|
|
||||||
|
do
|
||||||
|
local widgetType = "Dropdown"
|
||||||
|
local widgetVersion = 34
|
||||||
|
|
||||||
|
--[[ Static data ]]--
|
||||||
|
|
||||||
|
--[[ UI event handler ]]--
|
||||||
|
|
||||||
|
local function Control_OnEnter(this)
|
||||||
|
this.obj.button:LockHighlight()
|
||||||
|
this.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Control_OnLeave(this)
|
||||||
|
this.obj.button:UnlockHighlight()
|
||||||
|
this.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Dropdown_OnHide(this)
|
||||||
|
local self = this.obj
|
||||||
|
if self.open then
|
||||||
|
self.pullout:Close()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Dropdown_TogglePullout(this)
|
||||||
|
local self = this.obj
|
||||||
|
PlaySound("igMainMenuOptionCheckBoxOn") -- missleading name, but the Blizzard code uses this sound
|
||||||
|
if self.open then
|
||||||
|
self.open = nil
|
||||||
|
self.pullout:Close()
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
else
|
||||||
|
self.open = true
|
||||||
|
self.pullout:SetWidth(self.pulloutWidth or self.frame:GetWidth())
|
||||||
|
self.pullout:Open("TOPLEFT", self.frame, "BOTTOMLEFT", 0, self.label:IsShown() and -2 or 0)
|
||||||
|
AceGUI:SetFocus(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnPulloutOpen(this)
|
||||||
|
local self = this.userdata.obj
|
||||||
|
local value = self.value
|
||||||
|
|
||||||
|
if not self.multiselect then
|
||||||
|
for i, item in this:IterateItems() do
|
||||||
|
item:SetValue(item.userdata.value == value)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
self.open = true
|
||||||
|
self:Fire("OnOpened")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnPulloutClose(this)
|
||||||
|
local self = this.userdata.obj
|
||||||
|
self.open = nil
|
||||||
|
self:Fire("OnClosed")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ShowMultiText(self)
|
||||||
|
local text
|
||||||
|
for i, widget in self.pullout:IterateItems() do
|
||||||
|
if widget.type == "Dropdown-Item-Toggle" then
|
||||||
|
if widget:GetValue() then
|
||||||
|
if text then
|
||||||
|
text = text..", "..widget:GetText()
|
||||||
|
else
|
||||||
|
text = widget:GetText()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self:SetText(text)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnItemValueChanged(this, event, checked)
|
||||||
|
local self = this.userdata.obj
|
||||||
|
|
||||||
|
if self.multiselect then
|
||||||
|
self:Fire("OnValueChanged", this.userdata.value, checked)
|
||||||
|
ShowMultiText(self)
|
||||||
|
else
|
||||||
|
if checked then
|
||||||
|
self:SetValue(this.userdata.value)
|
||||||
|
self:Fire("OnValueChanged", this.userdata.value)
|
||||||
|
else
|
||||||
|
this:SetValue(true)
|
||||||
|
end
|
||||||
|
if self.open then
|
||||||
|
self.pullout:Close()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[ Exported methods ]]--
|
||||||
|
|
||||||
|
-- exported, AceGUI callback
|
||||||
|
local function OnAcquire(self)
|
||||||
|
local pullout = AceGUI:Create("Dropdown-Pullout")
|
||||||
|
self.pullout = pullout
|
||||||
|
pullout.userdata.obj = self
|
||||||
|
pullout:SetCallback("OnClose", OnPulloutClose)
|
||||||
|
pullout:SetCallback("OnOpen", OnPulloutOpen)
|
||||||
|
self.pullout.frame:SetFrameLevel(self.frame:GetFrameLevel() + 1)
|
||||||
|
fixlevels(self.pullout.frame, self.pullout.frame:GetChildren())
|
||||||
|
|
||||||
|
self:SetHeight(44)
|
||||||
|
self:SetWidth(200)
|
||||||
|
self:SetLabel()
|
||||||
|
self:SetPulloutWidth(nil)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported, AceGUI callback
|
||||||
|
local function OnRelease(self)
|
||||||
|
if self.open then
|
||||||
|
self.pullout:Close()
|
||||||
|
end
|
||||||
|
AceGUI:Release(self.pullout)
|
||||||
|
self.pullout = nil
|
||||||
|
|
||||||
|
self:SetText("")
|
||||||
|
self:SetDisabled(false)
|
||||||
|
self:SetMultiselect(false)
|
||||||
|
|
||||||
|
self.value = nil
|
||||||
|
self.list = nil
|
||||||
|
self.open = nil
|
||||||
|
self.hasClose = nil
|
||||||
|
|
||||||
|
self.frame:ClearAllPoints()
|
||||||
|
self.frame:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function SetDisabled(self, disabled)
|
||||||
|
self.disabled = disabled
|
||||||
|
if disabled then
|
||||||
|
self.text:SetTextColor(0.5,0.5,0.5)
|
||||||
|
self.button:Disable()
|
||||||
|
self.button_cover:Disable()
|
||||||
|
self.label:SetTextColor(0.5,0.5,0.5)
|
||||||
|
else
|
||||||
|
self.button:Enable()
|
||||||
|
self.button_cover:Enable()
|
||||||
|
self.label:SetTextColor(1,.82,0)
|
||||||
|
self.text:SetTextColor(1,1,1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function ClearFocus(self)
|
||||||
|
if self.open then
|
||||||
|
self.pullout:Close()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function SetText(self, text)
|
||||||
|
self.text:SetText(text or "")
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function SetLabel(self, text)
|
||||||
|
if text and text ~= "" then
|
||||||
|
self.label:SetText(text)
|
||||||
|
self.label:Show()
|
||||||
|
self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,-14)
|
||||||
|
self:SetHeight(40)
|
||||||
|
self.alignoffset = 26
|
||||||
|
else
|
||||||
|
self.label:SetText("")
|
||||||
|
self.label:Hide()
|
||||||
|
self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,0)
|
||||||
|
self:SetHeight(26)
|
||||||
|
self.alignoffset = 12
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function SetValue(self, value)
|
||||||
|
if self.list then
|
||||||
|
self:SetText(self.list[value] or "")
|
||||||
|
end
|
||||||
|
self.value = value
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function GetValue(self)
|
||||||
|
return self.value
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function SetItemValue(self, item, value)
|
||||||
|
if not self.multiselect then return end
|
||||||
|
for i, widget in self.pullout:IterateItems() do
|
||||||
|
if widget.userdata.value == item then
|
||||||
|
if widget.SetValue then
|
||||||
|
widget:SetValue(value)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
ShowMultiText(self)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function SetItemDisabled(self, item, disabled)
|
||||||
|
for i, widget in self.pullout:IterateItems() do
|
||||||
|
if widget.userdata.value == item then
|
||||||
|
widget:SetDisabled(disabled)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function AddListItem(self, value, text, itemType)
|
||||||
|
if not itemType then itemType = "Dropdown-Item-Toggle" end
|
||||||
|
local exists = AceGUI:GetWidgetVersion(itemType)
|
||||||
|
if not exists then error(("The given item type, %q, does not exist within AceGUI-3.0"):format(tostring(itemType)), 2) end
|
||||||
|
|
||||||
|
local item = AceGUI:Create(itemType)
|
||||||
|
item:SetText(text)
|
||||||
|
item.userdata.obj = self
|
||||||
|
item.userdata.value = value
|
||||||
|
item:SetCallback("OnValueChanged", OnItemValueChanged)
|
||||||
|
self.pullout:AddItem(item)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function AddCloseButton(self)
|
||||||
|
if not self.hasClose then
|
||||||
|
local close = AceGUI:Create("Dropdown-Item-Execute")
|
||||||
|
close:SetText(CLOSE)
|
||||||
|
self.pullout:AddItem(close)
|
||||||
|
self.hasClose = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local sortlist = {}
|
||||||
|
local function sortTbl(x,y)
|
||||||
|
local num1, num2 = tonumber(x), tonumber(y)
|
||||||
|
if num1 and num2 then -- numeric comparison, either two numbers or numeric strings
|
||||||
|
return num1 < num2
|
||||||
|
else -- compare everything else tostring'ed
|
||||||
|
return tostring(x) < tostring(y)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local function SetList(self, list, order, itemType)
|
||||||
|
self.list = list
|
||||||
|
self.pullout:Clear()
|
||||||
|
self.hasClose = nil
|
||||||
|
if not list then return end
|
||||||
|
|
||||||
|
if type(order) ~= "table" then
|
||||||
|
for v in pairs(list) do
|
||||||
|
sortlist[#sortlist + 1] = v
|
||||||
|
end
|
||||||
|
tsort(sortlist, sortTbl)
|
||||||
|
|
||||||
|
for i, key in ipairs(sortlist) do
|
||||||
|
AddListItem(self, key, list[key], itemType)
|
||||||
|
sortlist[i] = nil
|
||||||
|
end
|
||||||
|
else
|
||||||
|
for i, key in ipairs(order) do
|
||||||
|
AddListItem(self, key, list[key], itemType)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if self.multiselect then
|
||||||
|
ShowMultiText(self)
|
||||||
|
AddCloseButton(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function AddItem(self, value, text, itemType)
|
||||||
|
if self.list then
|
||||||
|
self.list[value] = text
|
||||||
|
AddListItem(self, value, text, itemType)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function SetMultiselect(self, multi)
|
||||||
|
self.multiselect = multi
|
||||||
|
if multi then
|
||||||
|
ShowMultiText(self)
|
||||||
|
AddCloseButton(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- exported
|
||||||
|
local function GetMultiselect(self)
|
||||||
|
return self.multiselect
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SetPulloutWidth(self, width)
|
||||||
|
self.pulloutWidth = width
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[ Constructor ]]--
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local count = AceGUI:GetNextWidgetNum(widgetType)
|
||||||
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
local dropdown = CreateFrame("Frame", "AceGUI30DropDown"..count, frame, "UIDropDownMenuTemplate")
|
||||||
|
|
||||||
|
local self = {}
|
||||||
|
self.type = widgetType
|
||||||
|
self.frame = frame
|
||||||
|
self.dropdown = dropdown
|
||||||
|
self.count = count
|
||||||
|
frame.obj = self
|
||||||
|
dropdown.obj = self
|
||||||
|
|
||||||
|
self.OnRelease = OnRelease
|
||||||
|
self.OnAcquire = OnAcquire
|
||||||
|
|
||||||
|
self.ClearFocus = ClearFocus
|
||||||
|
|
||||||
|
self.SetText = SetText
|
||||||
|
self.SetValue = SetValue
|
||||||
|
self.GetValue = GetValue
|
||||||
|
self.SetList = SetList
|
||||||
|
self.SetLabel = SetLabel
|
||||||
|
self.SetDisabled = SetDisabled
|
||||||
|
self.AddItem = AddItem
|
||||||
|
self.SetMultiselect = SetMultiselect
|
||||||
|
self.GetMultiselect = GetMultiselect
|
||||||
|
self.SetItemValue = SetItemValue
|
||||||
|
self.SetItemDisabled = SetItemDisabled
|
||||||
|
self.SetPulloutWidth = SetPulloutWidth
|
||||||
|
|
||||||
|
self.alignoffset = 26
|
||||||
|
|
||||||
|
frame:SetScript("OnHide",Dropdown_OnHide)
|
||||||
|
|
||||||
|
dropdown:ClearAllPoints()
|
||||||
|
dropdown:SetPoint("TOPLEFT",frame,"TOPLEFT",-15,0)
|
||||||
|
dropdown:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",17,0)
|
||||||
|
dropdown:SetScript("OnHide", nil)
|
||||||
|
|
||||||
|
local left = _G[dropdown:GetName() .. "Left"]
|
||||||
|
local middle = _G[dropdown:GetName() .. "Middle"]
|
||||||
|
local right = _G[dropdown:GetName() .. "Right"]
|
||||||
|
|
||||||
|
middle:ClearAllPoints()
|
||||||
|
right:ClearAllPoints()
|
||||||
|
|
||||||
|
middle:SetPoint("LEFT", left, "RIGHT", 0, 0)
|
||||||
|
middle:SetPoint("RIGHT", right, "LEFT", 0, 0)
|
||||||
|
right:SetPoint("TOPRIGHT", dropdown, "TOPRIGHT", 0, 17)
|
||||||
|
|
||||||
|
local button = _G[dropdown:GetName() .. "Button"]
|
||||||
|
self.button = button
|
||||||
|
button.obj = self
|
||||||
|
button:SetScript("OnEnter",Control_OnEnter)
|
||||||
|
button:SetScript("OnLeave",Control_OnLeave)
|
||||||
|
button:SetScript("OnClick",Dropdown_TogglePullout)
|
||||||
|
|
||||||
|
local button_cover = CreateFrame("BUTTON",nil,self.frame)
|
||||||
|
self.button_cover = button_cover
|
||||||
|
button_cover.obj = self
|
||||||
|
button_cover:SetPoint("TOPLEFT",self.frame,"BOTTOMLEFT",0,25)
|
||||||
|
button_cover:SetPoint("BOTTOMRIGHT",self.frame,"BOTTOMRIGHT")
|
||||||
|
button_cover:SetScript("OnEnter",Control_OnEnter)
|
||||||
|
button_cover:SetScript("OnLeave",Control_OnLeave)
|
||||||
|
button_cover:SetScript("OnClick",Dropdown_TogglePullout)
|
||||||
|
|
||||||
|
local text = _G[dropdown:GetName() .. "Text"]
|
||||||
|
self.text = text
|
||||||
|
text.obj = self
|
||||||
|
text:ClearAllPoints()
|
||||||
|
text:SetPoint("RIGHT", right, "RIGHT" ,-43, 2)
|
||||||
|
text:SetPoint("LEFT", left, "LEFT", 25, 2)
|
||||||
|
|
||||||
|
local label = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall")
|
||||||
|
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
|
||||||
|
label:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0)
|
||||||
|
label:SetJustifyH("LEFT")
|
||||||
|
label:SetHeight(18)
|
||||||
|
label:Hide()
|
||||||
|
self.label = label
|
||||||
|
|
||||||
|
AceGUI:RegisterAsWidget(self)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
|
||||||
|
end
|
||||||
@@ -0,0 +1,263 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
EditBox Widget
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "EditBox", 28
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local tostring, pairs = tostring, pairs
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local PlaySound = PlaySound
|
||||||
|
local GetCursorInfo, ClearCursor, GetSpellInfo = GetCursorInfo, ClearCursor, GetSpellInfo
|
||||||
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Support functions
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
if not AceGUIEditBoxInsertLink then
|
||||||
|
-- upgradeable hook
|
||||||
|
hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end)
|
||||||
|
end
|
||||||
|
|
||||||
|
function _G.AceGUIEditBoxInsertLink(text)
|
||||||
|
for i = 1, AceGUI:GetWidgetCount(Type) do
|
||||||
|
local editbox = _G["AceGUI-3.0EditBox"..i]
|
||||||
|
if editbox and editbox:IsVisible() and editbox:HasFocus() then
|
||||||
|
editbox:Insert(text)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ShowButton(self)
|
||||||
|
if not self.disablebutton then
|
||||||
|
self.button:Show()
|
||||||
|
self.editbox:SetTextInsets(0, 20, 3, 3)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function HideButton(self)
|
||||||
|
self.button:Hide()
|
||||||
|
self.editbox:SetTextInsets(0, 0, 3, 3)
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Scripts
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Control_OnEnter(frame)
|
||||||
|
frame.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Control_OnLeave(frame)
|
||||||
|
frame.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Frame_OnShowFocus(frame)
|
||||||
|
frame.obj.editbox:SetFocus()
|
||||||
|
frame:SetScript("OnShow", nil)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function EditBox_OnEscapePressed(frame)
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function EditBox_OnEnterPressed(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
local value = frame:GetText()
|
||||||
|
local cancel = self:Fire("OnEnterPressed", value)
|
||||||
|
if not cancel then
|
||||||
|
PlaySound("igMainMenuOptionCheckBoxOn")
|
||||||
|
HideButton(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function EditBox_OnReceiveDrag(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
local type, id, info = GetCursorInfo()
|
||||||
|
local name
|
||||||
|
if type == "item" then
|
||||||
|
name = info
|
||||||
|
elseif type == "spell" then
|
||||||
|
name = GetSpellInfo(id, info)
|
||||||
|
elseif type == "macro" then
|
||||||
|
name = GetMacroInfo(id)
|
||||||
|
end
|
||||||
|
if name then
|
||||||
|
self:SetText(name)
|
||||||
|
self:Fire("OnEnterPressed", name)
|
||||||
|
ClearCursor()
|
||||||
|
HideButton(self)
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function EditBox_OnTextChanged(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
local value = frame:GetText()
|
||||||
|
if tostring(value) ~= tostring(self.lasttext) then
|
||||||
|
self:Fire("OnTextChanged", value)
|
||||||
|
self.lasttext = value
|
||||||
|
ShowButton(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function EditBox_OnFocusGained(frame)
|
||||||
|
AceGUI:SetFocus(frame.obj)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Button_OnClick(frame)
|
||||||
|
local editbox = frame.obj.editbox
|
||||||
|
editbox:ClearFocus()
|
||||||
|
EditBox_OnEnterPressed(editbox)
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
-- height is controlled by SetLabel
|
||||||
|
self:SetWidth(200)
|
||||||
|
self:SetDisabled(false)
|
||||||
|
self:SetLabel()
|
||||||
|
self:SetText()
|
||||||
|
self:DisableButton(false)
|
||||||
|
self:SetMaxLetters(0)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnRelease"] = function(self)
|
||||||
|
self:ClearFocus()
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetDisabled"] = function(self, disabled)
|
||||||
|
self.disabled = disabled
|
||||||
|
if disabled then
|
||||||
|
self.editbox:EnableMouse(false)
|
||||||
|
self.editbox:ClearFocus()
|
||||||
|
self.editbox:SetTextColor(0.5,0.5,0.5)
|
||||||
|
self.label:SetTextColor(0.5,0.5,0.5)
|
||||||
|
else
|
||||||
|
self.editbox:EnableMouse(true)
|
||||||
|
self.editbox:SetTextColor(1,1,1)
|
||||||
|
self.label:SetTextColor(1,.82,0)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetText"] = function(self, text)
|
||||||
|
self.lasttext = text or ""
|
||||||
|
self.editbox:SetText(text or "")
|
||||||
|
self.editbox:SetCursorPosition(0)
|
||||||
|
HideButton(self)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["GetText"] = function(self, text)
|
||||||
|
return self.editbox:GetText()
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetLabel"] = function(self, text)
|
||||||
|
if text and text ~= "" then
|
||||||
|
self.label:SetText(text)
|
||||||
|
self.label:Show()
|
||||||
|
self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,-18)
|
||||||
|
self:SetHeight(44)
|
||||||
|
self.alignoffset = 30
|
||||||
|
else
|
||||||
|
self.label:SetText("")
|
||||||
|
self.label:Hide()
|
||||||
|
self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,0)
|
||||||
|
self:SetHeight(26)
|
||||||
|
self.alignoffset = 12
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["DisableButton"] = function(self, disabled)
|
||||||
|
self.disablebutton = disabled
|
||||||
|
if disabled then
|
||||||
|
HideButton(self)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetMaxLetters"] = function (self, num)
|
||||||
|
self.editbox:SetMaxLetters(num or 0)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["ClearFocus"] = function(self)
|
||||||
|
self.editbox:ClearFocus()
|
||||||
|
self.frame:SetScript("OnShow", nil)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetFocus"] = function(self)
|
||||||
|
self.editbox:SetFocus()
|
||||||
|
if not self.frame:IsShown() then
|
||||||
|
self.frame:SetScript("OnShow", Frame_OnShowFocus)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["HighlightText"] = function(self, from, to)
|
||||||
|
self.editbox:HighlightText(from, to)
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Constructor()
|
||||||
|
local num = AceGUI:GetNextWidgetNum(Type)
|
||||||
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
frame:Hide()
|
||||||
|
|
||||||
|
local editbox = CreateFrame("EditBox", "AceGUI-3.0EditBox"..num, frame, "InputBoxTemplate")
|
||||||
|
editbox:SetAutoFocus(false)
|
||||||
|
editbox:SetFontObject(ChatFontNormal)
|
||||||
|
editbox:SetScript("OnEnter", Control_OnEnter)
|
||||||
|
editbox:SetScript("OnLeave", Control_OnLeave)
|
||||||
|
editbox:SetScript("OnEscapePressed", EditBox_OnEscapePressed)
|
||||||
|
editbox:SetScript("OnEnterPressed", EditBox_OnEnterPressed)
|
||||||
|
editbox:SetScript("OnTextChanged", EditBox_OnTextChanged)
|
||||||
|
editbox:SetScript("OnReceiveDrag", EditBox_OnReceiveDrag)
|
||||||
|
editbox:SetScript("OnMouseDown", EditBox_OnReceiveDrag)
|
||||||
|
editbox:SetScript("OnEditFocusGained", EditBox_OnFocusGained)
|
||||||
|
editbox:SetTextInsets(0, 0, 3, 3)
|
||||||
|
editbox:SetMaxLetters(256)
|
||||||
|
editbox:SetPoint("BOTTOMLEFT", 6, 0)
|
||||||
|
editbox:SetPoint("BOTTOMRIGHT")
|
||||||
|
editbox:SetHeight(19)
|
||||||
|
|
||||||
|
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
|
||||||
|
label:SetPoint("TOPLEFT", 0, -2)
|
||||||
|
label:SetPoint("TOPRIGHT", 0, -2)
|
||||||
|
label:SetJustifyH("LEFT")
|
||||||
|
label:SetHeight(18)
|
||||||
|
|
||||||
|
local button = CreateFrame("Button", nil, editbox, "UIPanelButtonTemplate")
|
||||||
|
button:SetWidth(40)
|
||||||
|
button:SetHeight(20)
|
||||||
|
button:SetPoint("RIGHT", -2, 0)
|
||||||
|
button:SetText(OKAY)
|
||||||
|
button:SetScript("OnClick", Button_OnClick)
|
||||||
|
button:Hide()
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
alignoffset = 30,
|
||||||
|
editbox = editbox,
|
||||||
|
label = label,
|
||||||
|
button = button,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
editbox.obj, button.obj = widget, widget
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
@@ -0,0 +1,78 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Heading Widget
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "Heading", 20
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local pairs = pairs
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self:SetText()
|
||||||
|
self:SetFullWidth()
|
||||||
|
self:SetHeight(18)
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["SetText"] = function(self, text)
|
||||||
|
self.label:SetText(text or "")
|
||||||
|
if text and text ~= "" then
|
||||||
|
self.left:SetPoint("RIGHT", self.label, "LEFT", -5, 0)
|
||||||
|
self.right:Show()
|
||||||
|
else
|
||||||
|
self.left:SetPoint("RIGHT", -3, 0)
|
||||||
|
self.right:Hide()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Constructor()
|
||||||
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
frame:Hide()
|
||||||
|
|
||||||
|
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontNormal")
|
||||||
|
label:SetPoint("TOP")
|
||||||
|
label:SetPoint("BOTTOM")
|
||||||
|
label:SetJustifyH("CENTER")
|
||||||
|
|
||||||
|
local left = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
|
left:SetHeight(8)
|
||||||
|
left:SetPoint("LEFT", 3, 0)
|
||||||
|
left:SetPoint("RIGHT", label, "LEFT", -5, 0)
|
||||||
|
left:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
|
||||||
|
left:SetTexCoord(0.81, 0.94, 0.5, 1)
|
||||||
|
|
||||||
|
local right = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
|
right:SetHeight(8)
|
||||||
|
right:SetPoint("RIGHT", -3, 0)
|
||||||
|
right:SetPoint("LEFT", label, "RIGHT", 5, 0)
|
||||||
|
right:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
|
||||||
|
right:SetTexCoord(0.81, 0.94, 0.5, 1)
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
label = label,
|
||||||
|
left = left,
|
||||||
|
right = right,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
@@ -0,0 +1,140 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Icon Widget
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "Icon", 21
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local select, pairs, print = select, pairs, print
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Scripts
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Control_OnEnter(frame)
|
||||||
|
frame.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Control_OnLeave(frame)
|
||||||
|
frame.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Button_OnClick(frame, button)
|
||||||
|
frame.obj:Fire("OnClick", button)
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self:SetHeight(110)
|
||||||
|
self:SetWidth(110)
|
||||||
|
self:SetLabel()
|
||||||
|
self:SetImage(nil)
|
||||||
|
self:SetImageSize(64, 64)
|
||||||
|
self:SetDisabled(false)
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["SetLabel"] = function(self, text)
|
||||||
|
if text and text ~= "" then
|
||||||
|
self.label:Show()
|
||||||
|
self.label:SetText(text)
|
||||||
|
self:SetHeight(self.image:GetHeight() + 25)
|
||||||
|
else
|
||||||
|
self.label:Hide()
|
||||||
|
self:SetHeight(self.image:GetHeight() + 10)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetImage"] = function(self, path, ...)
|
||||||
|
local image = self.image
|
||||||
|
image:SetTexture(path)
|
||||||
|
|
||||||
|
if image:GetTexture() then
|
||||||
|
local n = select("#", ...)
|
||||||
|
if n == 4 or n == 8 then
|
||||||
|
image:SetTexCoord(...)
|
||||||
|
else
|
||||||
|
image:SetTexCoord(0, 1, 0, 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetImageSize"] = function(self, width, height)
|
||||||
|
self.image:SetWidth(width)
|
||||||
|
self.image:SetHeight(height)
|
||||||
|
--self.frame:SetWidth(width + 30)
|
||||||
|
if self.label:IsShown() then
|
||||||
|
self:SetHeight(height + 25)
|
||||||
|
else
|
||||||
|
self:SetHeight(height + 10)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetDisabled"] = function(self, disabled)
|
||||||
|
self.disabled = disabled
|
||||||
|
if disabled then
|
||||||
|
self.frame:Disable()
|
||||||
|
self.label:SetTextColor(0.5, 0.5, 0.5)
|
||||||
|
self.image:SetVertexColor(0.5, 0.5, 0.5, 0.5)
|
||||||
|
else
|
||||||
|
self.frame:Enable()
|
||||||
|
self.label:SetTextColor(1, 1, 1)
|
||||||
|
self.image:SetVertexColor(1, 1, 1, 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Constructor()
|
||||||
|
local frame = CreateFrame("Button", nil, UIParent)
|
||||||
|
frame:Hide()
|
||||||
|
|
||||||
|
frame:EnableMouse(true)
|
||||||
|
frame:SetScript("OnEnter", Control_OnEnter)
|
||||||
|
frame:SetScript("OnLeave", Control_OnLeave)
|
||||||
|
frame:SetScript("OnClick", Button_OnClick)
|
||||||
|
|
||||||
|
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlight")
|
||||||
|
label:SetPoint("BOTTOMLEFT")
|
||||||
|
label:SetPoint("BOTTOMRIGHT")
|
||||||
|
label:SetJustifyH("CENTER")
|
||||||
|
label:SetJustifyV("TOP")
|
||||||
|
label:SetHeight(18)
|
||||||
|
|
||||||
|
local image = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
|
image:SetWidth(64)
|
||||||
|
image:SetHeight(64)
|
||||||
|
image:SetPoint("TOP", 0, -5)
|
||||||
|
|
||||||
|
local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
|
||||||
|
highlight:SetAllPoints(image)
|
||||||
|
highlight:SetTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight")
|
||||||
|
highlight:SetTexCoord(0, 1, 0.23, 0.77)
|
||||||
|
highlight:SetBlendMode("ADD")
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
label = label,
|
||||||
|
image = image,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
|
widget.SetText = widget.SetLabel
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
@@ -0,0 +1,94 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
InteractiveLabel Widget
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "InteractiveLabel", 21
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local select, pairs = select, pairs
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Scripts
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Control_OnEnter(frame)
|
||||||
|
frame.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Control_OnLeave(frame)
|
||||||
|
frame.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Label_OnClick(frame, button)
|
||||||
|
frame.obj:Fire("OnClick", button)
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self:LabelOnAcquire()
|
||||||
|
self:SetHighlight()
|
||||||
|
self:SetHighlightTexCoord()
|
||||||
|
self:SetDisabled(false)
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["SetHighlight"] = function(self, ...)
|
||||||
|
self.highlight:SetTexture(...)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetHighlightTexCoord"] = function(self, ...)
|
||||||
|
local c = select("#", ...)
|
||||||
|
if c == 4 or c == 8 then
|
||||||
|
self.highlight:SetTexCoord(...)
|
||||||
|
else
|
||||||
|
self.highlight:SetTexCoord(0, 1, 0, 1)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetDisabled"] = function(self,disabled)
|
||||||
|
self.disabled = disabled
|
||||||
|
if disabled then
|
||||||
|
self.frame:EnableMouse(false)
|
||||||
|
self.label:SetTextColor(0.5, 0.5, 0.5)
|
||||||
|
else
|
||||||
|
self.frame:EnableMouse(true)
|
||||||
|
self.label:SetTextColor(1, 1, 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Constructor()
|
||||||
|
-- create a Label type that we will hijack
|
||||||
|
local label = AceGUI:Create("Label")
|
||||||
|
|
||||||
|
local frame = label.frame
|
||||||
|
frame:EnableMouse(true)
|
||||||
|
frame:SetScript("OnEnter", Control_OnEnter)
|
||||||
|
frame:SetScript("OnLeave", Control_OnLeave)
|
||||||
|
frame:SetScript("OnMouseDown", Label_OnClick)
|
||||||
|
|
||||||
|
local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
|
||||||
|
highlight:SetTexture(nil)
|
||||||
|
highlight:SetAllPoints()
|
||||||
|
highlight:SetBlendMode("ADD")
|
||||||
|
|
||||||
|
label.highlight = highlight
|
||||||
|
label.type = Type
|
||||||
|
label.LabelOnAcquire = label.OnAcquire
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
label[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
|
return label
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
|
|
||||||
@@ -0,0 +1,249 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Keybinding Widget
|
||||||
|
Set Keybindings in the Config UI.
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "Keybinding", 25
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local pairs = pairs
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
|
||||||
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: NOT_BOUND
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Scripts
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
|
||||||
|
local function Control_OnEnter(frame)
|
||||||
|
frame.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Control_OnLeave(frame)
|
||||||
|
frame.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Keybinding_OnClick(frame, button)
|
||||||
|
if button == "LeftButton" or button == "RightButton" then
|
||||||
|
local self = frame.obj
|
||||||
|
if self.waitingForKey then
|
||||||
|
frame:EnableKeyboard(false)
|
||||||
|
frame:EnableMouseWheel(false)
|
||||||
|
self.msgframe:Hide()
|
||||||
|
frame:UnlockHighlight()
|
||||||
|
self.waitingForKey = nil
|
||||||
|
else
|
||||||
|
frame:EnableKeyboard(true)
|
||||||
|
frame:EnableMouseWheel(true)
|
||||||
|
self.msgframe:Show()
|
||||||
|
frame:LockHighlight()
|
||||||
|
self.waitingForKey = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local ignoreKeys = {
|
||||||
|
["BUTTON1"] = true, ["BUTTON2"] = true,
|
||||||
|
["UNKNOWN"] = true,
|
||||||
|
["LSHIFT"] = true, ["LCTRL"] = true, ["LALT"] = true,
|
||||||
|
["RSHIFT"] = true, ["RCTRL"] = true, ["RALT"] = true,
|
||||||
|
}
|
||||||
|
local function Keybinding_OnKeyDown(frame, key)
|
||||||
|
local self = frame.obj
|
||||||
|
if self.waitingForKey then
|
||||||
|
local keyPressed = key
|
||||||
|
if keyPressed == "ESCAPE" then
|
||||||
|
keyPressed = ""
|
||||||
|
else
|
||||||
|
if ignoreKeys[keyPressed] then return end
|
||||||
|
if IsShiftKeyDown() then
|
||||||
|
keyPressed = "SHIFT-"..keyPressed
|
||||||
|
end
|
||||||
|
if IsControlKeyDown() then
|
||||||
|
keyPressed = "CTRL-"..keyPressed
|
||||||
|
end
|
||||||
|
if IsAltKeyDown() then
|
||||||
|
keyPressed = "ALT-"..keyPressed
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
frame:EnableKeyboard(false)
|
||||||
|
frame:EnableMouseWheel(false)
|
||||||
|
self.msgframe:Hide()
|
||||||
|
frame:UnlockHighlight()
|
||||||
|
self.waitingForKey = nil
|
||||||
|
|
||||||
|
if not self.disabled then
|
||||||
|
self:SetKey(keyPressed)
|
||||||
|
self:Fire("OnKeyChanged", keyPressed)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Keybinding_OnMouseDown(frame, button)
|
||||||
|
if button == "LeftButton" or button == "RightButton" then
|
||||||
|
return
|
||||||
|
elseif button == "MiddleButton" then
|
||||||
|
button = "BUTTON3"
|
||||||
|
elseif button == "Button4" then
|
||||||
|
button = "BUTTON4"
|
||||||
|
elseif button == "Button5" then
|
||||||
|
button = "BUTTON5"
|
||||||
|
end
|
||||||
|
Keybinding_OnKeyDown(frame, button)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Keybinding_OnMouseWheel(frame, direction)
|
||||||
|
local button
|
||||||
|
if direction >= 0 then
|
||||||
|
button = "MOUSEWHEELUP"
|
||||||
|
else
|
||||||
|
button = "MOUSEWHEELDOWN"
|
||||||
|
end
|
||||||
|
Keybinding_OnKeyDown(frame, button)
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self:SetWidth(200)
|
||||||
|
self:SetLabel("")
|
||||||
|
self:SetKey("")
|
||||||
|
self.waitingForKey = nil
|
||||||
|
self.msgframe:Hide()
|
||||||
|
self:SetDisabled(false)
|
||||||
|
self.button:EnableKeyboard(false)
|
||||||
|
self.button:EnableMouseWheel(false)
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["SetDisabled"] = function(self, disabled)
|
||||||
|
self.disabled = disabled
|
||||||
|
if disabled then
|
||||||
|
self.button:Disable()
|
||||||
|
self.label:SetTextColor(0.5,0.5,0.5)
|
||||||
|
else
|
||||||
|
self.button:Enable()
|
||||||
|
self.label:SetTextColor(1,1,1)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetKey"] = function(self, key)
|
||||||
|
if (key or "") == "" then
|
||||||
|
self.button:SetText(NOT_BOUND)
|
||||||
|
self.button:SetNormalFontObject("GameFontNormal")
|
||||||
|
else
|
||||||
|
self.button:SetText(key)
|
||||||
|
self.button:SetNormalFontObject("GameFontHighlight")
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["GetKey"] = function(self)
|
||||||
|
local key = self.button:GetText()
|
||||||
|
if key == NOT_BOUND then
|
||||||
|
key = nil
|
||||||
|
end
|
||||||
|
return key
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetLabel"] = function(self, label)
|
||||||
|
self.label:SetText(label or "")
|
||||||
|
if (label or "") == "" then
|
||||||
|
self.alignoffset = nil
|
||||||
|
self:SetHeight(24)
|
||||||
|
else
|
||||||
|
self.alignoffset = 30
|
||||||
|
self:SetHeight(44)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
|
||||||
|
local ControlBackdrop = {
|
||||||
|
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
|
||||||
|
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
||||||
|
tile = true, tileSize = 16, edgeSize = 16,
|
||||||
|
insets = { left = 3, right = 3, top = 3, bottom = 3 }
|
||||||
|
}
|
||||||
|
|
||||||
|
local function keybindingMsgFixWidth(frame)
|
||||||
|
frame:SetWidth(frame.msg:GetWidth() + 10)
|
||||||
|
frame:SetScript("OnUpdate", nil)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local name = "AceGUI30KeybindingButton" .. AceGUI:GetNextWidgetNum(Type)
|
||||||
|
|
||||||
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
local button = CreateFrame("Button", name, frame, "UIPanelButtonTemplate2")
|
||||||
|
|
||||||
|
button:EnableMouse(true)
|
||||||
|
button:EnableMouseWheel(false)
|
||||||
|
button:RegisterForClicks("AnyDown")
|
||||||
|
button:SetScript("OnEnter", Control_OnEnter)
|
||||||
|
button:SetScript("OnLeave", Control_OnLeave)
|
||||||
|
button:SetScript("OnClick", Keybinding_OnClick)
|
||||||
|
button:SetScript("OnKeyDown", Keybinding_OnKeyDown)
|
||||||
|
button:SetScript("OnMouseDown", Keybinding_OnMouseDown)
|
||||||
|
button:SetScript("OnMouseWheel", Keybinding_OnMouseWheel)
|
||||||
|
button:SetPoint("BOTTOMLEFT")
|
||||||
|
button:SetPoint("BOTTOMRIGHT")
|
||||||
|
button:SetHeight(24)
|
||||||
|
button:EnableKeyboard(false)
|
||||||
|
|
||||||
|
local text = button:GetFontString()
|
||||||
|
text:SetPoint("LEFT", 7, 0)
|
||||||
|
text:SetPoint("RIGHT", -7, 0)
|
||||||
|
|
||||||
|
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight")
|
||||||
|
label:SetPoint("TOPLEFT")
|
||||||
|
label:SetPoint("TOPRIGHT")
|
||||||
|
label:SetJustifyH("CENTER")
|
||||||
|
label:SetHeight(18)
|
||||||
|
|
||||||
|
local msgframe = CreateFrame("Frame", nil, UIParent)
|
||||||
|
msgframe:SetHeight(30)
|
||||||
|
msgframe:SetBackdrop(ControlBackdrop)
|
||||||
|
msgframe:SetBackdropColor(0,0,0)
|
||||||
|
msgframe:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
|
msgframe:SetFrameLevel(1000)
|
||||||
|
msgframe:SetToplevel(true)
|
||||||
|
|
||||||
|
local msg = msgframe:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||||
|
msg:SetText("Press a key to bind, ESC to clear the binding or click the button again to cancel.")
|
||||||
|
msgframe.msg = msg
|
||||||
|
msg:SetPoint("TOPLEFT", 5, -5)
|
||||||
|
msgframe:SetScript("OnUpdate", keybindingMsgFixWidth)
|
||||||
|
msgframe:SetPoint("BOTTOM", button, "TOP")
|
||||||
|
msgframe:Hide()
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
button = button,
|
||||||
|
label = label,
|
||||||
|
msgframe = msgframe,
|
||||||
|
frame = frame,
|
||||||
|
alignoffset = 30,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
button.obj = widget
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
@@ -0,0 +1,178 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Label Widget
|
||||||
|
Displays text and optionally an icon.
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "Label", 26
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local max, select, pairs = math.max, select, pairs
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: GameFontHighlightSmall
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Support functions
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
|
||||||
|
local function UpdateImageAnchor(self)
|
||||||
|
if self.resizing then return end
|
||||||
|
local frame = self.frame
|
||||||
|
local width = frame.width or frame:GetWidth() or 0
|
||||||
|
local image = self.image
|
||||||
|
local label = self.label
|
||||||
|
local height
|
||||||
|
|
||||||
|
label:ClearAllPoints()
|
||||||
|
image:ClearAllPoints()
|
||||||
|
|
||||||
|
if self.imageshown then
|
||||||
|
local imagewidth = image:GetWidth()
|
||||||
|
if (width - imagewidth) < 200 or (label:GetText() or "") == "" then
|
||||||
|
-- image goes on top centered when less than 200 width for the text, or if there is no text
|
||||||
|
image:SetPoint("TOP")
|
||||||
|
label:SetPoint("TOP", image, "BOTTOM")
|
||||||
|
label:SetPoint("LEFT")
|
||||||
|
label:SetWidth(width)
|
||||||
|
height = image:GetHeight() + label:GetStringHeight()
|
||||||
|
else
|
||||||
|
-- image on the left
|
||||||
|
image:SetPoint("TOPLEFT")
|
||||||
|
if image:GetHeight() > label:GetStringHeight() then
|
||||||
|
label:SetPoint("LEFT", image, "RIGHT", 4, 0)
|
||||||
|
else
|
||||||
|
label:SetPoint("TOPLEFT", image, "TOPRIGHT", 4, 0)
|
||||||
|
end
|
||||||
|
label:SetWidth(width - imagewidth - 4)
|
||||||
|
height = max(image:GetHeight(), label:GetStringHeight())
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- no image shown
|
||||||
|
label:SetPoint("TOPLEFT")
|
||||||
|
label:SetWidth(width)
|
||||||
|
height = label:GetStringHeight()
|
||||||
|
end
|
||||||
|
|
||||||
|
-- avoid zero-height labels, since they can used as spacers
|
||||||
|
if not height or height == 0 then
|
||||||
|
height = 1
|
||||||
|
end
|
||||||
|
|
||||||
|
self.resizing = true
|
||||||
|
frame:SetHeight(height)
|
||||||
|
frame.height = height
|
||||||
|
self.resizing = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
-- set the flag to stop constant size updates
|
||||||
|
self.resizing = true
|
||||||
|
-- height is set dynamically by the text and image size
|
||||||
|
self:SetWidth(200)
|
||||||
|
self:SetText()
|
||||||
|
self:SetImage(nil)
|
||||||
|
self:SetImageSize(16, 16)
|
||||||
|
self:SetColor()
|
||||||
|
self:SetFontObject()
|
||||||
|
self:SetJustifyH("LEFT")
|
||||||
|
self:SetJustifyV("TOP")
|
||||||
|
|
||||||
|
-- reset the flag
|
||||||
|
self.resizing = nil
|
||||||
|
-- run the update explicitly
|
||||||
|
UpdateImageAnchor(self)
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["OnWidthSet"] = function(self, width)
|
||||||
|
UpdateImageAnchor(self)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetText"] = function(self, text)
|
||||||
|
self.label:SetText(text)
|
||||||
|
UpdateImageAnchor(self)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetColor"] = function(self, r, g, b)
|
||||||
|
if not (r and g and b) then
|
||||||
|
r, g, b = 1, 1, 1
|
||||||
|
end
|
||||||
|
self.label:SetVertexColor(r, g, b)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetImage"] = function(self, path, ...)
|
||||||
|
local image = self.image
|
||||||
|
image:SetTexture(path)
|
||||||
|
|
||||||
|
if image:GetTexture() then
|
||||||
|
self.imageshown = true
|
||||||
|
local n = select("#", ...)
|
||||||
|
if n == 4 or n == 8 then
|
||||||
|
image:SetTexCoord(...)
|
||||||
|
else
|
||||||
|
image:SetTexCoord(0, 1, 0, 1)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
self.imageshown = nil
|
||||||
|
end
|
||||||
|
UpdateImageAnchor(self)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetFont"] = function(self, font, height, flags)
|
||||||
|
self.label:SetFont(font, height, flags)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetFontObject"] = function(self, font)
|
||||||
|
self:SetFont((font or GameFontHighlightSmall):GetFont())
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetImageSize"] = function(self, width, height)
|
||||||
|
self.image:SetWidth(width)
|
||||||
|
self.image:SetHeight(height)
|
||||||
|
UpdateImageAnchor(self)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetJustifyH"] = function(self, justifyH)
|
||||||
|
self.label:SetJustifyH(justifyH)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetJustifyV"] = function(self, justifyV)
|
||||||
|
self.label:SetJustifyV(justifyV)
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Constructor()
|
||||||
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
frame:Hide()
|
||||||
|
|
||||||
|
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlightSmall")
|
||||||
|
local image = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
|
|
||||||
|
-- create widget
|
||||||
|
local widget = {
|
||||||
|
label = label,
|
||||||
|
image = image,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
@@ -0,0 +1,366 @@
|
|||||||
|
local Type, Version = "MultiLineEditBox", 28
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local pairs = pairs
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local GetCursorInfo, GetSpellInfo, ClearCursor = GetCursorInfo, GetSpellInfo, ClearCursor
|
||||||
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: ACCEPT, ChatFontNormal
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Support functions
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
|
||||||
|
if not AceGUIMultiLineEditBoxInsertLink then
|
||||||
|
-- upgradeable hook
|
||||||
|
hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIMultiLineEditBoxInsertLink(...) end)
|
||||||
|
end
|
||||||
|
|
||||||
|
function _G.AceGUIMultiLineEditBoxInsertLink(text)
|
||||||
|
for i = 1, AceGUI:GetWidgetCount(Type) do
|
||||||
|
local editbox = _G[("MultiLineEditBox%uEdit"):format(i)]
|
||||||
|
if editbox and editbox:IsVisible() and editbox:HasFocus() then
|
||||||
|
editbox:Insert(text)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function Layout(self)
|
||||||
|
self:SetHeight(self.numlines * 14 + (self.disablebutton and 19 or 41) + self.labelHeight)
|
||||||
|
|
||||||
|
if self.labelHeight == 0 then
|
||||||
|
self.scrollBar:SetPoint("TOP", self.frame, "TOP", 0, -23)
|
||||||
|
else
|
||||||
|
self.scrollBar:SetPoint("TOP", self.label, "BOTTOM", 0, -19)
|
||||||
|
end
|
||||||
|
|
||||||
|
if self.disablebutton then
|
||||||
|
self.scrollBar:SetPoint("BOTTOM", self.frame, "BOTTOM", 0, 21)
|
||||||
|
self.scrollBG:SetPoint("BOTTOMLEFT", 0, 4)
|
||||||
|
else
|
||||||
|
self.scrollBar:SetPoint("BOTTOM", self.button, "TOP", 0, 18)
|
||||||
|
self.scrollBG:SetPoint("BOTTOMLEFT", self.button, "TOPLEFT")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Scripts
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function OnClick(self) -- Button
|
||||||
|
self = self.obj
|
||||||
|
self.editBox:ClearFocus()
|
||||||
|
if not self:Fire("OnEnterPressed", self.editBox:GetText()) then
|
||||||
|
self.button:Disable()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnCursorChanged(self, _, y, _, cursorHeight) -- EditBox
|
||||||
|
self, y = self.obj.scrollFrame, -y
|
||||||
|
local offset = self:GetVerticalScroll()
|
||||||
|
if y < offset then
|
||||||
|
self:SetVerticalScroll(y)
|
||||||
|
else
|
||||||
|
y = y + cursorHeight - self:GetHeight()
|
||||||
|
if y > offset then
|
||||||
|
self:SetVerticalScroll(y)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnEditFocusLost(self) -- EditBox
|
||||||
|
self:HighlightText(0, 0)
|
||||||
|
self.obj:Fire("OnEditFocusLost")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnEnter(self) -- EditBox / ScrollFrame
|
||||||
|
self = self.obj
|
||||||
|
if not self.entered then
|
||||||
|
self.entered = true
|
||||||
|
self:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnLeave(self) -- EditBox / ScrollFrame
|
||||||
|
self = self.obj
|
||||||
|
if self.entered then
|
||||||
|
self.entered = nil
|
||||||
|
self:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnMouseUp(self) -- ScrollFrame
|
||||||
|
self = self.obj.editBox
|
||||||
|
self:SetFocus()
|
||||||
|
self:SetCursorPosition(self:GetNumLetters())
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnReceiveDrag(self) -- EditBox / ScrollFrame
|
||||||
|
local type, id, info = GetCursorInfo()
|
||||||
|
if type == "spell" then
|
||||||
|
info = GetSpellInfo(id, info)
|
||||||
|
elseif type ~= "item" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
ClearCursor()
|
||||||
|
self = self.obj
|
||||||
|
local editBox = self.editBox
|
||||||
|
if not editBox:HasFocus() then
|
||||||
|
editBox:SetFocus()
|
||||||
|
editBox:SetCursorPosition(editBox:GetNumLetters())
|
||||||
|
end
|
||||||
|
editBox:Insert(info)
|
||||||
|
self.button:Enable()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnSizeChanged(self, width, height) -- ScrollFrame
|
||||||
|
self.obj.editBox:SetWidth(width)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnTextChanged(self, userInput) -- EditBox
|
||||||
|
if userInput then
|
||||||
|
self = self.obj
|
||||||
|
self:Fire("OnTextChanged", self.editBox:GetText())
|
||||||
|
self.button:Enable()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnTextSet(self) -- EditBox
|
||||||
|
self:HighlightText(0, 0)
|
||||||
|
self:SetCursorPosition(self:GetNumLetters())
|
||||||
|
self:SetCursorPosition(0)
|
||||||
|
self.obj.button:Disable()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnVerticalScroll(self, offset) -- ScrollFrame
|
||||||
|
local editBox = self.obj.editBox
|
||||||
|
editBox:SetHitRectInsets(0, 0, offset, editBox:GetHeight() - offset - self:GetHeight())
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnShowFocus(frame)
|
||||||
|
frame.obj.editBox:SetFocus()
|
||||||
|
frame:SetScript("OnShow", nil)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function OnEditFocusGained(frame)
|
||||||
|
AceGUI:SetFocus(frame.obj)
|
||||||
|
frame.obj:Fire("OnEditFocusGained")
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self.editBox:SetText("")
|
||||||
|
self:SetDisabled(false)
|
||||||
|
self:SetWidth(200)
|
||||||
|
self:DisableButton(false)
|
||||||
|
self:SetNumLines()
|
||||||
|
self.entered = nil
|
||||||
|
self:SetMaxLetters(0)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["OnRelease"] = function(self)
|
||||||
|
self:ClearFocus()
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetDisabled"] = function(self, disabled)
|
||||||
|
local editBox = self.editBox
|
||||||
|
if disabled then
|
||||||
|
editBox:ClearFocus()
|
||||||
|
editBox:EnableMouse(false)
|
||||||
|
editBox:SetTextColor(0.5, 0.5, 0.5)
|
||||||
|
self.label:SetTextColor(0.5, 0.5, 0.5)
|
||||||
|
self.scrollFrame:EnableMouse(false)
|
||||||
|
self.button:Disable()
|
||||||
|
else
|
||||||
|
editBox:EnableMouse(true)
|
||||||
|
editBox:SetTextColor(1, 1, 1)
|
||||||
|
self.label:SetTextColor(1, 0.82, 0)
|
||||||
|
self.scrollFrame:EnableMouse(true)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetLabel"] = function(self, text)
|
||||||
|
if text and text ~= "" then
|
||||||
|
self.label:SetText(text)
|
||||||
|
if self.labelHeight ~= 10 then
|
||||||
|
self.labelHeight = 10
|
||||||
|
self.label:Show()
|
||||||
|
end
|
||||||
|
elseif self.labelHeight ~= 0 then
|
||||||
|
self.labelHeight = 0
|
||||||
|
self.label:Hide()
|
||||||
|
end
|
||||||
|
Layout(self)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetNumLines"] = function(self, value)
|
||||||
|
if not value or value < 4 then
|
||||||
|
value = 4
|
||||||
|
end
|
||||||
|
self.numlines = value
|
||||||
|
Layout(self)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetText"] = function(self, text)
|
||||||
|
self.editBox:SetText(text)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["GetText"] = function(self)
|
||||||
|
return self.editBox:GetText()
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetMaxLetters"] = function (self, num)
|
||||||
|
self.editBox:SetMaxLetters(num or 0)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["DisableButton"] = function(self, disabled)
|
||||||
|
self.disablebutton = disabled
|
||||||
|
if disabled then
|
||||||
|
self.button:Hide()
|
||||||
|
else
|
||||||
|
self.button:Show()
|
||||||
|
end
|
||||||
|
Layout(self)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["ClearFocus"] = function(self)
|
||||||
|
self.editBox:ClearFocus()
|
||||||
|
self.frame:SetScript("OnShow", nil)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetFocus"] = function(self)
|
||||||
|
self.editBox:SetFocus()
|
||||||
|
if not self.frame:IsShown() then
|
||||||
|
self.frame:SetScript("OnShow", OnShowFocus)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["HighlightText"] = function(self, from, to)
|
||||||
|
self.editBox:HighlightText(from, to)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["GetCursorPosition"] = function(self)
|
||||||
|
return self.editBox:GetCursorPosition()
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetCursorPosition"] = function(self, ...)
|
||||||
|
return self.editBox:SetCursorPosition(...)
|
||||||
|
end,
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local backdrop = {
|
||||||
|
bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
|
||||||
|
edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]], edgeSize = 16,
|
||||||
|
insets = { left = 4, right = 3, top = 4, bottom = 3 }
|
||||||
|
}
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
frame:Hide()
|
||||||
|
|
||||||
|
local widgetNum = AceGUI:GetNextWidgetNum(Type)
|
||||||
|
|
||||||
|
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
|
||||||
|
label:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, -4)
|
||||||
|
label:SetPoint("TOPRIGHT", frame, "TOPRIGHT", 0, -4)
|
||||||
|
label:SetJustifyH("LEFT")
|
||||||
|
label:SetText(ACCEPT)
|
||||||
|
label:SetHeight(10)
|
||||||
|
|
||||||
|
local button = CreateFrame("Button", ("%s%dButton"):format(Type, widgetNum), frame, "UIPanelButtonTemplate2")
|
||||||
|
button:SetPoint("BOTTOMLEFT", 0, 4)
|
||||||
|
button:SetHeight(22)
|
||||||
|
button:SetWidth(label:GetStringWidth() + 24)
|
||||||
|
button:SetText(ACCEPT)
|
||||||
|
button:SetScript("OnClick", OnClick)
|
||||||
|
button:Disable()
|
||||||
|
|
||||||
|
local text = button:GetFontString()
|
||||||
|
text:ClearAllPoints()
|
||||||
|
text:SetPoint("TOPLEFT", button, "TOPLEFT", 5, -5)
|
||||||
|
text:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -5, 1)
|
||||||
|
text:SetJustifyV("MIDDLE")
|
||||||
|
|
||||||
|
local scrollBG = CreateFrame("Frame", nil, frame)
|
||||||
|
scrollBG:SetBackdrop(backdrop)
|
||||||
|
scrollBG:SetBackdropColor(0, 0, 0)
|
||||||
|
scrollBG:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||||
|
|
||||||
|
local scrollFrame = CreateFrame("ScrollFrame", ("%s%dScrollFrame"):format(Type, widgetNum), frame, "UIPanelScrollFrameTemplate")
|
||||||
|
|
||||||
|
local scrollBar = _G[scrollFrame:GetName() .. "ScrollBar"]
|
||||||
|
scrollBar:ClearAllPoints()
|
||||||
|
scrollBar:SetPoint("TOP", label, "BOTTOM", 0, -19)
|
||||||
|
scrollBar:SetPoint("BOTTOM", button, "TOP", 0, 18)
|
||||||
|
scrollBar:SetPoint("RIGHT", frame, "RIGHT")
|
||||||
|
|
||||||
|
scrollBG:SetPoint("TOPRIGHT", scrollBar, "TOPLEFT", 0, 19)
|
||||||
|
scrollBG:SetPoint("BOTTOMLEFT", button, "TOPLEFT")
|
||||||
|
|
||||||
|
scrollFrame:SetPoint("TOPLEFT", scrollBG, "TOPLEFT", 5, -6)
|
||||||
|
scrollFrame:SetPoint("BOTTOMRIGHT", scrollBG, "BOTTOMRIGHT", -4, 4)
|
||||||
|
scrollFrame:SetScript("OnEnter", OnEnter)
|
||||||
|
scrollFrame:SetScript("OnLeave", OnLeave)
|
||||||
|
scrollFrame:SetScript("OnMouseUp", OnMouseUp)
|
||||||
|
scrollFrame:SetScript("OnReceiveDrag", OnReceiveDrag)
|
||||||
|
scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
|
||||||
|
scrollFrame:HookScript("OnVerticalScroll", OnVerticalScroll)
|
||||||
|
|
||||||
|
local editBox = CreateFrame("EditBox", ("%s%dEdit"):format(Type, widgetNum), scrollFrame)
|
||||||
|
editBox:SetAllPoints()
|
||||||
|
editBox:SetFontObject(ChatFontNormal)
|
||||||
|
editBox:SetMultiLine(true)
|
||||||
|
editBox:EnableMouse(true)
|
||||||
|
editBox:SetAutoFocus(false)
|
||||||
|
editBox:SetCountInvisibleLetters(false)
|
||||||
|
editBox:SetScript("OnCursorChanged", OnCursorChanged)
|
||||||
|
editBox:SetScript("OnEditFocusLost", OnEditFocusLost)
|
||||||
|
editBox:SetScript("OnEnter", OnEnter)
|
||||||
|
editBox:SetScript("OnEscapePressed", editBox.ClearFocus)
|
||||||
|
editBox:SetScript("OnLeave", OnLeave)
|
||||||
|
editBox:SetScript("OnMouseDown", OnReceiveDrag)
|
||||||
|
editBox:SetScript("OnReceiveDrag", OnReceiveDrag)
|
||||||
|
editBox:SetScript("OnTextChanged", OnTextChanged)
|
||||||
|
editBox:SetScript("OnTextSet", OnTextSet)
|
||||||
|
editBox:SetScript("OnEditFocusGained", OnEditFocusGained)
|
||||||
|
|
||||||
|
|
||||||
|
scrollFrame:SetScrollChild(editBox)
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
button = button,
|
||||||
|
editBox = editBox,
|
||||||
|
frame = frame,
|
||||||
|
label = label,
|
||||||
|
labelHeight = 10,
|
||||||
|
numlines = 4,
|
||||||
|
scrollBar = scrollBar,
|
||||||
|
scrollBG = scrollBG,
|
||||||
|
scrollFrame = scrollFrame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
button.obj, editBox.obj, scrollFrame.obj = widget, widget, widget
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||||
@@ -0,0 +1,280 @@
|
|||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Slider Widget
|
||||||
|
Graphical Slider, like, for Range values.
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local Type, Version = "Slider", 20
|
||||||
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local min, max, floor = math.min, math.max, math.floor
|
||||||
|
local tonumber, pairs = tonumber, pairs
|
||||||
|
|
||||||
|
-- WoW APIs
|
||||||
|
local PlaySound = PlaySound
|
||||||
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: GameFontHighlightSmall
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Support functions
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function UpdateText(self)
|
||||||
|
local value = self.value or 0
|
||||||
|
if self.ispercent then
|
||||||
|
self.editbox:SetText(("%s%%"):format(floor(value * 1000 + 0.5) / 10))
|
||||||
|
else
|
||||||
|
self.editbox:SetText(floor(value * 100 + 0.5) / 100)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function UpdateLabels(self)
|
||||||
|
local min, max = (self.min or 0), (self.max or 100)
|
||||||
|
if self.ispercent then
|
||||||
|
self.lowtext:SetFormattedText("%s%%", (min * 100))
|
||||||
|
self.hightext:SetFormattedText("%s%%", (max * 100))
|
||||||
|
else
|
||||||
|
self.lowtext:SetText(min)
|
||||||
|
self.hightext:SetText(max)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Scripts
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local function Control_OnEnter(frame)
|
||||||
|
frame.obj:Fire("OnEnter")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Control_OnLeave(frame)
|
||||||
|
frame.obj:Fire("OnLeave")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Frame_OnMouseDown(frame)
|
||||||
|
frame.obj.slider:EnableMouseWheel(true)
|
||||||
|
AceGUI:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Slider_OnValueChanged(frame, newvalue)
|
||||||
|
local self = frame.obj
|
||||||
|
if not frame.setup then
|
||||||
|
if newvalue ~= self.value and not self.disabled then
|
||||||
|
self.value = newvalue
|
||||||
|
self:Fire("OnValueChanged", newvalue)
|
||||||
|
end
|
||||||
|
if self.value then
|
||||||
|
UpdateText(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Slider_OnMouseUp(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
self:Fire("OnMouseUp", self.value)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function Slider_OnMouseWheel(frame, v)
|
||||||
|
local self = frame.obj
|
||||||
|
if not self.disabled then
|
||||||
|
local value = self.value
|
||||||
|
if v > 0 then
|
||||||
|
value = min(value + (self.step or 1), self.max)
|
||||||
|
else
|
||||||
|
value = max(value - (self.step or 1), self.min)
|
||||||
|
end
|
||||||
|
self.slider:SetValue(value)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function EditBox_OnEscapePressed(frame)
|
||||||
|
frame:ClearFocus()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function EditBox_OnEnterPressed(frame)
|
||||||
|
local self = frame.obj
|
||||||
|
local value = frame:GetText()
|
||||||
|
if self.ispercent then
|
||||||
|
value = value:gsub('%%', '')
|
||||||
|
value = tonumber(value) / 100
|
||||||
|
else
|
||||||
|
value = tonumber(value)
|
||||||
|
end
|
||||||
|
|
||||||
|
if value then
|
||||||
|
PlaySound("igMainMenuOptionCheckBoxOn")
|
||||||
|
self.slider:SetValue(value)
|
||||||
|
self:Fire("OnMouseUp", value)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function EditBox_OnEnter(frame)
|
||||||
|
frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function EditBox_OnLeave(frame)
|
||||||
|
frame:SetBackdropBorderColor(0.3, 0.3, 0.3, 0.8)
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Methods
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local methods = {
|
||||||
|
["OnAcquire"] = function(self)
|
||||||
|
self:SetWidth(200)
|
||||||
|
self:SetHeight(44)
|
||||||
|
self:SetDisabled(false)
|
||||||
|
self:SetIsPercent(nil)
|
||||||
|
self:SetSliderValues(0,100,1)
|
||||||
|
self:SetValue(0)
|
||||||
|
self.slider:EnableMouseWheel(false)
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- ["OnRelease"] = nil,
|
||||||
|
|
||||||
|
["SetDisabled"] = function(self, disabled)
|
||||||
|
self.disabled = disabled
|
||||||
|
if disabled then
|
||||||
|
self.slider:EnableMouse(false)
|
||||||
|
self.label:SetTextColor(.5, .5, .5)
|
||||||
|
self.hightext:SetTextColor(.5, .5, .5)
|
||||||
|
self.lowtext:SetTextColor(.5, .5, .5)
|
||||||
|
--self.valuetext:SetTextColor(.5, .5, .5)
|
||||||
|
self.editbox:SetTextColor(.5, .5, .5)
|
||||||
|
self.editbox:EnableMouse(false)
|
||||||
|
self.editbox:ClearFocus()
|
||||||
|
else
|
||||||
|
self.slider:EnableMouse(true)
|
||||||
|
self.label:SetTextColor(1, .82, 0)
|
||||||
|
self.hightext:SetTextColor(1, 1, 1)
|
||||||
|
self.lowtext:SetTextColor(1, 1, 1)
|
||||||
|
--self.valuetext:SetTextColor(1, 1, 1)
|
||||||
|
self.editbox:SetTextColor(1, 1, 1)
|
||||||
|
self.editbox:EnableMouse(true)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetValue"] = function(self, value)
|
||||||
|
self.slider.setup = true
|
||||||
|
self.slider:SetValue(value)
|
||||||
|
self.value = value
|
||||||
|
UpdateText(self)
|
||||||
|
self.slider.setup = nil
|
||||||
|
end,
|
||||||
|
|
||||||
|
["GetValue"] = function(self)
|
||||||
|
return self.value
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetLabel"] = function(self, text)
|
||||||
|
self.label:SetText(text)
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetSliderValues"] = function(self, min, max, step)
|
||||||
|
local frame = self.slider
|
||||||
|
frame.setup = true
|
||||||
|
self.min = min
|
||||||
|
self.max = max
|
||||||
|
self.step = step
|
||||||
|
frame:SetMinMaxValues(min or 0,max or 100)
|
||||||
|
UpdateLabels(self)
|
||||||
|
frame:SetValueStep(step or 1)
|
||||||
|
if self.value then
|
||||||
|
frame:SetValue(self.value)
|
||||||
|
end
|
||||||
|
frame.setup = nil
|
||||||
|
end,
|
||||||
|
|
||||||
|
["SetIsPercent"] = function(self, value)
|
||||||
|
self.ispercent = value
|
||||||
|
UpdateLabels(self)
|
||||||
|
UpdateText(self)
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
|
--[[-----------------------------------------------------------------------------
|
||||||
|
Constructor
|
||||||
|
-------------------------------------------------------------------------------]]
|
||||||
|
local SliderBackdrop = {
|
||||||
|
bgFile = "Interface\\Buttons\\UI-SliderBar-Background",
|
||||||
|
edgeFile = "Interface\\Buttons\\UI-SliderBar-Border",
|
||||||
|
tile = true, tileSize = 8, edgeSize = 8,
|
||||||
|
insets = { left = 3, right = 3, top = 6, bottom = 6 }
|
||||||
|
}
|
||||||
|
|
||||||
|
local ManualBackdrop = {
|
||||||
|
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
||||||
|
edgeFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
||||||
|
tile = true, edgeSize = 1, tileSize = 5,
|
||||||
|
}
|
||||||
|
|
||||||
|
local function Constructor()
|
||||||
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
|
||||||
|
frame:EnableMouse(true)
|
||||||
|
frame:SetScript("OnMouseDown", Frame_OnMouseDown)
|
||||||
|
|
||||||
|
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||||
|
label:SetPoint("TOPLEFT")
|
||||||
|
label:SetPoint("TOPRIGHT")
|
||||||
|
label:SetJustifyH("CENTER")
|
||||||
|
label:SetHeight(15)
|
||||||
|
|
||||||
|
local slider = CreateFrame("Slider", nil, frame)
|
||||||
|
slider:SetOrientation("HORIZONTAL")
|
||||||
|
slider:SetHeight(15)
|
||||||
|
slider:SetHitRectInsets(0, 0, -10, 0)
|
||||||
|
slider:SetBackdrop(SliderBackdrop)
|
||||||
|
slider:SetThumbTexture("Interface\\Buttons\\UI-SliderBar-Button-Horizontal")
|
||||||
|
slider:SetPoint("TOP", label, "BOTTOM")
|
||||||
|
slider:SetPoint("LEFT", 3, 0)
|
||||||
|
slider:SetPoint("RIGHT", -3, 0)
|
||||||
|
slider:SetValue(0)
|
||||||
|
slider:SetScript("OnValueChanged",Slider_OnValueChanged)
|
||||||
|
slider:SetScript("OnEnter", Control_OnEnter)
|
||||||
|
slider:SetScript("OnLeave", Control_OnLeave)
|
||||||
|
slider:SetScript("OnMouseUp", Slider_OnMouseUp)
|
||||||
|
slider:SetScript("OnMouseWheel", Slider_OnMouseWheel)
|
||||||
|
|
||||||
|
local lowtext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
|
||||||
|
lowtext:SetPoint("TOPLEFT", slider, "BOTTOMLEFT", 2, 3)
|
||||||
|
|
||||||
|
local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
|
||||||
|
hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3)
|
||||||
|
|
||||||
|
local editbox = CreateFrame("EditBox", nil, frame)
|
||||||
|
editbox:SetAutoFocus(false)
|
||||||
|
editbox:SetFontObject(GameFontHighlightSmall)
|
||||||
|
editbox:SetPoint("TOP", slider, "BOTTOM")
|
||||||
|
editbox:SetHeight(14)
|
||||||
|
editbox:SetWidth(70)
|
||||||
|
editbox:SetJustifyH("CENTER")
|
||||||
|
editbox:EnableMouse(true)
|
||||||
|
editbox:SetBackdrop(ManualBackdrop)
|
||||||
|
editbox:SetBackdropColor(0, 0, 0, 0.5)
|
||||||
|
editbox:SetBackdropBorderColor(0.3, 0.3, 0.30, 0.80)
|
||||||
|
editbox:SetScript("OnEnter", EditBox_OnEnter)
|
||||||
|
editbox:SetScript("OnLeave", EditBox_OnLeave)
|
||||||
|
editbox:SetScript("OnEnterPressed", EditBox_OnEnterPressed)
|
||||||
|
editbox:SetScript("OnEscapePressed", EditBox_OnEscapePressed)
|
||||||
|
|
||||||
|
local widget = {
|
||||||
|
label = label,
|
||||||
|
slider = slider,
|
||||||
|
lowtext = lowtext,
|
||||||
|
hightext = hightext,
|
||||||
|
editbox = editbox,
|
||||||
|
alignoffset = 25,
|
||||||
|
frame = frame,
|
||||||
|
type = Type
|
||||||
|
}
|
||||||
|
for method, func in pairs(methods) do
|
||||||
|
widget[method] = func
|
||||||
|
end
|
||||||
|
slider.obj, editbox.obj = widget, widget
|
||||||
|
|
||||||
|
return AceGUI:RegisterAsWidget(widget)
|
||||||
|
end
|
||||||
|
|
||||||
|
AceGUI:RegisterWidgetType(Type,Constructor,Version)
|
||||||
@@ -0,0 +1,281 @@
|
|||||||
|
--- **AceSerializer-3.0** can serialize any variable (except functions or userdata) into a string format,
|
||||||
|
-- that can be send over the addon comm channel. AceSerializer was designed to keep all data intact, especially
|
||||||
|
-- very large numbers or floating point numbers, and table structures. The only caveat currently is, that multiple
|
||||||
|
-- references to the same table will be send individually.
|
||||||
|
--
|
||||||
|
-- **AceSerializer-3.0** can be embeded into your addon, either explicitly by calling AceSerializer:Embed(MyAddon) or by
|
||||||
|
-- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object
|
||||||
|
-- and can be accessed directly, without having to explicitly call AceSerializer itself.\\
|
||||||
|
-- It is recommended to embed AceSerializer, otherwise you'll have to specify a custom `self` on all calls you
|
||||||
|
-- make into AceSerializer.
|
||||||
|
-- @class file
|
||||||
|
-- @name AceSerializer-3.0
|
||||||
|
-- @release $Id$
|
||||||
|
local MAJOR,MINOR = "AceSerializer-3.0", 3
|
||||||
|
local AceSerializer, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
|
if not AceSerializer then return end
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local strbyte, strchar, gsub, gmatch, format = string.byte, string.char, string.gsub, string.gmatch, string.format
|
||||||
|
local assert, error, pcall = assert, error, pcall
|
||||||
|
local type, tostring, tonumber = type, tostring, tonumber
|
||||||
|
local pairs, select, frexp = pairs, select, math.frexp
|
||||||
|
local tconcat = table.concat
|
||||||
|
|
||||||
|
-- quick copies of string representations of wonky numbers
|
||||||
|
local serNaN = tostring(0/0)
|
||||||
|
local serInf = tostring(1/0)
|
||||||
|
local serNegInf = tostring(-1/0)
|
||||||
|
|
||||||
|
|
||||||
|
-- Serialization functions
|
||||||
|
|
||||||
|
local function SerializeStringHelper(ch) -- Used by SerializeValue for strings
|
||||||
|
-- We use \126 ("~") as an escape character for all nonprints plus a few more
|
||||||
|
local n = strbyte(ch)
|
||||||
|
if n==30 then -- v3 / ticket 115: catch a nonprint that ends up being "~^" when encoded... DOH
|
||||||
|
return "\126\122"
|
||||||
|
elseif n<=32 then -- nonprint + space
|
||||||
|
return "\126"..strchar(n+64)
|
||||||
|
elseif n==94 then -- value separator
|
||||||
|
return "\126\125"
|
||||||
|
elseif n==126 then -- our own escape character
|
||||||
|
return "\126\124"
|
||||||
|
elseif n==127 then -- nonprint (DEL)
|
||||||
|
return "\126\123"
|
||||||
|
else
|
||||||
|
assert(false) -- can't be reached if caller uses a sane regex
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function SerializeValue(v, res, nres)
|
||||||
|
-- We use "^" as a value separator, followed by one byte for type indicator
|
||||||
|
local t=type(v)
|
||||||
|
|
||||||
|
if t=="string" then -- ^S = string (escaped to remove nonprints, "^"s, etc)
|
||||||
|
res[nres+1] = "^S"
|
||||||
|
res[nres+2] = gsub(v,"[%c \94\126\127]", SerializeStringHelper)
|
||||||
|
nres=nres+2
|
||||||
|
|
||||||
|
elseif t=="number" then -- ^N = number (just tostring()ed) or ^F (float components)
|
||||||
|
local str = tostring(v)
|
||||||
|
if tonumber(str)==v or str==serNaN or str==serInf or str==serNegInf then
|
||||||
|
-- translates just fine, transmit as-is
|
||||||
|
res[nres+1] = "^N"
|
||||||
|
res[nres+2] = str
|
||||||
|
nres=nres+2
|
||||||
|
else
|
||||||
|
local m,e = frexp(v)
|
||||||
|
res[nres+1] = "^F"
|
||||||
|
res[nres+2] = format("%.0f",m*2^53) -- force mantissa to become integer (it's originally 0.5--0.9999)
|
||||||
|
res[nres+3] = "^f"
|
||||||
|
res[nres+4] = tostring(e-53) -- adjust exponent to counteract mantissa manipulation
|
||||||
|
nres=nres+4
|
||||||
|
end
|
||||||
|
|
||||||
|
elseif t=="table" then -- ^T...^t = table (list of key,value pairs)
|
||||||
|
nres=nres+1
|
||||||
|
res[nres] = "^T"
|
||||||
|
for k,v in pairs(v) do
|
||||||
|
nres = SerializeValue(k, res, nres)
|
||||||
|
nres = SerializeValue(v, res, nres)
|
||||||
|
end
|
||||||
|
nres=nres+1
|
||||||
|
res[nres] = "^t"
|
||||||
|
|
||||||
|
elseif t=="boolean" then -- ^B = true, ^b = false
|
||||||
|
nres=nres+1
|
||||||
|
if v then
|
||||||
|
res[nres] = "^B" -- true
|
||||||
|
else
|
||||||
|
res[nres] = "^b" -- false
|
||||||
|
end
|
||||||
|
|
||||||
|
elseif t=="nil" then -- ^Z = nil (zero, "N" was taken :P)
|
||||||
|
nres=nres+1
|
||||||
|
res[nres] = "^Z"
|
||||||
|
|
||||||
|
else
|
||||||
|
error(MAJOR..": Cannot serialize a value of type '"..t.."'") -- can't produce error on right level, this is wildly recursive
|
||||||
|
end
|
||||||
|
|
||||||
|
return nres
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
local serializeTbl = { "^1" } -- "^1" = Hi, I'm data serialized by AceSerializer protocol rev 1
|
||||||
|
|
||||||
|
--- Serialize the data passed into the function.
|
||||||
|
-- Takes a list of values (strings, numbers, booleans, nils, tables)
|
||||||
|
-- and returns it in serialized form (a string).\\
|
||||||
|
-- May throw errors on invalid data types.
|
||||||
|
-- @param ... List of values to serialize
|
||||||
|
-- @return The data in its serialized form (string)
|
||||||
|
function AceSerializer:Serialize(...)
|
||||||
|
local nres = 1
|
||||||
|
|
||||||
|
for i=1,select("#", ...) do
|
||||||
|
local v = select(i, ...)
|
||||||
|
nres = SerializeValue(v, serializeTbl, nres)
|
||||||
|
end
|
||||||
|
|
||||||
|
serializeTbl[nres+1] = "^^" -- "^^" = End of serialized data
|
||||||
|
|
||||||
|
return tconcat(serializeTbl, "", 1, nres+1)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Deserialization functions
|
||||||
|
local function DeserializeStringHelper(escape)
|
||||||
|
if escape<"~\122" then
|
||||||
|
return strchar(strbyte(escape,2,2)-64)
|
||||||
|
elseif escape=="~\122" then -- v3 / ticket 115: special case encode since 30+64=94 ("^") - OOPS.
|
||||||
|
return "\030"
|
||||||
|
elseif escape=="~\123" then
|
||||||
|
return "\127"
|
||||||
|
elseif escape=="~\124" then
|
||||||
|
return "\126"
|
||||||
|
elseif escape=="~\125" then
|
||||||
|
return "\94"
|
||||||
|
end
|
||||||
|
error("DeserializeStringHelper got called for '"..escape.."'?!?") -- can't be reached unless regex is screwed up
|
||||||
|
end
|
||||||
|
|
||||||
|
local function DeserializeNumberHelper(number)
|
||||||
|
if number == serNaN then
|
||||||
|
return 0/0
|
||||||
|
elseif number == serNegInf then
|
||||||
|
return -1/0
|
||||||
|
elseif number == serInf then
|
||||||
|
return 1/0
|
||||||
|
else
|
||||||
|
return tonumber(number)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- DeserializeValue: worker function for :Deserialize()
|
||||||
|
-- It works in two modes:
|
||||||
|
-- Main (top-level) mode: Deserialize a list of values and return them all
|
||||||
|
-- Recursive (table) mode: Deserialize only a single value (_may_ of course be another table with lots of subvalues in it)
|
||||||
|
--
|
||||||
|
-- The function _always_ works recursively due to having to build a list of values to return
|
||||||
|
--
|
||||||
|
-- Callers are expected to pcall(DeserializeValue) to trap errors
|
||||||
|
|
||||||
|
local function DeserializeValue(iter,single,ctl,data)
|
||||||
|
|
||||||
|
if not single then
|
||||||
|
ctl,data = iter()
|
||||||
|
end
|
||||||
|
|
||||||
|
if not ctl then
|
||||||
|
error("Supplied data misses AceSerializer terminator ('^^')")
|
||||||
|
end
|
||||||
|
|
||||||
|
if ctl=="^^" then
|
||||||
|
-- ignore extraneous data
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local res
|
||||||
|
|
||||||
|
if ctl=="^S" then
|
||||||
|
res = gsub(data, "~.", DeserializeStringHelper)
|
||||||
|
elseif ctl=="^N" then
|
||||||
|
res = DeserializeNumberHelper(data)
|
||||||
|
if not res then
|
||||||
|
error("Invalid serialized number: '"..tostring(data).."'")
|
||||||
|
end
|
||||||
|
elseif ctl=="^F" then -- ^F<mantissa>^f<exponent>
|
||||||
|
local ctl2,e = iter()
|
||||||
|
if ctl2~="^f" then
|
||||||
|
error("Invalid serialized floating-point number, expected '^f', not '"..tostring(ctl2).."'")
|
||||||
|
end
|
||||||
|
local m=tonumber(data)
|
||||||
|
e=tonumber(e)
|
||||||
|
if not (m and e) then
|
||||||
|
error("Invalid serialized floating-point number, expected mantissa and exponent, got '"..tostring(m).."' and '"..tostring(e).."'")
|
||||||
|
end
|
||||||
|
res = m*(2^e)
|
||||||
|
elseif ctl=="^B" then -- yeah yeah ignore data portion
|
||||||
|
res = true
|
||||||
|
elseif ctl=="^b" then -- yeah yeah ignore data portion
|
||||||
|
res = false
|
||||||
|
elseif ctl=="^Z" then -- yeah yeah ignore data portion
|
||||||
|
res = nil
|
||||||
|
elseif ctl=="^T" then
|
||||||
|
-- ignore ^T's data, future extensibility?
|
||||||
|
res = {}
|
||||||
|
local k,v
|
||||||
|
while true do
|
||||||
|
ctl,data = iter()
|
||||||
|
if ctl=="^t" then break end -- ignore ^t's data
|
||||||
|
k = DeserializeValue(iter,true,ctl,data)
|
||||||
|
if k==nil then
|
||||||
|
error("Invalid AceSerializer table format (no table end marker)")
|
||||||
|
end
|
||||||
|
ctl,data = iter()
|
||||||
|
v = DeserializeValue(iter,true,ctl,data)
|
||||||
|
if v==nil then
|
||||||
|
error("Invalid AceSerializer table format (no table end marker)")
|
||||||
|
end
|
||||||
|
res[k]=v
|
||||||
|
end
|
||||||
|
else
|
||||||
|
error("Invalid AceSerializer control code '"..ctl.."'")
|
||||||
|
end
|
||||||
|
|
||||||
|
if not single then
|
||||||
|
return res,DeserializeValue(iter)
|
||||||
|
else
|
||||||
|
return res
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Deserializes the data into its original values.
|
||||||
|
-- Accepts serialized data, ignoring all control characters and whitespace.
|
||||||
|
-- @param str The serialized data (from :Serialize)
|
||||||
|
-- @return true followed by a list of values, OR false followed by an error message
|
||||||
|
function AceSerializer:Deserialize(str)
|
||||||
|
str = gsub(str, "[%c ]", "") -- ignore all control characters; nice for embedding in email and stuff
|
||||||
|
|
||||||
|
local iter = gmatch(str, "(^.)([^^]*)") -- Any ^x followed by string of non-^
|
||||||
|
local ctl,data = iter()
|
||||||
|
if not ctl or ctl~="^1" then
|
||||||
|
-- we purposefully ignore the data portion of the start code, it can be used as an extension mechanism
|
||||||
|
return false, "Supplied data is not AceSerializer data (rev 1)"
|
||||||
|
end
|
||||||
|
|
||||||
|
return pcall(DeserializeValue, iter)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
----------------------------------------
|
||||||
|
-- Base library stuff
|
||||||
|
----------------------------------------
|
||||||
|
|
||||||
|
AceSerializer.internals = { -- for test scripts
|
||||||
|
SerializeValue = SerializeValue,
|
||||||
|
SerializeStringHelper = SerializeStringHelper,
|
||||||
|
}
|
||||||
|
|
||||||
|
local mixins = {
|
||||||
|
"Serialize",
|
||||||
|
"Deserialize",
|
||||||
|
}
|
||||||
|
|
||||||
|
AceSerializer.embeds = AceSerializer.embeds or {}
|
||||||
|
|
||||||
|
function AceSerializer:Embed(target)
|
||||||
|
for k, v in pairs(mixins) do
|
||||||
|
target[v] = self[v]
|
||||||
|
end
|
||||||
|
self.embeds[target] = true
|
||||||
|
return target
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Update embeds
|
||||||
|
for target, v in pairs(AceSerializer.embeds) do
|
||||||
|
AceSerializer:Embed(target)
|
||||||
|
end
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
<Script file="AceSerializer-3.0.lua"/>
|
||||||
|
</Ui>
|
||||||
@@ -0,0 +1,274 @@
|
|||||||
|
--- **AceTimer-3.0** provides a central facility for registering timers.
|
||||||
|
-- AceTimer supports one-shot timers and repeating timers. All timers are stored in an efficient
|
||||||
|
-- data structure that allows easy dispatching and fast rescheduling. Timers can be registered
|
||||||
|
-- or canceled at any time, even from within a running timer, without conflict or large overhead.\\
|
||||||
|
-- AceTimer is currently limited to firing timers at a frequency of 0.01s. This constant may change
|
||||||
|
-- in the future, but for now it's required as animations with lower frequencies are buggy.
|
||||||
|
--
|
||||||
|
-- All `:Schedule` functions will return a handle to the current timer, which you will need to store if you
|
||||||
|
-- need to cancel the timer you just registered.
|
||||||
|
--
|
||||||
|
-- **AceTimer-3.0** can be embeded into your addon, either explicitly by calling AceTimer:Embed(MyAddon) or by
|
||||||
|
-- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object
|
||||||
|
-- and can be accessed directly, without having to explicitly call AceTimer itself.\\
|
||||||
|
-- It is recommended to embed AceTimer, otherwise you'll have to specify a custom `self` on all calls you
|
||||||
|
-- make into AceTimer.
|
||||||
|
-- @class file
|
||||||
|
-- @name AceTimer-3.0
|
||||||
|
-- @release $Id$
|
||||||
|
|
||||||
|
local MAJOR, MINOR = "AceTimer-3.0", 16 -- Bump minor on changes
|
||||||
|
local AceTimer, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
|
if not AceTimer then return end -- No upgrade needed
|
||||||
|
|
||||||
|
AceTimer.frame = AceTimer.frame or CreateFrame("Frame", "AceTimer30Frame") -- Animation parent
|
||||||
|
AceTimer.inactiveTimers = AceTimer.inactiveTimers or {} -- Timer recycling storage
|
||||||
|
AceTimer.activeTimers = AceTimer.activeTimers or {} -- Active timer list
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local type, unpack, next, error, pairs, tostring, select = type, unpack, next, error, pairs, tostring, select
|
||||||
|
|
||||||
|
-- Upvalue our private data
|
||||||
|
local inactiveTimers = AceTimer.inactiveTimers
|
||||||
|
local activeTimers = AceTimer.activeTimers
|
||||||
|
|
||||||
|
local function OnFinished(self)
|
||||||
|
local id = self.id
|
||||||
|
if type(self.func) == "string" then
|
||||||
|
-- We manually set the unpack count to prevent issues with an arg set that contains nil and ends with nil
|
||||||
|
-- e.g. local t = {1, 2, nil, 3, nil} print(#t) will result in 2, instead of 5. This fixes said issue.
|
||||||
|
self.object[self.func](self.object, unpack(self.args, 1, self.argsCount))
|
||||||
|
else
|
||||||
|
self.func(unpack(self.args, 1, self.argsCount))
|
||||||
|
end
|
||||||
|
|
||||||
|
-- If the id is different it means that the timer was already cancelled
|
||||||
|
-- and has been used to create a new timer during the OnFinished callback.
|
||||||
|
if not self.looping and id == self.id then
|
||||||
|
activeTimers[self.id] = nil
|
||||||
|
self.args = nil
|
||||||
|
inactiveTimers[self] = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function new(self, loop, func, delay, ...)
|
||||||
|
local timer = next(inactiveTimers)
|
||||||
|
if timer then
|
||||||
|
inactiveTimers[timer] = nil
|
||||||
|
else
|
||||||
|
local anim = AceTimer.frame:CreateAnimationGroup()
|
||||||
|
timer = anim:CreateAnimation()
|
||||||
|
timer:SetScript("OnFinished", OnFinished)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Very low delays cause the animations to fail randomly.
|
||||||
|
-- A limited resolution of 0.01 seems reasonable.
|
||||||
|
if delay < 0.01 then
|
||||||
|
delay = 0.01
|
||||||
|
end
|
||||||
|
|
||||||
|
timer.object = self
|
||||||
|
timer.func = func
|
||||||
|
timer.looping = loop
|
||||||
|
timer.args = {...}
|
||||||
|
timer.argsCount = select("#", ...)
|
||||||
|
|
||||||
|
local anim = timer:GetParent()
|
||||||
|
if loop then
|
||||||
|
anim:SetLooping("REPEAT")
|
||||||
|
else
|
||||||
|
anim:SetLooping("NONE")
|
||||||
|
end
|
||||||
|
timer:SetDuration(delay)
|
||||||
|
|
||||||
|
local id = tostring(timer.args)
|
||||||
|
timer.id = id
|
||||||
|
activeTimers[id] = timer
|
||||||
|
|
||||||
|
anim:Play()
|
||||||
|
return id
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Schedule a new one-shot timer.
|
||||||
|
-- The timer will fire once in `delay` seconds, unless canceled before.
|
||||||
|
-- @param callback Callback function for the timer pulse (funcref or method name).
|
||||||
|
-- @param delay Delay for the timer, in seconds.
|
||||||
|
-- @param ... An optional, unlimited amount of arguments to pass to the callback function.
|
||||||
|
-- @usage
|
||||||
|
-- MyAddOn = LibStub("AceAddon-3.0"):NewAddon("MyAddOn", "AceTimer-3.0")
|
||||||
|
--
|
||||||
|
-- function MyAddOn:OnEnable()
|
||||||
|
-- self:ScheduleTimer("TimerFeedback", 5)
|
||||||
|
-- end
|
||||||
|
--
|
||||||
|
-- function MyAddOn:TimerFeedback()
|
||||||
|
-- print("5 seconds passed")
|
||||||
|
-- end
|
||||||
|
function AceTimer:ScheduleTimer(func, delay, ...)
|
||||||
|
if not func or not delay then
|
||||||
|
error(MAJOR..": ScheduleTimer(callback, delay, args...): 'callback' and 'delay' must have set values.", 2)
|
||||||
|
end
|
||||||
|
if type(func) == "string" then
|
||||||
|
if type(self) ~= "table" then
|
||||||
|
error(MAJOR..": ScheduleTimer(callback, delay, args...): 'self' - must be a table.", 2)
|
||||||
|
elseif not self[func] then
|
||||||
|
error(MAJOR..": ScheduleTimer(callback, delay, args...): Tried to register '"..func.."' as the callback, but it doesn't exist in the module.", 2)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return new(self, nil, func, delay, ...)
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Schedule a repeating timer.
|
||||||
|
-- The timer will fire every `delay` seconds, until canceled.
|
||||||
|
-- @param callback Callback function for the timer pulse (funcref or method name).
|
||||||
|
-- @param delay Delay for the timer, in seconds.
|
||||||
|
-- @param ... An optional, unlimited amount of arguments to pass to the callback function.
|
||||||
|
-- @usage
|
||||||
|
-- MyAddOn = LibStub("AceAddon-3.0"):NewAddon("MyAddOn", "AceTimer-3.0")
|
||||||
|
--
|
||||||
|
-- function MyAddOn:OnEnable()
|
||||||
|
-- self.timerCount = 0
|
||||||
|
-- self.testTimer = self:ScheduleRepeatingTimer("TimerFeedback", 5)
|
||||||
|
-- end
|
||||||
|
--
|
||||||
|
-- function MyAddOn:TimerFeedback()
|
||||||
|
-- self.timerCount = self.timerCount + 1
|
||||||
|
-- print(("%d seconds passed"):format(5 * self.timerCount))
|
||||||
|
-- -- run 30 seconds in total
|
||||||
|
-- if self.timerCount == 6 then
|
||||||
|
-- self:CancelTimer(self.testTimer)
|
||||||
|
-- end
|
||||||
|
-- end
|
||||||
|
function AceTimer:ScheduleRepeatingTimer(func, delay, ...)
|
||||||
|
if not func or not delay then
|
||||||
|
error(MAJOR..": ScheduleRepeatingTimer(callback, delay, args...): 'callback' and 'delay' must have set values.", 2)
|
||||||
|
end
|
||||||
|
if type(func) == "string" then
|
||||||
|
if type(self) ~= "table" then
|
||||||
|
error(MAJOR..": ScheduleRepeatingTimer(callback, delay, args...): 'self' - must be a table.", 2)
|
||||||
|
elseif not self[func] then
|
||||||
|
error(MAJOR..": ScheduleRepeatingTimer(callback, delay, args...): Tried to register '"..func.."' as the callback, but it doesn't exist in the module.", 2)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return new(self, true, func, delay, ...)
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Cancels a timer with the given id, registered by the same addon object as used for `:ScheduleTimer`
|
||||||
|
-- Both one-shot and repeating timers can be canceled with this function, as long as the `id` is valid
|
||||||
|
-- and the timer has not fired yet or was canceled before.
|
||||||
|
-- @param id The id of the timer, as returned by `:ScheduleTimer` or `:ScheduleRepeatingTimer`
|
||||||
|
function AceTimer:CancelTimer(id)
|
||||||
|
local timer = activeTimers[id]
|
||||||
|
if not timer then return false end
|
||||||
|
|
||||||
|
local anim = timer:GetParent()
|
||||||
|
anim:Stop()
|
||||||
|
|
||||||
|
activeTimers[id] = nil
|
||||||
|
timer.args = nil
|
||||||
|
inactiveTimers[timer] = true
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Cancels all timers registered to the current addon object ('self')
|
||||||
|
function AceTimer:CancelAllTimers()
|
||||||
|
for k,v in pairs(activeTimers) do
|
||||||
|
if v.object == self then
|
||||||
|
AceTimer.CancelTimer(self, k)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Returns the time left for a timer with the given id, registered by the current addon object ('self').
|
||||||
|
-- This function will return 0 when the id is invalid.
|
||||||
|
-- @param id The id of the timer, as returned by `:ScheduleTimer` or `:ScheduleRepeatingTimer`
|
||||||
|
-- @return The time left on the timer.
|
||||||
|
function AceTimer:TimeLeft(id)
|
||||||
|
local timer = activeTimers[id]
|
||||||
|
if not timer then return 0 end
|
||||||
|
return timer:GetDuration() - timer:GetElapsed()
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- ---------------------------------------------------------------------
|
||||||
|
-- Upgrading
|
||||||
|
|
||||||
|
-- Upgrade from old hash-bucket based timers to animation timers
|
||||||
|
if oldminor and oldminor < 10 then
|
||||||
|
-- disable old timer logic
|
||||||
|
AceTimer.frame:SetScript("OnUpdate", nil)
|
||||||
|
AceTimer.frame:SetScript("OnEvent", nil)
|
||||||
|
AceTimer.frame:UnregisterAllEvents()
|
||||||
|
-- convert timers
|
||||||
|
for object,timers in pairs(AceTimer.selfs) do
|
||||||
|
for handle,timer in pairs(timers) do
|
||||||
|
if type(timer) == "table" and timer.callback then
|
||||||
|
local id
|
||||||
|
if timer.delay then
|
||||||
|
id = AceTimer.ScheduleRepeatingTimer(timer.object, timer.callback, timer.delay, timer.arg)
|
||||||
|
else
|
||||||
|
id = AceTimer.ScheduleTimer(timer.object, timer.callback, timer.when - GetTime(), timer.arg)
|
||||||
|
end
|
||||||
|
-- change id to the old handle
|
||||||
|
local t = activeTimers[id]
|
||||||
|
activeTimers[id] = nil
|
||||||
|
activeTimers[handle] = t
|
||||||
|
t.id = handle
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
AceTimer.selfs = nil
|
||||||
|
AceTimer.hash = nil
|
||||||
|
AceTimer.debug = nil
|
||||||
|
elseif oldminor and oldminor < 13 then
|
||||||
|
for handle, id in pairs(AceTimer.hashCompatTable) do
|
||||||
|
local t = activeTimers[id]
|
||||||
|
if t then
|
||||||
|
activeTimers[id] = nil
|
||||||
|
activeTimers[handle] = t
|
||||||
|
t.id = handle
|
||||||
|
end
|
||||||
|
end
|
||||||
|
AceTimer.hashCompatTable = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
-- upgrade existing timers to the latest OnFinished
|
||||||
|
for timer in pairs(inactiveTimers) do
|
||||||
|
timer:SetScript("OnFinished", OnFinished)
|
||||||
|
end
|
||||||
|
|
||||||
|
for _,timer in pairs(activeTimers) do
|
||||||
|
timer:SetScript("OnFinished", OnFinished)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- ---------------------------------------------------------------------
|
||||||
|
-- Embed handling
|
||||||
|
|
||||||
|
AceTimer.embeds = AceTimer.embeds or {}
|
||||||
|
|
||||||
|
local mixins = {
|
||||||
|
"ScheduleTimer", "ScheduleRepeatingTimer",
|
||||||
|
"CancelTimer", "CancelAllTimers",
|
||||||
|
"TimeLeft"
|
||||||
|
}
|
||||||
|
|
||||||
|
function AceTimer:Embed(target)
|
||||||
|
AceTimer.embeds[target] = true
|
||||||
|
for _,v in pairs(mixins) do
|
||||||
|
target[v] = AceTimer[v]
|
||||||
|
end
|
||||||
|
return target
|
||||||
|
end
|
||||||
|
|
||||||
|
-- AceTimer:OnEmbedDisable(target)
|
||||||
|
-- target (object) - target object that AceTimer is embedded in.
|
||||||
|
--
|
||||||
|
-- cancel all timers registered for the object
|
||||||
|
function AceTimer:OnEmbedDisable(target)
|
||||||
|
target:CancelAllTimers()
|
||||||
|
end
|
||||||
|
|
||||||
|
for addon in pairs(AceTimer.embeds) do
|
||||||
|
AceTimer:Embed(addon)
|
||||||
|
end
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
<Script file="AceTimer-3.0.lua"/>
|
||||||
|
</Ui>
|
||||||
@@ -0,0 +1,578 @@
|
|||||||
|
--[[
|
||||||
|
Archivist - Data management service for WoW Addons
|
||||||
|
Written in 2019 by Allen Faure (emptyrivers) afaure6@gmail.com
|
||||||
|
|
||||||
|
To the extent possible under law, the author(s) have dedicated all copyright and related and neighboring rights to this software to the public domain worldwide.
|
||||||
|
This software is distributed without any warranty.
|
||||||
|
You should have received a copy of the CC0 Public Domain Dedication along with this software.
|
||||||
|
If not, see http://creativecommons.org/publicdomain/zero/1.0/.
|
||||||
|
]]
|
||||||
|
|
||||||
|
local embedder, namespace = ...
|
||||||
|
local addonName, Archivist = "Archivist", {}
|
||||||
|
-- Our only library!
|
||||||
|
local LibDeflate = LibStub("LibDeflate")
|
||||||
|
|
||||||
|
do -- boilerplate & static values
|
||||||
|
Archivist.buildDate = "@build-time@"
|
||||||
|
Archivist.version = "5d67e47"
|
||||||
|
--[===[@debug@
|
||||||
|
Archivist.debug = true
|
||||||
|
--@end-debug@]===]
|
||||||
|
|
||||||
|
Archivist.prototypes = {}
|
||||||
|
Archivist.storeMap = {}
|
||||||
|
Archivist.activeStores = {}
|
||||||
|
namespace.Archivist = Archivist
|
||||||
|
local unloader = CreateFrame("FRAME")
|
||||||
|
unloader:RegisterEvent("PLAYER_LOGOUT")
|
||||||
|
unloader:SetScript("OnEvent", function()
|
||||||
|
Archivist:DeInitialize()
|
||||||
|
end)
|
||||||
|
if embedder == "Archivist" then
|
||||||
|
-- Archivist is installed as a standalone addon.
|
||||||
|
-- The Archive is in the default location, ACHV_DB
|
||||||
|
_G.Archivist = Archivist
|
||||||
|
local loader = CreateFrame("frame")
|
||||||
|
loader:RegisterEvent("ADDON_LOADED")
|
||||||
|
loader:SetScript("OnEvent", function(self, _, addon)
|
||||||
|
if addon == addonName then
|
||||||
|
if type(ACHV_DB) ~= "table" then
|
||||||
|
ACHV_DB = {}
|
||||||
|
end
|
||||||
|
Archivist:Initialize(ACHV_DB)
|
||||||
|
self:UnregisterEvent("ADDON_LOADED")
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function Archivist:Assert(valid, pattern, ...)
|
||||||
|
if not valid then
|
||||||
|
if pattern then
|
||||||
|
error(pattern:format(...), 2)
|
||||||
|
else
|
||||||
|
error("Archivist encountered an unknown error.", 2)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function Archivist:Warn(valid, pattern, ...) -- Like assert, but doesn't interrupt execution
|
||||||
|
if not valid and self.debug then
|
||||||
|
if pattern then
|
||||||
|
print(pattern:format(...), 2)
|
||||||
|
else
|
||||||
|
print("Archivist encountered an unknown warning.")
|
||||||
|
end
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function Archivist:IsInitialized()
|
||||||
|
return self.initialized
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Give Archivist its archive to play with. Called automatically, unless Archivist has been embedded.
|
||||||
|
function Archivist:Initialize(sv)
|
||||||
|
do -- arg validation
|
||||||
|
self:Assert(not self:IsInitialized(), "Archivist has already been initialized.")
|
||||||
|
self:Assert(type(sv) == "table", "Attempt to initialize Archivist SavedVariables with a %q instead of a table.", type(sv))
|
||||||
|
end
|
||||||
|
|
||||||
|
self.sv = sv
|
||||||
|
self.initialized = true
|
||||||
|
for id, prototype in pairs(self.prototypes) do
|
||||||
|
self.sv[id] = self.sv[id] or {}
|
||||||
|
if prototype.Init then
|
||||||
|
prototype:Init()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Shut Archivist down
|
||||||
|
function Archivist:DeInitialize()
|
||||||
|
if self:IsInitialized() then
|
||||||
|
self.initialized = false
|
||||||
|
self:CloseAllStores()
|
||||||
|
self.sv = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- register a store type with Archivist
|
||||||
|
-- prototype fields:
|
||||||
|
-- id - unique identifier. Preferably also a descriptive name, like "simple" or "snapshot".
|
||||||
|
-- version - positive integer. Used for version control, in case any data migrations are needed. Registration will fail if the prototype is outdated.
|
||||||
|
-- Init - function (optional). If provided, executes exactly once per session, before any other methods are called.
|
||||||
|
-- Create - function (required). Create a brand new active store object.
|
||||||
|
-- Update - function (optional). Massage archived data into a format that Open can accept. Useful for data migrations.
|
||||||
|
-- Open - function (requried). Create from the provided data an active store object. Prototype may assume ownership of the provided data however it wishes.
|
||||||
|
-- Commit - function (required). Return an image of the data that should be archived.
|
||||||
|
-- Close - function (required). Release ownership of active store object. Optionally, return image of data to write into archive.
|
||||||
|
-- Please note that Create, Open, Update (if provided), Commit, and Close may be called at any time if Archivist deems it necessary.
|
||||||
|
-- Thus, these methods should ideally be as close to purely functional as is practical, to minimize friction.
|
||||||
|
function Archivist:RegisterStoreType(prototype)
|
||||||
|
do -- prototype validation
|
||||||
|
self:Assert(type(prototype) == "table", "Invalid argument #1 to RegisterStoreType: Expected table, got %q instead.", type(prototype))
|
||||||
|
-- prototype is now guaranteed to be indexable
|
||||||
|
self:Assert(type(prototype.id) == "string", "Invalid prototype field 'id': Expected string, got %q instead.", type(prototype.id))
|
||||||
|
self:Assert(type(prototype.version) == "number", "Invalid prototype field 'version': Expected number, got %q instead.", type(prototype.version))
|
||||||
|
if self:Warn(prototype.version > 0 and prototype.version == math.floor(prototype.version),
|
||||||
|
"Prototype %q version expected to be a positive integer, but got %d instead.", prototype.id, prototype.version) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local oldPrototype = self.prototypes[prototype.id]
|
||||||
|
self:Assert(not oldPrototype or prototype.version >= oldPrototype.version, "Store type %q already exists with a higher version", oldPrototype and oldPrototype.version)
|
||||||
|
-- prototype is now guaranteed to be either new or an Update to existing prototype
|
||||||
|
self:Assert(prototype.Init == nil or type(prototype.Init) == "function", "Invalid prototype field 'Init': Expected function, got %q instead.", type(prototype.Init))
|
||||||
|
self:Assert(type(prototype.Create) == "function", "Invalid prototype field 'Create': Expected function, got %q instead.", type(prototype.Create))
|
||||||
|
self:Assert(type(prototype.Open) == "function", "Invalid prototype field 'Open': Expected function, got %q instead.", type(prototype.Open))
|
||||||
|
self:Assert(prototype.Update == nil or type(prototype.Update) == "function", "Invalid prototype field 'Update': Expected function, got %q instead.", type(prototype.Update))
|
||||||
|
self:Assert(type(prototype.Commit) == "function", "Invalid prototype field 'Commit': Expected function, got %q instead.", type(prototype.Commit))
|
||||||
|
self:Assert(type(prototype.Close) == "function", "Invalid prototype field 'Close': Expected function, got %q instead.", type(prototype.Close))
|
||||||
|
-- prototype is now guaranteed to have Init, Create, Open, Update functions, and is thus well-formed.
|
||||||
|
end
|
||||||
|
|
||||||
|
local oldPrototype = self.prototypes[prototype.id] -- need in case of closing active stores
|
||||||
|
self.prototypes[prototype.id] = {
|
||||||
|
id = prototype.id,
|
||||||
|
version = prototype.version,
|
||||||
|
Init = prototype.Init,
|
||||||
|
Create = prototype.Create,
|
||||||
|
Update = prototype.Update,
|
||||||
|
Open = prototype.Open,
|
||||||
|
Commit = prototype.Commit,
|
||||||
|
Close = prototype.Close
|
||||||
|
}
|
||||||
|
self.activeStores[prototype.id] = self.activeStores[prototype.id] or {}
|
||||||
|
if self:IsInitialized() then
|
||||||
|
self.sv[prototype.id] = self.sv[prototype.id] or {}
|
||||||
|
if prototype.Init then
|
||||||
|
prototype:Init()
|
||||||
|
end
|
||||||
|
-- if prototype was previously registered, and Archivist is initialized, then there may be open stores of the old prototype.
|
||||||
|
-- Close them, Update if necessary, then re-Open them with the new prototype.
|
||||||
|
if oldPrototype then
|
||||||
|
for storeID, store in pairs(self.activeStores[prototype.id]) do
|
||||||
|
local image = oldPrototype:Close(store)
|
||||||
|
local saved = self.sv[prototype.id][storeID]
|
||||||
|
local shouldReArchive = image ~= nil
|
||||||
|
if image == nil then
|
||||||
|
image = saved.data
|
||||||
|
end
|
||||||
|
if prototype.Update then
|
||||||
|
local newImage = prototype:Update(image, saved.version)
|
||||||
|
if newImage ~= nil then
|
||||||
|
image = newImage
|
||||||
|
shouldReArchive = true
|
||||||
|
end
|
||||||
|
saved.version = prototype.version
|
||||||
|
end
|
||||||
|
self.activeStores[prototype.id][storeID] = prototype:Open(image)
|
||||||
|
if shouldReArchive then
|
||||||
|
-- a meaningful change to saved data has occurred.
|
||||||
|
saved.data = self:Archive(image)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
do -- function Archive:GenerateID()
|
||||||
|
-- adapted from https://gist.github.com/jrus/3197011
|
||||||
|
local function randomHex()
|
||||||
|
return ('%x'):format(math.random(0, 0xf))
|
||||||
|
end
|
||||||
|
|
||||||
|
function Archivist:GenerateID()
|
||||||
|
local template ='xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx'
|
||||||
|
return (template:gsub('x', randomHex))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- creates and opens a new store of the given store type and with the given id (if given)
|
||||||
|
-- store objects are lightly managed by Archivist. On PLAYER_LOGOUT, all open stores are Closed,
|
||||||
|
-- and the resultant data is compressed into the archive.
|
||||||
|
function Archivist:Create(storeType, id, ...)
|
||||||
|
do -- arg validation
|
||||||
|
self:Assert(type(storeType) == "string" and self.prototypes[storeType], "Store type must be registered before loading data.")
|
||||||
|
self:Assert(id == nil or type(id) == "string" and not self.sv[storeType][id], "A store already exists with that id. Did you mean to call Archivist:Open?")
|
||||||
|
end
|
||||||
|
|
||||||
|
local store, image = self.prototypes[storeType]:Create(...)
|
||||||
|
do -- ensure that store exists and is unique
|
||||||
|
self:Assert(store ~= nil, "Failed to create a new store of type %q.", storeType)
|
||||||
|
self:Assert(self.storeMap[store] == nil, "Store Type %q produced an store object already registered with Archivist instead of creating a new one.", storeType)
|
||||||
|
end
|
||||||
|
|
||||||
|
if id == nil then
|
||||||
|
id = self:GenerateID()
|
||||||
|
end
|
||||||
|
|
||||||
|
self.activeStores[storeType][id] = store
|
||||||
|
self.storeMap[store] = {
|
||||||
|
id = id,
|
||||||
|
prototype = self.prototypes[storeType],
|
||||||
|
type = storeType
|
||||||
|
}
|
||||||
|
|
||||||
|
if image == nil then
|
||||||
|
-- save initial image via Commit
|
||||||
|
image = self.prototypes[storeType]:Commit(store)
|
||||||
|
end
|
||||||
|
self:Assert(image ~= nil, "Create Verb failed to generate initial image for archive.")
|
||||||
|
self.sv[storeType][id] = {
|
||||||
|
timestamp = time(),
|
||||||
|
version = self.prototypes[storeType].version,
|
||||||
|
data = self:Archive(image)
|
||||||
|
}
|
||||||
|
|
||||||
|
return store, id
|
||||||
|
end
|
||||||
|
|
||||||
|
-- clones archived data and/or active store object to newId
|
||||||
|
-- also provides an active store object of the cloned data if openStore is set
|
||||||
|
function Archivist:Clone(storeType, id, newId, openStore)
|
||||||
|
do -- arg validation
|
||||||
|
self:Assert(type(storeType) == "string" and self.prototypes[storeType], "Store type must be registered to clone a store.")
|
||||||
|
self:Assert(type(id) == "string" and (self.sv[storeType][id] or self.activeStores[storeType][id]), "Unable to clone store: store not found.")
|
||||||
|
end
|
||||||
|
|
||||||
|
if type(newId) ~= "string" then
|
||||||
|
newId = self:GenerateID()
|
||||||
|
end
|
||||||
|
|
||||||
|
self:Assert(not self.sv[storeType][newId], "Store with ID %q already exists. Choose a different ID.")
|
||||||
|
if self.activeStores[storeType][id] then
|
||||||
|
-- go ahead and commit active store
|
||||||
|
self:Commit(storeType, id)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- thankfully, strings are easy to copy
|
||||||
|
self.sv[storeType][newId] = {
|
||||||
|
version = self.prototypes[storeType].version,
|
||||||
|
timestamp = time(),
|
||||||
|
data = self.sv[storeType][id].data
|
||||||
|
}
|
||||||
|
if openStore then
|
||||||
|
return self:Open(storeType, newId), newId
|
||||||
|
else
|
||||||
|
return nil, newId
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function Archivist:CloneStore(store, newId, openStore)
|
||||||
|
self:Assert(self.storeMap[store], "Unrecognized store was provided.")
|
||||||
|
local info = self.storeMap[store]
|
||||||
|
return self:Clone(info.type, info.id, newId, openStore)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- deletes archived data if store is not currently open
|
||||||
|
-- Deleting unregistered store types must be done via setting force
|
||||||
|
function Archivist:Delete(storeType, id, force)
|
||||||
|
do -- arg validation
|
||||||
|
self:Warn(force or type(storeType == "string") and self.sv[storeType], "There are no stores to delete.")
|
||||||
|
self:Assert(force or self.prototypes[storeType], "Store type should be registered before deleting a store. Call Delete again with arg #3 == true to override this.")
|
||||||
|
end
|
||||||
|
|
||||||
|
if id and storeType and self.sv[storeType] then
|
||||||
|
self.sv[storeType][id] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function Archivist:DeleteStore(store)
|
||||||
|
self:Assert(self.storeMap[store], "Unrecognized store was provided.")
|
||||||
|
local info = self.storeMap[store]
|
||||||
|
return self:Delete(info.type, info.id)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- unpacks data in the archive into an active store object
|
||||||
|
-- if store is already active, then returns active store object
|
||||||
|
function Archivist:Open(storeType, id, ...)
|
||||||
|
do -- arg validation
|
||||||
|
self:Assert(type(storeType) == "string" and self.prototypes[storeType], "Store type must be registered before opening a store.")
|
||||||
|
self:Assert(type(id) == "string" and (self.sv[storeType][id] or self.activeStores[storeType][id]), "Could not find a store with that ID. Did you mean to call Archivist:Create?")
|
||||||
|
end
|
||||||
|
|
||||||
|
local store = self.activeStores[storeType][id]
|
||||||
|
if not store then
|
||||||
|
local saved = self.sv[storeType][id]
|
||||||
|
local data = self:DeArchive(saved.data)
|
||||||
|
local prototype = self.prototypes[storeType]
|
||||||
|
-- migrate data...
|
||||||
|
if prototype.Update and prototype.version > saved.version then
|
||||||
|
local newData = prototype:Update(data, saved.version)
|
||||||
|
if newData ~= nil then
|
||||||
|
saved.data = self:Archive(newData)
|
||||||
|
saved.timestamp = time()
|
||||||
|
end
|
||||||
|
saved.version = prototype.version
|
||||||
|
end
|
||||||
|
-- create store object...
|
||||||
|
store = prototype:Open(data, ...)
|
||||||
|
-- cache it so that we can close it later..
|
||||||
|
self.activeStores[storeType][id] = store
|
||||||
|
self.storeMap[store] = {
|
||||||
|
id = id,
|
||||||
|
prototype = self.prototypes[storeType],
|
||||||
|
type = storeType
|
||||||
|
}
|
||||||
|
end
|
||||||
|
return store
|
||||||
|
end
|
||||||
|
|
||||||
|
-- DANGEROUS FUNCTION
|
||||||
|
-- Your data will be lost. All of it. No going back.
|
||||||
|
-- Don't say I didn't warn you
|
||||||
|
function Archivist:DeleteAll(storeType)
|
||||||
|
if storeType then
|
||||||
|
self.sv[storeType] = nil
|
||||||
|
for id, store in pairs(self.activeStores[storeType]) do
|
||||||
|
self.activeStores[storeType][id] = nil
|
||||||
|
self.storeMap[store] = nil
|
||||||
|
end
|
||||||
|
else
|
||||||
|
for id in pairs(self.prototypes) do
|
||||||
|
self.sv[id] = {}
|
||||||
|
self.activeStores[id] = {}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self.storeMap = {}
|
||||||
|
end
|
||||||
|
|
||||||
|
-- deactivates store, with one last opportunity to commit data if the prototype chooses to do so
|
||||||
|
function Archivist:Close(storeType, id)
|
||||||
|
do -- arg validation
|
||||||
|
self:Assert(type(storeType) == "string" and self.prototypes[storeType], "Closing a store of an unregistered store type doesn't make sense.")
|
||||||
|
self:Warn(type(id) == "string" and self.activeStores[storeType][id], "No store with that ID can be found.")
|
||||||
|
end
|
||||||
|
|
||||||
|
local store = self.activeStores[storeType][id]
|
||||||
|
local saved = self.sv[storeType][id]
|
||||||
|
if store then
|
||||||
|
local image = self.prototypes[storeType]:Close(store)
|
||||||
|
if image ~= nil then
|
||||||
|
saved.data = self:Archive(image)
|
||||||
|
saved.timestamp = time()
|
||||||
|
end
|
||||||
|
self.activeStores[storeType][id] = nil
|
||||||
|
self.storeMap[store] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function Archivist:CloseStore(store)
|
||||||
|
self:Assert(self.storeMap[store], "Unrecognized store was provided.")
|
||||||
|
local info = self.storeMap[store]
|
||||||
|
return self:Close(info.type, info.id)
|
||||||
|
end
|
||||||
|
|
||||||
|
function Archivist:CloseAllStores()
|
||||||
|
for storeType, prototype in pairs(self.prototypes) do
|
||||||
|
for id, store in pairs(self.activeStores[storeType]) do
|
||||||
|
local image = prototype:Close(store)
|
||||||
|
local saved = self.sv[storeType][id]
|
||||||
|
self.activeStores[storeType] = nil
|
||||||
|
if image then
|
||||||
|
saved.data = self:Archive(image)
|
||||||
|
saved.timestamp = time()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- archives an image of the store object
|
||||||
|
function Archivist:Commit(storeType, id)
|
||||||
|
do -- arg validation
|
||||||
|
self:Assert(type(storeType) == "string" and self.prototypes[storeType], "Committing a store of an unregistered store type doesn't make sense.")
|
||||||
|
self:Assert(type(id) == "string" and self.activeStores[storeType][id], "No store with that ID can be found.")
|
||||||
|
end
|
||||||
|
|
||||||
|
local store = self.activeStores[storeType][id]
|
||||||
|
local image = self.prototypes[storeType]:Commit(store)
|
||||||
|
local saved = self.sv[storeType][id]
|
||||||
|
if image ~= nil then
|
||||||
|
saved.data = self:Archive(image)
|
||||||
|
saved.timestamp = time()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function Archivist:CommitStore(store)
|
||||||
|
self:Assert(self.storeMap[store], "Unrecognized store was provided.")
|
||||||
|
local info = self.storeMap[store]
|
||||||
|
return self:Commit(info.type, info.id)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- opens or creates a storeType, depending on what is appropriate
|
||||||
|
-- this is the main entry point for other addons who just want their saved data
|
||||||
|
function Archivist:Load(storeType, id)
|
||||||
|
do -- arg validation
|
||||||
|
self:Assert(type(storeType) == "string" and self.prototypes[storeType], "Store type must be registered before loading data.")
|
||||||
|
self:Assert(id == nil or type(id) == "string", "Store ID must be a string if provided.")
|
||||||
|
end
|
||||||
|
|
||||||
|
if id == nil or not self.sv[storeType][id] then
|
||||||
|
return self:Create(storeType, id)
|
||||||
|
elseif self.activeStores[storeType][id] then
|
||||||
|
return self.activeStores[storeType][id]
|
||||||
|
else
|
||||||
|
return self:Open(storeType, id)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function Archivist:Check(storeType, id)
|
||||||
|
do -- arg validation
|
||||||
|
self:Assert(type(storeType) == "string", "Expected string for storeType, got %q.", type(storeType))
|
||||||
|
self:Assert(type(id) == "string", "Expected string for storeID, got %q.", type(id))
|
||||||
|
end
|
||||||
|
if self.sv[storeType] and self.sv[storeType][id] then
|
||||||
|
return true
|
||||||
|
else
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
do -- function Archivist:Archive(data)
|
||||||
|
local tinsert, tconcat = table.insert, table.concat
|
||||||
|
-- serialized string looks like
|
||||||
|
-- <obj1>,<obj2>,...,<objN>,<value>
|
||||||
|
-- (in most cases <value> will be just &1)
|
||||||
|
-- <objN> is a series of 0 or more ^<value>:<value> pairs
|
||||||
|
-- the contents of the string between ^ or : and the next magic character is a string,
|
||||||
|
-- unless the first char is the magic #, in which case it is a number.
|
||||||
|
-- @ becomes boolean true, $ becomes false
|
||||||
|
-- &N is a reference to <objN>
|
||||||
|
-- when deserializing, the result of <value> is our result
|
||||||
|
local function replace(c) return "\\"..c end
|
||||||
|
local function serialize(object)
|
||||||
|
local seenObjects = {}
|
||||||
|
local serializedObjects = {}
|
||||||
|
local function inner(val)
|
||||||
|
local valType = type(val)
|
||||||
|
if valType == "boolean" then
|
||||||
|
return val and "@" or "$"
|
||||||
|
elseif valType == "number" then
|
||||||
|
return "#" .. val
|
||||||
|
elseif valType == "string" then
|
||||||
|
-- escape all characters that might be confused as magic otherwise
|
||||||
|
return (val:gsub("[\\&,^@$#:]", replace))
|
||||||
|
elseif valType == "table" then
|
||||||
|
if not seenObjects[val] then
|
||||||
|
-- cross referencing is a thing. Not to hard to serialize but do be careful
|
||||||
|
local index = #serializedObjects + 1
|
||||||
|
seenObjects[val] = index
|
||||||
|
local serialized = {}
|
||||||
|
serializedObjects[index] = "" -- so that later inserts go to the correct spot
|
||||||
|
for k,v in pairs(val) do
|
||||||
|
local key, value = inner(k), inner(v)
|
||||||
|
if key ~= nil and value ~= nil then
|
||||||
|
tinsert(serialized, "^" .. inner(k))
|
||||||
|
tinsert(serialized, ":" .. inner(v))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
serializedObjects[index] = tconcat(serialized)
|
||||||
|
end
|
||||||
|
return "&" .. seenObjects[val]
|
||||||
|
end
|
||||||
|
end
|
||||||
|
tinsert(serializedObjects, inner(object))
|
||||||
|
-- ensure that serialized data ends with a comma
|
||||||
|
tinsert(serializedObjects, "")
|
||||||
|
return tconcat(serializedObjects, ',')
|
||||||
|
end
|
||||||
|
|
||||||
|
function Archivist:Archive(data)
|
||||||
|
local serialized = serialize(data)
|
||||||
|
local compressed = LibDeflate:CompressDeflate(serialized)
|
||||||
|
local encoded = LibDeflate:EncodeForPrint(compressed)
|
||||||
|
return encoded
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
do -- function Archivist:DeArchive(encoded)
|
||||||
|
local escape2unused = {
|
||||||
|
["\\"] = "\001",
|
||||||
|
["&"] = "\002",
|
||||||
|
[","] = "\003",
|
||||||
|
["^"] = "\004",
|
||||||
|
["@"] = "\005",
|
||||||
|
["$"] = "\006",
|
||||||
|
["#"] = "\007",
|
||||||
|
[":"] = "\008",
|
||||||
|
}
|
||||||
|
local unused2Escape = tInvert(escape2unused)
|
||||||
|
local unused = "[\001-\008]"
|
||||||
|
local function unusify(c)
|
||||||
|
return escape2unused[c] or c
|
||||||
|
end
|
||||||
|
local function escapify(c)
|
||||||
|
return unused2Escape[c] or c
|
||||||
|
end
|
||||||
|
local function parse(value, objectList)
|
||||||
|
local firstChar = value:sub(1,1)
|
||||||
|
local remainder = value:sub(2)
|
||||||
|
if firstChar == "@" then
|
||||||
|
return true, "BOOL", remainder
|
||||||
|
elseif firstChar == "$" then
|
||||||
|
return false, "BOOL", remainder
|
||||||
|
elseif firstChar == "#" then
|
||||||
|
local num, rest = remainder:match("([^\\&,^@$#:]*)(.*)")
|
||||||
|
return tonumber(num), "NUMBER", rest
|
||||||
|
elseif firstChar == "^" then
|
||||||
|
local str, rest = remainder:match("([^:^,]*)(.*)")
|
||||||
|
local key = parse(str, objectList)
|
||||||
|
return key, "KEY", rest
|
||||||
|
elseif firstChar == ":" then
|
||||||
|
local str, rest = remainder:match("([^:^,]*)(.*)")
|
||||||
|
local val = parse(str, objectList)
|
||||||
|
return val, "VALUE", rest
|
||||||
|
elseif firstChar == "&" then
|
||||||
|
local num, rest = remainder:match("([^\\&,^@$#:]*)(.*)")
|
||||||
|
return objectList[tonumber(num)], "OBJECT", rest
|
||||||
|
else
|
||||||
|
local str, rest = value:match("([^\\&,^@$#:]*)(.*)")
|
||||||
|
return str:gsub(unused, escapify), "STRING", rest
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local function deserialize(value)
|
||||||
|
-- first, convert escaped magic characters to chars that we'll likely never find naturally
|
||||||
|
value = value:gsub("\\([\\&,^@$#:])", unusify)
|
||||||
|
-- then, split by comma to get a list of objects
|
||||||
|
local serializedObjects = {}
|
||||||
|
for piece in value:gmatch("([^,]*),") do
|
||||||
|
table.insert(serializedObjects, piece)
|
||||||
|
end
|
||||||
|
local objects = {}
|
||||||
|
-- create one empty object for each object in the list
|
||||||
|
for i = 1, #serializedObjects - 1 do
|
||||||
|
objects[i] = {}
|
||||||
|
end
|
||||||
|
for index = 1, #serializedObjects - 1 do
|
||||||
|
local str = serializedObjects[index]
|
||||||
|
local object = objects[index]
|
||||||
|
local mode = "KEY"
|
||||||
|
local key
|
||||||
|
local newValue, valueType
|
||||||
|
while #str > 0 do
|
||||||
|
newValue, valueType, str = parse(str, objects)
|
||||||
|
Archivist:Assert(valueType == mode, "Encountered unexpected token type while parsing object. Expected %q but got %q.", mode, valueType)
|
||||||
|
if valueType == "KEY" then
|
||||||
|
key = newValue
|
||||||
|
mode = "VALUE"
|
||||||
|
else
|
||||||
|
mode = "KEY"
|
||||||
|
object[key] = newValue
|
||||||
|
end
|
||||||
|
end
|
||||||
|
Archivist:Assert(mode == "KEY", "Encountered end of serialized token unexpectedly.")
|
||||||
|
end
|
||||||
|
local deserialized, _, remainder = parse(serializedObjects[#serializedObjects], objects)
|
||||||
|
Archivist:Assert(#remainder == 0, "Unexpected token at end of serialized string. Expected EOF, got %q.", remainder:sub(1,10))
|
||||||
|
return deserialized
|
||||||
|
end
|
||||||
|
|
||||||
|
function Archivist:DeArchive(encoded)
|
||||||
|
local compressed = LibDeflate:DecodeForPrint(encoded)
|
||||||
|
local serialized = LibDeflate:DecompressDeflate(compressed)
|
||||||
|
local data = deserialize(serialized)
|
||||||
|
return data
|
||||||
|
end
|
||||||
|
end
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
## Interface: 80300
|
||||||
|
## Title: Archivist
|
||||||
|
## Author: emptyrivers
|
||||||
|
## Version: 5d67e47
|
||||||
|
## Notes: Flexible data archive.
|
||||||
|
## SavedVariables: ACHV_DB
|
||||||
|
## X-Curse-Project-ID: 354259
|
||||||
|
|
||||||
|
# externals
|
||||||
|
libs/LibStub/LibStub.lua
|
||||||
|
libs/LibDeflate/LibDeflate.lua
|
||||||
|
|
||||||
|
Archivist.lua
|
||||||
|
|
||||||
|
# builtin stores
|
||||||
|
stores/RawData.lua
|
||||||
|
stores/ReadOnly.lua
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
|
||||||
|
<Script file="libs\LibStub\LibStub.lua"/>
|
||||||
|
<Script file="libs\LibDeflate\LibDeflate.lua"/>
|
||||||
|
<Script file="Archivist.lua"/>
|
||||||
|
<Script file="stores\RawData.lua"/>
|
||||||
|
<Script file="stores\ReadOnly.lua"/>
|
||||||
|
</Ui>
|
||||||
@@ -0,0 +1,41 @@
|
|||||||
|
# CC0 1.0 Universal
|
||||||
|
|
||||||
|
CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES REGARDING THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED HEREUNDER, AND DISCLAIMS LIABILITY FOR DAMAGES RESULTING FROM THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED HEREUNDER.
|
||||||
|
|
||||||
|
## Statement of Purpose
|
||||||
|
|
||||||
|
The laws of most jurisdictions throughout the world automatically confer exclusive Copyright and Related Rights (defined below) upon the creator and subsequent owner(s) (each and all, an "owner") of an original work of authorship and/or a database (each, a "Work").
|
||||||
|
|
||||||
|
Certain owners wish to permanently relinquish those rights to a Work for the purpose of contributing to a commons of creative, cultural and scientific works ("Commons") that the public can reliably and without fear of later claims of infringement build upon, modify, incorporate in other works, reuse and redistribute as freely as possible in any form whatsoever and for any purposes, including without limitation commercial purposes. These owners may contribute to the Commons to promote the ideal of a free culture and the further production of creative, cultural and scientific works, or to gain reputation or greater distribution for their Work in part through the use and efforts of others.
|
||||||
|
|
||||||
|
For these and/or other purposes and motivations, and without any expectation of additional consideration or compensation, the person associating CC0 with a Work (the "Affirmer"), to the extent that he or she is an owner of Copyright and Related Rights in the Work, voluntarily elects to apply CC0 to the Work and publicly distribute the Work under its terms, with knowledge of his or her Copyright and Related Rights in the Work and the meaning and intended legal effect of CC0 on those rights.
|
||||||
|
|
||||||
|
1. __Copyright and Related Rights.__ A Work made available under CC0 may be protected by copyright and related or neighboring rights ("Copyright and Related Rights"). Copyright and Related Rights include, but are not limited to, the following:
|
||||||
|
|
||||||
|
i. the right to reproduce, adapt, distribute, perform, display, communicate, and translate a Work;
|
||||||
|
|
||||||
|
ii. moral rights retained by the original author(s) and/or performer(s);
|
||||||
|
|
||||||
|
iii. publicity and privacy rights pertaining to a person's image or likeness depicted in a Work;
|
||||||
|
|
||||||
|
iv. rights protecting against unfair competition in regards to a Work, subject to the limitations in paragraph 4(a), below;
|
||||||
|
|
||||||
|
v. rights protecting the extraction, dissemination, use and reuse of data in a Work;
|
||||||
|
|
||||||
|
vi. database rights (such as those arising under Directive 96/9/EC of the European Parliament and of the Council of 11 March 1996 on the legal protection of databases, and under any national implementation thereof, including any amended or successor version of such directive); and
|
||||||
|
|
||||||
|
vii. other similar, equivalent or corresponding rights throughout the world based on applicable law or treaty, and any national implementations thereof.
|
||||||
|
|
||||||
|
2. __Waiver.__ To the greatest extent permitted by, but not in contravention of, applicable law, Affirmer hereby overtly, fully, permanently, irrevocably and unconditionally waives, abandons, and surrenders all of Affirmer's Copyright and Related Rights and associated claims and causes of action, whether now known or unknown (including existing as well as future claims and causes of action), in the Work (i) in all territories worldwide, (ii) for the maximum duration provided by applicable law or treaty (including future time extensions), (iii) in any current or future medium and for any number of copies, and (iv) for any purpose whatsoever, including without limitation commercial, advertising or promotional purposes (the "Waiver"). Affirmer makes the Waiver for the benefit of each member of the public at large and to the detriment of Affirmer's heirs and successors, fully intending that such Waiver shall not be subject to revocation, rescission, cancellation, termination, or any other legal or equitable action to disrupt the quiet enjoyment of the Work by the public as contemplated by Affirmer's express Statement of Purpose.
|
||||||
|
|
||||||
|
3. __Public License Fallback.__ Should any part of the Waiver for any reason be judged legally invalid or ineffective under applicable law, then the Waiver shall be preserved to the maximum extent permitted taking into account Affirmer's express Statement of Purpose. In addition, to the extent the Waiver is so judged Affirmer hereby grants to each affected person a royalty-free, non transferable, non sublicensable, non exclusive, irrevocable and unconditional license to exercise Affirmer's Copyright and Related Rights in the Work (i) in all territories worldwide, (ii) for the maximum duration provided by applicable law or treaty (including future time extensions), (iii) in any current or future medium and for any number of copies, and (iv) for any purpose whatsoever, including without limitation commercial, advertising or promotional purposes (the "License"). The License shall be deemed effective as of the date CC0 was applied by Affirmer to the Work. Should any part of the License for any reason be judged legally invalid or ineffective under applicable law, such partial invalidity or ineffectiveness shall not invalidate the remainder of the License, and in such case Affirmer hereby affirms that he or she will not (i) exercise any of his or her remaining Copyright and Related Rights in the Work or (ii) assert any associated claims and causes of action with respect to the Work, in either case contrary to Affirmer's express Statement of Purpose.
|
||||||
|
|
||||||
|
4. __Limitations and Disclaimers.__
|
||||||
|
|
||||||
|
a. No trademark or patent rights held by Affirmer are waived, abandoned, surrendered, licensed or otherwise affected by this document.
|
||||||
|
|
||||||
|
b. Affirmer offers the Work as-is and makes no representations or warranties of any kind concerning the Work, express, implied, statutory or otherwise, including without limitation warranties of title, merchantability, fitness for a particular purpose, non infringement, or the absence of latent or other defects, accuracy, or the present or absence of errors, whether or not discoverable, all to the greatest extent permissible under applicable law.
|
||||||
|
|
||||||
|
c. Affirmer disclaims responsibility for clearing rights of other persons that may apply to the Work or any use thereof, including without limitation any person's Copyright and Related Rights in the Work. Further, Affirmer disclaims responsibility for obtaining any necessary consents, permissions or other rights required for any use of the Work.
|
||||||
|
|
||||||
|
d. Affirmer understands and acknowledges that Creative Commons is not a party to this document and has no duty or obligation with respect to this CC0 or use of the Work.
|
||||||
@@ -0,0 +1,300 @@
|
|||||||
|
# Archivist
|
||||||
|
|
||||||
|
Archivist is a flexible data storage service for WoW AddOns. It is designed especially for addons which need to store a large amount of data, but only occasionally read or update this data. Data given to the archivist is stored in SavedVariables in a compressed format, to minimize addon load time.
|
||||||
|
|
||||||
|
## Table of Contents
|
||||||
|
|
||||||
|
- [Archivist](#archivist)
|
||||||
|
- [Table of Contents](#table-of-contents)
|
||||||
|
- [Using Archivist](#using-archivist)
|
||||||
|
- [Getting Started](#getting-started)
|
||||||
|
- [Included Store Types](#included-store-types)
|
||||||
|
- [Embedding the Archivist](#embedding-the-archivist)
|
||||||
|
- [Custom Store Types](#custom-store-types)
|
||||||
|
- [Store Type Methods Should be Functional](#store-type-methods-should-be-functional)
|
||||||
|
- [Re-registering prototypes](#re-registering-prototypes)
|
||||||
|
- [Performance](#performance)
|
||||||
|
- [Full API List](#full-api-list)
|
||||||
|
- [Limitations and "Gotchas"](#limitations-and-%22gotchas%22)
|
||||||
|
- [Archivist Modifies Your Addon's Namespace](#archivist-modifies-your-addons-namespace)
|
||||||
|
- [Archivist Can't Store Everything](#archivist-cant-store-everything)
|
||||||
|
- [Archivist is Not a Library](#archivist-is-not-a-library)
|
||||||
|
|
||||||
|
## Using Archivist
|
||||||
|
|
||||||
|
Using the archivist is very simple. If you just wish to use the global archive, then install Archivist as a standalone addon. Note that if you use the global archive, it is recommended to set Archivist as a dependency in your .toc file.
|
||||||
|
|
||||||
|
### Getting Started
|
||||||
|
|
||||||
|
First, load your data store from the archive:
|
||||||
|
|
||||||
|
```lua
|
||||||
|
|
||||||
|
-- Load data from the archive. If the RawData store MyAddonArchive doesn't exist in the archive, then it is created automatically. Usually you will use this to obtain your store.
|
||||||
|
myStore = Archivist:Load("RawData", "MyAddonArchive")
|
||||||
|
|
||||||
|
-- if you have good reason to believe that your store is archived, then you can use open:
|
||||||
|
myStore = Archivist:Open("RawData", "MyAddonArchive") -- throws an error if "MyAddonArchive" doesn't exist in the archive
|
||||||
|
|
||||||
|
-- if you know that your store doesn't yet exist, then you can call Create:
|
||||||
|
myStore = Archivist:Create("RawData", "MyAddonArchive")
|
||||||
|
|
||||||
|
-- If you wish to create an "anonymous" store for some reason, that is also supported. Archivist will auto-generate a random storeID for you. But don't lose the storeID, or it will be hard to find this data again later.
|
||||||
|
myStore, storeID = Archivist:Create("RawData")
|
||||||
|
|
||||||
|
```
|
||||||
|
|
||||||
|
All of the basic Archivist Verbs (Create, Load, Open, Close, Commit) take as parameters the Store Type and Store ID. The Store Type must be a string, and identifies the kind of store object you wish to create. The store type must be registered via RegisterStoreType (see [Create New Store Types](#create-new-store-types) below for more information). The Store ID must be a string, and is unique for that given Store Type. You may have as many stores named `MyAddonArchive` as you like, so long as all of them have differing Store Types.
|
||||||
|
|
||||||
|
The RawData store type is just a table. You may mutate this table in any way you see fit. Once you are done with your reads and writes, you may close myStore:
|
||||||
|
|
||||||
|
```lua
|
||||||
|
Archivist:CloseStore(myStore)
|
||||||
|
-- or...
|
||||||
|
Archivist:Close("RawData", "MyAddonArchive")
|
||||||
|
```
|
||||||
|
|
||||||
|
Once closed, any changes to myStore will not be archived unless you reopen the store.
|
||||||
|
|
||||||
|
Some store types (see [Create New Store Types](#create-new-store-types) below) may operate in such a way that it makes sense to commit changes to the archive, without closing the store. Archivist supports this operation too:
|
||||||
|
|
||||||
|
```lua
|
||||||
|
Archivist:CommitStore(myStore)
|
||||||
|
-- or...
|
||||||
|
Archivist:Commit("RawData", "MyAddonArchive") -- In the case of RawData this is not very useful, since its contents are also committed when the store is closed
|
||||||
|
```
|
||||||
|
|
||||||
|
All open stores are automatically closed and archived on `PLAYER_LOGOUT`. You should not try to read or write data from a store on or after that event. The exact behavior at that point depends on the implementation of the Store Type, as well as the order in which WoW dispatches events to addon scripts, and is outside the Archivist specification.
|
||||||
|
|
||||||
|
### Included Store Types
|
||||||
|
|
||||||
|
Archivist comes prepackaged with some basic store types, both for your convenience and as an example for implementing your own. They are listed here:
|
||||||
|
|
||||||
|
- RawData
|
||||||
|
- A simple table with no extra bells or whistles. The contents of this table are stored directly into the archive when this archive is committed or closed.
|
||||||
|
|
||||||
|
### Embedding the Archivist
|
||||||
|
|
||||||
|
In most use cases, you will want to embed Archivist, so that your addon's archive does not intersect with that of any other addon. Embedding the Archivist into your addon is very similar, but a few more steps are needed. First, create an archive addon:
|
||||||
|
|
||||||
|
```lua
|
||||||
|
## Interface: 80300
|
||||||
|
## Title: MyArchive
|
||||||
|
## LoadOnDemand: 1
|
||||||
|
## SavedVariables: MyArchiveSaved
|
||||||
|
```
|
||||||
|
|
||||||
|
You may also use your addon's native SavedVariables file if you wish (instead of creating a secondary addon), but this will cause your addon to always load its archive from the disk, which may not be desirable.
|
||||||
|
|
||||||
|
Archivist follows the library standard (though it is [not a library](#archivist-is-not-a-library)) for making itself available to be embedded. To include Archivist in your addon, it is pretty easy if you already use other libraries.
|
||||||
|
|
||||||
|
First, include Archivist as an external in your .pkgmeta file:
|
||||||
|
|
||||||
|
```
|
||||||
|
externals:
|
||||||
|
MyAddon/Embeds/Archivist: https://github.com/emptyrivers/Archivist
|
||||||
|
```
|
||||||
|
|
||||||
|
Then, in your embeds.xml (if you use one), you can include Archivist.xml:
|
||||||
|
|
||||||
|
```xml
|
||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
|
||||||
|
<!-- Other embedded addons...-->
|
||||||
|
<Include file=".\Embeds\Archivist.xml"/>
|
||||||
|
</Ui>
|
||||||
|
|
||||||
|
```
|
||||||
|
|
||||||
|
That's it! Archivist is now available in your addon releases.
|
||||||
|
|
||||||
|
You can also include Archivist via your .toc file instead, if you prefer.
|
||||||
|
|
||||||
|
To use Archivist in your addon code:
|
||||||
|
|
||||||
|
```lua
|
||||||
|
local addon, ns = ...
|
||||||
|
|
||||||
|
-- Note that Archivist embeds itself in your addon's namespace.
|
||||||
|
local Archivist = ns.Archivist
|
||||||
|
|
||||||
|
-- when you have need to access the archive, then load the data...
|
||||||
|
LoadAddOn("MyArchive")
|
||||||
|
-- and initialize Archivist with your archive.
|
||||||
|
Archivist:Initialize(MyArchiveSaved)
|
||||||
|
|
||||||
|
```
|
||||||
|
|
||||||
|
Now, you may use the Archivist just like you would if it had been installed in a standalone form.
|
||||||
|
|
||||||
|
## Custom Store Types
|
||||||
|
|
||||||
|
Some use cases demand more sophisticated data management. Archivist can accomodate this need, with custom Store Types:
|
||||||
|
|
||||||
|
```lua
|
||||||
|
local prototpye = {
|
||||||
|
id = "MyStoreType",
|
||||||
|
version = 1,
|
||||||
|
Init = function() end,
|
||||||
|
Create = function(...) end,
|
||||||
|
Open = function(data) end,
|
||||||
|
Update = function(data) end,
|
||||||
|
Commit = function(store) end,
|
||||||
|
Close = function(store) end,
|
||||||
|
}
|
||||||
|
|
||||||
|
Archivist:RegisterStoreType(prototype)
|
||||||
|
```
|
||||||
|
|
||||||
|
Prototype Fields are as follows:
|
||||||
|
|
||||||
|
- id
|
||||||
|
- Unique Identifier of the store type, e.g. `RawData`.
|
||||||
|
- version
|
||||||
|
- Version number of store type. Useful if the prototype changes in a backwards incompatible way, and archived data needs to be massaged before use.
|
||||||
|
|
||||||
|
Prototype methods:
|
||||||
|
|
||||||
|
- Init
|
||||||
|
- Optional function. Initialize your prototype. If provided, then Init is always guaranteed to run exactly once per game session, before any other method is run.
|
||||||
|
- Create
|
||||||
|
- Create a new, empty, store object. Extra arguments passed into Archivist:Create will be passed into this function if you wish to accomodate initial setup of the store object.
|
||||||
|
- Must return non-nil store object.
|
||||||
|
- Open
|
||||||
|
- Create from data an active store object.
|
||||||
|
- Must return non-nil store object
|
||||||
|
- Update
|
||||||
|
- Optional function. If provided, then archived data is replaced with the return value of Update. If no change is needed, then return nil.
|
||||||
|
- Commit
|
||||||
|
- Return image of data to be archived
|
||||||
|
- Close
|
||||||
|
- Deactivate store. Returned value will be written to archive. If no update to archive is needed, then return nil.
|
||||||
|
- Once close is called on a store, Archivist will not update the archived data again unless the store is opened.
|
||||||
|
|
||||||
|
### Store Type Methods Should be Functional
|
||||||
|
|
||||||
|
With the exception of Init, all of these functions may be called at any time without warning. Thus, they should ideally be written as close to purely functional as possible, with few-to-no side effects. If you must have side effects, then do your best to write functions whose side effects are idempotent. This will help you avoid weird problems from functions being called in an order you didn't expect, and other hard-to-debug behaviors.
|
||||||
|
|
||||||
|
### Re-registering prototypes
|
||||||
|
|
||||||
|
If multiple independent codebases share an archive, and they both register the same store type, then what happens depends on the version number:
|
||||||
|
|
||||||
|
- If the second registration has equal or lower version number, then the second registration is ignored.
|
||||||
|
- If the second registration has a higher version number, then:
|
||||||
|
- Each active store is Closed using the old Close method
|
||||||
|
- Each Archived store is Updated using the new Update method if provided
|
||||||
|
- The new Init method is run.
|
||||||
|
- Any previously open stores are opened.
|
||||||
|
|
||||||
|
Re-registering a store type is generally not recommended, as you risk data loss and other errors. If you are using a store type in a shared archive which you expect to be registered multiple times (e.g. by independent custom code auras in WeakAuras), then it is recommended to only keep stores of that type open for the time that you need them to be open. Alternatively, design the Initialization routine such that it can broadcast the re-initialization, so that any system that was holding a reference to any open store can re-obtain that reference.
|
||||||
|
|
||||||
|
## Performance
|
||||||
|
|
||||||
|
Archivist stores data in a compressed format, to minimize load times. This means that to open an archive, Archivist must fully decompress the data. Depending on the level of compression, and the size before compression, this can potentially take a long time to do.
|
||||||
|
|
||||||
|
To circumvent this, consider breaking your data into chunks (ideally into chunks that are meaningful for your code, and not arbitrarily based on data size), and archiving each piece in its own store, if you believe that your archive will contain a large amount of data. The `Check` verb is provided as a cheap way to check if a given storeID exists in the archive.
|
||||||
|
|
||||||
|
## Full API List
|
||||||
|
|
||||||
|
```lua
|
||||||
|
|
||||||
|
-- Main API
|
||||||
|
|
||||||
|
-- Opens (or creates) the given store. This is the main entry point for your addon's code.
|
||||||
|
store = Archivist:Load(storeType, storeID)
|
||||||
|
-- or... (though rarely useful - if storeID is nil then Load is an alias for Create)
|
||||||
|
store, storeID = Archivist:Load(storeType)
|
||||||
|
|
||||||
|
-- Register store type. Store type must be registered before an archive can be accessed. All verbs will raise an error if called with an unregistered storeType.
|
||||||
|
Archivist:RegisterStoreType(prototype)
|
||||||
|
|
||||||
|
|
||||||
|
-- Archivist verbs
|
||||||
|
-- These are the main "actions" that archivist knows how to do.
|
||||||
|
|
||||||
|
-- Creates a new archive, and returns an active store object. Raises an error if archive already exists. In most cases you'll want to use Load instead.
|
||||||
|
store = Archivist:Create(storeType, storeID, ...)
|
||||||
|
-- or... (though rarely useful)
|
||||||
|
store, storeID = Archivist:Create(storeType)
|
||||||
|
|
||||||
|
-- Opens an archive, and returns active store object. Raises an error if archive doesn't yet exist. In most cases you'll want to use Load instead.
|
||||||
|
store = Archivist:Open(storeType, storeID)
|
||||||
|
|
||||||
|
-- Commit to archive without closing store. This will cause a change in the archive.
|
||||||
|
-- Store is still considered open after committing it.
|
||||||
|
Archivist:CommitStore(store)
|
||||||
|
-- or...
|
||||||
|
Archivist:Commit(storeType, storeID)
|
||||||
|
|
||||||
|
-- Closes a store. Once closed, you may discard the store object.
|
||||||
|
-- May also update archive, depending on the store type. Once closed, you should consider the store object obsolete.
|
||||||
|
-- Occurs automatically on PLAYER_LOGOUT.
|
||||||
|
Archivist:CloseStore(store)
|
||||||
|
-- or...
|
||||||
|
Archivist:Close(storeType, storeID)
|
||||||
|
-- Note: once a store is closed, manipulating the old store object is considered outside of the Archivist specification, and behavior depends on the store type implementation. However, any changes after Close will *never* be archived
|
||||||
|
|
||||||
|
-- Check if a store exists.
|
||||||
|
-- This verb is intended for performance-critical operations, where you only need to ensure that the store exists. Guaranteed to never call Archive/DeArchive, or invoke any prototype methods.
|
||||||
|
-- Returns true if data for the given storeID exists in the archive, or an active store object exists.
|
||||||
|
-- Otherwise, returns false.
|
||||||
|
storeExists = Archivist:Check(storeType, storeID)
|
||||||
|
|
||||||
|
-- Close and delete store permanently. Use ONLY if you are absolutely sure you don't want the data anymore. Archivist cannot help you retrieve lost data once you invoke this.
|
||||||
|
-- If force is truthy, then the Delete will go through even if the store type is not registered. This is useful if you decide to drop support for a storeType.
|
||||||
|
Archivist:DeleteStore(store, force)
|
||||||
|
-- or...
|
||||||
|
Archivist:Delete(storeType, storeID, force)
|
||||||
|
-- or... (if you want to delete everything)
|
||||||
|
-- If storeType is given, then all stores of that type are deleted. If storeType is not given, then all stores in the entire archive are deleted. This is provided to assist in cases like, "the user wishes to destroy all data and start fresh".
|
||||||
|
-- USE WITH CAUTION. YOUR DATA WILL BE LOST. YOU WILL NOT GET A SECOND CHANCE.
|
||||||
|
Archivist:DeleteAll(storetype)
|
||||||
|
|
||||||
|
-- Create identical but independent copy of archive. If openstore is truthy, then also Opens the cloned archive and returns active store object.
|
||||||
|
store = Archivist:CloneStore(store, openStore)
|
||||||
|
-- or...
|
||||||
|
store = Archivist:Clone(storeType, storeID, openStore)
|
||||||
|
|
||||||
|
|
||||||
|
-- Plumbing Methods
|
||||||
|
-- The following methods are used internally, and are usually not useful for addons using the Archivist.
|
||||||
|
|
||||||
|
-- Generate a random uuid. Used when Create is called without providing a storeID
|
||||||
|
uuid = Archivist:GenerateID()
|
||||||
|
|
||||||
|
-- Compress data. Data passed in is not touched in any way, and calling code may retain ownership.
|
||||||
|
compressedString = Archivist:Archive(data)
|
||||||
|
|
||||||
|
-- Decompress data. String is expected to have been compressed using Archivist:Archive.
|
||||||
|
-- Compressing, and then decompressing the same data is essentially an expensive clone operation.
|
||||||
|
data = Archivist:DeArchive(compressedString)
|
||||||
|
|
||||||
|
-- Close all stores immediately. Automatically called on PLAYER_LOGOUT. Not usually useful for addons using
|
||||||
|
Archivist:CloseAllStores()
|
||||||
|
|
||||||
|
```
|
||||||
|
|
||||||
|
## Limitations and "Gotchas"
|
||||||
|
|
||||||
|
Like every other project, Archivist can't do everything. The major restrictions (and consequences of these limitations) are described here.
|
||||||
|
|
||||||
|
### Archivist Modifies Your Addon's Namespace
|
||||||
|
|
||||||
|
Specifically, when Archivist is embedded into your addon, then the Archivist field on your namespace table (the one you access with `local addon, ns = ...`) is set to the Archivist object. I don't expect many people have ever used that particular field on their namespace table, but please do be aware of this if you decide to use the archivist.
|
||||||
|
|
||||||
|
For this reason, you also shouldn't embed Archivist in a library intended for 3rd party consumption via LibStub. Anybody who embeds your addon may not be expecting their namespace to be modified, and unexpected changes to the internal namespace is pretty rude to force on someone.
|
||||||
|
|
||||||
|
### Archivist Can't Store Everything
|
||||||
|
|
||||||
|
Archivist is a WoW addon, and it cannot do anything that the WoW addon environment does not allow for. In practice, this means that Archivist cannot serialize functions or closures it receives, as there is no way to convert these to a string format. If your store type has functions which need to be stored (e.g. generated code), then instead of trying to archive the function directly, store all of the information which was used to generate the function, and in your Open procedure, re-generate the function based on the data image you receive.
|
||||||
|
|
||||||
|
Additionally, Archivist does not check for metatables. So, if your store type uses __index or __newindex metamethods in any way, then providing the store object when asked for a data image will likely result in data loss. To avoid this, ensure that your Close and Commit methods return objects that contain all of the data you need to archive directly, without needing to invoke any metamethods.
|
||||||
|
|
||||||
|
### Archivist is Not a Library
|
||||||
|
|
||||||
|
In the WoW addon world, we are used to embedded code that is "library-style". That is, everyone shares the same code, and shares the same versioning. This is where tools like LibStub and the Ace framework come into play. These are great when you just want to use code that somebody else already wrote, without worrying too much about implementation details. Archivist even uses this for compression, because I don't want to have to reinvent the wheel just to compress some data. Also, LibDeflate is really good.
|
||||||
|
|
||||||
|
Archivist explicitly does **not** follow this pattern. In a slightly different world, Archivist might have been designed to fit the LibStub paradigm, but the specifics of the WoW AddOn environment (and what Archivist is supposed to do) make that the wrong pattern to follow, in my opinion. Instead, Archivist is a service you may embed into your code, but it does not share its code or internal memory with other instances of Archivist in other addons. Don't rely on some other commonly installed addon to register a store type you need for you. That's bad practice in any scenario, and it just won't work with Archivist.
|
||||||
|
|
||||||
|
Please don't register Archivist with LibStub. This will "work", in that you won't get any errors. But if somebody else does the same thing, then one of you will be unable to access your own archive, since Archivist is designed to be run and initialized by each addon independently for each instance. If a user installs two addons which both use Archivist like this, then nothing will seem amiss for a while until one of these addons is disabled and suddenly the other "loses" all of its data. Then you get angry users, and nobody likes angry users.
|
||||||
|
|
||||||
|
You can set Archivist as a hard dependency in your .toc file, if you want to use a "global" archive. In this way, Archivist can behave nicely while still being "shared code". However, a global archive is like writing code with lots of global variables - not such a great idea. The standalone Archivist addon is distributed primarily so that it can be embedded into other addons easily via curseforge or packaging scripts, as well as for the use of individual users in private, non-shared setups that just need a place to store some data without too much hassle.
|
||||||
@@ -0,0 +1,165 @@
|
|||||||
|
GNU LESSER GENERAL PUBLIC LICENSE
|
||||||
|
Version 3, 29 June 2007
|
||||||
|
|
||||||
|
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
|
||||||
|
This version of the GNU Lesser General Public License incorporates
|
||||||
|
the terms and conditions of version 3 of the GNU General Public
|
||||||
|
License, supplemented by the additional permissions listed below.
|
||||||
|
|
||||||
|
0. Additional Definitions.
|
||||||
|
|
||||||
|
As used herein, "this License" refers to version 3 of the GNU Lesser
|
||||||
|
General Public License, and the "GNU GPL" refers to version 3 of the GNU
|
||||||
|
General Public License.
|
||||||
|
|
||||||
|
"The Library" refers to a covered work governed by this License,
|
||||||
|
other than an Application or a Combined Work as defined below.
|
||||||
|
|
||||||
|
An "Application" is any work that makes use of an interface provided
|
||||||
|
by the Library, but which is not otherwise based on the Library.
|
||||||
|
Defining a subclass of a class defined by the Library is deemed a mode
|
||||||
|
of using an interface provided by the Library.
|
||||||
|
|
||||||
|
A "Combined Work" is a work produced by combining or linking an
|
||||||
|
Application with the Library. The particular version of the Library
|
||||||
|
with which the Combined Work was made is also called the "Linked
|
||||||
|
Version".
|
||||||
|
|
||||||
|
The "Minimal Corresponding Source" for a Combined Work means the
|
||||||
|
Corresponding Source for the Combined Work, excluding any source code
|
||||||
|
for portions of the Combined Work that, considered in isolation, are
|
||||||
|
based on the Application, and not on the Linked Version.
|
||||||
|
|
||||||
|
The "Corresponding Application Code" for a Combined Work means the
|
||||||
|
object code and/or source code for the Application, including any data
|
||||||
|
and utility programs needed for reproducing the Combined Work from the
|
||||||
|
Application, but excluding the System Libraries of the Combined Work.
|
||||||
|
|
||||||
|
1. Exception to Section 3 of the GNU GPL.
|
||||||
|
|
||||||
|
You may convey a covered work under sections 3 and 4 of this License
|
||||||
|
without being bound by section 3 of the GNU GPL.
|
||||||
|
|
||||||
|
2. Conveying Modified Versions.
|
||||||
|
|
||||||
|
If you modify a copy of the Library, and, in your modifications, a
|
||||||
|
facility refers to a function or data to be supplied by an Application
|
||||||
|
that uses the facility (other than as an argument passed when the
|
||||||
|
facility is invoked), then you may convey a copy of the modified
|
||||||
|
version:
|
||||||
|
|
||||||
|
a) under this License, provided that you make a good faith effort to
|
||||||
|
ensure that, in the event an Application does not supply the
|
||||||
|
function or data, the facility still operates, and performs
|
||||||
|
whatever part of its purpose remains meaningful, or
|
||||||
|
|
||||||
|
b) under the GNU GPL, with none of the additional permissions of
|
||||||
|
this License applicable to that copy.
|
||||||
|
|
||||||
|
3. Object Code Incorporating Material from Library Header Files.
|
||||||
|
|
||||||
|
The object code form of an Application may incorporate material from
|
||||||
|
a header file that is part of the Library. You may convey such object
|
||||||
|
code under terms of your choice, provided that, if the incorporated
|
||||||
|
material is not limited to numerical parameters, data structure
|
||||||
|
layouts and accessors, or small macros, inline functions and templates
|
||||||
|
(ten or fewer lines in length), you do both of the following:
|
||||||
|
|
||||||
|
a) Give prominent notice with each copy of the object code that the
|
||||||
|
Library is used in it and that the Library and its use are
|
||||||
|
covered by this License.
|
||||||
|
|
||||||
|
b) Accompany the object code with a copy of the GNU GPL and this license
|
||||||
|
document.
|
||||||
|
|
||||||
|
4. Combined Works.
|
||||||
|
|
||||||
|
You may convey a Combined Work under terms of your choice that,
|
||||||
|
taken together, effectively do not restrict modification of the
|
||||||
|
portions of the Library contained in the Combined Work and reverse
|
||||||
|
engineering for debugging such modifications, if you also do each of
|
||||||
|
the following:
|
||||||
|
|
||||||
|
a) Give prominent notice with each copy of the Combined Work that
|
||||||
|
the Library is used in it and that the Library and its use are
|
||||||
|
covered by this License.
|
||||||
|
|
||||||
|
b) Accompany the Combined Work with a copy of the GNU GPL and this license
|
||||||
|
document.
|
||||||
|
|
||||||
|
c) For a Combined Work that displays copyright notices during
|
||||||
|
execution, include the copyright notice for the Library among
|
||||||
|
these notices, as well as a reference directing the user to the
|
||||||
|
copies of the GNU GPL and this license document.
|
||||||
|
|
||||||
|
d) Do one of the following:
|
||||||
|
|
||||||
|
0) Convey the Minimal Corresponding Source under the terms of this
|
||||||
|
License, and the Corresponding Application Code in a form
|
||||||
|
suitable for, and under terms that permit, the user to
|
||||||
|
recombine or relink the Application with a modified version of
|
||||||
|
the Linked Version to produce a modified Combined Work, in the
|
||||||
|
manner specified by section 6 of the GNU GPL for conveying
|
||||||
|
Corresponding Source.
|
||||||
|
|
||||||
|
1) Use a suitable shared library mechanism for linking with the
|
||||||
|
Library. A suitable mechanism is one that (a) uses at run time
|
||||||
|
a copy of the Library already present on the user's computer
|
||||||
|
system, and (b) will operate properly with a modified version
|
||||||
|
of the Library that is interface-compatible with the Linked
|
||||||
|
Version.
|
||||||
|
|
||||||
|
e) Provide Installation Information, but only if you would otherwise
|
||||||
|
be required to provide such information under section 6 of the
|
||||||
|
GNU GPL, and only to the extent that such information is
|
||||||
|
necessary to install and execute a modified version of the
|
||||||
|
Combined Work produced by recombining or relinking the
|
||||||
|
Application with a modified version of the Linked Version. (If
|
||||||
|
you use option 4d0, the Installation Information must accompany
|
||||||
|
the Minimal Corresponding Source and Corresponding Application
|
||||||
|
Code. If you use option 4d1, you must provide the Installation
|
||||||
|
Information in the manner specified by section 6 of the GNU GPL
|
||||||
|
for conveying Corresponding Source.)
|
||||||
|
|
||||||
|
5. Combined Libraries.
|
||||||
|
|
||||||
|
You may place library facilities that are a work based on the
|
||||||
|
Library side by side in a single library together with other library
|
||||||
|
facilities that are not Applications and are not covered by this
|
||||||
|
License, and convey such a combined library under terms of your
|
||||||
|
choice, if you do both of the following:
|
||||||
|
|
||||||
|
a) Accompany the combined library with a copy of the same work based
|
||||||
|
on the Library, uncombined with any other library facilities,
|
||||||
|
conveyed under the terms of this License.
|
||||||
|
|
||||||
|
b) Give prominent notice with the combined library that part of it
|
||||||
|
is a work based on the Library, and explaining where to find the
|
||||||
|
accompanying uncombined form of the same work.
|
||||||
|
|
||||||
|
6. Revised Versions of the GNU Lesser General Public License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions
|
||||||
|
of the GNU Lesser General Public License from time to time. Such new
|
||||||
|
versions will be similar in spirit to the present version, but may
|
||||||
|
differ in detail to address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Library as you received it specifies that a certain numbered version
|
||||||
|
of the GNU Lesser General Public License "or any later version"
|
||||||
|
applies to it, you have the option of following the terms and
|
||||||
|
conditions either of that published version or of any later version
|
||||||
|
published by the Free Software Foundation. If the Library as you
|
||||||
|
received it does not specify a version number of the GNU Lesser
|
||||||
|
General Public License, you may choose any version of the GNU Lesser
|
||||||
|
General Public License ever published by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Library as you received it specifies that a proxy can decide
|
||||||
|
whether future versions of the GNU Lesser General Public License shall
|
||||||
|
apply, that proxy's public statement of acceptance of any version is
|
||||||
|
permanent authorization for you to choose that version for the
|
||||||
|
Library.
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,30 @@
|
|||||||
|
-- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info
|
||||||
|
-- LibStub is hereby placed in the Public Domain Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
|
||||||
|
local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
|
||||||
|
local LibStub = _G[LIBSTUB_MAJOR]
|
||||||
|
|
||||||
|
if not LibStub or LibStub.minor < LIBSTUB_MINOR then
|
||||||
|
LibStub = LibStub or {libs = {}, minors = {} }
|
||||||
|
_G[LIBSTUB_MAJOR] = LibStub
|
||||||
|
LibStub.minor = LIBSTUB_MINOR
|
||||||
|
|
||||||
|
function LibStub:NewLibrary(major, minor)
|
||||||
|
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
|
||||||
|
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
|
||||||
|
|
||||||
|
local oldminor = self.minors[major]
|
||||||
|
if oldminor and oldminor >= minor then return nil end
|
||||||
|
self.minors[major], self.libs[major] = minor, self.libs[major] or {}
|
||||||
|
return self.libs[major], oldminor
|
||||||
|
end
|
||||||
|
|
||||||
|
function LibStub:GetLibrary(major, silent)
|
||||||
|
if not self.libs[major] and not silent then
|
||||||
|
error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
|
||||||
|
end
|
||||||
|
return self.libs[major], self.minors[major]
|
||||||
|
end
|
||||||
|
|
||||||
|
function LibStub:IterateLibraries() return pairs(self.libs) end
|
||||||
|
setmetatable(LibStub, { __call = LibStub.GetLibrary })
|
||||||
|
end
|
||||||
@@ -0,0 +1,28 @@
|
|||||||
|
--[[
|
||||||
|
Written in 2019 by Allen Faure (emptyrivers) afaure6@gmail.com
|
||||||
|
|
||||||
|
To the extent possible under law, the author(s) have dedicated all copyright and related and neighboring rights to this software to the public domain worldwide.
|
||||||
|
This software is distributed without any warranty.
|
||||||
|
You should have received a copy of the CC0 Public Domain Dedication along with this software.
|
||||||
|
If not, see http://creativecommons.org/publicdomain/zero/1.0/.
|
||||||
|
]]
|
||||||
|
|
||||||
|
local Archivist = select(2, ...).Archivist
|
||||||
|
|
||||||
|
-- super simple data store that just holds data
|
||||||
|
|
||||||
|
local prototype = {
|
||||||
|
id = "RawData",
|
||||||
|
version = 1,
|
||||||
|
Create = function(self, data)
|
||||||
|
if type(data) ~= "table" then
|
||||||
|
data = {}
|
||||||
|
end
|
||||||
|
return data, data
|
||||||
|
end,
|
||||||
|
Open = function(self, data) return data end,
|
||||||
|
Commit = function(self, store) return store end,
|
||||||
|
Close = function(self, store) return store end,
|
||||||
|
}
|
||||||
|
|
||||||
|
Archivist:RegisterStoreType(prototype)
|
||||||
@@ -0,0 +1,43 @@
|
|||||||
|
--[[
|
||||||
|
Written in 2019 by Allen Faure (emptyrivers) afaure6@gmail.com
|
||||||
|
|
||||||
|
To the extent possible under law, the author(s) have dedicated all copyright and related and neighboring rights to this software to the public domain worldwide.
|
||||||
|
This software is distributed without any warranty.
|
||||||
|
You should have received a copy of the CC0 Public Domain Dedication along with this software.
|
||||||
|
If not, see http://creativecommons.org/publicdomain/zero/1.0/.
|
||||||
|
]]
|
||||||
|
|
||||||
|
local Archivist = select(2, ...).Archivist
|
||||||
|
|
||||||
|
--[[
|
||||||
|
ReadOnly store type. This is a modification of the RawData type
|
||||||
|
so that it is impossible to *edit* a store once Created.
|
||||||
|
Close and Commit both return nil, so the only data that
|
||||||
|
will ever be archived is what is passed into Create.
|
||||||
|
This is primarily useful as a perf optimization in superstores,
|
||||||
|
where you might have large-ish data chunks which will never be updated.
|
||||||
|
Note that it is an error to Create a ReadOnly store without passing any additional data in.
|
||||||
|
This is because Archivist can't serialize a nil value.
|
||||||
|
And besides, it wouldn't be very useful to archive a nil value
|
||||||
|
that you couldn't ever update.
|
||||||
|
]]
|
||||||
|
|
||||||
|
local prototype = {
|
||||||
|
id = "ReadOnly",
|
||||||
|
version = 1,
|
||||||
|
Create = function(self, data)
|
||||||
|
Archivist:Assert(data ~= nil, "A ReadOnly store cannot be created with initial value of nil.")
|
||||||
|
return data, data
|
||||||
|
end,
|
||||||
|
Open = function(self, data)
|
||||||
|
return data
|
||||||
|
end,
|
||||||
|
Commit = function(self)
|
||||||
|
return nil
|
||||||
|
end,
|
||||||
|
Close = function(self)
|
||||||
|
return nil
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
|
||||||
|
Archivist:RegisterStoreType(prototype)
|
||||||
@@ -0,0 +1,238 @@
|
|||||||
|
--[[ $Id: CallbackHandler-1.0.lua 18 2014-10-16 02:52:20Z mikk $ ]]
|
||||||
|
local MAJOR, MINOR = "CallbackHandler-1.0", 6
|
||||||
|
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
|
if not CallbackHandler then return end -- No upgrade needed
|
||||||
|
|
||||||
|
local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local tconcat = table.concat
|
||||||
|
local assert, error, loadstring = assert, error, loadstring
|
||||||
|
local setmetatable, rawset, rawget = setmetatable, rawset, rawget
|
||||||
|
local next, select, pairs, type, tostring = next, select, pairs, type, tostring
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: geterrorhandler
|
||||||
|
|
||||||
|
local xpcall = xpcall
|
||||||
|
|
||||||
|
local function errorhandler(err)
|
||||||
|
return geterrorhandler()(err)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function CreateDispatcher(argCount)
|
||||||
|
local code = [[
|
||||||
|
local next, xpcall, eh = ...
|
||||||
|
|
||||||
|
local method, ARGS
|
||||||
|
local function call() method(ARGS) end
|
||||||
|
|
||||||
|
local function dispatch(handlers, ...)
|
||||||
|
local index
|
||||||
|
index, method = next(handlers)
|
||||||
|
if not method then return end
|
||||||
|
local OLD_ARGS = ARGS
|
||||||
|
ARGS = ...
|
||||||
|
repeat
|
||||||
|
xpcall(call, eh)
|
||||||
|
index, method = next(handlers, index)
|
||||||
|
until not method
|
||||||
|
ARGS = OLD_ARGS
|
||||||
|
end
|
||||||
|
|
||||||
|
return dispatch
|
||||||
|
]]
|
||||||
|
|
||||||
|
local ARGS, OLD_ARGS = {}, {}
|
||||||
|
for i = 1, argCount do ARGS[i], OLD_ARGS[i] = "arg"..i, "old_arg"..i end
|
||||||
|
code = code:gsub("OLD_ARGS", tconcat(OLD_ARGS, ", ")):gsub("ARGS", tconcat(ARGS, ", "))
|
||||||
|
return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(next, xpcall, errorhandler)
|
||||||
|
end
|
||||||
|
|
||||||
|
local Dispatchers = setmetatable({}, {__index=function(self, argCount)
|
||||||
|
local dispatcher = CreateDispatcher(argCount)
|
||||||
|
rawset(self, argCount, dispatcher)
|
||||||
|
return dispatcher
|
||||||
|
end})
|
||||||
|
|
||||||
|
--------------------------------------------------------------------------
|
||||||
|
-- CallbackHandler:New
|
||||||
|
--
|
||||||
|
-- target - target object to embed public APIs in
|
||||||
|
-- RegisterName - name of the callback registration API, default "RegisterCallback"
|
||||||
|
-- UnregisterName - name of the callback unregistration API, default "UnregisterCallback"
|
||||||
|
-- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
|
||||||
|
|
||||||
|
function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAllName)
|
||||||
|
|
||||||
|
RegisterName = RegisterName or "RegisterCallback"
|
||||||
|
UnregisterName = UnregisterName or "UnregisterCallback"
|
||||||
|
if UnregisterAllName==nil then -- false is used to indicate "don't want this method"
|
||||||
|
UnregisterAllName = "UnregisterAllCallbacks"
|
||||||
|
end
|
||||||
|
|
||||||
|
-- we declare all objects and exported APIs inside this closure to quickly gain access
|
||||||
|
-- to e.g. function names, the "target" parameter, etc
|
||||||
|
|
||||||
|
|
||||||
|
-- Create the registry object
|
||||||
|
local events = setmetatable({}, meta)
|
||||||
|
local registry = { recurse=0, events=events }
|
||||||
|
|
||||||
|
-- registry:Fire() - fires the given event/message into the registry
|
||||||
|
function registry:Fire(eventname, ...)
|
||||||
|
if not rawget(events, eventname) or not next(events[eventname]) then return end
|
||||||
|
local oldrecurse = registry.recurse
|
||||||
|
registry.recurse = oldrecurse + 1
|
||||||
|
|
||||||
|
Dispatchers[select('#', ...) + 1](events[eventname], eventname, ...)
|
||||||
|
|
||||||
|
registry.recurse = oldrecurse
|
||||||
|
|
||||||
|
if registry.insertQueue and oldrecurse==0 then
|
||||||
|
-- Something in one of our callbacks wanted to register more callbacks; they got queued
|
||||||
|
for eventname,callbacks in pairs(registry.insertQueue) do
|
||||||
|
local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten.
|
||||||
|
for self,func in pairs(callbacks) do
|
||||||
|
events[eventname][self] = func
|
||||||
|
-- fire OnUsed callback?
|
||||||
|
if first and registry.OnUsed then
|
||||||
|
registry.OnUsed(registry, target, eventname)
|
||||||
|
first = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
registry.insertQueue = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Registration of a callback, handles:
|
||||||
|
-- self["method"], leads to self["method"](self, ...)
|
||||||
|
-- self with function ref, leads to functionref(...)
|
||||||
|
-- "addonId" (instead of self) with function ref, leads to functionref(...)
|
||||||
|
-- all with an optional arg, which, if present, gets passed as first argument (after self if present)
|
||||||
|
target[RegisterName] = function(self, eventname, method, ... --[[actually just a single arg]])
|
||||||
|
if type(eventname) ~= "string" then
|
||||||
|
error("Usage: "..RegisterName.."(eventname, method[, arg]): 'eventname' - string expected.", 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
method = method or eventname
|
||||||
|
|
||||||
|
local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten.
|
||||||
|
|
||||||
|
if type(method) ~= "string" and type(method) ~= "function" then
|
||||||
|
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): 'methodname' - string or function expected.", 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
local regfunc
|
||||||
|
|
||||||
|
if type(method) == "string" then
|
||||||
|
-- self["method"] calling style
|
||||||
|
if type(self) ~= "table" then
|
||||||
|
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): self was not a table?", 2)
|
||||||
|
elseif self==target then
|
||||||
|
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): do not use Library:"..RegisterName.."(), use your own 'self'", 2)
|
||||||
|
elseif type(self[method]) ~= "function" then
|
||||||
|
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): 'methodname' - method '"..tostring(method).."' not found on self.", 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
|
||||||
|
local arg=select(1,...)
|
||||||
|
regfunc = function(...) self[method](self,arg,...) end
|
||||||
|
else
|
||||||
|
regfunc = function(...) self[method](self,...) end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- function ref with self=object or self="addonId" or self=thread
|
||||||
|
if type(self)~="table" and type(self)~="string" and type(self)~="thread" then
|
||||||
|
error("Usage: "..RegisterName.."(self or \"addonId\", eventname, method): 'self or addonId': table or string or thread expected.", 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
|
||||||
|
local arg=select(1,...)
|
||||||
|
regfunc = function(...) method(arg,...) end
|
||||||
|
else
|
||||||
|
regfunc = method
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
if events[eventname][self] or registry.recurse<1 then
|
||||||
|
-- if registry.recurse<1 then
|
||||||
|
-- we're overwriting an existing entry, or not currently recursing. just set it.
|
||||||
|
events[eventname][self] = regfunc
|
||||||
|
-- fire OnUsed callback?
|
||||||
|
if registry.OnUsed and first then
|
||||||
|
registry.OnUsed(registry, target, eventname)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- we're currently processing a callback in this registry, so delay the registration of this new entry!
|
||||||
|
-- yes, we're a bit wasteful on garbage, but this is a fringe case, so we're picking low implementation overhead over garbage efficiency
|
||||||
|
registry.insertQueue = registry.insertQueue or setmetatable({},meta)
|
||||||
|
registry.insertQueue[eventname][self] = regfunc
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Unregister a callback
|
||||||
|
target[UnregisterName] = function(self, eventname)
|
||||||
|
if not self or self==target then
|
||||||
|
error("Usage: "..UnregisterName.."(eventname): bad 'self'", 2)
|
||||||
|
end
|
||||||
|
if type(eventname) ~= "string" then
|
||||||
|
error("Usage: "..UnregisterName.."(eventname): 'eventname' - string expected.", 2)
|
||||||
|
end
|
||||||
|
if rawget(events, eventname) and events[eventname][self] then
|
||||||
|
events[eventname][self] = nil
|
||||||
|
-- Fire OnUnused callback?
|
||||||
|
if registry.OnUnused and not next(events[eventname]) then
|
||||||
|
registry.OnUnused(registry, target, eventname)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if registry.insertQueue and rawget(registry.insertQueue, eventname) and registry.insertQueue[eventname][self] then
|
||||||
|
registry.insertQueue[eventname][self] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- OPTIONAL: Unregister all callbacks for given selfs/addonIds
|
||||||
|
if UnregisterAllName then
|
||||||
|
target[UnregisterAllName] = function(...)
|
||||||
|
if select("#",...)<1 then
|
||||||
|
error("Usage: "..UnregisterAllName.."([whatFor]): missing 'self' or \"addonId\" to unregister events for.", 2)
|
||||||
|
end
|
||||||
|
if select("#",...)==1 and ...==target then
|
||||||
|
error("Usage: "..UnregisterAllName.."([whatFor]): supply a meaningful 'self' or \"addonId\"", 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
for i=1,select("#",...) do
|
||||||
|
local self = select(i,...)
|
||||||
|
if registry.insertQueue then
|
||||||
|
for eventname, callbacks in pairs(registry.insertQueue) do
|
||||||
|
if callbacks[self] then
|
||||||
|
callbacks[self] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
for eventname, callbacks in pairs(events) do
|
||||||
|
if callbacks[self] then
|
||||||
|
callbacks[self] = nil
|
||||||
|
-- Fire OnUnused callback?
|
||||||
|
if registry.OnUnused and not next(callbacks) then
|
||||||
|
registry.OnUnused(registry, target, eventname)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return registry
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- CallbackHandler purposefully does NOT do explicit embedding. Nor does it
|
||||||
|
-- try to upgrade old implicit embeds since the system is selfcontained and
|
||||||
|
-- relies on closures to work.
|
||||||
|
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
<Script file="CallbackHandler-1.0.lua"/>
|
||||||
|
</Ui>
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,14 @@
|
|||||||
|
## Interface: 70300
|
||||||
|
|
||||||
|
## Title: Lib: Compress
|
||||||
|
## Notes: Compression and Decompression library
|
||||||
|
## Author: Galmok at Stormrage-EU (Horde) and JJSheets
|
||||||
|
## Version: r84-release
|
||||||
|
## X-Website: http://www.wowace.com/addons/libcompress/
|
||||||
|
## X-Category: Library
|
||||||
|
## X-eMail: galmok AT gmail DOT com, sheets DOT jeff AT gmail DOT com
|
||||||
|
## X-License: GPL v2
|
||||||
|
## LoadOnDemand: 1
|
||||||
|
|
||||||
|
LibStub\LibStub.lua
|
||||||
|
lib.xml
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
<Script file="LibCompress.lua" />
|
||||||
|
</Ui>
|
||||||
@@ -0,0 +1,929 @@
|
|||||||
|
local MAJOR_VERSION = "LibCustomGlow-1.0"
|
||||||
|
local MINOR_VERSION = 15
|
||||||
|
if not LibStub then error(MAJOR_VERSION .. " requires LibStub.") end
|
||||||
|
local lib, oldversion = LibStub:NewLibrary(MAJOR_VERSION, MINOR_VERSION)
|
||||||
|
if not lib then return end
|
||||||
|
local Masque = LibStub("Masque", true)
|
||||||
|
|
||||||
|
local textureList = {
|
||||||
|
["empty"] = [[Interface\AddOns\WeakAuras\Libs\LibCustomGlow-1.0\AM_29]],
|
||||||
|
["white"] = [[Interface\BUTTONS\WHITE8X8]],
|
||||||
|
["shine"] = [[Interface\AddOns\WeakAuras\Libs\LibCustomGlow-1.0\Artifacts]]
|
||||||
|
}
|
||||||
|
|
||||||
|
function lib.RegisterTextures(texture, id)
|
||||||
|
textureList[id] = texture
|
||||||
|
end
|
||||||
|
|
||||||
|
lib.glowList = {}
|
||||||
|
lib.startList = {}
|
||||||
|
lib.stopList = {}
|
||||||
|
|
||||||
|
local GlowParent = UIParent
|
||||||
|
|
||||||
|
local GlowMaskPool = CreateFromMixins(ObjectPoolMixin)
|
||||||
|
lib.GlowMaskPool = GlowMaskPool
|
||||||
|
|
||||||
|
local function MaskPoolFactory(maskPool)
|
||||||
|
-- return maskPool.parent:CreateMaskTexture()
|
||||||
|
return maskPool.parent:CreateTexture()
|
||||||
|
end
|
||||||
|
|
||||||
|
local MaskPoolResetter = function(maskPool,mask)
|
||||||
|
mask:Hide()
|
||||||
|
mask:ClearAllPoints()
|
||||||
|
end
|
||||||
|
|
||||||
|
ObjectPoolMixin.OnLoad(GlowMaskPool, MaskPoolFactory, MaskPoolResetter)
|
||||||
|
GlowMaskPool.parent = GlowParent
|
||||||
|
|
||||||
|
local TexPoolResetter = function(pool, tex)
|
||||||
|
-- local maskNum = tex:GetNumMaskTextures()
|
||||||
|
-- for i = maskNum,1 do
|
||||||
|
-- tex:RemoveMaskTexture(tex:GetMaskTexture(i))
|
||||||
|
-- end
|
||||||
|
tex:Hide()
|
||||||
|
tex:ClearAllPoints()
|
||||||
|
end
|
||||||
|
local GlowTexPool = CreateTexturePool(GlowParent, "ARTWORK", 7, nil, TexPoolResetter)
|
||||||
|
lib.GlowTexPool = GlowTexPool
|
||||||
|
|
||||||
|
local FramePoolResetter = function(framePool, frame)
|
||||||
|
frame:SetScript("OnUpdate", nil)
|
||||||
|
|
||||||
|
local parent = frame:GetParent()
|
||||||
|
if parent[frame.name] then
|
||||||
|
parent[frame.name] = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
if frame.textures then
|
||||||
|
for _, texture in pairs(frame.textures) do
|
||||||
|
GlowTexPool:Release(texture)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if frame.bg then
|
||||||
|
GlowTexPool:Release(frame.bg)
|
||||||
|
frame.bg = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
if frame.masks then
|
||||||
|
for _,mask in pairs(frame.masks) do
|
||||||
|
GlowMaskPool:Release(mask)
|
||||||
|
end
|
||||||
|
|
||||||
|
frame.masks = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
frame.textures = {}
|
||||||
|
frame.info = {}
|
||||||
|
frame.name = nil
|
||||||
|
frame.timer = nil
|
||||||
|
frame:Hide()
|
||||||
|
frame:ClearAllPoints()
|
||||||
|
end
|
||||||
|
|
||||||
|
local GlowFramePool = CreateFramePool("Frame", GlowParent, nil, FramePoolResetter)
|
||||||
|
lib.GlowFramePool = GlowFramePool
|
||||||
|
|
||||||
|
local function addFrameAndTex(r, color, name, key, N, xOffset, yOffset, texture, texCoord, desaturated, frameLevel)
|
||||||
|
key = key or ""
|
||||||
|
frameLevel = frameLevel or 8
|
||||||
|
|
||||||
|
if not r[name..key] then
|
||||||
|
r[name..key] = GlowFramePool:Acquire()
|
||||||
|
r[name..key]:SetParent(r)
|
||||||
|
r[name..key].name = name..key
|
||||||
|
end
|
||||||
|
|
||||||
|
local f = r[name..key]
|
||||||
|
f:SetFrameLevel(r:GetFrameLevel() + frameLevel)
|
||||||
|
f:SetPoint("TOPLEFT", r, "TOPLEFT", -xOffset + 0.05, yOffset + 0.05)
|
||||||
|
f:SetPoint("BOTTOMRIGHT", r, "BOTTOMRIGHT", xOffset, -yOffset + 0.05)
|
||||||
|
f:Show()
|
||||||
|
|
||||||
|
if not f.textures then
|
||||||
|
f.textures = {}
|
||||||
|
end
|
||||||
|
|
||||||
|
for i = 1, N do
|
||||||
|
if not f.textures[i] then
|
||||||
|
f.textures[i] = GlowTexPool:Acquire()
|
||||||
|
f.textures[i]:SetTexture(texture)
|
||||||
|
f.textures[i]:SetTexCoord(texCoord[1], texCoord[2], texCoord[3], texCoord[4])
|
||||||
|
-- f.textures[i]:SetDesaturated(desaturated)
|
||||||
|
f.textures[i]:SetParent(f)
|
||||||
|
f.textures[i]:SetDrawLayer("ARTWORK")
|
||||||
|
end
|
||||||
|
|
||||||
|
f.textures[i]:SetVertexColor(color[1], color[2], color[3], color[4])
|
||||||
|
f.textures[i]:Show()
|
||||||
|
end
|
||||||
|
|
||||||
|
while #f.textures>N do
|
||||||
|
GlowTexPool:Release(f.textures[#f.textures])
|
||||||
|
table.remove(f.textures)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--Pixel Glow Functions--
|
||||||
|
local pCalc1 = function(progress,s,th,p)
|
||||||
|
local c
|
||||||
|
if progress>p[3] or progress<p[0] then
|
||||||
|
c = 0
|
||||||
|
elseif progress>p[2] then
|
||||||
|
c =s-th-(progress-p[2])/(p[3]-p[2])*(s-th)
|
||||||
|
elseif progress>p[1] then
|
||||||
|
c =s-th
|
||||||
|
else
|
||||||
|
c = (progress-p[0])/(p[1]-p[0])*(s-th)
|
||||||
|
end
|
||||||
|
return math.floor(c+0.5)
|
||||||
|
end
|
||||||
|
|
||||||
|
local pCalc2 = function(progress,s,th,p)
|
||||||
|
local c
|
||||||
|
if progress>p[3] then
|
||||||
|
c = s-th-(progress-p[3])/(p[0]+1-p[3])*(s-th)
|
||||||
|
elseif progress>p[2] then
|
||||||
|
c = s-th
|
||||||
|
elseif progress>p[1] then
|
||||||
|
c = (progress-p[1])/(p[2]-p[1])*(s-th)
|
||||||
|
elseif progress>p[0] then
|
||||||
|
c = 0
|
||||||
|
else
|
||||||
|
c = s-th-(progress+1-p[3])/(p[0]+1-p[3])*(s-th)
|
||||||
|
end
|
||||||
|
return math.floor(c+0.5)
|
||||||
|
end
|
||||||
|
|
||||||
|
local pUpdate = function(self, elapsed)
|
||||||
|
self.timer = self.timer+elapsed/self.info.period
|
||||||
|
|
||||||
|
if self.timer > 1 or self.timer < -1 then
|
||||||
|
self.timer = self.timer % 1
|
||||||
|
end
|
||||||
|
|
||||||
|
local progress = self.timer
|
||||||
|
local width, height = self:GetSize()
|
||||||
|
if width ~= self.info.width or height ~= self.info.height then
|
||||||
|
local perimeter = 2 * (width + height)
|
||||||
|
if not (perimeter > 0) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
self.info.width = width
|
||||||
|
self.info.height = height
|
||||||
|
|
||||||
|
self.info.pTLx = {
|
||||||
|
[0] = (height+self.info.length/2)/perimeter,
|
||||||
|
[1] = (height+width+self.info.length/2)/perimeter,
|
||||||
|
[2] = (2*height+width-self.info.length/2)/perimeter,
|
||||||
|
[3] = 1-self.info.length/2/perimeter
|
||||||
|
}
|
||||||
|
self.info.pTLy ={
|
||||||
|
[0] = (height-self.info.length/2)/perimeter,
|
||||||
|
[1] = (height+width+self.info.length/2)/perimeter,
|
||||||
|
[2] = (height*2+width+self.info.length/2)/perimeter,
|
||||||
|
[3] = 1-self.info.length/2/perimeter
|
||||||
|
}
|
||||||
|
self.info.pBRx ={
|
||||||
|
[0] = self.info.length/2/perimeter,
|
||||||
|
[1] = (height-self.info.length/2)/perimeter,
|
||||||
|
[2] = (height+width-self.info.length/2)/perimeter,
|
||||||
|
[3] = (height*2+width+self.info.length/2)/perimeter
|
||||||
|
}
|
||||||
|
self.info.pBRy ={
|
||||||
|
[0] = self.info.length/2/perimeter,
|
||||||
|
[1] = (height+self.info.length/2)/perimeter,
|
||||||
|
[2] = (height+width-self.info.length/2)/perimeter,
|
||||||
|
[3] = (height*2+width-self.info.length/2)/perimeter
|
||||||
|
}
|
||||||
|
end
|
||||||
|
|
||||||
|
if self:IsShown() then
|
||||||
|
if not (self.masks[1]:IsShown()) then
|
||||||
|
self.masks[1]:Show()
|
||||||
|
self.masks[1]:SetPoint("TOPLEFT",self,"TOPLEFT",self.info.th,-self.info.th)
|
||||||
|
self.masks[1]:SetPoint("BOTTOMRIGHT",self,"BOTTOMRIGHT",-self.info.th,self.info.th)
|
||||||
|
end
|
||||||
|
if self.masks[2] and not(self.masks[2]:IsShown()) then
|
||||||
|
self.masks[2]:Show()
|
||||||
|
self.masks[2]:SetPoint("TOPLEFT",self,"TOPLEFT",self.info.th+1,-self.info.th-1)
|
||||||
|
self.masks[2]:SetPoint("BOTTOMRIGHT",self,"BOTTOMRIGHT",-self.info.th-1,self.info.th+1)
|
||||||
|
end
|
||||||
|
if self.bg and not(self.bg:IsShown()) then
|
||||||
|
self.bg:Show()
|
||||||
|
end
|
||||||
|
for k,line in pairs(self.textures) do
|
||||||
|
line:SetPoint("TOPLEFT",self,"TOPLEFT",pCalc1((progress+self.info.step*(k-1))%1,width,self.info.th,self.info.pTLx),-pCalc2((progress+self.info.step*(k-1))%1,height,self.info.th,self.info.pTLy))
|
||||||
|
line:SetPoint("BOTTOMRIGHT",self,"TOPLEFT",self.info.th+pCalc2((progress+self.info.step*(k-1))%1,width,self.info.th,self.info.pBRx),-height+pCalc1((progress+self.info.step*(k-1))%1,height,self.info.th,self.info.pBRy))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function lib.PixelGlow_Start(r, color, N, frequency, length, th, xOffset, yOffset, border, key, frameLevel)
|
||||||
|
if not r then return end
|
||||||
|
if not color then color = {0.95, 0.95, 0.32, 1} end
|
||||||
|
if not (N and N > 0) then N = 8 end
|
||||||
|
|
||||||
|
local period
|
||||||
|
if frequency then
|
||||||
|
if not (frequency > 0 or frequency < 0) then
|
||||||
|
period = 4
|
||||||
|
else
|
||||||
|
period = 1 / frequency
|
||||||
|
end
|
||||||
|
else
|
||||||
|
period = 4
|
||||||
|
end
|
||||||
|
|
||||||
|
local width,height = r:GetSize()
|
||||||
|
length = length or math.floor((width + height) * (2 / N - 0.1))
|
||||||
|
length = min(length, min(width, height))
|
||||||
|
th = th or 1
|
||||||
|
xOffset = xOffset or 0
|
||||||
|
yOffset = yOffset or 0
|
||||||
|
key = key or ""
|
||||||
|
|
||||||
|
addFrameAndTex(r, color, "_PixelGlow", key, N, xOffset, yOffset, textureList.white, {0,1,0,1}, nil, frameLevel)
|
||||||
|
local f = r["_PixelGlow"..key]
|
||||||
|
if not f.masks then
|
||||||
|
f.masks = {}
|
||||||
|
end
|
||||||
|
|
||||||
|
if not f.masks[1] then
|
||||||
|
f.masks[1] = GlowMaskPool:Acquire()
|
||||||
|
f.masks[1]:SetTexture(textureList.empty, "CLAMPTOWHITE","CLAMPTOWHITE")
|
||||||
|
f.masks[1]:Show()
|
||||||
|
end
|
||||||
|
|
||||||
|
f.masks[1]:SetPoint("TOPLEFT",f,"TOPLEFT",th,-th)
|
||||||
|
f.masks[1]:SetPoint("BOTTOMRIGHT",f,"BOTTOMRIGHT",-th,th)
|
||||||
|
|
||||||
|
if not(border==false) then
|
||||||
|
if not f.masks[2] then
|
||||||
|
f.masks[2] = GlowMaskPool:Acquire()
|
||||||
|
f.masks[2]:SetTexture(textureList.white, "CLAMPTOWHITE","CLAMPTOWHITE")
|
||||||
|
end
|
||||||
|
f.masks[2]:SetPoint("TOPLEFT",f,"TOPLEFT",th+1,-th-1)
|
||||||
|
f.masks[2]:SetPoint("BOTTOMRIGHT",f,"BOTTOMRIGHT",-th-1,th+1)
|
||||||
|
|
||||||
|
if not f.bg then
|
||||||
|
f.bg = GlowTexPool:Acquire()
|
||||||
|
f.bg:SetTexture(0.1,0.1,0.1,0.8)
|
||||||
|
f.bg:SetParent(f)
|
||||||
|
f.bg:SetAllPoints(f)
|
||||||
|
f.bg:SetDrawLayer("ARTWORK",6)
|
||||||
|
-- f.bg:AddMaskTexture(f.masks[2])
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if f.bg then
|
||||||
|
GlowTexPool:Release(f.bg)
|
||||||
|
f.bg = nil
|
||||||
|
end
|
||||||
|
if f.masks[2] then
|
||||||
|
GlowMaskPool:Release(f.masks[2])
|
||||||
|
f.masks[2] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
for _,tex in pairs(f.textures) do
|
||||||
|
--if tex:GetNumMaskTextures() < 1 then
|
||||||
|
-- tex:AddMaskTexture(f.masks[1])
|
||||||
|
--end
|
||||||
|
end
|
||||||
|
f.timer = f.timer or 0
|
||||||
|
f.info = f.info or {}
|
||||||
|
f.info.step = 1/N
|
||||||
|
f.info.period = period
|
||||||
|
f.info.th = th
|
||||||
|
if f.info.length ~= length then
|
||||||
|
f.info.width = nil
|
||||||
|
f.info.length = length
|
||||||
|
end
|
||||||
|
f:SetScript("OnUpdate",pUpdate)
|
||||||
|
end
|
||||||
|
|
||||||
|
function lib.PixelGlow_Stop(r,key)
|
||||||
|
if not r then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
key = key or ""
|
||||||
|
if not r["_PixelGlow"..key] then
|
||||||
|
return false
|
||||||
|
else
|
||||||
|
GlowFramePool:Release(r["_PixelGlow"..key])
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
table.insert(lib.glowList, "Pixel Glow")
|
||||||
|
lib.startList["Pixel Glow"] = lib.PixelGlow_Start
|
||||||
|
lib.stopList["Pixel Glow"] = lib.PixelGlow_Stop
|
||||||
|
|
||||||
|
|
||||||
|
--Autocast Glow Funcitons--
|
||||||
|
local function acUpdate(self,elapsed)
|
||||||
|
local width,height = self:GetSize()
|
||||||
|
if width ~= self.info.width or height ~= self.info.height then
|
||||||
|
self.info.width = width
|
||||||
|
self.info.height = height
|
||||||
|
self.info.perimeter = 2*(width+height)
|
||||||
|
self.info.bottomlim = height*2+width
|
||||||
|
self.info.rightlim = height+width
|
||||||
|
self.info.space = self.info.perimeter/self.info.N
|
||||||
|
end
|
||||||
|
|
||||||
|
local texIndex = 0;
|
||||||
|
for k=1,4 do
|
||||||
|
self.timer[k] = self.timer[k]+elapsed/(self.info.period*k)
|
||||||
|
if self.timer[k] > 1 or self.timer[k] <-1 then
|
||||||
|
self.timer[k] = self.timer[k]%1
|
||||||
|
end
|
||||||
|
for i = 1,self.info.N do
|
||||||
|
texIndex = texIndex+1
|
||||||
|
local position = (self.info.space*i+self.info.perimeter*self.timer[k])%self.info.perimeter
|
||||||
|
if position>self.info.bottomlim then
|
||||||
|
self.textures[texIndex]: SetPoint("CENTER",self,"BOTTOMRIGHT",-position+self.info.bottomlim,0)
|
||||||
|
elseif position>self.info.rightlim then
|
||||||
|
self.textures[texIndex]: SetPoint("CENTER",self,"TOPRIGHT",0,-position+self.info.rightlim)
|
||||||
|
elseif position>self.info.height then
|
||||||
|
self.textures[texIndex]: SetPoint("CENTER",self,"TOPLEFT",position-self.info.height,0)
|
||||||
|
else
|
||||||
|
self.textures[texIndex]: SetPoint("CENTER",self,"BOTTOMLEFT",0,position)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function lib.AutoCastGlow_Start(r,color,N,frequency,scale,xOffset,yOffset,key,frameLevel)
|
||||||
|
if not r then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if not color then
|
||||||
|
color = {0.95,0.95,0.32,1}
|
||||||
|
end
|
||||||
|
|
||||||
|
if not(N and N>0) then
|
||||||
|
N = 4
|
||||||
|
end
|
||||||
|
|
||||||
|
local period
|
||||||
|
if frequency then
|
||||||
|
if not(frequency>0 or frequency<0) then
|
||||||
|
period = 8
|
||||||
|
else
|
||||||
|
period = 1/frequency
|
||||||
|
end
|
||||||
|
else
|
||||||
|
period = 8
|
||||||
|
end
|
||||||
|
scale = scale or 1
|
||||||
|
xOffset = xOffset or 0
|
||||||
|
yOffset = yOffset or 0
|
||||||
|
key = key or ""
|
||||||
|
|
||||||
|
addFrameAndTex(r,color,"_AutoCastGlow",key,N*4,xOffset,yOffset,textureList.shine,{0.8115234375,0.9169921875,0.8798828125,0.9853515625},true, frameLevel)
|
||||||
|
local f = r["_AutoCastGlow"..key]
|
||||||
|
local sizes = {7,6,5,4}
|
||||||
|
for k,size in pairs(sizes) do
|
||||||
|
for i = 1,N do
|
||||||
|
f.textures[i+N*(k-1)]:SetSize(size*scale,size*scale)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
f.timer = f.timer or {0,0,0,0}
|
||||||
|
f.info = f.info or {}
|
||||||
|
f.info.N = N
|
||||||
|
f.info.period = period
|
||||||
|
f:SetScript("OnUpdate",acUpdate)
|
||||||
|
end
|
||||||
|
|
||||||
|
function lib.AutoCastGlow_Stop(r,key)
|
||||||
|
if not r then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
key = key or ""
|
||||||
|
if not r["_AutoCastGlow"..key] then
|
||||||
|
return false
|
||||||
|
else
|
||||||
|
GlowFramePool:Release(r["_AutoCastGlow"..key])
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
table.insert(lib.glowList, "Autocast Shine")
|
||||||
|
lib.startList["Autocast Shine"] = lib.AutoCastGlow_Start
|
||||||
|
lib.stopList["Autocast Shine"] = lib.AutoCastGlow_Stop
|
||||||
|
|
||||||
|
-- Animation Functions
|
||||||
|
local function InitAlphaAnimation(self)
|
||||||
|
self.target = self.target or self:GetRegionParent()
|
||||||
|
self.change = self.change or 0
|
||||||
|
|
||||||
|
self.frameAlpha = self.target:GetAlpha()
|
||||||
|
self.alphaFactor = self.frameAlpha + self.change - self.frameAlpha
|
||||||
|
end
|
||||||
|
|
||||||
|
local function TidyAlphaAnimation(self)
|
||||||
|
self.alphaFactor = nil
|
||||||
|
self.frameAlpha = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
local function AlphaAnimation_OnUpdate(self, elapsed)
|
||||||
|
local progress = self:GetSmoothProgress()
|
||||||
|
if progress ~= 0 then
|
||||||
|
if not self.played then
|
||||||
|
InitAlphaAnimation(self)
|
||||||
|
self.played = 1
|
||||||
|
end
|
||||||
|
|
||||||
|
if self.frameAlpha then
|
||||||
|
self.target:SetAlpha(self.frameAlpha + self.alphaFactor * progress)
|
||||||
|
|
||||||
|
if progress == 1 then
|
||||||
|
TidyAlphaAnimation(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function AlphaAnimation_OnStop(self)
|
||||||
|
if self.frameAlpha then
|
||||||
|
TidyAlphaAnimation(self)
|
||||||
|
end
|
||||||
|
|
||||||
|
self.played = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
local function CreateAlphaAnim(group, target, order, duration, change, delay, onPlay, onFinished)
|
||||||
|
local alpha = group:CreateAnimation()
|
||||||
|
|
||||||
|
if target then
|
||||||
|
alpha.target = alpha:GetRegionParent()[target]
|
||||||
|
end
|
||||||
|
|
||||||
|
if order then
|
||||||
|
alpha:SetOrder(order)
|
||||||
|
end
|
||||||
|
|
||||||
|
alpha:SetDuration(duration)
|
||||||
|
alpha.change = change
|
||||||
|
|
||||||
|
if delay then
|
||||||
|
alpha:SetStartDelay(delay)
|
||||||
|
end
|
||||||
|
|
||||||
|
if onPlay then
|
||||||
|
alpha:SetScript("OnPlay", onPlay)
|
||||||
|
end
|
||||||
|
|
||||||
|
alpha:SetScript("OnUpdate", AlphaAnimation_OnUpdate)
|
||||||
|
alpha:SetScript("OnStop", AlphaAnimation_OnStop)
|
||||||
|
alpha:SetScript("OnFinished", onFinished or AlphaAnimation_OnStop)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function CreateBlizzAlphaAnim(group, order, duration, change, delay)
|
||||||
|
local alpha = group:CreateAnimation("Alpha")
|
||||||
|
|
||||||
|
if order then
|
||||||
|
alpha:SetOrder(order)
|
||||||
|
end
|
||||||
|
|
||||||
|
alpha:SetDuration(duration)
|
||||||
|
alpha:SetChange(change)
|
||||||
|
|
||||||
|
if delay then
|
||||||
|
alpha:SetStartDelay(delay)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function InitScaleAnimation(self)
|
||||||
|
self.target = self.target or self:GetRegionParent()
|
||||||
|
self.scaleX = self.scaleX or 0
|
||||||
|
self.scaleY = self.scaleY or 0
|
||||||
|
|
||||||
|
local _, _, width, height = self.target:GetRect()
|
||||||
|
if not width then return end
|
||||||
|
|
||||||
|
self.frameWidth = width
|
||||||
|
self.frameHeight = height
|
||||||
|
|
||||||
|
self.widthFactor = width * self.scaleX - width
|
||||||
|
self.heightFactor = height * self.scaleY - height
|
||||||
|
|
||||||
|
local setCenter
|
||||||
|
local parent = self.target:GetParent()
|
||||||
|
local numPoints = self.target:GetNumPoints()
|
||||||
|
|
||||||
|
if numPoints > 0 then
|
||||||
|
local point, relativeTo, relativePoint, xOffset, yOffset = self.target:GetPoint(1)
|
||||||
|
|
||||||
|
if numPoints == 1 and point == "CENTER" then
|
||||||
|
setCenter = false
|
||||||
|
else
|
||||||
|
local i = 1
|
||||||
|
while true do
|
||||||
|
if relativeTo ~= parent and yOffset then
|
||||||
|
local j = #self + 1
|
||||||
|
self[j], self[j + 1], self[j + 2], self[j + 3], self[j + 4] = point, relativeTo, relativePoint, xOffset, yOffset
|
||||||
|
end
|
||||||
|
|
||||||
|
i = i + 1
|
||||||
|
if numPoints >= i then
|
||||||
|
point, relativeTo, relativePoint, xOffset, yOffset = self.target:GetPoint(i)
|
||||||
|
else
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
setCenter = true
|
||||||
|
end
|
||||||
|
else
|
||||||
|
setCenter = true
|
||||||
|
end
|
||||||
|
|
||||||
|
if setCenter then
|
||||||
|
local x, y = self.target:GetCenter()
|
||||||
|
local parentX, parentY = parent:GetCenter()
|
||||||
|
|
||||||
|
self.target:ClearAllPoints()
|
||||||
|
self.target:SetPoint("CENTER", x - parentX, y - parentY)
|
||||||
|
end
|
||||||
|
|
||||||
|
return 1
|
||||||
|
end
|
||||||
|
|
||||||
|
local function TidyScaleAnimation(self)
|
||||||
|
local target = self.target
|
||||||
|
|
||||||
|
if #self ~= 0 then
|
||||||
|
target:ClearAllPoints()
|
||||||
|
|
||||||
|
for i = 1, #self, 5 do
|
||||||
|
target:SetPoint(self[i], self[i + 1], self[i + 2], self[i + 3], self[i + 4])
|
||||||
|
self[i] = nil
|
||||||
|
self[i + 1] = nil
|
||||||
|
self[i + 2] = nil
|
||||||
|
self[i + 3] = nil
|
||||||
|
self[i + 4] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
self.widthFactor = nil
|
||||||
|
self.heightFactor = nil
|
||||||
|
|
||||||
|
self.frameWidth = nil
|
||||||
|
self.frameHeight = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ScaleAnimation_OnUpdate(self, elapsed)
|
||||||
|
local progress = self:GetSmoothProgress()
|
||||||
|
if progress ~= 0 then
|
||||||
|
if not self.played then
|
||||||
|
if InitScaleAnimation(self) then
|
||||||
|
self.played = 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if self.frameWidth then
|
||||||
|
self.target:SetSize(self.frameWidth + self.widthFactor * progress, self.frameHeight + self.heightFactor * progress)
|
||||||
|
|
||||||
|
if progress == 1 then
|
||||||
|
TidyScaleAnimation(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ScaleAnimation_OnStop(self)
|
||||||
|
if self.frameWidth then
|
||||||
|
TidyScaleAnimation(self)
|
||||||
|
end
|
||||||
|
|
||||||
|
self.played = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
local function CreateScaleAnim(group, target, order, duration, x, y, delay, smoothing, onPlay)
|
||||||
|
local scale = group:CreateAnimation()
|
||||||
|
|
||||||
|
if target then
|
||||||
|
scale.target = scale:GetRegionParent()[target]
|
||||||
|
end
|
||||||
|
|
||||||
|
scale:SetOrder(order)
|
||||||
|
scale:SetDuration(duration)
|
||||||
|
scale.scaleX, scale.scaleY = x, y
|
||||||
|
|
||||||
|
if delay then
|
||||||
|
scale:SetStartDelay(delay)
|
||||||
|
end
|
||||||
|
|
||||||
|
if smoothing then
|
||||||
|
scale:SetSmoothing(smoothing)
|
||||||
|
end
|
||||||
|
|
||||||
|
if onPlay then
|
||||||
|
scale:SetScript("OnPlay", onPlay)
|
||||||
|
end
|
||||||
|
|
||||||
|
scale:SetScript("OnUpdate", ScaleAnimation_OnUpdate)
|
||||||
|
scale:SetScript("OnStop", ScaleAnimation_OnStop)
|
||||||
|
scale:SetScript("OnFinished", ScaleAnimation_OnStop)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function AnimateTexCoords(texture, textureWidth, textureHeight, frameWidth, frameHeight, numFrames, elapsed, throttle)
|
||||||
|
if(not texture.frame) then
|
||||||
|
texture.frame = 1;
|
||||||
|
texture.throttle = throttle;
|
||||||
|
texture.numColumns = floor(textureWidth / frameWidth);
|
||||||
|
texture.numRows = floor(textureHeight / frameHeight);
|
||||||
|
texture.columnWidth = frameWidth / textureWidth;
|
||||||
|
texture.rowHeight = frameHeight / textureHeight;
|
||||||
|
end
|
||||||
|
|
||||||
|
local frame = texture.frame;
|
||||||
|
|
||||||
|
if(not texture.throttle or texture.throttle > throttle) then
|
||||||
|
local framesToAdvance = floor(texture.throttle / throttle);
|
||||||
|
while(frame + framesToAdvance > numFrames) do
|
||||||
|
frame = frame - numFrames;
|
||||||
|
end
|
||||||
|
|
||||||
|
frame = frame + framesToAdvance;
|
||||||
|
texture.throttle = 0;
|
||||||
|
|
||||||
|
local left = mod(frame - 1, texture.numColumns) * texture.columnWidth;
|
||||||
|
local right = left + texture.columnWidth;
|
||||||
|
local bottom = ceil(frame / texture.numColumns) * texture.rowHeight;
|
||||||
|
local top = bottom - texture.rowHeight;
|
||||||
|
texture:SetTexCoord(left, right, top, bottom);
|
||||||
|
|
||||||
|
texture.frame = frame;
|
||||||
|
else
|
||||||
|
texture.throttle = texture.throttle + elapsed;
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--Action Button Glow--
|
||||||
|
local function ButtonGlowResetter(framePool,frame)
|
||||||
|
-- frame:SetScript("OnUpdate",nil)
|
||||||
|
local parent = frame:GetParent()
|
||||||
|
if parent._ButtonGlow then
|
||||||
|
parent._ButtonGlow = nil
|
||||||
|
end
|
||||||
|
frame:Hide()
|
||||||
|
frame:ClearAllPoints()
|
||||||
|
end
|
||||||
|
local ButtonGlowPool = CreateFramePool("Frame",GlowParent,nil,ButtonGlowResetter)
|
||||||
|
lib.ButtonGlowPool = ButtonGlowPool
|
||||||
|
|
||||||
|
|
||||||
|
local function AnimIn_OnPlay(anim)
|
||||||
|
local frame = anim:GetRegionParent()
|
||||||
|
local frameWidth, frameHeight = frame:GetSize()
|
||||||
|
frame.spark:SetSize(frameWidth, frameHeight)
|
||||||
|
frame.spark:SetAlpha(not(frame.color) and 1.0 or 0.3*frame.color[4])
|
||||||
|
frame.innerGlow:SetSize(frameWidth / 2, frameHeight / 2)
|
||||||
|
frame.innerGlow:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
|
||||||
|
frame.innerGlowOver:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
|
||||||
|
frame.outerGlow:SetSize(frameWidth * 2, frameHeight * 2)
|
||||||
|
frame.outerGlow:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
|
||||||
|
frame.outerGlowOver:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
|
||||||
|
frame.ants:SetSize(frameWidth * 0.85, frameHeight * 0.85)
|
||||||
|
frame.ants:SetAlpha(0)
|
||||||
|
frame:Show()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function AnimIn_OnFinished(group)
|
||||||
|
local frame = group:GetParent()
|
||||||
|
local frameWidth, frameHeight = frame:GetSize()
|
||||||
|
frame.spark:SetAlpha(0)
|
||||||
|
frame.innerGlow:SetAlpha(0)
|
||||||
|
frame.innerGlow:SetSize(frameWidth, frameHeight)
|
||||||
|
frame.innerGlowOver:SetAlpha(0.0)
|
||||||
|
frame.outerGlow:SetSize(frameWidth, frameHeight)
|
||||||
|
frame.outerGlowOver:SetAlpha(0.0)
|
||||||
|
frame.outerGlowOver:SetSize(frameWidth, frameHeight)
|
||||||
|
frame.ants:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
|
||||||
|
end
|
||||||
|
|
||||||
|
local function AnimIn_OnStop(group)
|
||||||
|
local frame = group:GetParent()
|
||||||
|
frame.spark:SetAlpha(0)
|
||||||
|
frame.innerGlow:SetAlpha(0)
|
||||||
|
frame.innerGlowOver:SetAlpha(0.0)
|
||||||
|
frame.outerGlowOver:SetAlpha(0.0)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function bgHide(self)
|
||||||
|
if self.animOut:IsPlaying() then
|
||||||
|
self.animOut:Stop()
|
||||||
|
ButtonGlowPool:Release(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function bgUpdate(self, elapsed)
|
||||||
|
AnimateTexCoords(self.ants, 256, 256, 48, 48, 22, elapsed, self.throttle)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function IsAnimPlaying(self)
|
||||||
|
return self.isPlaying;
|
||||||
|
end
|
||||||
|
|
||||||
|
local function configureButtonGlow(f, alpha)
|
||||||
|
f.spark = f:CreateTexture(nil, "BACKGROUND")
|
||||||
|
f.spark:SetPoint("CENTER")
|
||||||
|
f.spark:SetAlpha(0)
|
||||||
|
f.spark:SetTexture([[Interface\AddOns\ElvUI_VisualProcs\LibBlizzardProcs\textures\IconAlert]])
|
||||||
|
f.spark:SetTexCoord(0.00781250, 0.61718750, 0.00390625, 0.26953125)
|
||||||
|
|
||||||
|
-- inner glow
|
||||||
|
f.innerGlow = f:CreateTexture(nil, "ARTWORK")
|
||||||
|
f.innerGlow:SetPoint("CENTER")
|
||||||
|
f.innerGlow:SetAlpha(0)
|
||||||
|
f.innerGlow:SetTexture([[Interface\AddOns\ElvUI_VisualProcs\LibBlizzardProcs\textures\IconAlert]])
|
||||||
|
f.innerGlow:SetTexCoord(0.00781250, 0.50781250, 0.27734375, 0.52734375)
|
||||||
|
f.innerGlow:Show()
|
||||||
|
|
||||||
|
-- inner glow over
|
||||||
|
f.innerGlowOver = f:CreateTexture(nil, "ARTWORK")
|
||||||
|
f.innerGlowOver:SetPoint("TOPLEFT", f.innerGlow, "TOPLEFT")
|
||||||
|
f.innerGlowOver:SetPoint("BOTTOMRIGHT", f.innerGlow, "BOTTOMRIGHT")
|
||||||
|
f.innerGlowOver:SetAlpha(0)
|
||||||
|
f.innerGlowOver:SetTexture([[Interface\AddOns\ElvUI_VisualProcs\LibBlizzardProcs\textures\IconAlert]])
|
||||||
|
f.innerGlowOver:SetTexCoord(0.00781250, 0.50781250, 0.53515625, 0.78515625)
|
||||||
|
|
||||||
|
-- outer glow
|
||||||
|
f.outerGlow = f:CreateTexture(nil, "ARTWORK")
|
||||||
|
f.outerGlow:SetPoint("CENTER")
|
||||||
|
f.outerGlow:SetAlpha(0)
|
||||||
|
f.outerGlow:SetTexture([[Interface\AddOns\ElvUI_VisualProcs\LibBlizzardProcs\textures\IconAlert]])
|
||||||
|
f.outerGlow:SetTexCoord(0.00781250, 0.50781250, 0.27734375, 0.52734375)
|
||||||
|
|
||||||
|
-- outer glow over
|
||||||
|
f.outerGlowOver = f:CreateTexture(nil, "ARTWORK")
|
||||||
|
f.outerGlowOver:SetPoint("TOPLEFT", f.outerGlow, "TOPLEFT")
|
||||||
|
f.outerGlowOver:SetPoint("BOTTOMRIGHT", f.outerGlow, "BOTTOMRIGHT")
|
||||||
|
f.outerGlowOver:SetAlpha(0)
|
||||||
|
f.outerGlowOver:SetTexture([[Interface\AddOns\ElvUI_VisualProcs\LibBlizzardProcs\textures\IconAlert]])
|
||||||
|
f.outerGlowOver:SetTexCoord(0.00781250, 0.50781250, 0.53515625, 0.78515625)
|
||||||
|
|
||||||
|
-- ants
|
||||||
|
f.ants = f:CreateTexture(nil, "OVERLAY")
|
||||||
|
f.ants:SetPoint("CENTER")
|
||||||
|
f.ants:SetAlpha(0)
|
||||||
|
f.ants:SetTexture([[Interface\AddOns\ElvUI_VisualProcs\LibBlizzardProcs\textures\IconAlertAnts]])
|
||||||
|
|
||||||
|
f.animIn = f:CreateAnimationGroup();
|
||||||
|
f.animIn.appear = {}
|
||||||
|
f.animIn.fade = {}
|
||||||
|
CreateScaleAnim(f.animIn, "spark", 1, 0.2, 1.5, 1.5, nil, nil, AnimIn_OnPlay);
|
||||||
|
CreateAlphaAnim(f.animIn, "spark", 1, 0.2, alpha, nil, nil, nil, true);
|
||||||
|
CreateScaleAnim(f.animIn, "innerGlow", 1, 0.3, 2, 2);
|
||||||
|
CreateScaleAnim(f.animIn, "innerGlowOver", 1, 0.3, 2, 2);
|
||||||
|
CreateAlphaAnim(f.animIn, "innerGlowOver", 1, 0.3, alpha, nil, nil, nil, false);
|
||||||
|
CreateScaleAnim(f.animIn, "outerGlow", 1, 0.3, 0.5, 0.5);
|
||||||
|
CreateScaleAnim(f.animIn, "outerGlowOver", 1, 0.3, 0.5, 0.5);
|
||||||
|
CreateAlphaAnim(f.animIn, "outerGlowOver", 1, 0.3, alpha, nil, nil, nil, false)
|
||||||
|
CreateScaleAnim(f.animIn, "spark", 1, 0.2, 0.666666, 0.666666, 0.2);
|
||||||
|
CreateAlphaAnim(f.animIn, "spark", 1, 0.2, alpha, 0.2, nil, nil, false);
|
||||||
|
CreateAlphaAnim(f.animIn, "innerGlow", 1, 0.2, alpha, 0.3, nil, nil, false);
|
||||||
|
CreateAlphaAnim(f.animIn, "ants", 1, 0.2, alpha, 0.3, nil, nil, true);
|
||||||
|
f.animIn:SetScript("OnStop", AnimIn_OnStop)
|
||||||
|
f.animIn:SetScript("OnFinished", AnimIn_OnFinished);
|
||||||
|
|
||||||
|
f.animOut = f:CreateAnimationGroup();
|
||||||
|
f.animOut.appear = {}
|
||||||
|
f.animOut.fade = {}
|
||||||
|
CreateAlphaAnim(f.animOut, "outerGlowOver", 1, 0.2, alpha, nil, nil, nil, true);
|
||||||
|
CreateAlphaAnim(f.animOut, "ants", 1, 0.2, alpha, nil, nil, nil, false);
|
||||||
|
CreateAlphaAnim(f.animOut, "outerGlowOver", 2, 0.2, alpha, nil, nil, nil, false);
|
||||||
|
CreateAlphaAnim(f.animOut, "outerGlow", 2, 0.2, alpha, nil, nil, nil, false);
|
||||||
|
f.animOut:SetScript("OnPlay", function(self) self.isPlaying = true; end);
|
||||||
|
f.animOut:SetScript("OnStop", function(self) self.isPlaying = false; end);
|
||||||
|
f.animOut:SetScript("OnFinished", function(self) self.isPlaying = false; ButtonGlowPool:Release(f) end);
|
||||||
|
|
||||||
|
f.animOut.isPlaying = false;
|
||||||
|
f.animOut.IsPlaying = IsAnimPlaying;
|
||||||
|
|
||||||
|
f:SetScript("OnHide", bgHide)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function updateAlphaAnim(f,alpha)
|
||||||
|
for _,anim in pairs(f.animIn.appear) do
|
||||||
|
anim.change = alpha
|
||||||
|
end
|
||||||
|
for _,anim in pairs(f.animIn.fade) do
|
||||||
|
anim.change = -alpha
|
||||||
|
end
|
||||||
|
for _,anim in pairs(f.animOut.appear) do
|
||||||
|
anim.change = alpha
|
||||||
|
end
|
||||||
|
for _,anim in pairs(f.animOut.fade) do
|
||||||
|
anim.change = -alpha
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local ButtonGlowTextures = {["spark"] = true,["innerGlow"] = true,["innerGlowOver"] = true,["outerGlow"] = true,["outerGlowOver"] = true,["ants"] = true}
|
||||||
|
|
||||||
|
function lib.ButtonGlow_Start(r,color,frequency,frameLevel)
|
||||||
|
if not r then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
frameLevel = frameLevel or 8;
|
||||||
|
local throttle
|
||||||
|
if frequency and frequency > 0 then
|
||||||
|
throttle = 0.25/frequency*0.01
|
||||||
|
else
|
||||||
|
throttle = 0.01
|
||||||
|
end
|
||||||
|
if r._ButtonGlow then
|
||||||
|
local f = r._ButtonGlow
|
||||||
|
local width,height = r:GetSize()
|
||||||
|
f:SetFrameLevel(r:GetFrameLevel()+frameLevel)
|
||||||
|
f:SetSize(width*1.4 , height*1.4)
|
||||||
|
f:SetPoint("TOPLEFT", r, "TOPLEFT", -width * 0.2, height * 0.2)
|
||||||
|
f:SetPoint("BOTTOMRIGHT", r, "BOTTOMRIGHT", width * 0.2, -height * 0.2)
|
||||||
|
f.ants:SetSize(width*1.4*0.85, height*1.4*0.85)
|
||||||
|
AnimIn_OnFinished(f.animIn)
|
||||||
|
if f.animOut:IsPlaying() then
|
||||||
|
f.animOut:Stop()
|
||||||
|
f.animIn:Play()
|
||||||
|
end
|
||||||
|
|
||||||
|
if not(color) then
|
||||||
|
for texture in pairs(ButtonGlowTextures) do
|
||||||
|
-- f[texture]:SetDesaturated(nil)
|
||||||
|
f[texture]:SetVertexColor(1,1,1)
|
||||||
|
f[texture]:SetAlpha(f[texture]:GetAlpha()/(f.color and f.color[4] or 1))
|
||||||
|
updateAlphaAnim(f, 1)
|
||||||
|
end
|
||||||
|
f.color = false
|
||||||
|
else
|
||||||
|
for texture in pairs(ButtonGlowTextures) do
|
||||||
|
-- f[texture]:SetDesaturated(1)
|
||||||
|
f[texture]:SetVertexColor(color[1],color[2],color[3])
|
||||||
|
f[texture]:SetAlpha(f[texture]:GetAlpha()/(f.color and f.color[4] or 1)*color[4])
|
||||||
|
updateAlphaAnim(f,color and color[4] or 1)
|
||||||
|
end
|
||||||
|
f.color = color
|
||||||
|
end
|
||||||
|
f.throttle = throttle
|
||||||
|
else
|
||||||
|
local f, new = ButtonGlowPool:Acquire()
|
||||||
|
if new then
|
||||||
|
configureButtonGlow(f,color and color[4] or 1)
|
||||||
|
else
|
||||||
|
updateAlphaAnim(f,color and color[4] or 1)
|
||||||
|
end
|
||||||
|
r._ButtonGlow = f
|
||||||
|
local width,height = r:GetSize()
|
||||||
|
f:SetParent(r)
|
||||||
|
f:SetFrameLevel(r:GetFrameLevel()+frameLevel)
|
||||||
|
f:SetSize(width * 1.4, height * 1.4)
|
||||||
|
f:SetPoint("TOPLEFT", r, "TOPLEFT", -width * 0.2, height * 0.2)
|
||||||
|
f:SetPoint("BOTTOMRIGHT", r, "BOTTOMRIGHT", width * 0.2, -height * 0.2)
|
||||||
|
if not(color) then
|
||||||
|
f.color = false
|
||||||
|
for texture in pairs(ButtonGlowTextures) do
|
||||||
|
-- f[texture]:SetDesaturated(nil)
|
||||||
|
f[texture]:SetVertexColor(1,1,1)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
f.color = color
|
||||||
|
for texture in pairs(ButtonGlowTextures) do
|
||||||
|
-- f[texture]:SetDesaturated(1)
|
||||||
|
f[texture]:SetVertexColor(color[1],color[2],color[3])
|
||||||
|
end
|
||||||
|
end
|
||||||
|
f.throttle = throttle
|
||||||
|
f:SetScript("OnUpdate", bgUpdate)
|
||||||
|
|
||||||
|
f.animIn:Play()
|
||||||
|
|
||||||
|
if Masque and Masque.UpdateSpellAlert and (not r.overlay or not issecurevariable(r, "overlay")) then
|
||||||
|
local old_overlay = r.overlay
|
||||||
|
r.overlay = f
|
||||||
|
Masque:UpdateSpellAlert(r)
|
||||||
|
r.overlay = old_overlay
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function lib.ButtonGlow_Stop(r)
|
||||||
|
if r._ButtonGlow then
|
||||||
|
if r._ButtonGlow.animIn:IsPlaying() then
|
||||||
|
r._ButtonGlow.animIn:Stop()
|
||||||
|
ButtonGlowPool:Release(r._ButtonGlow)
|
||||||
|
elseif r:IsVisible() then
|
||||||
|
r._ButtonGlow.animOut:Play()
|
||||||
|
else
|
||||||
|
ButtonGlowPool:Release(r._ButtonGlow)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
table.insert(lib.glowList, "Action Button Glow")
|
||||||
|
lib.startList["Action Button Glow"] = lib.ButtonGlow_Start
|
||||||
|
lib.stopList["Action Button Glow"] = lib.ButtonGlow_Stop
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
## Interface: 80200
|
||||||
|
## Title: Lib: CustomGlow
|
||||||
|
## Notes: Creates custom glow functions
|
||||||
|
## Author: deezo
|
||||||
|
## X-Category: Library
|
||||||
|
## X-License: BSD
|
||||||
|
## Version: 1.0.3
|
||||||
|
## OptionalDeps: Masque
|
||||||
|
|
||||||
|
LibStub\LibStub.lua
|
||||||
|
|
||||||
|
LibCustomGlow-1.0.xml
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
<Script file = "LibCustomGlow-1.0.lua"/>
|
||||||
|
</Ui>
|
||||||
@@ -0,0 +1,52 @@
|
|||||||
|
Adds functions:
|
||||||
|
|
||||||
|
PixelGlow_Start(frame[, color[, N[, frequency[, length[, th[, xOffset[, yOffset[, border[ ,key]]]]]]]])
|
||||||
|
|
||||||
|
Starts glow over target frame with set parameters:
|
||||||
|
|
||||||
|
frame - target frame to set glowing;
|
||||||
|
color - {r,g,b,a}, color of lines and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1};
|
||||||
|
N - number of lines. Defaul value is 8;
|
||||||
|
frequency - frequency, set to negative to inverse direction of rotation. Default value is 0.25;
|
||||||
|
length - length of lines. Default value depends on region size and number of lines;
|
||||||
|
th - thickness of lines. Default value is 2;
|
||||||
|
xOffset,yOffset - offset of glow relative to region border;
|
||||||
|
border - set to true to create border under lines;
|
||||||
|
key - key of glow, allows for multiple glows on one frame;
|
||||||
|
PixelGlow_Stop(frame[, key])
|
||||||
|
|
||||||
|
Stops glow with set key over target frame
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
AutoCastGlow_Start(frame[, color[, N[, frequency[, scale[, xOffset[, yOffset[, key]]]]]]])
|
||||||
|
|
||||||
|
Starts glow over target frame with set parameters:
|
||||||
|
|
||||||
|
frame - target frame to set glowing;
|
||||||
|
color - {r,g,b,a}, color of particles and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1};
|
||||||
|
N - number of particle groups. Each group contains 4 particles. Defaul value is 4;
|
||||||
|
frequency - frequency, set to negative to inverse direction of rotation. Default value is 0.125;
|
||||||
|
scale - scale of particles;
|
||||||
|
xOffset,yOffset - offset of glow relative to region border;
|
||||||
|
key - key of glow, allows for multiple glows on one frame;
|
||||||
|
AutoCastGlow_Stop(frame[, key])
|
||||||
|
|
||||||
|
Stops glow with set key over target frame
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Blizzard glow is based heavily on https://www.wowace.com/projects/libbuttonglow-1-0
|
||||||
|
|
||||||
|
ButtonGlow_Start(frame[, color[, frequency]]])
|
||||||
|
|
||||||
|
Starts glow over target frame with set parameters:
|
||||||
|
|
||||||
|
frame - target frame to set glowing;
|
||||||
|
color - {r,g,b,a}, color of particles and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1};
|
||||||
|
frequency - frequency. Default value is 0.125;
|
||||||
|
ButtonGlow_Stop(frame)
|
||||||
|
|
||||||
|
Stops glow over target frame
|
||||||
|
|
||||||
|
|
||||||
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,300 @@
|
|||||||
|
--[[
|
||||||
|
Name: DBIcon-1.0
|
||||||
|
Revision: $Rev: 15 $
|
||||||
|
Author(s): Rabbit (rabbit.magtheridon@gmail.com)
|
||||||
|
Description: Allows addons to register to recieve a lightweight minimap icon as an alternative to more heavy LDB displays.
|
||||||
|
Dependencies: LibStub
|
||||||
|
License: GPL v2 or later.
|
||||||
|
]]
|
||||||
|
|
||||||
|
--[[
|
||||||
|
Copyright (C) 2008-2010 Rabbit
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU General Public License
|
||||||
|
as published by the Free Software Foundation; either version 2
|
||||||
|
of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
]]
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------
|
||||||
|
-- DBIcon-1.0
|
||||||
|
--
|
||||||
|
-- Disclaimer: Most of this code was ripped from Barrel but fixed, streamlined
|
||||||
|
-- and cleaned up a lot so that it no longer sucks.
|
||||||
|
--
|
||||||
|
|
||||||
|
local DBICON10 = "LibDBIcon-1.0"
|
||||||
|
local DBICON10_MINOR = tonumber(("$Rev: 21 $"):match("(%d+)"))
|
||||||
|
if not LibStub then error(DBICON10 .. " requires LibStub.") end
|
||||||
|
local ldb = LibStub("LibDataBroker-1.1", true)
|
||||||
|
if not ldb then error(DBICON10 .. " requires LibDataBroker-1.1.") end
|
||||||
|
local lib, oldminor = LibStub:NewLibrary(DBICON10, DBICON10_MINOR)
|
||||||
|
if not lib then return end
|
||||||
|
|
||||||
|
lib.disabled = lib.disabled or nil
|
||||||
|
lib.objects = lib.objects or {}
|
||||||
|
lib.callbackRegistered = lib.callbackRegistered or nil
|
||||||
|
lib.notCreated = lib.notCreated or {}
|
||||||
|
|
||||||
|
function lib:IconCallback(event, name, key, value, dataobj)
|
||||||
|
if lib.objects[name] then
|
||||||
|
if key == "icon" then
|
||||||
|
lib.objects[name].icon:SetTexture(dataobj and dataobj.icon or value)
|
||||||
|
elseif key == "iconCoords" then
|
||||||
|
lib.objects[name].icon:UpdateCoord()
|
||||||
|
elseif key == "iconR" then
|
||||||
|
local _, g, b = lib.objects[name].icon:GetVertexColor()
|
||||||
|
lib.objects[name].icon:SetVertexColor(value, g, b)
|
||||||
|
elseif key == "iconG" then
|
||||||
|
local r, _, b = lib.objects[name].icon:GetVertexColor()
|
||||||
|
lib.objects[name].icon:SetVertexColor(r, value, b)
|
||||||
|
elseif key == "iconB" then
|
||||||
|
local r, g = lib.objects[name].icon:GetVertexColor()
|
||||||
|
lib.objects[name].icon:SetVertexColor(r, g, value)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if oldminor and oldminor < 21 then
|
||||||
|
if not lib.newCallbackRegistered then
|
||||||
|
ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__iconCoords", "IconCallback")
|
||||||
|
ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__iconR", "IconCallback")
|
||||||
|
ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__iconG", "IconCallback")
|
||||||
|
ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__iconB", "IconCallback")
|
||||||
|
lib.newCallbackRegistered = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if not lib.callbackRegistered then
|
||||||
|
ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__icon", "IconCallback")
|
||||||
|
lib.callbackRegistered = true
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Tooltip code ripped from StatBlockCore by Funkydude
|
||||||
|
local function getAnchors(frame)
|
||||||
|
local x, y = frame:GetCenter()
|
||||||
|
if not x or not y then return "CENTER" end
|
||||||
|
local hhalf = (x > UIParent:GetWidth()*2/3) and "RIGHT" or (x < UIParent:GetWidth()/3) and "LEFT" or ""
|
||||||
|
local vhalf = (y > UIParent:GetHeight()/2) and "TOP" or "BOTTOM"
|
||||||
|
return vhalf..hhalf, frame, (vhalf == "TOP" and "BOTTOM" or "TOP")..hhalf
|
||||||
|
end
|
||||||
|
|
||||||
|
local function onEnter(self)
|
||||||
|
if self.isMoving then return end
|
||||||
|
local obj = self.dataObject
|
||||||
|
if obj.OnTooltipShow then
|
||||||
|
GameTooltip:SetOwner(self, "ANCHOR_NONE")
|
||||||
|
GameTooltip:SetPoint(getAnchors(self))
|
||||||
|
obj.OnTooltipShow(GameTooltip)
|
||||||
|
GameTooltip:Show()
|
||||||
|
elseif obj.OnEnter then
|
||||||
|
obj.OnEnter(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function onLeave(self)
|
||||||
|
local obj = self.dataObject
|
||||||
|
GameTooltip:Hide()
|
||||||
|
if obj.OnLeave then obj.OnLeave(self) end
|
||||||
|
end
|
||||||
|
|
||||||
|
--------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
local minimapShapes = {
|
||||||
|
["ROUND"] = {true, true, true, true},
|
||||||
|
["SQUARE"] = {false, false, false, false},
|
||||||
|
["CORNER-TOPLEFT"] = {true, false, false, false},
|
||||||
|
["CORNER-TOPRIGHT"] = {false, false, true, false},
|
||||||
|
["CORNER-BOTTOMLEFT"] = {false, true, false, false},
|
||||||
|
["CORNER-BOTTOMRIGHT"] = {false, false, false, true},
|
||||||
|
["SIDE-LEFT"] = {true, true, false, false},
|
||||||
|
["SIDE-RIGHT"] = {false, false, true, true},
|
||||||
|
["SIDE-TOP"] = {true, false, true, false},
|
||||||
|
["SIDE-BOTTOM"] = {false, true, false, true},
|
||||||
|
["TRICORNER-TOPLEFT"] = {true, true, true, false},
|
||||||
|
["TRICORNER-TOPRIGHT"] = {true, false, true, true},
|
||||||
|
["TRICORNER-BOTTOMLEFT"] = {true, true, false, true},
|
||||||
|
["TRICORNER-BOTTOMRIGHT"] = {false, true, true, true},
|
||||||
|
}
|
||||||
|
|
||||||
|
local function updatePosition(button)
|
||||||
|
local angle = math.rad(button.db and button.db.minimapPos or button.minimapPos or 225)
|
||||||
|
local x, y, q = math.cos(angle), math.sin(angle), 1
|
||||||
|
if x < 0 then q = q + 1 end
|
||||||
|
if y > 0 then q = q + 2 end
|
||||||
|
local minimapShape = GetMinimapShape and GetMinimapShape() or "ROUND"
|
||||||
|
local quadTable = minimapShapes[minimapShape]
|
||||||
|
if quadTable[q] then
|
||||||
|
x, y = x*80, y*80
|
||||||
|
else
|
||||||
|
local diagRadius = 103.13708498985 --math.sqrt(2*(80)^2)-10
|
||||||
|
x = math.max(-80, math.min(x*diagRadius, 80))
|
||||||
|
y = math.max(-80, math.min(y*diagRadius, 80))
|
||||||
|
end
|
||||||
|
button:SetPoint("CENTER", Minimap, "CENTER", x, y)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function onClick(self, b) if self.dataObject.OnClick then self.dataObject.OnClick(self, b) end end
|
||||||
|
local function onMouseDown(self) self.icon:SetTexCoord(0, 1, 0, 1) end
|
||||||
|
local function onMouseUp(self) self.icon:SetTexCoord(0.05, 0.95, 0.05, 0.95) end
|
||||||
|
|
||||||
|
local function onUpdate(self)
|
||||||
|
local mx, my = Minimap:GetCenter()
|
||||||
|
local px, py = GetCursorPosition()
|
||||||
|
local scale = Minimap:GetEffectiveScale()
|
||||||
|
px, py = px / scale, py / scale
|
||||||
|
if self.db then
|
||||||
|
self.db.minimapPos = math.deg(math.atan2(py - my, px - mx)) % 360
|
||||||
|
else
|
||||||
|
self.minimapPos = math.deg(math.atan2(py - my, px - mx)) % 360
|
||||||
|
end
|
||||||
|
updatePosition(self)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function onDragStart(self)
|
||||||
|
self:LockHighlight()
|
||||||
|
self.icon:SetTexCoord(0, 1, 0, 1)
|
||||||
|
self:SetScript("OnUpdate", onUpdate)
|
||||||
|
self.isMoving = true
|
||||||
|
GameTooltip:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
local function onDragStop(self)
|
||||||
|
self:SetScript("OnUpdate", nil)
|
||||||
|
self.icon:SetTexCoord(0.05, 0.95, 0.05, 0.95)
|
||||||
|
self:UnlockHighlight()
|
||||||
|
self.isMoving = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
local function createButton(name, object, db)
|
||||||
|
local button = CreateFrame("Button", "LibDBIcon10_"..name, Minimap)
|
||||||
|
button.dataObject = object
|
||||||
|
button.db = db
|
||||||
|
button:SetFrameStrata("MEDIUM")
|
||||||
|
button:SetWidth(31); button:SetHeight(31)
|
||||||
|
button:SetFrameLevel(8)
|
||||||
|
button:RegisterForClicks("anyUp")
|
||||||
|
button:RegisterForDrag("LeftButton")
|
||||||
|
button:SetHighlightTexture("Interface\\Minimap\\UI-Minimap-ZoomButton-Highlight")
|
||||||
|
local overlay = button:CreateTexture(nil, "OVERLAY")
|
||||||
|
overlay:SetWidth(53); overlay:SetHeight(53)
|
||||||
|
overlay:SetTexture("Interface\\Minimap\\MiniMap-TrackingBorder")
|
||||||
|
overlay:SetPoint("TOPLEFT")
|
||||||
|
local background = button:CreateTexture(nil, "BACKGROUND")
|
||||||
|
background:SetSize(20, 20)
|
||||||
|
background:SetTexture("Interface\\Minimap\\UI-Minimap-Background")
|
||||||
|
background:SetPoint("TOPLEFT", 7, -5)
|
||||||
|
local icon = button:CreateTexture(nil, "ARTWORK")
|
||||||
|
icon:SetWidth(20); icon:SetHeight(20)
|
||||||
|
icon:SetTexture(object.icon)
|
||||||
|
icon:SetTexCoord(0.05, 0.95, 0.05, 0.95)
|
||||||
|
icon:SetPoint("TOPLEFT", 7, -5)
|
||||||
|
button.icon = icon
|
||||||
|
|
||||||
|
button:SetScript("OnEnter", onEnter)
|
||||||
|
button:SetScript("OnLeave", onLeave)
|
||||||
|
button:SetScript("OnClick", onClick)
|
||||||
|
button:SetScript("OnDragStart", onDragStart)
|
||||||
|
button:SetScript("OnDragStop", onDragStop)
|
||||||
|
button:SetScript("OnMouseDown", onMouseDown)
|
||||||
|
button:SetScript("OnMouseUp", onMouseUp)
|
||||||
|
|
||||||
|
lib.objects[name] = button
|
||||||
|
|
||||||
|
if lib.loggedIn then
|
||||||
|
updatePosition(button)
|
||||||
|
if not db or not db.hide then button:Show()
|
||||||
|
else button:Hide() end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- We could use a metatable.__index on lib.objects, but then we'd create
|
||||||
|
-- the icons when checking things like :IsRegistered, which is not necessary.
|
||||||
|
local function check(name)
|
||||||
|
if lib.notCreated[name] then
|
||||||
|
createButton(name, lib.notCreated[name][1], lib.notCreated[name][2])
|
||||||
|
lib.notCreated[name] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
lib.loggedIn = lib.loggedIn or false
|
||||||
|
-- Wait a bit with the initial positioning to let any GetMinimapShape addons
|
||||||
|
-- load up.
|
||||||
|
if not lib.loggedIn then
|
||||||
|
local f = CreateFrame("Frame")
|
||||||
|
f:SetScript("OnEvent", function()
|
||||||
|
for _, object in pairs(lib.objects) do
|
||||||
|
updatePosition(object)
|
||||||
|
if not lib.disabled and (not object.db or not object.db.hide) then object:Show()
|
||||||
|
else object:Hide() end
|
||||||
|
end
|
||||||
|
lib.loggedIn = true
|
||||||
|
f:SetScript("OnEvent", nil)
|
||||||
|
f = nil
|
||||||
|
end)
|
||||||
|
f:RegisterEvent("PLAYER_LOGIN")
|
||||||
|
end
|
||||||
|
|
||||||
|
function lib:Register(name, object, db)
|
||||||
|
if lib.disabled then return end
|
||||||
|
if not object.icon then error("Can't register LDB objects without icons set!") end
|
||||||
|
if lib.objects[name] or lib.notCreated[name] then error("Already registered, nubcake.") end
|
||||||
|
if not db or not db.hide then
|
||||||
|
createButton(name, object, db)
|
||||||
|
else
|
||||||
|
lib.notCreated[name] = {object, db}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function lib:Hide(name)
|
||||||
|
if not lib.objects[name] then return end
|
||||||
|
lib.objects[name]:Hide()
|
||||||
|
end
|
||||||
|
function lib:Show(name)
|
||||||
|
if lib.disabled then return end
|
||||||
|
check(name)
|
||||||
|
lib.objects[name]:Show()
|
||||||
|
updatePosition(lib.objects[name])
|
||||||
|
end
|
||||||
|
function lib:IsRegistered(name)
|
||||||
|
return (lib.objects[name] or lib.notCreated[name]) and true or false
|
||||||
|
end
|
||||||
|
function lib:Refresh(name, db)
|
||||||
|
if lib.disabled then return end
|
||||||
|
check(name)
|
||||||
|
local button = lib.objects[name]
|
||||||
|
if db then button.db = db end
|
||||||
|
updatePosition(button)
|
||||||
|
if not db or not db.hide then
|
||||||
|
button:Show()
|
||||||
|
else
|
||||||
|
button:Hide()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function lib:EnableLibrary()
|
||||||
|
lib.disabled = nil
|
||||||
|
for name, object in pairs(lib.objects) do
|
||||||
|
if not object.db or (object.db and not object.db.hide) then
|
||||||
|
object:Show()
|
||||||
|
updatePosition(object)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function lib:DisableLibrary()
|
||||||
|
lib.disabled = true
|
||||||
|
for name, object in pairs(lib.objects) do
|
||||||
|
object:Hide()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
|
||||||
|
<Script file="LibDBIcon-1.0.lua"/>
|
||||||
|
|
||||||
|
</Ui>
|
||||||
|
|
||||||
@@ -0,0 +1,90 @@
|
|||||||
|
|
||||||
|
assert(LibStub, "LibDataBroker-1.1 requires LibStub")
|
||||||
|
assert(LibStub:GetLibrary("CallbackHandler-1.0", true), "LibDataBroker-1.1 requires CallbackHandler-1.0")
|
||||||
|
|
||||||
|
local lib, oldminor = LibStub:NewLibrary("LibDataBroker-1.1", 4)
|
||||||
|
if not lib then return end
|
||||||
|
oldminor = oldminor or 0
|
||||||
|
|
||||||
|
|
||||||
|
lib.callbacks = lib.callbacks or LibStub:GetLibrary("CallbackHandler-1.0"):New(lib)
|
||||||
|
lib.attributestorage, lib.namestorage, lib.proxystorage = lib.attributestorage or {}, lib.namestorage or {}, lib.proxystorage or {}
|
||||||
|
local attributestorage, namestorage, callbacks = lib.attributestorage, lib.namestorage, lib.callbacks
|
||||||
|
|
||||||
|
if oldminor < 2 then
|
||||||
|
lib.domt = {
|
||||||
|
__metatable = "access denied",
|
||||||
|
__index = function(self, key) return attributestorage[self] and attributestorage[self][key] end,
|
||||||
|
}
|
||||||
|
end
|
||||||
|
|
||||||
|
if oldminor < 3 then
|
||||||
|
lib.domt.__newindex = function(self, key, value)
|
||||||
|
if not attributestorage[self] then attributestorage[self] = {} end
|
||||||
|
if attributestorage[self][key] == value then return end
|
||||||
|
attributestorage[self][key] = value
|
||||||
|
local name = namestorage[self]
|
||||||
|
if not name then return end
|
||||||
|
callbacks:Fire("LibDataBroker_AttributeChanged", name, key, value, self)
|
||||||
|
callbacks:Fire("LibDataBroker_AttributeChanged_"..name, name, key, value, self)
|
||||||
|
callbacks:Fire("LibDataBroker_AttributeChanged_"..name.."_"..key, name, key, value, self)
|
||||||
|
callbacks:Fire("LibDataBroker_AttributeChanged__"..key, name, key, value, self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if oldminor < 2 then
|
||||||
|
function lib:NewDataObject(name, dataobj)
|
||||||
|
if self.proxystorage[name] then return end
|
||||||
|
|
||||||
|
if dataobj then
|
||||||
|
assert(type(dataobj) == "table", "Invalid dataobj, must be nil or a table")
|
||||||
|
self.attributestorage[dataobj] = {}
|
||||||
|
for i,v in pairs(dataobj) do
|
||||||
|
self.attributestorage[dataobj][i] = v
|
||||||
|
dataobj[i] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
dataobj = setmetatable(dataobj or {}, self.domt)
|
||||||
|
self.proxystorage[name], self.namestorage[dataobj] = dataobj, name
|
||||||
|
self.callbacks:Fire("LibDataBroker_DataObjectCreated", name, dataobj)
|
||||||
|
return dataobj
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if oldminor < 1 then
|
||||||
|
function lib:DataObjectIterator()
|
||||||
|
return pairs(self.proxystorage)
|
||||||
|
end
|
||||||
|
|
||||||
|
function lib:GetDataObjectByName(dataobjectname)
|
||||||
|
return self.proxystorage[dataobjectname]
|
||||||
|
end
|
||||||
|
|
||||||
|
function lib:GetNameByDataObject(dataobject)
|
||||||
|
return self.namestorage[dataobject]
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if oldminor < 4 then
|
||||||
|
local next = pairs(attributestorage)
|
||||||
|
function lib:pairs(dataobject_or_name)
|
||||||
|
local t = type(dataobject_or_name)
|
||||||
|
assert(t == "string" or t == "table", "Usage: ldb:pairs('dataobjectname') or ldb:pairs(dataobject)")
|
||||||
|
|
||||||
|
local dataobj = self.proxystorage[dataobject_or_name] or dataobject_or_name
|
||||||
|
assert(attributestorage[dataobj], "Data object not found")
|
||||||
|
|
||||||
|
return next, attributestorage[dataobj], nil
|
||||||
|
end
|
||||||
|
|
||||||
|
local ipairs_iter = ipairs(attributestorage)
|
||||||
|
function lib:ipairs(dataobject_or_name)
|
||||||
|
local t = type(dataobject_or_name)
|
||||||
|
assert(t == "string" or t == "table", "Usage: ldb:ipairs('dataobjectname') or ldb:ipairs(dataobject)")
|
||||||
|
|
||||||
|
local dataobj = self.proxystorage[dataobject_or_name] or dataobject_or_name
|
||||||
|
assert(attributestorage[dataobj], "Data object not found")
|
||||||
|
|
||||||
|
return ipairs_iter, attributestorage[dataobj], 0
|
||||||
|
end
|
||||||
|
end
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
LibDataBroker is a small WoW addon library designed to provide a "MVC":http://en.wikipedia.org/wiki/Model-view-controller interface for use in various addons.
|
||||||
|
LDB's primary goal is to "detach" plugins for TitanPanel and FuBar from the display addon.
|
||||||
|
Plugins can provide data into a simple table, and display addons can receive callbacks to refresh their display of this data.
|
||||||
|
LDB also provides a place for addons to register "quicklaunch" functions, removing the need for authors to embed many large libraries to create minimap buttons.
|
||||||
|
Users who do not wish to be "plagued" by these buttons simply do not install an addon to render them.
|
||||||
|
|
||||||
|
Due to it's simple generic design, LDB can be used for any design where you wish to have an addon notified of changes to a table.
|
||||||
|
|
||||||
|
h2. Links
|
||||||
|
|
||||||
|
* "API documentation":http://github.com/tekkub/libdatabroker-1-1/wikis/api
|
||||||
|
* "Data specifications":http://github.com/tekkub/libdatabroker-1-1/wikis/data-specifications
|
||||||
|
* "Addons using LDB":http://github.com/tekkub/libdatabroker-1-1/wikis/addons-using-ldb
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,238 @@
|
|||||||
|
--[[ $Id: CallbackHandler-1.0.lua 18 2014-10-16 02:52:20Z mikk $ ]]
|
||||||
|
local MAJOR, MINOR = "CallbackHandler-1.0", 6
|
||||||
|
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
|
if not CallbackHandler then return end -- No upgrade needed
|
||||||
|
|
||||||
|
local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
|
||||||
|
|
||||||
|
-- Lua APIs
|
||||||
|
local tconcat = table.concat
|
||||||
|
local assert, error, loadstring = assert, error, loadstring
|
||||||
|
local setmetatable, rawset, rawget = setmetatable, rawset, rawget
|
||||||
|
local next, select, pairs, type, tostring = next, select, pairs, type, tostring
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: geterrorhandler
|
||||||
|
|
||||||
|
local xpcall = xpcall
|
||||||
|
|
||||||
|
local function errorhandler(err)
|
||||||
|
return geterrorhandler()(err)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function CreateDispatcher(argCount)
|
||||||
|
local code = [[
|
||||||
|
local next, xpcall, eh = ...
|
||||||
|
|
||||||
|
local method, ARGS
|
||||||
|
local function call() method(ARGS) end
|
||||||
|
|
||||||
|
local function dispatch(handlers, ...)
|
||||||
|
local index
|
||||||
|
index, method = next(handlers)
|
||||||
|
if not method then return end
|
||||||
|
local OLD_ARGS = ARGS
|
||||||
|
ARGS = ...
|
||||||
|
repeat
|
||||||
|
xpcall(call, eh)
|
||||||
|
index, method = next(handlers, index)
|
||||||
|
until not method
|
||||||
|
ARGS = OLD_ARGS
|
||||||
|
end
|
||||||
|
|
||||||
|
return dispatch
|
||||||
|
]]
|
||||||
|
|
||||||
|
local ARGS, OLD_ARGS = {}, {}
|
||||||
|
for i = 1, argCount do ARGS[i], OLD_ARGS[i] = "arg"..i, "old_arg"..i end
|
||||||
|
code = code:gsub("OLD_ARGS", tconcat(OLD_ARGS, ", ")):gsub("ARGS", tconcat(ARGS, ", "))
|
||||||
|
return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(next, xpcall, errorhandler)
|
||||||
|
end
|
||||||
|
|
||||||
|
local Dispatchers = setmetatable({}, {__index=function(self, argCount)
|
||||||
|
local dispatcher = CreateDispatcher(argCount)
|
||||||
|
rawset(self, argCount, dispatcher)
|
||||||
|
return dispatcher
|
||||||
|
end})
|
||||||
|
|
||||||
|
--------------------------------------------------------------------------
|
||||||
|
-- CallbackHandler:New
|
||||||
|
--
|
||||||
|
-- target - target object to embed public APIs in
|
||||||
|
-- RegisterName - name of the callback registration API, default "RegisterCallback"
|
||||||
|
-- UnregisterName - name of the callback unregistration API, default "UnregisterCallback"
|
||||||
|
-- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
|
||||||
|
|
||||||
|
function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAllName)
|
||||||
|
|
||||||
|
RegisterName = RegisterName or "RegisterCallback"
|
||||||
|
UnregisterName = UnregisterName or "UnregisterCallback"
|
||||||
|
if UnregisterAllName==nil then -- false is used to indicate "don't want this method"
|
||||||
|
UnregisterAllName = "UnregisterAllCallbacks"
|
||||||
|
end
|
||||||
|
|
||||||
|
-- we declare all objects and exported APIs inside this closure to quickly gain access
|
||||||
|
-- to e.g. function names, the "target" parameter, etc
|
||||||
|
|
||||||
|
|
||||||
|
-- Create the registry object
|
||||||
|
local events = setmetatable({}, meta)
|
||||||
|
local registry = { recurse=0, events=events }
|
||||||
|
|
||||||
|
-- registry:Fire() - fires the given event/message into the registry
|
||||||
|
function registry:Fire(eventname, ...)
|
||||||
|
if not rawget(events, eventname) or not next(events[eventname]) then return end
|
||||||
|
local oldrecurse = registry.recurse
|
||||||
|
registry.recurse = oldrecurse + 1
|
||||||
|
|
||||||
|
Dispatchers[select('#', ...) + 1](events[eventname], eventname, ...)
|
||||||
|
|
||||||
|
registry.recurse = oldrecurse
|
||||||
|
|
||||||
|
if registry.insertQueue and oldrecurse==0 then
|
||||||
|
-- Something in one of our callbacks wanted to register more callbacks; they got queued
|
||||||
|
for eventname,callbacks in pairs(registry.insertQueue) do
|
||||||
|
local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten.
|
||||||
|
for self,func in pairs(callbacks) do
|
||||||
|
events[eventname][self] = func
|
||||||
|
-- fire OnUsed callback?
|
||||||
|
if first and registry.OnUsed then
|
||||||
|
registry.OnUsed(registry, target, eventname)
|
||||||
|
first = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
registry.insertQueue = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Registration of a callback, handles:
|
||||||
|
-- self["method"], leads to self["method"](self, ...)
|
||||||
|
-- self with function ref, leads to functionref(...)
|
||||||
|
-- "addonId" (instead of self) with function ref, leads to functionref(...)
|
||||||
|
-- all with an optional arg, which, if present, gets passed as first argument (after self if present)
|
||||||
|
target[RegisterName] = function(self, eventname, method, ... --[[actually just a single arg]])
|
||||||
|
if type(eventname) ~= "string" then
|
||||||
|
error("Usage: "..RegisterName.."(eventname, method[, arg]): 'eventname' - string expected.", 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
method = method or eventname
|
||||||
|
|
||||||
|
local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten.
|
||||||
|
|
||||||
|
if type(method) ~= "string" and type(method) ~= "function" then
|
||||||
|
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): 'methodname' - string or function expected.", 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
local regfunc
|
||||||
|
|
||||||
|
if type(method) == "string" then
|
||||||
|
-- self["method"] calling style
|
||||||
|
if type(self) ~= "table" then
|
||||||
|
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): self was not a table?", 2)
|
||||||
|
elseif self==target then
|
||||||
|
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): do not use Library:"..RegisterName.."(), use your own 'self'", 2)
|
||||||
|
elseif type(self[method]) ~= "function" then
|
||||||
|
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): 'methodname' - method '"..tostring(method).."' not found on self.", 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
|
||||||
|
local arg=select(1,...)
|
||||||
|
regfunc = function(...) self[method](self,arg,...) end
|
||||||
|
else
|
||||||
|
regfunc = function(...) self[method](self,...) end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- function ref with self=object or self="addonId" or self=thread
|
||||||
|
if type(self)~="table" and type(self)~="string" and type(self)~="thread" then
|
||||||
|
error("Usage: "..RegisterName.."(self or \"addonId\", eventname, method): 'self or addonId': table or string or thread expected.", 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
|
||||||
|
local arg=select(1,...)
|
||||||
|
regfunc = function(...) method(arg,...) end
|
||||||
|
else
|
||||||
|
regfunc = method
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
if events[eventname][self] or registry.recurse<1 then
|
||||||
|
-- if registry.recurse<1 then
|
||||||
|
-- we're overwriting an existing entry, or not currently recursing. just set it.
|
||||||
|
events[eventname][self] = regfunc
|
||||||
|
-- fire OnUsed callback?
|
||||||
|
if registry.OnUsed and first then
|
||||||
|
registry.OnUsed(registry, target, eventname)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- we're currently processing a callback in this registry, so delay the registration of this new entry!
|
||||||
|
-- yes, we're a bit wasteful on garbage, but this is a fringe case, so we're picking low implementation overhead over garbage efficiency
|
||||||
|
registry.insertQueue = registry.insertQueue or setmetatable({},meta)
|
||||||
|
registry.insertQueue[eventname][self] = regfunc
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Unregister a callback
|
||||||
|
target[UnregisterName] = function(self, eventname)
|
||||||
|
if not self or self==target then
|
||||||
|
error("Usage: "..UnregisterName.."(eventname): bad 'self'", 2)
|
||||||
|
end
|
||||||
|
if type(eventname) ~= "string" then
|
||||||
|
error("Usage: "..UnregisterName.."(eventname): 'eventname' - string expected.", 2)
|
||||||
|
end
|
||||||
|
if rawget(events, eventname) and events[eventname][self] then
|
||||||
|
events[eventname][self] = nil
|
||||||
|
-- Fire OnUnused callback?
|
||||||
|
if registry.OnUnused and not next(events[eventname]) then
|
||||||
|
registry.OnUnused(registry, target, eventname)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if registry.insertQueue and rawget(registry.insertQueue, eventname) and registry.insertQueue[eventname][self] then
|
||||||
|
registry.insertQueue[eventname][self] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- OPTIONAL: Unregister all callbacks for given selfs/addonIds
|
||||||
|
if UnregisterAllName then
|
||||||
|
target[UnregisterAllName] = function(...)
|
||||||
|
if select("#",...)<1 then
|
||||||
|
error("Usage: "..UnregisterAllName.."([whatFor]): missing 'self' or \"addonId\" to unregister events for.", 2)
|
||||||
|
end
|
||||||
|
if select("#",...)==1 and ...==target then
|
||||||
|
error("Usage: "..UnregisterAllName.."([whatFor]): supply a meaningful 'self' or \"addonId\"", 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
for i=1,select("#",...) do
|
||||||
|
local self = select(i,...)
|
||||||
|
if registry.insertQueue then
|
||||||
|
for eventname, callbacks in pairs(registry.insertQueue) do
|
||||||
|
if callbacks[self] then
|
||||||
|
callbacks[self] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
for eventname, callbacks in pairs(events) do
|
||||||
|
if callbacks[self] then
|
||||||
|
callbacks[self] = nil
|
||||||
|
-- Fire OnUnused callback?
|
||||||
|
if registry.OnUnused and not next(callbacks) then
|
||||||
|
registry.OnUnused(registry, target, eventname)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return registry
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- CallbackHandler purposefully does NOT do explicit embedding. Nor does it
|
||||||
|
-- try to upgrade old implicit embeds since the system is selfcontained and
|
||||||
|
-- relies on closures to work.
|
||||||
|
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
<Script file="CallbackHandler-1.0.lua"/>
|
||||||
|
</Ui>
|
||||||
@@ -0,0 +1,221 @@
|
|||||||
|
local MAJOR_VERSION = "LibGetFrame-1.0"
|
||||||
|
local MINOR_VERSION = 9
|
||||||
|
if not LibStub then error(MAJOR_VERSION .. " requires LibStub.") end
|
||||||
|
local lib = LibStub:NewLibrary(MAJOR_VERSION, MINOR_VERSION)
|
||||||
|
if not lib then return end
|
||||||
|
|
||||||
|
lib.callbacks = lib.callbacks or LibStub("CallbackHandler-1.0"):New(lib)
|
||||||
|
local callbacks = lib.callbacks
|
||||||
|
|
||||||
|
local GetPlayerInfoByGUID, UnitExists, IsAddOnLoaded, C_Timer, UnitIsUnit, SecureButton_GetUnit = GetPlayerInfoByGUID, UnitExists, IsAddOnLoaded, C_Timer, UnitIsUnit, SecureButton_GetUnit
|
||||||
|
local tinsert, CopyTable, wipe = tinsert, CopyTable, wipe
|
||||||
|
|
||||||
|
local maxDepth = 50
|
||||||
|
|
||||||
|
local defaultFramePriorities = {
|
||||||
|
-- raid frames
|
||||||
|
[1] = "^Vd1", -- vuhdo
|
||||||
|
[2] = "^Vd2", -- vuhdo
|
||||||
|
[3] = "^Vd3", -- vuhdo
|
||||||
|
[4] = "^Vd4", -- vuhdo
|
||||||
|
[5] = "^Vd5", -- vuhdo
|
||||||
|
[6] = "^Vd", -- vuhdo
|
||||||
|
[7] = "^HealBot", -- healbot
|
||||||
|
[8] = "^GridLayout", -- grid
|
||||||
|
[9] = "^Grid2Layout", -- grid2
|
||||||
|
[10] = "^ElvUF_RaidGroup", -- elv
|
||||||
|
[11] = "^oUF_bdGrid", -- bdgrid
|
||||||
|
[12] = "^oUF.*raid", -- generic oUF
|
||||||
|
[13] = "^LimeGroup", -- lime
|
||||||
|
[14] = "^SUFHeaderraid", -- suf
|
||||||
|
[15] = "^CompactRaid", -- blizz
|
||||||
|
-- party frames
|
||||||
|
[16] = "^AleaUI_GroupHeader", -- Alea
|
||||||
|
[17] = "^SUFHeaderparty", --suf
|
||||||
|
[18] = "^ElvUF_PartyGroup", -- elv
|
||||||
|
[19] = "^oUF.*party", -- generic oUF
|
||||||
|
[20] = "^PitBull4_Groups_Party", -- pitbull4
|
||||||
|
[21] = "^CompactParty", -- blizz
|
||||||
|
-- player frame
|
||||||
|
[22] = "^SUFUnitplayer",
|
||||||
|
[23] = "^PitBull4_Frames_Player",
|
||||||
|
[24] = "^ElvUF_Player",
|
||||||
|
[25] = "^oUF.*player",
|
||||||
|
[26] = "^PlayerFrame",
|
||||||
|
}
|
||||||
|
|
||||||
|
local defaultPlayerFrames = {
|
||||||
|
"SUFUnitplayer",
|
||||||
|
"PitBull4_Frames_Player",
|
||||||
|
"ElvUF_Player",
|
||||||
|
"oUF_TukuiPlayer",
|
||||||
|
"PlayerFrame",
|
||||||
|
}
|
||||||
|
local defaultTargetFrames = {
|
||||||
|
"SUFUnittarget",
|
||||||
|
"PitBull4_Frames_Target",
|
||||||
|
"ElvUF_Target",
|
||||||
|
"TargetFrame",
|
||||||
|
"oUF_TukuiTarget",
|
||||||
|
}
|
||||||
|
local defaultTargettargetFrames = {
|
||||||
|
"SUFUnittargetarget",
|
||||||
|
"PitBull4_Frames_Target's target",
|
||||||
|
"ElvUF_TargetTarget",
|
||||||
|
"TargetTargetFrame",
|
||||||
|
"oUF_TukuiTargetTarget",
|
||||||
|
}
|
||||||
|
|
||||||
|
local GetFramesCache = {}
|
||||||
|
|
||||||
|
local function ScanFrames(depth, frame, ...)
|
||||||
|
if not frame then return end
|
||||||
|
if depth < maxDepth
|
||||||
|
and frame.IsForbidden
|
||||||
|
and not frame:IsForbidden()
|
||||||
|
then
|
||||||
|
local frameType = frame:GetObjectType()
|
||||||
|
if frameType == "Frame" or frameType == "Button" then
|
||||||
|
ScanFrames(depth + 1, frame:GetChildren())
|
||||||
|
end
|
||||||
|
if frameType == "Button" then
|
||||||
|
local unit = SecureButton_GetUnit(frame)
|
||||||
|
local name = frame:GetName()
|
||||||
|
if unit and frame:IsVisible() and name then
|
||||||
|
GetFramesCache[frame] = name
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
ScanFrames(depth, ...)
|
||||||
|
end
|
||||||
|
|
||||||
|
local wait = false
|
||||||
|
local function ScanForUnitFrames(noDelay)
|
||||||
|
if noDelay then
|
||||||
|
wipe(GetFramesCache)
|
||||||
|
ScanFrames(0, UIParent)
|
||||||
|
callbacks:Fire("GETFRAME_REFRESH")
|
||||||
|
elseif not wait then
|
||||||
|
wait = true
|
||||||
|
C_Timer:After(1, function()
|
||||||
|
wipe(GetFramesCache)
|
||||||
|
ScanFrames(0, UIParent)
|
||||||
|
wait = false
|
||||||
|
callbacks:Fire("GETFRAME_REFRESH")
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function isFrameFiltered(name, ignoredFrames)
|
||||||
|
for _, filter in pairs(ignoredFrames) do
|
||||||
|
if name:find(filter) then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
local function GetUnitFrames(target, ignoredFrames)
|
||||||
|
if not UnitExists(target) then
|
||||||
|
if type(target) == "string" and target:find("Player") then
|
||||||
|
target = select(6, GetPlayerInfoByGUID(target))
|
||||||
|
else
|
||||||
|
target = target:gsub(" .*", "")
|
||||||
|
if not UnitExists(target) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local frames
|
||||||
|
for frame, frameName in pairs(GetFramesCache) do
|
||||||
|
local unit = SecureButton_GetUnit(frame)
|
||||||
|
if unit and UnitIsUnit(unit, target)
|
||||||
|
and not isFrameFiltered(frameName, ignoredFrames)
|
||||||
|
then
|
||||||
|
frames = frames or {}
|
||||||
|
frames[frame] = frameName
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return frames
|
||||||
|
end
|
||||||
|
|
||||||
|
local function ElvuiWorkaround(frame)
|
||||||
|
if IsAddOnLoaded("ElvUI") and frame and frame:GetName():find("^ElvUF_") and frame.Health then
|
||||||
|
return frame.Health
|
||||||
|
else
|
||||||
|
return frame
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local defaultOptions = {
|
||||||
|
framePriorities = defaultFramePriorities,
|
||||||
|
ignorePlayerFrame = true,
|
||||||
|
ignoreTargetFrame = true,
|
||||||
|
ignoreTargettargetFrame = true,
|
||||||
|
playerFrames = defaultPlayerFrames,
|
||||||
|
targetFrames = defaultTargetFrames,
|
||||||
|
targettargetFrames = defaultTargettargetFrames,
|
||||||
|
ignoreFrames = {
|
||||||
|
"PitBull4_Frames_Target's target's target"
|
||||||
|
},
|
||||||
|
returnAll = false,
|
||||||
|
}
|
||||||
|
|
||||||
|
local GetFramesCacheListener
|
||||||
|
local function Init(noDelay)
|
||||||
|
GetFramesCacheListener = CreateFrame("Frame")
|
||||||
|
GetFramesCacheListener:RegisterEvent("PLAYER_REGEN_DISABLED")
|
||||||
|
GetFramesCacheListener:RegisterEvent("PLAYER_REGEN_ENABLED")
|
||||||
|
GetFramesCacheListener:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||||
|
GetFramesCacheListener:RegisterEvent("PARTY_MEMBERS_CHANGED")
|
||||||
|
GetFramesCacheListener:RegisterEvent("RAID_ROSTER_UPDATE")
|
||||||
|
GetFramesCacheListener:SetScript("OnEvent", function() ScanForUnitFrames(false) end)
|
||||||
|
ScanForUnitFrames(noDelay)
|
||||||
|
end
|
||||||
|
|
||||||
|
function lib.GetUnitFrame(target, opt)
|
||||||
|
if type(GetFramesCacheListener) ~= "table" then Init(true) end
|
||||||
|
opt = opt or {}
|
||||||
|
setmetatable(opt, { __index = defaultOptions })
|
||||||
|
|
||||||
|
if not target then return end
|
||||||
|
|
||||||
|
local ignoredFrames = CopyTable(opt.ignoreFrames)
|
||||||
|
if opt.ignorePlayerFrame then
|
||||||
|
for _,v in pairs(opt.playerFrames) do
|
||||||
|
tinsert(ignoredFrames, v)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if opt.ignoreTargetFrame then
|
||||||
|
for _,v in pairs(opt.targetFrames) do
|
||||||
|
tinsert(ignoredFrames, v)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if opt.ignoreTargettargetFrame then
|
||||||
|
for _,v in pairs(opt.targettargetFrames) do
|
||||||
|
tinsert(ignoredFrames, v)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local frames = GetUnitFrames(target, ignoredFrames)
|
||||||
|
if not frames then return end
|
||||||
|
|
||||||
|
if not opt.returnAll then
|
||||||
|
for i = 1, #opt.framePriorities do
|
||||||
|
for frame, frameName in pairs(frames) do
|
||||||
|
if frameName:find(opt.framePriorities[i]) then
|
||||||
|
return ElvuiWorkaround(frame)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local next = next
|
||||||
|
return ElvuiWorkaround(next(frames))
|
||||||
|
else
|
||||||
|
for frame in pairs(frames) do
|
||||||
|
frames[frame] = ElvuiWorkaround(frame)
|
||||||
|
end
|
||||||
|
return frames
|
||||||
|
end
|
||||||
|
end
|
||||||
|
lib.GetFrame = lib.GetUnitFrame -- compatibility
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
## Interface: 80200
|
||||||
|
## Title: Lib: GetFrame
|
||||||
|
## Notes: Get unit frame for a unit
|
||||||
|
## Author: Buds
|
||||||
|
## X-Category: Library
|
||||||
|
## X-License: BSD
|
||||||
|
## Version: 03cd52d
|
||||||
|
## DefaultState: Enabled
|
||||||
|
## LoadOnDemand: 0
|
||||||
|
|
||||||
|
LibStub\LibStub.lua
|
||||||
|
|
||||||
|
LibGetFrame-1.0.xml
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
<Script file = "LibStub\LibStub.lua"/>
|
||||||
|
<Include file ="CallbackHandler-1.0\CallbackHandler-1.0.xml"/>
|
||||||
|
<Script file = "LibGetFrame-1.0.lua"/>
|
||||||
|
</Ui>
|
||||||
@@ -0,0 +1,51 @@
|
|||||||
|
-- $Id: LibStub.lua 103 2014-10-16 03:02:50Z mikk $
|
||||||
|
-- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/addons/libstub/ for more info
|
||||||
|
-- LibStub is hereby placed in the Public Domain
|
||||||
|
-- Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
|
||||||
|
local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
|
||||||
|
local LibStub = _G[LIBSTUB_MAJOR]
|
||||||
|
|
||||||
|
-- Check to see is this version of the stub is obsolete
|
||||||
|
if not LibStub or LibStub.minor < LIBSTUB_MINOR then
|
||||||
|
LibStub = LibStub or {libs = {}, minors = {} }
|
||||||
|
_G[LIBSTUB_MAJOR] = LibStub
|
||||||
|
LibStub.minor = LIBSTUB_MINOR
|
||||||
|
|
||||||
|
-- LibStub:NewLibrary(major, minor)
|
||||||
|
-- major (string) - the major version of the library
|
||||||
|
-- minor (string or number ) - the minor version of the library
|
||||||
|
--
|
||||||
|
-- returns nil if a newer or same version of the lib is already present
|
||||||
|
-- returns empty library object or old library object if upgrade is needed
|
||||||
|
function LibStub:NewLibrary(major, minor)
|
||||||
|
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
|
||||||
|
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
|
||||||
|
|
||||||
|
local oldminor = self.minors[major]
|
||||||
|
if oldminor and oldminor >= minor then return nil end
|
||||||
|
self.minors[major], self.libs[major] = minor, self.libs[major] or {}
|
||||||
|
return self.libs[major], oldminor
|
||||||
|
end
|
||||||
|
|
||||||
|
-- LibStub:GetLibrary(major, [silent])
|
||||||
|
-- major (string) - the major version of the library
|
||||||
|
-- silent (boolean) - if true, library is optional, silently return nil if its not found
|
||||||
|
--
|
||||||
|
-- throws an error if the library can not be found (except silent is set)
|
||||||
|
-- returns the library object if found
|
||||||
|
function LibStub:GetLibrary(major, silent)
|
||||||
|
if not self.libs[major] and not silent then
|
||||||
|
error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
|
||||||
|
end
|
||||||
|
return self.libs[major], self.minors[major]
|
||||||
|
end
|
||||||
|
|
||||||
|
-- LibStub:IterateLibraries()
|
||||||
|
--
|
||||||
|
-- Returns an iterator for the currently registered libraries
|
||||||
|
function LibStub:IterateLibraries()
|
||||||
|
return pairs(self.libs)
|
||||||
|
end
|
||||||
|
|
||||||
|
setmetatable(LibStub, { __call = LibStub.GetLibrary })
|
||||||
|
end
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
## Interface: 80000
|
||||||
|
## Title: Lib: LibStub
|
||||||
|
## Notes: Universal Library Stub
|
||||||
|
## Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel
|
||||||
|
## X-Website: http://www.wowace.com/addons/libstub/
|
||||||
|
## X-Category: Library
|
||||||
|
## X-License: Public Domain
|
||||||
|
|
||||||
|
LibStub.lua
|
||||||
@@ -0,0 +1,41 @@
|
|||||||
|
debugstack = debug.traceback
|
||||||
|
strmatch = string.match
|
||||||
|
|
||||||
|
loadfile("../LibStub.lua")()
|
||||||
|
|
||||||
|
local lib, oldMinor = LibStub:NewLibrary("Pants", 1) -- make a new thingy
|
||||||
|
assert(lib) -- should return the library table
|
||||||
|
assert(not oldMinor) -- should not return the old minor, since it didn't exist
|
||||||
|
|
||||||
|
-- the following is to create data and then be able to check if the same data exists after the fact
|
||||||
|
function lib:MyMethod()
|
||||||
|
end
|
||||||
|
local MyMethod = lib.MyMethod
|
||||||
|
lib.MyTable = {}
|
||||||
|
local MyTable = lib.MyTable
|
||||||
|
|
||||||
|
local newLib, newOldMinor = LibStub:NewLibrary("Pants", 1) -- try to register a library with the same version, should silently fail
|
||||||
|
assert(not newLib) -- should not return since out of date
|
||||||
|
|
||||||
|
local newLib, newOldMinor = LibStub:NewLibrary("Pants", 0) -- try to register a library with a previous, should silently fail
|
||||||
|
assert(not newLib) -- should not return since out of date
|
||||||
|
|
||||||
|
local newLib, newOldMinor = LibStub:NewLibrary("Pants", 2) -- register a new version
|
||||||
|
assert(newLib) -- library table
|
||||||
|
assert(rawequal(newLib, lib)) -- should be the same reference as the previous
|
||||||
|
assert(newOldMinor == 1) -- should return the minor version of the previous version
|
||||||
|
|
||||||
|
assert(rawequal(lib.MyMethod, MyMethod)) -- verify that values were saved
|
||||||
|
assert(rawequal(lib.MyTable, MyTable)) -- verify that values were saved
|
||||||
|
|
||||||
|
local newLib, newOldMinor = LibStub:NewLibrary("Pants", "Blah 3 Blah") -- register a new version with a string minor version (instead of a number)
|
||||||
|
assert(newLib) -- library table
|
||||||
|
assert(newOldMinor == 2) -- previous version was 2
|
||||||
|
|
||||||
|
local newLib, newOldMinor = LibStub:NewLibrary("Pants", "Blah 4 and please ignore 15 Blah") -- register a new version with a string minor version (instead of a number)
|
||||||
|
assert(newLib)
|
||||||
|
assert(newOldMinor == 3) -- previous version was 3 (even though it gave a string)
|
||||||
|
|
||||||
|
local newLib, newOldMinor = LibStub:NewLibrary("Pants", 5) -- register a new library, using a normal number instead of a string
|
||||||
|
assert(newLib)
|
||||||
|
assert(newOldMinor == 4) -- previous version was 4 (even though it gave a string)
|
||||||
@@ -0,0 +1,27 @@
|
|||||||
|
debugstack = debug.traceback
|
||||||
|
strmatch = string.match
|
||||||
|
|
||||||
|
loadfile("../LibStub.lua")()
|
||||||
|
|
||||||
|
for major, library in LibStub:IterateLibraries() do
|
||||||
|
-- check that MyLib doesn't exist yet, by iterating through all the libraries
|
||||||
|
assert(major ~= "MyLib")
|
||||||
|
end
|
||||||
|
|
||||||
|
assert(not LibStub:GetLibrary("MyLib", true)) -- check that MyLib doesn't exist yet by direct checking
|
||||||
|
assert(not pcall(LibStub.GetLibrary, LibStub, "MyLib")) -- don't silently fail, thus it should raise an error.
|
||||||
|
local lib = LibStub:NewLibrary("MyLib", 1) -- create the lib
|
||||||
|
assert(lib) -- check it exists
|
||||||
|
assert(rawequal(LibStub:GetLibrary("MyLib"), lib)) -- verify that :GetLibrary("MyLib") properly equals the lib reference
|
||||||
|
|
||||||
|
assert(LibStub:NewLibrary("MyLib", 2)) -- create a new version
|
||||||
|
|
||||||
|
local count=0
|
||||||
|
for major, library in LibStub:IterateLibraries() do
|
||||||
|
-- check that MyLib exists somewhere in the libraries, by iterating through all the libraries
|
||||||
|
if major == "MyLib" then -- we found it!
|
||||||
|
count = count +1
|
||||||
|
assert(rawequal(library, lib)) -- verify that the references are equal
|
||||||
|
end
|
||||||
|
end
|
||||||
|
assert(count == 1) -- verify that we actually found it, and only once
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
debugstack = debug.traceback
|
||||||
|
strmatch = string.match
|
||||||
|
|
||||||
|
loadfile("../LibStub.lua")()
|
||||||
|
|
||||||
|
local proxy = newproxy() -- non-string
|
||||||
|
|
||||||
|
assert(not pcall(LibStub.NewLibrary, LibStub, proxy, 1)) -- should error, proxy is not a string, it's userdata
|
||||||
|
local success, ret = pcall(LibStub.GetLibrary, proxy, true)
|
||||||
|
assert(not success or not ret) -- either error because proxy is not a string or because it's not actually registered.
|
||||||
|
|
||||||
|
assert(not pcall(LibStub.NewLibrary, LibStub, "Something", "No number in here")) -- should error, minor has no string in it.
|
||||||
|
|
||||||
|
assert(not LibStub:GetLibrary("Something", true)) -- shouldn't've created it from the above statement
|
||||||
@@ -0,0 +1,41 @@
|
|||||||
|
debugstack = debug.traceback
|
||||||
|
strmatch = string.match
|
||||||
|
|
||||||
|
loadfile("../LibStub.lua")()
|
||||||
|
|
||||||
|
|
||||||
|
-- Pretend like loaded libstub is old and doesn't have :IterateLibraries
|
||||||
|
assert(LibStub.minor)
|
||||||
|
LibStub.minor = LibStub.minor - 0.0001
|
||||||
|
LibStub.IterateLibraries = nil
|
||||||
|
|
||||||
|
loadfile("../LibStub.lua")()
|
||||||
|
|
||||||
|
assert(type(LibStub.IterateLibraries)=="function")
|
||||||
|
|
||||||
|
|
||||||
|
-- Now pretend that we're the same version -- :IterateLibraries should NOT be re-created
|
||||||
|
LibStub.IterateLibraries = 123
|
||||||
|
|
||||||
|
loadfile("../LibStub.lua")()
|
||||||
|
|
||||||
|
assert(LibStub.IterateLibraries == 123)
|
||||||
|
|
||||||
|
|
||||||
|
-- Now pretend that a newer version is loaded -- :IterateLibraries should NOT be re-created
|
||||||
|
LibStub.minor = LibStub.minor + 0.0001
|
||||||
|
|
||||||
|
loadfile("../LibStub.lua")()
|
||||||
|
|
||||||
|
assert(LibStub.IterateLibraries == 123)
|
||||||
|
|
||||||
|
|
||||||
|
-- Again with a huge number
|
||||||
|
LibStub.minor = LibStub.minor + 1234567890
|
||||||
|
|
||||||
|
loadfile("../LibStub.lua")()
|
||||||
|
|
||||||
|
assert(LibStub.IterateLibraries == 123)
|
||||||
|
|
||||||
|
|
||||||
|
print("OK")
|
||||||
@@ -0,0 +1,138 @@
|
|||||||
|
# LibGetFrame
|
||||||
|
|
||||||
|
Return unit frame for a given unit
|
||||||
|
|
||||||
|
## Usage
|
||||||
|
|
||||||
|
```Lua
|
||||||
|
local LGF = LibStub("LibGetFrame-1.0")
|
||||||
|
local frame = LGF.GetUnitFrame(unit , options)
|
||||||
|
```
|
||||||
|
|
||||||
|
## Options
|
||||||
|
|
||||||
|
- framePriorities : array, default :
|
||||||
|
|
||||||
|
```Lua
|
||||||
|
{
|
||||||
|
-- raid frames
|
||||||
|
[1] = "^Vd1", -- vuhdo
|
||||||
|
[2] = "^Vd2", -- vuhdo
|
||||||
|
[3] = "^Vd3", -- vuhdo
|
||||||
|
[4] = "^Vd4", -- vuhdo
|
||||||
|
[5] = "^Vd5", -- vuhdo
|
||||||
|
[6] = "^Vd", -- vuhdo
|
||||||
|
[7] = "^HealBot", -- healbot
|
||||||
|
[8] = "^GridLayout", -- grid
|
||||||
|
[9] = "^Grid2Layout", -- grid2
|
||||||
|
[10] = "^ElvUF_RaidGroup", -- elv
|
||||||
|
[11] = "^oUF_bdGrid", -- bdgrid
|
||||||
|
[12] = "^oUF.*raid", -- generic oUF
|
||||||
|
[13] = "^LimeGroup", -- lime
|
||||||
|
[14] = "^SUFHeaderraid", -- suf
|
||||||
|
[15] = "^CompactRaid", -- blizz
|
||||||
|
-- party frames
|
||||||
|
[16] = "^SUFHeaderparty", --suf
|
||||||
|
[17] = "^ElvUF_PartyGroup", -- elv
|
||||||
|
[18] = "^oUF.*party", -- generic oUF
|
||||||
|
[19] = "^PitBull4_Groups_Party", -- pitbull4
|
||||||
|
[20] = "^CompactParty", -- blizz
|
||||||
|
-- player frame
|
||||||
|
[21] = "^SUFUnitplayer",
|
||||||
|
[22] = "^PitBull4_Frames_Player",
|
||||||
|
[23] = "^ElvUF_Player",
|
||||||
|
[24] = "^oUF.*player",
|
||||||
|
[25] = "^PlayerFrame",
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
- ignorePlayerFrame : boolean (default true)
|
||||||
|
- ignoreTargetFrame : boolean (default true)
|
||||||
|
- ignoreTargettargetFrame : boolean (default true)
|
||||||
|
- playerFrames : array, default :
|
||||||
|
|
||||||
|
```Lua
|
||||||
|
{
|
||||||
|
"SUFUnitplayer",
|
||||||
|
"PitBull4_Frames_Player",
|
||||||
|
"ElvUF_Player",
|
||||||
|
"oUF_TukuiPlayer",
|
||||||
|
"PlayerFrame",
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
- targetFrames : array, default :
|
||||||
|
|
||||||
|
```Lua
|
||||||
|
{
|
||||||
|
"SUFUnittarget",
|
||||||
|
"PitBull4_Frames_Target",
|
||||||
|
"ElvUF_Target",
|
||||||
|
"TargetFrame",
|
||||||
|
"oUF_TukuiTarget",
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
- targettargetFrames : array, default :
|
||||||
|
|
||||||
|
```Lua
|
||||||
|
{
|
||||||
|
"SUFUnittargetarget",
|
||||||
|
"PitBull4_Frames_TargetTarget",
|
||||||
|
"ElvUF_TargetTarget",
|
||||||
|
"TargetTargetFrame",
|
||||||
|
"oUF_TukuiTargetTarget",
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
- ignoreFrames : array, default :
|
||||||
|
|
||||||
|
```Lua
|
||||||
|
{ }
|
||||||
|
```
|
||||||
|
|
||||||
|
- returnAll : boolean (default false)
|
||||||
|
|
||||||
|
## Examples
|
||||||
|
|
||||||
|
### Glow player frame
|
||||||
|
|
||||||
|
```Lua
|
||||||
|
local LGF = LibStub("LibGetFrame-1.0")
|
||||||
|
local LCG = LibStub("LibCustomGlow-1.0")
|
||||||
|
local frame = LGF.GetUnitFrame("player")
|
||||||
|
|
||||||
|
if frame then
|
||||||
|
LCG.ButtonGlow_Start(frame)
|
||||||
|
-- LCG.ButtonGlow_Stop(frame)
|
||||||
|
end
|
||||||
|
```
|
||||||
|
|
||||||
|
### Glow every frames for your target
|
||||||
|
|
||||||
|
```Lua
|
||||||
|
local LGF = LibStub("LibGetFrame-1.0")
|
||||||
|
local LCG = LibStub("LibCustomGlow-1.0")
|
||||||
|
|
||||||
|
local frames = LGF.GetUnitFrame("target", {
|
||||||
|
ignorePlayerFrame = false,
|
||||||
|
ignoreTargetFrame = false,
|
||||||
|
ignoreTargettargetFrame = false,
|
||||||
|
returnAll = true,
|
||||||
|
})
|
||||||
|
|
||||||
|
for _, frame in pairs(frames) do
|
||||||
|
LCG.ButtonGlow_Start(frame)
|
||||||
|
--LCG.ButtonGlow_Stop(frame)
|
||||||
|
end
|
||||||
|
```
|
||||||
|
|
||||||
|
### Ignore Vuhdo panel 2 and 3
|
||||||
|
|
||||||
|
```Lua
|
||||||
|
local frame = LGF.GetUnitFrame("player", {
|
||||||
|
ignoreFrames = { "Vd2.*", "Vd3.*" }
|
||||||
|
})
|
||||||
|
```
|
||||||
|
|
||||||
|
[GitHub Project](https://github.com/mrbuds/LibGetFrame)
|
||||||
File diff suppressed because it is too large
Load Diff
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Reference in New Issue
Block a user