This commit is contained in:
Bunny67
2020-06-02 23:40:06 +03:00
commit f2e1a0928d
516 changed files with 185320 additions and 0 deletions
@@ -0,0 +1,229 @@
if not WeakAuras.IsCorrectVersion() then return end
-- Lua APIs
local wipe = wipe
local pairs, next, type = pairs, next, type
-- WoW APIs
local CreateFrame = CreateFrame
local AceGUI = LibStub("AceGUI-3.0")
local AceConfigDialog = LibStub("AceConfigDialog-3.0")
local WeakAuras = WeakAuras
local L = WeakAuras.L
local getAll = WeakAuras.getAll
local setAll = WeakAuras.setAll
local texturePicker
local function ConstructTexturePicker(frame)
local group = AceGUI:Create("InlineGroup");
group.frame:SetParent(frame);
group.frame:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -17, 42);
group.frame:SetPoint("TOPLEFT", frame, "TOPLEFT", 17, -10);
group.frame:Hide();
group.children = {};
group.categories = {};
local dropdown = AceGUI:Create("DropdownGroup");
dropdown:SetLayout("fill");
dropdown.width = "fill";
dropdown:SetHeight(390);
group:SetLayout("fill");
group:AddChild(dropdown);
dropdown.list = {};
dropdown:SetGroupList(dropdown.list);
local scroll = AceGUI:Create("ScrollFrame");
scroll:SetWidth(540);
scroll:SetLayout("flow");
--scroll.frame:SetClipsChildren(true);
dropdown:AddChild(scroll);
local function texturePickerGroupSelected(widget, event, uniquevalue)
scroll:ReleaseChildren();
for texturePath, textureName in pairs(group.textures[uniquevalue]) do
local textureWidget = AceGUI:Create("WeakAurasTextureButton");
if (group.SetTextureFunc) then
group.SetTextureFunc(textureWidget, texturePath, textureName);
else
textureWidget:SetTexture(texturePath, textureName);
local d = group.textureData;
textureWidget:ChangeTexture(d.r, d.g, d.b, d.a, d.rotate, d.discrete_rotation, d.rotation, d.mirror, d.blendMode);
end
textureWidget:SetClick(function()
group:Pick(texturePath);
end);
scroll:AddChild(textureWidget);
table.sort(scroll.children, function(a, b)
local aPath, bPath = a:GetTexturePath(), b:GetTexturePath();
local aNum, bNum = tonumber(aPath:match("%d+")), tonumber(bPath:match("%d+"));
local aNonNumber, bNonNumber = aPath:match("[^%d]+"), bPath:match("[^%d]+")
if(aNum and bNum and aNonNumber == bNonNumber) then
return aNum < bNum;
else
return aPath < bPath;
end
end);
end
group:Pick(group.data[group.field]);
end
dropdown:SetCallback("OnGroupSelected", texturePickerGroupSelected)
function group.UpdateList(self)
wipe(dropdown.list);
for categoryName, category in pairs(self.textures) do
local match = false;
for texturePath, textureName in pairs(category) do
if(texturePath == self.data[self.field]) then
match = true;
break;
end
end
dropdown.list[categoryName] = (match and "|cFF80A0FF" or "")..categoryName;
end
dropdown:SetGroupList(dropdown.list);
end
function group.Pick(self, texturePath)
local pickedwidget;
for index, widget in ipairs(scroll.children) do
widget:ClearPick();
if(widget:GetTexturePath() == texturePath) then
pickedwidget = widget;
end
end
if(pickedwidget) then
pickedwidget:Pick();
end
if(self.data.controlledChildren) then
setAll(self.data, {"region", self.field}, texturePath);
else
self.data[self.field] = texturePath;
end
if(type(self.data.id) == "string") then
WeakAuras.Add(self.data);
WeakAuras.SetIconNames(self.data);
WeakAuras.UpdateThumbnail(self.data);
end
group:UpdateList();
local status = dropdown.status or dropdown.localstatus
dropdown.dropdown:SetText(dropdown.list[status.selected]);
end
function group.Open(self, data, field, textures, SetTextureFunc)
self.data = data;
self.field = field;
self.textures = textures;
self.SetTextureFunc = SetTextureFunc
if(data.controlledChildren) then
self.givenPath = {};
for index, childId in pairs(data.controlledChildren) do
local childData = WeakAuras.GetData(childId);
if(childData) then
self.givenPath[childId] = childData[field];
end
end
local colorAll = getAll(data, {"region", "color"}) or {1, 1, 1, 1};
self.textureData = {
r = colorAll[1] or 1,
g = colorAll[2] or 1,
b = colorAll[3] or 1,
a = colorAll[4] or 1,
rotate = getAll(data, {"region", "rotate"}),
discrete_rotation = getAll(data, {"region", "discrete_rotation"}) or 0,
rotation = getAll(data, {"region", "rotation"}) or 0,
mirror = getAll(data, {"region", "mirror"}),
blendMode = getAll(data, {"region", "blendMode"}) or "ADD"
};
else
self.givenPath = data[field];
data.color = data.color or {};
self.textureData = {
r = data.color[1] or 1,
g = data.color[2] or 1,
b = data.color[3] or 1,
a = data.color[4] or 1,
rotate = data.rotate,
discrete_rotation = data.discrete_rotation or 0,
rotation = data.rotation or 0,
mirror = data.mirror,
blendMode = data.blendMode or "ADD"
};
end
frame.window = "texture";
frame:UpdateFrameVisible()
local picked = false;
local _, givenPath
if type(self.givenPath) == "string" then
givenPath = self.givenPath;
else
_, givenPath = next(self.givenPath);
end
WeakAuras.debug(givenPath, 3);
for categoryName, category in pairs(self.textures) do
if not(picked) then
for texturePath, textureName in pairs(category) do
if(texturePath == givenPath) then
dropdown:SetGroup(categoryName);
self:Pick(givenPath);
picked = true;
break;
end
end
end
end
if not(picked) then
local categoryName = next(self.textures)
if(categoryName) then
dropdown:SetGroup(categoryName);
end
end
end
function group.Close()
frame.window = "default";
frame:UpdateFrameVisible()
AceConfigDialog:Open("WeakAuras", frame.container);
end
function group.CancelClose()
if(group.data.controlledChildren) then
for index, childId in pairs(group.data.controlledChildren) do
local childData = WeakAuras.GetData(childId);
if(childData) then
childData[group.field] = group.givenPath[childId];
WeakAuras.Add(childData);
WeakAuras.UpdateThumbnail(childData);
WeakAuras.SetIconNames(childData);
end
end
else
group:Pick(group.givenPath);
end
group.Close();
end
local cancel = CreateFrame("Button", nil, group.frame, "UIPanelButtonTemplate")
cancel:SetScript("OnClick", group.CancelClose)
cancel:SetPoint("BOTTOMRIGHT", -27, -23)
cancel:SetSize(100, 20)
cancel:SetText(L["Cancel"])
local close = CreateFrame("Button", nil, group.frame, "UIPanelButtonTemplate")
close:SetScript("OnClick", group.Close)
close:SetPoint("RIGHT", cancel, "LEFT", -10, 0)
close:SetSize(100, 20)
close:SetText(L["Okay"])
return group
end
function WeakAuras.TexturePicker(frame)
texturePicker = texturePicker or ConstructTexturePicker(frame)
return texturePicker
end