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@@ -27,7 +27,7 @@ local colorScheme = {
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[IndentationLib.tokens.TOKEN_COMMENT_LONG] = "|c0000aa00",
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[IndentationLib.tokens.TOKEN_NUMBER] = "|c00ff9900",
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[IndentationLib.tokens.TOKEN_STRING] = "|c00999999",
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-- ellipsis, curly braces, table acces
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-- ellipsis, curly braces, table access
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["..."] = tableColor,
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["{"] = tableColor,
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["}"] = tableColor,
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@@ -875,20 +875,20 @@ local function ConstructMoverSizer(parent)
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end
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local regionScale = self.moving.region:GetScale()
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self.text:SetText(("(%.2f, %.2f)"):format(dX*1/regionScale, dY*1/regionScale))
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local midx = (distance / 2) * cos(angle)
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local midy = (distance / 2) * sin(angle)
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self.text:SetPoint("CENTER", self.anchorPointIcon, "CENTER", midx, midy)
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local midX = (distance / 2) * cos(angle)
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local midY = (distance / 2) * sin(angle)
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self.text:SetPoint("CENTER", self.anchorPointIcon, "CENTER", midX, midY)
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local left, right, top, bottom, centerX, centerY = frame:GetLeft(), frame:GetRight(), frame:GetTop(), frame:GetBottom(), frame:GetCenter()
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if (midx > 0 and (self.text:GetRight() or 0) > (left or 0))
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or (midx < 0 and (self.text:GetLeft() or 0) < (right or 0))
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if (midX > 0 and (self.text:GetRight() or 0) > (left or 0))
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or (midX < 0 and (self.text:GetLeft() or 0) < (right or 0))
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then
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if midy > 0 and (self.text:GetTop() or 0) > (top or 0) then
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midy = midy - ((self.text:GetTop() or 0) - (bottom or 0))
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elseif midy < 0 and (self.text:GetBottom() or 0) < (top or 0) then
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midy = midy + ((top or 0) - (self.text:GetBottom() or 0))
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if midY > 0 and (self.text:GetTop() or 0) > (top or 0) then
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midY = midY - ((self.text:GetTop() or 0) - (bottom or 0))
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elseif midY < 0 and (self.text:GetBottom() or 0) < (top or 0) then
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midY = midY + ((top or 0) - (self.text:GetBottom() or 0))
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end
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end
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self.text:SetPoint("CENTER", self.anchorPointIcon, "CENTER", midx, midy)
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self.text:SetPoint("CENTER", self.anchorPointIcon, "CENTER", midX, midY)
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if self.isMoving then
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if mover.align then
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local ctrlDown = IsControlKeyDown()
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@@ -226,13 +226,13 @@ function WeakAuras.CreateFrame()
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local title = CreateFrame("Frame", nil, frame)
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local titletext = title:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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local titleText = title:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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titletext:SetText("WeakAuras " .. WeakAuras.versionString)
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titleText:SetText("WeakAuras " .. WeakAuras.versionString)
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local titlebg = CreateDecorationWide(frame, max(120, titletext:GetWidth()))
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titlebg:SetPoint("TOP", 0, 24)
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titletext:SetPoint("TOP", titlebg, "TOP", 0, -14)
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local titleBG = CreateDecorationWide(frame, max(120, titleText:GetWidth()))
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titleBG:SetPoint("TOP", 0, 24)
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titleText:SetPoint("TOP", titleBG, "TOP", 0, -14)
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local function commitWindowChanges()
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@@ -265,8 +265,8 @@ function WeakAuras.CreateFrame()
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frame:StopMovingOrSizing()
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commitWindowChanges()
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end)
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title:SetPoint("BOTTOMLEFT", titlebg, "BOTTOMLEFT", -25, 0)
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title:SetPoint("TOPRIGHT", titlebg, "TOPRIGHT", 25, 0)
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title:SetPoint("BOTTOMLEFT", titleBG, "BOTTOMLEFT", -25, 0)
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title:SetPoint("TOPRIGHT", titleBG, "TOPRIGHT", 25, 0)
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CreateFrameSizer(frame, commitWindowChanges, "BOTTOMLEFT")
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CreateFrameSizer(frame, commitWindowChanges, "BOTTOMRIGHT")
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@@ -562,7 +562,7 @@ function WeakAuras.CreateFrame()
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return status.offset, status.offset + self.scrollframe:GetHeight()
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end
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-- override SetScroll to make childrens visible as needed
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-- override SetScroll to make children visible as needed
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local oldSetScroll = buttonsScroll.SetScroll
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buttonsScroll.SetScroll = function(self, value)
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if self:GetScrollPos() ~= value then
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@@ -329,7 +329,7 @@ local function ConstructTextEditor(frame)
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local heading1 = AceGUI:Create("Heading")
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heading1:SetText(L["Premade Snippets"])
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heading1:SetRelativeWidth(1)
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heading1:SetRelativeWidth(0.7)
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frame:AddChild(heading1)
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-- Iterate premade snippets and make buttons for them
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