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@@ -209,7 +209,7 @@ local function create(parent, data)
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icon:SetTexture("Interface\\Icons\\INV_Misc_QuestionMark");
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--This section creates a unique frame id for the cooldown frame so that it can be created with a global reference
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--The reason is so that WeakAuras cooldown frames can interact properly with OmniCC (i.e., put on its blacklist for timer overlays)
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--The reason is so that WeakAuras cooldown frames can interact properly with OmniCC (i.e., put on its ignore list for timer overlays)
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local id = data.id;
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local frameId = id:lower():gsub(" ", "_");
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if(_G["WeakAurasCooldown"..frameId]) then
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