Make LibGroupTalents work now, but still requires regressions
Arguments might still shut be shared from the original call for custom auras. More functions need to be added to prototypes. Documentation is needed soon.
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@@ -858,8 +858,6 @@ Falls die Zahl als Dezimalzahl (z.B. 0.5), Bruch (z.B. 1/2) oder Prozentsatz (z.
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L["LibSerialize: Sanjo"] = "LibSerialize: Sanjo"
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--[[Translation missing --]]
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L["LibSharedMedia"] = "LibSharedMedia"
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--[[Translation missing --]]
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L["LibSpecialization: Funkeh"] = "LibSpecialization: Funkeh"
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L["Limit"] = "Limit"
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--[[Translation missing --]]
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L["Line"] = "Line"
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@@ -1126,9 +1124,9 @@ every 3 events starting from 2nd and ending at 11th: 2-11/3]=]
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L["Require unit from trigger"] = "Require unit from trigger"
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L["Required for Activation"] = "Benötigt zur Aktivierung"
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--[[Translation missing --]]
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L["Requires LibSpecialization, that is e.g. a up-to date WeakAuras version"] = "Requires LibSpecialization, that is e.g. a up-to date WeakAuras version"
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L["Requires LibGroupTalents, that is e.g. a up-to date WeakAuras version"] = "Requires LibGroupTalents, that is e.g. a up-to date WeakAuras version"
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--[[Translation missing --]]
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L["Requires syncing the specialization via LibSpecialization."] = "Requires syncing the specialization via LibSpecialization."
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L["Requires syncing the specialization via LibGroupTalents."] = "Requires syncing the specialization via LibGroupTalents."
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--[[Translation missing --]]
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L["Reset all options to their default values."] = "Reset all options to their default values."
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L["Reset Entry"] = "Eintrag zurücksetzen"
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@@ -1582,31 +1580,5 @@ WeakAuras will always run custom grow code if you include 'changed' in this list
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L["Zoom"] = "Zoom"
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L["Zoom In"] = "Einzoomen"
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L["Zoom Out"] = "Auszoomen"
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L["Affliction"] = "Gebrechen"
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L["Arcane"] = "Arkan"
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L["Arms"] = "Waffen"
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L["Assassination"] = "Meucheln"
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L["Balance"] = "Gleichgewicht"
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L["Beast Mastery"] = "Tierherrschaft"
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L["Blood"] = "Blut"
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L["Combat"] = "Kampf"
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L["Demonology"] = "Dämonologie"
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L["Destruction"] = "Zerstörung"
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L["Discipline"] = "Disziplin"
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L["Elemental"] = "Elementar"
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L["Enhancement"] = "Verstärkung"
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L["Feral Combat"] = "Wilder Kampf"
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L["Fire"] = "Feuer"
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L["Frost"] = "Frost"
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L["Fury"] = "Furor"
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L["Holy"] = "Heilig"
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L["Hybrid"] = "Hybride"
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L["Marksmanship"] = "Treffsicherheit"
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L["Protection"] = "Schutz"
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L["Restoration"] = "Wiederherstellung"
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L["Retribution"] = "Vergeltung"
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L["Shadow"] = "Schatten"
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L["Subtlety"] = "Täuschung"
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L["Survival"] = "Überleben"
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L["Unholy"] = "Unheilig"
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