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@@ -1791,8 +1791,11 @@ local function EventHandler(frame, event, arg1, arg2, ...)
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elseif event == "PARTY_MEMBERS_CHANGED" or event == "RAID_ROSTER_UPDATE" then
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for unit in GetAllUnits("group", true, "PlayersAndPets") do
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RecheckActiveForUnitType("group", unit, deactivatedTriggerInfos)
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if not UnitExistsFixed(unit) then
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local exists = UnitExistsFixed(unit)
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if not exists then
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tinsert(unitsToRemove, unit)
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elseif exists ~= existingUnits[unit] then
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ScanGroupUnit(time, matchDataChanged, "group", unit)
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end
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end
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elseif event == "UNIT_FLAGS" or event == "UNIT_NAME_UPDATE" or event == "PLAYER_FLAGS_CHANGED" then
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