5.19.10
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@@ -1966,7 +1966,7 @@ Buff2Frame:RegisterEvent("PLAYER_TARGET_CHANGED")
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Buff2Frame:RegisterEvent("PARTY_MEMBERS_CHANGED")
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Buff2Frame:RegisterEvent("RAID_ROSTER_UPDATE")
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Buff2Frame:RegisterEvent("INSTANCE_ENCOUNTER_ENGAGE_UNIT")
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if WeakAuras.isAwesomeEnabled() then
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if WeakAuras.IsAwesomeEnabled() then
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Buff2Frame:RegisterEvent("NAME_PLATE_UNIT_ADDED")
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Buff2Frame:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
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end
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@@ -2205,7 +2205,6 @@ end
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--- Removes all data for an aura id
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--- @param id number
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function BuffTrigger.Delete(id)
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BuffTrigger.UnloadDisplays({[id] = true})
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triggerInfos[id] = nil
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end
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@@ -2501,7 +2500,7 @@ function BuffTrigger.Add(data)
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local remFunc
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if trigger.unit ~= "multi" and CanHaveMatchCheck(trigger) and trigger.useRem then
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local remFuncStr = Private.function_strings.count:format(trigger.remOperator or ">=", tonumber(trigger.rem) or 0)
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remFunc = Private.LoadFunction(remFuncStr)
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remFunc = Private.LoadFunction(remFuncStr, id)
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end
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local names
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@@ -2531,14 +2530,14 @@ function BuffTrigger.Add(data)
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else
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group_countFuncStr = Private.function_strings.count:format(">", 0)
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end
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groupCountFunc = Private.LoadFunction(group_countFuncStr)
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groupCountFunc = Private.LoadFunction(group_countFuncStr, id)
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end
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local matchCountFunc
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if HasMatchCount(trigger) and trigger.match_countOperator and trigger.match_count and tonumber(trigger.match_count) then
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local count = tonumber(trigger.match_count)
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local match_countFuncStr = Private.function_strings.count:format(trigger.match_countOperator, count)
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matchCountFunc = Private.LoadFunction(match_countFuncStr)
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matchCountFunc = Private.LoadFunction(match_countFuncStr, id)
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elseif IsGroupTrigger(trigger) then
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if trigger.showClones and not trigger.combinePerUnit then
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matchCountFunc = GreaterEqualOne
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@@ -2556,7 +2555,7 @@ function BuffTrigger.Add(data)
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and tonumber(trigger.matchPerUnit_count) and trigger.matchPerUnit_countOperator then
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local count = tonumber(trigger.matchPerUnit_count)
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local match_countFuncStr = Private.function_strings.count:format(trigger.matchPerUnit_countOperator, count)
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matchPerUnitCountFunc = Private.LoadFunction(match_countFuncStr)
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matchPerUnitCountFunc = Private.LoadFunction(match_countFuncStr, id)
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end
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local groupTrigger = trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party"
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@@ -3579,7 +3578,7 @@ function BuffTrigger.InitMultiAura()
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multiAuraFrame:RegisterEvent("UNIT_AURA")
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multiAuraFrame:RegisterEvent("PLAYER_TARGET_CHANGED")
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multiAuraFrame:RegisterEvent("PLAYER_FOCUS_CHANGED")
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if WeakAuras.isAwesomeEnabled() then
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if WeakAuras.IsAwesomeEnabled() then
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multiAuraFrame:RegisterEvent("NAME_PLATE_UNIT_ADDED")
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multiAuraFrame:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
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end
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