from retail

This commit is contained in:
Bunny67
2020-08-12 18:18:57 +03:00
parent 826a13aad4
commit afc15017e4
4 changed files with 103 additions and 54 deletions
+30 -19
View File
@@ -780,12 +780,17 @@ function GenericTrigger.CreateFakeStates(id, triggernum)
local allStates = WeakAuras.GetTriggerStateForTrigger(id, triggernum);
RunTriggerFunc(allStates, events[id][triggernum], id, triggernum, "OPTIONS")
local canHaveDuration = events[id][triggernum].prototype and events[id][triggernum].prototype.canHaveDuration == "timed"
local shown = 0
for id, state in pairs(allStates) do
if state.show then
shown = shown + 1
end
state.autoHide = false
if canHaveDuration and state.expirationTime == nil then
state.progressType = "timed"
end
AddFakeTime(state)
end
@@ -794,6 +799,9 @@ function GenericTrigger.CreateFakeStates(id, triggernum)
GenericTrigger.CreateFallbackState(data, triggernum, state)
allStates[""] = state
state.autoHide = false
if canHaveDuration and state.expirationTime == nil then
state.progressType = "timed"
end
AddFakeTime(state)
end
@@ -1135,6 +1143,7 @@ function GenericTrigger.Add(data, region)
local force_events = false;
local durationFunc, overlayFuncs, nameFunc, iconFunc, textureFunc, stacksFunc, loadFunc;
local tsuConditionVariables;
local prototype = nil
if(triggerType == "status" or triggerType == "event") then
if not(trigger.event) then
error("Improper arguments to WeakAuras.Add - trigger type is \"event\" but event is not defined");
@@ -1157,24 +1166,25 @@ function GenericTrigger.Add(data, region)
end
end
triggerFuncStr = ConstructFunction(event_prototypes[trigger.event], trigger);
prototype = event_prototypes[trigger.event]
triggerFuncStr = ConstructFunction(prototype, trigger);
statesParameter = event_prototypes[trigger.event].statesParameter;
statesParameter = prototype.statesParameter;
WeakAuras.debug(id.." - "..triggernum.." - Trigger", 1);
WeakAuras.debug(triggerFuncStr);
triggerFunc = WeakAuras.LoadFunction(triggerFuncStr, id);
durationFunc = event_prototypes[trigger.event].durationFunc;
nameFunc = event_prototypes[trigger.event].nameFunc;
iconFunc = event_prototypes[trigger.event].iconFunc;
textureFunc = event_prototypes[trigger.event].textureFunc;
stacksFunc = event_prototypes[trigger.event].stacksFunc;
loadFunc = event_prototypes[trigger.event].loadFunc;
durationFunc = prototype.durationFunc;
nameFunc = prototype.nameFunc;
iconFunc = prototype.iconFunc;
textureFunc = prototype.textureFunc;
stacksFunc = prototype.stacksFunc;
loadFunc = prototype.loadFunc;
if (event_prototypes[trigger.event].overlayFuncs) then
if (prototype.overlayFuncs) then
overlayFuncs = {};
local dest = 1;
for i, v in ipairs(event_prototypes[trigger.event].overlayFuncs) do
for i, v in ipairs(prototype.overlayFuncs) do
if (v.enable(trigger)) then
overlayFuncs[dest] = v.func;
dest = dest + 1;
@@ -1182,11 +1192,11 @@ function GenericTrigger.Add(data, region)
end
end
if (event_prototypes[trigger.event].automaticrequired) then
if (prototype.automaticrequired) then
trigger.unevent = "auto";
elseif event_prototypes[trigger.event].timedrequired then
if type(event_prototypes[trigger.event].timedrequired) == "function" then
if event_prototypes[trigger.event].timedrequired(trigger) then
elseif prototype.timedrequired then
if type(prototype.timedrequired) == "function" then
if prototype.timedrequired(trigger) then
trigger.unevent = "timed"
else
if not(WeakAuras.eventend_types[trigger.unevent]) then
@@ -1196,7 +1206,7 @@ function GenericTrigger.Add(data, region)
else
trigger.unevent = "timed"
end
elseif event_prototypes[trigger.event].automatic then
elseif prototype.automatic then
if not(WeakAuras.autoeventend_types[trigger.unevent]) then
trigger.unevent = "auto"
end
@@ -1208,9 +1218,9 @@ function GenericTrigger.Add(data, region)
trigger.duration = trigger.duration or "1"
if(trigger.unevent == "custom") then
untriggerFuncStr = ConstructFunction(event_prototypes[trigger.event], untrigger);
untriggerFuncStr = ConstructFunction(prototype, untrigger);
elseif(trigger.unevent == "auto") then
untriggerFuncStr = ConstructFunction(event_prototypes[trigger.event], trigger, true);
untriggerFuncStr = ConstructFunction(prototype, trigger, true);
end
if(untriggerFuncStr) then
@@ -1219,7 +1229,7 @@ function GenericTrigger.Add(data, region)
untriggerFunc = WeakAuras.LoadFunction(untriggerFuncStr, id);
end
local prototype = event_prototypes[trigger.event];
if(prototype) then
local trigger_all_events = prototype.events;
internal_events = prototype.internal_events;
@@ -1380,7 +1390,8 @@ function GenericTrigger.Add(data, region)
loadFunc = loadFunc,
duration = duration,
automaticAutoHide = automaticAutoHide,
tsuConditionVariables = tsuConditionVariables
tsuConditionVariables = tsuConditionVariables,
prototype = prototype
};
end
end