diff --git a/WeakAuras/Templates.lua b/WeakAuras/Templates.lua index eb9d9fe..60a22e4 100644 --- a/WeakAuras/Templates.lua +++ b/WeakAuras/Templates.lua @@ -225,7 +225,7 @@ WeakAuras.XMLTemplates = { -- NineSlice Borders local nineSlice = CreateFrame("Frame", nil, frame) nineSlice:SetAllPoints(frame) - nineSlice:SetFrameLevel(125) + nineSlice:SetFrameLevel(123) frame.NineSlice = nineSlice -- Top Left Corner local topLeftCorner = nineSlice:CreateTexture(nil, "OVERLAY") @@ -315,7 +315,7 @@ WeakAuras.XMLTemplates = { titleContainer:SetSize(0, 20) titleContainer:SetPoint("TOPLEFT", frame, "TOPLEFT", 58, -1) titleContainer:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -24, -1) - titleContainer:SetFrameLevel(126) + titleContainer:SetFrameLevel(124) frame.TitleContainer = titleContainer -- Title Text local titleText = titleContainer:CreateFontString(GetParentName(frame) .. "TitleText", "OVERLAY", "GameFontNormal") @@ -329,7 +329,7 @@ WeakAuras.XMLTemplates = { local closeButton = CreateFrame("Button", nil, frame, "UIPanelCloseButton") closeButton:SetSize(24, 24) closeButton:SetPoint("TOPRIGHT", frame, "TOPRIGHT", 0, 0) - closeButton:SetFrameLevel(128) + closeButton:SetFrameLevel(126) frame.CloseButton = closeButton closeButton:SetNormalTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\redbutton2x") closeButton:GetNormalTexture():SetTexCoord(0.152344, 0.292969, 0.0078125, 0.304688) @@ -383,7 +383,7 @@ WeakAuras.XMLTemplates = { -- MaximizeMinimizeButtonFrameTemplate (Retail 11.1.7 (61967)) ["MaximizeMinimizeButtonFrameTemplate"] = function(frame) frame:SetSize(24, 24) - frame:SetFrameLevel(127) + frame:SetFrameLevel(125) -- Maximize Button local maximizeButton = CreateFrame("Button", "MaximizeButton", frame) diff --git a/WeakAuras/WeakAuras.lua b/WeakAuras/WeakAuras.lua index a8f6cfb..d436ed1 100644 --- a/WeakAuras/WeakAuras.lua +++ b/WeakAuras/WeakAuras.lua @@ -4161,6 +4161,7 @@ end Private.frameLevels = {}; local function SetFrameLevel(id, frameLevel) + frameLevel = math.min(120, frameLevel) if (Private.frameLevels[id] == frameLevel) then return; end