(fix/ProgressTexture): regression uninitialized inverse option caused progress to mirror or ignore inversion
(cherry picked from commit 19c75e2c3ceddc23340367f3a77357fb9c04968f)
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@@ -425,8 +425,6 @@ end
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WeakAuras.createSpinner = createSpinner;
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WeakAuras.createSpinner = createSpinner;
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local function create(parent)
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local function create(parent)
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local font = "GameFontHighlight";
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local region = CreateFrame("Frame", nil, parent);
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local region = CreateFrame("Frame", nil, parent);
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region.regionType = "progresstexture"
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region.regionType = "progresstexture"
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region:SetMovable(true);
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region:SetMovable(true);
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@@ -556,6 +554,7 @@ local function modify(parent, region, data)
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region.startAngle = data.startAngle or 0;
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region.startAngle = data.startAngle or 0;
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region.endAngle = data.endAngle or 360;
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region.endAngle = data.endAngle or 360;
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region.inverseDirection = data.inverse;
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local function orientHorizontal()
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local function orientHorizontal()
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foreground:ClearAllPoints();
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foreground:ClearAllPoints();
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