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@@ -134,7 +134,10 @@ local function UpdateAnimations()
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if not ok then
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errorHandler(r)
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else
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anim.region:ColorAnim(r, g, b, a);
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local success = pcall(anim.region.ColorAnim, errorHandler, anim.region, r, g, b, a)
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if not success then
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Private.GetErrorHandlerId(anim.region.id, "Custom Color")
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end
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end
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end
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Private.ActivateAuraEnvironment(nil);
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